diff --git a/config/EnderStorage.cfg b/config/EnderStorage.cfg new file mode 100644 index 0000000..df6c551 --- /dev/null +++ b/config/EnderStorage.cfg @@ -0,0 +1,14 @@ +# The RegistryName for the Item to lock EnderChests and Tanks. +S:"personalItem"="minecraft:diamond" + +# Causes chests to lose personal settings and drop the diamond on break. +B:"anarchyMode"=false + +# The size of each inventory of EnderStorage, 0 = 3x3, 1 = 3x9, 2 = 6x9, default = 1 +I:"item_storage_size"=1 + +# Disables the tank on top of creators heads. +B:"disableCreatorVisuals"=false + +# Enable this to make EnderStorage use vanilla's EnderChest sounds instead of the standard chest. +B:"useVanillaEnderChestsSounds"=false diff --git a/config/Mekanism/client.toml b/config/Mekanism/client.toml new file mode 100644 index 0000000..ac03484 --- /dev/null +++ b/config/Mekanism/client.toml @@ -0,0 +1,71 @@ + +#Client Config. This config only exists on the client +[client] + #Play sounds for Jetpack/Gas Mask/Flamethrower/Radiation (all players). + enablePlayerSounds = true + #If enabled machines play their sounds while running. + enableMachineSounds = true + #Christmas/New Years greetings in chat. + holidays = true + #Adjust Mekanism sounds' base volume. < 1 is softer, higher is louder. + #Range: 0.0 ~ 3.4028234663852886E38 + baseSoundVolume = 1.0 + #Show particles when machines active. + machineEffects = true + #Should active machines produce block light. + enableAmbientLighting = true + #How much light to produce if ambient lighting is enabled. + #Range: 1 ~ 15 + ambientLightingLevel = 15 + #If true, don't render Cables/Pipes/Tubes as transparent and don't render their contents. + opaqueTransmitters = false + #Allow sneak + scroll to change item modes. + allowModeScroll = true + #Set to false to prevent particle spam when loading multiblocks (notification message will display instead). + enableMultiblockFormationParticles = true + #Align HUD with left (if true) or right (if false) + alignHUDLeft = true + #Enable item information HUD during gameplay + enableHUD = true + #How far (in blocks) from the player radiation particles can spawn. + radiationParticleRadius = 30 + #How many particles spawn when rendering radiation effects (scaled by radiation level). + radiationParticleCount = 100 + #Color of energy in item durability display. + energyColor = 3997338 + #Range at which Tile Entity Renderer's added by Mekanism can render at, for example the contents of multiblocks. Vanilla defaults the rendering range for TERs to 64 for most blocks, but uses a range of 256 for beacons and end gateways. + #Range: 1 ~ 1024 + terRange = 256 + + #GUI Config + [client.gui] + #Opacity of HUD used by MekaSuit. + #Range: 0.0 ~ 1.0 + hudOpacity = 0.4000000059604645 + #Color of HUD used by MekaSuit. + hudColor = 4257264 + #Color of warning HUD elements used by MekaSuit. + hudWarningColor = 16768335 + #Color of danger HUD elements used by MekaSuit. + hudDangerColor = 16726076 + #Visual jitter of MekaSuit HUD, seen when moving the player's head. Bigger value = more jitter. + #Range: 1.0 ~ 100.0 + hudJitter = 6.0 + #Display a fancy compass when the MekaSuit is worn. + mekaSuitHelmetCompass = true + + #QIO Config + [client.qio] + #Sorting strategy when viewing items in a QIO Item Viewer. + #Allowed Values: NAME, SIZE, MOD + itemViewerSortType = "NAME" + #Sorting direction when viewing items in a QIO Item Viewer. + #Allowed Values: ASCENDING, DESCENDING + itemViewerSortDirection = "ASCENDING" + #Number of slots to view horizontally on a QIO Item Viewer. + #Range: 8 ~ 16 + itemViewerSlotsX = 8 + #Number of slots to view vertically on a QIO Item Viewer. + #Range: 2 ~ 48 + itemViewerSlotsY = 4 + diff --git a/config/MouseTweaks.cfg b/config/MouseTweaks.cfg new file mode 100644 index 0000000..81190ac --- /dev/null +++ b/config/MouseTweaks.cfg @@ -0,0 +1,8 @@ +RMBTweak=1 +LMBTweakWithItem=1 +LMBTweakWithoutItem=1 +WheelTweak=1 +WheelSearchOrder=1 +WheelScrollDirection=0 +ScrollItemScaling=0 +Debug=0 diff --git a/config/WeirdingGadget.toml b/config/WeirdingGadget.toml new file mode 100644 index 0000000..b396a44 --- /dev/null +++ b/config/WeirdingGadget.toml @@ -0,0 +1,12 @@ + +#Server configuration settings +[server] + #The number of hours the player will be offline before deactivating (default 2 days) + #Range: 1 ~ 8760 + hoursBeforeDeactivation = 48 + #Width/length of chunks to be loaded, it is recommend this is an odd number (max 25) + #Range: 1 ~ 25 + chunkLoaderWidth = 3 + #Disables Chunk loading, use if there is a crash happening in a chunk loaded area + emergencymode = false + diff --git a/config/WeirdingGadgetLimits.toml b/config/WeirdingGadgetLimits.toml new file mode 100644 index 0000000..ccaf4ca --- /dev/null +++ b/config/WeirdingGadgetLimits.toml @@ -0,0 +1,12 @@ + +#Limits for chunk loading +[chunkLoadingLimits] + #Maximum ticket count for the mod. Zero disables chunkloading capabilities. + #Range: > 0 + maximumModTickets = 200 + #The number of tickets a player can be assigned instead of a mod. This is shared across all mods. + #Range: > 0 + maximumPlayerTickets = 500 + #Range: 0 ~ 225 + maximumChunksPerTicket = 25 + diff --git a/config/apotheosis/apotheosis.cfg b/config/apotheosis/apotheosis.cfg new file mode 100644 index 0000000..40dd127 --- /dev/null +++ b/config/apotheosis/apotheosis.cfg @@ -0,0 +1,23 @@ +# Configuration file + +general { + # If the deadly module is loaded. [default: true] + B:"Enable Deadly Module"=true + + # If the enchantment module is enabled. [default: true] + B:"Enable Enchantment Module"=true + + # If the garden module is loaded. [default: true] + B:"Enable Garden Module"=true + + # If the potion module is loaded. [default: true] + B:"Enable Potion Module"=true + + # If the spawner module is enabled. [default: true] + B:"Enable Spawner Module"=true + + # If the village module is loaded. [default: true] + B:"Enable Village Module"=true +} + + diff --git a/config/apotheosis/deadly.cfg b/config/apotheosis/deadly.cfg new file mode 100644 index 0000000..7a8cc69 --- /dev/null +++ b/config/apotheosis/deadly.cfg @@ -0,0 +1,385 @@ +# Configuration file + +affixes { + # The 1/n chance that a naturally spawned mob will be granted an affix item. [range: 1 ~ 500000, default: 250] + I:"Random Affix Chance"=250 +} + + +bosses { + # A list of potions (registry names) that bosses cannot generate with. [default: [forbidden_arcanus:spectral_vision]] + S:"Blacklisted Potions" < + forbidden_arcanus:spectral_vision + > + + # The block that spawns in a 5x5 underneath world-generated bosses. [default: minecraft:red_sandstone] + S:"Boss Filler Block"=minecraft:red_sandstone + + # The rarity offset for boss item generation. 400 guarantees uncommon, 700 guarantees rare, 800 guarantees epic, 950 guarantees mythic. [range: 0 ~ 999, default: 475] + I:"Boss Rarity Offset"=475 + + # The possible mob types for bosses. Format is weight@entity, entity is a registry name. [default: [3@minecraft:zombie], [3@minecraft:skeleton], [2@minecraft:husk], [2@minecraft:stray], [1@minecraft:wither_skeleton], [1@minecraft:pillager]] + S:"Boss Spawner Mobs" < + 3@minecraft:zombie + 3@minecraft:skeleton + 2@minecraft:husk + 2@minecraft:stray + 1@minecraft:wither_skeleton + 1@minecraft:pillager + > + + # The percent chance a boss has fire resistance. [range: 0.0 ~ 3.4028235E38, default: 1.0] + S:"Fire Resistance"=1.0 + + # The max amount of extra damage bosses do, in half hearts. [range: 0.0 ~ 2.14748365E9, default: 4.5] + S:"Max Damage Bonus"=4.5 + + # The max amount boss health is multiplied by. Base hp * factor = final hp. [range: 0.0 ~ 2.14748365E9, default: 8.0] + S:"Max Health Multiplier"=8.0 + + # The max amount of knockback resist bosses have. [range: 0.0 ~ 2.14748365E9, default: 1.0] + S:"Max Knockback Resist"=1.0 + + # The max regeneration level of bosses. [range: 0 ~ 2147483647, default: 2] + I:"Max Regen Level"=2 + + # The max resistance level of bosses. [range: 0 ~ 2147483647, default: 3] + I:"Max Resistance Level"=3 + + # The max amount boss speed is multiplied by. Base speed * factor = final speed. [range: 0.0 ~ 2.14748365E9, default: 1.4] + S:"Max Speed Multiplier"=1.4 + + # The min amount of extra damage bosses do, in half hearts. [range: 0.0 ~ 2.14748365E9, default: 2.0] + S:"Min Damage Bonus"=2.0 + + # The min amount boss health is multiplied by. Base hp * factor = final hp. [range: 0.0 ~ 2.14748365E9, default: 4.0] + S:"Min Health Multiplier"=4.0 + + # The min amount of knockback resist bosses have. [range: 0.0 ~ 2.14748365E9, default: 0.65] + S:"Min Knockback Resist"=0.65 + + # The min regeneration level of bosses. [range: 0 ~ 2147483647, default: 0] + I:"Min Regen Level"=0 + + # The min resistance level of bosses. [range: 0 ~ 2147483647, default: 0] + I:"Min Resistance Level"=0 + + # The min amount boss speed is multiplied by. Base speed * factor = final speed. [range: 0.0 ~ 2.14748365E9, default: 1.1] + S:"Min Speed Multiplier"=1.1 + + # The chance a gear piece will be randomly enchanted. [range: 0.0 ~ 2.14748365E9, default: 0.45] + S:"Random Enchantment Chance"=0.45 + + # The chance a boss will have extra random potion effects. [range: 0.0 ~ 2.14748365E9, default: 0.65] + S:"Random Potion Chance"=0.65 + + # The 1/n chance that a naturally spawned mob that can see the sky is transformed into a boss. [range: 1 ~ 500000, default: 600] + I:"Surface Boss Chance"=600 + + # If a lightning bolt strikes when a surface boss spawn occurs. [default: true] + B:"Surface Boss Lightning"=true + + # The percent chance a boss has water breathing. [range: 0.0 ~ 3.4028235E38, default: 1.0] + S:"Water Breathing"=1.0 +} + + +"brutal spawners" { + # The potion effects applied to all brutal mobs. Format is potion@level, potion is a registry name. [default: [minecraft:resistance@2], [minecraft:fire_resistance@1], [minecraft:regeneration@1], [minecraft:speed@2], [minecraft:water_breathing@1], [minecraft:strength@1]] + S:"Brutal Potion Effects" < + minecraft:resistance@2 + minecraft:fire_resistance@1 + minecraft:regeneration@1 + minecraft:speed@2 + minecraft:water_breathing@1 + minecraft:strength@1 + > + + # The possible spawn entries for brutal spawners. Format is weight@entity, entity is a registry name. apotheosis:random is a special name, used to generate a spawner that spawns any mob. [default: [3@minecraft:zombie], [3@minecraft:skeleton], [2@minecraft:husk], [2@minecraft:stray], [1@minecraft:spider]] + S:"Brutal Spawner Mobs" < + 3@minecraft:zombie + 3@minecraft:skeleton + 2@minecraft:husk + 2@minecraft:stray + 1@minecraft:spider + > +} + + +frequencies { + # The chance (per chunk) for a boss to try spawning. [range: 0.0 ~ 1.0, default: 0.07] + S:"Boss Chance"=0.07 + + # The chance (per chunk) for a brutal spawner to try spawning. [range: 0.0 ~ 1.0, default: 0.18] + S:"Brutal Spawner Chance"=0.18 + + # The chance (per chunk) for a swarm spawner to try spawning. [range: 0.0 ~ 1.0, default: 0.2] + S:"Swarm Spawner Chance"=0.2 +} + + +general { + # The biomes that the deadly module will not generate in. [default: [minecraft:warm_ocean], [minecraft:lukewarm_ocean], [minecraft:cold_ocean], [minecraft:frozen_ocean], [minecraft:deep_warm_ocean], [minecraft:deep_frozen_ocean], [minecraft:deep_lukewarm_ocean], [minecraft:deep_cold_ocean], [minecraft:ocean], [minecraft:deep_ocean]] + S:"Generation Biome Blacklist" < + minecraft:warm_ocean + minecraft:lukewarm_ocean + minecraft:cold_ocean + minecraft:frozen_ocean + minecraft:deep_warm_ocean + minecraft:deep_frozen_ocean + minecraft:deep_lukewarm_ocean + minecraft:deep_cold_ocean + minecraft:ocean + minecraft:deep_ocean + > + + # The dimensions that the deadly module will generate in. [default: [overworld]] + S:"Generation Dimension Whitelist" < + overworld + > +} + + +"random spawners" { + # [range: 0 ~ 50, default: 1] + I:"mana-and-artifice:demon_imp"=1 + + # [range: 0 ~ 50, default: 1] + I:"mana-and-artifice:lantern_wraith"=1 + + # [range: 0 ~ 50, default: 1] + I:"mana-and-artifice:mushroom_soldier"=1 + + # [range: 0 ~ 50, default: 1] + I:"mana-and-artifice:pixie"=1 + + # [range: 0 ~ 50, default: 1] + I:"mana-and-artifice:spell_breaker"=1 + + # [range: 0 ~ 50, default: 1] + I:"mana-and-artifice:witch_hunter"=1 + + # [range: 0 ~ 50, default: 1] + I:"minecolonies:amazon"=1 + + # [range: 0 ~ 50, default: 1] + I:"minecolonies:amazonchief"=1 + + # [range: 0 ~ 50, default: 1] + I:"minecolonies:archerbarbarian"=1 + + # [range: 0 ~ 50, default: 1] + I:"minecolonies:archermummy"=1 + + # [range: 0 ~ 50, default: 1] + I:"minecolonies:archerpirate"=1 + + # [range: 0 ~ 50, default: 1] + I:"minecolonies:barbarian"=1 + + # [range: 0 ~ 50, default: 1] + I:"minecolonies:chiefbarbarian"=1 + + # [range: 0 ~ 50, default: 1] + I:"minecolonies:chiefpirate"=1 + + # [range: 0 ~ 50, default: 1] + I:"minecolonies:mummy"=1 + + # [range: 0 ~ 50, default: 1] + I:"minecolonies:norsemenarcher"=1 + + # [range: 0 ~ 50, default: 1] + I:"minecolonies:norsemenchief"=1 + + # [range: 0 ~ 50, default: 1] + I:"minecolonies:pharao"=1 + + # [range: 0 ~ 50, default: 1] + I:"minecolonies:pirate"=1 + + # [range: 0 ~ 50, default: 1] + I:"minecolonies:shieldmaiden"=1 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:blaze"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:cave_spider"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:creeper"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:drowned"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:elder_guardian"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:ender_dragon"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:enderman"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:endermite"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:evoker"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:ghast"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:giant"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:guardian"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:hoglin"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:husk"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:illusioner"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:magma_cube"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:phantom"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:piglin"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:piglin_brute"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:pillager"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:ravager"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:shulker"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:silverfish"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:skeleton"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:slime"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:spider"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:stray"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:vex"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:vindicator"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:witch"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:wither"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:wither_skeleton"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:zoglin"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:zombie"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:zombie_villager"=8 + + # [range: 0 ~ 50, default: 8] + I:"minecraft:zombified_piglin"=8 + + # [range: 0 ~ 50, default: 1] + I:"quark:wrapped"=1 + + # [range: 0 ~ 50, default: 1] + I:"thermal:basalz"=1 + + # [range: 0 ~ 50, default: 1] + I:"thermal:blitz"=1 + + # [range: 0 ~ 50, default: 1] + I:"thermal:blizz"=1 +} + + +"spawner stats: brutal spawners" { + # The maximum delay between spawns [range: 1 ~ 32767, default: 400] + I:"Max Delay"=400 + + # The maximum number of nearby entities (when hit, the spawner turns off). [range: 1 ~ 32767, default: 6] + I:"Max Nearby Entities"=6 + + # The minimum delay between spawns [range: 1 ~ 32767, default: 200] + I:"Min Delay"=200 + + # The required distance a player must be within for this spawner to work. [range: 1 ~ 32767, default: 16] + I:"Player Range"=16 + + # The number of mobs that will spawn. [range: 1 ~ 32767, default: 6] + I:"Spawn Count"=6 + + # The delay before first spawn on this spawner. [range: 1 ~ 32767, default: 20] + I:"Spawn Delay"=20 + + # The spawn range. [range: 1 ~ 32767, default: 4] + I:"Spawn Range"=4 +} + + +"spawner stats: swarm spawners" { + # The maximum delay between spawns [range: 1 ~ 32767, default: 300] + I:"Max Delay"=300 + + # The maximum number of nearby entities (when hit, the spawner turns off). [range: 1 ~ 32767, default: 32] + I:"Max Nearby Entities"=32 + + # The minimum delay between spawns [range: 1 ~ 32767, default: 75] + I:"Min Delay"=75 + + # The required distance a player must be within for this spawner to work. [range: 1 ~ 32767, default: 8] + I:"Player Range"=8 + + # The number of mobs that will spawn. [range: 1 ~ 32767, default: 8] + I:"Spawn Count"=8 + + # The delay before first spawn on this spawner. [range: 1 ~ 32767, default: 20] + I:"Spawn Delay"=20 + + # The spawn range. [range: 1 ~ 32767, default: 6] + I:"Spawn Range"=6 +} + + +"swarm spawners" { + # The possible spawn entries for swarm spawners. Format is weight@entity, entity is a registry name. [default: [4@minecraft:zombie], [2@minecraft:skeleton], [5@minecraft:spider], [8@minecraft:cave_spider], [1@minecraft:creeper]] + S:"Swarm Spawner Mobs" < + 4@minecraft:zombie + 2@minecraft:skeleton + 5@minecraft:spider + 8@minecraft:cave_spider + 1@minecraft:creeper + > +} + + diff --git a/config/apotheosis/enchantments.cfg b/config/apotheosis/enchantments.cfg new file mode 100644 index 0000000..49143fb --- /dev/null +++ b/config/apotheosis/enchantments.cfg @@ -0,0 +1,1442 @@ +# Configuration file + +"apotheosis:bane_of_illagers" { + # The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 10] + I:"Max Level"=10 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"apotheosis:berserk" { + # The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 4] + I:"Max Level"=4 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"apotheosis:capturing" { + # The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 7] + I:"Max Level"=7 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"apotheosis:crescendo" { + # The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 5] + I:"Max Level"=5 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"apotheosis:depth_miner" { + # The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 5] + I:"Max Level"=5 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"apotheosis:hell_infusion" { + # The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 7] + I:"Max Level"=7 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"apotheosis:icy_thorns" { + # The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 4] + I:"Max Level"=4 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"apotheosis:knowledge" { + # The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 4] + I:"Max Level"=4 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"apotheosis:life_mending" { + # The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 4] + I:"Max Level"=4 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"apotheosis:magic_protection" { + # The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 5] + I:"Max Level"=5 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"apotheosis:natures_blessing" { + # The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7] + I:"Max Level"=7 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"apotheosis:obliteration" { + # The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 9] + I:"Max Level"=9 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"apotheosis:rebounding" { + # The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 6] + I:"Max Level"=6 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"apotheosis:reflective" { + # The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 7] + I:"Max Level"=7 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"apotheosis:scavenger" { + # The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 3] + I:"Max Level"=3 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"apotheosis:sea_infusion" { + # The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 7] + I:"Max Level"=7 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"apotheosis:shield_bash" { + # The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 7] + I:"Max Level"=7 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"apotheosis:splitting" { + # The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 9] + I:"Max Level"=9 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"apotheosis:stable_footing" { + # The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1] + I:"Max Level"=1 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"apotheosis:tempting" { + # The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1] + I:"Max Level"=1 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"apotheosis:true_infinity" { + # The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1] + I:"Max Level"=1 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"ars_nouveau:mana_boost" { + # The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 3] + I:"Max Level"=3 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"ars_nouveau:mana_regen" { + # The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 3] + I:"Max Level"=3 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"ars_nouveau:reactive" { + # The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 3] + I:"Max Level"=3 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"astralsorcery:night_vision" { + # The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1] + I:"Max Level"=1 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"astralsorcery:scorching_heat" { + # The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1] + I:"Max Level"=1 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"cofh_core:holding" { + # The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 11] + I:"Max Level"=11 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"cyclic:auto_smelt" { + # The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1] + I:"Max Level"=1 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"cyclic:beekeeper" { + # The max level of this enchantment - normally 2. [range: 1 ~ 127, default: 6] + I:"Max Level"=6 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"cyclic:beheading" { + # The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7] + I:"Max Level"=7 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"cyclic:curse" { + # The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1] + I:"Max Level"=1 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"cyclic:disarm" { + # The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7] + I:"Max Level"=7 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"cyclic:ender" { + # The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7] + I:"Max Level"=7 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"cyclic:excavate" { + # The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 9] + I:"Max Level"=9 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"cyclic:experience_boost" { + # The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 5] + I:"Max Level"=5 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"cyclic:growth" { + # The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7] + I:"Max Level"=7 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"cyclic:launch" { + # The max level of this enchantment - normally 10. [range: 1 ~ 127, default: 12] + I:"Max Level"=12 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"cyclic:life_leech" { + # The max level of this enchantment - normally 2. [range: 1 ~ 127, default: 6] + I:"Max Level"=6 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"cyclic:magnet" { + # The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7] + I:"Max Level"=7 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"cyclic:multishot" { + # The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1] + I:"Max Level"=1 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"cyclic:quickshot" { + # The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7] + I:"Max Level"=7 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"cyclic:reach" { + # The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1] + I:"Max Level"=1 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"cyclic:step" { + # The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1] + I:"Max Level"=1 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"cyclic:traveler" { + # The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1] + I:"Max Level"=1 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"cyclic:venom" { + # The max level of this enchantment - normally 2. [range: 1 ~ 127, default: 6] + I:"Max Level"=6 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"farmersdelight:backstabbing" { + # The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7] + I:"Max Level"=7 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"mana-and-artifice:aura-depths" { + # The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1] + I:"Max Level"=1 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"mana-and-artifice:aura-healing" { + # The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1] + I:"Max Level"=1 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"mana-and-artifice:aura-jumping" { + # The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1] + I:"Max Level"=1 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"mana-and-artifice:aura-mining" { + # The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1] + I:"Max Level"=1 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"mana-and-artifice:aura-repair" { + # The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1] + I:"Max Level"=1 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"mana-and-artifice:aura-running" { + # The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1] + I:"Max Level"=1 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"mana-and-artifice:bouncing" { + # The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1] + I:"Max Level"=1 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"mana-and-artifice:cloudstep" { + # The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7] + I:"Max Level"=7 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"mana-and-artifice:transitorystep" { + # The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1] + I:"Max Level"=1 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecolonies:raider_damage_enchant" { + # The max level of this enchantment - normally 2. [range: 1 ~ 127, default: 2] + I:"Max Level"=2 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:aqua_affinity" { + # The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1] + I:"Max Level"=1 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:bane_of_arthropods" { + # The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 10] + I:"Max Level"=10 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:binding_curse" { + # The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1] + I:"Max Level"=1 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:blast_protection" { + # The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 8] + I:"Max Level"=8 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:channeling" { + # The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1] + I:"Max Level"=1 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:depth_strider" { + # The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7] + I:"Max Level"=7 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:efficiency" { + # The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 9] + I:"Max Level"=9 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:feather_falling" { + # The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 8] + I:"Max Level"=8 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:fire_aspect" { + # The max level of this enchantment - normally 2. [range: 1 ~ 127, default: 5] + I:"Max Level"=5 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:fire_protection" { + # The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 8] + I:"Max Level"=8 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:flame" { + # The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1] + I:"Max Level"=1 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:fortune" { + # The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7] + I:"Max Level"=7 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:frost_walker" { + # The max level of this enchantment - normally 2. [range: 1 ~ 127, default: 6] + I:"Max Level"=6 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:impaling" { + # The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 10] + I:"Max Level"=10 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:infinity" { + # The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1] + I:"Max Level"=1 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:knockback" { + # The max level of this enchantment - normally 2. [range: 1 ~ 127, default: 5] + I:"Max Level"=5 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:looting" { + # The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7] + I:"Max Level"=7 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:loyalty" { + # The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 8] + I:"Max Level"=8 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:luck_of_the_sea" { + # The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7] + I:"Max Level"=7 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:lure" { + # The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7] + I:"Max Level"=7 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:mending" { + # The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1] + I:"Max Level"=1 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:multishot" { + # The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1] + I:"Max Level"=1 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:piercing" { + # The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 8] + I:"Max Level"=8 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:power" { + # The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 9] + I:"Max Level"=9 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:projectile_protection" { + # The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 8] + I:"Max Level"=8 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:protection" { + # The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 8] + I:"Max Level"=8 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:punch" { + # The max level of this enchantment - normally 2. [range: 1 ~ 127, default: 5] + I:"Max Level"=5 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:quick_charge" { + # The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 5] + I:"Max Level"=5 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:respiration" { + # The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7] + I:"Max Level"=7 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:riptide" { + # The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 8] + I:"Max Level"=8 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:sharpness" { + # The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 9] + I:"Max Level"=9 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:silk_touch" { + # The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1] + I:"Max Level"=1 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:smite" { + # The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 10] + I:"Max Level"=10 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:soul_speed" { + # The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7] + I:"Max Level"=7 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:sweeping" { + # The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 8] + I:"Max Level"=8 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:thorns" { + # The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 5] + I:"Max Level"=5 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:unbreaking" { + # The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 8] + I:"Max Level"=8 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"minecraft:vanishing_curse" { + # The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1] + I:"Max Level"=1 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"naturesaura:aura_mending" { + # The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1] + I:"Max Level"=1 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + +"simplyjetpacks:fuel_efficiency" { + # The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 9] + I:"Max Level"=9 + + # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ] + S:"Max Power Function"= + + # The min level of this enchantment. [range: 1 ~ 127, default: 1] + I:"Min Level"=1 + + # A function to determine the min enchanting power. [default: ] + S:"Min Power Function"= +} + + diff --git a/config/apotheosis/garden.cfg b/config/apotheosis/garden.cfg new file mode 100644 index 0000000..f2c9cba --- /dev/null +++ b/config/apotheosis/garden.cfg @@ -0,0 +1,14 @@ +# Configuration file + +general { + # The max height a stack of bamboo may grow to. Vanilla is 16. [range: 1 ~ 255, default: 32] + I:"Bamboo Height"=32 + + # The max height a stack of cacti may grow to. Vanilla is 3. [range: 1 ~ 255, default: 5] + I:"Cactus Height"=5 + + # The max height a stack of reeds may grow to. Vanilla is 3. [range: 1 ~ 255, default: 255] + I:"Reed Height"=255 +} + + diff --git a/config/apotheosis/names.cfg b/config/apotheosis/names.cfg new file mode 100644 index 0000000..fc1d533 --- /dev/null +++ b/config/apotheosis/names.cfg @@ -0,0 +1,1160 @@ +# Configuration file + +armors { + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: minecraft:chainmail_helmet, minecraft:chainmail_chestplate, minecraft:chainmail_leggings, minecraft:chainmail_boots + # Repair Material: minecraft:iron_ingot + # [default: [Chainmail], [Chain], [Chain Link], [Scale]] + S:CHAIN < + Chainmail + Chain + Chain Link + Scale + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: minecraft:diamond_helmet, minecraft:diamond_chestplate, minecraft:diamond_leggings, minecraft:diamond_boots + # Repair Material: minecraft:diamond + # [default: [Diamond], [Zircon], [Gemstone], [Jewel], [Crystal]] + S:DIAMOND < + Diamond + Zircon + Gemstone + Jewel + Crystal + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: minecraft:golden_helmet, minecraft:golden_chestplate, minecraft:golden_leggings, minecraft:golden_boots + # Repair Material: minecraft:gold_ingot + # [default: [Golden], [Gold], [Gilt], [Auric], [Ornate]] + S:GOLD < + Golden + Gold + Gilt + Auric + Ornate + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: naturesaura:infused_iron_helmet, naturesaura:infused_iron_chest, naturesaura:infused_iron_pants, naturesaura:infused_iron_shoes + # Repair Material: naturesaura:infused_iron + # [default: ] + S:INFUSED < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: minecraft:iron_helmet, minecraft:iron_chestplate, minecraft:iron_leggings, minecraft:iron_boots + # Repair Material: minecraft:iron_ingot + # [default: [Iron], [Steel], [Ferrous], [Rusty], [Wrought Iron]] + S:IRON < + Iron + Steel + Ferrous + Rusty + Wrought Iron + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: simplyjetpacks:jetpack_creative, simplyjetpacks:jetpack_vanilla1, simplyjetpacks:jetpack_vanilla2, simplyjetpacks:jetpack_vanilla3, simplyjetpacks:jetpack_vanilla4, simplyjetpacks:jetpack_ie1, simplyjetpacks:jetpack_ie2, simplyjetpacks:jetpack_ie3, simplyjetpacks:jetpack_mek1, simplyjetpacks:jetpack_mek2, simplyjetpacks:jetpack_mek3, simplyjetpacks:jetpack_mek4, simplyjetpacks:jetpack_te1, simplyjetpacks:jetpack_te2, simplyjetpacks:jetpack_te3, simplyjetpacks:jetpack_te4 + # Repair Material: minecraft:iron_ingot + # [default: ] + S:JETPACK < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: simplyjetpacks:jetpack_creative_armored, simplyjetpacks:jetpack_vanilla1_armored, simplyjetpacks:jetpack_vanilla2_armored, simplyjetpacks:jetpack_vanilla3_armored, simplyjetpacks:jetpack_vanilla4_armored, simplyjetpacks:jetpack_ie1_armored, simplyjetpacks:jetpack_ie2_armored, simplyjetpacks:jetpack_ie3_armored, simplyjetpacks:jetpack_mek1_armored, simplyjetpacks:jetpack_mek2_armored, simplyjetpacks:jetpack_mek3_armored, simplyjetpacks:jetpack_mek4_armored, simplyjetpacks:jetpack_te1_armored, simplyjetpacks:jetpack_te2_armored, simplyjetpacks:jetpack_te3_armored, simplyjetpacks:jetpack_te4_armored, simplyjetpacks:jetpack_te5 + # Repair Material: minecraft:iron_ingot + # [default: ] + S:JETPACK_ARMORED < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: minecraft:leather_helmet, minecraft:leather_chestplate, minecraft:leather_leggings, minecraft:leather_boots, quark:backpack + # Repair Material: minecraft:leather + # [default: [Leather], [Rawhide], [Lamellar], [Cow Skin]] + S:LEATHER < + Leather + Rawhide + Lamellar + Cow Skin + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: minecraft:netherite_helmet, minecraft:netherite_chestplate, minecraft:netherite_leggings, minecraft:netherite_boots + # Repair Material: minecraft:netherite_ingot + # [default: [Burnt], [Embered], [Fiery], [Hellborn], [Flameforged]] + S:NETHERITE < + Burnt + Embered + Fiery + Hellborn + Flameforged + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: simplyjetpacks:pilot_goggles + # Repair Material: minecraft:iron_ingot + # [default: ] + S:PILOT_GOGGLES < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: naturesaura:sky_helmet, naturesaura:sky_chest, naturesaura:sky_pants, naturesaura:sky_shoes + # Repair Material: naturesaura:sky_ingot + # [default: ] + S:SKY < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: minecraft:turtle_helmet + # Repair Material: minecraft:scute + # [default: [Tortollan], [Very Tragic], [Environmental], [Organic]] + S:TURTLE < + Tortollan + Very Tragic + Environmental + Organic + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: ars_nouveau:apprentice_boots, ars_nouveau:apprentice_leggings, ars_nouveau:apprentice_robes, ars_nouveau:apprentice_hood + # Repair Material: minecraft:scute + # [default: ] + S:ars_nouveau_apprentice_boots < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: ars_nouveau:archmage_boots, ars_nouveau:archmage_leggings, ars_nouveau:archmage_robes, ars_nouveau:archmage_hood + # Repair Material: minecraft:scute + # [default: ] + S:ars_nouveau_archmage_boots < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: ars_nouveau:novice_boots, ars_nouveau:novice_leggings, ars_nouveau:novice_robes, ars_nouveau:novice_hood + # Repair Material: minecraft:white_wool + # [default: ] + S:ars_nouveau_novice_boots < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: astralsorcery:mantle + # Repair Material: astralsorcery:stardust + # [default: ] + S:astralsorcery_mantle < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: bloodmagic:livinghelmet, bloodmagic:livingplate, bloodmagic:livingleggings, bloodmagic:livingboots + # Repair Material: minecraft:iron_ingot + # [default: ] + S:bloodmagic_livinghelmet < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: cyclic:crystal_boots, cyclic:crystal_helmet, cyclic:crystal_chestplate, cyclic:crystal_leggings + # Repair Material: cyclic:gem_obsidian + # [default: ] + S:cyclic_crystal_boots < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: cyclic:emerald_boots, cyclic:emerald_helmet, cyclic:emerald_chestplate, cyclic:emerald_leggings + # Repair Material: minecraft:emerald + # [default: ] + S:cyclic_emerald_boots < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: cyclic:glowing_helmet + # Repair Material: cyclic:gem_amber + # [default: ] + S:cyclic_glowing_helmet < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: dustrial_decor:cardboard_helmet, dustrial_decor:cardboard_chestplate, dustrial_decor:cardboard_leggings, dustrial_decor:cardboard_boots + # Repair Material: dustrial_decor:cardboard + # [default: ] + S:dustrial_decor_cardboard_helmet < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: immersiveengineering:armor_faraday_feet, immersiveengineering:armor_faraday_legs, immersiveengineering:armor_faraday_chest, immersiveengineering:armor_faraday_head + # Repair Material: null + # [default: ] + S:immersiveengineering_armor_faraday_feet < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: immersiveengineering:armor_steel_feet, immersiveengineering:armor_steel_legs, immersiveengineering:armor_steel_chest, immersiveengineering:armor_steel_head + # Repair Material: null + # [default: ] + S:immersiveengineering_armor_steel_feet < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: mekanism:free_runners + # Repair Material: null + # [default: ] + S:mekanism_free_runners < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: mekanism:hazmat_mask, mekanism:hazmat_gown, mekanism:hazmat_pants, mekanism:hazmat_boots + # Repair Material: null + # [default: ] + S:mekanism_hazmat_mask < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: mekanism:jetpack + # Repair Material: null + # [default: ] + S:mekanism_jetpack < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: mekanism:jetpack_armored + # Repair Material: null + # [default: ] + S:mekanism_jetpack_armored < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: mekanism:mekasuit_helmet, mekanism:mekasuit_bodyarmor, mekanism:mekasuit_pants, mekanism:mekasuit_boots + # Repair Material: null + # [default: ] + S:mekanism_mekasuit_helmet < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: mekanism:scuba_mask + # Repair Material: null + # [default: ] + S:mekanism_scuba_mask < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: mekanism:scuba_tank + # Repair Material: null + # [default: ] + S:mekanism_scuba_tank < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: mekanismtools:bronze_helmet, mekanismtools:bronze_chestplate, mekanismtools:bronze_leggings, mekanismtools:bronze_boots + # Repair Material: null + # [default: ] + S:mekanismtools_bronze_helmet < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: mekanismtools:lapis_lazuli_helmet, mekanismtools:lapis_lazuli_chestplate, mekanismtools:lapis_lazuli_leggings, mekanismtools:lapis_lazuli_boots + # Repair Material: null + # [default: ] + S:mekanismtools_lapis_lazuli_helmet < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: mekanismtools:osmium_helmet, mekanismtools:osmium_chestplate, mekanismtools:osmium_leggings, mekanismtools:osmium_boots + # Repair Material: null + # [default: ] + S:mekanismtools_osmium_helmet < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: mekanismtools:refined_glowstone_helmet, mekanismtools:refined_glowstone_chestplate, mekanismtools:refined_glowstone_leggings, mekanismtools:refined_glowstone_boots + # Repair Material: null + # [default: ] + S:mekanismtools_refined_glowstone_helmet < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: mekanismtools:refined_obsidian_helmet, mekanismtools:refined_obsidian_chestplate, mekanismtools:refined_obsidian_leggings, mekanismtools:refined_obsidian_boots + # Repair Material: null + # [default: ] + S:mekanismtools_refined_obsidian_helmet < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: mekanismtools:steel_helmet, mekanismtools:steel_chestplate, mekanismtools:steel_leggings, mekanismtools:steel_boots + # Repair Material: null + # [default: ] + S:mekanismtools_steel_helmet < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: minecolonies:pirate_cap, minecolonies:pirate_chest, minecolonies:pirate_legs, minecolonies:pirate_shoes + # Repair Material: minecraft:diamond + # [default: ] + S:minecolonies_pirate_cap < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: minecolonies:pirate_hat, minecolonies:pirate_top, minecolonies:pirate_leggins, minecolonies:pirate_boots + # Repair Material: minecraft:diamond + # [default: ] + S:minecolonies_pirate_hat < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: minecolonies:santa_hat + # Repair Material: null + # [default: ] + S:minecolonies_santa_hat < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: