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mirror of https://git.fellies.tech/minecraft/fellies.git synced 2021-02-13 10:18:48 +00:00

v0.7-1.16.5-36.0.14

This commit is contained in:
2021-02-06 12:01:02 +01:00
parent 5e60615e59
commit 3dc56febb6
278 changed files with 22789 additions and 466 deletions

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@ -1,6 +0,0 @@
#Client-related options.
[gui]
#Select the Biomes O' Plenty world type by default.
use_world_type = false

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@ -21,7 +21,7 @@
["Coal Config".Overworld]
#Average Ores per Chunk [Default: 20]
#Range: 0 ~ 64
count = 20
count = 15
#Configure the ore Vein Size [Default: 17]
#Range: 0 ~ 64
vein_size = 17
@ -979,7 +979,7 @@
#Range: 0 ~ 256
baseline = 100
#Activate/Deactivate the Ore Gen in The Overworld [Default: true]
generate_in_the_overworld = true
generate_in_the_overworld = false
#Spread Amount (# of Y-Levels above and below the Baseline) [Default: 60]
#Range: 0 ~ 256
spread = 60
@ -1079,7 +1079,7 @@
#Range: 0 ~ 256
baseline = 96
#Activate/Deactivate the Ore Gen in The Overworld [Default: true]
generate_in_the_overworld = true
generate_in_the_overworld = false
#Spread Amount (# of Y-Levels above and below the Baseline) [Default: 32]
#Range: 0 ~ 256
spread = 32
@ -1305,13 +1305,13 @@
active = true
["Stratum Config: minecraft_andesite"]
active = false
active = true
["Stratum Config: minecraft_granite"]
active = false
active = true
["Stratum Config: minecraft_diorite"]
active = false
active = true
["Stratum Config: minecraft_sand"]
active = false
@ -1320,7 +1320,7 @@
active = false
["Stratum Config: minecraft_netherrack"]
active = false
active = true
["Stratum Config: minecraft_blackstone"]
active = false
@ -1329,26 +1329,22 @@
active = false
["Stratum Config: create_gabbro"]
active = false
active = true
["Stratum Config: create_limestone"]
active = false
active = true
["Stratum Config: create_scoria"]
active = false
active = true
["Stratum Config: create_weathered_limestone"]
active = false
active = true
["Stratum Config: quark_jasper"]
active = false
active = true
["Stratum Config: quark_marble"]
active = false
active = true
["Stratum Config: quark_slate"]
active = false
["Stratum Config: byg_mossy_stone"]
active = false
active = true

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@ -13,6 +13,7 @@ importantInfo = true
#Setting any of these to false disables the respective compat
[compat]
crafttweaker = true
theoneprobe = true
computercraft = true
[debug]

