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#All configuration items related to the citizen names
[ names ]
#Should citizens have a middle initial? [Default: true]
usemiddleinitial = true
#Should new citizens use the Eastern name order (with their surname first)? [Default: false]
useeasternnameorder = false
#Male first names to be used for colonists
malefirstnames = [ "Aarav" , "Aaron" , "Aayan" , "Abdiel" , "Alain" , "Aaliyah" , "Abdullah" , "Abel" , "Abraham" , "Abram" , "Ace" , "Adam" , "Adan" , "Aden" , "Adonis" , "Adrian" , "Adriel" , "Adrien" , "Ahmad" , "Ahmed" , "Ahmir" , "Aidan" , "Aiden" , "Akeno" , "Alan" , "Alaric" , "Albert" , "Alberto" , "Alden" , "Aldo" , "Alec" , "Alejandro" , "Alessandro" , "Alex" , "Alexander" , "Alexis" , "Alexzander" , "Alfonso" , "Alfred" , "Alfredo" , "Ali" , "Alijah" , "Alistair" , "Allan" , "Allen" , "Alonso" , "Alonzo" , "Alvaro" , "Alvin" , "Amari" , "Ambrose" , "Ameer" , "Amherst" , "Amias" , "Amir" , "Amos" , "Amrith" , "Anakin" , "Anders" , "Anderson" , "Andre" , "Andres" , "Andrew" , "Andy" , "Angel" , "Angelo" , "Anson" , "Anthony" , "Antonio" , "Apollo" , "Archer" , "Archie" , "Ares" , "Ari" , "Arian" , "Ariel" , "Aries" , "Arjun" , "Arlo" , "Armando" , "Armani" , "Aroon" , "Aron" , "Arthur" , "Arturo" , "Aryan" , "Asa" , "Asher" , "Ashton" , "Atlas" , "Atreus" , "Atticus" , "August" , "Augustine" , "Augustus" , "Austin" , "Avery" , "Axel" , "Axl" , "Axton" , "Ayaan" , "Ayan" , "Ayden" , "Aydin" , "Azariah" , "Aziel" , "Azrael" , "Baker" , "Banks" , "Barnaby" , "Barrett" , "Bartholomew" , "Baylor" , "Bear" , "Beau" , "Beckett" , "Beckham" , "Bellamy" , "Ben" , "Benedict" , "Benicio" , "Benjamin" , "Bennett" , "Benson" , "Bentlee" , "Bentley" , "Bernard" , "Billy" , "Bjorn" , "Blaine" , "Blaise" , "Blake" , "Blaze" , "Bo" , "Bobby" , "Bode" , "Boden" , "Bodhi" , "Bodie" , "Boone" , "Boston" , "Bourey" , "Bowen" , "Braden" , "Bradley" , "Brady" , "Brandon" , "Branson" , "Brantley" , "Braxton" , "Brayan" , "Brayden" , "Braydon" , "Braylen" , "Braylon" , "Brecken" , "Brendan" , "Brennan" , "Brentley" , "Brett" , "Brian" , "Briar" , "Bridger" , "Briggs" , "Brixton" , "Brock" , "Brodie" , "Brody" , "Bronson" , "Brooks" , "Bruce" , "Bruno" , "Bryan" , "Bryant" , "Bryce" , "Brycen" , "Bryson" , "Byron" , "Cade" , "Caden" , "Caiden" , "Cain" , "Cairo" , "Caleb" , "Callahan" , "Callan" , "Callen" , "Callum" , "Calum" , "Calvin" , "Camden" , "Cameron" , "Camilo" , "Canaan" , "Cannon" , "Carl" , "Carlos" , "Carmelo" , "Carson" , "Carter" , "Case" , "Casen" , "Casey" , "Cash" , "Cason" , "Caspian" , "Cassius" , "Castiel" , "Cayden" , "Cayson" , "Cesar" , "Chaim" , "Chance" , "Chandler" , "Charles" , "Charlie" , "Chase" , "Chin" , "Chris" , "Christian" , "Christopher" , "Chung" , "Clark" , "Clay" , "Clayton" , "Clyde" , "Cody" , "Cohen" , "Colby" , "Cole" , "Colin" , "Collin" , "Colson" , "Colt" , "Colten" , "Colter" , "Colton" , "Conner" , "Connor" , "Conor" , "Conrad" , "Cooper" , "Corbin" , "Corey" , "Cory" , "Creed" , "Crew" , "Cristian" , "Crosby" , "Cruz" , "Cullen" , "Curtis" , "Cuthbert" , "Cyrus" , "Cyrille" , "Dakari" , "Dakota" , "Dallas" , "Dalton" , "Damari" , "Damian" , "Damien" , "Damon" , "Dane" , "Dangelo" , "Daniel" , "Danny" , "Dante" , "Darian" , "Dariel" , "Dario" , "Darius" , "Darren" , "Darwin" , "Dash" , "David" , "Davion" , "Davis" , "Dawson" , "Dax" , "Daxton" , "Dayton" , "Deacon" , "Dean" , "Deandre" , "Declan" , "Demetrius" , "Dennis" , "Denver" , "Derek" , "Derrick" , "Desmond" , "Devin" , "Devon" , "Dexter" , "Dhruv" , "Diego" , "Dilan" , "Diogo" , "Dillon" , "Dominic" , "Dominick" , "Dominik" , "Donald" , "Donovan" , "Dorian" , "Douglas" , "Drake" , "Drew" , "Duarte" , "Duke" , "Dustin" , "Dylan" , "Easton" , "Eddie" , "Eden" , "Edgar" , "Edison" , "Edmund" , "Eduardo" , "Edward" , "Edwin" , "Eithan" , "Eli" , "Elian" , "Elias" , "Eliel" , "Elijah" , "Eliseo" , "Elisha" , "Elliot" , "Elliott" , "Ellis" , "Emanuel" , "Emerson" , "Emery" , "Emiliano" , "Emilio" , "Emir" , "Emmanuel" , "Emmett" , "Emmitt" , "Emory" , "Enoch" , "Enrique" , "Enzo" , "Ephraim" , "Eric" , "Erick" , "Erik" , "Ermias" , "Ernesto" , "Esteban" , "Ethan" , "Eugene" , "Evan" , "Everett" , "Ezekiel" , "Ezequiel" , "Ezra" , "Fabian" , "Felipe" , "Felix" , "Félix" , "Fernando" , "Finley" , "Finn" , "Finnegan" , "Finnley" , "Fisher" , "Fletcher" , "Flynn" , "Ford" , "Forest" , "Forrest" , "Foster" , "Fox" , "Francis" , "Francisco" , "Franco" , "Frank" , "Franklin" , "Frederick" , "Fulke" , "Gabriel" , "Gael" , "Gage" , "Garrett" , "Gary" , "Gatlin" , "Gavin" , "Genesis" , "Geoffrey" , "George" , "Gerald" , "Gerardo" , "Gianni" , "Gideon" , "Gilbert" , "Giles" , "Giovanni" , "Gordon" , "Grady" , "Graham" , "Grant" , "Graysen" , "Grayson" , "Gregory" , "Grey" , "Greyson" , "Griffin" , "Guillermo" , "Guewen" , "Gunnar" , "Gunner" , "Gustavo"
#Female first names to be used for colonists