pneumaticcraft:pneumatic_helmet, pneumaticcraft:pneumatic_chestplate, pneumaticcraft:pneumatic_leggings, pneumaticcraft:pneumatic_boots + # Repair Material: null + # [default: ] + S:pneumaticcraft_pneumatic_helmet < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: theoneprobe:diamond_helmet_probe + # Repair Material: null + # [default: ] + S:theoneprobe_diamond_helmet_probe < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: theoneprobe:gold_helmet_probe + # Repair Material: null + # [default: ] + S:theoneprobe_gold_helmet_probe < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: theoneprobe:iron_helmet_probe + # Repair Material: null + # [default: ] + S:theoneprobe_iron_helmet_probe < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: thermal:beekeeper_helmet, thermal:beekeeper_chestplate, thermal:beekeeper_leggings, thermal:beekeeper_boots + # Repair Material: thermal:beekeeper_fabric + # [default: ] + S:thermal_beekeeper_helmet < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: thermal:diving_helmet, thermal:diving_chestplate, thermal:diving_leggings, thermal:diving_boots + # Repair Material: thermal:diving_fabric + # [default: ] + S:thermal_diving_helmet < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: thermal:hazmat_helmet, thermal:hazmat_chestplate, thermal:hazmat_leggings, thermal:hazmat_boots + # Repair Material: thermal:hazmat_fabric + # [default: ] + S:thermal_hazmat_helmet < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: xreliquary:witch_hat + # Repair Material: null + # [default: ] + S:xreliquary_witch_hat < + > +} + + +entity { + # A list of name pieces, which can be spliced together to create full names. May be empty only if names is not empty. [default: [Grab], [Thar], [Ger], [Ald], [Mas], [On], [O], [Din], [Thor], [Jon], [Ath], [Burb], [En], [A], [E], [I], [U], [Hab], [Bloo], [Ena], [Dit], [Aph], [Ern], [Bor], [Dav], [Id], [Toast], [Son], [Dottir], [For], [Wen], [Lob], [Ed], [Die], [Van], [Y], [Zap], [Ear], [Ben], [Don], [Bran], [Gro], [Jen], [Bob], [Ette], [Ere], [Man], [Qua], [Bro], [Cree], [Per], [Skel], [Ton], [Zom], [Bie], [Wolf], [End], [Er], [Pig], [Sil], [Ver], [Fish], [Cow], [Chic], [Ken], [Sheep], [Squid], [Hell]] + S:"Name Parts" < + Grab + Thar + Ger + Ald + Mas + On + O + Din + Thor + Jon + Ath + Burb + En + A + E + I + U + Hab + Bloo + Ena + Dit + Aph + Ern + Bor + Dav + Id + Toast + Son + Dottir + For + Wen + Lob + Ed + Die + Van + Y + Zap + Ear + Ben + Don + Bran + Gro + Jen + Bob + Ette + Ere + Man + Qua + Bro + Cree + Per + Skel + Ton + Zom + Bie + Wolf + End + Er + Pig + Sil + Ver + Fish + Cow + Chic + Ken + Sheep + Squid + Hell + > + + # A list of full names, which are used in the generation of boss names. May be empty only if name parts is not empty. [default: [Albert], [Andrew], [Anderson], [Andy], [Allan], [Arthur], [Aaron], [Allison], [Arielle], [Amanda], [Anne], [Annie], [Amy], [Alana], [Brandon], [Brady], [Bernard], [Ben], [Benjamin], [Bob], [Bobette], [Brooke], [Brandy], [Beatrice], [Bea], [Bella], [Becky], [Carlton], [Carl], [Calvin], [Cameron], [Carson], [Chase], [Cassandra], [Cassie], [Cas], [Carol], [Carly], [Cherise], [Charlotte], [Cheryl], [Chasity], [Danny], [Drake], [Daniel], [Derrel], [David], [Dave], [Donovan], [Don], [Donald], [Drew], [Derrick], [Darla], [Donna], [Dora], [Danielle], [Edward], [Elliot], [Ed], [Edson], [Elton], [Eddison], [Earl], [Eric], [Ericson], [Eddie], [Ediovany], [Emma], [Elizabeth], [Eliza], [Esperanza], [Esper], [Esmeralda], [Emi], [Emily], [Elaine], [Fernando], [Ferdinand], [Fred], [Feddie], [Fredward], [Frank], [Franklin], [Felix], [Felicia], [Fran], [Greg], [Gregory], [George], [Gerald], [Gina], [Geraldine], [Gabby], [Hendrix], [Henry], [Hobbes], [Herbert], [Heath], [Henderson], [Helga], [Hera], [Helen], [Helena], [Hannah], [Ike], [Issac], [Israel], [Ismael], [Irlanda], [Isabelle], [Irene], [Irenia], [Jimmy], [Jim], [Justin], [Jacob], [Jake], [Jon], [Johnson], [Jonny], [Jonathan], [Josh], [Joshua], [Julian], [Jesus], [Jericho], [Jeb], [Jess], [Joan], [Jill], [Jillian], [Jessica], [Jennifer], [Jenny], [Jen], [Judy], [Kenneth], [Kenny], [Ken], [Keith], [Kevin], [Karen], [Kassandra], [Kassie], [Leonard], [Leo], [Leroy], [Lee], [Lenny], [Luke], [Lucas], [Liam], [Lorraine], [Latasha], [Lauren], [Laquisha], [Livia], [Lydia], [Lila], [Lilly], [Lillian], [Lilith], [Lana], [Mason], [Mike], [Mickey], [Mario], [Manny], [Mark], [Marcus], [Martin], [Marty], [Matthew], [Matt], [Max], [Maximillian], [Marth], [Mia], [Marriah], [Maddison], [Maddie], [Marissa], [Miranda], [Mary], [Martha], [Melonie], [Melody], [Mel], [Minnie], [Nathan], [Nathaniel], [Nate], [Ned], [Nick], [Norman], [Nicholas], [Natasha], [Nicki], [Nora], [Nelly], [Nina], [Orville], [Oliver], [Orlando], [Owen], [Olsen], [Odin], [Olaf], [Ortega], [Olivia], [Patrick], [Pat], [Paul], [Perry], [Pinnochio], [Patrice], [Patricia], [Pennie], [Petunia], [Patti], [Pernelle], [Quade], [Quincy], [Quentin], [Quinn], [Roberto], [Robbie], [Rob], [Robert], [Roy], [Roland], [Ronald], [Richard], [Rick], [Ricky], [Rose], [Rosa], [Rhonda], [Rebecca], [Roberta], [Sparky], [Shiloh], [Stephen], [Steve], [Saul], [Sheen], [Shane], [Sean], [Sampson], [Samuel], [Sammy], [Stefan], [Sasha], [Sam], [Susan], [Suzy], [Shelby], [Samantha], [Sheila], [Sharon], [Sally], [Stephanie], [Sandra], [Sandy], [Sage], [Tim], [Thomas], [Thompson], [Tyson], [Tyler], [Tom], [Tyrone], [Timmothy], [Tamara], [Tabby], [Tabitha], [Tessa], [Tiara], [Tyra], [Uriel], [Ursala], [Uma], [Victor], [Vincent], [Vince], [Vance], [Vinny], [Velma], [Victoria], [Veronica], [Wilson], [Wally], [Wallace], [Will], [Wilard], [William], [Wilhelm], [Xavier], [Xandra], [Young], [Yvonne], [Yolanda], [Zach], [Zachary]] + S:Names < + Albert + Andrew + Anderson + Andy + Allan + Arthur + Aaron + Allison + Arielle + Amanda + Anne + Annie + Amy + Alana + Brandon + Brady + Bernard + Ben + Benjamin + Bob + Bobette + Brooke + Brandy + Beatrice + Bea + Bella + Becky + Carlton + Carl + Calvin + Cameron + Carson + Chase + Cassandra + Cassie + Cas + Carol + Carly + Cherise + Charlotte + Cheryl + Chasity + Danny + Drake + Daniel + Derrel + David + Dave + Donovan + Don + Donald + Drew + Derrick + Darla + Donna + Dora + Danielle + Edward + Elliot + Ed + Edson + Elton + Eddison + Earl + Eric + Ericson + Eddie + Ediovany + Emma + Elizabeth + Eliza + Esperanza + Esper + Esmeralda + Emi + Emily + Elaine + Fernando + Ferdinand + Fred + Feddie + Fredward + Frank + Franklin + Felix + Felicia + Fran + Greg + Gregory + George + Gerald + Gina + Geraldine + Gabby + Hendrix + Henry + Hobbes + Herbert + Heath + Henderson + Helga + Hera + Helen + Helena + Hannah + Ike + Issac + Israel + Ismael + Irlanda + Isabelle + Irene + Irenia + Jimmy + Jim + Justin + Jacob + Jake + Jon + Johnson + Jonny + Jonathan + Josh + Joshua + Julian + Jesus + Jericho + Jeb + Jess + Joan + Jill + Jillian + Jessica + Jennifer + Jenny + Jen + Judy + Kenneth + Kenny + Ken + Keith + Kevin + Karen + Kassandra + Kassie + Leonard + Leo + Leroy + Lee + Lenny + Luke + Lucas + Liam + Lorraine + Latasha + Lauren + Laquisha + Livia + Lydia + Lila + Lilly + Lillian + Lilith + Lana + Mason + Mike + Mickey + Mario + Manny + Mark + Marcus + Martin + Marty + Matthew + Matt + Max + Maximillian + Marth + Mia + Marriah + Maddison + Maddie + Marissa + Miranda + Mary + Martha + Melonie + Melody + Mel + Minnie + Nathan + Nathaniel + Nate + Ned + Nick + Norman + Nicholas + Natasha + Nicki + Nora + Nelly + Nina + Orville + Oliver + Orlando + Owen + Olsen + Odin + Olaf + Ortega + Olivia + Patrick + Pat + Paul + Perry + Pinnochio + Patrice + Patricia + Pennie + Petunia + Patti + Pernelle + Quade + Quincy + Quentin + Quinn + Roberto + Robbie + Rob + Robert + Roy + Roland + Ronald + Richard + Rick + Ricky + Rose + Rosa + Rhonda + Rebecca + Roberta + Sparky + Shiloh + Stephen + Steve + Saul + Sheen + Shane + Sean + Sampson + Samuel + Sammy + Stefan + Sasha + Sam + Susan + Suzy + Shelby + Samantha + Sheila + Sharon + Sally + Stephanie + Sandra + Sandy + Sage + Tim + Thomas + Thompson + Tyson + Tyler + Tom + Tyrone + Timmothy + Tamara + Tabby + Tabitha + Tessa + Tiara + Tyra + Uriel + Ursala + Uma + Victor + Vincent + Vince + Vance + Vinny + Velma + Victoria + Veronica + Wilson + Wally + Wallace + Will + Wilard + William + Wilhelm + Xavier + Xandra + Young + Yvonne + Yolanda + Zach + Zachary + > + + # A list of prefixes, which are used in the generation of boss names. May be empty. [default: [Sir], [Mister], [Madam], [Doctor], [Father], [Mother]] + S:Prefixes < + Sir + Mister + Madam + Doctor + Father + Mother + > + + # A list of suffixes, which are used in the generation of boss names. A suffix is always preceeded by "The". May be empty. [default: [Mighty], [Supreme], [Superior], [Ultimate], [Lame], [Wimpy], [Curious], [Sneaky], [Pathetic], [Crying], [Eagle], [Errant], [Unholy], [Questionable], [Mean], [Hungry], [Thirsty], [Feeble], [Wise], [Sage], [Magical], [Mythical], [Legendary], [Not Very Nice], [Jerk], [Doctor], [Misunderstood], [Angry], [Knight], [Bishop], [Godly], [Special], [Toasty], [Shiny], [Shimmering], [Light], [Dark], [Odd-Smelling], [Funky], [Rock Smasher], [Son of Herobrine], [Cracked], [Sticky], [§kAlien§r], [Baby], [Manly], [Rough], [Scary], [Undoubtable], [Honest], [Non-Suspicious], [Boring], [Odd], [Lazy], [Super], [Nifty], [Ogre Slayer], [Pig Thief], [Dirt Digger], [Really Cool], [Doominator], [... Something]] + S:Suffixes < + Mighty + Supreme + Superior + Ultimate + Lame + Wimpy + Curious + Sneaky + Pathetic + Crying + Eagle + Errant + Unholy + Questionable + Mean + Hungry + Thirsty + Feeble + Wise + Sage + Magical + Mythical + Legendary + Not Very Nice + Jerk + Doctor + Misunderstood + Angry + Knight + Bishop + Godly + Special + Toasty + Shiny + Shimmering + Light + Dark + Odd-Smelling + Funky + Rock Smasher + Son of Herobrine + Cracked + Sticky + §kAlien§r + Baby + Manly + Rough + Scary + Undoubtable + Honest + Non-Suspicious + Boring + Odd + Lazy + Super + Nifty + Ogre Slayer + Pig Thief + Dirt Digger + Really Cool + Doominator + ... Something + > +} + + +formatting { + # The format string that will be used to indicate ownership. [default: %s's] + S:"Ownership Format"=%s's + + # The format string that will be used when a suffix is applied. [default: %s the %s] + S:"Suffix Format"=%s the %s +} + + +items { + # A list of root names for helms, used in the generation of item names. May not be empty. [default: [Helmet], [Cap], [Crown], [Great Helm], [Bassinet], [Sallet], [Close Helm], [Barbute]] + S:Helms < + Helmet + Cap + Crown + Great Helm + Bassinet + Sallet + Close Helm + Barbute + > + + # A list of root names for axes, used in the generation of item names. May not be empty. [default: [Axe], [Chopper], [Hatchet], [Tomahawk], [Cleaver], [Hacker], [Tree-Cutter], [Truncator]] + S:axes < + Axe + Chopper + Hatchet + Tomahawk + Cleaver + Hacker + Tree-Cutter + Truncator + > + + # A list of root names for boots, used in the generation of item names. May not be empty. [default: [Boots], [Shoes], [Greaves], [Sabatons], [Sollerets]] + S:boots < + Boots + Shoes + Greaves + Sabatons + Sollerets + > + + # A list of root names for bows, used in the generation of item names. May not be empty. [default: [Bow], [Shortbow], [Longbow], [Flatbow], [Recurve Bow], [Reflex Bow], [Self Bow], [Composite Bow], [Arrow-Flinger]] + S:bows < + Bow + Shortbow + Longbow + Flatbow + Recurve Bow + Reflex Bow + Self Bow + Composite Bow + Arrow-Flinger + > + + # A list of root names for chestplates, used in the generation of item names. May not be empty. [default: [Chestplate], [Tunic], [Brigandine], [Hauberk], [Cuirass]] + S:chestplates < + Chestplate + Tunic + Brigandine + Hauberk + Cuirass + > + + # A list of root names for leggings, used in the generation of item names. May not be empty. [default: [Leggings], [Pants], [Tassets], [Cuisses], [Schynbalds]] + S:leggings < + Leggings + Pants + Tassets + Cuisses + Schynbalds + > + + # A list of root names for pickaxes, used in the generation of item names. May not be empty. [default: [Pickaxe], [Pick], [Mattock], [Rock-Smasher], [Miner]] + S:pickaxes < + Pickaxe + Pick + Mattock + Rock-Smasher + Miner + > + + # A list of root names for shovels, used in the generation of item names. May not be empty. [default: [Shovel], [Spade], [Digger], [Excavator], [Trowel], [Scoop]] + S:shovels < + Shovel + Spade + Digger + Excavator + Trowel + Scoop + > + + # A list of root names for swords, used in the generation of item names. May not be empty. [default: [Sword], [Cutter], [Slicer], [Dicer], [Knife], [Blade], [Machete], [Brand], [Claymore], [Cutlass], [Foil], [Dagger], [Glaive], [Rapier], [Saber], [Scimitar], [Shortsword], [Longsword], [Broadsword], [Calibur]] + S:swords < + Sword + Cutter + Slicer + Dicer + Knife + Blade + Machete + Brand + Claymore + Cutlass + Foil + Dagger + Glaive + Rapier + Saber + Scimitar + Shortsword + Longsword + Broadsword + Calibur + > +} + + +tools { + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: minecraft:diamond_sword, minecraft:diamond_shovel, minecraft:diamond_pickaxe, minecraft:diamond_axe, minecraft:diamond_hoe, engineerstools:redia_tool, farmersdelight:diamond_knife, integratedtunnels:dummy_pickaxe, mekanismtools:diamond_paxel, cyclic:mattock, rftoolsbuilder:superharvestingtool, minecolonies:chiefsword + # Repair Material: minecraft:diamond + # [default: [Diamond], [Zircon], [Gemstone], [Jewel], [Crystal]] + S:DIAMOND < + Diamond + Zircon + Gemstone + Jewel + Crystal + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: extcaves:picker_flint + # Repair Material: minecraft:flint + # [default: ] + S:FLINT < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: minecraft:golden_sword, minecraft:golden_shovel, minecraft:golden_pickaxe, minecraft:golden_axe, minecraft:golden_hoe, xreliquary:mercy_cross, xreliquary:magicbane, farmersdelight:golden_knife, mekanismtools:gold_paxel + # Repair Material: minecraft:gold_ingot + # [default: [Golden], [Gold], [Gilt], [Auric], [Ornate]] + S:GOLD < + Golden + Gold + Gilt + Auric + Ornate + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: naturesaura:infused_iron_pickaxe, naturesaura:infused_iron_axe, naturesaura:infused_iron_shovel, naturesaura:infused_iron_hoe, naturesaura:infused_iron_sword + # Repair Material: naturesaura:infused_iron + # [default: ] + S:INFUSED < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: minecraft:iron_sword, minecraft:iron_shovel, minecraft:iron_pickaxe, minecraft:iron_axe, minecraft:iron_hoe, extcaves:butcher_knife, extcaves:chef_knife, extcaves:gourmet_fork, extcaves:gourmet_spoon, extcaves:iron_dagger, farmersdelight:iron_knife, mekanismtools:iron_paxel, appliedenergistics2:certus_quartz_axe, appliedenergistics2:certus_quartz_hoe, appliedenergistics2:certus_quartz_shovel, appliedenergistics2:certus_quartz_pickaxe, appliedenergistics2:certus_quartz_sword, appliedenergistics2:nether_quartz_axe, appliedenergistics2:nether_quartz_hoe, appliedenergistics2:nether_quartz_shovel, appliedenergistics2:nether_quartz_pickaxe, appliedenergistics2:nether_quartz_sword, minecolonies:iron_scimitar + # Repair Material: minecraft:iron_ingot + # [default: [Iron], [Steel], [Ferrous], [Rusty], [Wrought Iron]] + S:IRON < + Iron + Steel + Ferrous + Rusty + Wrought Iron + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: minecraft:netherite_sword, minecraft:netherite_shovel, minecraft:netherite_pickaxe, minecraft:netherite_axe, minecraft:netherite_hoe, farmersdelight:netherite_knife, mekanismtools:netherite_paxel, cyclic:crystal_hoe, cyclic:emerald_hoe, cyclic:sandstone_hoe, cyclic:netherbrick_hoe + # Repair Material: minecraft:netherite_ingot + # [default: [Burnt], [Embered], [Fiery], [Hellborn], [Flameforged]] + S:NETHERITE < + Burnt + Embered + Fiery + Hellborn + Flameforged + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: create:deforester + # Repair Material: create:refined_radiance + # [default: ] + S:RADIANT < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: extcaves:rusty_sword, extcaves:rusty_pickaxe + # Repair Material: minecraft:iron_ingot + # [default: ] + S:RUSTY < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: bloodmagic:soulsword, bloodmagic:soulaxe, bloodmagic:soulpickaxe, bloodmagic:soulshovel, bloodmagic:soulscythe + # Repair Material: bloodmagic:infusedslate + # [default: ] + S:SENTIENT < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: naturesaura:sky_pickaxe, naturesaura:sky_axe, naturesaura:sky_shovel, naturesaura:sky_hoe, naturesaura:sky_sword + # Repair Material: naturesaura:sky_ingot + # [default: ] + S:SKY < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: minecraft:stone_sword, minecraft:stone_shovel, minecraft:stone_pickaxe, minecraft:stone_axe, minecraft:stone_hoe, farmersdelight:flint_knife, mekanismtools:stone_paxel + # Repair Material: null + # [default: [Stone], [Rock], [Marble], [Cobblestone]] + S:STONE < + Stone + Rock + Marble + Cobblestone + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: extcaves:picker_stone + # Repair Material: null + # [default: ] + S:STONE_WEAK < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: minecraft:wooden_sword, minecraft:wooden_shovel, minecraft:wooden_pickaxe, minecraft:wooden_axe, minecraft:wooden_hoe, extcaves:wooden_cane, mekanismtools:wood_paxel + # Repair Material: null + # [default: [Wooden], [Wood], [Hardwood], [Balsa Wood], [Mahogany], [Plywood]] + S:WOOD < + Wooden + Wood + Hardwood + Balsa Wood + Mahogany + Plywood + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: astralsorcery:crystal_sword, astralsorcery:infused_crystal_sword + # Repair Material: null + # [default: ] + S:astralsorcery_crystal_sword < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: cyclic:crystal_sword, cyclic:crystal_pickaxe, cyclic:crystal_axe, cyclic:crystal_shovel + # Repair Material: cyclic:gem_obsidian + # [default: ] + S:cyclic_crystal_sword < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: cyclic:emerald_sword, cyclic:emerald_pickaxe, cyclic:emerald_axe, cyclic:emerald_shovel + # Repair Material: minecraft:emerald + # [default: ] + S:cyclic_emerald_sword < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: cyclic:netherbrick_sword, cyclic:netherbrick_pickaxe, cyclic:netherbrick_axe, cyclic:netherbrick_shovel + # Repair Material: minecraft:nether_bricks + # [default: ] + S:cyclic_netherbrick_sword < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: cyclic:sandstone_sword, cyclic:sandstone_pickaxe, cyclic:sandstone_axe, cyclic:sandstone_shovel + # Repair Material: minecraft:sandstone + # [default: ] + S:cyclic_sandstone_sword < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: immersiveengineering:pickaxe_steel, immersiveengineering:shovel_steel, immersiveengineering:axe_steel, immersiveengineering:hoe_steel, immersiveengineering:sword_steel + # Repair Material: null + # [default: ] + S:immersiveengineering_pickaxe_steel < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: mekanismtools:bronze_pickaxe, mekanismtools:bronze_axe, mekanismtools:bronze_shovel, mekanismtools:bronze_hoe, mekanismtools:bronze_sword, mekanismtools:bronze_paxel + # Repair Material: null + # [default: ] + S:mekanismtools_bronze_pickaxe < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: mekanismtools:lapis_lazuli_pickaxe, mekanismtools:lapis_lazuli_axe, mekanismtools:lapis_lazuli_shovel, mekanismtools:lapis_lazuli_hoe, mekanismtools:lapis_lazuli_sword, mekanismtools:lapis_lazuli_paxel + # Repair Material: null + # [default: ] + S:mekanismtools_lapis_lazuli_pickaxe < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: mekanismtools:osmium_pickaxe, mekanismtools:osmium_axe, mekanismtools:osmium_shovel, mekanismtools:osmium_hoe, mekanismtools:osmium_sword, mekanismtools:osmium_paxel + # Repair Material: null + # [default: ] + S:mekanismtools_osmium_pickaxe < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: mekanismtools:refined_glowstone_pickaxe, mekanismtools:refined_glowstone_axe, mekanismtools:refined_glowstone_shovel, mekanismtools:refined_glowstone_hoe, mekanismtools:refined_glowstone_sword, mekanismtools:refined_glowstone_paxel + # Repair Material: null + # [default: ] + S:mekanismtools_refined_glowstone_pickaxe < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: mekanismtools:refined_obsidian_pickaxe, mekanismtools:refined_obsidian_axe, mekanismtools:refined_obsidian_shovel, mekanismtools:refined_obsidian_hoe, mekanismtools:refined_obsidian_sword, mekanismtools:refined_obsidian_paxel + # Repair Material: null + # [default: ] + S:mekanismtools_refined_obsidian_pickaxe < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: mekanismtools:steel_pickaxe, mekanismtools:steel_axe, mekanismtools:steel_shovel, mekanismtools:steel_hoe, mekanismtools:steel_sword, mekanismtools:steel_paxel + # Repair Material: null + # [default: ] + S:mekanismtools_steel_pickaxe < + > + + # A list of material-based prefix names for this material group. May be empty. + # Items in this group: wstweaks:lava_blade, wstweaks:blaze_blade + # Repair Material: minecraft:nether_star + # [default: ] + S:wstweaks_lava_blade < + > +} + + diff --git a/config/apotheosis/potion.cfg b/config/apotheosis/potion.cfg new file mode 100644 index 0000000..ce03804 --- /dev/null +++ b/config/apotheosis/potion.cfg @@ -0,0 +1,8 @@ +# Configuration file + +general { + # The strength of Ancient Knowledge. This multiplier determines how much additional xp is granted. [range: 1 ~ 2147483647, default: 4] + I:"Knowledge XP Multiplier"=4 +} + + diff --git a/config/apotheosis/spawner.cfg b/config/apotheosis/spawner.cfg new file mode 100644 index 0000000..ff96cab --- /dev/null +++ b/config/apotheosis/spawner.cfg @@ -0,0 +1,135 @@ +# Configuration file + +general { + # When held in the off-hand, this item makes modifiers change stats in the opposite direction. [default: minecraft:quartz] + S:"Inverse Item"=minecraft:quartz + + # The durability damage dealt to an item that silk touches a spawner. [range: 0 ~ 100000, default: 100] + I:"Spawner Silk Damage"=100 + + # The level of silk touch needed to harvest a spawner. Set to -1 to disable, 0 to always drop. The enchantment module can increase the max level of silk touch. [range: -1 ~ 127, default: 1] + I:"Spawner Silk Level"=1 +} + + +ignore_spawn_cap { + # The item that applies this modifier. [default: minecraft:chorus_fruit] + S:item=minecraft:chorus_fruit +} + + +ignore_spawn_conditions { + # The item that applies this modifier. [default: minecraft:dragon_egg] + S:item=minecraft:dragon_egg +} + + +max_delay { + # The item that applies this modifier. [default: minecraft:clock] + S:item=minecraft:clock + + # The max value of this stat. [range: -2147483648 ~ 2147483647, default: 99999] + I:max_value=99999 + + # The min value of this stat. [range: -2147483648 ~ 2147483647, default: 10] + I:min_value=10 + + # The amount each item changes this stat. [range: -2147483648 ~ 2147483647, default: -10] + I:value=-10 +} + + +max_nearby_entities { + # The item that applies this modifier. [default: minecraft:ghast_tear] + S:item=minecraft:ghast_tear + + # The max value of this stat. [range: -2147483648 ~ 2147483647, default: 40] + I:max_value=40 + + # The min value of this stat. [range: -2147483648 ~ 2147483647, default: 0] + I:min_value=0 + + # The amount each item changes this stat. [range: -2147483648 ~ 2147483647, default: 2] + I:value=2 +} + + +min_delay { + # The item that applies this modifier. [default: minecraft:sugar] + S:item=minecraft:sugar + + # The max value of this stat. [range: -2147483648 ~ 2147483647, default: 99999] + I:max_value=99999 + + # The min value of this stat. [range: -2147483648 ~ 2147483647, default: 5] + I:min_value=5 + + # The amount each item changes this stat. [range: -2147483648 ~ 2147483647, default: -5] + I:value=-5 +} + + +player_activation_range { + # The item that applies this modifier. [default: minecraft:prismarine_crystals] + S:item=minecraft:prismarine_crystals + + # The max value of this stat. [range: -2147483648 ~ 2147483647, default: 50] + I:max_value=50 + + # The min value of this stat. [range: -2147483648 ~ 2147483647, default: 0] + I:min_value=0 + + # The amount each item changes this stat. [range: -2147483648 ~ 2147483647, default: 2] + I:value=2 +} + + +redstone_control { + # The item that applies this modifier. [default: minecraft:comparator] + S:item=minecraft:comparator +} + + +require_players { + # The item that applies this modifier. [default: minecraft:nether_star] + S:item=minecraft:nether_star +} + + +spawn_count { + # The item that applies this modifier. [default: minecraft:fermented_spider_eye] + S:item=minecraft:fermented_spider_eye + + # The max value of this stat. [range: -2147483648 ~ 2147483647, default: 20] + I:max_value=20 + + # The min value of this stat. [range: -2147483648 ~ 2147483647, default: 1] + I:min_value=1 + + # The amount each item changes this stat. [range: -2147483648 ~ 2147483647, default: 1] + I:value=1 +} + + +spawn_eggs { + # A list of entity registry names that cannot be applied to spawners via egg. [default: ] + S:"Banned Mobs" < + > +} + + +spawn_range { + # The item that applies this modifier. [default: minecraft:blaze_rod] + S:item=minecraft:blaze_rod + + # The max value of this stat. [range: -2147483648 ~ 2147483647, default: 32] + I:max_value=32 + + # The min value of this stat. [range: -2147483648 ~ 2147483647, default: 0] + I:min_value=0 + + # The amount each item changes this stat. [range: -2147483648 ~ 2147483647, default: 1] + I:value=1 +} + + diff --git a/config/apotheosis/village.cfg b/config/apotheosis/village.cfg new file mode 100644 index 0000000..ead9ef8 --- /dev/null +++ b/config/apotheosis/village.cfg @@ -0,0 +1,8 @@ +# Configuration file + +wanderer { + # If new trades are added to the wandering merchant. [default: true] + B:"Enable New Trades"=true +} + + diff --git a/config/appleskin-client.toml b/config/appleskin-client.toml new file mode 100644 index 0000000..eff69f3 --- /dev/null +++ b/config/appleskin-client.toml @@ -0,0 +1,15 @@ + +[client] + #If true, shows the hunger (and saturation if showSaturationHudOverlay is true) that would be restored by food you are currently holding + showFoodValuesHudOverlay = true + #If true, shows your food exhaustion as a progress bar behind the hunger bars + showFoodExhaustionHudUnderlay = true + #If true, adds a line that shows your hunger, saturation, and exhaustion level in the F3 debug overlay + showFoodStatsInDebugOverlay = true + #If true, shows the hunger and saturation values of food in its tooltip while holding SHIFT + showFoodValuesInTooltip = true + #If true, shows the hunger and saturation values of food in its tooltip automatically (without needing to hold SHIFT) + showFoodValuesInTooltipAlways = true + #If true, shows your current saturation level overlayed on the hunger bar + showSaturationHudOverlay = true + diff --git a/config/appliedenergistics2-client.toml b/config/appliedenergistics2-client.toml new file mode 100644 index 0000000..de042c3 --- /dev/null +++ b/config/appliedenergistics2-client.toml @@ -0,0 +1,59 @@ + +[client] + #TODO + disableColoredCableRecipesInJEI = true + #TODO + enableEffects = true + #TODO + useTerminalUseLargeFont = false + #TODO + useColoredCraftingStatus = true + #Power unit shown in AE UIs + #Allowed Values: AE, EU, RF + PowerUnit = "AE" + #Controls buttons on Crafting Screen + #Range: 1 ~ 9 + craftByStacks0 = 1 + #Controls buttons on Priority Screen + #Range: 1 ~ 9 + priorityByStacks0 = 1 + #Controls buttons on Level Emitter Screen + #Range: 1 ~ 9 + levelByStacks0 = 1 + #Controls buttons on Crafting Screen + #Range: 1 ~ 99 + craftByStacks1 = 10 + #Controls buttons on Priority Screen + #Range: 1 ~ 99 + priorityByStacks1 = 10 + #Controls buttons on Level Emitter Screen + #Range: 1 ~ 99 + levelByStacks1 = 10 + #Controls buttons on Crafting Screen + #Range: 1 ~ 999 + craftByStacks2 = 100 + #Controls buttons on Priority Screen + #Range: 1 ~ 999 + priorityByStacks2 = 100 + #Controls buttons on Level Emitter Screen + #Range: 1 ~ 999 + levelByStacks2 = 100 + #Controls buttons on Crafting Screen + #Range: 1 ~ 9999 + craftByStacks3 = 1000 + #Controls buttons on Priority Screen + #Range: 1 ~ 9999 + priorityByStacks3 = 1000 + #Controls buttons on Level Emitter Screen + #Range: 1 ~ 9999 + levelByStacks3 = 1000 + +[terminals] + #Should tooltips be searched. Performance impact + #Allowed Values: YES, NO, UNDECIDED + searchTooltips = "YES" + #Allowed Values: TALL, FULL, SMALL + terminalStyle = "TALL" + #Allowed Values: AUTOSEARCH, AUTOSEARCH_KEEP, MANUAL_SEARCH, MANUAL_SEARCH_KEEP, JEI_AUTOSEARCH, JEI_AUTOSEARCH_KEEP, JEI_MANUAL_SEARCH, JEI_MANUAL_SEARCH_KEEP + terminalSearchMode = "AUTOSEARCH" + diff --git a/config/appliedenergistics2-common.toml b/config/appliedenergistics2-common.toml new file mode 100644 index 0000000..dd36755 --- /dev/null +++ b/config/appliedenergistics2-common.toml @@ -0,0 +1,140 @@ + +#Warning: Disabling a feature may disable other features depending on it. +[features] + + [features.Facades] + #Unsupported: Allows whitelisting TileEntity as facades. Could work, have render issues, or corrupt your world. USE AT YOUR OWN RISK. + TileEntityFacades = false + + [features.Misc] + UnsupportedDeveloperTools = false + IntegrationLogging = false + WebsiteRecipes = false + LogSecurityAudits = false + UpdateLogging = false + PacketLogging = false + CraftingLog = false + DebugLogging = false + + [features.Crafting] + EnableFacadeCrafting = true + InWorldSingularity = true + InWorldFluix = true + InWorldPurification = true + EnableDisassemblyCrafting = true + + [features.World] + CertusQuartzWorldGen = true + MeteoriteWorldGen = true + SpawnPressesInMeteorites = true + VillagerTrading = true + + [features.Rendering] + AlphaPass = true + + [features.Commands] + ChunkLoggerTrace = false + +[general] + #Will auto-remove items that crash when being loaded from storage. This will destroy those items instead of crashing the game! + removeCrashingItemsOnLoad = false + +[automation] + #TODO + formationPlaneEntityLimit = 128 + +[craftingCPU] + craftingCalculationTimePerTick = 5 + +[spatialio] + spatialPowerMultiplier = 1250.0 + spatialPowerExponent = 1.35 + #BE CAREFUL, CAN CORRUPT YOUR WORLD! Will use #spatial/whitelist as whitelist. + spatialBlockTags = false + +[GrindStone] + #Chance to actually get an output with stacksize > 1. + #Range: 0.0 ~ 100.0 + oreDoublePercentage = 90.0 + +[battery] + wirelessTerminal = 1600000 + chargedStaff = 8000 + entropyManipulator = 200000 + portableCell = 20000 + colorApplicator = 20000 + matterCannon = 200000 + +[worldGen] + #Range: 0.0 ~ 1.0 + spawnChargedChance = 0.08 + meteoriteMaximumSpawnHeight = 180 + meteoriteBiomeBlacklist = [] + quartzOresPerCluster = 4 + quartzOresClusterAmount = 20 + quartzOresBiomeBlacklist = [] + +[wireless] + wirelessBaseCost = 8.0 + wirelessCostMultiplier = 1.0 + wirelessBaseRange = 16.0 + wirelessBoosterRangeMultiplier = 1.0 + wirelessBoosterExp = 1.5 + wirelessHighWirelessCount = 64.0 + wirelessTerminalDrainMultiplier = 1.0 + +[PowerRatios] + IC2 = 2.0 + ForgeEnergy = 0.5 + #Range: 0.01 ~ 1.7976931348623157E308 + UsageMultiplier = 1.0 + +[Condenser] + MatterBalls = 256 + Singularity = 256000 + +# Min / Max Tickrates for dynamic ticking, most of these components also use sleeping, to prevent constant ticking, adjust with care, non standard rates are not supported or tested. +[tickRates] + InterfaceMin = 5 + InterfaceMax = 120 + ImportBusMin = 5 + ImportBusMax = 40 + FluidImportBusMin = 5 + FluidImportBusMax = 40 + ExportBusMin = 5 + ExportBusMax = 60 + FluidExportBusMin = 5 + FluidExportBusMax = 60 + AnnihilationPlaneMin = 2 + AnnihilationPlaneMax = 120 + METunnelMin = 5 + METunnelMax = 20 + InscriberMin = 1 + InscriberMax = 1 + ChargerMin = 10 + ChargerMax = 120 + IOPortMin = 1 + IOPortMax = 5 + VibrationChamberMin = 10 + VibrationChamberMax = 40 + StorageBusMin = 5 + StorageBusMax = 60 + FluidStorageBusMin = 5 + FluidStorageBusMax = 60 + ItemTunnelMin = 5 + ItemTunnelMax = 60 + LightTunnelMin = 5 + LightTunnelMax = 60 + OpenComputersTunnelMin = 1 + OpenComputersTunnelMax = 5 + PressureTunnelMin = 1 + PressureTunnelMax = 120 + +#Settings for in-world purification of crystals. +[inWorldPurification] + #A fluid tag that identifies fluids that improve crystal purification speed. Does not affect purification with water/lava. + improvedFluidTag = "" + #The speed multiplier to use when the crystals are submerged in the improved fluid. + #Range: 1.0 ~ 10.0 + improvedFluidMultiplier = 2.0 + diff --git a/config/ars_nouveau-common.toml b/config/ars_nouveau-common.toml new file mode 100644 index 0000000..be5d5c7 --- /dev/null +++ b/config/ars_nouveau-common.toml @@ -0,0 +1,348 @@ + +#General settings +[general] + #Spawn Arcane Ore in the world + genOre = true + #Rate of tree spawn per chunk + #Range: 0.0 ~ 1.0 + genTrees = 0.002 + #Spawn Mana Berry Bushes in the world + genBerries = true + #Spawn a book in the players inventory on login + spawnBook = true + #How often Carbuncles spawn + #Range: 0 ~ 100 + carbuncleWeight = 5 + #How often Sylphs spawn + #Range: 0 ~ 100 + sylphWeight = 5 + +#Mana +[mana] + #Base mana regen in seconds + #Range: > 0 + baseRegen = 5 + #Base max mana + #Range: > 0 + baseMax = 100 + #How often max and regen will be calculated, in ticks. NOTE: Having the base mana regen AT LEAST this value is recommended. + #Range: 1 ~ 20 + updateInterval = 5 + #Max mana bonus per glyph + #Range: > 0 + glyphmax = 15 + #Max mana bonus for tier of book + #Range: > 0 + tierMax = 50 + #Mana Boost value per level + #Range: > 0 + manaBoost = 25 + #(enchantment) Mana regen per second per level + #Range: > 0 + manaRegenEnchantment = 2 + #Regen bonus per glyph + #Range: 0.0 ~ 2.147483647E9 + glyphRegen = 0.33 + #Regen bonus per potion level + #Range: > 0 + potionRegen = 10 + +#Enabled Spells +[spells] + #Intangible enabled? + intangible = true + #Ignite enabled? + ignite = true + #Flare enabled? + flare = true + #Strength enabled? + strength = true + #Craft enabled? + craft = true + #Cold Snap enabled? + cold_snap = true + #Rune enabled? + rune = true + #Snare enabled? + snare = true + #Slowfall enabled? + slowfall = true + #Freeze enabled? + freeze = true + #Split enabled? + split = true + #Crush enabled? + crush = true + #Smelt enabled? + smelt = true + #Accelerate enabled? + accelerate = true + #Summon Vex enabled? + summon_vex = true + #Lightning enabled? + lightning = true + #Grow enabled? + grow = true + #Dampen enabled? + dampen = true + #Touch enabled? + touch = true + #Invisibility enabled? + invisibility = true + #Extract enabled? + extract = true + #Delay enabled? + delay = true + #Light enabled? + light = true + #Duration Down enabled? + duration_down = true + #Exchange enabled? + exchange = true + #Place Block enabled? + place_block = true + #Shield enabled? + shield = true + #Conjure Water enabled? + conjure_water = true + #Cut enabled? + cut = true + #Harm enabled? + harm = true + #Interact enabled? + interact = true + #Blink enabled? + blink = true + #Amplify enabled? + amplify = true + #Phantom enabled? + phantom_block = true + #Extend Time enabled? + extend_time = true + #Heal enabled? + heal = true + #Leap enabled? + leap = true + #Redstone Signal enabled? + redstone_signal = true + #Pierce enabled? + pierce = true + #Harvest enabled? + harvest = true + #Fortune enabled? + fortune = true + #Break enabled? + break = true + #Item Pickup enabled? + pickup = true + #Launch enabled? + launch = true + #Dispel enabled? + dispel = true + #Speed enabled? + haste = true + #Access Ender Inventory enabled? + ender_inventory = true + #Pull enabled? + pull = true + #Explosion enabled? + explosion = true + #Fangs enabled? + fangs = true + #AOE enabled? + aoe = true + #Gravity enabled? + gravity = true + #Self enabled? + self = true + #Aquatic enabled? + aquatic = true + #Projectile enabled? + projectile = true + #Wither enabled? + wither = true + #Knockback enabled? + gust = true + +#Spell Cost +[spell_cost] + #Intangible cost + #Range: > -2147483648 + intangible_cost = 30 + #Ignite cost + #Range: > -2147483648 + ignite_cost = 15 + #Flare cost + #Range: > -2147483648 + flare_cost = 40 + #Strength cost + #Range: > -2147483648 + strength_cost = 200 + #Craft cost + #Range: > -2147483648 + craft_cost = 50 + #Cold Snap cost + #Range: > -2147483648 + cold_snap_cost = 30 + #Rune cost + #Range: > -2147483648 + rune_cost = 30 + #Snare cost + #Range: > -2147483648 + snare_cost = 80 + #Slowfall cost + #Range: > -2147483648 + slowfall_cost = 25 + #Freeze cost + #Range: > -2147483648 + freeze_cost = 15 + #Split cost + #Range: > -2147483648 + split_cost = 20 + #Crush cost + #Range: > -2147483648 + crush_cost = 30 + #Smelt cost + #Range: > -2147483648 + smelt_cost = 100 + #Accelerate cost + #Range: > -2147483648 + accelerate_cost = 10 + #Summon Vex cost + #Range: > -2147483648 + summon_vex_cost = 75 + #Lightning cost + #Range: > -2147483648 + lightning_cost = 50 + #Grow cost + #Range: > -2147483648 + grow_cost = 70 + #Dampen cost + #Range: > -2147483648 + dampen_cost = -5 + #Touch cost + #Range: > -2147483648 + touch_cost = 5 + #Invisibility cost + #Range: > -2147483648 + invisibility_cost = 30 + #Extract cost + #Range: > -2147483648 + extract_cost = 30 + #Delay cost + #Range: > -2147483648 + delay_cost = 50 + #Light cost + #Range: > -2147483648 + light_cost = 25 + #Duration Down cost + #Range: > -2147483648 + duration_down_cost = 15 + #Exchange cost + #Range: > -2147483648 + exchange_cost = 50 + #Place Block cost + #Range: > -2147483648 + place_block_cost = 10 + #Shield cost + #Range: > -2147483648 + shield_cost = 30 + #Conjure Water cost + #Range: > -2147483648 + conjure_water_cost = 80 + #Cut cost + #Range: > -2147483648 + cut_cost = 0 + #Harm cost + #Range: > -2147483648 + harm_cost = 15 + #Interact cost + #Range: > -2147483648 + interact_cost = 10 + #Blink cost + #Range: > -2147483648 + blink_cost = 50 + #Amplify cost + #Range: > -2147483648 + amplify_cost = 20 + #Phantom cost + #Range: > -2147483648 + phantom_block_cost = 5 + #Extend Time cost + #Range: > -2147483648 + extend_time_cost = 10 + #Heal cost + #Range: > -2147483648 + heal_cost = 40 + #Leap cost + #Range: > -2147483648 + leap_cost = 20 + #Redstone Signal cost + #Range: > -2147483648 + redstone_signal_cost = 0 + #Pierce cost + #Range: > -2147483648 + pierce_cost = 20 + #Harvest cost + #Range: > -2147483648 + harvest_cost = 30 + #Fortune cost + #Range: > -2147483648 + fortune_cost = 80 + #Break cost + #Range: > -2147483648 + break_cost = 10 + #Item Pickup cost + #Range: > -2147483648 + pickup_cost = 10 + #Launch cost + #Range: > -2147483648 + launch_cost = 30 + #Dispel cost + #Range: > -2147483648 + dispel_cost = 30 + #Speed cost + #Range: > -2147483648 + haste_cost = 30 + #Access Ender Inventory cost + #Range: > -2147483648 + ender_inventory_cost = 50 + #Pull cost + #Range: > -2147483648 + pull_cost = 15 + #Explosion cost + #Range: > -2147483648 + explosion_cost = 35 + #Fangs cost + #Range: > -2147483648 + fangs_cost = 35 + #AOE cost + #Range: > -2147483648 + aoe_cost = 35 + #Gravity cost + #Range: > -2147483648 + gravity_cost = 15 + #Self cost + #Range: > -2147483648 + self_cost = 10 + #Aquatic cost + #Range: > -2147483648 + aquatic_cost = 25 + #Projectile cost + #Range: > -2147483648 + projectile_cost = 10 + #Wither cost + #Range: > -2147483648 + wither_cost = 50 + #Knockback cost + #Range: > -2147483648 + gust_cost = 15 + +#Starting Spells +["Starter Spells"] + projectile_starter = true + touch_starter = true + self_starter = true + break_starter = true + harm_starter = true + diff --git a/config/astralsorcery-client.toml b/config/astralsorcery-client.toml new file mode 100644 index 0000000..74dca45 --- /dev/null +++ b/config/astralsorcery-client.toml @@ -0,0 +1,18 @@ + +[rendering] + #Defines how close to the position of a particle/floating texture you have to be in order for it to render. + #Range: 1.0 ~ 512.0 + maxEffectRenderDistance = 64.0 + #Sets the amount of particles/effects + #Allowed Values: NONE, MINIMAL, LOWERED, ALL + particleAmount = "ALL" + #Enables/Disables all patreon effects. + patreonEffects = true + #Defines the minimum y-level the fosic resonator will display the fosic field on. + #Range: 0 ~ 256 + minYFosicDisplay = 0 + #Whitelist of dimension ID's that will have special astral sorcery sky rendering + skyRenderingEnabled = ["minecraft:overworld"] + #If a dimension is listed here, the skyrender will only render constellations on top of the existing skybox. + skyRenderingConstellations = [] + diff --git a/config/astralsorcery-common.toml b/config/astralsorcery-common.toml new file mode 100644 index 0000000..2431e91 --- /dev/null +++ b/config/astralsorcery-common.toml @@ -0,0 +1,105 @@ + +[worldgen] + + [worldgen.rock_crystal] + #Set this to false to disable this worldgen feature. + enabled = true + #Set this to true to let this feature generate in any biome. + everyBiome = true + #Set this to true to let this feature generate in any world. (Does NOT work for structures!) + everyWorld = false + #Sets the categories to generate this feature in. Available categories: none,taiga,extreme_hills,jungle,mesa,plains,savanna,icy,the_end,beach,forest,ocean,desert,river,swamp,mushroom,nether + biomeCategoryNames = [] + #Sets the worlds to generate this feature in. (Does NOT work for structures!) + worldNames = ["overworld"] + + [worldgen.glow_flower] + #Set this to false to disable this worldgen feature. + enabled = true + #Set this to true to let this feature generate in any biome. + everyBiome = false + #Set this to true to let this feature generate in any world. (Does NOT work for structures!) + everyWorld = false + #Sets the categories to generate this feature in. Available categories: none,taiga,extreme_hills,jungle,mesa,plains,savanna,icy,the_end,beach,forest,ocean,desert,river,swamp,mushroom,nether + biomeCategoryNames = ["icy", "extreme_hills"] + #Sets the worlds to generate this feature in. (Does NOT work for structures!) + worldNames = ["overworld"] + + [worldgen.aquamarine] + #Set this to false to disable this worldgen feature. + enabled = true + #Set this to true to let this feature generate in any biome. + everyBiome = true + #Set this to true to let this feature generate in any world. (Does NOT work for structures!) + everyWorld = false + #Sets the categories to generate this feature in. Available categories: none,taiga,extreme_hills,jungle,mesa,plains,savanna,icy,the_end,beach,forest,ocean,desert,river,swamp,mushroom,nether + biomeCategoryNames = [] + #Sets the worlds to generate this feature in. (Does NOT work for structures!) + worldNames = ["overworld"] + + [worldgen.desert_shrine] + #Set this to false to disable this worldgen feature. + enabled = true + #Set this to true to let this feature generate in any biome. + everyBiome = false + #Set this to true to let this feature generate in any world. (Does NOT work for structures!) + everyWorld = false + #Sets the categories to generate this feature in. Available categories: none,taiga,extreme_hills,jungle,mesa,plains,savanna,icy,the_end,beach,forest,ocean,desert,river,swamp,mushroom,nether + biomeCategoryNames = ["mesa", "desert", "savanna"] + #Sets the worlds to generate this feature in. (Does NOT work for structures!) + worldNames = ["overworld"] + #Defines the structure spacing for worldgen + #Range: 1 ~ 512 + spacing = 18 + #Defines the structure separation for worldgen + #Range: 1 ~ 512 + separation = 4 + + [worldgen.marble] + #Set this to false to disable this worldgen feature. + enabled = true + #Set this to true to let this feature generate in any biome. + everyBiome = true + #Set this to true to let this feature generate in any world. (Does NOT work for structures!) + everyWorld = true + #Sets the categories to generate this feature in. Available categories: none,taiga,extreme_hills,jungle,mesa,plains,savanna,icy,the_end,beach,forest,ocean,desert,river,swamp,mushroom,nether + biomeCategoryNames = [] + #Sets the worlds to generate this feature in. (Does NOT work for structures!) + worldNames = [] + + [worldgen.ancient_shrine] + #Set this to false to disable this worldgen feature. + enabled = true + #Set this to true to let this feature generate in any biome. + everyBiome = false + #Set this to true to let this feature generate in any world. (Does NOT work for structures!) + everyWorld = false + #Sets the categories to generate this feature in. Available categories: none,taiga,extreme_hills,jungle,mesa,plains,savanna,icy,the_end,beach,forest,ocean,desert,river,swamp,mushroom,nether + biomeCategoryNames = ["icy", "extreme_hills"] + #Sets the worlds to generate this feature in. (Does NOT work for structures!) + worldNames = ["overworld"] + #Defines the structure spacing for worldgen + #Range: 1 ~ 512 + spacing = 18 + #Defines the structure separation for worldgen + #Range: 1 ~ 512 + separation = 4 + + [worldgen.small_shrine] + #Set this to false to disable this worldgen feature. + enabled = true + #Set this to true to let this feature generate in any biome. + everyBiome = false + #Set this to true to let this feature generate in any world. (Does NOT work for structures!) + everyWorld = false + #Sets the categories to generate this feature in. Available categories: none,taiga,extreme_hills,jungle,mesa,plains,savanna,icy,the_end,beach,forest,ocean,desert,river,swamp,mushroom,nether + biomeCategoryNames = ["forest", "plains"] + #Sets the worlds to generate this feature in. (Does NOT work for structures!) + worldNames = ["overworld"] + #Defines the structure spacing for worldgen + #Range: 1 ~ 512 + spacing = 18 + #Defines the structure separation for worldgen + #Range: 1 ~ 512 + separation = 4 + diff --git a/config/attributefix-common.toml b/config/attributefix-common.toml new file mode 100644 index 0000000..c78b096 --- /dev/null +++ b/config/attributefix-common.toml @@ -0,0 +1,364 @@ + +#Values for the minecraft:generic.max_health attribute. +[minecraft_generic_max_health] + #Whether or not this attribute should be modified. + enabled = true + #The minimum vallue for the attribute. Changing this may have unforseen consequences. