#Disables most lighting code for certain models that are rendered dynamically (TESR). May improve FPS.
#Affects turrets and garden cloches
disableFancyTESR=false
#Show the text overlay for various blocks, such as the configuration of capacitors or pumps
showTextOverlay=true
#Set this to false to disable the super awesome looking nixie tube front for the voltmeter and other things
nixietubeFont=true
#Set this to false to disable the manual's forced change of GUI scale
adjustManualScale=true
#Set this to true if you suffer from bad eyesight. The Engineer's manual will be switched to a bold and darker text to improve readability.
badEyesight=false
#Controls if item tooltips should contain the tags names of items. These tooltips are only visible in advanced tooltip mode (F3+H)
tagTooltips=true
#Increase the distance at which certain TileEntities (specifically windmills) are still visible. This is a modifier, so set it to 1 for default render distance, to 2 for doubled distance and so on.
#Range: 0.0 ~ 1.7976931348623157E308
increasedTileRenderdistance=1.5
#Set this to false to hide the update news in the manual
showUpdateNews=true
#Allows revolvers and other IE items to look properly held in 3rd person. This uses a coremod. Can be disabled in case of conflicts with other animation mods.
fancyItemHolding=true
#Set to false to disable the stencil buffer. This may be necessary on older GPUs.
stencilBufferEnabled=true
#A list of sounds that should not be muffled by the Ear Defenders. Adding to this list requires knowledge of the correct sound resource names.
earDefenders_SoundBlacklist=[]
#Use VBOs to render certain blocks. This is significantly faster than the usual rendering,
#but may not work correctly with visual effects from other mods
enableVBO=true
#Options to set the RGB color of all IE wire types