#Sets the categories to generate this feature in. Available categories: none,taiga,extreme_hills,jungle,mesa,plains,savanna,icy,the_end,beach,forest,ocean,desert,river,swamp,mushroom,nether
#Set this to true to let this feature generate in any biome.
everyBiome=true
#Set this to true to let this feature generate in any world. (Does NOT work for structures!)
everyWorld=true
#Sets the categories to generate this feature in. Available categories: none,taiga,extreme_hills,jungle,mesa,plains,savanna,icy,the_end,beach,forest,ocean,desert,river,swamp,mushroom,nether
biomeCategoryNames=[]
#Sets the worlds to generate this feature in. (Does NOT work for structures!)
#Sets the categories to generate this feature in. Available categories: none,taiga,extreme_hills,jungle,mesa,plains,savanna,icy,the_end,beach,forest,ocean,desert,river,swamp,mushroom,nether
biomeCategoryNames=["icy","extreme_hills"]
#Sets the worlds to generate this feature in. (Does NOT work for structures!)
#Set this to true to let this feature generate in any world. (Does NOT work for structures!)
everyWorld=false
#Sets the categories to generate this feature in. Available categories: none,taiga,extreme_hills,jungle,mesa,plains,savanna,icy,the_end,beach,forest,ocean,desert,river,swamp,mushroom,nether
biomeCategoryNames=[]
#Sets the worlds to generate this feature in. (Does NOT work for structures!)
#Sets the categories to generate this feature in. Available categories: none,taiga,extreme_hills,jungle,mesa,plains,savanna,icy,the_end,beach,forest,ocean,desert,river,swamp,mushroom,nether
#Set this to true to let this feature generate in any world. (Does NOT work for structures!)
everyWorld=false
#Sets the categories to generate this feature in. Available categories: none,taiga,extreme_hills,jungle,mesa,plains,savanna,icy,the_end,beach,forest,ocean,desert,river,swamp,mushroom,nether
biomeCategoryNames=[]
#Sets the worlds to generate this feature in. (Does NOT work for structures!)
#Set this to true to let this feature generate in any world. (Does NOT work for structures!)
everyWorld=false
#Sets the categories to generate this feature in. Available categories: none,taiga,extreme_hills,jungle,mesa,plains,savanna,icy,the_end,beach,forest,ocean,desert,river,swamp,mushroom,nether
biomeCategoryNames=["icy","extreme_hills"]
#Sets the worlds to generate this feature in. (Does NOT work for structures!)