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + min = 1.0 + #The maximum value for the attribute. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + max = 65536.0 + +#Values for the minecraft:generic.follow_range attribute. +[minecraft_generic_follow_range] + #Whether or not this attribute should be modified. + enabled = true + #The minimum vallue for the attribute. Changing this may have unforseen consequences. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + min = 0.0 + #The maximum value for the attribute. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + max = 65536.0 + +#Values for the minecraft:generic.knockback_resistance attribute. +[minecraft_generic_knockback_resistance] + #Whether or not this attribute should be modified. + enabled = true + #The minimum vallue for the attribute. Changing this may have unforseen consequences. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + min = 0.0 + #The maximum value for the attribute. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + max = 65536.0 + +#Values for the minecraft:generic.movement_speed attribute. +[minecraft_generic_movement_speed] + #Whether or not this attribute should be modified. + enabled = true + #The minimum vallue for the attribute. Changing this may have unforseen consequences. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + min = 0.0 + #The maximum value for the attribute. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + max = 65536.0 + +#Values for the minecraft:generic.flying_speed attribute. +[minecraft_generic_flying_speed] + #Whether or not this attribute should be modified. + enabled = true + #The minimum vallue for the attribute. Changing this may have unforseen consequences. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + min = 0.0 + #The maximum value for the attribute. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + max = 65536.0 + +#Values for the minecraft:generic.attack_damage attribute. +[minecraft_generic_attack_damage] + #Whether or not this attribute should be modified. + enabled = true + #The minimum vallue for the attribute. Changing this may have unforseen consequences. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + min = 0.0 + #The maximum value for the attribute. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + max = 65536.0 + +#Values for the minecraft:generic.attack_knockback attribute. +[minecraft_generic_attack_knockback] + #Whether or not this attribute should be modified. + enabled = true + #The minimum vallue for the attribute. Changing this may have unforseen consequences. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + min = 0.0 + #The maximum value for the attribute. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + max = 65536.0 + +#Values for the minecraft:generic.attack_speed attribute. +[minecraft_generic_attack_speed] + #Whether or not this attribute should be modified. + enabled = true + #The minimum vallue for the attribute. Changing this may have unforseen consequences. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + min = 0.0 + #The maximum value for the attribute. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + max = 65536.0 + +#Values for the minecraft:generic.armor attribute. +[minecraft_generic_armor] + #Whether or not this attribute should be modified. + enabled = true + #The minimum vallue for the attribute. Changing this may have unforseen consequences. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + min = 0.0 + #The maximum value for the attribute. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + max = 65536.0 + +#Values for the minecraft:generic.armor_toughness attribute. +[minecraft_generic_armor_toughness] + #Whether or not this attribute should be modified. + enabled = true + #The minimum vallue for the attribute. Changing this may have unforseen consequences. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + min = 0.0 + #The maximum value for the attribute. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + max = 65536.0 + +#Values for the minecraft:generic.luck attribute. +[minecraft_generic_luck] + #Whether or not this attribute should be modified. + enabled = true + #The minimum vallue for the attribute. Changing this may have unforseen consequences. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + min = -1024.0 + #The maximum value for the attribute. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + max = 65536.0 + +#Values for the minecraft:zombie.spawn_reinforcements attribute. +[minecraft_zombie_spawn_reinforcements] + #Whether or not this attribute should be modified. + enabled = true + #The minimum vallue for the attribute. Changing this may have unforseen consequences. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + min = 0.0 + #The maximum value for the attribute. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + max = 65536.0 + +#Values for the minecraft:horse.jump_strength attribute. +[minecraft_horse_jump_strength] + #Whether or not this attribute should be modified. + enabled = true + #The minimum vallue for the attribute. Changing this may have unforseen consequences. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + min = 0.0 + #The maximum value for the attribute. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + max = 65536.0 + +#Values for the caelus:elytra_flight attribute. +[caelus_elytra_flight] + #Whether or not this attribute should be modified. + enabled = true + #The minimum vallue for the attribute. Changing this may have unforseen consequences. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + min = 0.0 + #The maximum value for the attribute. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + max = 65536.0 + +#Values for the tetra:draw_strength attribute. +[tetra_draw_strength] + #Whether or not this attribute should be modified. + enabled = true + #The minimum vallue for the attribute. Changing this may have unforseen consequences. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + min = 0.0 + #The maximum value for the attribute. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + max = 65536.0 + +#Values for the tetra:draw_speed attribute. +[tetra_draw_speed] + #Whether or not this attribute should be modified. + enabled = true + #The minimum vallue for the attribute. Changing this may have unforseen consequences. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + min = 0.0 + #The maximum value for the attribute. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + max = 65536.0 + +#Values for the tetra:ability_cooldown attribute. +[tetra_ability_cooldown] + #Whether or not this attribute should be modified. + enabled = true + #The minimum vallue for the attribute. Changing this may have unforseen consequences. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + min = 0.0 + #The maximum value for the attribute. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + max = 65536.0 + +#Values for the tetra:ability_damage attribute. +[tetra_ability_damage] + #Whether or not this attribute should be modified. + enabled = true + #The minimum vallue for the attribute. Changing this may have unforseen consequences. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + min = 0.0 + #The maximum value for the attribute. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + max = 65536.0 + +#Values for the forge:swim_speed attribute. +[forge_swim_speed] + #Whether or not this attribute should be modified. + enabled = true + #The minimum vallue for the attribute. Changing this may have unforseen consequences. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + min = 0.0 + #The maximum value for the attribute. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + max = 65536.0 + +#Values for the forge:nametag_distance attribute. +[forge_nametag_distance] + #Whether or not this attribute should be modified. + enabled = true + #The minimum vallue for the attribute. Changing this may have unforseen consequences. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + min = 0.0 + #The maximum value for the attribute. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + max = 65536.0 + +#Values for the forge:entity_gravity attribute. +[forge_entity_gravity] + #Whether or not this attribute should be modified. + enabled = true + #The minimum vallue for the attribute. Changing this may have unforseen consequences. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + min = -8.0 + #The maximum value for the attribute. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + max = 65536.0 + +#Values for the forge:reach_distance attribute. +[forge_reach_distance] + #Whether or not this attribute should be modified. + enabled = true + #The minimum vallue for the attribute. Changing this may have unforseen consequences. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + min = 0.0 + #The maximum value for the attribute. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + max = 65536.0 + +#Values for the apotheosis:draw_speed attribute. +[apotheosis_draw_speed] + #Whether or not this attribute should be modified. + enabled = true + #The minimum vallue for the attribute. Changing this may have unforseen consequences. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + min = 0.0 + #The maximum value for the attribute. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + max = 65536.0 + +#Values for the apotheosis:snipe_damage attribute. +[apotheosis_snipe_damage] + #Whether or not this attribute should be modified. + enabled = true + #The minimum vallue for the attribute. Changing this may have unforseen consequences. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + min = 0.0 + #The maximum value for the attribute. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + max = 65536.0 + +#Values for the apotheosis:fire_damage attribute. +[apotheosis_fire_damage] + #Whether or not this attribute should be modified. + enabled = true + #The minimum vallue for the attribute. Changing this may have unforseen consequences. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + min = 0.0 + #The maximum value for the attribute. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + max = 65536.0 + +#Values for the apotheosis:cold_damage attribute. +[apotheosis_cold_damage] + #Whether or not this attribute should be modified. + enabled = true + #The minimum vallue for the attribute. Changing this may have unforseen consequences. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + min = 0.0 + #The maximum value for the attribute. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + max = 65536.0 + +#Values for the apotheosis:life_steal attribute. +[apotheosis_life_steal] + #Whether or not this attribute should be modified. + enabled = true + #The minimum vallue for the attribute. Changing this may have unforseen consequences. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + min = 0.0 + #The maximum value for the attribute. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + max = 65536.0 + +#Values for the apotheosis:piercing_damage attribute. +[apotheosis_piercing_damage] + #Whether or not this attribute should be modified. + enabled = true + #The minimum vallue for the attribute. Changing this may have unforseen consequences. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + min = 0.0 + #The maximum value for the attribute. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + max = 65536.0 + +#Values for the apotheosis:current_hp_damage attribute. +[apotheosis_current_hp_damage] + #Whether or not this attribute should be modified. + enabled = true + #The minimum vallue for the attribute. Changing this may have unforseen consequences. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + min = 0.0 + #The maximum value for the attribute. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + max = 65536.0 + +#Values for the apotheosis:crit_chance attribute. +[apotheosis_crit_chance] + #Whether or not this attribute should be modified. + enabled = true + #The minimum vallue for the attribute. Changing this may have unforseen consequences. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + min = 0.0 + #The maximum value for the attribute. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + max = 65536.0 + +#Values for the apotheosis:crit_damage attribute. +[apotheosis_crit_damage] + #Whether or not this attribute should be modified. + enabled = true + #The minimum vallue for the attribute. Changing this may have unforseen consequences. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + min = 0.0 + #The maximum value for the attribute. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + max = 65536.0 + +#Values for the apotheosis:overhealing attribute. +[apotheosis_overhealing] + #Whether or not this attribute should be modified. + enabled = true + #The minimum vallue for the attribute. Changing this may have unforseen consequences. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + min = 0.0 + #The maximum value for the attribute. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + max = 65536.0 + +#Values for the minecolonies:mc_mob_damage attribute. +[minecolonies_mc_mob_damage] + #Whether or not this attribute should be modified. + enabled = true + #The minimum vallue for the attribute. Changing this may have unforseen consequences. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + min = 1.0 + #The maximum value for the attribute. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + max = 65536.0 + diff --git a/config/betteradvancements-client.toml b/config/betteradvancements-client.toml new file mode 100644 index 0000000..6a13f15 --- /dev/null +++ b/config/betteradvancements-client.toml @@ -0,0 +1,23 @@ +defaultUncompletedIconColor = "#FFFFFF" +defaultUncompletedTitleColor = "#0489C1" +defaultCompletedIconColor = "#DBA213" +defaultCompletedTitleColor = "#DBA213" +doAdvancementsBackgroundFade = true +showDebugCoordinates = false +orderTabsAlphabetically = false +#Values below 50% might give odd results, use on own risk ;) +#Range: 1 ~ 100 +uiScaling = 100 +#Lists the criteria for partially completed advancements, e.g. the biomes required for 'Adventuring Time' +# Off: Vanilla default +# Default: List which criteria you have already obtained +# Spoiler: Only reveal unobtained criteria +# All: Show both obtained and unobtained criteria +criteriaDetail = "Default" +criteriaDetailRequiresShift = false +addInventoryButton = false +defaultDrawDirectLines = false +defaultHideLines = false +defaultCompletedLineColor = "#FFFFFF" +defaultUncompletedLineColor = "#FFFFFF" + diff --git a/config/betterburning-common.toml b/config/betterburning-common.toml new file mode 100644 index 0000000..3a1e1db --- /dev/null +++ b/config/betterburning-common.toml @@ -0,0 +1,23 @@ + +#General settings for the mod. +[general] + #Should having fire resistance stop things from being on fire visually? + fireResistanceExtinguish = true + #Fixes some fire related damage sources not causing mobs to drop cooked items? + fireFromDamagesource = true + #Should fire damage spread between mobs when they hurt eachother? Zombies already do this and won't be changed. + fireDamageSpreads = true + #What is the % chance that fire damage will spread between mobs? + #Range: 0.0 ~ 1.0 + fireDamageSpreadChance = 0.3 + #Should skeletons shoot flaming arrows while on fire? + flameArrowSkeletons = true + #What is the % chance skeletons will shoot flaming arrows while on fire? + #Range: 0.0 ~ 1.0 + flameArrowSkeletonChance = 0.7 + #Should flint and steel deal fire damage when used as a weapon? + ShouldFlintAndSteelDoFireDamage = true + #How much fire damage should flint and steel do? + #Range: > 0 + flintAndSteelFireDamage = 3 + diff --git a/config/biomesoplenty/biomes.json b/config/biomesoplenty/biomes.json new file mode 100644 index 0000000..775a52e --- /dev/null +++ b/config/biomesoplenty/biomes.json @@ -0,0 +1,349 @@ +{ + "standard_weights": { + "biomesoplenty:alps": { + "weight": 5 + }, + "biomesoplenty:bayou": { + "weight": 10 + }, + "biomesoplenty:cherry_blossom_grove": { + "weight": 1 + }, + "biomesoplenty:coniferous_forest": { + "weight": 10 + }, + "biomesoplenty:crystalline_chasm": { + "weight": 5 + }, + "biomesoplenty:dead_forest": { + "weight": 1 + }, + "biomesoplenty:dryland": { + "weight": 3 + }, + "biomesoplenty:fungal_jungle": { + "weight": 1 + }, + "biomesoplenty:grove": { + "weight": 10 + }, + "biomesoplenty:highland": { + "weight": 5 + }, + "biomesoplenty:jade_cliffs": { + "weight": 1 + }, + "biomesoplenty:lavender_field": { + "weight": 3 + }, + "biomesoplenty:lush_desert": { + "weight": 1 + }, + "biomesoplenty:meadow": { + "weight": 7 + }, + "biomesoplenty:mystic_grove": { + "weight": 1 + }, + "biomesoplenty:ominous_woods": { + "weight": 1 + }, + "biomesoplenty:prairie": { + "weight": 7 + }, + "biomesoplenty:rainforest": { + "weight": 7 + }, + "biomesoplenty:redwood_forest": { + "weight": 7 + }, + "biomesoplenty:scrubland": { + "weight": 7 + }, + "biomesoplenty:seasonal_forest": { + "weight": 7 + }, + "biomesoplenty:shrubland": { + "weight": 7 + }, + "biomesoplenty:silkglade": { + "weight": 1 + }, + "biomesoplenty:snowy_coniferous_forest": { + "weight": 5 + }, + "biomesoplenty:tundra": { + "weight": 7 + }, + "biomesoplenty:undergrowth": { + "weight": 10 + }, + "biomesoplenty:visceral_heap": { + "weight": 7 + }, + "biomesoplenty:wasteland": { + "weight": 1 + }, + "biomesoplenty:wetland": { + "weight": 10 + }, + "biomesoplenty:withered_abyss": { + "weight": 3 + }, + "biomesoplenty:wooded_wasteland": { + "weight": 1 + } + }, + "technical_biome_toggles": { + "biomesoplenty:alps_foothills": { + "enabled": true + }, + "biomesoplenty:gravel_beach": { + "enabled": true + }, + "biomesoplenty:orchard": { + "enabled": true + }, + "biomesoplenty:redwood_forest_edge": { + "enabled": true + }, + "biomesoplenty:tropic_beach": { + "enabled": true + }, + "biomesoplenty:volcanic_plains": { + "enabled": true + } + }, + "sub_biome_weights": { + "biomesoplenty:bamboo_blossom_grove": { + "weight": 100, + "rarity": 0.8 + }, + "biomesoplenty:bayou_mangrove": { + "weight": 100, + "rarity": 1.0 + }, + "biomesoplenty:burnt_forest": { + "weight": 100, + "rarity": 0.75 + }, + "biomesoplenty:coniferous_lakes": { + "weight": 100, + "rarity": 1.0 + }, + "biomesoplenty:dead_swamp": { + "weight": 100, + "rarity": 0.75 + }, + "biomesoplenty:deep_bayou": { + "weight": 100, + "rarity": 1.0 + }, + "biomesoplenty:dry_boneyard": { + "weight": 100, + "rarity": 0.75 + }, + "biomesoplenty:fir_clearing": { + "weight": 100, + "rarity": 0.75 + }, + "biomesoplenty:flower_meadow": { + "weight": 100, + "rarity": 1.0 + }, + "biomesoplenty:fungal_field": { + "weight": 100, + "rarity": 0.9 + }, + "biomesoplenty:golden_prairie": { + "weight": 100, + "rarity": 1.0 + }, + "biomesoplenty:grove_clearing": { + "weight": 100, + "rarity": 1.0 + }, + "biomesoplenty:grove_lakes": { + "weight": 100, + "rarity": 1.0 + }, + "biomesoplenty:highland_crag": { + "weight": 100, + "rarity": 1.25 + }, + "biomesoplenty:highland_moor": { + "weight": 100, + "rarity": 0.75 + }, + "biomesoplenty:jade_grassland": { + "weight": 100, + "rarity": 0.85 + }, + "biomesoplenty:lavender_forest": { + "weight": 100, + "rarity": 0.6 + }, + "biomesoplenty:lush_savanna": { + "weight": 100, + "rarity": 0.65 + }, + "biomesoplenty:meadow_forest": { + "weight": 100, + "rarity": 1.0 + }, + "biomesoplenty:mystic_plains": { + "weight": 100, + "rarity": 0.75 + }, + "biomesoplenty:ominous_mire": { + "weight": 100, + "rarity": 0.75 + }, + "biomesoplenty:overgrown_fungal_jungle": { + "weight": 100, + "rarity": 0.65 + }, + "biomesoplenty:rainforest_cliffs": { + "weight": 100, + "rarity": 2.0 + }, + "biomesoplenty:rainforest_floodplain": { + "weight": 100, + "rarity": 2.0 + }, + "biomesoplenty:redwood_hills": { + "weight": 100, + "rarity": 0.75 + }, + "biomesoplenty:seasonal_orchard": { + "weight": 100, + "rarity": 1.0 + }, + "biomesoplenty:seasonal_pumpkin_patch": { + "weight": 100, + "rarity": 1.0 + }, + "biomesoplenty:shrubland_hills": { + "weight": 100, + "rarity": 0.75 + }, + "biomesoplenty:silkglade_nest": { + "weight": 100, + "rarity": 0.45 + }, + "biomesoplenty:snowy_fir_clearing": { + "weight": 100, + "rarity": 0.75 + }, + "biomesoplenty:snowy_maple_forest": { + "weight": 100, + "rarity": 1.25 + }, + "biomesoplenty:tropic_plains": { + "weight": 100, + "rarity": 0.75 + }, + "biomesoplenty:tundra_basin": { + "weight": 100, + "rarity": 1.5 + }, + "biomesoplenty:tundra_bog": { + "weight": 100, + "rarity": 2.0 + }, + "biomesoplenty:wetland_marsh": { + "weight": 100, + "rarity": 1.0 + }, + "biomesoplenty:wooded_scrubland": { + "weight": 100, + "rarity": 1.0 + }, + "biomesoplenty:wooded_wasteland": { + "weight": 100, + "rarity": 0.85 + } + }, + "island_biome_toggles": { + "biomesoplenty:origin_valley": { + "enabled": true + }, + "biomesoplenty:rainbow_hills": { + "enabled": true + }, + "biomesoplenty:tropics": { + "enabled": true + }, + "biomesoplenty:volcano": { + "enabled": true + } + }, + "vanilla_biome_weights": { + "minecraft:badlands_plateau": { + "weight": 10 + }, + "minecraft:basalt_deltas": { + "weight": 10 + }, + "minecraft:birch_forest": { + "weight": 5 + }, + "minecraft:crimson_forest": { + "weight": 10 + }, + "minecraft:dark_forest": { + "weight": 7 + }, + "minecraft:desert": { + "weight": 15 + }, + "minecraft:forest": { + "weight": 10 + }, + "minecraft:frozen_ocean": { + "weight": 3 + }, + "minecraft:giant_tree_taiga": { + "weight": 5 + }, + "minecraft:jungle": { + "weight": 10 + }, + "minecraft:lukewarm_ocean": { + "weight": 3 + }, + "minecraft:mountains": { + "weight": 10 + }, + "minecraft:nether_wastes": { + "weight": 10 + }, + "minecraft:plains": { + "weight": 10 + }, + "minecraft:savanna": { + "weight": 10 + }, + "minecraft:snowy_taiga": { + "weight": 7 + }, + "minecraft:snowy_tundra": { + "weight": 10 + }, + "minecraft:soul_sand_valley": { + "weight": 10 + }, + "minecraft:swamp": { + "weight": 7 + }, + "minecraft:taiga": { + "weight": 10 + }, + "minecraft:warped_forest": { + "weight": 10 + }, + "minecraft:wooded_badlands_plateau": { + "weight": 3 + } + } +} \ No newline at end of file diff --git a/config/biomesoplenty/client.toml b/config/biomesoplenty/client.toml new file mode 100644 index 0000000..200d85e --- /dev/null +++ b/config/biomesoplenty/client.toml @@ -0,0 +1,6 @@ + +#Client-related options. +[gui] + #Select the Biomes O' Plenty world type by default. + use_world_type = true + diff --git a/config/biomesoplenty/generation.toml b/config/biomesoplenty/generation.toml new file mode 100644 index 0000000..b71813a --- /dev/null +++ b/config/biomesoplenty/generation.toml @@ -0,0 +1,20 @@ + +#World generation related options. +[overworld] + #The size of generated biomes. + #Allowed Values: TINY, SMALL, MEDIUM, LARGE, HUGE + biome_size = "MEDIUM" + #The size of generated rivers. + #Allowed Values: TINY, SMALL, MEDIUM, LARGE, HUGE + river_size = "MEDIUM" + #Type of temperature zones to use during biome placement. + #Allowed Values: LATITUDE, SMALL_ZONES, MEDIUM_ZONES, LARGE_ZONES, RANDOM + temperature_variation_scheme = "MEDIUM_ZONES" + #Type of rainfall zones to use during biome placement. + #Allowed Values: SMALL_ZONES, MEDIUM_ZONES, LARGE_ZONES, RANDOM + rainfall_variation_scheme = "MEDIUM_ZONES" + #Enhance vanilla biomes by adding additional decoration. + enhance_vanilla_biomes = true + #Enable nether generation from Biomes O' Plenty. + use_bop_nether = true + diff --git a/config/bloodmagic-client.toml b/config/bloodmagic-client.toml new file mode 100644 index 0000000..c575ca8 --- /dev/null +++ b/config/bloodmagic-client.toml @@ -0,0 +1,8 @@ + +#Settings for the position of the Demon Will Gauge HUD element. +[hud] + #Range: 0.0 ~ 1.0 + DemonWillGaugePosX = 0.01 + #Range: 0.0 ~ 1.0 + DemonWillGaugePosY = 0.01 + diff --git a/config/botanypots-client.toml b/config/botanypots-client.toml new file mode 100644 index 0000000..8e985f5 --- /dev/null +++ b/config/botanypots-client.toml @@ -0,0 +1,15 @@ + +#Client side configurations for the mod. Modpacks should not ship non-default versions of this file! +[client] + #Whether or not the growth animation should be played. + useGrowthAnimation = true + #Whether or not the soil in pots should be rendered. + renderSoil = true + #Whether or not crops should render in pots. + renderCrop = true + #Whether or not break effects should occur when harvested. + breakEffects = true + #The render distance of a botany pot. + #Range: 1.0 ~ 4096.0 + renderDistance = 64.0 + diff --git a/config/buildinggadgets-client.toml b/config/buildinggadgets-client.toml new file mode 100644 index 0000000..4800966 --- /dev/null +++ b/config/buildinggadgets-client.toml @@ -0,0 +1,7 @@ + +#General mod settings +[general] + #Determines if the Copy/Paste GUI's coordinate mode starts in 'Absolute' mode by default. + #Set to true for Absolute, set to False for Relative. + "Default to absolute Coord-Mode" = false + diff --git a/config/bwncr-common.toml b/config/bwncr-common.toml new file mode 100644 index 0000000..ed6cc5c --- /dev/null +++ b/config/bwncr-common.toml @@ -0,0 +1,16 @@ + +[General] + #Silence the server-wide Wither spawn and death broadcast sounds. + silenceWither = true + #Silence the wandering trader's ambient sound. + silenceTrader = true + #Silence the server-wide Ender Dragon Death broadcast sound. + silenceDragon = true + #Silence the server-wide Thunder broadcast sound caused by the Lightning event + silenceLightning = true + #A list of sounds to silence, discoverable with the toggle command /listen + #enter one sound event per line with no commas. + silenceUs = [] + #If enabled the console will load up spam showing what sounds are being received and whether or not they are being canceled + debugMode = false + diff --git a/config/ccl.cfg b/config/ccl.cfg new file mode 100644 index 0000000..4fdce0a --- /dev/null +++ b/config/ccl.cfg @@ -0,0 +1,10 @@ +"client" { + # With this enabled, CCL will catch all exceptions thrown whilst rendering blocks. + # If an exception is caught, the block will not be rendered. + B:"catchBlockRenderExceptions"=true + + # With this enabled, CCL will catch all exceptions thrown whilst rendering items. + # By default CCL will only enhance the crash report, but with 'attemptRecoveryOnItemRenderException' enabled + # CCL will attempt to recover after the exception. + B:"catchItemRenderExceptions"=true +} diff --git a/config/cofh_core-client.toml b/config/cofh_core-client.toml new file mode 100644 index 0000000..76de9cd --- /dev/null +++ b/config/cofh_core-client.toml @@ -0,0 +1,13 @@ + +[Tooltips] + #If TRUE, Enchantment descriptions will be added to the tooltip for Enchanted Books containing only a single enchantment. + "Show Enchantment Descriptions" = true + #If TRUE, Item descriptions will be added to their tooltips if possible. + "Show Item Descriptions" = true + #If TRUE and Advanced Tooltips are enabled (F3+H), Tags will be will be added to item tooltips if possible. + "Show Item Tags" = true + #If TRUE, CoFH Items will always show full details (charge state, etc.) and will not require Shift to be held down. + "Always Show Item Details" = false + #If TRUE, CoFH Items will display a message prompting to hold Shift to see full details (charge state, etc.). This does not change the behavior, only if the informational message should display. + "Show 'Hold Shift for Details' Message" = true + diff --git a/config/commoncapabilities-common.toml b/config/commoncapabilities-common.toml new file mode 100644 index 0000000..648dd62 --- /dev/null +++ b/config/commoncapabilities-common.toml @@ -0,0 +1,19 @@ + +[core] + + [core.general] + #If mod compatibility loader should crash hard if errors occur in that process. + crashOnModCompatCrash = false + #If the recipe loader should crash when finding invalid recipes. + crashOnInvalidRecipe = false + #If an anonymous mod startup analytics request may be sent to our analytics service. + analytics = true + #If the version checker should be enabled. + versionChecker = true + +[machine] + + [machine.general] + #The NBT Paths that should be filtered away when checking equality. + ignoreNbtPathsForEqualityFilters = ["$.ForgeCaps[\"astralsorcery:cap_item_amulet_holder\"]", "$.binding"] + diff --git a/config/compactcrafting-client.toml b/config/compactcrafting-client.toml new file mode 100644 index 0000000..7a38b18 --- /dev/null +++ b/config/compactcrafting-client.toml @@ -0,0 +1,7 @@ + +#Projector Settings +[projectors] + #The color for the projector fields. (HEX format) + #Examples: Orange - #FF6A00, Violet - #32174D, Green - #00A658, Blue - #3A7FE1 + projectorColor = "#FF6A00" + diff --git a/config/compactmachines-common.toml b/config/compactmachines-common.toml new file mode 100644 index 0000000..e2d423b --- /dev/null +++ b/config/compactmachines-common.toml @@ -0,0 +1,6 @@ + +#Recipes and Integrations +[recipes] + #Enable vanilla-style recipes. + vanillaRecipes = true + diff --git a/config/cookingforblockheads-client.toml b/config/cookingforblockheads-client.toml new file mode 100644 index 0000000..411a370 --- /dev/null +++ b/config/cookingforblockheads-client.toml @@ -0,0 +1,3 @@ +#Set to false if you don't want ingredients to be marked with a special icon in the recipe book. +showIngredientIcon = true + diff --git a/config/cookingforblockheads-common.toml b/config/cookingforblockheads-common.toml new file mode 100644 index 0000000..d336dc2 --- /dev/null +++ b/config/cookingforblockheads-common.toml @@ -0,0 +1,20 @@ +#If true, a cow can be squished into a Milk Jar by dropping an anvil on top. +cowJarEnabled = true +#The amount of milk the cow in a jar generates per tick. +#Range: 0.0 ~ 3.4028234663852886E38 +cowJarMilkPerTick = 0.5 +#Set this to true if you'd like the sink to require water to be piped in, instead of providing infinite of it. +sinkRequiresWater = false +#Enabling this will make the kitchen counters have twice as much inventory space. +largeCounters = false +#Set this to true if you'd like to disallow automation of the oven (pipes and such won't be able to insert/extract) +disallowOvenAutomation = false +#The fuel multiplier for the cooking oven. Higher values means fuel lasts longer, 1.0 is furnace default. +#Range: 0.10000000149011612 ~ 2.0 +ovenFuelTimeMultiplier = 0.33000001311302185 +#The cooking time multiplier for the cooking oven. Higher values means it will take longer. +#Range: 0.25 ~ 9.0 +ovenCookTimeMultiplier = 1.0 +#Set this to true if you'd like the oven to only accept cooking oil as fuel (requires Pam's Harvestcraft) +ovenRequiresCookingOil = false + diff --git a/config/cosmeticarmorreworked-client.toml b/config/cosmeticarmorreworked-client.toml new file mode 100644 index 0000000..f154f02 --- /dev/null +++ b/config/cosmeticarmorreworked-client.toml @@ -0,0 +1,20 @@ + +#These settings only affects client +[Client] + #Whether or not to hide the button for opening CosmeticArmorInventory + CosArmorGuiButton_Hidden = false + #The horizontal pixel distance from the origin point of player inventory gui + #Range: > -2147483648 + CosArmorGuiButton_Left = 65 + #The vertical pixel distance from the origin point of player inventoy gui + #Range: > -2147483648 + CosArmorGuiButton_Top = 67 + #Whether or not to hide the button for toggling the mod temporarily on client side + CosArmorToggleButton_Hidden = false + #The horizontal pixel distance from the origin point of player inventory gui + #Range: > -2147483648 + CosArmorToggleButton_Left = 59 + #The vertical pixel distance from the origin point of player inventory gui + #Range: > -2147483648 + CosArmorToggleButton_Top = 72 + diff --git a/config/cosmeticarmorreworked-common.toml b/config/cosmeticarmorreworked-common.toml new file mode 100644 index 0000000..90bfda0 --- /dev/null +++ b/config/cosmeticarmorreworked-common.toml @@ -0,0 +1,6 @@ + +#These settings affects both server and client +[Common] + #Whether or not to keep items in cosmetic armor slots in the event of player death + CosArmorKeepThroughDeath = false + diff --git a/config/create-client.toml b/config/create-client.toml new file mode 100644 index 0000000..4e7aa6a --- /dev/null +++ b/config/create-client.toml @@ -0,0 +1,28 @@ + +# +#Client-only settings - If you're looking for general settings, look inside your worlds serverconfig folder! +[client] + # + #Show item descriptions on Shift and controls on Ctrl. + enableTooltips = true + # + #Display a tooltip when looking at overstressed components. + enableOverstressedTooltip = true + # + #Log a stack-trace when rendering issues happen within a moving contraption. + explainRenderErrors = false + # + #Range: 0.0 ~ 1.0 + fanParticleDensity = 0.5 + # + #Show colourful debug information while the F3-Menu is open. + enableRainbowDebug = true + # + #Offset the overlay from goggle- and hover- information by this many pixels on the X axis; Use /create overlay + #Range: > -2147483648 + overlayOffsetX = 20 + # + #Offset the overlay from goggle- and hover- information by this many pixels on the Y axis; Use /create overlay + #Range: > -2147483648 + overlayOffsetY = 0 + diff --git a/config/create-common.toml b/config/create-common.toml new file mode 100644 index 0000000..457faad --- /dev/null +++ b/config/create-common.toml @@ -0,0 +1,166 @@ + +[worldgen] + + # + #Modify Create's impact on your terrain + [worldgen.v1] + # + #Prevents all worldgen added by Create from taking effect + disableWorldGen = false + # + #Forward caught TileEntityExceptions to the log at debug level. + logTeErrors = false + + [worldgen.v1.copper_ore] + # + #Whether to spawn this in your World + enable = true + # + #Range: > 0 + clusterSize = 18 + # + #Range: > 0 + clusterCount = 2 + # + #Range: > 0 + minHeight = 40 + # + #Range: > 0 + maxHeight = 86 + + [worldgen.v1.copper_ore_ocean] + # + #Whether to spawn this in your World + enable = true + # + #Range: > 0 + clusterSize = 15 + # + #Range: > 0 + clusterCount = 4 + # + #Range: > 0 + minHeight = 20 + # + #Range: > 0 + maxHeight = 55 + + [worldgen.v1.zinc_ore] + # + #Whether to spawn this in your World + enable = true + # + #Range: > 0 + clusterSize = 14 + # + #Range: > 0 + clusterCount = 4 + # + #Range: > 0 + minHeight = 15 + # + #Range: > 0 + maxHeight = 70 + + [worldgen.v1.zinc_ore_desert] + # + #Whether to spawn this in your World + enable = true + # + #Range: > 0 + clusterSize = 17 + # + #Range: > 0 + clusterCount = 5 + # + #Range: > 0 + minHeight = 10 + # + #Range: > 0 + maxHeight = 85 + + [worldgen.v1.limestone] + # + #Whether to spawn this in your World + enable = true + # + #Range: > 0 + clusterSize = 128 + # + #Range: 0.0 ~ 1.0 + clusterChance = 0.03125 + # + #Range: > 0 + minHeight = 30 + # + #Range: > 0 + maxHeight = 70 + + [worldgen.v1.weathered_limestone] + # + #Whether to spawn this in your World + enable = true + # + #Range: > 0 + clusterSize = 128 + # + #Range: 0.0 ~ 1.0 + clusterChance = 0.03125 + # + #Range: > 0 + minHeight = 10 + # + #Range: > 0 + maxHeight = 30 + + [worldgen.v1.dolomite] + # + #Whether to spawn this in your World + enable = true + # + #Range: > 0 + clusterSize = 128 + # + #Range: 0.0 ~ 1.0 + clusterChance = 0.015625 + # + #Range: > 0 + minHeight = 20 + # + #Range: > 0 + maxHeight = 70 + + [worldgen.v1.gabbro] + # + #Whether to spawn this in your World + enable = true + # + #Range: > 0 + clusterSize = 128 + # + #Range: 0.0 ~ 1.0 + clusterChance = 0.015625 + # + #Range: > 0 + minHeight = 20 + # + #Range: > 0 + maxHeight = 70 + + [worldgen.v1.scoria] + # + #Whether to spawn this in your World + enable = true + # + #Range: > 0 + clusterSize = 128 + # + #Range: 0.0 ~ 1.0 + clusterChance = 0.03125 + # + #Range: > 0 + minHeight = 0 + # + #Range: > 0 + maxHeight = 10 + diff --git a/config/curios-client.toml b/config/curios-client.toml new file mode 100644 index 0000000..d14999b --- /dev/null +++ b/config/curios-client.toml @@ -0,0 +1,21 @@ + +#Client only settings, mostly things related to rendering +[client] + #Set to true to enable rendering curios + renderCurios = true + #The X-Offset for the Curios GUI button + #Range: -100 ~ 100 + buttonXOffset = 0 + #The Y-Offset for the Curios GUI button + #Range: -100 ~ 100 + buttonYOffset = 0 + #The X-Offset for the Creative Curios GUI button + #Range: -100 ~ 100 + creativeButtonXOffset = 0 + #The Y-Offset for the Creative Curios GUI button + #Range: -100 ~ 100 + creativeButtonYOffset = 0 + #The corner for the Curios GUI button + #Allowed Values: TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT + buttonCorner = "TOP_LEFT" + diff --git a/config/cyclic.toml b/config/cyclic.toml new file mode 100644 index 0000000..773b4fc --- /dev/null +++ b/config/cyclic.toml @@ -0,0 +1,216 @@ + +##################################################################################### +#Features with configurable properties are split into categories +##################################################################################### +[cyclic] + + ##################################################################################### + # Enchantment related configs + ##################################################################################### + [cyclic.enchantment] + #Set false to disable enchantment + traveler = true + #Set false to disable enchantment + reach = true + #Set false to disable enchantment + beekeeper = true + #Set false to disable enchantment + experience_boost = true + #Set false to disable enchantment + launch = true + #Set false to disable enchantment + ender = true + #Set false to disable enchantment + disarm = true + #Set false to disable enchantment + excavate = true + #Set false to disable enchantment + magnet = true + #Beheading enchant add player skin head drop, add any mob id and any skin + beheadingEntityMHF = ["minecraft:blaze:MHF_Blaze", "minecraft:cat:MHF_Ocelot", "minecraft:cave_spider:MHF_CaveSpider", "minecraft:chicken:MHF_Chicken", "minecraft:cow:MHF_Cow", "minecraft:enderman:MHF_Enderman", "minecraft:ghast:MHF_Ghast", "minecraft:iron_golem:MHF_Golem", "minecraft:magma_cube:MHF_LavaSlime", "minecraft:mooshroom:MHF_MushroomCow", "minecraft:ocelot:MHF_Ocelot", "minecraft:pig:MHF_Pig", "minecraft:zombie_pigman:MHF_PigZombie", "minecraft:sheep:MHF_Sheep", "minecraft:slime:MHF_Slime", "minecraft:spider:MHF_Spider", "minecraft:squid:MHF_Squid", "minecraft:villager:MHF_Villager", "minecraft:witch:MHF_Witch", "minecraft:wolf:MHF_Wolf", "minecraft:guardian:MHF_Guardian", "minecraft:elder_guardian:MHF_Guardian", "minecraft:snow_golem:MHF_SnowGolem", "minecraft:silverfish:MHF_Silverfish", "minecraft:endermite:MHF_Endermite"] + #Set false to disable enchantment + multishot = true + #Set false to disable enchantment + beheading = true + #Set false to disable enchantment + quickshot = true + #Set false to disable enchantment + venom = true + #Set false to disable enchantment + life_leech = true + #Set false to disable enchantment + curse = true + #Set false to disable enchantment + auto_smelt = true + #Set false to disable enchantment + growth = true + #Set false to disable enchantment + step = true + + ##################################################################################### + # Block specific configs + ##################################################################################### + [cyclic.blocks] + + #Ender Anchor settings + [cyclic.blocks.eye_teleport] + #Maximum distance to activate + #Range: 2 ~ 256 + range = 32 + #Exp cost on teleport + #Range: 0 ~ 500 + exp = 0 + #Hunger cost on teleport + #Range: 0 ~ 20 + hunger = 1 + #Tick delay between checks, faster checks can consume server resources (1 means check every tick; 20 means only check once per second) + #Range: 1 ~ 20 + frequency = 5 + + #Uncrafter settings + [cyclic.blocks.uncrafter] + #When searching for a recipe, does it ignore all NBT values (such as enchantments, RepairCost, Damage, etc). For example, if false it will not uncraft damaged or enchanted items + nbt_ignored = true + #Ticks used for each uncraft + #Range: 1 ~ 9999 + ticks = 60 + #Block these from being un-crafted + ignore_list = ["minecraft:elytra", "minecraft:beacon", "minecraft:magma", "minecraft:tipped_arrow", "minecraft:cobweb", "minecraft:*_dye", "minecraft:stick", "minecraft:netherite_ingot", "cyclic:gem_*", "forge:bucketfilled", "progressiveautomation:*", "spectrite:spectrite_arrow", "spectrite:spectrite_arrow_special", "techreborn:uumatter", "projecte:*"] + + #Ender Trigger settings + [cyclic.blocks.eye_redstone] + #Maximum distance to activate + #Range: 2 ~ 256 + range = 32 + #Tick delay between checks, faster checks can consume server resources (1 means check every tick; 20 means only check once per second) + #Range: 1 ~ 20 + frequency = 5 + + ##################################################################################### + # Logging related configs + ##################################################################################### + [cyclic.logging] + #Unblock info logs; very spammy; can be useful for testing certain issues + info = false + + ##################################################################################### + # Item specific configs + ##################################################################################### + [cyclic.items] + + #Sack of Holding settings + [cyclic.items.tile_transporter] + #Block these from being picked up + disable_pickup = ["minecraft:spawner", "parabox:parabox", "extracells:fluidcrafter", "extracells:ecbaseblock", "extracells:fluidfiller"] + + #Wand settings + [cyclic.items.teleport_wand] + #Maximum distance to activate + #Range: 16 ~ 256 + range = 128 + + #Peat blocks + [cyclic.items.peat] + #Chance that Peat Bog converts to Peat when wet (is multiplied by the number of surrounding water blocks) + #Range: 0.0010000000474974513 ~ 1.0 + conversionChance = 0.07999999821186066 + + #Heart items + [cyclic.items.heart] + #Experience given when eating a poisoned heart + #Range: 0 ~ 99999 + experience = 500 + + ##################################################################################### + # Edit the permissions of all commands added by the mod. false means anyone can use, true means only OP players can use + ##################################################################################### + [cyclic.command] + #True means only players with OP can use this /cyclic command + help = false + #True means only players with OP can use this /cyclic command + nbtprint = false + #True means only players with OP can use this /cyclic command + health = true + #True means only players with OP can use this /cyclic command + pingnether = false + #True means only players with OP