femalefirstnames = [ "Aaliyah" , "Abby" , "Abigail" , "Ada" , "Adah" , "Adair" , "Adalee" , "Adaline" , "Adalyn" , "Adalynn" , "Addilyn" , "Addilynn" , "Addison" , "Addisyn" , "Addyson" , "Adelaide" , "Adele" , "Adelina" , "Adeline" , "Adelyn" , "Adelynn" , "Adley" , "Adriana" , "Adrianna" , "Agnes" , "Aila" , "Ailani" , "Aileen" , "Ainhoa" , "Ainsley" , "Aisha" , "Aitana" , "Alaia" , "Alaina" , "Alaiya" , "Alana" , "Alani" , "Alanna" , "Alannah" , "Alaya" , "Alayah" , "Alayna" , "Aleah" , "Aleena" , "Alejandra" , "Alena" , "Alessandra" , "Alessia" , "Alexa" , "Alexandra" , "Alexandria" , "Alexia" , "Alexis" , "Alia" , "Aliana" , "Alianna" , "Alice" , "Alicia" , "Alina" , "Alison" , "Alisson" , "Alivia" , "Aliya" , "Aliyah" , "Aliza" , "Allie" , "Allison" , "Allyson" , "Alma" , "Alondra" , "Alora" , "Alyson" , "Alyssa" , "Amaia" , "Amalia" , "Amanda" , "Amani" , "Amara" , "Amari" , "Amaris" , "Amaya" , "Amayah" , "Amber" , "Amelia" , "Amelie" , "Amina" , "Amira" , "Amirah" , "Amitha" , "Amiya" , "Amiyah" , "Amora" , "Amoura" , "Amy" , "Ana" , "Anahi" , "Anais" , "Analia" , "Anastasia" , "Anaya" , "Andi" , "Andrea" , "Angel" , "Angela" , "Angelica" , "Angelina" , "Angie" , "Anika" , "Aniya" , "Aniyah" , "Ann" , "Anna" , "Annabella" , "Annabelle" , "Annalise" , "Anne" , "Annie" , "Annika" , "Ansley" , "Antonella" , "Anya" , "April" , "Arabella" , "Arden" , "Ari" , "Aria" , "Ariadne" , "Ariah" , "Ariana" , "Arianna" , "Ariel" , "Ariella" , "Arielle" , "Ariya" , "Ariyah" , "Arlette" , "Armani" , "Arya" , "Ashley" , "Ashlyn" , "Ashlynn" , "Aspen" , "Astrid" , "Athena" , "Aubree" , "Aubrey" , "Aubrie" , "Aubriella" , "Aubrielle" , "Audrey" , "August" , "Aurelia" , "Aurora" , "Austyn" , "Autumn" , "Ava" , "Avah" , "Avalynn" , "Averi" , "Averie" , "Avery" , "Aviana" , "Avianna" , "Aya" , "Ayla" , "Ayleen" , "Aylin" , "Azalea" , "Azariah" , "Azra" , "Bailee" , "Bailey" , "Barbara" , "Baylee" , "Beatrice" , "Beatrix" , "Belen" , "Bella" , "Belle" , "Berkley" , "Bethany" , "Betty" , "Bexley" , "Bianca" , "Blair" , "Blaire" , "Blakely" , "Blanche" , "Bonnie" , "Braelyn" , "Braelynn" , "Braylee" , "Bria" , "Briana" , "Brianna" , "Briar" , "Bridget" , "Briella" , "Brielle" , "Brinley" , "Bristol" , "Brittany" , "Brooke" , "Brooklyn" , "Brooklynn" , "Brylee" , "Brynlee" , "Brynn" , "Cadence" , "Cali" , "Callie" , "Calliope" , "Cameron" , "Camila" , "Camilla" , "Camille" , "Camryn" , "Carly" , "Carmen" , "Carolina" , "Caroline" , "Carolyn" , "Casey" , "Cassandra" , "Cassidy" , "Cataleya" , "Catalina" , "Catherine" , "Cecelia" , "Cecilia" , "Celeste" , "Celia" , "Celine" , "Cecily" , "Chana" , "Chandler" , "Chanel" , "Charity" , "Charlee" , "Charleigh" , "Charley" , "Charli" , "Charlie" , "Charlotte" , "Chaya" , "Chelsea" , "Cheyenne" , "Chloe" , "Christina" , "Christine" , "Cindy" , "Claire" , "Clara" , "Clare" , "Clarissa" , "Clemence" , "Clementine" , "Cleo" , "Colette" , "Collins" , "Constance" , "Cora" , "Coraline" , "Corinne" , "Crystal" , "Cynthia" , "Dahlia" , "Daisy" , "Dakota" , "Dalary" , "Daleyza" , "Dallas" , "Dana" , "Dani" , "Daniela" , "Daniella" , "Danielle" , "Danna" , "Daphne" , "Davina" , "Dayana" , "Deborah" , "Delaney" , "Delilah" , "Della" , "Demi" , "Denise" , "Denver" , "Destiny" , "Diana" , "Dior" , "Dixie" , "Dorothy" , "Dream" , "Dulce" , "Dylan" , "Ecrin" , "Eden" , "Edith" , "Egypt" , "Eileen" , "Elaina" , "Elaine" , "Eleanor" , "Elena" , "Eliana" , "Elianna" , "Elif" , "Elina" , "Elinor" , "Elisa" , "Elisabeth" , "Elise" , "Eliza" , "Elizabeth" , "Ella" , "Elle" , "Ellen" , "Elliana" , "Ellianna" , "Ellie" , "Elliot" , "Elliott" , "Ellis" , "Ellison" , "Elodie" , "Eloise" , "Elora" , "Elsa" , "Elsie" , "Elyse" , "Emani" , "Ember" , "Emberly" , "Emelia" , "Emely" , "Emerald" , "Emerie" , "Emerson" , "Emersyn" , "Emery" , "Emilee" , "Emilia" , "Emily" , "Emma" , "Emmaline" , "Emmalyn" , "Emmalynn" , "Emmeline" , "Emilienne" , "Emmie" , "Emmy" , "Emory" , "Ensley" , "Erika" , "Erin" , "Esme" , "Esmeralda" , "Esperanza" , "Estella" , "Estelle" , "Esther" , "Estrella" , "Eva" , "Evangeline" , "Eve" , "Evelyn" , "Evelynn" , "Everlee" , "Everleigh" , "Everly" , "Evie" , "Ezra" , "Faith" , "Fallon" , "Fatima" , "Faye" , "Felicity" , "Fernanda" , "Filipa" , "Finley" , "Fiona" , "Flora" , "Florence" , "Fortune" , "Frances" , "Francesca" , "Frankie" , "Frideswide" , "Gabriela" , "Gabriella" , "Gabrielle" , "Galilea" , "Gemma" , "Genesis" , "Genevieve" , "Georgia" , "Gia" , "Giana" , "Gianna" , "Frédérique" ,
#Last names to be used for colonists
lastnames = [ "Abell" , "Ackworth" , "Adams" , "Addicock" , "Alban" , "Aldebourne" , "Alessi" , "Alfray" , "Alicock" , "Allard" , "Allington" , "Amberden" , "Amcotts" , "Amondsham" , "Andrews" , "Annesley" , "Ansty" , "Archer" , "Ardall" , "Ardern" , "Argentein" , "Arnold" , "Asger" , "Ashby" , "Ashcombe" , "Ashenhurst" , "Ashton" , "Askew" , "Asplin" , "Astley" , "Atherton" , "Atkinson" , "Atlee" , "Attilburgh" , "Audeley" , "Audlington" , "Ayde" , "Ayleward" , "Aylmer" , "Aynesworth" , "Babham" , "Babington" , "Badby" , "Baker" , "Balam" , "Baldwin" , "Ballard" , "Ballett" , "Bammard" , "Barber" , "Bardolf" , "Barefoot" , "Barker" , "Barnes" , "Barre" , "Barrentine" , "Barrett" , "Barstaple" , "Bartelot" , "Barton" , "Basset" , "Bathurst" , "Battersby" , "Battle" , "Baynton" , "Beauchamp" , "Bell" , "Brown" , "Chandru" , "Cheddar" , "Chelsey" , "Chernock" , "Chester" , "Chetwood" , "Cheverell" , "Cheyne" , "Chichester" , "Chilton" , "Chowne" , "Chudderley" , "Church" , "Churmond" , "Clark" , "Clavell" , "Claybrook" , "Clement" , "Clerk" , "Clifford" , "Clifton" , "Clitherow" , "Clopton" , "Cobb" , "Cobham" , "Cobley" , "Cockayne" , "Cod" , "Coddington" , "Coffin" , "Coggshall" , "Colby" , "Colkins" , "Collard" , "Colmer" , "Colt" , "Colthurst" , "Complin" , "Compton" , "Conquest" , "Cooke" , "Coorthopp" , "Coppinger" , "Corbett" , "Corby" , "Cortez" , "Cossington" , "Cosworth" , "Cotton" , "Courtenay" , "Covert" , "Cowill" , "Cox" , "Crane" , "Cranford" , "Crawley" , "Cressy" , "Crickett" , "Cripps" , "Crisp" , "Cristemas" , "Crocker" , "Crugg" , "Cuddon" , "Culpepper" , "Cunningham" , "Curzon" , "Cushing" , "Cutter" , "Dagworth" , "Dumas" , "Fletcher" , "Fudd" , "Fuentes" , "Gardiner" , "Gare" , "Garnis" , "Garrard" , "Garret" , "Gascoigne" , "Gasper" , "Gaur" , "Gavell" , "Gedding" , "Gerville" , "Geste" , "Gibbs" , "Gifford" , "Gill" , "Ginter" , "Gisborne" , "Gittens" , "Glennon" , "Glover" , "Gobberd" , "Goddam" , "Godfrey" , "Gold" , "Golding" , "Goldwell" , "Gomershall" , "Gomfrey" , "Gonson" , "Good" , "Goodenouth" , "Gooder" , "Goodluck" , "Goodnestone" , "Goodrick" , "Goodrington" , "Goodwin" , "Gordon" , "Goring" , "Gorney" , "Gorst" , "Gosebourne" , "Grafton" , "Gray" , "Greene" , "Greenway" , "Grenefeld" , "Greville" , "Grey" , "Grimbald" , "Grobbam" , "Grofhurst" , "Groston" , "Grove" , "Guildford" , "Gupta" , "Hackman" , "Haddock" , "Haddon" , "Hadresham" , "Hakebourne" , "Hale" , "Hall" , "Halley" , "Hambard" , "Hammer" , "Hammond" , "Hampden" , "Harris" , "Ito" , "Jalin" , "Janeli" , "Johnson" , "Johnston" , "Jones" , "Karpinksi" , "Kemp" , "Kennedy" , "Kolanowski" , "Kravitz" , "Kumar" , "LaClair" , "Madden" , "Mardle" , "McCarthy" , "McDonald" , "McGee" , "McKenzie" , "Mekkelsen" , "Mello" , "Miller" , "Nair" , "Pericherla" , "Rao" , "Reddy" , "Revaluri" , "Rhino" , "Robinson" , "Skellett" , "Smith" , "Souri" , "Sparrow" , "Taylor" , "Thorpe" , "Wallgreen" , "Walsh" , "White" , "Williams" , "Wilson" ]
#All configuration items related to the core gameplay
[ gameplay ]
#Amount of initial citizens. [Default: 4, min: 1, max: 10]
#Range: 1 ~ 10
initialcitizenamount = 4
#Should construction tape be placed around in-construction builds? [Default: true]
builderplaceconstructiontape = true
#Should players be able to place an infinite amount of supply camps/ships? [Default: false]
allowinfinitesupplychests = false
#Should players be allowed to abandon their colony to create a new one easily? Note: This is buggy! [Default: false]
allowinfinitecolonies = false
#Should colonies in other dimensions be allowed? [Default: false]
allowotherdimcolonies = false
#If a colony is under the initial citizen count, this changes the amount of time before a new citizen spawns. [Default: 60, min: 10, max: 600]
#Range: 10 ~ 600
citizenrespawninterval = 60
#Max citizens in one colony. [Default: 150, min: 4, max: 500]
#Range: 4 ~ 500
maxcitizenpercolony = 150
#Should the Builder and Miner build without resources? (This also turns off what the Miner produces.) [Default: false]
builderinfiniteresources = false
#Should there be a max of 1 warehouse per colony? [Default: true]
limittoonewarehousepercolony = true
#Delay after each block placement (increasing it increases the delay). [Default: 15, min: 1, max: 500]
#Range: 1 ~ 500
builderbuildblockdelay = 15
#Delay modifier to mine a block (decreasing it decreases the delay). [Default: 500, min: 1, max: 10000]
#Range: 1 ~ 10000
blockminingdelaymodifier = 500
#Should development features be enabled (might be buggy)? [Default: false]
enableindevelopmentfeatures = false
#Should citizen name tags be rendered? [Default: true]
alwaysrendernametag = true
#Child growth modifier. On average children take about 60min to grow at 1.0x modifier (the default). 5 = 5x as fast. [Default: 1.000000, min: 1.000000, max: 100.000000]
#Range: 1.0 ~ 100.0
growthmodifier = 1.0
#Should workers work during the rain? [Default: false]
workersalwaysworkinrain = false
#Should players be sent entering/leaving colony notifications? [Default: true]
sendenteringleavingmessages = true
#Should players be allowed to change citizen names? -1 for false, 0 for certain players only, 1 for true. (To set which players can change the names, see "Special Permissions Group" below.) [Default: 1, min: -1, max: 1]
#Range: -1 ~ 1
allowglobalnamechanges = 1
#Should special holiday content be displayed? [Default: true]
holidayfeatures = true
#AI Update rate. Increase this to improve performance. This throttles citizen updates. [Default: 1, min: 1, max: 100]
#Range: 1 ~ 100
updaterate = 1
#Quantity of dirt per compost filling. [Default: 1, min: 0, max: 100]
#Range: 0 ~ 100
dirtfromcompost = 1
#Chance for the Miner to get an ore when mining cobblestone or stone (by default, can be expanded with datapacks to other materials). This is a percentage. (To change which ores the Miner can find, see "List of Lucky Ores".) [Default: 1, min: 0, max: 100]
#Range: 0 ~ 100
luckyblockchance = 1
#Automatically fix orphaned chunks which were caused by chunk loading and saving issues. [Default: false]
fixorphanedchunks = false
#Should the Builder be slower when working underground? [Default: true]
restrictbuilderunderground = true
#Chance to get a sponge from the Fisher (starting at hut level 4). [Default: 0.100000, min: 0.000000, max: 100.000000]
#Range: 0.0 ~ 100.0
fisherspongechance = 0.1
#Chance to get a prismarine shard or crystal drop from the Fisher (starting at hut level 3). Overall chance of prismarine is 2x this number. [Default: 2.500000, min: 0.000000, max: 100.000000]
#Range: 0.0 ~ 100.0
fisherprismarinechance = 2.5
#The minimum level a Town Hall has to be to allow teleportation to allied colonies. [Default: 3, min: 0, max: 5]
#Range: 0 ~ 5
minthleveltoteleport = 3
#Suggest build tool usage when trying to place a building without the build tool. [Default: true]
suggestbuildtoolplacement = true
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#Food consumption modifier. [Default: 1.000000, min: 0.100000, max: 100.000000]