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@ -0,0 +1,165 @@
[core]
[core.general]
#If cable models should be cached for rendering optimization.
cacheCableModels = true
#How deep the recursion stack on an operator can become. This is to avoid game crashes when building things like the omega operator.
operatorRecursionLimit = 256
#If the ingredient network observer can work on separate thread.
ingredientNetworkObserverEnableMultithreading = true
#The number of threads that the ingredient network observer can use.
ingredientNetworkObserverThreads = 4
#The ingredient network observation frequency slowdown rate in ticks.
ingredientNetworkObserverFrequencyIncreaseFactor = 1
#The frequency in ticks at which ingredient network should be observed after a position's contents are changed.
ingredientNetworkObserverFrequencyForced = 0
#The fastest possible frequency in ticks at which ingredient network should be observed.
ingredientNetworkObserverFrequencyMin = 5
#If an anonymous mod startup analytics request may be sent to our analytics service.
analytics = true
#When enabled, networks will stop ticking and values will not be shown and evaluated again. This can be used to fix crashing networks by temporarily enabling this option.
safeMode = false
#If the version checker should be enabled.
versionChecker = true
#The ingredient network observation frequency slowdown rate in ticks.
ingredientNetworkObserverFrequencyDecreaseFactor = 5
#The slowest possible frequency in ticks at which ingredient network should be observed.
ingredientNetworkObserverFrequencyMax = 40
#The maximum network energy transfer rate.
energyRateLimit = 2147483647
#If network change events should be logged. Only enable this when debugging.
logChangeEvents = false
[general]
[general.general]
#The base energy usage for the world reader.
worldReaderBaseConsumption = 1
#The base energy usage for the mono-directional connector.
connectorMonoDirectionalBaseConsumption = 32
#The base energy usage for the entity writer.
entityWriterBaseConsumption = 1
#The base energy usage for the redstone reader.
redstoneReaderBaseConsumption = 1
#The base energy usage for the machine writer.
machineWriterBaseConsumption = 1
#The base energy usage for the proxy.
proxyBaseConsumption = 2
#The base energy usage for the materializer.
materializerBaseConsumption = 1
#The base energy usage for the fluid reader.
fluidReaderBaseConsumption = 1
#The base energy usage for the display panel when does not have a variable.
panelDisplayBaseConsumptionDisabled = 1
#The base energy usage for the extra-dimensional reader.
extraDimensionalReaderBaseConsumption = 1
#The maximum render distance for part overlays to render. The higher, the more resource intensive.
partOverlayRenderdistance = 15
#The base energy usage for the machine reader.
machineReaderBaseConsumption = 1
#The base energy usage for the network reader.
networkReaderBaseConsumption = 1
#The base energy usage for the static light panel.
panelLightStaticBaseConsumption = 0
#The base energy usage for the block reader.
blockReaderBaseConsumption = 1
#The base energy usage for the dynamic light panel.
panelLightDynamicBaseConsumption = 0
#The base energy usage for the variable store.
variablestoreBaseConsumption = 4
#The base energy usage for the audio writer.
audioWriterBaseConsumption = 1
#The base energy usage for the redstone writer.
redstoneWriterBaseConsumption = 1
#The base energy usage for the effect writer.
effectWriterBaseConsumption = 1
#The base energy usage for the omni-directional connector.
connectorOmniDirectionalBaseConsumption = 128
#The energy usage multiplier for networks.
energyConsumptionMultiplier = 0
#The base energy usage for the audio reader.
audioReaderBaseConsumption = 1
#The base energy usage for the inventory reader.
inventoryReaderBaseConsumption = 1
#The base energy usage for the inventory writer.
inventoryWriterBaseConsumption = 1
#The base energy usage for the display panel when it has a variable.
panelDisplayBaseConsumptionEnabled = 2
#The base energy usage for the entity reader.
entityReaderBaseConsumption = 1
[machine]
[machine.general]
#Priority list of mod id's when determining tag-based recipe outputs.
recipeTagOutputModPriorities = ["emendatusenigmatica", "minecraft", "immersiveengineering", "thermal", "create", "mekanism", "kubejs", "appliedenergistics2", "pneumaticcraft", "industrialforegoing", "quark"]
#The default update frequency in ticks to use for new parts.
defaultPartUpdateFreq = 1
#The NBT tags that are not allowed to be read by displaying NBT tags or performing operations on them.
nbtTagBlacklist = []
#The maximum offset in blocks a directional connector can look for its target.
maxDirectionalConnectorOffset = 512
[machine.delay]
#The maximum value history length that can be maintained..
maxHistoryCapacity = 1024
[machine.mechanical_squeezer]
#The energy consumption rate.
consumptionRate = 80
#How many mB per tick can be auto-ejected.
autoEjectFluidRate = 500
#The energy capacity of a mechanical squeezer.
capacity = 100000
[machine.mechanical_drying_basin]
#The energy consumption rate.
consumptionRate = 80
#The energy capacity of a mechanical drying basin.
capacity = 100000
[machine.energy_battery]
#The 1/X fraction of the battery capacity that is allowed to be transfered per tick.
energyRateCapacityFraction = 2000
#The minimum energy transfer rate per tick.
minEnergyRate = 2000
#The maximum capacity shown in creative tabs. (Make sure that you do not cross the max int size)
maxCreativeTabCapacity = 655360000
#The maximum capacity visible in the creative tabs. (Make sure that you do not cross the max int size)
maxCreativeCapacity = 40960000
#The default capacity of an energy battery.
capacity = 1000000
[machine.invisible_light]
#If invisible light should act as full a block
invisibleLightBlock = true
[worldgeneration]
[worldgeneration.meneglin]
#The chance at which a Menril Tree will spawn in the wild, the higher this value, the lower the chance.
wildMenrilTreeChance = 100
[worldgeneration.menril_log_filled]
#The 1/x chance at which Menril Wood will be filled with Menril Resin when generated, the higher this value, the lower the chance.
filledMenrilLogChance = 10
[item]
[item.on_the_dynamics_of_integration]
#If the info book should automatically obtained when the player first spawns.
obtainOnSpawn = true
#If the info book can give item rewards for tutorial completion.
bookRewards = true
[item.menril_berries]
#If the berries should give the night vision effect when eaten.
nightVision = true
[biome]
[biome.meneglin]
#The weight of spawning in the overworld, 0 disables spawning.
spawnWeight = 5