can use this /cyclic command + gethome = false + #True means only players with OP can use this /cyclic command + worldspawn = true + #True means only players with OP can use this /cyclic command + home = true + #True means only players with OP can use this /cyclic command + hunger = true + + ##################################################################################### + # Energy related configs for machines and items + ##################################################################################### + [cyclic.energy] + + ##################################################################################### + #Energy cost for various machines, either per use of an action or per tick (twenty ticks per second). + ##################################################################################### + [cyclic.energy.cost] + #Power per use disenchanter + #Range: 0 ~ 64000 + disenchanter = 1500 + #Power per tick while in use + #Range: 0 ~ 64000 + breaker = 0 + #Power per repair anvil + #Range: 0 ~ 64000 + anvil = 250 + #Power per use dropper + #Range: 0 ~ 64000 + dropper = 50 + #Power per use peat_farm + #Range: 0 ~ 64000 + peat_farm = 500 + #Power per use miner + #Range: 0 ~ 64000 + miner = 10 + #Power per use collector_fluid + #Range: 0 ~ 64000 + collector_fluid = 500 + #Power per tick while in use + #Range: 0 ~ 64000 + structure = 10 + #Power per recipe melter + #Range: 0 ~ 64000 + melter = 5000 + #Power per use harvester + #Range: 0 ~ 64000 + harvester = 250 + #Power per use uncraft + #Range: 0 ~ 64000 + uncraft = 1000 + #Power per use forester + #Range: 0 ~ 64000 + forester = 50 + #Power per tick while in use + #Range: 0 ~ 64000 + beacon = 0 + #Power per use crafter + #Range: 0 ~ 64000 + crafter = 500 + #Power per tick while in use + #Range: 0 ~ 64000 + placer = 0 + #Power per use user + #Range: 0 ~ 64000 + user = 50 + #Power per recipe solidifier + #Range: 0 ~ 64000 + solidifier = 5000 + + ##################################################################################### + # Fuel gained by consuming items + ##################################################################################### + [cyclic.energy.fuel] + #Power gained burning one of this + #Range: 1 ~ 64000 + peat_fuel_enriched = 1024 + # Power gained burning one of this + #Range: 1 ~ 64000 + peat_fuel = 256 + diff --git a/config/cyclopscore-client.toml b/config/cyclopscore-client.toml new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/config/cyclopscore-client.toml @@ -0,0 +1 @@ + diff --git a/config/cyclopscore-common.toml b/config/cyclopscore-common.toml new file mode 100644 index 0000000..d5afad4 --- /dev/null +++ b/config/cyclopscore-common.toml @@ -0,0 +1,23 @@ + +[core] + + [core.general] + #If mod compatibility loader should crash hard if errors occur in that process. + crashOnModCompatCrash = false + #Set 'true' to enable development debug mode. This will result in a lower performance! + debug = false + #The anonymous id used by the analytics service. + anonymousAnalyticsID = "79de511e-5752-460b-800c-1f4f641188d4" + #If the recipe loader should crash when finding invalid recipes. + crashOnInvalidRecipe = false + #If an anonymous mod startup analytics request may be sent to our analytics service. + analytics = true + #If the version checker should be enabled. + versionChecker = true + +[general] + + [general.general] + #If a button should be added to the main menu to open a dev world (shift-click creates a new world). + devWorldButton = false + diff --git a/config/defaultoptions-common.toml b/config/defaultoptions-common.toml new file mode 100644 index 0000000..0d1901f --- /dev/null +++ b/config/defaultoptions-common.toml @@ -0,0 +1,6 @@ +#The default difficulty selected for newly created worlds. +#Allowed Values: PEACEFUL, EASY, NORMAL, HARD +defaultDifficulty = "NORMAL" +#Set to true if the difficulty for new world's should be locked ot the specific default. This cannot be unlocked by players without external tools! Probably a bad idea. I don't recommend. Why am I adding this option? +lockDifficulty = false + diff --git a/config/defaultoptions/keybindings.txt b/config/defaultoptions/keybindings.txt new file mode 100644 index 0000000..33ab9dc --- /dev/null +++ b/config/defaultoptions/keybindings.txt @@ -0,0 +1,200 @@ +key_key.attack:key.mouse.left:NONE +key_key.use:key.mouse.right:NONE +key_key.forward:key.keyboard.w:NONE +key_key.left:key.keyboard.a:NONE +key_key.back:key.keyboard.s:NONE +key_key.right:key.keyboard.d:NONE +key_key.jump:key.keyboard.space:NONE +key_key.sneak:key.keyboard.left.shift:NONE +key_key.sprint:key.keyboard.left.control:NONE +key_key.drop:key.keyboard.q:NONE +key_key.inventory:key.keyboard.e:NONE +key_key.chat:key.keyboard.t:NONE +key_key.playerlist:key.keyboard.tab:NONE +key_key.pickItem:key.mouse.middle:NONE +key_key.command:key.keyboard.slash:NONE +key_key.socialInteractions:key.keyboard.p:NONE +key_key.screenshot:key.keyboard.f2:NONE +key_key.togglePerspective:key.keyboard.f5:NONE +key_key.smoothCamera:key.keyboard.unknown:NONE +key_key.fullscreen:key.keyboard.f11:NONE +key_key.spectatorOutlines:key.keyboard.unknown:NONE +key_key.swapOffhand:key.keyboard.f:NONE +key_key.saveToolbarActivator:key.keyboard.unknown:NONE +key_key.loadToolbarActivator:key.keyboard.x:NONE +key_key.advancements:key.keyboard.l:NONE +key_key.hotbar.1:key.keyboard.1:NONE +key_key.hotbar.2:key.keyboard.2:NONE +key_key.hotbar.3:key.keyboard.3:NONE +key_key.hotbar.4:key.keyboard.4:NONE +key_key.hotbar.5:key.keyboard.5:NONE +key_key.hotbar.6:key.keyboard.6:NONE +key_key.hotbar.7:key.keyboard.7:NONE +key_key.hotbar.8:key.keyboard.8:NONE +key_key.hotbar.9:key.keyboard.9:NONE +key_of.key.zoom:key.keyboard.c:NONE +key_key.ftbultimine:key.keyboard.grave.accent:NONE +key_key.lightoverlay.enable_overlay:key.keyboard.f7:NONE +key_key.ftbchunks.map:key.keyboard.m:NONE +key_keys.simplemagnets.toggle:key.keyboard.h:NONE +key_key.immersivepetroleum.projector.flip:key.keyboard.m:NONE +key_key.toggleLiquids:key.keyboard.unknown:NONE +key_key.toggleVisible:key.keyboard.unknown:NONE +key_key.immersiveengineering.magnetEquip:key.keyboard.s:NONE +key_key.immersiveengineering.railgunZoom:key.mouse.middle:NONE +key_key.immersiveengineering.chemthrowerSwitch:key.keyboard.unknown:NONE +key_tetra.toolbelt.binding.access:key.keyboard.b:NONE +key_tetra.toolbelt.binding.restock:key.keyboard.b:SHIFT +key_tetra.toolbelt.binding.open:key.keyboard.b:ALT +key_Strip World:key.keyboard.delete:NONE +key_Dress World:key.keyboard.insert:NONE +key_Open Config:key.keyboard.home:NONE +key_Add Block:key.keyboard.page.up:NONE +key_Remove Block:key.keyboard.page.down:NONE +key_Cycle Profile:key.keyboard.end:NONE +key_key.integratedterminals.terminal.tab.next:key.keyboard.tab:NONE +key_key.integratedterminals.terminal.tab.previous:key.keyboard.tab:SHIFT +key_key.integratedterminals.terminal.craftinggrid.clearplayer:key.keyboard.c:SHIFT +key_key.integratedterminals.terminal.craftinggrid.clearstorage:key.keyboard.c:NONE +key_key.integratedterminals.terminal.craftinggrid.balance:key.keyboard.b:NONE +key_key.industrialforegoing.backpack.desc:key.keyboard.unknown:NONE +key_key.refinedstorage.focusSearchBar:key.keyboard.tab:NONE +key_key.refinedstorage.clearGridCraftingMatrix:key.keyboard.x:CONTROL +key_key.refinedstorage.openWirelessGrid:key.keyboard.unknown:NONE +key_key.refinedstorage.openWirelessFluidGrid:key.keyboard.unknown:NONE +key_key.refinedstorage.openWirelessCraftingMonitor:key.keyboard.unknown:NONE +key_key.refinedstorage.openPortableGrid:key.keyboard.unknown:NONE +key_key.curios.open.desc:key.keyboard.g:NONE +key_keybind.simplyjetpacks.jetpack_gui:key.keyboard.k:NONE +key_keybind.simplyjetpacks.jetpack_engine:key.keyboard.j:NONE +key_keybind.simplyjetpacks.jetpack_hover:key.keyboard.h:NONE +key_keybind.simplyjetpacks.jetpack_ehover:key.keyboard.unknown:NONE +key_keybind.simplyjetpacks.jetpack_charger:key.keyboard.unknown:NONE +key_key.invtweaks_sort_player.desc:key.keyboard.backslash:NONE +key_key.invtweaks_sort_inventory.desc:key.keyboard.grave.accent:NONE +key_key.invtweaks_sort_either.desc:key.mouse.middle:NONE +key_key.mekanism.mode:key.keyboard.n:NONE +key_key.mekanism.head_mode:key.keyboard.v:NONE +key_key.mekanism.chest_mode:key.keyboard.g:NONE +key_key.mekanism.feet_mode:key.keyboard.b:NONE +key_key.mekanism.details:key.keyboard.left.shift:NONE +key_key.mekanism.description:key.keyboard.n:SHIFT +key_key.mekanism.module_tweaker:key.keyboard.backslash:NONE +key_key.mekanism.key_boost:key.keyboard.left.control:NONE +key_key.mekanism.key_hud:key.keyboard.h:NONE +key_pneumaticcraft.armor.options:key.keyboard.u:NONE +key_pneumaticcraft.helmet.hack:key.keyboard.h:NONE +key_pneumaticcraft.helmet.debugging.drone:key.keyboard.y:NONE +key_pneumaticcraft.boots.kick:key.keyboard.x:CONTROL +key_pneumaticcraft.chestplate.launcher:key.keyboard.c:CONTROL +key_key.integrateddynamics.logic_programmer_focus_search:key.keyboard.f:ALT +key_key.integrateddynamics.logic_programmer_open_rename:key.keyboard.r:ALT +key_Open sound muffle screen:key.keyboard.unknown:NONE +key_cos.key.opencosarmorinventory:key.keyboard.unknown:NONE +key_key.curiousshulkerboxes.open.desc:key.keyboard.x:NONE +key_key.buildinggadgets.settings_menu:key.keyboard.g:NONE +key_key.buildinggadgets.range:key.keyboard.r:NONE +key_key.buildinggadgets.undo:key.keyboard.u:NONE +key_key.buildinggadgets.anchor:key.keyboard.h:NONE +key_key.buildinggadgets.fuzzy:key.keyboard.unknown:NONE +key_key.buildinggadgets.connected_area:key.keyboard.unknown:NONE +key_key.buildinggadgets.rotate_mirror:key.keyboard.unknown:NONE +key_key.buildinggadgets.material_list:key.keyboard.m:NONE +key_key.cofh.mode_change_increment:key.keyboard.v:NONE +key_key.plonk.place:key.keyboard.p:NONE +key_key.astralsorcery.disable_perk_abilities:key.keyboard.v:NONE +key_key.trinket:key.keyboard.r:NONE +key_Open the Crash Utilities Screen:key.keyboard.u:CONTROL +key_Copy the class of the current container to the clipboard:key.keyboard.unknown:NONE +key_Show/Hide index of container slots as tooltip:key.keyboard.unknown:NONE +key_fpsreducer.key.openGui:key.keyboard.end:NONE +key_fpsreducer.key.forceIdle:key.keyboard.pause:NONE +key_key.ars_nouveau.open_book:key.keyboard.c:NONE +key_key.ars_nouveau.selection_hud:key.keyboard.v:NONE +key_key.ars_nouveau.previous_slot:key.keyboard.z:NONE +key_key.ars_nouveau.next_slot:key.keyboard.x:NONE +key_servertabinfo.keys.show:key.keyboard.tab:CONTROL +key_key.inventorysorter.itemout:key.mouse.102:NONE +key_key.inventorysorter.itemin:key.mouse.100:NONE +key_key.inventorysorter.sort:key.mouse.middle:NONE +key_key.toggle_focus.desc:key.keyboard.tab:NONE +key_key.openManual:key.keyboard.f1:NONE +key_key.nextDestination:key.keyboard.right.bracket:NONE 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+key_key.jei.toggleBookmarkOverlay:key.keyboard.unknown:NONE diff --git a/config/delogger.json b/config/delogger.json new file mode 100644 index 0000000..92985f7 --- /dev/null +++ b/config/delogger.json @@ -0,0 +1,18 @@ +{ + "printWarningMessage": true, + "printLoggersDisabled": false, + "commands": true, + "util": true, + "entityType": true, + "lootTableManger": true, + "simpleReloadableResourceManager": true, + "chunkSerializer": true, + "gameData": true, + "versionChecker": true, + "forgeConfigSpec": true, + "yggdrasilAuthenticationService": true, + "clientRecipeBook": true, + "modelBakery": true, + "atlasTexture": true, + "blockModel": true +} \ No newline at end of file diff --git a/config/ding.toml b/config/ding.toml new file mode 100644 index 0000000..2012121 --- /dev/null +++ b/config/ding.toml @@ -0,0 +1,37 @@ + +#Configs related to how ding works +[ding] + #Resource Location based name of the sound file to play when Minecraft finishes loading. + #EG: "ui.button.click" or "entity.experience_orb.pickup" + # + #This can also be a mod sound if the mod is installed. + #EG: "modname:modsound.boing" + # + #If you want to use external sounds, consider looking into the mod Additional Resources + name = "entity.experience_orb.pickup" + #Pitch of the sound (when Minecraft loads) + #Range: 0.0 ~ 10.0 + pitch = 1.0 + #Resource Location based name of the sound file to play when the world finishes loading (after connecting to a server). + # + #Look at the "name" config for more details. + nameWorld = "entity.experience_orb.pickup" + #Pitch of the sound (when the world loads after connecting to a server) + #Range: 0.0 ~ 10.0 + pitchWorld = 1.0 + #Resource Location based name of the sound file to play when resources complete reloading. + # + #Look at the "name" config for more details. + nameResourcesReload = "entity.experience_orb.pickup" + #Pitch of the sound (when resources complete reloading) + #Range: 0.0 ~ 10.0 + pitchResourcesReload = 1.0 + #Play sound when the game loads. + playOnLoad = true + #Play sound when the world loads after connecting to a server. + playOnWorld = false + #Play sound when resources complete reloading. Requires game to be restarted. + playOnResourcesReload = true + #If Ding can't find the third party sound you added with other mods (EG: Additional Resources), try turning this on to skip that check. + skipSoundEventCheck = false + diff --git a/config/dungeon_crawl.toml b/config/dungeon_crawl.toml new file mode 100644 index 0000000..42ccc8c --- /dev/null +++ b/config/dungeon_crawl.toml @@ -0,0 +1,42 @@ + +#General Settings +[general] + #Enables the dungeon crawl tools. + enable_tools = false + #This option will make pre-2.0.0 worlds playable with version 2.0.0 and later. + enable_dummy_pieces = false + #Enables extended debug logging to help detecting potential errors. This is enabled by default. + extended_debug = true + +#Dungeon Settings +[dungeon] + #If you dont like the fact that the dungeons contain lots of mob spawners, set this to true! Mobs will get spawned manually during the dungeon generation then. Note that this is a lot more performance demanding than enabling spawners. (Which also depends on the mob spawn rate) + no_spawners = false + #Set this to true if you want to prevent that the last layer of each dungeon will contain nether content. + no_nether_stuff = false + #This value defines how many mobs do get spawned manually during the generation. (if no_spawners = true, there is no effect otherwise) + #Range: 0.001 ~ 1.0 + mob_spawn_rate = 0.05 + #The number of different entities per spawner. Increasing the number increases the diversity of the monster equipment. + #Range: 1 ~ 128 + spawner_entities = 6 + #If set to true, the dungeon generation will ignore the biome blacklist and generate dungeons in any overworld biome. + ignore_overworld_blacklist = false + #The Probability of a spawner entity having a shield in the offhand. + #Range: 0.01 ~ 1.0 + shield_probability = 0.25 + #Determines if vanilla spawners or modified spawners with armor, weapons etc... should be used. + use_vanilla_spawners = false + #Whether mobs from spawners should despawn naturally or not. + natural_despawn = true + +#World Generation Settings +[world_generation] + #The probability of a dungeon getting generated on each fitting chunk. + #Range: 1.0E-4 ~ 1.0 + dungeon_probability = 0.22 + #If this is set to false, no dungeons can be generated outside the overworld. + ignore_dimension = false + #Makes the entire dungeon solid, preventing caves, ravines, etc... from interfering with the dungeon. + solid = false + diff --git a/config/dungeons_plus-common.toml b/config/dungeons_plus-common.toml new file mode 100644 index 0000000..1dea7e9 --- /dev/null +++ b/config/dungeons_plus-common.toml @@ -0,0 +1,114 @@ + +[tower] + #Chance of generating in an allowed chunk + #Range: 0.0 ~ 1.0 + probability = 0.75 + #Spacing between structures + #Range: > 1 + spacing = 25 + #Offsets the spacing of the structures randomly + #Range: > 0 + offset = 6 + #A biome filter to determine where the structure should generate. Works with the biome dictionary (#overworld) and "not" statements (!plains). These can be combined (!#nether). Operates in the order presented. So "#forest, !flower_forest" will add all forests and then remove the flower forest. + biomes = "#structure_gel:plains, #structure_gel:oak_forest, #structure_gel:dark_forest, #structure_gel:birch_forest, #structure_gel:mountain" + #How should the code treate biomes? true = whitelist, false = blacklist. Biomes defined with ! do the opposite. + is_whitelist = true + #What dimensions should this structure be placed in. Type "all" to allow all dimensions + valid_dimensions = "minecraft:overworld" + +[leviathan] + #Chance of generating in an allowed chunk + #Range: 0.0 ~ 1.0 + probability = 1.0 + #Spacing between structures + #Range: > 1 + spacing = 36 + #Offsets the spacing of the structures randomly + #Range: > 0 + offset = 8 + #A biome filter to determine where the structure should generate. Works with the biome dictionary (#overworld) and "not" statements (!plains). These can be combined (!#nether). Operates in the order presented. So "#forest, !flower_forest" will add all forests and then remove the flower forest. + biomes = "#structure_gel:desert" + #How should the code treate biomes? true = whitelist, false = blacklist. Biomes defined with ! do the opposite. + is_whitelist = true + #What dimensions should this structure be placed in. Type "all" to allow all dimensions + valid_dimensions = "minecraft:overworld" + +[snowy_temple] + #Chance of generating in an allowed chunk + #Range: 0.0 ~ 1.0 + probability = 1.0 + #Spacing between structures + #Range: > 1 + spacing = 36 + #Offsets the spacing of the structures randomly + #Range: > 0 + offset = 8 + #A biome filter to determine where the structure should generate. Works with the biome dictionary (#overworld) and "not" statements (!plains). These can be combined (!#nether). Operates in the order presented. So "#forest, !flower_forest" will add all forests and then remove the flower forest. + biomes = "#structure_gel:snowy_plains, #structure_gel:snowy_spruce_forest" + #How should the code treate biomes? true = whitelist, false = blacklist. Biomes defined with ! do the opposite. + is_whitelist = true + #What dimensions should this structure be placed in. Type "all" to allow all dimensions + valid_dimensions = "minecraft:overworld" + +[bigger_dungeon] + #Chance of generating in an allowed chunk + #Range: 0.0 ~ 1.0 + probability = 0.4 + #Spacing between structures + #Range: > 1 + spacing = 12 + #Offsets the spacing of the structures randomly + #Range: > 0 + offset = 5 + #A biome filter to determine where the structure should generate. Works with the biome dictionary (#overworld) and "not" statements (!plains). These can be combined (!#nether). Operates in the order presented. So "#forest, !flower_forest" will add all forests and then remove the flower forest. + biomes = "#structure_gel:overworld, !mushroom_fields, !mushroom_field_shore" + #How should the code treate biomes? true = whitelist, false = blacklist. Biomes defined with ! do the opposite. + is_whitelist = true + #What dimensions should this structure be placed in. Type "all" to allow all dimensions + valid_dimensions = "minecraft:overworld" + +[end_ruins] + #Chance of generating in an allowed chunk + #Range: 0.0 ~ 1.0 + probability = 0.8 + #Spacing between structures + #Range: > 1 + spacing = 24 + #Offsets the spacing of the structures randomly + #Range: > 0 + offset = 8 + #A biome filter to determine where the structure should generate. Works with the biome dictionary (#overworld) and "not" statements (!plains). These can be combined (!#nether). Operates in the order presented. So "#forest, !flower_forest" will add all forests and then remove the flower forest. + biomes = "#structure_gel:outer_end_island" + #How should the code treate biomes? true = whitelist, false = blacklist. Biomes defined with ! do the opposite. + is_whitelist = true + #What dimensions should this structure be placed in. Type "all" to allow all dimensions + valid_dimensions = "minecraft:the_end" + +[warped_garden] + #Spacing between structures + #Range: > 1 + spacing = 36 + #Offsets the spacing of the structures randomly + #Range: > 0 + offset = 8 + #A biome filter to determine where the structure should generate. Works with the biome dictionary (#overworld) and "not" statements (!plains). These can be combined (!#nether). Operates in the order presented. So "#forest, !flower_forest" will add all forests and then remove the flower forest. + biomes = "#structure_gel:ocean, !#structure_gel:frozen" + #How should the code treate biomes? true = whitelist, false = blacklist. Biomes defined with ! do the opposite. + is_whitelist = true + #What dimensions should this structure be placed in. Type "all" to allow all dimensions + valid_dimensions = "minecraft:overworld" + +[soul_prison] + #Spacing between structures + #Range: > 1 + spacing = 25 + #Offsets the spacing of the structures randomly + #Range: > 0 + offset = 6 + #A biome filter to determine where the structure should generate. Works with the biome dictionary (#overworld) and "not" statements (!plains). These can be combined (!#nether). Operates in the order presented. So "#forest, !flower_forest" will add all forests and then remove the flower forest. + biomes = "minecraft:soul_sand_valley" + #How should the code treate biomes? true = whitelist, false = blacklist. Biomes defined with ! do the opposite. + is_whitelist = true + #What dimensions should this structure be placed in. Type "all" to allow all dimensions + valid_dimensions = "minecraft:the_nether" + diff --git a/config/dustrial_decor-common.toml b/config/dustrial_decor-common.toml new file mode 100644 index 0000000..f303daa --- /dev/null +++ b/config/dustrial_decor-common.toml @@ -0,0 +1,7 @@ + +[General] + #Should mobs spawn with cardboard armor? + cardboard_armor_spawns = false + #Should a few houses using this mod's blocks be added to the village pools? + village_houses = false + diff --git a/config/dynview-common.toml b/config/dynview-common.toml new file mode 100644 index 0000000..e3a9fba --- /dev/null +++ b/config/dynview-common.toml @@ -0,0 +1,17 @@ + +["Dynamic chunk view distance settings"] + #The minimum chunk view distance allowed to use, set to what players should get at least. default: 4 + #Range: 3 ~ 200 + minChunkViewDist = 5 + #The maximum chunk view distance allowed to use, set to the max which a player could benefit from. default: 20 + #Range: 1 ~ 200 + maxChunkViewDist = 20 + #The average tick time to stabilize the chunk view distance around, setting it higher than 50ms is not advised, as after 50ms the tps will go below 20. default:40ms + #Range: 10 ~ 100 + meanAvgTickTime = 45 + #The update frequency of average server tick time checks to update view distances, default is every 30 seconds + #Range: 1 ~ 1000 + viewDistanceUpdateRate = 30 + #Whether to output log messages for actions done, its helpful to balance the other settings nicely. + logMessages = true + diff --git a/config/emendatusenigmatica-common.toml b/config/emendatusenigmatica-common.toml new file mode 100644 index 0000000..2e5bd7c --- /dev/null +++ b/config/emendatusenigmatica-common.toml @@ -0,0 +1,1394 @@ + +#World Gen - Ore Generation Configuration +["Coal Config"] + + ["Coal Config".Overworld] + #Activate/Deactivate the Ore Gen in The Overworld [Default: true] + generate_in_the_overworld = true + #Configure the ore Vein Size [Default: 17] + #Range: 0 ~ 64 + vein_size = 17 + #Average Ores per Chunk [Range: 0 to 64, Default: 20] + #Range: 0 ~ 64 + count = 20 + #Baseline Y-Level [Range: 0 to 256, Default: 60] + #Range: 0 ~ 256 + baseline = 60 + #Spread Amount (# of Y-Levels above and below the Baseline) [Range: 0 to 256, Default: 60] + #Range: 0 ~ 256 + spread = 60 + + #Ores in The Nether use the same Values of the Overworld +/- the Modifiers + ["Coal Config"."The Nether"] + #Activate/Deactivate the Ore Gen in The Nether [Default: true] + generate_in_the_nether = false + #Baseline Modifier [Range: -256 to 256, Default: 30] + #Range: -256 ~ 256 + nether_base_modifier = 30 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_size_modifier = 0 + + #Ores in The End use the same Values of the Overworld +/- the Modifiers + ["Coal Config"."The End"] + #Activate/Deactivate the Ore Gen in The End [Default: true] + generate_in_the_end = false + #Baseline Modifier [Range: -256 to 256, Default: 10] + #Range: -256 ~ 256 + end_base_modifier = 10 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_size_modifier = 0 + +["Iron Config"] + + ["Iron Config".Overworld] + #Activate/Deactivate the Ore Gen in The Overworld [Default: true] + generate_in_the_overworld = true + #Configure the ore Vein Size [Default: 11] + #Range: 0 ~ 64 + vein_size = 11 + #Average Ores per Chunk [Range: 0 to 64, Default: 20] + #Range: 0 ~ 64 + count = 20 + #Baseline Y-Level [Range: 0 to 256, Default: 32] + #Range: 0 ~ 256 + baseline = 32 + #Spread Amount (# of Y-Levels above and below the Baseline) [Range: 0 to 256, Default: 32] + #Range: 0 ~ 256 + spread = 32 + + #Ores in The Nether use the same Values of the Overworld +/- the Modifiers + ["Iron Config"."The Nether"] + #Activate/Deactivate the Ore Gen in The Nether [Default: true] + generate_in_the_nether = false + #Baseline Modifier [Range: -256 to 256, Default: 30] + #Range: -256 ~ 256 + nether_base_modifier = 30 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_size_modifier = 0 + + #Ores in The End use the same Values of the Overworld +/- the Modifiers + ["Iron Config"."The End"] + #Activate/Deactivate the Ore Gen in The End [Default: true] + generate_in_the_end = false + #Baseline Modifier [Range: -256 to 256, Default: 10] + #Range: -256 ~ 256 + end_base_modifier = 10 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_size_modifier = 0 + +["Gold Config"] + + ["Gold Config".Overworld] + #Activate/Deactivate the Ore Gen in The Overworld [Default: true] + generate_in_the_overworld = true + #Configure the ore Vein Size [Default: 8] + #Range: 0 ~ 64 + vein_size = 8 + #Average Ores per Chunk [Range: 0 to 64, Default: 7] + #Range: 0 ~ 64 + count = 7 + #Baseline Y-Level [Range: 0 to 256, Default: 16] + #Range: 0 ~ 256 + baseline = 16 + #Spread Amount (# of Y-Levels above and below the Baseline) [Range: 0 to 256, Default: 16] + #Range: 0 ~ 256 + spread = 16 + + #Ores in The Nether use the same Values of the Overworld +/- the Modifiers + ["Gold Config"."The Nether"] + #Activate/Deactivate the Ore Gen in The Nether [Default: true] + generate_in_the_nether = false + #Baseline Modifier [Range: -256 to 256, Default: 30] + #Range: -256 ~ 256 + nether_base_modifier = 30 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_size_modifier = 0 + + #Ores in The End use the same Values of the Overworld +/- the Modifiers + ["Gold Config"."The End"] + #Activate/Deactivate the Ore Gen in The End [Default: true] + generate_in_the_end = false + #Baseline Modifier [Range: -256 to 256, Default: 10] + #Range: -256 ~ 256 + end_base_modifier = 10 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_size_modifier = 0 + +["Diamond Config"] + + ["Diamond Config".Overworld] + #Activate/Deactivate the Ore Gen in The Overworld [Default: true] + generate_in_the_overworld = true + #Configure the ore Vein Size [Default: 8] + #Range: 0 ~ 64 + vein_size = 8 + #Average Ores per Chunk [Range: 0 to 64, Default: 3] + #Range: 0 ~ 64 + count = 3 + #Baseline Y-Level [Range: 0 to 256, Default: 8] + #Range: 0 ~ 256 + baseline = 8 + #Spread Amount (# of Y-Levels above and below the Baseline) [Range: 0 to 256, Default: 8] + #Range: 0 ~ 256 + spread = 8 + + #Ores in The Nether use the same Values of the Overworld +/- the Modifiers + ["Diamond Config"."The Nether"] + #Activate/Deactivate the Ore Gen in The Nether [Default: true] + generate_in_the_nether = false + #Baseline Modifier [Range: -256 to 256, Default: 30] + #Range: -256 ~ 256 + nether_base_modifier = 30 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_size_modifier = 0 + + #Ores in The End use the same Values of the Overworld +/- the Modifiers + ["Diamond Config"."The End"] + #Activate/Deactivate the Ore Gen in The End [Default: true] + generate_in_the_end = false + #Baseline Modifier [Range: -256 to 256, Default: 10] + #Range: -256 ~ 256 + end_base_modifier = 10 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_size_modifier = 0 + +["Emerald Config"] + + ["Emerald Config".Overworld] + #Activate/Deactivate the Ore Gen in The Overworld [Default: true] + generate_in_the_overworld = true + #Configure the ore Vein Size [Default: 6] + #Range: 0 ~ 64 + vein_size = 6 + #Average Ores per Chunk [Range: 0 to 64, Default: 1] + #Range: 0 ~ 64 + count = 1 + #Baseline Y-Level [Range: 0 to 256, Default: 96] + #Range: 0 ~ 256 + baseline = 96 + #Spread Amount (# of Y-Levels above and below the Baseline) [Range: 0 to 256, Default: 32] + #Range: 0 ~ 256 + spread = 32 + + #Ores in The Nether use the same Values of the Overworld +/- the Modifiers + ["Emerald Config"."The Nether"] + #Activate/Deactivate the Ore Gen in The Nether [Default: true] + generate_in_the_nether = false + #Baseline Modifier [Range: -256 to 256, Default: 30] + #Range: -256 ~ 256 + nether_base_modifier = 30 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_size_modifier = 0 + + #Ores in The End use the same Values of the Overworld +/- the Modifiers + ["Emerald Config"."The End"] + #Activate/Deactivate the Ore Gen in The End [Default: true] + generate_in_the_end = false + #Baseline Modifier [Range: -256 to 256, Default: 10] + #Range: -256 ~ 256 + end_base_modifier = 10 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_size_modifier = 0 + +["Lapis Lazuli Config"] + + ["Lapis Lazuli Config".Overworld] + #Activate/Deactivate the Ore Gen in The Overworld [Default: true] + generate_in_the_overworld = true + #Configure the ore Vein Size [Default: 7] + #Range: 0 ~ 64 + vein_size = 7 + #Average Ores per Chunk [Range: 0 to 64, Default: 4] + #Range: 0 ~ 64 + count = 4 + #Baseline Y-Level [Range: 0 to 256, Default: 8] + #Range: 0 ~ 256 + baseline = 8 + #Spread Amount (# of Y-Levels above and below the Baseline) [Range: 0 to 256, Default: 8] + #Range: 0 ~ 256 + spread = 8 + + #Ores in The Nether use the same Values of the Overworld +/- the Modifiers + ["Lapis Lazuli Config"."The Nether"] + #Activate/Deactivate the Ore Gen in The Nether [Default: true] + generate_in_the_nether = false + #Baseline Modifier [Range: -256 to 256, Default: 30] + #Range: -256 ~ 256 + nether_base_modifier = 30 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_size_modifier = 0 + + #Ores in The End use the same Values of the Overworld +/- the Modifiers + ["Lapis Lazuli Config"."The End"] + #Activate/Deactivate the Ore Gen in The End [Default: true] + generate_in_the_end = false + #Baseline Modifier [Range: -256 to 256, Default: 10] + #Range: -256 ~ 256 + end_base_modifier = 10 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_size_modifier = 0 + +["Redstone Config"] + + ["Redstone Config".Overworld] + #Activate/Deactivate the Ore Gen in The Overworld [Default: true] + generate_in_the_overworld = true + #Configure the ore Vein Size [Default: 14] + #Range: 0 ~ 64 + vein_size = 14 + #Average Ores per Chunk [Range: 0 to 64, Default: 9] + #Range: 0 ~ 64 + count = 9 + #Baseline Y-Level [Range: 0 to 256, Default: 8] + #Range: 0 ~ 256 + baseline = 8 + #Spread Amount (# of Y-Levels above and below the Baseline) [Range: 0 to 256, Default: 8] + #Range: 0 ~ 256 + spread = 8 + + #Ores in The Nether use the same Values of the Overworld +/- the Modifiers + ["Redstone Config"."The Nether"] + #Activate/Deactivate the Ore Gen in The Nether [Default: true] + generate_in_the_nether = false + #Baseline Modifier [Range: -256 to 256, Default: 30] + #Range: -256 ~ 256 + nether_base_modifier = 30 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_size_modifier = 0 + + #Ores in The End use the same Values of the Overworld +/- the Modifiers + ["Redstone Config"."The End"] + #Activate/Deactivate the Ore Gen in The End [Default: true] + generate_in_the_end = false + #Baseline Modifier [Range: -256 to 256, Default: 10] + #Range: -256 ~ 256 + end_base_modifier = 10 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_size_modifier = 0 + +["Copper Config"] + + ["Copper Config".Overworld] + #Activate/Deactivate the Ore Gen in The Overworld [Default: true] + generate_in_the_overworld = true + #Configure the ore Vein Size [Default: 7] + #Range: 0 ~ 64 + vein_size = 7 + #Average Ores per Chunk [Range: 0 to 64, Default: 20] + #Range: 0 ~ 64 + count = 20 + #Baseline Y-Level [Range: 0 to 256, Default: 52] + #Range: 0 ~ 256 + baseline = 52 + #Spread Amount (# of Y-Levels above and below the Baseline) [Range: 0 to 256, Default: 8] + #Range: 0 ~ 256 + spread = 8 + + #Ores in The Nether use the same Values of the Overworld +/- the Modifiers + ["Copper Config"."The Nether"] + #Activate/Deactivate the Ore Gen in The Nether [Default: true] + generate_in_the_nether = false + #Baseline Modifier [Range: -256 to 256, Default: 30] + #Range: -256 ~ 256 + nether_base_modifier = 30 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_size_modifier = 0 + + #Ores in The End use the same Values of the Overworld +/- the Modifiers + ["Copper Config"."The End"] + #Activate/Deactivate the Ore Gen in The End [Default: true] + generate_in_the_end = false + #Baseline Modifier [Range: -256 to 256, Default: 10] + #Range: -256 ~ 256 + end_base_modifier = 10 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_size_modifier = 0 + +["Aluminum Config"] + + ["Aluminum Config".Overworld] + #Activate/Deactivate the Ore Gen in The Overworld [Default: true] + generate_in_the_overworld = true + #Configure the ore Vein Size [Default: 5] + #Range: 0 ~ 64 + vein_size = 5 + #Average Ores per Chunk [Range: 0 to 64, Default: 8] + #Range: 0 ~ 64 + count = 8 + #Baseline Y-Level [Range: 0 to 256, Default: 60] + #Range: 0 ~ 256 + baseline = 60 + #Spread Amount (# of Y-Levels above and below the Baseline) [Range: 0 to 256, Default: 10] + #Range: 0 ~ 256 + spread = 10 + + #Ores in The Nether use the same Values of the Overworld +/- the Modifiers + ["Aluminum Config"."The Nether"] + #Activate/Deactivate the Ore Gen in The Nether [Default: true] + generate_in_the_nether = false + #Baseline Modifier [Range: -256 to 256, Default: 30] + #Range: -256 ~ 256 + nether_base_modifier = 30 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_size_modifier = 0 + + #Ores in The End use the same Values of the Overworld +/- the Modifiers + ["Aluminum Config"."The End"] + #Activate/Deactivate the Ore Gen in The End [Default: true] + generate_in_the_end = false + #Baseline Modifier [Range: -256 to 256, Default: 10] + #Range: -256 ~ 256 + end_base_modifier = 10 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_size_modifier = 0 + +["Silver Config"] + + ["Silver Config".Overworld] + #Activate/Deactivate the Ore Gen in The Overworld [Default: true] + generate_in_the_overworld = true + #Configure the ore Vein Size [Default: 5] + #Range: 0 ~ 64 + vein_size = 5 + #Average Ores per Chunk [Range: 0 to 64, Default: 8] + #Range: 0 ~ 64 + count = 8 + #Baseline Y-Level [Range: 0 to 256, Default: 34] + #Range: 0 ~ 256 + baseline = 34 + #Spread Amount (# of Y-Levels above and below the Baseline) [Range: 0 to 256, Default: 4] + #Range: 0 ~ 256 + spread = 4 + + #Ores in The Nether use the same Values of the Overworld +/- the Modifiers + ["Silver Config"."The Nether"] + #Activate/Deactivate the Ore Gen in The Nether [Default: true] + generate_in_the_nether = false + #Baseline Modifier [Range: -256 to 256, Default: 30] + #Range: -256 ~ 256 + nether_base_modifier = 30 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_size_modifier = 0 + + #Ores in The End use the same Values of the Overworld +/- the Modifiers + ["Silver Config"."The End"] + #Activate/Deactivate the Ore Gen in The End [Default: true] + generate_in_the_end = false + #Baseline Modifier [Range: -256 to 256, Default: 10] + #Range: -256 ~ 256 + end_base_modifier = 10 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_size_modifier = 0 + +["Lead Config"] + + ["Lead Config".Overworld] + #Activate/Deactivate the Ore Gen in The Overworld [Default: true] + generate_in_the_overworld = true + #Configure the ore Vein Size [Default: 5] + #Range: 0 ~ 64 + vein_size = 5 + #Average Ores per Chunk [Range: 0 to 64, Default: 8] + #Range: 0 ~ 64 + count = 8 + #Baseline Y-Level [Range: 0 to 256, Default: 36] + #Range: 0 ~ 256 + baseline = 36 + #Spread Amount (# of Y-Levels above and below the Baseline) [Range: 0 to 256, Default: 4] + #Range: 0 ~ 256 + spread = 4 + + #Ores in The Nether use the same Values of the Overworld +/- the Modifiers + ["Lead Config"."The Nether"] + #Activate/Deactivate the Ore Gen in The Nether [Default: true] + generate_in_the_nether = false + #Baseline Modifier [Range: -256 to 256, Default: 30] + #Range: -256 ~ 256 + nether_base_modifier = 30 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_size_modifier = 0 + + #Ores in The End use the same Values of the Overworld +/- the Modifiers + ["Lead Config"."The End"] + #Activate/Deactivate the Ore Gen in The End [Default: true] + generate_in_the_end = false + #Baseline Modifier [Range: -256 to 256, Default: 10] + #Range: -256 ~ 256 + end_base_modifier = 10 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_size_modifier = 0 + +["Nickel Config"] + + ["Nickel Config".Overworld] + #Activate/Deactivate the Ore Gen in The Overworld [Default: true] + generate_in_the_overworld = true + #Configure the ore Vein Size [Default: 4] + #Range: 0 ~ 64 + vein_size = 4 + #Average Ores per Chunk [Range: 0 to 64, Default: 8] + #Range: 0 ~ 64 + count = 8 + #Baseline Y-Level [Range: 0 to 256, Default: 32] + #Range: 0 ~ 256 + baseline = 32 + #Spread Amount (# of Y-Levels above and below the Baseline) [Range: 0 to 256, Default: 8] + #Range: 0 ~ 256 + spread = 8 + + #Ores in The Nether use the same Values of the Overworld +/- the Modifiers + ["Nickel Config"."The Nether"] + #Activate/Deactivate the Ore Gen in The Nether [Default: true] + generate_in_the_nether = false + #Baseline Modifier [Range: -256 to 256, Default: 30] + #Range: -256 ~ 256 + nether_base_modifier = 30 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_size_modifier = 0 + + #Ores in The End use the same Values of the Overworld +/- the Modifiers + ["Nickel Config"."The End"] + #Activate/Deactivate the Ore Gen in The End [Default: true] + generate_in_the_end = false + #Baseline Modifier [Range: -256 to 256, Default: 10] + #Range: -256 ~ 256 + end_base_modifier = 10 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_size_modifier = 0 + +["Uranium Config"] + + ["Uranium Config".Overworld] + #Activate/Deactivate the Ore Gen in The Overworld [Default: true] + generate_in_the_overworld = true + #Configure the ore Vein Size [Default: 6] + #Range: 0 ~ 64 + vein_size = 6 + #Average Ores per Chunk [Range: 0 to 64, Default: 6] + #Range: 0 ~ 64 + count = 6 + #Baseline Y-Level [Range: 0 to 256, Default: 12] + #Range: 0 ~ 256 + baseline = 12 + #Spread Amount (# of Y-Levels above and below the Baseline) [Range: 0 to 256, Default: 8] + #Range: 0 ~ 256 + spread = 8 + + #Ores in The Nether use the same Values of the Overworld +/- the Modifiers + ["Uranium Config"."The Nether"] + #Activate/Deactivate the Ore Gen in The Nether [Default: true] + generate_in_the_nether = false + #Baseline Modifier [Range: -256 to 256, Default: 30] + #Range: -256 ~ 256 + nether_base_modifier = 30 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_size_modifier = 0 + + #Ores in The End use the same Values of the Overworld +/- the Modifiers + ["Uranium Config"."The End"] + #Activate/Deactivate the Ore Gen in The End [Default: true] + generate_in_the_end = false + #Baseline Modifier [Range: -256 to 256, Default: 10] + #Range: -256 ~ 256 + end_base_modifier = 10 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_size_modifier = 0 + +["Osmium Config"] + + ["Osmium Config".Overworld] + #Activate/Deactivate the Ore Gen in The Overworld [Default: true] + generate_in_the_overworld = true + #Configure the ore Vein Size [Default: 6] + #Range: 0 ~ 64 + vein_size = 6 + #Average Ores per Chunk [Range: 0 to 64, Default: 17] + #Range: 0 ~ 64 + count = 17 + #Baseline Y-Level [Range: 0 to 256, Default: 32] + #Range: 0 ~ 256 + baseline = 32 + #Spread Amount (# of Y-Levels above and below the Baseline) [Range: 0 to 256, Default: 12] + #Range: 0 ~ 256 + spread = 12 + + #Ores in The Nether use the same Values of the Overworld +/- the Modifiers + ["Osmium Config"."The Nether"] + #Activate/Deactivate the Ore Gen in The Nether [Default: true] + generate_in_the_nether = false + #Baseline Modifier [Range: -256 to 256, Default: 30] + #Range: -256 ~ 256 + nether_base_modifier = 30 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_size_modifier = 0 + + #Ores in The End use the same Values of the Overworld +/- the Modifiers + ["Osmium Config"."The End"] + #Activate/Deactivate the Ore Gen in The End [Default: true] + generate_in_the_end = false + #Baseline Modifier [Range: -256 to 256, Default: 10] + #Range: -256 ~ 256 + end_base_modifier = 10 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_size_modifier = 0 + +["Tin Config"] + + ["Tin Config".Overworld] + #Activate/Deactivate the Ore Gen in The Overworld [Default: true] + generate_in_the_overworld = true + #Configure the ore Vein Size [Default: 7] + #Range: 0 ~ 64 + vein_size = 7 + #Average Ores per Chunk [Range: 0 to 64, Default: 20] + #Range: 0 ~ 64 + count = 20 + #Baseline Y-Level [Range: 0 to 256, Default: 47] + #Range: 0 ~ 256 + baseline = 47 + #Spread Amount (# of Y-Levels above and below the Baseline) [Range: 0 to 256, Default: 7] + #Range: 0 ~ 256 + spread = 7 + + #Ores in The Nether use the same Values of the Overworld +/- the Modifiers + ["Tin Config"."The Nether"] + #Activate/Deactivate the Ore Gen in The Nether [Default: true] + generate_in_the_nether = false + #Baseline Modifier [Range: -256 to 256, Default: 30] + #Range: -256 ~ 256 + nether_base_modifier = 30 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_size_modifier = 0 + + #Ores in The End use the same Values of the Overworld +/- the Modifiers + ["Tin Config"."The End"] + #Activate/Deactivate the Ore Gen in The End [Default: true] + generate_in_the_end = false + #Baseline Modifier [Range: -256 to 256, Default: 10] + #Range: -256 ~ 256 + end_base_modifier = 10 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_size_modifier = 0 + +["Zinc Config"] + + ["Zinc Config".Overworld] + #Activate/Deactivate the Ore Gen in The Overworld [Default: true] + generate_in_the_overworld = true + #Configure the ore Vein Size [Default: 5] + #Range: 0 ~ 64 + vein_size = 5 + #Average Ores per Chunk [Range: 0 to 64, Default: 9] + #Range: 0 ~ 64 + count = 9 + #Baseline Y-Level [Range: 0 to 256, Default: 42] + #Range: 0 ~ 256 + baseline = 42 + #Spread Amount (# of Y-Levels above and below the Baseline) [Range: 0 to 256, Default: 8] + #Range: 0 ~ 256 + spread = 8 + + #Ores in The Nether use the same Values of the Overworld +/- the Modifiers + ["Zinc Config"."The Nether"] + #Activate/Deactivate the Ore Gen in The Nether [Default: true] + generate_in_the_nether = false + #Baseline Modifier [Range: -256 to 256, Default: 30] + #Range: -256 ~ 256 + nether_base_modifier = 30 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_size_modifier = 0 + + #Ores in The End use the same Values of the Overworld +/- the Modifiers + ["Zinc Config"."The End"] + #Activate/Deactivate the Ore Gen in The End [Default: true] + generate_in_the_end = false + #Baseline Modifier [Range: -256 to 256, Default: 10] + #Range: -256 ~ 256 + end_base_modifier = 10 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_size_modifier = 0 + +["Certus Quartz Config"] + + ["Certus Quartz Config".Overworld] + #Activate/Deactivate the Ore Gen in The Overworld [Default: true] + generate_in_the_overworld = true + #Configure the ore Vein Size [Default: 8] + #Range: 0 ~ 64 + vein_size = 8 + #Average Ores per Chunk [Range: 0 to 64, Default: 16] + #Range: 0 ~ 64 + count = 16 + #Baseline Y-Level [Range: 0 to 256, Default: 32] + #Range: 0 ~ 256 + baseline = 32 + #Spread Amount (# of Y-Levels above and below the Baseline) [Range: 0 to 256, Default: 32] + #Range: 0 ~ 256 + spread = 32 + + #Ores in The Nether use the same Values of the Overworld +/- the Modifiers + ["Certus Quartz Config"."The