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#Range: 0.1 ~ 100.0
foodmodifier = 1.0
#How common diseases are. 1 = Very common, 100 = extremely rare. [Default: 5, min: 1, max: 100]
#Range: 1 ~ 100
diseasemodifier = 5
#If part of the colony is loaded by an owner/officer, the entire colony should be kept loaded. [Default: false]
forceloadcolony = false
#Chance to get an evil Tavern visitor that will run off with the resources you give them. This is a %. [Default: 2] [Default: 2, min: 1, max: 100]
#Range: 1 ~ 100
badvisitorchance = 2
#All configurations related to the MineColonies commands
[ commands ]
#Should players be allowed to use the /mc rtp command? [Default: true]
canplayerusertpcommand = true
#Should players be allowed to use the /mc colony teleport command? [Default: false]
canplayerusecolonytpcommand = false
#Can players teleport to allied colonies? [Default: true]
canplayeruseallytownhallteleport = true
#Should players be allowed to use the /mc home command? Note: Only owners of the colony can use this command. [Default: true]
canplayerusehometpcommand = true
#Should players be allowed to use the /mc colony info command? [Default: true]
canplayeruseshowcolonyinfocommand = true
#Should players be allowed to use the /mc citizens kill command? [Default: true]
canplayerusekillcitizenscommand = true
#Should players be allowed to use the /mc colony addOfficer command? [Default: true]
canplayeruseaddofficercommand = true
#Should players be allowed to use the /mc colony delete command? [Default: true]
canplayerusedeletecolonycommand = true
#Amount of attempts to find a safe random teleport (with /mc rtp). [Default: 4, min: 1, max: 10]
#Range: 1 ~ 10
numberofattemptsforsafetp = 4
#All configuration related to mod compatibility
[ claims ]
#Maximum claim range for a colony. This is the radius, measured in chunks. [Default: 20, min: 1, max: 50]
#Range: 1 ~ 50
maxColonySize = 20
#The minimum distance (in chunks) between colonies. [Default: 8, min: 1, max: 200]
#Range: 1 ~ 200
minColonyDistance = 8
#Initial claim size for a colony. This is the radius, measured in chunks. [Default: 4, min: 1, max: 200]
#Range: 1 ~ 200
initialColonySize = 4
#Should the min/max distance from spawn also affect colony placement? [Default: false]
restrictcolonyplacement = false
#Max distance (in blocks) from world spawn for a colony. [Default: 8000, min: 1000, max: 100000]
#Range: 1000 ~ 100000
maxdistancefromworldspawn = 8000
#Min distance (in blocks) from world spawn for a colony. [Default: 512, min: 1, max: 1000]
#Range: 1 ~ 1000
mindistancefromworldspawn = 512
#Should officers of a colony receive advancements from that colony? [Default: true]
officersreceiveadvancements = true
#All configuration items related to the combat elements of MineColonies
[ combat ]
#Whether or not to spawn raiders. [Default: true]
dobarbariansspawn = true
#The difficulty setting for raiders. [Default: 5, min: 0, max: 10]
#Range: 0 ~ 10
barbarianhordedifficulty = 5
#The min size of a raider horde. [Default: 5, min: 1, max: 10]
#Range: 1 ~ 10
spawnbarbariansize = 5
#The max size of a raider horde. [Default: 80, min: 6, max: 400]
#Range: 6 ~ 400
maxBarbarianSize = 80
#Whether or not raiders can break, scale, and bridge obstacles. [Default: true]
dobarbariansbreakthroughwalls = true
#The average number of nights between raids. [Default: 12, min: 1, max: 50]
#Range: 1 ~ 50
averagenumberofnightsbetweenraids = 12
#The minimum number of nights between raids. [Default: 8, min: 1, max: 30]
#Range: 1 ~ 30
minimumnumberofnightsbetweenraids = 8
#Should mobs attack citizens? [Default: true]
mobattackcitizens = true
#Whether or not raiders can break through doors. [Default: true]
shouldraiderbreakdoors = true
#Should citizens call Guards for help when attacked? [Default: true]
citizencallforhelp = true
#Should Archer Guards benefit from Power/Punch/Flame enchants (on bows)? [Default: true]
rangerenchants = true
#Attack damage multiplier for Archer Guards. [Default: 1.000000, min: 0.100000, max: 5.000000]
#Range: 0.1 ~ 5.0
rangerdamagemult = 1.0
#Attack damage multiplier for Knight Guards. [Default: 1.000000, min: 0.100000, max: 5.000000]
#Range: 0.1 ~ 5.0
knightdamagemult = 1.0
#Health multiplier for all Guards. [Default: 1.000000, min: 0.100000, max: 5.000000]
#Range: 0.1 ~ 5.0
guardhealthmult = 1.0
#Turn on MineColonies PVP mode (colonies can be destroyed and griefed under certain conditions). [Default: false]
pvp_mode = false
#Days until the pirate ships despawn. [Default: 3, min: 1, max: 10]
#Range: 1 ~ 10
daysuntilpirateshipsdespawn = 3
#Max Y level (height) for Raiders to spawn. [Default: 200, min: 1, max: 500]
#Range: 1 ~ 500
maxyforbarbarians = 200
#All permission configuration options
[ permissions ]
#Should colony protection be enabled? [Default: true]
enablecolonyprotection = true
#Independent from the colony protection, should explosions be turned off inside colonies? [Default: true]
turnoffexplosionsincolonies = true
#Players who have special permissions, especially to change citizen names (see "Name Changes" above).
specialpermgroup = [ "_Raycoms_" ]
#Blocks players should be able to interact with in any colony (ex: vending machines)
freetointeractblocks = [ "dirt" , "0 0 0" ]
#Seconds between each permission message (to reduce spam). [Default: 30, min: 1, max: 1000]
#Range: 1 ~ 1000
secondsBetweenPermissionMessages = 30
#All configuration related to mod compatibility
[ compatibility ]
#List of recognized and enabled tags.