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@ -1,55 +0,0 @@
[advanced]
#How items should be handed to you
#Allowed Values: INVENTORY, MOUSE_PICKUP
GiveMode = "INVENTORY"
#Debug mode enabled
DebugMode = false
#Display search bar in the center
CenterSearch = false
#Max. recipe gui height
#Range: > 175
RecipeGuiHeight = 350
#Set low-memory mode (makes search very slow, but uses less RAM)
LowMemorySlowSearchEnabled = false
#Max number of columns shown
#Range: 4 ~ 100
MaxColumns = 100
[colors]
#Color values to search for
SearchColors = ["White:EEEEEE", "LightBlue:7492cc", "Cyan:00EEEE", "Blue:2222dd", "LapisBlue:25418b", "Teal:008080", "Yellow:cacb58", "GoldenYellow:EED700", "Orange:d97634", "Pink:D1899D", "HotPink:FC0FC0", "Magenta:b24bbb", "Purple:813eb9", "JadedPurple:43324f", "EvilPurple:2e1649", "Lavender:B57EDC", "Indigo:480082", "Sand:dbd3a0", "Tan:bb9b63", "LightBrown:A0522D", "Brown:634b33", "DarkBrown:3a2d13", "LimeGreen:43b239", "SlimeGreen:83cb73", "Green:008000", "DarkGreen:224d22", "GrassGreen:548049", "Red:963430", "BrickRed:b0604b", "NetherBrick:2a1516", "Redstone:ce3e36", "Black:181515", "CharcoalGray:464646", "IronGray:646464", "Gray:808080", "Silver:C0C0C0"]
[sorting]
#Sorting order for the ingredient list. Valid stages: [MOD_NAME, INGREDIENT_TYPE, ALPHABETICAL, CREATIVE_MENU]
IngredientSortStages = ["MOD_NAME", "INGREDIENT_TYPE", "CREATIVE_MENU"]
[search]
#Search mode for Mod Names (prefix: @)
#Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED
ModNameSearchMode = "REQUIRE_PREFIX"
#Search mode for Tag Names (prefix: $)
#Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED
TagSearchMode = "REQUIRE_PREFIX"
#Search mode for Creative Tab Names (prefix: %)
#Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED
CreativeTabSearchMode = "DISABLED"
#Search mode for Colors (prefix: ^)
#Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED
ColorSearchMode = "DISABLED"
#Search mode for resources IDs (prefix: &)
#Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED
ResourceIdSearchMode = "DISABLED"
#Search mode for Tooltips (prefix: #)
#Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED
TooltipSearchMode = "ENABLED"
#Search advanced tooltips (visible with F3+H)
SearchAdvancedTooltips = false
[modname]
#Formatting for mod name tooltip
#Use these formatting keys:
#black, dark_blue, dark_green, dark_aqua, dark_red, dark_purple, gold, gray, dark_gray, blue, green, aqua, red, light_purple, yellow, white
#obfuscated, bold, strikethrough, underline, italic
ModNameFormat = "blue italic"

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@ -14,6 +14,9 @@ nonRandom = ["losttrinkets:rock_candy", "losttrinkets:tha_cloud", "losttrinkets:
#Amount of Xp levels added to the next unlocking cost.
#Range: 0 ~ 20
slotUpFactor = 5
#Maximum number of trinket slots the player can have (does not remove unlocked slots)
#Range: 1 ~ 40
maxSlots = 40
#Numbers of trinket slots the player will start with (Only effect newer players!!).
#Range: 0 ~ 40
startSlots = 1

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@ -0,0 +1,6 @@
{
"description": "Tracks the active upgrades for the Pneumatic Armor (clientside)",
"active": [
"pneumaticcraft:core_components"
]
}