Nether"] + #Activate/Deactivate the Ore Gen in The Nether [Default: true] + generate_in_the_nether = false + #Baseline Modifier [Range: -256 to 256, Default: 30] + #Range: -256 ~ 256 + nether_base_modifier = 30 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_size_modifier = 0 + + #Ores in The End use the same Values of the Overworld +/- the Modifiers + ["Certus Quartz Config"."The End"] + #Activate/Deactivate the Ore Gen in The End [Default: true] + generate_in_the_end = false + #Baseline Modifier [Range: -256 to 256, Default: 10] + #Range: -256 ~ 256 + end_base_modifier = 10 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_size_modifier = 0 + +["Charged Certus Quartz Config"] + + ["Charged Certus Quartz Config".Overworld] + #Activate/Deactivate the Ore Gen in The Overworld [Default: true] + generate_in_the_overworld = true + #Configure the ore Vein Size [Default: 4] + #Range: 0 ~ 64 + vein_size = 4 + #Average Ores per Chunk [Range: 0 to 64, Default: 8] + #Range: 0 ~ 64 + count = 8 + #Baseline Y-Level [Range: 0 to 256, Default: 16] + #Range: 0 ~ 256 + baseline = 16 + #Spread Amount (# of Y-Levels above and below the Baseline) [Range: 0 to 256, Default: 16] + #Range: 0 ~ 256 + spread = 16 + + #Ores in The Nether use the same Values of the Overworld +/- the Modifiers + ["Charged Certus Quartz Config"."The Nether"] + #Activate/Deactivate the Ore Gen in The Nether [Default: true] + generate_in_the_nether = false + #Baseline Modifier [Range: -256 to 256, Default: 30] + #Range: -256 ~ 256 + nether_base_modifier = 30 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_size_modifier = 0 + + #Ores in The End use the same Values of the Overworld +/- the Modifiers + ["Charged Certus Quartz Config"."The End"] + #Activate/Deactivate the Ore Gen in The End [Default: true] + generate_in_the_end = false + #Baseline Modifier [Range: -256 to 256, Default: 10] + #Range: -256 ~ 256 + end_base_modifier = 10 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_size_modifier = 0 + +["Fluorite Config"] + + ["Fluorite Config".Overworld] + #Activate/Deactivate the Ore Gen in The Overworld [Default: true] + generate_in_the_overworld = true + #Configure the ore Vein Size [Default: 12] + #Range: 0 ~ 64 + vein_size = 12 + #Average Ores per Chunk [Range: 0 to 64, Default: 6] + #Range: 0 ~ 64 + count = 6 + #Baseline Y-Level [Range: 0 to 256, Default: 16] + #Range: 0 ~ 256 + baseline = 16 + #Spread Amount (# of Y-Levels above and below the Baseline) [Range: 0 to 256, Default: 16] + #Range: 0 ~ 256 + spread = 16 + + #Ores in The Nether use the same Values of the Overworld +/- the Modifiers + ["Fluorite Config"."The Nether"] + #Activate/Deactivate the Ore Gen in The Nether [Default: true] + generate_in_the_nether = false + #Baseline Modifier [Range: -256 to 256, Default: 30] + #Range: -256 ~ 256 + nether_base_modifier = 30 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_size_modifier = 0 + + #Ores in The End use the same Values of the Overworld +/- the Modifiers + ["Fluorite Config"."The End"] + #Activate/Deactivate the Ore Gen in The End [Default: true] + generate_in_the_end = false + #Baseline Modifier [Range: -256 to 256, Default: 10] + #Range: -256 ~ 256 + end_base_modifier = 10 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_size_modifier = 0 + +["Bitumen Config"] + + ["Bitumen Config".Overworld] + #Activate/Deactivate the Ore Gen in The Overworld [Default: true] + generate_in_the_overworld = true + #Configure the ore Vein Size [Default: 18] + #Range: 0 ~ 64 + vein_size = 18 + #Average Ores per Chunk [Range: 0 to 64, Default: 2] + #Range: 0 ~ 64 + count = 2 + #Baseline Y-Level [Range: 0 to 256, Default: 100] + #Range: 0 ~ 256 + baseline = 100 + #Spread Amount (# of Y-Levels above and below the Baseline) [Range: 0 to 256, Default: 60] + #Range: 0 ~ 256 + spread = 60 + + #Ores in The Nether use the same Values of the Overworld +/- the Modifiers + ["Bitumen Config"."The Nether"] + #Activate/Deactivate the Ore Gen in The Nether [Default: true] + generate_in_the_nether = false + #Baseline Modifier [Range: -256 to 256, Default: 30] + #Range: -256 ~ 256 + nether_base_modifier = 30 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_size_modifier = 0 + + #Ores in The End use the same Values of the Overworld +/- the Modifiers + ["Bitumen Config"."The End"] + #Activate/Deactivate the Ore Gen in The End [Default: true] + generate_in_the_end = false + #Baseline Modifier [Range: -256 to 256, Default: 10] + #Range: -256 ~ 256 + end_base_modifier = 10 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_size_modifier = 0 + +["Cinnabar Config"] + + ["Cinnabar Config".Overworld] + #Activate/Deactivate the Ore Gen in The Overworld [Default: true] + generate_in_the_overworld = true + #Configure the ore Vein Size [Default: 5] + #Range: 0 ~ 64 + vein_size = 5 + #Average Ores per Chunk [Range: 0 to 64, Default: 4] + #Range: 0 ~ 64 + count = 4 + #Baseline Y-Level [Range: 0 to 256, Default: 10] + #Range: 0 ~ 256 + baseline = 10 + #Spread Amount (# of Y-Levels above and below the Baseline) [Range: 0 to 256, Default: 6] + #Range: 0 ~ 256 + spread = 6 + + #Ores in The Nether use the same Values of the Overworld +/- the Modifiers + ["Cinnabar Config"."The Nether"] + #Activate/Deactivate the Ore Gen in The Nether [Default: true] + generate_in_the_nether = false + #Baseline Modifier [Range: -256 to 256, Default: 30] + #Range: -256 ~ 256 + nether_base_modifier = 30 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_size_modifier = 0 + + #Ores in The End use the same Values of the Overworld +/- the Modifiers + ["Cinnabar Config"."The End"] + #Activate/Deactivate the Ore Gen in The End [Default: true] + generate_in_the_end = false + #Baseline Modifier [Range: -256 to 256, Default: 10] + #Range: -256 ~ 256 + end_base_modifier = 10 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_size_modifier = 0 + +["Apatite Config"] + + ["Apatite Config".Overworld] + #Activate/Deactivate the Ore Gen in The Overworld [Default: true] + generate_in_the_overworld = true + #Configure the ore Vein Size [Default: 22] + #Range: 0 ~ 64 + vein_size = 22 + #Average Ores per Chunk [Range: 0 to 64, Default: 2] + #Range: 0 ~ 64 + count = 2 + #Baseline Y-Level [Range: 0 to 256, Default: 96] + #Range: 0 ~ 256 + baseline = 96 + #Spread Amount (# of Y-Levels above and below the Baseline) [Range: 0 to 256, Default: 32] + #Range: 0 ~ 256 + spread = 32 + + #Ores in The Nether use the same Values of the Overworld +/- the Modifiers + ["Apatite Config"."The Nether"] + #Activate/Deactivate the Ore Gen in The Nether [Default: true] + generate_in_the_nether = false + #Baseline Modifier [Range: -256 to 256, Default: 30] + #Range: -256 ~ 256 + nether_base_modifier = 30 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_size_modifier = 0 + + #Ores in The End use the same Values of the Overworld +/- the Modifiers + ["Apatite Config"."The End"] + #Activate/Deactivate the Ore Gen in The End [Default: true] + generate_in_the_end = false + #Baseline Modifier [Range: -256 to 256, Default: 10] + #Range: -256 ~ 256 + end_base_modifier = 10 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_size_modifier = 0 + +["Sulfur Config"] + + ["Sulfur Config".Overworld] + #Activate/Deactivate the Ore Gen in The Overworld [Default: true] + generate_in_the_overworld = true + #Configure the ore Vein Size [Default: 7] + #Range: 0 ~ 64 + vein_size = 7 + #Average Ores per Chunk [Range: 0 to 64, Default: 3] + #Range: 0 ~ 64 + count = 3 + #Baseline Y-Level [Range: 0 to 256, Default: 8] + #Range: 0 ~ 256 + baseline = 8 + #Spread Amount (# of Y-Levels above and below the Baseline) [Range: 0 to 256, Default: 8] + #Range: 0 ~ 256 + spread = 8 + + #Ores in The Nether use the same Values of the Overworld +/- the Modifiers + ["Sulfur Config"."The Nether"] + #Activate/Deactivate the Ore Gen in The Nether [Default: true] + generate_in_the_nether = false + #Baseline Modifier [Range: -256 to 256, Default: 30] + #Range: -256 ~ 256 + nether_base_modifier = 30 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_size_modifier = 0 + + #Ores in The End use the same Values of the Overworld +/- the Modifiers + ["Sulfur Config"."The End"] + #Activate/Deactivate the Ore Gen in The End [Default: true] + generate_in_the_end = false + #Baseline Modifier [Range: -256 to 256, Default: 10] + #Range: -256 ~ 256 + end_base_modifier = 10 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_size_modifier = 0 + +["Potassium Nitrate Config"] + + ["Potassium Nitrate Config".Overworld] + #Activate/Deactivate the Ore Gen in The Overworld [Default: true] + generate_in_the_overworld = true + #Configure the ore Vein Size [Default: 5] + #Range: 0 ~ 64 + vein_size = 5 + #Average Ores per Chunk [Range: 0 to 64, Default: 4] + #Range: 0 ~ 64 + count = 4 + #Baseline Y-Level [Range: 0 to 256, Default: 25] + #Range: 0 ~ 256 + baseline = 25 + #Spread Amount (# of Y-Levels above and below the Baseline) [Range: 0 to 256, Default: 7] + #Range: 0 ~ 256 + spread = 7 + + #Ores in The Nether use the same Values of the Overworld +/- the Modifiers + ["Potassium Nitrate Config"."The Nether"] + #Activate/Deactivate the Ore Gen in The Nether [Default: true] + generate_in_the_nether = false + #Baseline Modifier [Range: -256 to 256, Default: 30] + #Range: -256 ~ 256 + nether_base_modifier = 30 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_size_modifier = 0 + + #Ores in The End use the same Values of the Overworld +/- the Modifiers + ["Potassium Nitrate Config"."The End"] + #Activate/Deactivate the Ore Gen in The End [Default: true] + generate_in_the_end = false + #Baseline Modifier [Range: -256 to 256, Default: 10] + #Range: -256 ~ 256 + end_base_modifier = 10 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_size_modifier = 0 + +["Arcane Config"] + + ["Arcane Config".Overworld] + #Activate/Deactivate the Ore Gen in The Overworld [Default: true] + generate_in_the_overworld = true + #Configure the ore Vein Size [Default: 6] + #Range: 0 ~ 64 + vein_size = 6 + #Average Ores per Chunk [Range: 0 to 64, Default: 5] + #Range: 0 ~ 64 + count = 5 + #Baseline Y-Level [Range: 0 to 256, Default: 33] + #Range: 0 ~ 256 + baseline = 33 + #Spread Amount (# of Y-Levels above and below the Baseline) [Range: 0 to 256, Default: 13] + #Range: 0 ~ 256 + spread = 13 + + #Ores in The Nether use the same Values of the Overworld +/- the Modifiers + ["Arcane Config"."The Nether"] + #Activate/Deactivate the Ore Gen in The Nether [Default: true] + generate_in_the_nether = false + #Baseline Modifier [Range: -256 to 256, Default: 30] + #Range: -256 ~ 256 + nether_base_modifier = 30 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_size_modifier = 0 + + #Ores in The End use the same Values of the Overworld +/- the Modifiers + ["Arcane Config"."The End"] + #Activate/Deactivate the Ore Gen in The End [Default: true] + generate_in_the_end = false + #Baseline Modifier [Range: -256 to 256, Default: 10] + #Range: -256 ~ 256 + end_base_modifier = 10 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_size_modifier = 0 + +["Dimensional Shard Config"] + + ["Dimensional Shard Config".Overworld] + #Activate/Deactivate the Ore Gen in The Overworld [Default: true] + generate_in_the_overworld = true + #Configure the ore Vein Size [Default: 8] + #Range: 0 ~ 64 + vein_size = 8 + #Average Ores per Chunk [Range: 0 to 64, Default: 8] + #Range: 0 ~ 64 + count = 8 + #Baseline Y-Level [Range: 0 to 256, Default: 21] + #Range: 0 ~ 256 + baseline = 21 + #Spread Amount (# of Y-Levels above and below the Baseline) [Range: 0 to 256, Default: 19] + #Range: 0 ~ 256 + spread = 19 + + #Ores in The Nether use the same Values of the Overworld +/- the Modifiers + ["Dimensional Shard Config"."The Nether"] + #Activate/Deactivate the Ore Gen in The Nether [Default: true] + generate_in_the_nether = false + #Baseline Modifier [Range: -256 to 256, Default: 30] + #Range: -256 ~ 256 + nether_base_modifier = 30 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + nether_size_modifier = 0 + + #Ores in The End use the same Values of the Overworld +/- the Modifiers + ["Dimensional Shard Config"."The End"] + #Activate/Deactivate the Ore Gen in The End [Default: true] + generate_in_the_end = false + #Baseline Modifier [Range: -256 to 256, Default: 10] + #Range: -256 ~ 256 + end_base_modifier = 10 + #Spread Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_spread_modifier = 0 + #Average Ores per Chunk Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_count_modifier = 0 + #Ore Vein Size Modifier [Range: -256 to 256, Default: 0] + #Range: -256 ~ 256 + end_size_modifier = 0 + +#World Gen - Ore Generation on Strata Stone Type +["Stratum Config: minecraft_stone"] + active = true + +["Stratum Config: minecraft_andesite"] + active = true + +["Stratum Config: minecraft_netherrack"] + active = true + +["Stratum Config: minecraft_blackstone"] + active = true + +["Stratum Config: minecraft_end_stone"] + active = true + +["Stratum Config: create_gabbro"] + active = true + +["Stratum Config: create_limestone"] + active = true + +["Stratum Config: create_scoria"] + active = true + +["Stratum Config: create_weathered_limestone"] + active = true + +["Stratum Config: quark_jasper"] + active = true + +["Stratum Config: quark_marble"] + active = true + +["Stratum Config: quark_slate"] + active = true + +["Stratum Config: byg_mossy_stone"] + active = true + diff --git a/config/enchdesc-client.toml b/config/enchdesc-client.toml new file mode 100644 index 0000000..3efb450 --- /dev/null +++ b/config/enchdesc-client.toml @@ -0,0 +1,12 @@ + +#General settings for the mod. +[general] + #Should descriptions only be shown on enchanted books? + onlyEnchantedBooks = true + #Should new/blank lines be added between enchantments? + addNewLines = true + #Should the mod that owns the enchantment be displayed? + showOwner = true + #Should players be required to press a keybind in order to see the descriptions? + requireKeybind = true + diff --git a/config/engineersdecor-client.toml b/config/engineersdecor-client.toml new file mode 100644 index 0000000..c484690 --- /dev/null +++ b/config/engineersdecor-client.toml @@ -0,0 +1,11 @@ + +#Settings not loaded on servers. +[client] + + #Opt-out settings + [client.optout] + #Disable CTRL-SHIFT item tooltip display. + without_tooltips = false + #Disable all TERs (tile entity renderers). + without_ters = false + diff --git a/config/engineersdecor-common.toml b/config/engineersdecor-common.toml new file mode 100644 index 0000000..1855baa --- /dev/null +++ b/config/engineersdecor-common.toml @@ -0,0 +1,20 @@ + +#Settings affecting the logical server side. +[server] + + #Opt-out settings + [server.optout] + #Opt-out any block by its registry name ('*' wildcard matching, comma separated list, whitespaces ignored. You must match the whole name, means maybe add '*' also at the begin and end. Example: '*wood*,*steel*' excludes everything that has 'wood' or 'steel' in the registry name. The matching result is also traced in the log file. + pattern_excludes = "" + #Prevent blocks from being opt'ed by registry name ('*' wildcard matching, comma separated list, whitespaces ignored. Evaluated before all other opt-out checks. You must match the whole name, means maybe add '*' also at the begin and end. Example: '*wood*,*steel*' includes everything that has 'wood' or 'steel' in the registry name.The matching result is also traced in the log file. + pattern_includes = "" + + #Miscellaneous settings + [server.miscellaneous] + #Enables experimental features. Use at own risk. + with_experimental = false + #Enable that devices are dropped as item also in creative mode, allowing to relocate them with contents and settings. + with_creative_mode_device_drops = false + #Enable detailed logging of the config values and resulting calculations in each mod feature config. + with_config_logging = false + diff --git a/config/engineerstools-common.toml b/config/engineerstools-common.toml new file mode 100644 index 0000000..d8af716 --- /dev/null +++ b/config/engineerstools-common.toml @@ -0,0 +1,18 @@ + +#Settings affecting the logical server side. +[server] + + #Opt-out settings + [server.optout] + #Opt-out any block by its registry name ('*' wildcard matching, comma separated list, whitespaces ignored. You must match the whole name, means maybe add '*' also at the begin and end. Example: '*wood*,*steel*' excludes everything that has 'wood' or 'steel' in the registry name. The matching result is also traced in the log file. + pattern_excludes = "" + #Prevent blocks from being opt'ed by registry name ('*' wildcard matching, comma separated list, whitespaces ignored. Evaluated before all other opt-out checks. You must match the whole name, means maybe add '*' also at the begin and end. Example: '*wood*,*steel*' includes everything that has 'wood' or 'steel' in the registry name.The matching result is also traced in the log file. + pattern_includes = "" + + #Miscellaneous settings + [server.miscellaneous] + #Enables experimental features. Use at own risk. + with_experimental = false + #Enable detailed logging of the config values and resulting calculations in each mod feature config. + with_config_logging = false + diff --git a/config/environmental/core/components/components.json b/config/environmental/core/components/components.json new file mode 100644 index 0000000..9e26dfe --- /dev/null +++ b/config/environmental/core/components/components.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/config/environmental/core/components/components.txt b/config/environmental/core/components/components.txt new file mode 100644 index 0000000..d03169a --- /dev/null +++ b/config/environmental/core/components/components.txt @@ -0,0 +1,2 @@ +┏╸ma:components +┗╸ diff --git a/config/environmental/core/components/frames/frames.json b/config/environmental/core/components/frames/frames.json new file mode 100644 index 0000000..fa9718b --- /dev/null +++ b/config/environmental/core/components/frames/frames.json @@ -0,0 +1,58 @@ +{ + "ma:litherite_frame": { + "ma:default_base_color": { + "in:r:[0~255]": 255, + "in:g:[0~255]": 255, + "in:b:[0~255]": 255 + } + }, + "ma:erodium_frame": { + "ma:default_base_color": { + "in:r:[0~255]": 247, + "in:g:[0~255]": 247, + "in:b:[0~255]": 247 + } + }, + "ma:kyronite_frame": { + "ma:default_base_color": { + "in:r:[0~255]": 239, + "in:g:[0~255]": 239, + "in:b:[0~255]": 239 + } + }, + "ma:pladium_frame": { + "ma:default_base_color": { + "in:r:[0~255]": 231, + "in:g:[0~255]": 231, + "in:b:[0~255]": 231 + } + }, + "ma:ionite_frame": { + "ma:default_base_color": { + "in:r:[0~255]": 223, + "in:g:[0~255]": 223, + "in:b:[0~255]": 223 + } + }, + "ma:aethium_frame": { + "ma:default_base_color": { + "in:r:[0~255]": 215, + "in:g:[0~255]": 215, + "in:b:[0~255]": 215 + } + }, + "ma:nanorite_frame": { + "ma:default_base_color": { + "in:r:[0~255]": 207, + "in:g:[0~255]": 207, + "in:b:[0~255]": 207 + } + }, + "ma:xerothium_frame": { + "ma:default_base_color": { + "in:r:[0~255]": 199, + "in:g:[0~255]": 199, + "in:b:[0~255]": 199 + } + } +} \ No newline at end of file diff --git a/config/environmental/core/components/frames/frames.txt b/config/environmental/core/components/frames/frames.txt new file mode 100644 index 0000000..08109af --- /dev/null +++ b/config/environmental/core/components/frames/frames.txt @@ -0,0 +1,154 @@ +┏╸ma:frames +┃┏╸ma:litherite_frame +┃┃┏╸ma:default_base_color +┃┃┃┏╸in:r +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 255 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:g +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 255 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:b +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 255 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┗╸ +┃┗╸ +┃┏╸ma:erodium_frame +┃┃┏╸ma:default_base_color +┃┃┃┏╸in:r +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 247 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:g +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 247 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:b +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 247 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┗╸ +┃┗╸ +┃┏╸ma:kyronite_frame +┃┃┏╸ma:default_base_color +┃┃┃┏╸in:r +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 239 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:g +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 239 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:b +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 239 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┗╸ +┃┗╸ +┃┏╸ma:pladium_frame +┃┃┏╸ma:default_base_color +┃┃┃┏╸in:r +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 231 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:g +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 231 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:b +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 231 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┗╸ +┃┗╸ +┃┏╸ma:ionite_frame +┃┃┏╸ma:default_base_color +┃┃┃┏╸in:r +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 223 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:g +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 223 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:b +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 223 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┗╸ +┃┗╸ +┃┏╸ma:aethium_frame +┃┃┏╸ma:default_base_color +┃┃┃┏╸in:r +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 215 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:g +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 215 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:b +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 215 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┗╸ +┃┗╸ +┃┏╸ma:nanorite_frame +┃┃┏╸ma:default_base_color +┃┃┃┏╸in:r +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 207 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:g +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 207 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:b +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 207 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┗╸ +┃┗╸ +┃┏╸ma:xerothium_frame +┃┃┏╸ma:default_base_color +┃┃┃┏╸in:r +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 199 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:g +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 199 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:b +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 199 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┗╸ +┃┗╸ +┗╸ diff --git a/config/environmental/core/components/io/io.json b/config/environmental/core/components/io/io.json new file mode 100644 index 0000000..9e26dfe --- /dev/null +++ b/config/environmental/core/components/io/io.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/config/environmental/core/components/io/io.txt b/config/environmental/core/components/io/io.txt new file mode 100644 index 0000000..aae48ef --- /dev/null +++ b/config/environmental/core/components/io/io.txt @@ -0,0 +1,2 @@ +┏╸ma:io +┗╸ diff --git a/config/environmental/core/components/lasers/lasers.json b/config/environmental/core/components/lasers/lasers.json new file mode 100644 index 0000000..f82527d --- /dev/null +++ b/config/environmental/core/components/lasers/lasers.json @@ -0,0 +1,3 @@ +{ + "bo:enabled": true +} \ No newline at end of file diff --git a/config/environmental/core/components/lasers/lasers.txt b/config/environmental/core/components/lasers/lasers.txt new file mode 100644 index 0000000..039e192 --- /dev/null +++ b/config/environmental/core/components/lasers/lasers.txt @@ -0,0 +1,6 @@ +┏╸ma:lasers +┃┏╸bo:enabled +┃┣> Variable Type: java.lang.Boolean +┃┣> Default: true +┃┗> valkyrielib.module.enabled +┗╸ diff --git a/config/environmental/core/components/modifiers/modifiers.json b/config/environmental/core/components/modifiers/modifiers.json new file mode 100644 index 0000000..d2310c2 --- /dev/null +++ b/config/environmental/core/components/modifiers/modifiers.json @@ -0,0 +1,58 @@ +{ + "ma:null": { + "ma:default_base_color": { + "in:r:[0~255]": 255, + "in:g:[0~255]": 255, + "in:b:[0~255]": 255 + } + }, + "ma:amplification": { + "ma:default_base_color": { + "in:r:[0~255]": 255, + "in:g:[0~255]": 255, + "in:b:[0~255]": 255 + } + }, + "ma:bandwidth": { + "ma:default_base_color": { + "in:r:[0~255]": 255, + "in:g:[0~255]": 255, + "in:b:[0~255]": 255 + } + }, + "ma:frequency": { + "ma:default_base_color": { + "in:r:[0~255]": 255, + "in:g:[0~255]": 255, + "in:b:[0~255]": 255 + } + }, + "ma:radiant": { + "ma:default_base_color": { + "in:r:[0~255]": 255, + "in:g:[0~255]": 255, + "in:b:[0~255]": 255 + } + }, + "ma:thermal": { + "ma:default_base_color": { + "in:r:[0~255]": 255, + "in:g:[0~255]": 255, + "in:b:[0~255]": 255 + } + }, + "ma:piezo": { + "ma:default_base_color": { + "in:r:[0~255]": 255, + "in:g:[0~255]": 255, + "in:b:[0~255]": 255 + } + }, + "ma:electrostatic": { + "ma:default_base_color": { + "in:r:[0~255]": 255, + "in:g:[0~255]": 255, + "in:b:[0~255]": 255 + } + } +} \ No newline at end of file diff --git a/config/environmental/core/components/modifiers/modifiers.txt b/config/environmental/core/components/modifiers/modifiers.txt new file mode 100644 index 0000000..a86685e --- /dev/null +++ b/config/environmental/core/components/modifiers/modifiers.txt @@ -0,0 +1,154 @@ +┏╸ma:modifiers +┃┏╸ma:null +┃┃┏╸ma:default_base_color +┃┃┃┏╸in:r +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 255 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:g +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 255 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:b +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 255 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┗╸ +┃┗╸ +┃┏╸ma:amplification +┃┃┏╸ma:default_base_color +┃┃┃┏╸in:r +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 255 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:g +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 255 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:b +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 255 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┗╸ +┃┗╸ +┃┏╸ma:bandwidth +┃┃┏╸ma:default_base_color +┃┃┃┏╸in:r +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 255 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:g +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 255 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:b +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 255 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┗╸ +┃┗╸ +┃┏╸ma:frequency +┃┃┏╸ma:default_base_color +┃┃┃┏╸in:r +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 255 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:g +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 255 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:b +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 255 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┗╸ +┃┗╸ +┃┏╸ma:radiant +┃┃┏╸ma:default_base_color +┃┃┃┏╸in:r +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 255 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:g +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 255 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:b +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 255 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┗╸ +┃┗╸ +┃┏╸ma:thermal +┃┃┏╸ma:default_base_color +┃┃┃┏╸in:r +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 255 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:g +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 255 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:b +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 255 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┗╸ +┃┗╸ +┃┏╸ma:piezo +┃┃┏╸ma:default_base_color +┃┃┃┏╸in:r +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 255 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:g +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 255 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:b +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 255 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┗╸ +┃┗╸ +┃┏╸ma:electrostatic +┃┃┏╸ma:default_base_color +┃┃┃┏╸in:r +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 255 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:g +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 255 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:b +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 255 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┗╸ +┃┗╸ +┗╸ diff --git a/config/environmental/core/components/panels/panels.json b/config/environmental/core/components/panels/panels.json new file mode 100644 index 0000000..87aed16 --- /dev/null +++ b/config/environmental/core/components/panels/panels.json @@ -0,0 +1,16 @@ +{ + "ma:panel": { + "ma:default_base_color": { + "in:r:[0~255]": 255, + "in:g:[0~255]": 255, + "in:b:[0~255]": 255 + } + }, + "ma:clear_panel": { + "ma:default_base_color": { + "in:r:[0~255]": 255, + "in:g:[0~255]": 255, + "in:b:[0~255]": 255 + } + } +} \ No newline at end of file diff --git a/config/environmental/core/components/panels/panels.txt b/config/environmental/core/components/panels/panels.txt new file mode 100644 index 0000000..a01450b --- /dev/null +++ b/config/environmental/core/components/panels/panels.txt @@ -0,0 +1,40 @@ +┏╸ma:panels +┃┏╸ma:panel +┃┃┏╸ma:default_base_color +┃┃┃┏╸in:r +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 255 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:g +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 255 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:b +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 255 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┗╸ +┃┗╸ +┃┏╸ma:clear_panel +┃┃┏╸ma:default_base_color +┃┃┃┏╸in:r +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 255 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:g +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 255 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┃┏╸in:b +┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┣> Default: 255 +┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┗╸ +┃┃┗╸ +┃┗╸ +┗╸ diff --git a/config/environmental/core/core.json b/config/environmental/core/core.json new file mode 100644 index 0000000..be6153e --- /dev/null +++ b/config/environmental/core/core.json @@ -0,0 +1,3 @@ +{ + "bo:generate_documentation": true +} \ No newline at end of file diff --git a/config/environmental/core/core.txt b/config/environmental/core/core.txt new file mode 100644 index 0000000..fa4cb2d --- /dev/null +++ b/config/environmental/core/core.txt @@ -0,0 +1,6 @@ +┏╸ma:core +┃┏╸bo:generate_documentation +┃┣> Variable Type: java.lang.Boolean +┃┣> Default: true +┃┗> valkyrielib.documentation.enabled +┗╸ diff --git a/config/environmental/core/creative/creative.json b/config/environmental/core/creative/creative.json new file mode 100644 index 0000000..f82527d --- /dev/null +++ b/config/environmental/core/creative/creative.json @@ -0,0 +1,3 @@ +{ + "bo:enabled": true +} \ No newline at end of file diff --git a/config/environmental/core/creative/creative.txt b/config/environmental/core/creative/creative.txt new file mode 100644 index 0000000..8a0670a --- /dev/null +++ b/config/environmental/core/creative/creative.txt @@ -0,0 +1,6 @@ +┏╸ma:creative +┃┏╸bo:enabled +┃┣> Variable Type: java.lang.Boolean +┃┣> Default: true +┃┗> valkyrielib.module.enabled +┗╸ diff --git a/config/environmental/core/creative/energy_source/energy_source.json b/config/environmental/core/creative/energy_source/energy_source.json new file mode 100644 index 0000000..f82527d --- /dev/null +++ b/config/environmental/core/creative/energy_source/energy_source.json @@ -0,0 +1,3 @@ +{ + "bo:enabled": true +} \ No newline at end of file diff --git a/config/environmental/core/creative/energy_source/energy_source.txt b/config/environmental/core/creative/energy_source/energy_source.txt new file mode 100644 index 0000000..fd2a295 --- /dev/null +++ b/config/environmental/core/creative/energy_source/energy_source.txt @@ -0,0 +1,6 @@ +┏╸ma:energy_source +┃┏╸bo:enabled +┃┣> Variable Type: java.lang.Boolean +┃┣> Default: true +┃┗> valkyrielib.module.enabled +┗╸ diff --git a/config/environmental/core/machines/assembler/assembler.json b/config/environmental/core/machines/assembler/assembler.json new file mode 100644 index 0000000..f82527d --- /dev/null +++ b/config/environmental/core/machines/assembler/assembler.json @@ -0,0 +1,3 @@ +{ + "bo:enabled": true +} \ No newline at end of file diff --git a/config/environmental/core/machines/assembler/assembler.txt b/config/environmental/core/machines/assembler/assembler.txt new file mode 100644 index 0000000..4332db6 --- /dev/null +++ b/config/environmental/core/machines/assembler/assembler.txt @@ -0,0 +1,6 @@ +┏╸ma:assembler +┃┏╸bo:enabled +┃┣> Variable Type: java.lang.Boolean +┃┣> Default: true +┃┗> valkyrielib.module.enabled +┗╸ diff --git a/config/environmental/core/machines/lens_grinder/lens_grinder.json b/config/environmental/core/machines/lens_grinder/lens_grinder.json new file mode 100644 index 0000000..f82527d --- /dev/null +++ b/config/environmental/core/machines/lens_grinder/lens_grinder.json @@ -0,0 +1,3 @@ +{ + "bo:enabled": true +} \ No newline at end of file diff --git a/config/environmental/core/machines/lens_grinder/lens_grinder.txt b/config/environmental/core/machines/lens_grinder/lens_grinder.txt new file mode 100644 index 0000000..269b115 --- /dev/null +++ b/config/environmental/core/machines/lens_grinder/lens_grinder.txt @@ -0,0 +1,6 @@ +┏╸ma:lens_grinder +┃┏╸bo:enabled +┃┣> Variable Type: java.lang.Boolean +┃┣> Default: true +┃┗> valkyrielib.module.enabled +┗╸ diff --git a/config/environmental/core/machines/machines.json b/config/environmental/core/machines/machines.json new file mode 100644 index 0000000..f82527d --- /dev/null +++ b/config/environmental/core/machines/machines.json @@ -0,0 +1,3 @@ +{ + "bo:enabled": true +} \ No newline at end of file diff --git a/config/environmental/core/machines/machines.txt b/config/environmental/core/machines/machines.txt new file mode 100644 index 0000000..9baabf6 --- /dev/null +++ b/config/environmental/core/machines/machines.txt @@ -0,0 +1,6 @@ +┏╸ma:machines +┃┏╸bo:enabled +┃┣> Variable Type: java.lang.Boolean +┃┣> Default: true +┃┗> valkyrielib.module.enabled +┗╸ diff --git a/config/environmental/core/machines/memory_programmer/memory_programmer.json b/config/environmental/core/machines/memory_programmer/memory_programmer.json new file mode 100644 index 0000000..9e26dfe --- /dev/null +++ b/config/environmental/core/machines/memory_programmer/memory_programmer.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/config/environmental/core/machines/memory_programmer/memory_programmer.txt b/config/environmental/core/machines/memory_programmer/memory_programmer.txt new file mode 100644 index 0000000..e912f35 --- /dev/null +++ b/config/environmental/core/machines/memory_programmer/memory_programmer.txt @@ -0,0 +1,2 @@ +┏╸ma:memory_programmer +┗╸ diff --git a/config/environmental/core/parts/boules_and_wafers/boules_and_wafers.json b/config/environmental/core/parts/boules_and_wafers/boules_and_wafers.json new file mode 100644 index 0000000..f82527d --- /dev/null +++ b/config/environmental/core/parts/boules_and_wafers/boules_and_wafers.json @@ -0,0 +1,3 @@ +{ + "bo:enabled": true +} \ No newline at end of file diff --git a/config/environmental/core/parts/boules_and_wafers/boules_and_wafers.txt b/config/environmental/core/parts/boules_and_wafers/boules_and_wafers.txt new file mode 100644 index 0000000..e8ae9b0 --- /dev/null +++ b/config/environmental/core/parts/boules_and_wafers/boules_and_wafers.txt @@ -0,0 +1,6 @@ +┏╸ma:boules_and_wafers +┃┏╸bo:enabled +┃┣> Variable Type: java.lang.Boolean +┃┣> Default: true +┃┗> valkyrielib.module.enabled +┗╸ diff --git a/config/environmental/core/parts/interconnects/interconnects.json b/config/environmental/core/parts/interconnects/interconnects.json new file mode 100644 index 0000000..9e26dfe --- /dev/null +++ b/config/environmental/core/parts/interconnects/interconnects.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/config/environmental/core/parts/interconnects/interconnects.txt b/config/environmental/core/parts/interconnects/interconnects.txt new file mode 100644 index 0000000..604f84e --- /dev/null +++ b/config/environmental/core/parts/interconnects/interconnects.txt @@ -0,0 +1,2 @@ +┏╸ma:interconnects +┗╸ diff --git a/config/environmental/core/parts/parts.json b/config/environmental/core/parts/parts.json new file mode 100644 index 0000000..9e26dfe --- /dev/null +++ b/config/environmental/core/parts/parts.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/config/environmental/core/parts/parts.txt b/config/environmental/core/parts/parts.txt new file mode 100644 index 0000000..6e76854 --- /dev/null +++ b/config/environmental/core/parts/parts.txt @@ -0,0 +1,2 @@ +┏╸ma:parts +┗╸ diff --git a/config/environmental/core/resources/aethium/aethium.json b/config/environmental/core/resources/aethium/aethium.json new file mode 100644 index 0000000..9e26dfe --- /dev/null +++ b/config/environmental/core/resources/aethium/aethium.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/config/environmental/core/resources/aethium/aethium.txt b/config/environmental/core/resources/aethium/aethium.txt new file mode 100644 index 0000000..e8a6f2a --- /dev/null +++ b/config/environmental/core/resources/aethium/aethium.txt @@ -0,0 +1,2 @@ +┏╸ma:aethium +┗╸ diff --git a/config/environmental/core/resources/carbon/carbon.json b/config/environmental/core/resources/carbon/carbon.json new file mode 100644 index 0000000..9e26dfe --- /dev/null +++ b/config/environmental/core/resources/carbon/carbon.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/config/environmental/core/resources/carbon/carbon.txt b/config/environmental/core/resources/carbon/carbon.txt new file mode 100644 index 0000000..3776b28 --- /dev/null +++ b/config/environmental/core/resources/carbon/carbon.txt @@ -0,0 +1,2 @@ +┏╸ma:carbon +┗╸ diff --git a/config/environmental/core/resources/distilled_water/distilled_water.json b/config/environmental/core/resources/distilled_water/distilled_water.json new file mode 100644 index 0000000..9e26dfe --- /dev/null +++ b/config/environmental/core/resources/distilled_water/distilled_water.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/config/environmental/core/resources/distilled_water/distilled_water.txt b/config/environmental/core/resources/distilled_water/distilled_water.txt new file mode 100644 index 0000000..02a0dd1 --- /dev/null +++ b/config/environmental/core/resources/distilled_water/distilled_water.txt @@ -0,0 +1,2 @@ +┏╸ma:distilled_water +┗╸ diff --git a/config/environmental/core/resources/erodium/erodium.json b/config/environmental/core/resources/erodium/erodium.json new file mode 100644 index 0000000..9e26dfe --- /dev/null +++ b/config/environmental/core/resources/erodium/erodium.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/config/environmental/core/resources/erodium/erodium.txt b/config/environmental/core/resources/erodium/erodium.txt new file mode 100644 index 0000000..fd00a42 --- /dev/null +++ b/config/environmental/core/resources/erodium/erodium.txt @@ -0,0 +1,2 @@ +┏╸ma:erodium +┗╸ diff --git a/config/environmental/core/resources/ionite/ionite.json b/config/environmental/core/resources/ionite/ionite.json new file mode 100644 index 0000000..9e26dfe --- /dev/null +++ b/config/environmental/core/resources/ionite/ionite.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/config/environmental/core/resources/ionite/ionite.txt b/config/environmental/core/resources/ionite/ionite.txt new file mode 100644 index 0000000..d5f592d --- /dev/null +++ b/config/environmental/core/resources/ionite/ionite.txt @@ -0,0 +1,2 @@ +┏╸ma:ionite +┗╸ diff --git a/config/environmental/core/resources/kyronite/kyronite.json b/config/environmental/core/resources/kyronite/kyronite.json new file mode 100644 index 0000000..9e26dfe --- /dev/null +++ b/config/environmental/core/resources/kyronite/kyronite.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/config/environmental/core/resources/kyronite/kyronite.txt b/config/environmental/core/resources/kyronite/kyronite.txt new file mode 100644 index 0000000..41a533f --- /dev/null +++ b/config/environmental/core/resources/kyronite/kyronite.txt @@ -0,0 +1,2 @@ +┏╸ma:kyronite +┗╸ diff --git a/config/environmental/core/resources/litherite/litherite.json b/config/environmental/core/resources/litherite/litherite.json new file mode 100644 index 0000000..9e26dfe --- /dev/null +++ b/config/environmental/core/resources/litherite/litherite.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/config/environmental/core/resources/litherite/litherite.txt b/config/environmental/core/resources/litherite/litherite.txt new file mode 100644 index 0000000..ae50b74 --- /dev/null +++ b/config/environmental/core/resources/litherite/litherite.txt @@ -0,0 +1,2 @@ +┏╸ma:litherite +┗╸ diff --git a/config/environmental/core/resources/lonsdaleite/lonsdaleite.json b/config/environmental/core/resources/lonsdaleite/lonsdaleite.json new file mode 100644 index 0000000..f82527d --- /dev/null +++ b/config/environmental/core/resources/lonsdaleite/lonsdaleite.json @@ -0,0 +1,3 @@ +{ + "bo:enabled": true +} \ No newline at end of file diff --git a/config/environmental/core/resources/lonsdaleite/lonsdaleite.txt b/config/environmental/core/resources/lonsdaleite/lonsdaleite.txt new file mode 100644 index 0000000..70ad060 --- /dev/null +++ b/config/environmental/core/resources/lonsdaleite/lonsdaleite.txt @@ -0,0 +1,6 @@ +┏╸ma:lonsdaleite +┃┏╸bo:enabled +┃┣> Variable Type: java.lang.Boolean +┃┣> Default: true +┃┗> valkyrielib.module.enabled +┗╸ diff --git a/config/environmental/core/resources/mica/mica.json b/config/environmental/core/resources/mica/mica.json new file mode 100644 index 0000000..f82527d --- /dev/null +++ b/config/environmental/core/resources/mica/mica.json @@ -0,0 +1,3 @@ +{ + "bo:enabled": true +} \ No newline at end of file diff --git a/config/environmental/core/resources/mica/mica.txt b/config/environmental/core/resources/mica/mica.txt new file mode 100644 index 0000000..d62b3c1 --- /dev/null +++ b/config/environmental/core/resources/mica/mica.txt @@ -0,0 +1,6 @@ +┏╸ma:mica +┃┏╸bo:enabled +┃┣> Variable Type: java.lang.Boolean +┃┣> Default: true +┃┗> valkyrielib.module.enabled +┗╸ diff --git a/config/environmental/core/resources/nanorite/nanorite.json b/config/environmental/core/resources/nanorite/nanorite.json new file mode 100644 index 0000000..9e26dfe --- /dev/null +++ b/config/environmental/core/resources/nanorite/nanorite.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/config/environmental/core/resources/nanorite/nanorite.txt b/config/environmental/core/resources/nanorite/nanorite.txt new file mode 100644 index 0000000..4e7d8f6 --- /dev/null +++ b/config/environmental/core/resources/nanorite/nanorite.txt @@ -0,0 +1,2 @@ +┏╸ma:nanorite +┗╸ diff --git a/config/environmental/core/resources/pladium/pladium.json b/config/environmental/core/resources/pladium/pladium.json new file mode 100644 index 0000000..9e26dfe --- /dev/null +++ b/config/environmental/core/resources/pladium/pladium.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/config/environmental/core/resources/pladium/pladium.txt b/config/environmental/core/resources/pladium/pladium.txt new file mode 100644 index 0000000..0c8fd7f --- /dev/null +++ b/config/environmental/core/resources/pladium/pladium.txt @@ -0,0 +1,2 @@ +┏╸ma:pladium +┗╸ diff --git a/config/environmental/core/resources/resources.json b/config/environmental/core/resources/resources.json new file mode 100644 index 0000000..9e26dfe --- /dev/null +++ b/config/environmental/core/resources/resources.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/config/environmental/core/resources/resources.txt b/config/environmental/core/resources/resources.txt new file mode 100644 index 0000000..8e7b47a --- /dev/null +++ b/config/environmental/core/resources/resources.txt @@ -0,0 +1,2 @@ +┏╸ma:resources +┗╸ diff --git a/config/environmental/core/resources/silicon/silicon.json b/config/environmental/core/resources/silicon/silicon.json new file mode 100644 index 0000000..9e26dfe --- /dev/null +++ b/config/environmental/core/resources/silicon/silicon.