enabledmodtags = [ "minecraft:wool" , "minecraft:planks" , "minecraft:stone_bricks" , "minecraft:wooden_buttons" , "minecraft:buttons" , "minecraft:carpets" , "minecraft:wooden_doors" , "minecraft:wooden_stairs" , "minecraft:wooden_slabs" , "minecraft:wooden_fences" , "minecraft:wooden_pressure_plates" , "minecraft:wooden_trapdoors" , "minecraft:saplings" , "minecraft:logs" , "minecraft:dark_oak_logs" , "minecraft:oak_logs" , "minecraft:birch_logs" , "minecraft:acacia_logs" , "minecraft:jungle_logs" , "minecraft:spruce_logs" , "minecraft:banners" , "minecraft:sand" , "minecraft:walls" , "minecraft:anvil" , "minecraft:leaves" , "minecraft:small_flowers" , "minecraft:beds" , "minecraft:fishes" , "minecraft:signs" , "minecraft:music_discs" , "minecraft:arrows" , "forge:bones" , "forge:bookshelves" , "forge:chests/ender" , "forge:chests/trapped" , "forge:chests/wooden" , "forge:cobblestone" , "forge:crops/beetroot" , "forge:crops/carrot" , "forge:crops/nether_wart" , "forge:crops/potato" , "forge:crops/wheat" , "forge:dusts/prismarine" , "forge:dusts/redstone" , "forge:dusts/glowstone" , "forge:dyes" , "forge:dyes/black" , "forge:dyes/red" , "forge:dyes/green" , "forge:dyes/brown" , "forge:dyes/blue" , "forge:dyes/purple" , "forge:dyes/cyan" , "forge:dyes/light_gray" , "forge:dyes/gray" , "forge:dyes/pink" , "forge:dyes/lime" , "forge:dyes/yellow" , "forge:dyes/light_blue" , "forge:dyes/magenta" , "forge:dyes/orange" , "forge:dyes/white" , "forge:eggs" , "forge:ender_pearls" , "forge:feathers" , "forge:fence_gates" , "forge:fence_gates/wooden" , "forge:fences" , "forge:fences/nether_brick" , "forge:fences/wooden" , "forge:gems/diamond" , "forge:gems/emerald" , "forge:gems/lapis" , "forge:gems/prismarine" , "forge:gems/quartz" , "forge:glass" , "forge:glass/black" , "forge:glass/blue" , "forge:glass/brown" , "forge:glass/colorless" , "forge:glass/cyan" , "forge:glass/gray" , "forge:glass/green" , "forge:glass/light_blue" , "forge:glass/light_gray" , "forge:glass/lime" , "forge:glass/magenta" , "forge:glass/orange" , "forge:glass/pink" , "forge:glass/purple" , "forge:glass/red" , "forge:glass/white" , "forge:glass/yellow" , "forge:glass_panes" , "forge:glass_panes/black" , "forge:glass_panes/blue" , "forge:glass_panes/brown" , "forge:glass_panes/colorless" , "forge:glass_panes/cyan" , "forge:glass_panes/gray" , "forge:glass_panes/green" , "forge:glass_panes/light_blue" , "forge:glass_panes/light_gray" , "forge:glass_panes/lime" , "forge:glass_panes/magenta" , "forge:glass_panes/orange" , "forge:glass_panes/pink" , "forge:glass_panes/purple" , "forge:glass_panes/red" , "forge:glass_panes/white" , "forge:glass_panes/yellow" , "forge:gravel" , "forge:gunpowder" , "forge:heads" , "forge:ingots/brick" , "forge:ingots/gold" , "forge:ingots/iron" , "forge:ingots/nether_brick" , "forge:leather" , "forge:mushrooms" , "forge:nether_stars" , "forge:netherrack" , "forge:nuggets/gold" , "forge:nuggets/iron" , "forge:obsidian" , "forge:ores/coal" , "forge:ores/diamond" , "forge:ores/emerald" , "forge:ores/gold" , "forge:ores/iron" , "forge:ores/lapis" , "forge:ores/quartz" , "forge:ores/redstone" , "forge:rods/blaze" , "forge:rods/wooden" , "forge:sand" , "forge:sand/colorless" , "forge:sand/red" , "forge:sandstone" , "forge:seeds" , "forge:seeds/beetroot" , "forge:seeds/melon" , "forge:seeds/pumpkin" , "forge:seeds/wheat" , "forge:slimeballs" , "forge:stained_glass" , "forge:stained_glass_panes" , "forge:stone" , "forge:storage_blocks/coal" , "forge:storage_blocks/diamond" , "forge:storage_blocks/emerald" , "forge:storage_blocks/gold" , "forge:storage_blocks/iron" , "forge:storage_blocks/lapis" , "forge:storage_blocks/quartz" , "forge:storage_blocks/redstone" , "forge:string" ]
#List of mobs Guards will target. They target all hostile mobs by default, but if a hostile mob isn't being targeted, try adding it here.
guardresourcelocations = [ "minecraft:slime" , "tconstruct:blueslime" ]
#Items consumed by citizens in the Library.
configliststudyitems = [ "minecraft:paper;400;100" , "minecraft:book;600;10" ]
#Items requested by Tavern visitors.
configlistrecruitmentitems = [ "minecraft:hay_block;2" , "minecraft:book;2" , "minecraft:enchanted_book;9" , "minecraft:diamond;9" , "minecraft:emerald;8" , "minecraft:baked_potato;1" , "minecraft:gold_ingot;2" , "minecraft:redstone;2" , "minecraft:lapis_lazuli;2" , "minecraft:cake;7" , "minecraft:sunflower;5" , "minecraft:honeycomb;6" , "minecraft:quartz;3" ]
#List of ore blocks rarely found magically by miners (see "Ore Chance").
luckyores = [ "minecraft:coal_ore!64" , "minecraft:iron_ore!32" , "minecraft:gold_ore!16" , "minecraft:redstone_ore!8" , "minecraft:lapis_ore!4" , "minecraft:diamond_ore!2" , "minecraft:emerald_ore!1" ]
#List of materials a Crusher can reduce and what they convert into, separated by exclamation marks.
crusherproduction = [ "minecraft:cobblestone!minecraft:gravel" , "minecraft:gravel!minecraft:sand" , "minecraft:sand!minecraft:clay" ]
#List of materials a sifter can use as a mesh material, along with bonus weights
siftermeshes = [ "minecraft:string,0" , "minecraft:flint,0.1" , "minecraft:iron_ingot,0.1" , "minecraft:diamond,0.1" ]
#The items and item-tags that the Florist can plant.
listofplantables = [ "minecraft:sunflower" , "minecraft:lilac" , "minecraft:rose_bush" , "minecraft:peony" , "minecraft:tall_grass" , "minecraft:large_fern" , "minecraft:fern" , "biomesoplenty:small_flowers" , "minecraft:small_flowers" ]
#The possible enchantments for the enchanter.
enchantments = [ "1,minecraft:aqua_affinity,1,50" , "1,minecraft:bane_of_arthropods,1,50" , "1,minecraft:blast_protection,1,50" , "1,minecraft:depth_strider,1,50" , "1,minecraft:feather_falling,1,50" , "1,minecraft:fire_aspect,1,50" , "1,minecraft:fire_protection,1,50" , "1,minecraft:flame,1,50" , "1,minecraft:frost_walker,1,50" , "1,minecraft:knockback,1,50" , "1,minecraft:looting,1,50" , "1,minecraft:power,1,50" , "1,minecraft:projectile_protection,1,50" , "1,minecraft:protection,1,50" , "1,minecraft:punch,1,50" , "1,minecraft:respiration,1,50" , "1,minecraft:sharpness,1,50" , "1,minecraft:smite,1,50" , "1,minecraft:sweeping,1,50" , "1,minecraft:unbreaking,1,50" , "3,minecolonies:raider_damage_enchant,1,15" , "2,minecraft:aqua_affinity,2,25" , "2,minecraft:bane_of_arthropods,2,25" , "2,minecraft:blast_protection,2,25" , "2,minecraft:depth_strider,2,25" , "2,minecraft:feather_falling,2,25" , "2,minecraft:fire_aspect,2,25" , "2,minecraft:fire_protection,2,25" , "2,minecraft:flame,2,25" , "2,minecraft:frost_walker,2,25" , "2,minecraft:knockback,2,25" , "2,minecraft:looting,2,25" , "2,minecraft:power,2,25" , "2,minecraft:projectile_protection,2,25" , "2,minecraft:protection,2,25" , "2,minecraft:punch,2,25" , "2,minecraft:respiration,2,25" , "2,minecraft:sharpness,2,25" , "2,minecraft:smite,2,25" , "2,minecraft:sweeping,2,25" , "2,minecraft:unbreaking,2,25" , "3,minecraft:aqua_affinity,3,15" , "3,minecraft:bane_of_arthropods,3,15" , "3,minecraft:blast_protection,3,15" , "3,minecraft:depth_strider,3,15" , "3,minecraft:feather_falling,3,15" , "3,minecraft:fire_aspect,3,15" , "3,minecraft:fire_protection,3,15" , "3,minecraft:flame,3,15" , "3,minecraft:frost_walker,3,15" , "3,minecraft:knockback,3,15" , "3,minecraft:looting,3,15" , "3,minecraft:power,3,15" , "3,minecraft:projectile_protection,3,15" , "3,minecraft:protection,3,15" , "3,minecraft:punch,3,15" , "3,minecraft:respiration,3,15" , "3,minecraft:sharpness,3,15" , "3,minecraft:smite,3,15" , "3,minecraft:sweeping,3,15" , "3,minecraft:unbreaking,3,15" , "4,minecraft:aqua_affinity,4,5" , "4,minecraft:bane_of_arthropods,4,5" , "4,minecraft:blast_protection,4,5" , "4,minecraft:depth_strider,4,5" , "4,minecraft:feather_falling,4,5" , "4,minecraft:fire_aspect,4,5" , "4,minecraft:fire_protection,4,5" , "4,minecraft:flame,4,5" , "4,minecraft:frost_walker,4,5" , "4,minecraft:infinity,1,5" , "4,minecraft:knockback,4,5" , "4,minecraft:looting,4,5" , "4,minecraft:power,4,5" , "4,minecraft:projectile_protection,4,5" , "4,minecraft:protection,4,5" , "4,minecraft:punch,4,5" , "4,minecraft:respiration,4,5" , "4,minecraft:sharpness,4,5" , "4,minecraft:smite,4,5" , "4,minecraft:sweeping,4,5" , "4,minecraft:unbreaking,4,5" , "5,minecraft:aqua_affinity,5,1" , "5,minecraft:bane_of_arthropods,5,1" , "5,minecraft:blast_protection,5,1" , "5,minecraft:depth_strider,5,1" , "5,minecraft:feather_falling,5,1" , "5,minecraft:fire_aspect,5,1" , "5,minecraft:fire_protection,5,1" , "5,minecraft:flame,5,1" , "5,minecraft:frost_walker,5,1" , "5,minecraft:infinity,1,1" , "5,minecraft:knockback,5,1" , "5,minecraft:looting,5,1" , "5,minecraft:mending,1,1" , "5,minecraft:power,5,1" , "5,minecraft:projectile_protection,5,1" , "5,minecraft:protection,5,1" , "5,minecraft:punch,5,1" , "5,minecraft:respiration,5,1" , "5,minecraft:sharpness,5,1" , "5,minecraft:smite,5,1" , "5,minecraft:sweeping,5,1" , "5,minecolonies:raider_damage_enchant,2,3" , "5,minecraft:unbreaking,5,1" ]
#Experience multiplier of the enchanter (how much more experience do they get from a citizen than they drain). [Default: 2.0] [Default: 2.000000, min: 1.000000, max: 10.000000]
#Range: 1.0 ~ 10.0
enchanterexperiencemultiplier = 2.0
#Forester harvest trunk size for dynamic trees: 1-8. [Default: 5, min: 1, max: 5]
#Range: 1 ~ 5
dynamictreeharvestsize = 5
#Offset for the maximum durability unenchanted rod a T2 Fishing Hut can use, compared to iron tools (250). Thermal Foundation Iron requires +6. T3 huts can use unenchanted rods of any durability level, so long as they can take damage at all. Anything below -250 will only allow vanilla rods, except as allowed by T1. [Default: 6, min: -249, max: 250000]
#Range: -249 ~ 250000
fishingroddurabilityadjustt2 = 6
#Offset for the maximum durability unenchanted rod a T1 Fishing Hut can use, compared to other wooden tools (59). Vanilla rods always work, but equivalents would need +6. Default value allows up to Thermal Foundation Silver. Anything below -59 will only allow vanilla rods. [Default: 22, min: -58, max: 250000]
#Range: -58 ~ 250000
fishingroddurabilityadjustt1 = 22
#All diseases citizens can get. The name, how common it is, and all ingredients to cure it.
diseases = [ "Influenza,100,minecraft:carrot,minecraft:potato" , "Measles,10,minecraft:dandelion,minecraft:kelp,minecraft:poppy" , "Smallpox,1,minecraft:honey_bottle,minecraft:golden_apple" ]
#Enable inventory debugging. [Default: false]
debuginventories = false
#All configurations related to pathfinding
[ pathfinding ]
#Verbosity of pathfinding debug messages. [Default: 0, min: 0, max: 10]
#Range: 0 ~ 10
pathfindingdebugverbosity = 0
#Minimum number of consecutive rails for citizens to use them. [Default: 5, min: 5, max: 100]
#Range: 5 ~ 100
minimumrailstopath = 5
#Amount of additional threads to be used for pathfinding. [Default: 2, min: 1, max: 10]
#Range: 1 ~ 10
pathfindingmaxthreadcount = 2
#Max amount of nodes (positions) to map during pathfinding. Lowering increases performance, but might lead to pathing glitches. [Default: 5000, min: 1, max: 10000]
#Range: 1 ~ 10000
pathfindingmaxnodes = 5000
#All configurations related to the request system
[ requestSystem ]
#Should the request system show debug information? Useful if malfunctioning. [Default: false]
enabledebuglogging = false
#The maximal amount of tries that the request system will perform for retryable requests. Higher increases server load. [Default: 3, min: 1, max: 10]
#Range: 1 ~ 10
maximalretries = 3
#The amount of ticks between retries of the request system for retryable requests. Lower increases server load. [Default: 1200, min: 30, max: 10000]
#Range: 30 ~ 10000
delaybetweenretries = 1200
#Should the request system creatively resolve (if possible) when the player is required to resolve a request? [Default: false]
creativeresolve = false
#Should players be allowed to use the /mc colony requestsystem-reset command? [Default: false]
canplayeruseresetcommand = false
#minecolonies.config.research.comment
[ research ]
#minecolonies.config.tactictraining.comment
tactictraining = [ "minecraft:iron_block*3" ]
#minecolonies.config.improvedswords.comment
improvedswords = [ "minecraft:iron_block*6" ]
#minecolonies.config.squiretraining.comment
squiretraining = [ "minecraft:shield*4" ]
#minecolonies.config.knighttraining.comment
knighttraining = [ "minecraft:shield*8" ]
#minecolonies.config.captaintraining.comment
captaintraining = [ "minecraft:shield*16" ]
#minecolonies.config.captainoftheguard.comment
captainoftheguard = [ "minecraft:shield*27" ]
#minecolonies.config.improvedbows.comment
improvedbows = [ "minecraft:iron_block*6" ]
#minecolonies.config.tickshot.comment
tickshot = [ "minecraft:bow*5" ]
#minecolonies.config.multishot.comment
multishot = [ "minecraft:bow*9" ]
#minecolonies.config.rapidshot.comment
rapidshot = [ "minecraft:bow*18" ]
#minecolonies.config.masterbowman.comment
masterbowman = [ "minecraft:bow*27" ]
#minecolonies.config.avoidance.comment
avoidance = [ "minecraft:iron_block*3" ]