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@ -0,0 +1,4 @@
{
"Description": "Stores default Micromissile settings on a per-player basis",
"defaults": {}
}

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@ -0,0 +1,40 @@
{
"Description": "Stores the layout of Pneumatic Armor HUD elements",
"stats": {
"power": {
"x": 0.995,
"y": 0.005,
"leftSided": true
},
"message": {
"x": 0.005,
"y": 0.15,
"leftSided": false
},
"blockTracker": {
"x": 0.995,
"y": 0.1,
"leftSided": true
},
"entityTracker": {
"x": 0.995,
"y": 0.2,
"leftSided": true
},
"itemSearch": {
"x": 0.005,
"y": 0.1,
"leftSided": false
},
"airCon": {
"x": 0.5,
"y": 0.005,
"leftSided": false
},
"jetBoots": {
"x": 0.7,
"y": 0.005,
"leftSided": true
}
}
}

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@ -0,0 +1,64 @@
{
"description": "In the \u0027blacklist\u0027 tag you can add any progwidget registry names you wish to blacklist from this instance. When they were used in existing programs already they will be deleted. A reference list of all known programming puzzle names can be seen in \u0027allWidgets\u0027.",
"blacklist": [],
"allWidgets": [
"pneumaticcraft:comment",
"pneumaticcraft:start",
"pneumaticcraft:area",
"pneumaticcraft:text",
"pneumaticcraft:item_filter",
"pneumaticcraft:item_assign",
"pneumaticcraft:liquid_filter",
"pneumaticcraft:coordinate",
"pneumaticcraft:coordinate_operator",
"pneumaticcraft:entity_attack",
"pneumaticcraft:dig",
"pneumaticcraft:harvest",
"pneumaticcraft:place",
"pneumaticcraft:block_right_click",
"pneumaticcraft:entity_right_click",
"pneumaticcraft:pickup_item",
"pneumaticcraft:drop_item",
"pneumaticcraft:void_item",
"pneumaticcraft:void_liquid",
"pneumaticcraft:inventory_export",
"pneumaticcraft:inventory_import",
"pneumaticcraft:liquid_export",
"pneumaticcraft:liquid_import",
"pneumaticcraft:entity_export",
"pneumaticcraft:entity_import",
"pneumaticcraft:rf_import",
"pneumaticcraft:rf_export",
"pneumaticcraft:goto",
"pneumaticcraft:teleport",
"pneumaticcraft:emit_redstone",
"pneumaticcraft:label",
"pneumaticcraft:jump",
"pneumaticcraft:wait",
"pneumaticcraft:rename",
"pneumaticcraft:suicide",
"pneumaticcraft:external_program",
"pneumaticcraft:crafting",
"pneumaticcraft:standby",
"pneumaticcraft:logistics",
"pneumaticcraft:for_each_coordinate",
"pneumaticcraft:for_each_item",
"pneumaticcraft:edit_sign",
"pneumaticcraft:condition_coordinate",
"pneumaticcraft:condition_redstone",
"pneumaticcraft:condition_light",
"pneumaticcraft:condition_item_inventory",
"pneumaticcraft:condition_block",
"pneumaticcraft:condition_liquid_inventory",
"pneumaticcraft:condition_entity",
"pneumaticcraft:condition_pressure",
"pneumaticcraft:condition_item",
"pneumaticcraft:drone_condition_item",
"pneumaticcraft:drone_condition_liquid",
"pneumaticcraft:drone_condition_entity",
"pneumaticcraft:drone_condition_pressure",
"pneumaticcraft:condition_rf",
"pneumaticcraft:drone_condition_rf",
"pneumaticcraft:computer_control"
]
}

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@ -0,0 +1,15 @@
{
"description": "Enable/disable integration of specific third-party mods",
"enabled_mods": {
"botania": false,
"theoneprobe": true,
"mekanism": true,
"immersiveengineering": true,
"curios": true,
"patchouli": true,
"computercraft": true,
"waila": true,
"appliedenergistics2": true,
"jei": true
}
}