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/config/environmental/core/resources/silicon/silicon.txt b/config/environmental/core/resources/silicon/silicon.txt new file mode 100644 index 0000000..4ace189 --- /dev/null +++ b/config/environmental/core/resources/silicon/silicon.txt @@ -0,0 +1,2 @@ +┏╸ma:silicon +┗╸ diff --git a/config/environmental/core/resources/xerothium/xerothium.json b/config/environmental/core/resources/xerothium/xerothium.json new file mode 100644 index 0000000..9e26dfe --- /dev/null +++ b/config/environmental/core/resources/xerothium/xerothium.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/config/environmental/core/resources/xerothium/xerothium.txt b/config/environmental/core/resources/xerothium/xerothium.txt new file mode 100644 index 0000000..697a6f0 --- /dev/null +++ b/config/environmental/core/resources/xerothium/xerothium.txt @@ -0,0 +1,2 @@ +┏╸ma:xerothium +┗╸ diff --git a/config/environmental/core/tools/rgb_controller/rgb_controller.json b/config/environmental/core/tools/rgb_controller/rgb_controller.json new file mode 100644 index 0000000..9e26dfe --- /dev/null +++ b/config/environmental/core/tools/rgb_controller/rgb_controller.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/config/environmental/core/tools/rgb_controller/rgb_controller.txt b/config/environmental/core/tools/rgb_controller/rgb_controller.txt new file mode 100644 index 0000000..048c5bf --- /dev/null +++ b/config/environmental/core/tools/rgb_controller/rgb_controller.txt @@ -0,0 +1,2 @@ +┏╸ma:rgb_controller +┗╸ diff --git a/config/environmental/core/tools/tools.json b/config/environmental/core/tools/tools.json new file mode 100644 index 0000000..9e26dfe --- /dev/null +++ b/config/environmental/core/tools/tools.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/config/environmental/core/tools/tools.txt b/config/environmental/core/tools/tools.txt new file mode 100644 index 0000000..d4ab8fe --- /dev/null +++ b/config/environmental/core/tools/tools.txt @@ -0,0 +1,2 @@ +┏╸ma:tools +┗╸ diff --git a/config/environmental/energy/energy.json b/config/environmental/energy/energy.json new file mode 100644 index 0000000..be6153e --- /dev/null +++ b/config/environmental/energy/energy.json @@ -0,0 +1,3 @@ +{ + "bo:generate_documentation": true +} \ No newline at end of file diff --git a/config/environmental/energy/energy.txt b/config/environmental/energy/energy.txt new file mode 100644 index 0000000..db730c8 --- /dev/null +++ b/config/environmental/energy/energy.txt @@ -0,0 +1,6 @@ +┏╸ma:energy +┃┏╸bo:generate_documentation +┃┣> Variable Type: java.lang.Boolean +┃┣> Default: true +┃┗> valkyrielib.documentation.enabled +┗╸ diff --git a/config/environmental/energy/lightning/lightning.json b/config/environmental/energy/lightning/lightning.json new file mode 100644 index 0000000..f82527d --- /dev/null +++ b/config/environmental/energy/lightning/lightning.json @@ -0,0 +1,3 @@ +{ + "bo:enabled": true +} \ No newline at end of file diff --git a/config/environmental/energy/lightning/lightning.txt b/config/environmental/energy/lightning/lightning.txt new file mode 100644 index 0000000..bb4d81f --- /dev/null +++ b/config/environmental/energy/lightning/lightning.txt @@ -0,0 +1,6 @@ +┏╸ma:lightning +┃┏╸bo:enabled +┃┣> Variable Type: java.lang.Boolean +┃┣> Default: true +┃┗> valkyrielib.module.enabled +┗╸ diff --git a/config/environmental/energy/solar/solar.json b/config/environmental/energy/solar/solar.json new file mode 100644 index 0000000..db7561c --- /dev/null +++ b/config/environmental/energy/solar/solar.json @@ -0,0 +1,169 @@ +{ + "bo:enabled": true, + "ma:cells": { + "ma:litherite": { + "ma:default_base_color": { + "in:r:[0~255]": 255, + "in:g:[0~255]": 255, + "in:b:[0~255]": 255 + } + }, + "ma:erodium": { + "ma:default_base_color": { + "in:r:[0~255]": 247, + "in:g:[0~255]": 247, + "in:b:[0~255]": 247 + } + }, + "ma:kyronite": { + "ma:default_base_color": { + "in:r:[0~255]": 239, + "in:g:[0~255]": 239, + "in:b:[0~255]": 239 + } + }, + "ma:pladium": { + "ma:default_base_color": { + "in:r:[0~255]": 231, + "in:g:[0~255]": 231, + "in:b:[0~255]": 231 + } + }, + "ma:ionite": { + "ma:default_base_color": { + "in:r:[0~255]": 223, + "in:g:[0~255]": 223, + "in:b:[0~255]": 223 + } + }, + "ma:aethium": { + "ma:default_base_color": { + "in:r:[0~255]": 215, + "in:g:[0~255]": 215, + "in:b:[0~255]": 215 + } + }, + "ma:nanorite": { + "ma:default_base_color": { + "in:r:[0~255]": 207, + "in:g:[0~255]": 207, + "in:b:[0~255]": 207 + } + }, + "ma:xerothium": { + "ma:default_base_color": { + "in:r:[0~255]": 199, + "in:g:[0~255]": 199, + "in:b:[0~255]": 199 + } + } + }, + "ma:ccus": { + "do:production_power:[4.9E-324~1.7976931348623157E308]": 2.2, + "in:production_rate:[128~128000]": 128, + "ma:litherite": { + "ma:default_base_color": { + "in:r:[0~255]": 255, + "in:g:[0~255]": 255, + "in:b:[0~255]": 255 + }, + "ma:default_core_color": { + "in:r:[0~254]": 40, + "in:g:[0~255]": 180, + "in:b:[0~255]": 232 + }, + "fl:max_efficiency:[0.0~1.0]": 0.56 + }, + "ma:erodium": { + "ma:default_base_color": { + "in:r:[0~255]": 247, + "in:g:[0~255]": 247, + "in:b:[0~255]": 247 + }, + "ma:default_core_color": { + "in:r:[0~254]": 40, + "in:g:[0~255]": 180, + "in:b:[0~255]": 232 + }, + "fl:max_efficiency:[0.0~1.0]": 0.64 + }, + "ma:kyronite": { + "ma:default_base_color": { + "in:r:[0~255]": 239, + "in:g:[0~255]": 239, + "in:b:[0~255]": 239 + }, + "ma:default_core_color": { + "in:r:[0~254]": 40, + "in:g:[0~255]": 180, + "in:b:[0~255]": 232 + }, + "fl:max_efficiency:[0.0~1.0]": 0.64 + }, + "ma:pladium": { + "ma:default_base_color": { + "in:r:[0~255]": 231, + "in:g:[0~255]": 231, + "in:b:[0~255]": 231 + }, + "ma:default_core_color": { + "in:r:[0~254]": 40, + "in:g:[0~255]": 180, + "in:b:[0~255]": 232 + }, + "fl:max_efficiency:[0.0~1.0]": 0.64 + }, + "ma:ionite": { + "ma:default_base_color": { + "in:r:[0~255]": 223, + "in:g:[0~255]": 223, + "in:b:[0~255]": 223 + }, + "ma:default_core_color": { + "in:r:[0~254]": 40, + "in:g:[0~255]": 180, + "in:b:[0~255]": 232 + }, + "fl:max_efficiency:[0.0~1.0]": 0.64 + }, + "ma:aethium": { + "ma:default_base_color": { + "in:r:[0~255]": 215, + "in:g:[0~255]": 215, + "in:b:[0~255]": 215 + }, + "ma:default_core_color": { + "in:r:[0~254]": 40, + "in:g:[0~255]": 180, + "in:b:[0~255]": 232 + }, + "fl:max_efficiency:[0.0~1.0]": 0.64 + }, + "ma:nanorite": { + "ma:default_base_color": { + "in:r:[0~255]": 207, + "in:g:[0~255]": 207, + "in:b:[0~255]": 207 + }, + "ma:default_core_color": { + "in:r:[0~254]": 40, + "in:g:[0~255]": 180, + "in:b:[0~255]": 232 + }, + "fl:max_efficiency:[0.0~1.0]": 0.64 + }, + "ma:xerothium": { + "ma:default_base_color": { + "in:r:[0~255]": 199, + "in:g:[0~255]": 199, + "in:b:[0~255]": 199 + }, + "ma:default_core_color": { + "in:r:[0~254]": 40, + "in:g:[0~255]": 180, + "in:b:[0~255]": 232 + }, + "fl:max_efficiency:[0.0~1.0]": 0.64 + } + } +} \ No newline at end of file diff --git a/config/environmental/energy/solar/solar.txt b/config/environmental/energy/solar/solar.txt new file mode 100644 index 0000000..bc2267d --- /dev/null +++ b/config/environmental/energy/solar/solar.txt @@ -0,0 +1,508 @@ +┏╸ma:solar +┃┏╸bo:enabled +┃┣> Variable Type: java.lang.Boolean +┃┣> Default: true +┃┗> valkyrielib.module.enabled +┃┏╸ma:cells +┃┃┏╸ma:litherite +┃┃┃┏╸ma:default_base_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 255 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 255 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 255 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┗╸ +┃┃┏╸ma:erodium +┃┃┃┏╸ma:default_base_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 247 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 247 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 247 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┗╸ +┃┃┏╸ma:kyronite +┃┃┃┏╸ma:default_base_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 239 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 239 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 239 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┗╸ +┃┃┏╸ma:pladium +┃┃┃┏╸ma:default_base_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 231 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 231 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 231 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┗╸ +┃┃┏╸ma:ionite +┃┃┃┏╸ma:default_base_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 223 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 223 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 223 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┗╸ +┃┃┏╸ma:aethium +┃┃┃┏╸ma:default_base_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 215 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 215 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 215 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┗╸ +┃┃┏╸ma:nanorite +┃┃┃┏╸ma:default_base_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 207 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 207 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 207 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┗╸ +┃┃┏╸ma:xerothium +┃┃┃┏╸ma:default_base_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 199 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 199 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 199 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┗╸ +┃┗╸ +┃┏╸ma:ccus +┃┃┏╸do:production_power +┃┃┣> Variable Type: java.lang.Double +┃┃┣> Default: 2.2 +┃┃┣> label.valkyrielib.requirements: [4.9E-324~1.7976931348623157E308] +┃┃┗╸ +┃┃┏╸in:production_rate +┃┃┣> Variable Type: java.lang.Integer +┃┃┣> Default: 128 +┃┃┣> label.valkyrielib.requirements: [128~128000] +┃┃┗╸ +┃┃┏╸ma:litherite +┃┃┃┏╸ma:default_base_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 255 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 255 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 255 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┃┏╸ma:default_core_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 40 +┃┃┃┃┣> label.valkyrielib.requirements: [0~254] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 180 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 232 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┃┏╸fl:max_efficiency +┃┃┃┣> Variable Type: java.lang.Float +┃┃┃┣> Default: 0.56 +┃┃┃┣> label.valkyrielib.requirements: [0.0~1.0] +┃┃┃┣> The maximum efficiency accepted from solar cells. +┃┃┃┗> Anything above this value will not result in more energy. +┃┃┗╸ +┃┃┏╸ma:erodium +┃┃┃┏╸ma:default_base_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 247 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 247 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 247 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┃┏╸ma:default_core_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 40 +┃┃┃┃┣> label.valkyrielib.requirements: [0~254] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 180 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 232 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┃┏╸fl:max_efficiency +┃┃┃┣> Variable Type: java.lang.Float +┃┃┃┣> Default: 0.64 +┃┃┃┣> label.valkyrielib.requirements: [0.0~1.0] +┃┃┃┣> The maximum efficiency accepted from solar cells. +┃┃┃┗> Anything above this value will not result in more energy. +┃┃┗╸ +┃┃┏╸ma:kyronite +┃┃┃┏╸ma:default_base_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 239 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 239 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 239 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┃┏╸ma:default_core_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 40 +┃┃┃┃┣> label.valkyrielib.requirements: [0~254] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 180 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 232 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┃┏╸fl:max_efficiency +┃┃┃┣> Variable Type: java.lang.Float +┃┃┃┣> Default: 0.64 +┃┃┃┣> label.valkyrielib.requirements: [0.0~1.0] +┃┃┃┣> The maximum efficiency accepted from solar cells. +┃┃┃┗> Anything above this value will not result in more energy. +┃┃┗╸ +┃┃┏╸ma:pladium +┃┃┃┏╸ma:default_base_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 231 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 231 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 231 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┃┏╸ma:default_core_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 40 +┃┃┃┃┣> label.valkyrielib.requirements: [0~254] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 180 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 232 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┃┏╸fl:max_efficiency +┃┃┃┣> Variable Type: java.lang.Float +┃┃┃┣> Default: 0.64 +┃┃┃┣> label.valkyrielib.requirements: [0.0~1.0] +┃┃┃┣> The maximum efficiency accepted from solar cells. +┃┃┃┗> Anything above this value will not result in more energy. +┃┃┗╸ +┃┃┏╸ma:ionite +┃┃┃┏╸ma:default_base_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 223 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 223 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 223 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┃┏╸ma:default_core_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 40 +┃┃┃┃┣> label.valkyrielib.requirements: [0~254] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 180 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 232 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┃┏╸fl:max_efficiency +┃┃┃┣> Variable Type: java.lang.Float +┃┃┃┣> Default: 0.64 +┃┃┃┣> label.valkyrielib.requirements: [0.0~1.0] +┃┃┃┣> The maximum efficiency accepted from solar cells. +┃┃┃┗> Anything above this value will not result in more energy. +┃┃┗╸ +┃┃┏╸ma:aethium +┃┃┃┏╸ma:default_base_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 215 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 215 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 215 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┃┏╸ma:default_core_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 40 +┃┃┃┃┣> label.valkyrielib.requirements: [0~254] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 180 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 232 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┃┏╸fl:max_efficiency +┃┃┃┣> Variable Type: java.lang.Float +┃┃┃┣> Default: 0.64 +┃┃┃┣> label.valkyrielib.requirements: [0.0~1.0] +┃┃┃┣> The maximum efficiency accepted from solar cells. +┃┃┃┗> Anything above this value will not result in more energy. +┃┃┗╸ +┃┃┏╸ma:nanorite +┃┃┃┏╸ma:default_base_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 207 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 207 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 207 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┃┏╸ma:default_core_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 40 +┃┃┃┃┣> label.valkyrielib.requirements: [0~254] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 180 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 232 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┃┏╸fl:max_efficiency +┃┃┃┣> Variable Type: java.lang.Float +┃┃┃┣> Default: 0.64 +┃┃┃┣> label.valkyrielib.requirements: [0.0~1.0] +┃┃┃┣> The maximum efficiency accepted from solar cells. +┃┃┃┗> Anything above this value will not result in more energy. +┃┃┗╸ +┃┃┏╸ma:xerothium +┃┃┃┏╸ma:default_base_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 199 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 199 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 199 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┃┏╸ma:default_core_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 40 +┃┃┃┃┣> label.valkyrielib.requirements: [0~254] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 180 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 232 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┃┏╸fl:max_efficiency +┃┃┃┣> Variable Type: java.lang.Float +┃┃┃┣> Default: 0.64 +┃┃┃┣> label.valkyrielib.requirements: [0.0~1.0] +┃┃┃┣> The maximum efficiency accepted from solar cells. +┃┃┃┗> Anything above this value will not result in more energy. +┃┃┗╸ +┃┗╸ +┗╸ diff --git a/config/environmental/materials/alabaster/alabaster.json b/config/environmental/materials/alabaster/alabaster.json new file mode 100644 index 0000000..f82527d --- /dev/null +++ b/config/environmental/materials/alabaster/alabaster.json @@ -0,0 +1,3 @@ +{ + "bo:enabled": true +} \ No newline at end of file diff --git a/config/environmental/materials/alabaster/alabaster.txt b/config/environmental/materials/alabaster/alabaster.txt new file mode 100644 index 0000000..b50dcf2 --- /dev/null +++ b/config/environmental/materials/alabaster/alabaster.txt @@ -0,0 +1,6 @@ +┏╸ma:alabaster +┃┏╸bo:enabled +┃┣> Variable Type: java.lang.Boolean +┃┣> Default: true +┃┗> valkyrielib.module.enabled +┗╸ diff --git a/config/environmental/materials/basalt/basalt.json b/config/environmental/materials/basalt/basalt.json new file mode 100644 index 0000000..f82527d --- /dev/null +++ b/config/environmental/materials/basalt/basalt.json @@ -0,0 +1,3 @@ +{ + "bo:enabled": true +} \ No newline at end of file diff --git a/config/environmental/materials/basalt/basalt.txt b/config/environmental/materials/basalt/basalt.txt new file mode 100644 index 0000000..5449ed1 --- /dev/null +++ b/config/environmental/materials/basalt/basalt.txt @@ -0,0 +1,6 @@ +┏╸ma:basalt +┃┏╸bo:enabled +┃┣> Variable Type: java.lang.Boolean +┃┣> Default: true +┃┗> valkyrielib.module.enabled +┗╸ diff --git a/config/environmental/materials/granodiorite/granodiorite.json b/config/environmental/materials/granodiorite/granodiorite.json new file mode 100644 index 0000000..f82527d --- /dev/null +++ b/config/environmental/materials/granodiorite/granodiorite.json @@ -0,0 +1,3 @@ +{ + "bo:enabled": true +} \ No newline at end of file diff --git a/config/environmental/materials/granodiorite/granodiorite.txt b/config/environmental/materials/granodiorite/granodiorite.txt new file mode 100644 index 0000000..8208b62 --- /dev/null +++ b/config/environmental/materials/granodiorite/granodiorite.txt @@ -0,0 +1,6 @@ +┏╸ma:granodiorite +┃┏╸bo:enabled +┃┣> Variable Type: java.lang.Boolean +┃┣> Default: true +┃┗> valkyrielib.module.enabled +┗╸ diff --git a/config/environmental/materials/hardened_stone/hardened_stone.json b/config/environmental/materials/hardened_stone/hardened_stone.json new file mode 100644 index 0000000..f82527d --- /dev/null +++ b/config/environmental/materials/hardened_stone/hardened_stone.json @@ -0,0 +1,3 @@ +{ + "bo:enabled": true +} \ No newline at end of file diff --git a/config/environmental/materials/hardened_stone/hardened_stone.txt b/config/environmental/materials/hardened_stone/hardened_stone.txt new file mode 100644 index 0000000..2a0c766 --- /dev/null +++ b/config/environmental/materials/hardened_stone/hardened_stone.txt @@ -0,0 +1,6 @@ +┏╸ma:hardened_stone +┃┏╸bo:enabled +┃┣> Variable Type: java.lang.Boolean +┃┣> Default: true +┃┗> valkyrielib.module.enabled +┗╸ diff --git a/config/environmental/materials/marble/marble.json b/config/environmental/materials/marble/marble.json new file mode 100644 index 0000000..f82527d --- /dev/null +++ b/config/environmental/materials/marble/marble.json @@ -0,0 +1,3 @@ +{ + "bo:enabled": true +} \ No newline at end of file diff --git a/config/environmental/materials/marble/marble.txt b/config/environmental/materials/marble/marble.txt new file mode 100644 index 0000000..88a5211 --- /dev/null +++ b/config/environmental/materials/marble/marble.txt @@ -0,0 +1,6 @@ +┏╸ma:marble +┃┏╸bo:enabled +┃┣> Variable Type: java.lang.Boolean +┃┣> Default: true +┃┗> valkyrielib.module.enabled +┗╸ diff --git a/config/environmental/materials/materials.json b/config/environmental/materials/materials.json new file mode 100644 index 0000000..be6153e --- /dev/null +++ b/config/environmental/materials/materials.json @@ -0,0 +1,3 @@ +{ + "bo:generate_documentation": true +} \ No newline at end of file diff --git a/config/environmental/materials/materials.txt b/config/environmental/materials/materials.txt new file mode 100644 index 0000000..06a4583 --- /dev/null +++ b/config/environmental/materials/materials.txt @@ -0,0 +1,6 @@ +┏╸ma:materials +┃┏╸bo:generate_documentation +┃┣> Variable Type: java.lang.Boolean +┃┣> Default: true +┃┗> valkyrielib.documentation.enabled +┗╸ diff --git a/config/environmental/materials/pumice/pumice.json b/config/environmental/materials/pumice/pumice.json new file mode 100644 index 0000000..f82527d --- /dev/null +++ b/config/environmental/materials/pumice/pumice.json @@ -0,0 +1,3 @@ +{ + "bo:enabled": true +} \ No newline at end of file diff --git a/config/environmental/materials/pumice/pumice.txt b/config/environmental/materials/pumice/pumice.txt new file mode 100644 index 0000000..9c199e8 --- /dev/null +++ b/config/environmental/materials/pumice/pumice.txt @@ -0,0 +1,6 @@ +┏╸ma:pumice +┃┏╸bo:enabled +┃┣> Variable Type: java.lang.Boolean +┃┣> Default: true +┃┗> valkyrielib.module.enabled +┗╸ diff --git a/config/environmental/materials/travertine/travertine.json b/config/environmental/materials/travertine/travertine.json new file mode 100644 index 0000000..f82527d --- /dev/null +++ b/config/environmental/materials/travertine/travertine.json @@ -0,0 +1,3 @@ +{ + "bo:enabled": true +} \ No newline at end of file diff --git a/config/environmental/materials/travertine/travertine.txt b/config/environmental/materials/travertine/travertine.txt new file mode 100644 index 0000000..4119bad --- /dev/null +++ b/config/environmental/materials/travertine/travertine.txt @@ -0,0 +1,6 @@ +┏╸ma:travertine +┃┏╸bo:enabled +┃┣> Variable Type: java.lang.Boolean +┃┣> Default: true +┃┗> valkyrielib.module.enabled +┗╸ diff --git a/config/environmental/tech/tech.json b/config/environmental/tech/tech.json new file mode 100644 index 0000000..be6153e --- /dev/null +++ b/config/environmental/tech/tech.json @@ -0,0 +1,3 @@ +{ + "bo:generate_documentation": true +} \ No newline at end of file diff --git a/config/environmental/tech/tech.txt b/config/environmental/tech/tech.txt new file mode 100644 index 0000000..08237c5 --- /dev/null +++ b/config/environmental/tech/tech.txt @@ -0,0 +1,6 @@ +┏╸ma:tech +┃┏╸bo:generate_documentation +┃┣> Variable Type: java.lang.Boolean +┃┣> Default: true +┃┗> valkyrielib.documentation.enabled +┗╸ diff --git a/config/environmental/tech/void_miner/void_miner.json b/config/environmental/tech/void_miner/void_miner.json new file mode 100644 index 0000000..1302269 --- /dev/null +++ b/config/environmental/tech/void_miner/void_miner.json @@ -0,0 +1,101 @@ +{ + "bo:enabled": true, + "ma:ccus": { + "ma:litherite": { + "ma:default_base_color": { + "in:r:[0~255]": 255, + "in:g:[0~255]": 255, + "in:b:[0~255]": 255 + }, + "ma:default_core_color": { + "in:r:[0~254]": 120, + "in:g:[0~255]": 232, + "in:b:[0~255]": 255 + } + }, + "ma:erodium": { + "ma:default_base_color": { + "in:r:[0~255]": 247, + "in:g:[0~255]": 247, + "in:b:[0~255]": 247 + }, + "ma:default_core_color": { + "in:r:[0~254]": 120, + "in:g:[0~255]": 232, + "in:b:[0~255]": 255 + } + }, + "ma:kyronite": { + "ma:default_base_color": { + "in:r:[0~255]": 239, + "in:g:[0~255]": 239, + "in:b:[0~255]": 239 + }, + "ma:default_core_color": { + "in:r:[0~254]": 120, + "in:g:[0~255]": 232, + "in:b:[0~255]": 255 + } + }, + "ma:pladium": { + "ma:default_base_color": { + "in:r:[0~255]": 231, + "in:g:[0~255]": 231, + "in:b:[0~255]": 231 + }, + "ma:default_core_color": { + "in:r:[0~254]": 120, + "in:g:[0~255]": 232, + "in:b:[0~255]": 255 + } + }, + "ma:ionite": { + "ma:default_base_color": { + "in:r:[0~255]": 223, + "in:g:[0~255]": 223, + "in:b:[0~255]": 223 + }, + "ma:default_core_color": { + "in:r:[0~254]": 120, + "in:g:[0~255]": 232, + "in:b:[0~255]": 255 + } + }, + "ma:aethium": { + "ma:default_base_color": { + "in:r:[0~255]": 215, + "in:g:[0~255]": 215, + "in:b:[0~255]": 215 + }, + "ma:default_core_color": { + "in:r:[0~254]": 120, + "in:g:[0~255]": 232, + "in:b:[0~255]": 255 + } + }, + "ma:nanorite": { + "ma:default_base_color": { + "in:r:[0~255]": 207, + "in:g:[0~255]": 207, + "in:b:[0~255]": 207 + }, + "ma:default_core_color": { + "in:r:[0~254]": 120, + "in:g:[0~255]": 232, + "in:b:[0~255]": 255 + } + }, + "ma:xerothium": { + "ma:default_base_color": { + "in:r:[0~255]": 199, + "in:g:[0~255]": 199, + "in:b:[0~255]": 199 + }, + "ma:default_core_color": { + "in:r:[0~254]": 120, + "in:g:[0~255]": 232, + "in:b:[0~255]": 255 + } + } + } +} \ No newline at end of file diff --git a/config/environmental/tech/void_miner/void_miner.txt b/config/environmental/tech/void_miner/void_miner.txt new file mode 100644 index 0000000..8bc238d --- /dev/null +++ b/config/environmental/tech/void_miner/void_miner.txt @@ -0,0 +1,296 @@ +┏╸ma:void_miner +┃┏╸bo:enabled +┃┣> Variable Type: java.lang.Boolean +┃┣> Default: true +┃┗> valkyrielib.module.enabled +┃┏╸ma:ccus +┃┃┏╸ma:litherite +┃┃┃┏╸ma:default_base_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 255 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 255 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 255 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┃┏╸ma:default_core_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 120 +┃┃┃┃┣> label.valkyrielib.requirements: [0~254] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 232 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 255 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┗╸ +┃┃┏╸ma:erodium +┃┃┃┏╸ma:default_base_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 247 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 247 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 247 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┃┏╸ma:default_core_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 120 +┃┃┃┃┣> label.valkyrielib.requirements: [0~254] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 232 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 255 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┗╸ +┃┃┏╸ma:kyronite +┃┃┃┏╸ma:default_base_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 239 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 239 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 239 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┃┏╸ma:default_core_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 120 +┃┃┃┃┣> label.valkyrielib.requirements: [0~254] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 232 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 255 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┗╸ +┃┃┏╸ma:pladium +┃┃┃┏╸ma:default_base_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 231 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 231 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 231 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┃┏╸ma:default_core_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 120 +┃┃┃┃┣> label.valkyrielib.requirements: [0~254] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 232 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 255 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┗╸ +┃┃┏╸ma:ionite +┃┃┃┏╸ma:default_base_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 223 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 223 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 223 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┃┏╸ma:default_core_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 120 +┃┃┃┃┣> label.valkyrielib.requirements: [0~254] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 232 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 255 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┗╸ +┃┃┏╸ma:aethium +┃┃┃┏╸ma:default_base_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 215 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 215 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 215 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┃┏╸ma:default_core_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 120 +┃┃┃┃┣> label.valkyrielib.requirements: [0~254] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 232 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 255 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┗╸ +┃┃┏╸ma:nanorite +┃┃┃┏╸ma:default_base_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 207 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 207 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 207 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┃┏╸ma:default_core_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 120 +┃┃┃┃┣> label.valkyrielib.requirements: [0~254] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 232 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 255 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┗╸ +┃┃┏╸ma:xerothium +┃┃┃┏╸ma:default_base_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 199 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 199 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 199 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┃┏╸ma:default_core_color +┃┃┃┃┏╸in:r +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 120 +┃┃┃┃┣> label.valkyrielib.requirements: [0~254] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:g +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 232 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┃┏╸in:b +┃┃┃┃┣> Variable Type: java.lang.Integer +┃┃┃┃┣> Default: 255 +┃┃┃┃┣> label.valkyrielib.requirements: [0~255] +┃┃┃┃┗╸ +┃┃┃┗╸ +┃┃┗╸ +┃┗╸ +┗╸ diff --git a/config/extcaves_config.toml b/config/extcaves_config.toml new file mode 100644 index 0000000..fce50c0 --- /dev/null +++ b/config/extcaves_config.toml @@ -0,0 +1,271 @@ + +[Patches_Sizes] + # + #Dirt Stone Patches Size (default=60) + #Range: 1 ~ 100 + patch_size_dirtstone = 60 + # + #Lavastone Patches Size (default=40) + #Range: 1 ~ 100 + patch_size_lavastone = 40 + # + #Dirt Patches Size (default=40) + #Range: 1 ~ 100 + patch_size_dirt = 40 + # + #Broken Stone Patches Size (default=24) + #Range: 1 ~ 100 + patch_size_brokenstone = 24 + # + #Sediment Stone Patches Size (default=40) + #Range: 1 ~ 100 + patch_size_sedimentstone = 40 + # + #Marlstone Patches Size (default=40) + #Range: 1 ~ 100 + patch_size_marlstone = 60 + # + #Old Stone Patches Size (default=40) + #Range: 1 ~ 100 + patch_size_oldstone = 40 + # + #Packed Ice Patches Size (default=60) + #Range: 1 ~ 100 + patch_size_packed_ice = 60 + +[Spawn_Rates] + + [Spawn_Rates.Blocks] + # + #Packed Ice Spawn Rate (default=5) + #Range: 1 ~ 50 + spawnrate_block_packed_ice = 5 + # + #Lavastone Spawn Rate (default=10) + #Range: 1 ~ 50 + spawnrate_block_lavastone = 8 + # + #Old Stone Spawn Rate (default=10) + #Range: 1 ~ 50 + spawnrate_block_oldstone = 10 + # + #Broken Stone Spawn Rate (default=12) + #Range: 1 ~ 50 + spawnrate_block_brokenstone = 12 + # + #Dirt Stone Spawn Rate (default=5) + #Range: 1 ~ 50 + spawnrate_block_dirtstone = 5 + # + #Marlstone Spawn Rate (default=5) + #Range: 1 ~ 50 + spawnrate_block_marlstone = 5 + # + #Sediment Stone Spawn Rate (default=10) + #Range: 1 ~ 50 + spawnrate_block_sedimentstone = 8 + # + #Dirt Spawn Rate (default=5) + #Range: 1 ~ 50 + spawnrate_block_dirt = 5 + + [Spawn_Rates.Vines] + # + #Cave Vine Spawn Rate (default=10) + #Range: 1 ~ 50 + spawnrate_cave_vine = 10 + + [Spawn_Rates.Mushrooms] + # + #Lumishroom Spawn Rate (default=10) + #Range: 1 ~ 50 + spawnrate_mushroom_lumishroom = 10 + # + #Goldishroom Spawn Rate (default=10) + #Range: 1 ~ 50 + spawnrate_mushroom_goldishroom = 10 + # + #Shinyshroom Spawn Rate (default=10) + #Range: 1 ~ 50 + spawnrate_mushroom_shinyshroom = 10 + # + #Fluoshroom Spawn Rate (default=10) + #Range: 1 ~ 50 + spawnrate_mushroom_fluoshroom = 10 + # + #Sweetshroom Spawn Rate (default=10) + #Range: 1 ~ 50 + spawnrate_mushroom_sweetshroom = 10 + # + #Rockshroom Spawn Rate (default=10) + #Range: 1 ~ 50 + spawnrate_mushroom_rockshroom = 10 + + [Spawn_Rates.Mosses] + # + #Fire Moss Spawn Rate (default=10) + #Range: 1 ~ 50 + spawnrate_moss_fire = 10 + # + #Hanging Roots Spawn Rate (default=10) + #Range: 1 ~ 50 + spawnrate_moss_hanging_roots = 10 + # + #Frozen Moss Spawn Rate (default=10) + #Range: 1 ~ 50 + spawnrate_moss_frozen = 10 + # + #Dry Moss Spawn Rate (default=10) + #Range: 1 ~ 50 + spawnrate_moss_dry = 10 + # + #Humid Moss Spawn Rate (default=10) + #Range: 1 ~ 50 + spawnrate_moss_humid = 10 + + [Spawn_Rates.Rocks] + # + #Rock Piles Spawn Rate (default=10) + #Range: 1 ~ 50 + spawnrate_rock_rockpiles = 10 + # + #Stalagmite Spawn Rate (default=10) + #Range: 1 ~ 50 + spawnrate_rock_stalagmites = 10 + # + #Pebble Spawn Rate (default=10) + #Range: 1 ~ 50 + spawnrate_rock_pebbles = 10 + # + #Flint Spawn Rate (default=10) + #Range: 1 ~ 50 + spawnrate_rock_flints = 10 + # + #Stalactite Spawn Rate (default=10) + #Range: 1 ~ 50 + spawnrate_rock_stalactites = 10 + + [Spawn_Rates.Structures] + # + #Spruce Cabins Spawn Rate (default=7) + #Range: 1 ~ 10 + spawnrate_structure_cabins_spruce = 7 + # + #Ice Dungeons Spawn Rate (default=5) + #Range: 1 ~ 10 + spawnrate_structure_dungeons_ice = 5 + # + #Cobblestone Dungeons Spawn Rate (default=5) + #Range: 1 ~ 10 + spawnrate_structure_dungeons_cobblestone = 5 + # + #Lavastone Dungeons Spawn Rate (default=5) + #Range: 1 ~ 10 + spawnrate_structure_dungeons_lavastone = 5 + # + #Oak Cabins Spawn Rate (default=7) + #Range: 1 ~ 10 + spawnrate_structure_cabins_oak = 7 + # + #Tall Cobblestone Dungeons Spawn Rate (default=5) + #Range: 1 ~ 10 + spawnrate_structure_dungeons_tall_cobblestone = 5 + # + #Bricks Cabins Spawn Rate (default=7) + #Range: 1 ~ 10 + spawnrate_structure_cabins_bricks = 7 + # + #Jungle Cabins Spawn Rate (default=7) + #Range: 1 ~ 10 + spawnrate_structure_cabins_jungle = 7 + # + #Tall Lavastone Dungeons Spawn Rate (default=5) + #Range: 1 ~ 10 + spawnrate_structure_dungeons_tall_lavastone = 5 + # + #Acacia Cabins Spawn Rate (default=7) + #Range: 1 ~ 10 + spawnrate_structure_cabins_acacia = 7 + # + #Cobblestone Cabins Spawn Rate (default=7) + #Range: 1 ~ 10 + spawnrate_structure_cabins_cobblestone = 7 + +[Spawn_Conditions] + + [Spawn_Conditions.Blocks] + # + #Generate Dirt + gen_block_dirt = true + # + #Generate Marlstone + gen_block_marlstone = true + # + #Generate Lavastone + gen_block_lavastone = true + # + #Generate Dirt Stone + gen_block_dirtstone = true + # + #Generate Packed Ice + gen_block_packed_ice = true + # + #Generate Broken Stone + gen_block_brokenstone = true + # + #Generate Sediment Stone + gen_block_sedimentstone = true + # + #Generate Old Stone + gen_block_oldstone = true + + [Spawn_Conditions.Vines] + # + #Generate Vines + gen_vines = true + + [Spawn_Conditions.Mushrooms] + # + #Generate Mushrooms + gen_mushrooms = true + + [Spawn_Conditions.Mosses] + # + #Generate Mosses + gen_mosses = true + + [Spawn_Conditions.Rocks] + # + #Generate Flints + gen_rock_flints = true + # + #Generate Pebbles + gen_rock_pebbles = true + # + #Generate Rock Piles + gen_rock_rockpiles = true + # + #Generate Stalagmites + gen_rock_stalagmites = true + # + #Generate Stalactites + gen_rock_stalactites = true + + [Spawn_Conditions.Structures] + # + #Generate Cabins + gen_structure_cabins = true + # + #Generate Dungeons + gen_structure_dungeons = true + +[Items] + # + #Health amount given by the bandage (1 = half heart) (default=4) + #Range: 1 ~ 40 + item_bandage_health = 4 + # + #Healing items cooldown in seconds (default=5) + #Range: 1 ~ 30 + item_medecine_cooldown = 5 + diff --git a/config/extremesoundmuffler-client.toml b/config/extremesoundmuffler-client.toml new file mode 100644 index 0000000..7c72ca9 --- /dev/null +++ b/config/extremesoundmuffler-client.toml @@ -0,0 +1,17 @@ + +#general settings +[general] + #Disable the Anchors? + disableAnchors = false + #Set to true to move the muffle and play buttons to the left side of the GUI + leftButtons = false + #Show a message the first time a sound is muffled indicating that you can change the volume + showTip = true + #Volume set when pressed the mute button by default + #Range: 0.0 ~ 0.9 + defaultMuteVolume = 0.0 + #Disable the Muffle button in the player inventory? + disableInventoryButton = false + #Blacklisted Sounds - add the name of the sounds to blacklist, separated with comma + forbiddenSounds = ["ui.", "music.", "ambient."] + diff --git a/config/fairylights-client.toml b/config/fairylights-client.toml new file mode 100644 index 0000000..6a52bd7 --- /dev/null +++ b/config/fairylights-client.toml @@ -0,0 +1,7 @@ + +[tutorial] + #The hanging lights tutorial progress, once any light item enters the inventory a + # toast appears prompting to craft hanging lights. A finished tutorial progress + # value is 'complete' and an unstarted tutorial is 'none'. + progress = "none" + diff --git a/config/fairylights-common.toml b/config/fairylights-common.toml new file mode 100644 index 0000000..09cfa4f --- /dev/null +++ b/config/fairylights-common.toml @@ -0,0 +1,8 @@ + +[general] + #If true jingles will play during Christmas. + christmas_jingles = true + #The distance that jingles can be heard in blocks. + #Range: > 1 + jingles_amplitude = 40 + diff --git a/config/farmersdelight-client.toml b/config/farmersdelight-client.toml new file mode 100644 index 0000000..78ba8e9 --- /dev/null +++ b/config/farmersdelight-client.toml @@ -0,0 +1,6 @@ + +#Client settings +[client] + #Should the hunger bar have a gilded overlay when the player is Nourished? + nourishedHungerOverlay = true + diff --git a/config/farmersdelight-common.toml b/config/farmersdelight-common.toml new file mode 100644 index 0000000..5fb4309 --- /dev/null +++ b/config/farmersdelight-common.toml @@ -0,0 +1,80 @@ + +#Game settings +[settings] + #Should Novice and Apprentice Farmers buy this mod's crops? (May reduce chances of other trades appearing) + farmersBuyFDCrops = true + +#Vanilla item overrides +[overrides] + #Should items inside the tag 'farmersdelight:comfort_foods' grant 5 minutes of Comfort when eaten? (defaults to vanilla SoupItems) + comfortFoodTagEffect = true + #Should Rabbit Stew grant users the jumping prowess of a rabbit when eaten? + rabbitStewJumpBoost = true + #Should most vanilla tools register a dispenser behavior when facing a Cutting Board? + dispenserUsesToolsOnCuttingBoard = true + +#World generation +[world] + #Generate crop items on a Shipwreck's supply chests + cropsOnShipwreckSupplyLoot = true + #Generate crop items on Village houses (all biomes) + cropsOnVillageHouseLoot = true + #Generate Compost Heaps across all village biomes + genVillageCompostHeaps = true + + #Wild Cabbage generation + [world.wild_cabbages] + #Generate wild cabbages on beaches + genWildCabbages = true + #Chance of generating clusters. Smaller value = more frequent. + #Range: > 0 + chance = 10 + + #Sea Beet generation + [world.wild_beetroots] + #Generate sea beets on beaches + genWildBeetroots = true + #Chance of generating clusters. Smaller value = more frequent. + #Range: > 0 + chance = 10 + + #Wild Potato generation + [world.wild_potatoes] + #Generate wild potatoes on cold biomes (temperature between 0.0 and 0.3) + genWildPotatoes = true + #Chance of generating clusters. Smaller value = more frequent. + #Range: > 0 + chance = 8 + + #Wild Carrot generation + [world.wild_carrots] + #Generate wild carrots on temperate biomes (temperature between 0.4 and 0.9) + genWildCarrots = true + #Chance of generating clusters. Smaller value = more frequent. + #Range: > 0 + chance = 8 + + #Wild Onion generation + [world.wild_onions] + #Generate wild onions on temperate biomes (temperature between 0.4 and 0.9) + genWildOnions = true + #Chance of generating clusters. Smaller value = more frequent. + #Range: > 0 + chance = 8 + + #Tomato Vines generation + [world.wild_tomatoes] + #Generate tomato vines on arid biomes (temperature 1.0 or higher) + genWildTomatoes = true + #Chance of generating clusters. Smaller value = more frequent. + #Range: > 0 + chance = 8 + + #Wild Rice generation + [world.wild_rice] + #Generate wild rice on swamps and jungles + genWildRice = true + #Chance of generating clusters. Smaller value = more frequent. + #Range: > 0 + chance = 10 + diff --git a/config/farmingforblockheads-client.toml b/config/farmingforblockheads-client.toml new file mode 100644 index 0000000..b257fb3 --- /dev/null +++ b/config/farmingforblockheads-client.toml @@ -0,0 +1,3 @@ +#Set this to true if you're a modpack dev to see Farming for Blockheads registry warnings in chat. Errors will always display. +showRegistryWarnings = false + diff --git a/config/farmingforblockheads-common.toml b/config/farmingforblockheads-common.toml new file mode 100644 index 0000000..dea6126 --- /dev/null +++ b/config/farmingforblockheads-common.toml @@ -0,0 +1,24 @@ + +#Common config for Farming for Blockheads +[common] + #List of names the merchant can have. + merchantNames = ["Swap-O-Matic", "Emerald Muncher", "Weathered Salesperson"] + #The range within animals can be fed by the feeding trough. + #Range: 1 ~ 16 + feedingTroughRange = 8 + #The maximum amount of animals (per type) until the feeding trough stops feeding. + #Range: > 1 + feedingTroughMaxAnimals = 8 + #The range at which the chicken nest picks up laid eggs. + #Range: 1 ~ 16 + chickenNestRange = 8 + #The chance to get a bonus crop when using Green Fertilizer. + #Range: 0.0 ~ 1.0 + fertilizerBonusCropChance = 1.0 + #The chance to get a bonus growth when using Red Fertilizer. + #Range: 0.0 ~ 1.0 + fertilizerBonusGrowthChance = 1.0 + #The chance for Fertilized Farmland to turn back into regular Farmland (per provided bonus). + #Range: 0.0 ~ 1.0 + fertilizerRegressionChance = 0.0 + diff --git a/config/fastbench.cfg b/config/fastbench.cfg new file mode 100644 index 0000000..707f5ac --- /dev/null +++ b/config/fastbench.cfg @@ -0,0 +1,8 @@ +# Configuration file + +general { + # If the recipe book is removed from the game. Server-enforced. [default: true] + B:"Remove Recipe Book"=true +} + + diff --git a/config/fluxnetworks-client.toml b/config/fluxnetworks-client.toml new file mode 100644 index 0000000..70c7e7c --- /dev/null +++ b/config/fluxnetworks-client.toml @@ -0,0 +1,15 @@ + +[gui] + #Enable navigation buttons sound when pressing it + enableButtonSound = true + #Internal use only! Keep this to false! + enableGuiDebug = false + +[OneProbe] + #Displays: Network Name, Live Transfer Rate & Internal Buffer + enableOneProbeBasicInfo = true + #Displays: Transfer Limit & Priority etc + enableOneProbeAdvancedInfo = true + #Displays Advanced Info when sneaking only + enableOneProbeSneaking = true + diff --git a/config/fluxnetworks-common.toml b/config/fluxnetworks-common.toml new file mode 100644 index 0000000..d12243d --- /dev/null +++ b/config/fluxnetworks-common.toml @@ -0,0 +1,40 @@ + +[energy] + #The default transfer limit of a flux connector + #Range: 0 ~ 9223372036854775807 + defaultLimit = 800000 + #Range: 0 ~ 9223372036854775807 + basicCapacity = 1000000 + #Range: 0 ~ 9223372036854775807 + basicTransfer = 20000 + #Range: 0 ~ 9223372036854775807 + herculeanCapacity = 8000000 + #Range: 0 ~ 9223372036854775807 + herculeanTransfer = 120000 + #Range: 0 ~ 9223372036854775807 + gargantuanCapacity = 128000000 + #Range: 0 ~ 9223372036854775807 + gargantuanTransfer = 1440000 + +[networks] + #Maximum networks each player can have. -1 = no limit + #Range: > -1 + maximumPerPlayer = 5 + #Allows someone to be a network super admin, otherwise, no one can access or dismantle your flux devices or delete your networks without permission + enableSuperAdmin = true + #See ops.json. If the player has permission level equal or greater to the value set here they will be able to Activate Super Admin. Setting this to 0 will allow anyone to active Super Admin. + #Range: > 0 + superAdminRequiredPermission = 1 + +[general] + #Enables redstone being compressed with the bedrock and obsidian to get flux + enableFluxRecipe = true + #Allows flux tiles to work as chunk loaders + enableChunkLoading = true + +[blacklist] + #A blacklist for blocks which flux devices shouldn't connect to, use format 'modid:registry_name' + blockBlacklistStrings = ["actuallyadditions:block_phantom_energyface"] + #A blacklist for items which wireless charging shouldn't charge to, use format 'modid:registry_name' + itemBlackListStrings = [""] + diff --git a/config/fml.toml b/config/fml.toml new file mode 100644 index 0000000..e1ca72d --- /dev/null +++ b/config/fml.toml @@ -0,0 +1,8 @@ +# Enable forge global version checking +versionCheck = true +# does the splashscreen run +splashscreen = true +defaultConfigPath = "defaultconfigs" +# max threads for parallel loading : -1 uses Runtime#availableProcessors +maxThreads = -1 + diff --git a/config/forge-client.toml b/config/forge-client.toml new file mode 100644 index 0000000..9a6331c --- /dev/null +++ b/config/forge-client.toml @@ -0,0 +1,24 @@ + +#Client only settings, mostly things related to rendering +[client] + #Toggle off to make missing model text in the gui fit inside the slot. + zoomInMissingModelTextInGui = false + #Enable uploading cloud geometry to the GPU for faster rendering. + forgeCloudsEnabled = true + #Disable culling of hidden faces next to stairs and slabs. Causes extra rendering, but may fix some resource packs that exploit this vanilla mechanic. + disableStairSlabCulling = false + #Enable Forge to queue all chunk updates to the Chunk Update thread. + #May increase FPS significantly, but may also cause weird rendering lag. + #Not recommended for computers without a significant number of cores available. + alwaysSetupTerrainOffThread = false + #Enable the Forge block rendering pipeline - fixes the lighting of custom models. + forgeLightPipelineEnabled = true + #EXPERIMENTAL: Enable the Forge block rendering pipeline - fixes the lighting of custom models. + experimentalForgeLightPipelineEnabled = false + #When enabled, makes specific reload tasks such as language changing quicker to run. + selectiveResourceReloadEnabled = true + #When enabled, Forge will show any warnings that occurred during loading. + showLoadWarnings = true + #Set to true to use a combined DEPTH_STENCIL attachment instead of two separate ones. + useCombinedDepthStencilAttachment = false + diff --git a/config/forge-common.toml b/config/forge-common.toml new file mode 100644 index 0000000..bef1dd9 --- /dev/null +++ b/config/forge-common.toml @@ -0,0 +1,7 @@ + +#General configuration settings +[general] + #Defines a default world type to use. The vanilla default world type is represented by 'default'. + #The modded world types are registry names which should include the registry namespace, such as 'examplemod:example_world_type'. + defaultWorldType = "default" + diff --git a/config/fpsreducer/fpsreducer-client.toml b/config/fpsreducer/fpsreducer-client.toml new file mode 100644 index 0000000..11785b5 --- /dev/null +++ b/config/fpsreducer/fpsreducer-client.toml @@ -0,0 +1,119 @@ + +#General options +[general] + #Enable FPS Reducer features. + enableFpsReducer = true + #Waiting time(sec) until reducing FPS. (0:OFF) + #Range: 0 ~ 86400 + waitingTime = 300 + #Frame rate during reducing. + #Range: 1 ~ 60 + idleFps = 10 + #Frame rate during GUI screen(Inventory/Menu) is opened.