#minecolonies.config.parry.comment
parry = [ "minecraft:iron_ingot*16" ]
#minecolonies.config.repost.comment
repost = [ "minecraft:iron_ingot*32" ]
#minecolonies.config.duelist.comment
duelist = [ "minecraft:iron_ingot*64" ]
#minecolonies.config.provost.comment
provost = [ "minecraft:diamond*16" ]
#minecolonies.config.masterswordsman.comment
masterswordsman = [ "minecraft:diamond*64" ]
#minecolonies.config.dodge.comment
dodge = [ "minecraft:leather*16" ]
#minecolonies.config.improveddodge.comment
improveddodge = [ "minecraft:leather*32" ]
#minecolonies.config.evasion.comment
evasion = [ "minecraft:leather*64" ]
#minecolonies.config.improvedevasion.comment
improvedevasion = [ "minecraft:diamond*16" ]
#minecolonies.config.agilearcher.comment
agilearcher = [ "minecraft:diamond*64" ]
#minecolonies.config.improvedleather.comment
improvedleather = [ "minecraft:leather*32" ]
#minecolonies.config.boiledleather.comment
boiledleather = [ "minecraft:leather*64" ]
#minecolonies.config.ironskin.comment
ironskin = [ "minecraft:iron_ingot*16" ]
#minecolonies.config.ironarmour.comment
ironarmour = [ "minecraft:iron_ingot*32" ]
#minecolonies.config.steelarmour.comment
steelarmour = [ "minecraft:iron_ingot*64" ]
#minecolonies.config.diamondskin.comment
diamondskin = [ "minecraft:diamond*64" ]
#minecolonies.config.regeneration.comment
regeneration = [ "minecraft:emerald*1" ]
#minecolonies.config.feint.comment
feint = [ "minecraft:emerald*8" ]
#minecolonies.config.fear.comment
fear = [ "minecraft:emerald*16" ]
#minecolonies.config.retreat.comment
retreat = [ "minecraft:emerald*32" ]
#minecolonies.config.fullretreat.comment
fullretreat = [ "minecraft:emerald*64" ]
#minecolonies.config.avoid.comment
avoid = [ "minecraft:emerald*8" ]
#minecolonies.config.evade.comment
evade = [ "minecraft:emerald*16" ]
#minecolonies.config.flee.comment
flee = [ "minecraft:emerald*32" ]
#minecolonies.config.hotfoot.comment
hotfoot = [ "minecraft:emerald*64" ]
#minecolonies.config.accuracy.comment
accuracy = [ "minecraft:iron_ingot*16" ]
#minecolonies.config.quickdraw.comment
quickdraw = [ "minecraft:iron_block*2" ]
#minecolonies.config.powerattack.comment
powerattack = [ "minecraft:iron_block*4" ]
#minecolonies.config.cleave.comment
cleave = [ "minecraft:iron_block*8" ]
#minecolonies.config.mightycleave.comment
mightycleave = [ "minecraft:iron_block*16" ]
#minecolonies.config.whirlwind.comment
whirlwind = [ "minecraft:iron_block*32" ]
#minecolonies.config.preciseshot.comment
preciseshot = [ "minecraft:flint*16" ]
#minecolonies.config.penetratingshot.comment
penetratingshot = [ "minecraft:flint*32" ]
#minecolonies.config.piercingshot.comment
piercingshot = [ "minecraft:flint*64" ]
#minecolonies.config.woundingshot.comment
woundingshot = [ "minecraft:flint*128" ]
#minecolonies.config.deadlyaim.comment
deadlyaim = [ "minecraft:flint*256" ]
#minecolonies.config.higherlearning.comment
higherlearning = [ "minecraft:book*3" ]
#minecolonies.config.morebooks.comment
morebooks = [ "minecraft:book*6" ]
#minecolonies.config.bookworm.comment
bookworm = [ "minecraft:bookshelf*6" ]
#minecolonies.config.bachelor.comment
bachelor = [ "minecraft:bookshelf*12" ]
#minecolonies.config.master.comment
master = [ "minecraft:bookshelf*32" ]
#minecolonies.config.phd.comment
phd = [ "minecraft:bookshelf*64" ]
#minecolonies.config.nurture.comment
nurture = [ "minecraft:cooked_chicken*32" ]
#minecolonies.config.hormones.comment
hormones = [ "minecraft:cooked_chicken*64" ]
#minecolonies.config.puberty.comment
puberty = [ "minecraft:cooked_chicken*128" ]
#minecolonies.config.growth.comment
growth = [ "minecraft:cooked_chicken*256" ]
#minecolonies.config.beanstalk.comment
beanstalk = [ "minecraft:cooked_chicken*512" ]
#minecolonies.config.keen.comment
keen = [ "minecraft:book*3" ]
#minecolonies.config.outpost.comment
outpost = [ "minecraft:cooked_beef*64" ]
#minecolonies.config.hamlet.comment
hamlet = [ "minecraft:cooked_beef*128" ]
#minecolonies.config.village.comment
village = [ "minecraft:cooked_beef*256" ]
#minecolonies.config.city.comment
city = [ "minecraft:cooked_beef*512" ]
#minecolonies.config.diligent.comment
diligent = [ "minecraft:book*6" ]
#minecolonies.config.studious.comment
studious = [ "minecraft:book*12" ]
#minecolonies.config.scholarly.comment
scholarly = [ "minecraft:book*24" ]
#minecolonies.config.reflective.comment
reflective = [ "minecraft:book*48" ]
#minecolonies.config.academic.comment
academic = [ "minecraft:book*128" ]
#minecolonies.config.rails.comment
rails = [ "minecraft:rail*64" ]
#minecolonies.config.nimble.comment
nimble = [ "minecraft:rabbit_foot*1" ]
#minecolonies.config.agile.comment
agile = [ "minecraft:rabbit_foot*10" ]
#minecolonies.config.swift.comment
swift = [ "minecraft:rabbit_foot*32" ]
#minecolonies.config.athlete.comment
athlete = [ "minecraft:rabbit_foot*64" ]
#minecolonies.config.stamina.comment
stamina = [ "minecraft:carrot*1" ]
#minecolonies.config.resistance.comment
resistance = [ "minecraft:golden_apple*1" ]
#minecolonies.config.resilience.comment
resilience = [ "minecraft:golden_apple*8" ]
#minecolonies.config.vitality.comment
vitality = [ "minecraft:golden_apple*16" ]
#minecolonies.config.fortitude.comment
fortitude = [ "minecraft:golden_apple*32" ]
#minecolonies.config.indefatigability.comment
indefatigability = [ "minecraft:golden_apple*64" ]
#minecolonies.config.bandaid.comment
bandaid = [ "minecraft:golden_carrot*1" ]
#minecolonies.config.healingcream.comment
healingcream = [ "minecraft:golden_carrot*8" ]
#minecolonies.config.bandages.comment
bandages = [ "minecraft:golden_carrot*16" ]
#minecolonies.config.compress.comment
compress = [ "minecraft:golden_carrot*32" ]
#minecolonies.config.cast.comment
cast = [ "minecraft:golden_carrot*64" ]
#minecolonies.config.gourmand.comment
gourmand = [ "minecraft:cookie*32" ]
#minecolonies.config.gorger.comment
gorger = [ "minecraft:cookie*64" ]
#minecolonies.config.stuffer.comment
stuffer = [ "minecraft:cookie*128" ]
#minecolonies.config.epicure.comment
epicure = [ "minecraft:cookie*256" ]
#minecolonies.config.glutton.comment
glutton = [ "minecraft:cookie*512" ]
#minecolonies.config.circus.comment
circus = [ "minecraft:cake*1" ]
#minecolonies.config.festival.comment
festival = [ "minecraft:cake*9" ]
#minecolonies.config.nightowl.comment
nightowl = [ "minecraft:golden_carrot*25" ]
#minecolonies.config.spectacle.comment
spectacle = [ "minecraft:cake*18" ]
#minecolonies.config.nightowl2.comment
nightowl2 = [ "minecraft:golden_carrot*75" ]