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@ -381,6 +381,7 @@
"Double Door Opening" = true
"Automatic Recipe Unlock" = true
"Poison Potato Usage" = true
"Lava Bucket As Trash" = true
"Improved Sleeping" = true
"Infinity Bucket" = true
"Springy Slime" = true
@ -1728,38 +1729,9 @@
Crabs = true
Stonelings = true
Foxhound = true
Toretoise = true
Forgotten = true
Wraith = true
[mobs.stonelings]
"Cautious Stonelings" = true
"Enable Diamond Heart" = true
"Max Y Level" = 24
"Tamable Stonelings" = true
[mobs.stonelings.spawn_config]
#
#Allowed values: (0,)
"Spawn Weight" = 80
#
#Allowed values: [1,)
"Min Group Size" = 1
#
#Allowed values: [1,)
"Max Group Size" = 1
[mobs.stonelings.spawn_config.biomes]
#
#Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna,
# icy, the_end, beach, forest, ocean, desert, river, swamp,
# mushroom, nether]
"Biome Categories" = ["none", "nether", "the_end"]
"Is Blacklist" = true
[mobs.stonelings.dimensions]
Dimensions = ["minecraft:overworld"]
"Is Blacklist" = false
Toretoise = true
[mobs.toretoise]
"Max Y Level" = 32
@ -1846,6 +1818,64 @@
Biomes = ["minecraft:nether_wastes", "minecraft:basalt_deltas"]
"Is Blacklist" = false
[mobs.wraith]
#
#List of sound sets to use with wraiths.
#Three sounds must be provided per entry, separated by | (in the format idle|hurt|death). Leave blank for no sound (i.e. if a mob has no ambient noise)
"Wraith Sounds" = ["entity.sheep.ambient|entity.sheep.hurt|entity.sheep.death", "entity.cow.ambient|entity.cow.hurt|entity.cow.death", "entity.pig.ambient|entity.pig.hurt|entity.pig.death", "entity.chicken.ambient|entity.chicken.hurt|entity.chicken.death", "entity.horse.ambient|entity.horse.hurt|entity.horse.death", "entity.cat.ambient|entity.cat.hurt|entity.cat.death", "entity.wolf.ambient|entity.wolf.hurt|entity.wolf.death", "entity.villager.ambient|entity.villager.hurt|entity.villager.death", "entity.polar_bear.ambient|entity.polar_bear.hurt|entity.polar_bear.death", "entity.zombie.ambient|entity.zombie.hurt|entity.zombie.death", "entity.skeleton.ambient|entity.skeleton.hurt|entity.skeleton.death", "entity.spider.ambient|entity.spider.hurt|entity.spider.death", "|entity.creeper.hurt|entity.creeper.death", "entity.endermen.ambient|entity.endermen.hurt|entity.endermen.death", "entity.zombie_pig.ambient|entity.zombie_pig.hurt|entity.zombie_pig.death", "entity.witch.ambient|entity.witch.hurt|entity.witch.death", "entity.blaze.ambient|entity.blaze.hurt|entity.blaze.death", "entity.llama.ambient|entity.llama.hurt|entity.llama.death", "|quark:entity.stoneling.cry|quark:entity.stoneling.die", "quark:entity.frog.idle|quark:entity.frog.hurt|quark:entity.frog.die"]
[mobs.wraith.spawn_config]
#
#Allowed values: (0,)
"Spawn Weight" = 8
"Max Cost" = 0.7
#
#Allowed values: [1,)
"Min Group Size" = 1
"Spawn Cost" = 0.15
#
#Allowed values: [1,)
"Max Group Size" = 3
[mobs.wraith.spawn_config.biomes]
Biomes = ["minecraft:soul_sand_valley"]
"Is Blacklist" = false
[mobs.stonelings]
"Cautious Stonelings" = true
"Enable Diamond Heart" = true
"Max Y Level" = 24
"Tamable Stonelings" = true
[mobs.stonelings.spawn_config]
#
#Allowed values: (0,)
"Spawn Weight" = 80
#
#Allowed values: [1,)
"Min Group Size" = 1
#
#Allowed values: [1,)
"Max Group Size" = 1
[mobs.stonelings.spawn_config.biomes]
#
#Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna,
# icy, the_end, beach, forest, ocean, desert, river, swamp,
# mushroom, nether]
"Biome Categories" = ["none", "nether", "the_end"]
"Is Blacklist" = true
[mobs.stonelings.dimensions]
Dimensions = ["minecraft:overworld"]
"Is Blacklist" = false
[mobs.forgotten]
#
#1 in this many Skeletons that spawn under the threshold are replaced with Forgotten.
"Forgotten Spawn Rate" = 0.05
"Max Height For Spawn" = 20
[mobs.frogs]
"Enable Brewing" = true
"Enable Big Funny" = false
@ -1869,35 +1899,6 @@
"Biome Categories" = ["swamp"]
"Is Blacklist" = false
[mobs.forgotten]
#
#1 in this many Skeletons that spawn under the threshold are replaced with Forgotten.
"Forgotten Spawn Rate" = 0.05
"Max Height For Spawn" = 20
[mobs.wraith]
#
#List of sound sets to use with wraiths.
#Three sounds must be provided per entry, separated by | (in the format idle|hurt|death). Leave blank for no sound (i.e. if a mob has no ambient noise)
"Wraith Sounds" = ["entity.sheep.ambient|entity.sheep.hurt|entity.sheep.death", "entity.cow.ambient|entity.cow.hurt|entity.cow.death", "entity.pig.ambient|entity.pig.hurt|entity.pig.death", "entity.chicken.ambient|entity.chicken.hurt|entity.chicken.death", "entity.horse.ambient|entity.horse.hurt|entity.horse.death", "entity.cat.ambient|entity.cat.hurt|entity.cat.death", "entity.wolf.ambient|entity.wolf.hurt|entity.wolf.death", "entity.villager.ambient|entity.villager.hurt|entity.villager.death", "entity.polar_bear.ambient|entity.polar_bear.hurt|entity.polar_bear.death", "entity.zombie.ambient|entity.zombie.hurt|entity.zombie.death", "entity.skeleton.ambient|entity.skeleton.hurt|entity.skeleton.death", "entity.spider.ambient|entity.spider.hurt|entity.spider.death", "|entity.creeper.hurt|entity.creeper.death", "entity.endermen.ambient|entity.endermen.hurt|entity.endermen.death", "entity.zombie_pig.ambient|entity.zombie_pig.hurt|entity.zombie_pig.death", "entity.witch.ambient|entity.witch.hurt|entity.witch.death", "entity.blaze.ambient|entity.blaze.hurt|entity.blaze.death", "entity.llama.ambient|entity.llama.hurt|entity.llama.death", "|quark:entity.stoneling.cry|quark:entity.stoneling.die", "quark:entity.frog.idle|quark:entity.frog.hurt|quark:entity.frog.die"]
[mobs.wraith.spawn_config]
"Max Cost" = 0.7
"Spawn Cost" = 0.15
#
#Allowed values: (0,)
"Spawn Weight" = 8
#
#Allowed values: [1,)
"Min Group Size" = 1
#
#Allowed values: [1,)
"Max Group Size" = 3
[mobs.wraith.spawn_config.biomes]
Biomes = ["minecraft:soul_sand_valley"]
"Is Blacklist" = false
[client]
"Greener Grass" = true
"Variant Animal Textures" = true

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@ -1,21 +1,21 @@
[General]
#In what range should the Basic Magnet pickup items and xp?
#Range: 1 ~ 20
basicMagnetRange = 5
#What is the minimum range of the Advanced Magnet?
#Range: 1 ~ 20
advancedMagnetMinRange = 3
#What is the maximum range of the Advanced Magnet?
#Range: 1 ~ 20
advancedMagnetMaxRange = 11
#In what range should the Basic Magnet pickup items and xp by default?
#Range: 1 ~ 10
advancedMagnetRange = 8
[Client]
#Should the magnet play a ding sound when turned on or off?
playToggleSound = true
#Should the magnet display a message on screen when turned on or off?
showToggleMessage = false
[General]
#In what range should the Basic Magnet pickup items and xp?
#Range: 1 ~ 20
basicMagnetRange = 5
#In what range should the Basic Magnet pickup items and xp by default?
#Range: 1 ~ 10
advancedMagnetRange = 8
#What is the minimum range of the Advanced Magnet?
#Range: 1 ~ 20
advancedMagnetMinRange = 3
#What is the maximum range of the Advanced Magnet?
#Range: 1 ~ 20
advancedMagnetMaxRange = 11