#minecolonies.config.opera.comment
opera = [ "minecraft:cake*27" ]
#minecolonies.config.theater.comment
theater = [ "minecraft:enchanted_golden_apple*16" ]
#minecolonies.config.firstaid.comment
firstaid = [ "minecraft:hay_block*8" ]
#minecolonies.config.firstaid2.comment
firstaid2 = [ "minecraft:hay_block*16" ]
#minecolonies.config.livesaver.comment
livesaver = [ "minecraft:hay_block*32" ]
#minecolonies.config.livesaver2.comment
livesaver2 = [ "minecraft:hay_block*64" ]
#minecolonies.config.guardianangel.comment
guardianangel = [ "minecraft:hay_block*128" ]
#minecolonies.config.guardianangel2.comment
guardianangel2 = [ "minecraft:hay_block*256" ]
#minecolonies.config.whatyaneed.comment
whatyaneed = [ "minecraft:redstone*64" ]
#minecolonies.config.enhanced_gates1.comment
enhanced_gates1 = [ "minecolonies:gate_wood*64" , "minecolonies:ancienttome*2" , "minecraft:iron_block*5" ]
#minecolonies.config.enhanced_gates2.comment
enhanced_gates2 = [ "minecolonies:gate_iron*64" , "minecolonies:ancienttome*2" , "minecraft:obsidian*32" ]
#minecolonies.config.stringwork.comment
stringwork = [ "minecraft:string*16" ]
#minecolonies.config.thoselungs.comment
thoselungs = [ "minecraft:glass*64" ]
#minecolonies.config.rainbowheaven.comment
rainbowheaven = [ "minecraft:poppy*64" ]
#minecolonies.config.veinminer.comment
veinminer = [ "minecraft:iron_ore*32" ]
#minecolonies.config.goodveins.comment
goodveins = [ "minecraft:iron_ore*64" ]
#minecolonies.config.richveins.comment
richveins = [ "minecraft:gold_ore*32" ]
#minecolonies.config.amazingveins.comment
amazingveins = [ "minecraft:gold_ore*64" ]
#minecolonies.config.motherlode.comment
motherlode = [ "minecraft:diamond_ore*64" ]
#minecolonies.config.ability.comment
ability = [ "minecraft:iron_ingot*64" ]
#minecolonies.config.skills.comment
skills = [ "minecraft:iron_ingot*128" ]
#minecolonies.config.tools.comment
tools = [ "minecraft:iron_ingot*256" ]
#minecolonies.config.seemsautomatic.comment
seemsautomatic = [ "minecraft:iron_ingot*512" ]
#minecolonies.config.madness.comment
madness = [ "minecraft:iron_ingot*1024" ]
#minecolonies.config.hittingiron.comment
hittingiron = [ "minecraft:anvil*1" ]
#minecolonies.config.stonecake.comment
stonecake = [ "minecraft:chiseled_stone_bricks*64" ]
#minecolonies.config.strong.comment
strong = [ "minecraft:diamond*8" ]
#minecolonies.config.hardened.comment
hardened = [ "minecraft:diamond*16" ]
#minecolonies.config.reinforced.comment
reinforced = [ "minecraft:diamond*32" ]
#minecolonies.config.steelbracing.comment
steelbracing = [ "minecraft:diamond*64" ]
#minecolonies.config.diamondcoated.comment
diamondcoated = [ "minecraft:diamond*128" ]
#minecolonies.config.memoryaid.comment
memoryaid = [ "minecraft:paper*32" ]
#minecolonies.config.cheatsheet.comment
cheatsheet = [ "minecraft:paper*64" ]
#minecolonies.config.recipebook.comment
recipebook = [ "minecraft:paper*128" ]
#minecolonies.config.rtm.comment
rtm = [ "minecraft:paper*256" ]
#minecolonies.config.rainman.comment
rainman = [ "minecraft:salmon_bucket*27" ]
#minecolonies.config.woodwork.comment
woodwork = [ "minecraft:oak_planks*64" ]
#minecolonies.config.sieving.comment
sieving = [ "minecraft:string*64" ]
#minecolonies.config.space.comment
space = [ "minecolonies:blockminecoloniesrack*16" ]
#minecolonies.config.capacity.comment
capacity = [ "minecolonies:blockminecoloniesrack*32" ]
#minecolonies.config.fullstock.comment
fullstock = [ "minecolonies:blockminecoloniesrack*64" ]
#minecolonies.config.theflintstones.comment
theflintstones = [ "minecraft:stone_bricks*64" ]
#minecolonies.config.rockingroll.comment
rockingroll = [ "minecraft:stone*64" ]
#minecolonies.config.hot.comment
hot = [ "minecraft:lava_bucket*4" ]
#minecolonies.config.isthisredstone.comment
isthisredstone = [ "minecraft:redstone*128" ]
#minecolonies.config.redstonepowered.comment
redstonepowered = [ "minecraft:redstone*256" ]
#minecolonies.config.heavymachinery.comment
heavymachinery = [ "minecraft:redstone*512" ]
#minecolonies.config.whatisthisspeed.comment
whatisthisspeed = [ "minecraft:redstone*1024" ]
#minecolonies.config.lightning.comment
lightning = [ "minecraft:redstone*2048" ]
#minecolonies.config.biodegradable.comment
biodegradable = [ "minecraft:bone_meal*64" ]
#minecolonies.config.flowerpower.comment
flowerpower = [ "minecolonies:compost*64" ]
#minecolonies.config.letitgrow.comment
letitgrow = [ "minecolonies:compost*16" ]
#minecolonies.config.bonemeal.comment
bonemeal = [ "minecraft:wheat_seeds*64" ]
#minecolonies.config.dung.comment
dung = [ "minecraft:wheat_seeds*128" ]
#minecolonies.config.compost.comment
compost = [ "minecraft:wheat_seeds*256" ]
#minecolonies.config.fertilizer.comment
fertilizer = [ "minecraft:wheat_seeds*512" ]
#minecolonies.config.magiccompost.comment
magiccompost = [ "minecraft:wheat_seeds*2048" ]
#minecolonies.config.loaded.comment
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loaded = [ "minecraft:emerald*128" ]
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#minecolonies.config.heavilyloaded.comment
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heavilyloaded = [ "minecraft:emerald*256" ]
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#minecolonies.config.deeppockets.comment
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deeppockets = [ "minecraft:emerald*64" ]
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#minecolonies.config.taunt.comment
taunt = [ "minecraft:rotten_flesh*8" , "minecraft:bone*8" , "minecraft:spider_eye*8" ]
#minecolonies.config.arrowuse.comment
arrowuse = [ "minecraft:arrow*64" ]
#minecolonies.config.arrowpierce.comment
arrowpierce = [ "minecraft:arrow*64" , "minecraft:redstone*64" ]
#minecolonies.config.knockbackaoe.comment
knockbackaoe = [ "minecraft:redstone*64" , "minecraft:gold_ingot*64" , "minecraft:lapis_lazuli*128" ]
#minecolonies.config.knowtheend.comment
knowtheend = [ "minecraft:chorus_fruit*64" ]
#minecolonies.config.morescrolls.comment
morescrolls = [ "minecraft:paper*64" , "minecolonies:ancienttome*1" , "minecraft:lapis_lazuli*64" ]
#minecolonies.config.gildedhammer.comment
gildedhammer = [ "minecraft:gravel*64" , "minecraft:sand*64" , "minecraft:clay*64" ]
#minecolonies.config.doubletrouble.comment
doubletrouble = [ "minecraft:bamboo*64" , "minecraft:sugar_cane*64" , "minecraft:cactus*64" ]
#minecolonies.config.hotboots.comment
hotboots = [ "minecraft:leather*32" , "minecraft:iron_ingot*16" ]
#minecolonies.config.pavetheroad.comment
pavetheroad = [ "minecraft:white_concrete*32" ]