(0:OFF) + #Range: 0 ~ 60 + guiScreenFps = 0 + #Detect movement of player position. (0:OFF, 1:Riding/Flying, 2:Always) + #Range: 0 ~ 2 + detectMoving = 1 + #Ignore the mouse button holding. + ignoreHoldButton = false + #Force reducing FPS if the window is inactive. + reducingInBackground = true + #Suppress master volume if the window is inactive. + suppressSound = true + #Suppression master volume ratio in inactive (0-100). + #Range: 0 ~ 100 + suppressedVolume = 20 + #Enable HUD. + hudEnabled = true + #Reference position of HUD. + #Range: 1 ~ 8 + hudReferencePos = 3 + #HUD scale (default: 1.0) + #Range: 0.1 ~ 2.0 + hudScale = 1.0 + #Behavior of HUD display when a chat window opened. (0:keep to display, 1:off, 2:dodge a chat box) + #Range: 0 ~ 2 + hudBehindChatBox = 2 + #HUD information (1:FPS/CPU(long), 1:FPS/CPU(short), 3:FPS/CPU(2lines), 4:FPS only, 5:CPU only) + #Range: 0 ~ 5 + hudInfo = 4 + +#HUD offsets from reference positions at the screen edge. +[hud_offset] + #Range: > -2147483648 + topLeft_X = 2 + #Range: > -2147483648 + topLeft_Y = 2 + #Range: > -2147483648 + topCenter_X = 0 + #Range: > -2147483648 + topCenter_Y = 2 + #Range: > -2147483648 + topRight_X = -2 + #Range: > -2147483648 + topRight_Y = 2 + #Range: > -2147483648 + centerRight_X = -2 + #Range: > -2147483648 + centerRight_Y = 0 + #Range: > -2147483648 + bottomRight_X = -2 + #Range: > -2147483648 + bottomRight_Y = -2 + #Range: > -2147483648 + bottomCenter_X = 0 + #Range: > -2147483648 + bottomCenter_Y = -2 + #Range: > -2147483648 + bottomLeft_X = 2 + #Range: > -2147483648 + bottomLeft_Y = -2 + #Range: > -2147483648 + centerLeft_X = 2 + #Range: > -2147483648 + centerLeft_Y = 0 + +#Alignments of HUD strings. +[hud_alignment] + #Range: 0 ~ 2 + topLeft = 0 + #Range: 0 ~ 2 + topCenter = 2 + #Range: 0 ~ 2 + topRight = 1 + #Range: 0 ~ 2 + centerRight = 1 + #Range: 0 ~ 2 + bottomRight = 1 + #Range: 0 ~ 2 + bottomCenter = 2 + #Range: 0 ~ 2 + bottomLeft = 0 + #Range: 0 ~ 2 + centerLeft = 0 + +#Extra options +[extra] + #HUD color + hudColor = "f0f0f0" + #Reduced fps HUD color + hudReductionColor = "00f000" + #HUD color for FPS display in GUI screen(inventory and menu). + hudGuiModeColor = "00f0f0" + #Allow player configuration mode. + allowPlayerConfig = true + #CPU usage type. (0:one processor basis, 1:all processors basis) + #Range: 0 ~ 1 + cpuUsageType = 0 + #Which thread's CPU usage should be calculated. (0:client thread only, 1:entire Minecraft process including server threads) + #Range: 0 ~ 1 + cpuUsageThread = 0 + +#Debug options +[debug] + #Enable debug log + debugLog = false + #Show event log on the game screen. + logInChat = false + diff --git a/config/ftbbackups-common.toml b/config/ftbbackups-common.toml new file mode 100644 index 0000000..7355406 --- /dev/null +++ b/config/ftbbackups-common.toml @@ -0,0 +1,40 @@ +#Enables backups to run automatically. +auto = true +#If set to true, no messages will be displayed in chat/status bar. +silent = false +#The number of backup files to keep. +#More backups = more space used +#0 - Infinite +#Range: 0 ~ 32000 +backups_to_keep = 12 +#Timer in minutes. +#5 - backups every 5 minutes +#60 - backups every hour +#360 - backups every 6 hours +#1440 - backups once every day +#Range: 1 ~ 43800 +backup_timer = 120 +#0 - Disabled (output = folders) +#1 - Best speed +#9 - Smallest file size +#Range: 0 ~ 9 +compression_level = 1 +#Absolute path to backups folder. +folder = "" +#Prints (current size | total size) when backup is done. +display_file_size = true +#Add extra files that will be placed in backup _extra_/ folder. +extra_files = [] +#Maximum total size that is allowed in backups folder. Older backups will be deleted to free space for newer ones. +max_total_size = "50 GB" +#Only create backups when players have been online. +only_if_players_online = true +#Create a backup when server is stopped. +force_on_shutdown = false + +#Advanced features that shouldn't be changed unless you know what you are doing. +[advanced] + #Buffer size for writing files. + #Range: 256 ~ 65536 + buffer_size = 4096 + diff --git a/config/ftbchunks-client.toml b/config/ftbchunks-client.toml new file mode 100644 index 0000000..021c0e1 --- /dev/null +++ b/config/ftbchunks-client.toml @@ -0,0 +1,61 @@ +#Noise added to map to make it look less plastic +#Range: 0.0 ~ 0.5 +noise = 0.05 +#Shadow intensity +#Range: 0.0 ~ 0.3 +shadows = 0.1 +#Chunk grid overlay in large map +chunk_grid = false +#Reduces color palette to 256 colors +reduced_color_palette = false +#Color intensity +#Range: 0.0 ~ 1.0 +saturation = 1.0 +#Show claimed chunks on the map +claimed_chunks_on_map = true +#Show your own claimed chunks on the map +own_claimed_chunks_on_map = true +#Show waypoints in world +in_world_waypoints = true +#Enables creation of death waypoints +death_waypoints = true +#Different ways to render map +#Allowed Values: NONE, NIGHT, TOPOGRAPHY, BLOCKS, BIOME_TEMPERATURE, LIGHT_SOURCES +map_mode = "NONE" +#How many blocks should height checks skip in water. 0 means flat water, ignoring terrain +#Range: 0 ~ 128 +water_height_factor = 8 +#Enables minimap to show up in corner +#Allowed Values: DISABLED, BOTTOM_LEFT, LEFT, TOP_LEFT, TOP_RIGHT, RIGHT, BOTTOM_RIGHT +minimap = "TOP_RIGHT" +#Scale of minimap +#Range: 0.25 ~ 4.0 +minimap_scale = 1.0 +#Minimap will not rotate +minimap_locked_north = true +#Show waypoints on minimap +minimap_waypoints = true +#Show entities on minimap +minimap_entities = true +#Show entity heads on minimap +minimap_entity_heads = true +#Show player heads on minimap +minimap_player_heads = true +#Entities in minimap will be larger +minimap_large_entities = false +#Show XYZ under minimap +minimap_xyz = true +#Show biome under minimap +minimap_biome = true +#Blurs minimap +minimap_blur = true +#Adds NWSE compass inside minimap +minimap_compass = true +#Minimap visibility +#Range: 0 ~ 255 +minimap_visibility = 255 +#Show zone (claimed chunk or wilderness) under minimap +minimap_zone = true +#Enables debug info +debug_info = false + diff --git a/config/ftbultimine-common.toml b/config/ftbultimine-common.toml new file mode 100644 index 0000000..95424cd --- /dev/null +++ b/config/ftbultimine-common.toml @@ -0,0 +1,14 @@ +#Max blocks you can mine at once +#Range: 1 ~ 32768 +max_blocks = 64 +#Hunger multiplied for each block mined with ultimine +#Range: 0.0 ~ 10000.0 +exhaustion_per_block = 20.0 +#Doesn't stop at different types of stones +merge_stone = true +#Tools that won't let you active ultimine when held +tool_blacklist = ["mininggadgets:mininggadget"] +#Required for some modpacks +#Range: -1 ~ 8 +render_text_manually = -1 + diff --git a/config/immersiveengineering-client.toml b/config/immersiveengineering-client.toml new file mode 100644 index 0000000..455ddf3 --- /dev/null +++ b/config/immersiveengineering-client.toml @@ -0,0 +1,47 @@ +#Disables most lighting code for certain models that are rendered dynamically (TESR). May improve FPS. +#Affects turrets and garden cloches +disableFancyTESR = false +#Show the text overlay for various blocks, such as the configuration of capacitors or pumps +showTextOverlay = true +#Set this to false to disable the super awesome looking nixie tube front for the voltmeter and other things +nixietubeFont = true +#Set this to false to disable the manual's forced change of GUI scale +adjustManualScale = true +#Set this to true if you suffer from bad eyesight. The Engineer's manual will be switched to a bold and darker text to improve readability. +badEyesight = false +#Controls if item tooltips should contain the tags names of items. These tooltips are only visible in advanced tooltip mode (F3+H) +tagTooltips = true +#Increase the distance at which certain TileEntities (specifically windmills) are still visible. This is a modifier, so set it to 1 for default render distance, to 2 for doubled distance and so on. +#Range: 0.0 ~ 1.7976931348623157E308 +increasedTileRenderdistance = 1.5 +#Set this to false to hide the update news in the manual +showUpdateNews = true +#Allows revolvers and other IE items to look properly held in 3rd person. This uses a coremod. Can be disabled in case of conflicts with other animation mods. +fancyItemHolding = true +#Set to false to disable the stencil buffer. This may be necessary on older GPUs. +stencilBufferEnabled = true +#A list of sounds that should not be muffled by the Ear Defenders. Adding to this list requires knowledge of the correct sound resource names. +earDefenders_SoundBlacklist = [] +#Use VBOs to render certain blocks. This is significantly faster than the usual rendering, +#but may not work correctly with visual effects from other mods +enableVBO = true + +#Options to set the RGB color of all IE wire types +[wire_colors] + #Range: > -2147483648 + copper = 11758655 + #Range: > -2147483648 + electrum = 15573061 + #Range: > -2147483648 + steel = 7303023 + #Range: > -2147483648 + structure_rope = 9862765 + #Range: > -2147483648 + structure_steel = 7303023 + #Range: > -2147483648 + redstone = 16723759 + #Range: > -2147483648 + copper_insulated = 16445918 + #Range: > -2147483648 + electrum_insulated = 10323322 + diff --git a/config/immersiveengineering-common.toml b/config/immersiveengineering-common.toml new file mode 100644 index 0000000..7f5c014 --- /dev/null +++ b/config/immersiveengineering-common.toml @@ -0,0 +1,19 @@ +#A list of preferred Mod IDs that results of IE processes should stem from, aka which mod you want the copper to come from. +#This affects the ores dug by the excavator, as well as those crushing recipes that don't have associated IE items. This list is in oreder of priority. +preferredOres = ["immersiveengineering"] + +#A list of all mods that IE has integrated compatability for +#Setting any of these to false disables the respective compat +[compat] + computercraft = true + +[debug] + #A config setting to enable debug features. These features may vary between releases, may cause crashes, and are unsupported. Do not enable unless asked to by a developer of IE. + enableDebug = false + + [debug.wires] + #Enable detailed logging for the wire network. This can be useful for developers to track down issues related to wires. + enableWireLogger = false + #Run sanity checks on the wire network after every interaction. This will cause a decent amount of lag and a lot of log spam if the wire network isn't fully intact. Only enable when asked to by an IE developer. + validateNets = false + diff --git a/config/immersivepetroleum-common.toml b/config/immersivepetroleum-common.toml new file mode 100644 index 0000000..69bf34d --- /dev/null +++ b/config/immersivepetroleum-common.toml @@ -0,0 +1,33 @@ + +[Extraction] + #The chance that a chunk contains a fluid reservoir, default=0.5 + reservoir_chance = 0.5 + #The Flux the Pumpjack requires each tick to pump, default=1024 + pumpjack_consumption = 1024 + #The amount of mB of oil a Pumpjack extracts per tick, default=15 + pumpjack_speed = 15 + #Require a pumpjack to have pipes built down to Bedrock, default=false + req_pipes = false + #Number of ticks between checking for pipes below pumpjack if required, default=100 (5 secs) + pipe_check_ticks = 100 + +[Refining] + #A modifier to apply to the energy costs of every Distillation Tower recipe, default=1 + distillationTower_energyModifier = 1.0 + #A modifier to apply to the time of every Distillation recipe. Can't be lower than 1, default=1 + distillationTower_timeModifier = 1.0 + +[Generation] + #List of Portable Generator fuels. Format: fluid_name, mb_used_per_tick, flux_produced_per_tick + fuels = ["immersivepetroleum:gasoline, 5, 256"] + +[Miscellaneous] + #Display chunk border while holding Core Samples, default=true + sample_displayBorder = true + #List of Motorboat fuels. Format: fluid_name, mb_used_per_tick + boat_fuels = ["immersivepetroleum:gasoline, 1"] + #Automatically unlock IP recipes for new players, default=true + autounlock_recipes = true + #Set to false to disable the asphalt block boosting player speed, default=true + asphalt_speed = true + diff --git a/config/industrialforegoing/machine-agriculture-husbandry.toml b/config/industrialforegoing/machine-agriculture-husbandry.toml new file mode 100644 index 0000000..7bffd76 --- /dev/null +++ b/config/industrialforegoing/machine-agriculture-husbandry.toml @@ -0,0 +1,99 @@ + +[MachineAgricultureHusbandryConfig] + + [MachineAgricultureHusbandryConfig.SewageComposterConfig] + #Cooldown Time in Ticks [20 Ticks per Second] - Default: [100 (5s)] + maxProgress = 100 + #Amount of Power Consumed per Tick - Default: [40FE] + powerPerTick = 40 + #Max Stored Power [FE] - Default: [10000 FE] + maxStoredPower = 10000 + #Max Amount of Stored Fluid - Default: [8000mB] + maxTankSize = 8000 + + [MachineAgricultureHusbandryConfig.PlantSowerConfig] + #Cooldown Time in Ticks [20 Ticks per Second] - Default: [100 (5s)] + maxProgress = 40 + #Amount of Power Consumer per Operation - Default: [1000FE] + powerPerOperation = 1000 + #Max Stored Power [FE] - Default: [10000 FE] + maxStoredPower = 10000 + + [MachineAgricultureHusbandryConfig.PlantFertilizerConfig] + #Cooldown Time in Ticks [20 Ticks per Second] - Default: [100 (5s)] + maxProgress = 50 + #Amount of Power Consumer per Operation - Default: [400FE] + powerPerOperation = 1000 + #Max Stored Power [FE] - Default: [10000 FE] + maxStoredPower = 10000 + + [MachineAgricultureHusbandryConfig.PlantGathererConfig] + #Cooldown Time in Ticks [20 Ticks per Second] - Default: [100 (5s)] + maxProgress = 40 + #Amount of Power Consumer per Operation - Default: [400FE] + powerPerOperation = 400 + #Max Stored Power [FE] - Default: [10000 FE] + maxStoredPower = 10000 + #Max Amount of Stored Fluid for 'Sludge Tank' - Default: [8000mB] + maxSludgeTankSize = 8000 + + [MachineAgricultureHusbandryConfig.AnimalFeederConfig] + #Cooldown Time in Ticks [20 Ticks per Second] - Default: [100 (5s)] + maxProgress = 100 + #Amount of Power Consumed per Operation - Default: [400FE] + powerPerOperation = 400 + #Max Stored Power [FE] - Default: [10000 FE] + maxStoredPower = 10000 + + [MachineAgricultureHusbandryConfig.MobCrusherConfig] + #Cooldown Time in Ticks [20 Ticks per Second] - Default: [50 (2.5s)] + maxProgress = 100 + #Amount of Power Consumed per Tick - Default: [40FE] + powerPerOperation = 50 + #Max Stored Power [FE] - Default: [10000 FE] + maxStoredPower = 10000 + #Max Essence [mb] - Default: [32000 mb] + tankSize = 32000 + + [MachineAgricultureHusbandryConfig.SlaughterFactoryConfig] + #Cooldown Time in Ticks [20 Ticks per Second] - Default: [100 (5s)] + maxProgress = 100 + #Amount of Power Consumed per Operation - Default: [400FE] + powerPerOperation = 400 + #Max Stored Power [FE] - Default: [10000 FE] + maxStoredPower = 10000 + #Max Amount of Stored Fluid - Default: [8000mB] + maxMeatTankSize = 8000 + #Max Amount of Stored Fluid - Default: [8000mB] + maxPinkSlimeTankSize = 8000 + + [MachineAgricultureHusbandryConfig.AnimalRancherConfig] + #Cooldown Time in Ticks [20 Ticks per Second] - Default: [100 (5s)] + maxProgress = 100 + #Amount of Power Consumed per Operation - Default: [400FE] + powerPerOperation = 400 + #Max Stored Power [FE] - Default: [10000 FE] + maxStoredPower = 10000 + #Max Amount of Stored Fluid - Default: [8000mB] + maxTankSize = 8000 + + [MachineAgricultureHusbandryConfig.AnimalBabySeparatorConfig] + #Cooldown Time in Ticks [20 Ticks per Second] - Default: [100 (5s)] + maxProgress = 100 + #Amount of Power Consumed per Operation - Default: [400FE] + powerPerOperation = 400 + #Max Stored Power [FE] - Default: [10000 FE] + maxStoredPower = 10000 + + [MachineAgricultureHusbandryConfig.SewerConfig] + #Cooldown Time in Ticks [20 Ticks per Second] - Default: [100 (5s)] + maxProgress = 100 + #Amount of Power Consumed per Operation - Default: [10FE] - This is Calculated as [VALUE * (amount + 1)] + powerPerOperation = 10 + #Max Stored Power [FE] - Default: [10000 FE] + maxStoredPower = 10000 + #Max Amount of Stored Fluid - Default: [8000mB] + maxSewageTankSize = 8000 + #Max Amount of Stored Fluid - Default: [8000mB] + maxEssenceTankSize = 8000 + diff --git a/config/industrialforegoing/machine-core.toml b/config/industrialforegoing/machine-core.toml new file mode 100644 index 0000000..34765e3 --- /dev/null +++ b/config/industrialforegoing/machine-core.toml @@ -0,0 +1,41 @@ + +[MachineCoreConfig] + + [MachineCoreConfig.LatexProcessingUnitBlock] + #Power consumed every tick when the machine is working + POWER_CONSUMED_EVERY_TICK = 20 + + [MachineCoreConfig.FluidExtractorConfig] + #Cooldown Time in Ticks [20 Ticks per Second] - Default: [100 (5s)] + maxProgress = 100 + #Amount of Power Consumed per Operation - Default: [10FE] - This is Calculated as [VALUE * (amount + 1)] + powerPerOperation = 500 + #Max Stored Power [FE] - Default: [10000 FE] + maxStoredPower = 10000 + #Max Amount of Stored Fluid [Latex] - Default: [8000mB] + maxLatexTankSize = 1000 + + [MachineCoreConfig.LatexProcessingUnitConfig] + #Cooldown Time in Ticks [20 Ticks per Second] - Default: [100 (5s)] + maxProgress = 100 + #Amount of Power Consumed per Tick - Default: [400FE] + powerPerTick = 20 + #Max Stored Power [FE] - Default: [10000 FE] + maxStoredPower = 10000 + #Max Amount of Stored Fluid [Latex] - Default: [8000mB] + maxLatexTankSize = 16000 + #Max Amount of Stored Fluid [Water] - Default: [8000mB] + maxWaterTankSize = 16000 + + [MachineCoreConfig.DissolutionChamberConfig] + #Cooldown Time in Ticks [20 Ticks per Second] - Default: [100 (5s)] + maxProgress = 100 + #Amount of Power Consumed per Tick - Default: [60FE] + powerPerTick = 90 + #Max Stored Power [FE] - Default: [10000 FE] + maxStoredPower = 10000 + #Max Amount of Stored Fluid [Input] - Default: [8000mB] + maxInputTankSize = 8000 + #Max Amount of Stored Fluid [Output] - Default: [8000mB] + maxOutputTankSize = 16000 + diff --git a/config/industrialforegoing/machine-generator.toml b/config/industrialforegoing/machine-generator.toml new file mode 100644 index 0000000..4e19ca2 --- /dev/null +++ b/config/industrialforegoing/machine-generator.toml @@ -0,0 +1,33 @@ + +[MachineGeneratorConfig] + + [MachineGeneratorConfig.PitifulGeneratorConfig] + #Amount of Power Produced per Tick - Default: [400FE] + powerPerTick = 30 + #Max Stored Power [FE] - Default: [10000 FE] + maxStoredPower = 100000 + #Amount of FE/t extracted from the Pitiful Generator + extractionRate = 1000 + + [MachineGeneratorConfig.BiofuelGeneratorConfig] + #Burn Time in Ticks [20 Ticks per Second] - Default: [100 (5s)] + maxProgress = 100 + #Amount of Power Produced per Tick - Default: [400FE] + powerPerTick = 160 + #Max Stored Power [FE] - Default: [10000 FE] + maxStoredPower = 1000000 + #Amount of FE/t extracted from the Biofuel Generator + extractionRate = 500 + #Max Amount of Stored Fluid [Biofuel] - Default: [8000mB] + maxBiofuelTankSize = 4000 + + [MachineGeneratorConfig.BioReactorConfig] + #Cooldown Time in Ticks [20 Ticks per Second] - Default: [100 (5s)] + maxProgress = 100 + #Amount of Power Consumed per Tick - Default: [400FE] + powerPerOperation = 400 + #Max Stored Power [FE] - Default: [10000 FE] + maxStoredPower = 10000 + maxWaterTankStorage = 16000 + maxBioFuelTankStorage = 16000 + diff --git a/config/industrialforegoing/machine-misc.toml b/config/industrialforegoing/machine-misc.toml new file mode 100644 index 0000000..3b2998a --- /dev/null +++ b/config/industrialforegoing/machine-misc.toml @@ -0,0 +1,49 @@ + +[MachineMiscConfig] + + [MachineMiscConfig.EnchantmentSorterConfig] + #Cooldown Time in Ticks [20 Ticks per Second] - Default: [50 (2.5s)] + maxProgress = 50 + #Amount of Power Consumed per Tick - Default: [40FE] + powerPerTick = 40 + #Max Stored Power [FE] - Default: [10000 FE] + maxStoredPower = 10000 + + [MachineMiscConfig.EnchantmentApplicatorConfig] + #Cooldown Time in Ticks [20 Ticks per Second] - Default: [50 (2.5s)] + maxProgress = 50 + #Amount of Power Consumed per Tick - Default: [40FE] + powerPerTick = 40 + #Max Stored Power [FE] - Default: [10000 FE] + maxStoredPower = 10000 + #Max Essence [mb] - Default: [32000 mb] + tankSize = 32000 + + [MachineMiscConfig.StasisChamberConfig] + #Cooldown Time in Ticks [20 Ticks per Second] - Default: [50 (5s)] + maxProgress = 50 + #Amount of Power Consumed per Tick - Default: [400FE] + powerPerOperation = 1000 + #Max Stored Power [FE] - Default: [10000 FE] + maxStoredPower = 10000 + + [MachineMiscConfig.EnchantmentFactoryConfig] + #Cooldown Time in Ticks [20 Ticks per Second] - Default: [50 (2.5s)] + maxProgress = 50 + #Amount of Power Consumed per Tick - Default: [40FE] + powerPerTick = 40 + #Max Stored Power [FE] - Default: [10000 FE] + maxStoredPower = 10000 + #Max Essence [mb] - Default: [32000 mb] + tankSize = 32000 + + [MachineMiscConfig.EnchantmentExtractorConfig] + #Cooldown Time in Ticks [20 Ticks per Second] - Default: [50 (2.5s)] + maxProgress = 50 + #Amount of Power Consumed per Tick - Default: [40FE] + powerPerTick = 40 + #Max Stored Power [FE] - Default: [10000 FE] + maxStoredPower = 10000 + #Max Essence [mb] - Default: [32000 mb] + tankSize = 32000 + diff --git a/config/industrialforegoing/machine-resource-production.toml b/config/industrialforegoing/machine-resource-production.toml new file mode 100644 index 0000000..09fe6ad --- /dev/null +++ b/config/industrialforegoing/machine-resource-production.toml @@ -0,0 +1,125 @@ + +[MachineResourceProductionConfig] + + [MachineResourceProductionConfig.OreLaserBaseConfig] + #Max progress of the machine + maxProgress = 100 + #How much weight of an item the catalyst will increase + catalystModifier = 8 + + [MachineResourceProductionConfig.LaserDrillConfig] + #Cooldown Time in Ticks [20 Ticks per Second] - Default: [50 (2.5s)] + maxProgress = 50 + #Amount of Power Consumed per Tick - Default: [1000FE] + powerPerOperation = 1000 + #Max Stored Power [FE] - Default: [10000 FE] + maxStoredPower = 10000 + + [MachineResourceProductionConfig.SludgeRefinerConfig] + #Amount of Power Consumed per Tick - Default: [40FE] + powerPerTick = 40 + #Max Stored Power [FE] - Default: [10000 FE] + maxStoredPower = 10000 + #Max Amount of Stored Fluid [Sludge] - Default: [8000mB] + maxSludgeTankSize = 8000 + + [MachineResourceProductionConfig.SporeRecreatorConfig] + #Amount of Power Consumed per Tick - Default: [40FE] + powerPerTick = 40 + #Max Stored Power [FE] - Default: [10000 FE] + maxStoredPower = 10000 + #Max Amount of Stored Fluid [Water] - Default: [8000mB] + maxWaterTankSize = 1000 + + [MachineResourceProductionConfig.FluidLaserBaseConfig] + #Max progress of the machine + maxProgress = 20 + + [MachineResourceProductionConfig.MaterialStoneWorkFactoryConfig] + #Cooldown Time in Ticks [20 Ticks per Second] - Default: [60 (3s)] + maxProgress = 60 + #Amount of Power Consumed per Tick - Default: [60FE] + powerPerTick = 60 + #Max Stored Power [FE] - Default: [10000 FE] + maxStoredPower = 10000 + #Max Amount of Stored Fluid [Water] - Default: [2000mB] + maxWaterTankSize = 2000 + #Max Amount of Stored Fluid [Lava] - Default: [2000mB] + maxLavaTankSize = 2000 + + [MachineResourceProductionConfig.MechanicalDirtConfig] + #Amount of Power Consumed per Tick - Default: [400FE] + powerPerOperation = 1000 + #Max Stored Power [FE] - Default: [10000 FE] + maxStoredPower = 10000 + #Max Amount of Stored Fluid [Meat] - Default: [8000mB] + maxMeatTankSize = 4000 + + [MachineResourceProductionConfig.BlockPlacerConfig] + #Cooldown Time in Ticks [20 Ticks per Second] - Default: [100 (5s)] + maxProgress = 100 + #Amount of Power Consumed per Tick - Default: [400FE] + powerPerOperation = 1000 + #Max Stored Power [FE] - Default: [10000 FE] + maxStoredPower = 10000 + + [MachineResourceProductionConfig.WaterCondensatorConfig] + #Cooldown Time in Ticks [20 Ticks per Second] - Default: [100 (5s)] + maxProgress = 100 + #Amount of Power Consumed per Tick - Default: [400FE] + powerPerOperation = 1000 + #Max Stored Power [FE] - Default: [10000 FE] + maxStoredPower = 10000 + #Max Amount of Stored Fluid [Water] - Default: [8000mB] + maxWaterTankSize = 16000 + + [MachineResourceProductionConfig.FluidCollectorConfig] + #Cooldown Time in Ticks [20 Ticks per Second] - Default: [100 (5s)] + maxProgress = 100 + #Amount of Power Consumed per Tick - Default: [400FE] + powerPerOperation = 1000 + #Max Stored Power [FE] - Default: [10000 FE] + maxStoredPower = 10000 + #Max Amount of Stored Fluid [Output] - Default: [8000mB] + maxOutputTankSize = 16000 + + [MachineResourceProductionConfig.BlockBreakerConfig] + #Cooldown Time in Ticks [20 Ticks per Second] - Default: [100 (5s)] + maxProgress = 100 + #Amount of Power Consumed per Tick - Default: [400FE] + powerPerOperation = 1000 + #Max Stored Power [FE] - Default: [10000 FE] + maxStoredPower = 10000 + + [MachineResourceProductionConfig.MarineFisherConfig] + #Cooldown Time in Ticks [20 Ticks per Second] - Default: [100 (5s)] + maxProgress = 100 + #Amount of Power Consumed per Tick - Default: [5000FE] + powerPerOperation = 5000 + #Max Stored Power [FE] - Default: [20000 FE] + maxStoredPower = 20000 + + [MachineResourceProductionConfig.ResourcefulFurnaceConfig] + #Amount of Power Consumed per Tick - Default: [400FE] + powerPerTick = 40 + #Max Stored Power [FE] - Default: [10000 FE] + maxStoredPower = 10000 + #Max Amount of Stored Fluid [Essence] - Default: [8000mB] + maxEssenceTankSize = 16000 + + [MachineResourceProductionConfig.FluidPlacerConfig] + #Cooldown Time in Ticks [20 Ticks per Second] - Default: [100 (5s)] + maxProgress = 100 + #Amount of Power Consumed per Tick - Default: [400FE] + powerPerOperation = 1000 + #Max Stored Power [FE] - Default: [10000 FE] + maxStoredPower = 10000 + #Max Amount of Stored Fluid [Input] - Default: [8000mB] + maxInputTankSize = 16000 + + [MachineResourceProductionConfig.DyeMixerConfig] + #Amount of Power Consumed per Tick - Default: [400FE] + powerPerTick = 30 + #Max Stored Power [FE] - Default: [10000 FE] + maxStoredPower = 10000 + diff --git a/config/industrialforegoing/modules.toml b/config/industrialforegoing/modules.toml new file mode 100644 index 0000000..a8ce732 --- /dev/null +++ b/config/industrialforegoing/modules.toml @@ -0,0 +1,262 @@ + +[modules] + + #All of your farming options + [modules.agriculture] + enabled = true + + [modules.agriculture.animal_rancher] + enabled = true + + [modules.agriculture.crop_farming] + enabled = true + + [modules.agriculture.plant_fertilizer] + enabled = true + + [modules.agriculture.animal_feeder] + enabled = true + + [modules.agriculture.mob_crusher] + enabled = true + + [modules.agriculture.mob_slaughter_factory] + enabled = true + + [modules.agriculture.sewage] + enabled = true + + [modules.agriculture.animal_baby_separator] + enabled = true + + #Module for all the Industrial Foregoing basic features + [modules.core] + enabled = true + + [modules.core.range_addons] + enabled = true + + [modules.core.sludge] + enabled = true + + [modules.core.ether] + enabled = true + + [modules.core.biofuel] + enabled = true + + [modules.core.essence] + enabled = true + + [modules.core.milk] + enabled = true + + [modules.core.dark_glass] + enabled = true + + [modules.core.straw] + enabled = true + + [modules.core.pink_slime] + enabled = true + + [modules.core.tier_2_production] + enabled = true + + [modules.core.efficiency_addons] + enabled = true + + [modules.core.plastic_generation] + enabled = true + + [modules.core.fertilizer] + enabled = true + + [modules.core.laser_lens] + enabled = true + + [modules.core.plastic] + enabled = true + + #If enabled the minecraft bucket item will be replaced with bucket that contains IF milk + [modules.core.milk_bucket_replacement] + enabled = true + + [modules.core.meat] + enabled = true + + [modules.core.speed_addons] + enabled = true + + [modules.core.machine_frames] + enabled = true + + [modules.core.sewage] + enabled = true + + #All machines that generate power + [modules.generator] + enabled = true + + [modules.generator.pitiful_generator] + enabled = true + + [modules.generator.mycelial_reactor] + enabled = true + + [modules.generator.biofuel_generator] + enabled = true + + [modules.generator.mycelial_generators] + enabled = true + + [modules.generator.bioreactor] + enabled = true + + #All the Industrial Foregoing tools that allow of transport of things + [modules.transport] + enabled = true + + [modules.transport.conveyor] + enabled = true + + [modules.transport.advanced_black_hole_unit] + enabled = true + + [modules.transport.supreme_black_hole_unit] + enabled = true + + [modules.transport.common_black_hole_tank] + enabled = true + + [modules.transport.black_hole_controller] + enabled = true + + [modules.transport.advanced_black_hole_tank] + enabled = true + + [modules.transport.conveyor_upgrades] + enabled = true + + [modules.transport.simple_black_hole_tank] + enabled = true + + [modules.transport.pity_black_hole_unit] + enabled = true + + [modules.transport.common_black_hole_unit] + enabled = true + + [modules.transport.pity_black_hole_tank] + enabled = true + + [modules.transport.simple_black_hole_unit] + enabled = true + + [modules.transport.supreme_black_hole_tank] + enabled = true + + #A collection of Industrial Foregoing tools + [modules.tools] + enabled = true + + [modules.tools.infinity_trident] + enabled = true + + [modules.tools.meat_feeder] + enabled = true + + [modules.tools.infinity_drill] + enabled = true + + [modules.tools.mob_imprisonment_tool] + enabled = true + + [modules.tools.mob_essence_tool] + enabled = true + + [modules.tools.infinity_saw] + enabled = true + + [modules.tools.infinity_backpack] + enabled = true + + [modules.tools.infinity_hammer] + enabled = true + + [modules.resource_production] + enabled = true + + [modules.resource_production.material_stonework_factory] + enabled = true + + [modules.resource_production.mechanical_dirt] + enabled = true + + [modules.resource_production.block_breaker] + enabled = true + + [modules.resource_production.marine_fisher] + enabled = true + + [modules.resource_production.fluid_placer] + enabled = true + + [modules.resource_production.block_placer] + enabled = true + + [modules.resource_production.resourceful_furnace] + enabled = true + + [modules.resource_production.ore_laser_base] + enabled = true + + [modules.resource_production.fluid_collector] + enabled = true + + [modules.resource_production.spores_recreator] + enabled = true + + [modules.resource_production.potion_brewer] + enabled = true + + [modules.resource_production.sludge_refiner] + enabled = true + + [modules.resource_production.water_condensator] + enabled = true + + [modules.resource_production.dye_mixer] + enabled = true + + [modules.resource_production.laser_drill] + enabled = true + + [modules.resource_production.fluid_laser_base] + enabled = true + + #Random things that don't fit + [modules.misc] + enabled = true + + [modules.misc.enchantment_factory] + enabled = true + + [modules.misc.infinity_charger] + enabled = true + + [modules.misc.enchantment_sorter] + enabled = true + + [modules.misc.enchantment_applicator] + enabled = true + + [modules.misc.stasis_chamber] + enabled = true + + [modules.misc.enchantment_extractor] + enabled = true + + [modules.misc.mob_detector] + enabled = true + diff --git a/config/integratedcrafting-common.toml b/config/integratedcrafting-common.toml new file mode 100644 index 0000000..aed4b81 --- /dev/null +++ b/config/integratedcrafting-common.toml @@ -0,0 +1,27 @@ + +[machine] + + [machine.general] + #If the crafting interface should validate recipes on insertion. + validateRecipesCraftingInterface = true + #The maximum amount of crafting jobs that could be scheduled within one crafting interface without being started + maxPendingCraftingJobs = 256 + #The minimal update frequency in ticks to use for crafting interfaces. + minCraftingInterfaceUpdateFreq = 5 + +[general] + + [general.general] + #The base energy usage for the crafting interface per crafting job being processed. + interfaceCraftingBaseConsumption = 5 + #The base energy usage for the crafting writer. + craftingWriterBaseConsumption = 1 + +[core] + + [core.general] + #If an anonymous mod startup analytics request may be sent to our analytics service. + analytics = true + #If the version checker should be enabled. + versionChecker = true + diff --git a/config/integrateddynamics-client.toml b/config/integrateddynamics-client.toml new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/config/integrateddynamics-client.toml @@ -0,0 +1 @@ + diff --git a/config/integrateddynamics-common.toml b/config/integrateddynamics-common.toml new file mode 100644 index 0000000..bf4adc4 --- /dev/null +++ b/config/integrateddynamics-common.toml @@ -0,0 +1,163 @@ + +[core] + + [core.general] + #The ingredient network observation frequency slowdown rate in ticks. + ingredientNetworkObserverFrequencyDecreaseFactor = 5 + #If network change events should be logged. Only enable this when debugging. + logChangeEvents = false + #The ingredient network observation frequency slowdown rate in ticks. + ingredientNetworkObserverFrequencyIncreaseFactor = 1 + #The fastest possible frequency in ticks at which ingredient network should be observed. + ingredientNetworkObserverFrequencyMin = 5 + #If cable models should be cached for rendering optimization. + cacheCableModels = true + #The slowest possible frequency in ticks at which ingredient network should be observed. + ingredientNetworkObserverFrequencyMax = 40 + #If an anonymous mod startup analytics request may be sent to our analytics service. + analytics = true + #If the ingredient network observer can work on separate thread. + ingredientNetworkObserverEnableMultithreading = true + #When enabled, networks will stop ticking and values will not be shown and evaluated again. This can be used to fix crashing networks by temporarily enabling this option. + safeMode = false + #The maximum network energy transfer rate. + energyRateLimit = 2147483647 + #How deep the recursion stack on an operator can become. This is to avoid game crashes when building things like the omega operator. + operatorRecursionLimit = 256 + #The number of threads that the ingredient network observer can use. + ingredientNetworkObserverThreads = 4 + #The frequency in ticks at which ingredient network should be observed after a position's contents are changed. + ingredientNetworkObserverFrequencyForced = 0 + #If the version checker should be enabled. + versionChecker = true + +[general] + + [general.general] + #The energy usage multiplier for networks. + energyConsumptionMultiplier = 0 + #The base energy usage for the omni-directional connector. + connectorOmniDirectionalBaseConsumption = 128 + #The base energy usage for the extra-dimensional reader. + extraDimensionalReaderBaseConsumption = 1 + #The base energy usage for the fluid reader. + fluidReaderBaseConsumption = 1 + #The base energy usage for the machine writer. + machineWriterBaseConsumption = 1 + #The base energy usage for the display panel when it has a variable. + panelDisplayBaseConsumptionEnabled = 2 + #The base energy usage for the audio writer. + audioWriterBaseConsumption = 1 + #The base energy usage for the proxy. + proxyBaseConsumption = 2 + #The maximum render distance for part overlays to render. The higher, the more resource intensive. + partOverlayRenderdistance = 15 + #The base energy usage for the audio reader. + audioReaderBaseConsumption = 1 + #The base energy usage for the redstone reader. + redstoneReaderBaseConsumption = 1 + #The base energy usage for the materializer. + materializerBaseConsumption = 1 + #The base energy usage for the inventory reader. + inventoryReaderBaseConsumption = 1 + #The base energy usage for the world reader. + worldReaderBaseConsumption = 1 + #The base energy usage for the display panel when does not have a variable. + panelDisplayBaseConsumptionDisabled = 1 + #The base energy usage for the redstone writer. + redstoneWriterBaseConsumption = 1 + #The base energy usage for the dynamic light panel. + panelLightDynamicBaseConsumption = 0 + #The base energy usage for the variable store. + variablestoreBaseConsumption = 4 + #The base energy usage for the effect writer. + effectWriterBaseConsumption = 1 + #The base energy usage for the entity reader. + entityReaderBaseConsumption = 1 + #The base energy usage for the static light panel. + panelLightStaticBaseConsumption = 0 + #The base energy usage for the inventory writer. + inventoryWriterBaseConsumption = 1 + #The base energy usage for the mono-directional connector. + connectorMonoDirectionalBaseConsumption = 32 + #The base energy usage for the block reader. + blockReaderBaseConsumption = 1 + #The base energy usage for the network reader. + networkReaderBaseConsumption = 1 + #The base energy usage for the machine reader. + machineReaderBaseConsumption = 1 + #The base energy usage for the entity writer. + entityWriterBaseConsumption = 1 + +[machine] + + [machine.general] + #The maximum offset in blocks a directional connector can look for its target. + maxDirectionalConnectorOffset = 512 + #The default update frequency in ticks to use for new parts. + defaultPartUpdateFreq = 1 + #The NBT tags that are not allowed to be read by displaying NBT tags or performing operations on them. + nbtTagBlacklist = [] + + [machine.invisible_light] + #If invisible light should act as full a block + invisibleLightBlock = true + + [machine.energy_battery] + #The 1/X fraction of the battery capacity that is allowed to be transfered per tick. + energyRateCapacityFraction = 2000 + #The maximum capacity visible in the creative tabs. (Make sure that you do not cross the max int size) + maxCreativeCapacity = 40960000 + #The minimum energy transfer rate per tick. + minEnergyRate = 2000 + #The default capacity of an energy battery. + capacity = 1000000 + #The maximum capacity shown in creative tabs. (Make sure that you do not cross the max int size) + maxCreativeTabCapacity = 655360000 + + [machine.delay] + #The maximum value history length that can be maintained.. + maxHistoryCapacity = 1024 + + [machine.mechanical_squeezer] + #The energy capacity of a mechanical squeezer. + capacity = 100000 + #How many mB per tick can be auto-ejected. + autoEjectFluidRate = 500 + #The energy consumption rate. + consumptionRate = 80 + + [machine.mechanical_drying_basin] + #The energy consumption rate. + consumptionRate = 80 + #The energy capacity of a mechanical drying basin. + capacity = 100000 + +[worldgeneration] + + [worldgeneration.menril_log_filled] + #The 1/x chance at which Menril Wood will be filled with Menril Resin when generated, the higher this value, the lower the chance. + filledMenrilLogChance = 10 + + [worldgeneration.meneglin] + #The chance at which a Menril Tree will spawn in the wild, the higher this value, the lower the chance. + wildMenrilTreeChance = 100 + +[item] + + [item.menril_berries] + #If the berries should give the night vision effect when eaten. + nightVision = true + + [item.on_the_dynamics_of_integration] + #If the info book should automatically obtained when the player first spawns. + obtainOnSpawn = true + #If the info book can give item rewards for tutorial completion. + bookRewards = true + +[biome] + + [biome.meneglin] + #The weight of spawning in the overworld, 0 disables spawning. + spawnWeight = 5 + diff --git a/config/integrateddynamicscompat-common.toml b/config/integrateddynamicscompat-common.toml new file mode 100644 index 0000000..856c4d1 --- /dev/null +++ b/config/integrateddynamicscompat-common.toml @@ -0,0 +1,7 @@ + +[core] + + [core.general] + #If mod compatibility loader should crash hard if errors occur in that process. + crashOnModCompatCrash = false + diff --git a/config/integratedterminals-common.toml b/config/integratedterminals-common.toml new file mode 100644 index 0000000..6f57d6a --- /dev/null +++ b/config/integratedterminals-common.toml @@ -0,0 +1,41 @@ + +[general] + + [general.general] + #The base energy usage for the crafting terminal. + terminalCraftingBaseConsumption = 1 + #The base energy usage for the storage terminal. + terminalStorageBaseConsumption = 2 + +[core] + + [core.general] + #If the crafting planners can work on separate thread. + craftingPlannerEnableMultithreading = true + #The number of threads that the crafting plan calculator can use. + craftingPlannerThreads = 2 + #The maximum number of terminal storage instances that can be sent in a single packet. Reduce this when you have packet overflows. + terminalStoragePacketMaxInstances = 1024 + #If an anonymous mod startup analytics request may be sent to our analytics service. + analytics = true + #If the version checker should be enabled. + versionChecker = true + +[machine] + + [machine.general] + #The number of items that should be selected when clicking on energy in the storage terminal. + guiStorageEnergyInitialQuantity = 100000 + #The number of items that should be selected when clicking on an item in the storage terminal. + guiStorageItemInitialQuantity = 64 + #The number of items that should be removed when right-clicking when energy is selected in the storage terminal. + guiStorageEnergyIncrementalQuantity = 1000 + #The number of items that should be removed when right-clicking when a fluid is selected in the storage terminal. + guiStorageFluidIncrementalQuantity = 1000 + #The update frequency in milliseconds for the crafting jobs gui. + guiTerminalCraftingJobsUpdateFrequency = 1000 + #The number of items that should be removed when right-clicking when an item is selected in the storage terminal. + guiStorageItemIncrementalQuantity = 1 + #The number of items that should be selected when clicking on a fluid in the storage terminal. + guiStorageFluidInitialQuantity = 100000 + diff --git a/config/integratedterminalscompat-common.toml b/config/integratedterminalscompat-common.toml new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/config/integratedterminalscompat-common.toml @@ -0,0 +1 @@ + diff --git a/config/integratedtunnels-common.toml b/config/integratedtunnels-common.toml new file mode 100644 index 0000000..2884d3d --- /dev/null +++ b/config/integratedtunnels-common.toml @@ -0,0 +1,77 @@ + +[general] + + [general.general] + #The base energy usage for the energy importer. + importerEnergyBaseConsumption = 1 + #The base energy usage for the item importer. + importerItemBaseConsumption = 1 + #The base energy usage for the world item exporter when it has a variable. + exporterWorldItemBaseConsumptionEnabled = 32 + #The base energy usage for the item interface. + interfaceItemBaseConsumption = 0 + #The base energy usage for the world item importer when it has a variable. + importerWorldItemBaseConsumptionEnabled = 32 + #The base energy usage for the fluid importer. + importerFluidBaseConsumption = 1 + #The base energy usage for the fluid interface. + interfaceFluidBaseConsumption = 0 + #The base energy usage for the player simulator when it does not have a variable. + playerSimulatorBaseConsumptionDisabled = 1 + #The base energy usage for the player simulator when it has a variable. + playerSimulatorBaseConsumptionEnabled = 64 + #The base energy usage for the world block exporter when it does not have a variable. + exporterWorldBlockBaseConsumptionDisabled = 1 + #The base energy usage for the world block importer when it has a variable. + importerWorldBlockBaseConsumptionEnabled = 32 + #The base energy usage for the energy exporter. + exporterEnergyBaseConsumption = 1 + #The base energy usage for the item exporter. + exporterItemBaseConsumption = 1 + #The base energy usage for the world fluid importer when it does not have a variable. + importerWorldFluidBaseConsumptionDisabled = 1 + #The base energy usage for the world energy importer when it has a variable. + importerWorldEnergyBaseConsumptionEnabled = 32 + #The base energy usage for the world item importer when it does not have a variable. + importerWorldItemBaseConsumptionDisabled = 1 + #The base energy usage for the world block importer when it does not have a variable. + importerWorldBlockBaseConsumptionDisabled = 1 + #The base energy usage for the fluid exporter. + exporterFluidBaseConsumption = 1 + #The base energy usage for the world energy exporter when it has a variable. + exporterWorldEnergyBaseConsumptionEnabled = 32 + #The base energy usage for the world fluid exporter when it has a variable. + exporterWorldFluidBaseConsumptionEnabled = 32 + #The base energy usage for the world energy exporter when it does not have a variable. + exporterWorldEnergyBaseConsumptionDisabled = 1 + #The base energy usage for the world fluid importer when it has a variable. + importerWorldFluidBaseConsumptionEnabled = 32 + #The base energy usage for the energy interface. + interfaceEnergyBaseConsumption = 0 + #The base energy usage for the world block exporter when it has a variable. + exporterWorldBlockBaseConsumptionEnabled = 32 + #The base energy usage for the world fluid exporter when it does not have a variable. + exporterWorldFluidBaseConsumptionDisabled = 1 + #The base energy usage for the world energy importer when it does not have a variable. + importerWorldEnergyBaseConsumptionDisabled = 1 + #The base energy usage for the world item exporter when it does not have a variable. + exporterWorldItemBaseConsumptionDisabled = 1 + +[core] + + [core.general] + #The maximum network fluid transfer rate. + fluidRateLimit = 2147483647 + #If particles should be shown and sounds should be played when tunnels are interacting with the world. + worldInteractionEvents = true + #If an anonymous mod startup analytics request may be sent to our analytics service. + analytics = true + #If items should be ejected into the world when a block is broken and not all items fit into the target. Will be voided otherwise. + ejectItemsOnBlockDropOverflow = true + #How many ticks importers/exporters should sleep until checking targets again when they were previously unchanged. + inventoryUnchangedTickTimeout = 10 + #If items should be ejected into the world when item movement failed due to item handlers declaring inconsistent movement in simulation mode. If disabled, items can be voided. + ejectItemsOnInconsistentSimulationMovement = true + #If the version checker should be enabled. + versionChecker = true + diff --git a/config/inventoryessentials-client.toml b/config/inventoryessentials-client.toml new file mode 100644 index 0000000..b3aedb3 --- /dev/null +++ b/config/inventoryessentials-client.toml @@ -0,0 +1,18 @@ + +#Configuration for Inventory Essentials +[client] + #Use the client implementation even on servers that have the mod installed - only useful for development purposes. + forceClientImplementation = false + #Should ctrl-clicking only move one item at a time instead of the full stack? + enableSingleTransfer = true + #Should shift-ctrl-clicking move all items of the same type at once? + enableBulkTransfer = true + #Should space-clicking an item move all items from that inventory at once? + enableBulkTransferAll = true + #Should shift-ctrl-drop-clicking drop all items of the same type at once? + enableBulkDrop = true + #Should space-clicking move all items even if an empty slot was clicked? + allowBulkTransferAllOnEmptySlot = false + #Should holding shift and moving your mouse over items quick-transfer them without requiring each to be clicked? + enableShiftDrag = true + diff --git a/config/invtweaks-client.toml b/config/invtweaks-client.toml new file mode 100644 index 0000000..63daff3 --- /dev/null +++ b/config/invtweaks-client.toml @@ -0,0 +1,122 @@ + +#Sorting customization +[sorting] + #Rules for sorting + #Each element is of the form + #A-D is the row from top to bottom + #1-9 is the column from left to right + #POS denotes the target slots + #Exs. POS = D3 means 3rd slot of hotbar + # POS = B means 2nd row, left to right + # POS = 9 means 9th column, bottom to top + # POS = A1-C9 means slots A1,A2,…,A9,B1,…,B9,C1,…,C9 + # POS = A9-C1 means slots A9,A8,…,A1,B9,…,B1,C9,…,C1 + #Append v to POS of the form A1-C9 to move in columns instead of rows + #Append r to POS of the form B or 9 to reverse slot order + #CATEGORY is the item category to designate the slots to + #CATEGORY = /LOCKED prevents slots from moving in sorting + #CATEGORY = /FROZEN has the effect of /LOCKED and, in addition, ignores slot in auto-refill + #CATEGORY = /OTHER covers all remaining items after other rules are exhausted + rules = ["D /LOCKED", "A1-C9 /OTHER"] + + #Custom settings per GUI + #x = x-position of external sort button relative to GUI top left + #y = same as above except for the y-position + #Omit x and y to leave position unchanged + #sortRange = slots to sort + #E.g. sortRange = "5,0-2" sorts slots 5,0,1,2 in that order + #sortRange = "" disables sorting for that container + #Out-of-bound slots are ignored + #Omit sortRange to leave as default + [[sorting.containerOverrides]] + containerClass = "com.tfar.craftingstation.CraftingStationContainer" + sortRange = "" + + [[sorting.containerOverrides]] + containerClass = "tfar.dankstorage.container.DankContainers" + sortRange = "" + + [[sorting.containerOverrides]] + containerClass = "mcjty.rftoolsutility.modules.crafter.blocks.CrafterContainer" + sortRange = "" + + [[sorting.containerOverrides]] + containerClass = "appeng.container.implementations.InterfaceTerminalContainer" + sortRange = "" + + [[sorting.containerOverrides]] + containerClass = "appeng.container.implementations.CraftingTermContainer" + sortRange = "" + + [[sorting.containerOverrides]] + containerClass = "appeng.container.implementations.PatternTermContainer" + sortRange = "" + + [[sorting.containerOverrides]] + containerClass = "appeng.container.implementations.WirelessTermContainer" + sortRange = "" + + #Categor(y/ies) for sorting + # + #name: the name of the category + # + #spec: + #Each element denotes a series of semicolon-separated clauses + #Items need to match all clauses of at least one element + #Items matching earlier elements are earlier in order + #A clause of the form /tag: matches a tag + #Clauses /instanceof: or /class: check if item is + #instance of class or exactly of that class respectively + #Specifying an item's registry name as a clause checks for that item + #Prepending an exclamation mark at the start of a clause inverts it + [[sorting.category]] + name = "sword" + spec = ["/instanceof:net.minecraft.item.SwordItem"] + + [[sorting.category]] + name = "axe" + spec = ["/instanceof:net.minecraft.item.AxeItem"] + + [[sorting.category]] + name = "pickaxe" + spec = ["/instanceof:net.minecraft.item.PickaxeItem"] + + [[sorting.category]] + name = "shovel" + spec = ["/instanceof:net.minecraft.item.ShovelItem"] + + [[sorting.category]] + name = "acceptableFood" + spec = ["/instanceof:net.minecraft.item.Food; !minecraft:rotten_flesh; !minecraft:spider_eye; !minecraft:poisonous_potato; !minecraft:pufferfish"] + + [[sorting.category]] + name = "torch" + spec = ["minecraft:torch"] + + [[sorting.category]] + name = "cheapBlocks" + spec = ["/tag:minecraft:cobblestone", "/tag:minecraft:dirt"] + + [[sorting.category]] + name = "blocks" + spec = ["/instanceof:net.minecraft.item.BlockItem"] + +#Tweaks +[tweaks] + #0 = disable buttons (i.e. keybind only) + #1 = buttons for player sorting only + #2 = buttons for external sorting only + #3 = all buttons enabled (default) + #Range: 0 ~ 3 + enableButtons = 3 + #Enable auto-refill + autoRefill = true + #0 = disable sorting + #1 = player sorting only + #2 = external sorting only + #3 = all sorting enabled (default) + #Range: 0 ~ 3 + enableSort = 3 + #Enable a quick view of how many items that you're currently holding exists in your inventory by displaying it next your hotbar. + quickView = true + diff --git a/config/jamd-common.toml b/config/jamd-common.toml new file mode 100644 index 0000000..e0319cf --- /dev/null +++ b/config/jamd-common.toml @@ -0,0 +1,9 @@ +#Stop mods from adding custom flowers +flowers = true +#Stop mods from adding surface structures +surface_structures = true +#Stop mods from adding entities +entities = true +#Stop mods from adding lakes +lakes = true + diff --git a/config/jei-client.toml b/config/jei-client.toml new file mode 100644 index 0000000..8660be7 --- /dev/null +++ b/config/jei-client.toml @@ -0,0 +1,55 @@ + +[advanced] + #Debug mode enabled + DebugMode = false + #Display search bar in the center + CenterSearch = false + #Set low-memory mode (makes search very slow, but uses less RAM) + LowMemorySlowSearchEnabled = false + #How items should be handed to you + #Allowed Values: INVENTORY, MOUSE_PICKUP + GiveMode = "MOUSE_PICKUP" + #Max number of columns shown + #Range: 4 ~ 100 + MaxColumns = 100 + #Max. recipe gui height + #Range: > 175 + RecipeGuiHeight = 350 + +[colors] + #Color values to search for + SearchColors = ["White:EEEEEE", "LightBlue:7492cc", "Cyan:00EEEE", "Blue:2222dd", "LapisBlue:25418b", "Teal:008080", "Yellow:cacb58", "GoldenYellow:EED700", "Orange:d97634", "Pink:D1899D", "HotPink:FC0FC0", "Magenta:b24bbb", "Purple:813eb9", "JadedPurple:43324f", "EvilPurple:2e1649", "Lavender:B57EDC", "Indigo:480082", "Sand:dbd3a0", "Tan:bb9b63", "LightBrown:A0522D", "Brown:634b33", "DarkBrown:3a2d13", "LimeGreen:43b239", "SlimeGreen:83cb73", "Green:008000", "DarkGreen:224d22", "GrassGreen:548049", "Red:963430", "BrickRed:b0604b", "NetherBrick:2a1516", "Redstone:ce3e36", "Black:181515", "CharcoalGray:464646", "IronGray:646464", "Gray:808080", "Silver:C0C0C0"] + +[sorting] + #Sorting order for the ingredient list. Valid stages: [MOD_NAME, INGREDIENT_TYPE, ALPHABETICAL, CREATIVE_MENU] + IngredientSortStages = ["MOD_NAME", "INGREDIENT_TYPE", "CREATIVE_MENU"] + +[search] + #Search mode for Mod Names (prefix: @) + #Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED + ModNameSearchMode = "REQUIRE_PREFIX" + #Search mode for Tooltips (prefix: #) + #Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED + TooltipSearchMode = "ENABLED" + #Search mode for Tag Names (prefix: $) + #Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED + TagSearchMode = "REQUIRE_PREFIX" + #Search mode for Creative Tab Names (prefix: %) + #Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED + CreativeTabSearchMode = "DISABLED" + #Search mode for Colors (prefix: ^) + #Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED + ColorSearchMode = "DISABLED" + #Search mode for resources IDs (prefix: &) + #Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED + ResourceIdSearchMode = "DISABLED" + #Search advanced tooltips (visible with F3+H) + SearchAdvancedTooltips = false + +[modname] + #Formatting for mod name tooltip + #Use these formatting keys: + #black, dark_blue, dark_green, dark_aqua, dark_red, dark_purple, gold, gray, dark_gray, blue, green, aqua, red, light_purple, yellow, white + #obfuscated, bold, strikethrough, underline, italic + ModNameFormat = "blue italic" + diff --git a/config/jeiintegration-client.toml b/config/jeiintegration-client.toml new file mode 100644 index 0000000..566610c --- /dev/null +++ b/config/jeiintegration-client.toml @@ -0,0 +1,20 @@ + +# Configure the options below to one of the following: disabled, enabled, onShift, onDebug or onShiftAndDebug +[tooltip_options] + # Configure tooltip for burn time. + burnTimeTooltipMode = "disabled" + # Configure tooltip for durability. + durabilityTooltipMode = "disabled" + # Configure tooltip for hunger and saturation. + foodTooltipMode = "disabled" + # Configure tooltip for max stack size. + maxStackSizeTooltipMode = "disabled" + # Configure tooltip for NBT data. + nbtTooltipMode = "disabled" + # Configure tooltip for registry name. E.g. minecraft:stone + registryNameTooltipMode = "disabled" + # Configure tooltip for tags. E.g. forge:ingot, minecraft:planks + tagsTooltipMode = "disabled" + # Configure tooltip for translation key. E.g. block.minecraft.stone + translationKeyTooltipMode = "disabled" + diff --git a/config/jeresources-common.toml b/config/jeresources-common.toml new file mode 100644 index 0000000..f733dfd --- /dev/null +++ b/config/jeresources-common.toml @@ -0,0 +1,10 @@ +#Range: 1 ~ 4 +itemsPerColumn = 4 +#Range: 1 ~ 4 +itemsPerRow = 4 +diyData = true +showDevData = false +enchantsBlacklist = ["flimflam", "soulBound"] +hiddenTabs = [] +dimensionsBlacklist = [-11] + diff --git a/config/jeresources.toml b/config/jeresources.toml new file mode 100644 index 0000000..39ad778 --- /dev/null +++ b/config/jeresources.toml @@ -0,0 +1,10 @@ +hiddenTabs = [] +#Range: 1 ~ 4 +itemsPerRow = 4 +enchantsBlacklist = ["flimflam", "soulBound"] +showDevData = false +dimensionsBlacklist = [-11] +diyData = true +#Range: 1 ~ 4 +itemsPerColumn = 4 + diff --git a/config/lightoverlay.properties b/config/lightoverlay.properties new file mode 100644 index 0000000..98aebfb --- /dev/null +++ b/config/lightoverlay.properties @@ -0,0 +1,18 @@ +# Light Overlay Config +reach=12 +crossLevel=7 +secondaryLevel=-1 +caching=false +showNumber=false +smoothLines=true +underwater=false +lineWidth=1 +yellowColorRed=255 +yellowColorGreen=255 +yellowColorBlue=0 +redColorRed=255 +redColorGreen=0 +redColorBlue=0 +secondaryColorRed=0 +secondaryColorGreen=0 +secondaryColorBlue=255 \ No newline at end of file diff --git a/config/losttrinkets/general_common.toml b/config/losttrinkets/general_common.toml new file mode 100644 index 0000000..bd46f6c --- /dev/null +++ b/config/losttrinkets/general_common.toml @@ -0,0 +1,65 @@ +#Set to false to disable the default way of unlocking trinkets. +unlockEnabled = true +#Cooldown (ticks) between unlocks +#Range: 0 ~ 1728000 +unlockCooldown = 2400 +#List of banned trinkets eg: ["losttrinkets:piggy", "losttrinkets:magical_feathers"] +#The trinkets listed in here will also be removed from players that already unlocked them. +blackList = [] +#List of trinkets that can't be unlocked randomly eg: ["losttrinkets:piggy", "losttrinkets:magical_feathers"] +#The trinkets listed in here will not be removed from players that already unlocked them. +nonRandom = [] + +[Trinket_Slots] + #Numbers of trinket slots the player will start with (Only effect newer players!!). + #Range: 0 ~ 40 + startSlots = 1 + #Levels of xp needed to unlock a trinket slot. + #Range: 0 ~ 1000 + slotCost = 15 + #Amount of Xp levels added to the next unlocking cost. + #Range: 0 ~ 20 + slotUpFactor = 3 + +[Killing_Unlocks] + #Set to false to disable unlocking trinkets from killing non-Boss entities. + killingUnlockEnabled = true + #Rarity of unlocking a trinket from killing non-Boss entities. (Greater number = more rare) + #Range: 2 ~ 100000 + killing = 120 + +[Bosses_Killing_Unlocks] + #Set to false to disable unlocking trinkets from killing Bosses. + bossKillingUnlockEnabled = true + #Rarity of unlocking a trinket from killing Bosses. (Greater number = more rare) + #Range: 2 ~ 100000 + bossKilling = 10 + +[Farming_Unlocks] + #Set to false to disable unlocking trinkets from farming. + farmingUnlockEnabled = true + #Rarity of unlocking a trinket from farming. (Greater number = more rare) + #Range: 2 ~ 100000 + farming = 140 + +[Ores_Mining_Unlocks] + #Set to false to disable unlocking trinkets from mining ores. + oresMiningUnlockEnabled = true + #Rarity of unlocking a trinket from mining ores. (Greater number = more rare) + #Range: 2 ~ 100000 + oresMining = 100 + +[Trading_Unlocks] + #Set to false to disable unlocking trinkets from trading. + tradingUnlockEnabled = true + #Rarity of unlocking a trinket from trading. (Greater number = more rare) + #Range: 2 ~ 100000 + trading = 30 + +[Wood_Cutting_Unlocks] + #Set to false to disable unlocking trinkets from cutting trees. + woodCuttingUnlockEnabled = true + #Rarity of unlocking a trinket from cutting trees. (Greater number = more rare) + #Range: 2 ~ 100000 + woodCutting = 170 + diff --git a/config/mana-and-artifice-client.toml b/config/mana-and-artifice-client.toml new file mode 100644 index 0000000..952bcb6 --- /dev/null +++ b/config/mana-and-artifice-client.toml @@ -0,0 +1,23 @@ + +#Mana and Artifice // Codex Settings +[ma_codex_settings] + #0: UI buttons only. Escape closes the codex entirely. + #1: UI buttons / escape. Escape backs the codex out until the index, then closes it. + #2: UI buttons / right mouse. Right mouse backs the codex out until the index. Escape closes the codex entirely. + #3: UI buttons / escape / right mouse. Escape or right mouse backs the codex out until the index, then closes it. + #Range: 0 ~ 3 + codexBackStyle = 0 + +#Mana and Artifice // HUD Settings +[ma_hud_settings] + #0: Always visible. + #1: Hidden unless holding a mana consuming/restoring item. + #2: Always hidden. + #Range: 0 ~ 2 + hudMode = 0 + +#Mana and Artifice // Performance Settings +[ma_performance] + #Enable fancy magelights (disable this if you're getting FPS issues) + ma_fancy_magelights = true + diff --git a/config/mana-and-artifice-general.toml b/config/mana-and-artifice-general.toml new file mode 100644 index 0000000..bb3f981 --- /dev/null +++ b/config/mana-and-artifice-general.toml @@ -0,0 +1,25 @@ + +#Raids are based on a chance value. The value is increased each day there is not a raid. If the chance hits a total of 1.0 or greater, it's a guaranteed raid. The chance resets after a raid successfully spawns. +[ma_faction_raids] + #How many attempts (within a 20x20x5 box centered on the player in question) should the game make to spawn a raid? Note this will be re-attempted every 1000 ticks until a successful spawn is made. If you're lagging due to raid spawn attempts, lower this setting. + #Range: 1 ~ 1000 + raidSpawnAttempts = 100 + #Adjust the base amount per day that the chance to be raided goes up for each player. + #Range: 0.0 ~ 1.0 + raidBaselineIncrease = 0.05 + #Adjust the amount per day that the chance to be raided goes up for each player based on their tier above 3 (this value * (tier-3)). This is added to the baseline. + #Range: 0.0 ~ 1.0 + raidTierIncrease = 0.05 + +#Mana and Artifice // General Options +[ma_general_options] + #Rituals of Aurora and Eventide by default will change time gradually for a prettier effect. However this isn't without its performance impacts, and this can be toggled off by setting this to false, making the transition instant like the /time set commands. [true / false] + gradualTimeChange = true + #A comma separated list of entity IDs that the warding candle should ignore, regardless of detection (use this if it's stopping you from something you think it shouldn't; this isn't to expand what it will block) + wardingCandleBlacklist = "" + +#Mana and Artifice // Villager Modification +[ma_villager_modification] + #Adjust librarian villagers to not have enchanted books until tier 3. This is done for balancing and to remove the exploit of rolling librarians for cheap enchants. [true / false] + modifyVillagerTrades = true + diff --git a/config/mana-and-artifice-spells.toml b/config/mana-and-artifice-spells.toml new file mode 100644 index 0000000..cdb0dd7 --- /dev/null +++ b/config/mana-and-artifice-spells.toml @@ -0,0 +1,2410 @@ + +["mana-and-artifice:shapes/touch"] + + ["mana-and-artifice:shapes/touch".RANGE] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 3.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 16.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 3.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 1.0 + +["mana-and-artifice:shapes/bolt"] + + ["mana-and-artifice:shapes/bolt".RANGE] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 16.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 32.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 16.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 1.0 + +["mana-and-artifice:shapes/projectile"] + + ["mana-and-artifice:shapes/projectile".RADIUS] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 1.0 + +["mana-and-artifice:shapes/wall"] + + ["mana-and-artifice:shapes/wall".DURATION] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 10.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 3.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.5 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 10.0 + + ["mana-and-artifice:shapes/wall".WIDTH] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 9.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 3.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 3.0 + + ["mana-and-artifice:shapes/wall".HEIGHT] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 9.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 2.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 5.0 + + ["mana-and-artifice:shapes/wall".RANGE] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 8.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 32.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 8.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 2.0 + +["mana-and-artifice:shapes/wave"] + + ["mana-and-artifice:shapes/wave".DURATION] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 10.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 3.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.5 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 10.0 + + ["mana-and-artifice:shapes/wave".WIDTH] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 9.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 3.0 + + ["mana-and-artifice:shapes/wave".HEIGHT] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 9.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 5.0 + + ["mana-and-artifice:shapes/wave".SPEED] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.10000000149011612 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 1.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.30000001192092896 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 2.0 + +["mana-and-artifice:shapes/emanation"] + + ["mana-and-artifice:shapes/emanation".DURATION] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 10.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 3.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.5 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 1.0 + + ["mana-and-artifice:shapes/emanation".WIDTH] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 9.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 3.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 1.0 + + ["mana-and-artifice:shapes/emanation".HEIGHT] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 9.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 2.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 1.0 + +["mana-and-artifice:shapes/beam"] + + ["mana-and-artifice:shapes/beam".DURATION] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 10.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 3.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.5 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 1.0 + + ["mana-and-artifice:shapes/beam".WIDTH] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 9.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 3.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 1.0 + + ["mana-and-artifice:shapes/beam".HEIGHT] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 9.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 2.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 1.0 + + ["mana-and-artifice:shapes/beam".DEPTH] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 1.0 + + ["mana-and-artifice:shapes/beam".RANGE] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 8.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 16.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 8.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 1.0 + +["mana-and-artifice:shapes/rune"] + + ["mana-and-artifice:shapes/rune".RADIUS] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 5.0 + + ["mana-and-artifice:shapes/rune".MAGNITUDE] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 5.0 + + ["mana-and-artifice:shapes/rune".RANGE] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 3.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 16.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 3.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 3.0 + +["mana-and-artifice:shapes/smite"] + + ["mana-and-artifice:shapes/smite".RADIUS] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 5.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.5 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 3.0 + + ["mana-and-artifice:shapes/smite".RANGE] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 8.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 32.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 8.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 2.0 + + ["mana-and-artifice:shapes/smite".HEIGHT] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.5 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 3.0 + +["mana-and-artifice:components/fire_damage"] + + ["mana-and-artifice:components/fire_damage".DAMAGE] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 20.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 5.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.5 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 3.0 + + ["mana-and-artifice:components/fire_damage".DURATION] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 10.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 3.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 2.0 + + ["mana-and-artifice:components/fire_damage".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/frost_damage"] + + ["mana-and-artifice:components/frost_damage".DAMAGE] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 20.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 5.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.5 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 3.0 + + ["mana-and-artifice:components/frost_damage".DURATION] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 10.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 3.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 2.0 + + ["mana-and-artifice:components/frost_damage".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/lightning_damage"] + + ["mana-and-artifice:components/lightning_damage".DAMAGE] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 20.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 5.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.5 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 3.0 + + ["mana-and-artifice:components/lightning_damage".MAGNITUDE] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 10.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 3.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 2.0 + + ["mana-and-artifice:components/lightning_damage".RADIUS] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 10.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 3.0 + + ["mana-and-artifice:components/lightning_damage".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/break"] + + ["mana-and-artifice:components/break".MAGNITUDE] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 15.0 + + ["mana-and-artifice:components/break".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/fling"] + + ["mana-and-artifice:components/fling".SPEED] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 5.0 + + ["mana-and-artifice:components/fling".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/leap"] + + ["mana-and-artifice:components/leap".DURATION] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 10.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 60.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 10.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 5.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 2.0 + + ["mana-and-artifice:components/leap".MAGNITUDE] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 10.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 10.0 + + ["mana-and-artifice:components/leap".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/shield"] + + ["mana-and-artifice:components/shield".DURATION] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 5.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 60.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 5.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 5.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 2.0 + + ["mana-and-artifice:components/shield".MAGNITUDE] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 30.0 + + ["mana-and-artifice:components/shield".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/slowfall"] + + ["mana-and-artifice:components/slowfall".DURATION] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 5.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 60.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 5.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 5.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 2.0 + + ["mana-and-artifice:components/slowfall".MAGNITUDE] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 10.0 + + ["mana-and-artifice:components/slowfall".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/heal"] + + ["mana-and-artifice:components/heal".MAGNITUDE] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 5.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 10.0 + + ["mana-and-artifice:components/heal".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/rift"] + + ["mana-and-artifice:components/rift".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/transplace"] + + ["mana-and-artifice:components/transplace".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/blink"] + + ["mana-and-artifice:components/blink".RANGE] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 5.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 16.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 5.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 2.0 + + ["mana-and-artifice:components/blink".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/gust"] + + ["mana-and-artifice:components/gust".MAGNITUDE] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 2.0 + + ["mana-and-artifice:components/gust".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/invisibility"] + + ["mana-and-artifice:components/invisibility".DURATION] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 5.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 60.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 5.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 5.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 4.0 + + ["mana-and-artifice:components/invisibility".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/light"] + + ["mana-and-artifice:components/light".DURATION] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 15.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 60.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 15.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 5.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 2.0 + + ["mana-and-artifice:components/light".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/haste"] + + ["mana-and-artifice:components/haste".DURATION] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 5.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 60.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 5.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 5.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 2.0 + + ["mana-and-artifice:components/haste".MAGNITUDE] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 5.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 10.0 + + ["mana-and-artifice:components/haste".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/slow"] + + ["mana-and-artifice:components/slow".DURATION] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 10.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 2.0 + + ["mana-and-artifice:components/slow".MAGNITUDE] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 5.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 20.0 + + ["mana-and-artifice:components/slow".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/strength"] + + ["mana-and-artifice:components/strength".DURATION] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 10.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 60.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 10.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 5.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 4.0 + + ["mana-and-artifice:components/strength".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/weakness"] + + ["mana-and-artifice:components/weakness".DURATION] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 4.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 20.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 4.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 4.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 4.0 + + ["mana-and-artifice:components/weakness".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/night_vision"] + + ["mana-and-artifice:components/night_vision".DURATION] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 10.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 120.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 30.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 10.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 2.0 + + ["mana-and-artifice:components/night_vision".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/blind"] + + ["mana-and-artifice:components/blind".DURATION] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 10.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 5.0 + + ["mana-and-artifice:components/blind".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/swift_swim"] + + ["mana-and-artifice:components/swift_swim".DURATION] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 10.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 60.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 30.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 5.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 2.0 + + ["mana-and-artifice:components/swift_swim".MAGNITUDE] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 5.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 10.0 + + ["mana-and-artifice:components/swift_swim".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/watery_grave"] + + ["mana-and-artifice:components/watery_grave".DURATION] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 15.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 2.0 + + ["mana-and-artifice:components/watery_grave".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/entangle"] + + ["mana-and-artifice:components/entangle".DURATION] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 10.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 4.0 + + ["mana-and-artifice:components/entangle".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/gravity_well"] + + ["mana-and-artifice:components/gravity_well".DURATION] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 10.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 2.0 + + ["mana-and-artifice:components/gravity_well".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/chrono_anchor"] + + ["mana-and-artifice:components/chrono_anchor".DURATION] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 15.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 480.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 60.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 15.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 4.0 + + ["mana-and-artifice:components/chrono_anchor".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/silence"] + + ["mana-and-artifice:components/silence".DURATION] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 10.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 2.0 + + ["mana-and-artifice:components/silence".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/transitory_tile"] + + ["mana-and-artifice:components/transitory_tile".DURATION] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 5.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 30.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 5.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 5.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 3.5 + + ["mana-and-artifice:components/transitory_tile".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/activate"] + + ["mana-and-artifice:components/activate".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/poison"] + + ["mana-and-artifice:components/poison".DURATION] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 5.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 15.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 5.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 5.0 + + ["mana-and-artifice:components/poison".MAGNITUDE] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 20.0 + + ["mana-and-artifice:components/poison".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/drown"] + + ["mana-and-artifice:components/drown".MAGNITUDE] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 15.0 + + ["mana-and-artifice:components/drown".DAMAGE] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 10.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 30.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 10.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 2.0 + + ["mana-and-artifice:components/drown".DURATION] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 2.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 5.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 5.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 10.0 + + ["mana-and-artifice:components/drown".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/cauterize"] + + ["mana-and-artifice:components/cauterize".MAGNITUDE] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 40.0 + + ["mana-and-artifice:components/cauterize".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/magic_damage"] + + ["mana-and-artifice:components/magic_damage".DAMAGE] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 20.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 5.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.5 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 3.0 + + ["mana-and-artifice:components/magic_damage".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/explosion"] + + ["mana-and-artifice:components/explosion".RADIUS] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 10.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 4.0 + + ["mana-and-artifice:components/explosion".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/life_tap"] + + ["mana-and-artifice:components/life_tap".DURATION] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 5.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 45.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 15.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 5.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 2.0 + + ["mana-and-artifice:components/life_tap".MAGNITUDE] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 4.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 10.0 + + ["mana-and-artifice:components/life_tap".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/fire_shield"] + + ["mana-and-artifice:components/fire_shield".DURATION] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 15.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 60.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 15.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 5.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 2.0 + + ["mana-and-artifice:components/fire_shield".MAGNITUDE] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 4.0 + + ["mana-and-artifice:components/fire_shield".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/mana_shield"] + + ["mana-and-artifice:components/mana_shield".DURATION] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 15.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 60.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 15.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 5.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 2.0 + + ["mana-and-artifice:components/mana_shield".MAGNITUDE] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 5.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 4.0 + + ["mana-and-artifice:components/mana_shield".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/briarthorn_barrier"] + + ["mana-and-artifice:components/briarthorn_barrier".DURATION] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 15.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 60.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 15.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 5.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 2.0 + + ["mana-and-artifice:components/briarthorn_barrier".MAGNITUDE] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 4.0 + + ["mana-and-artifice:components/briarthorn_barrier".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/absorption"] + + ["mana-and-artifice:components/absorption".DURATION] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 15.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 60.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 15.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 5.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 2.0 + + ["mana-and-artifice:components/absorption".MAGNITUDE] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 4.0 + + ["mana-and-artifice:components/absorption".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/mana_transfer"] + + ["mana-and-artifice:components/mana_transfer".MAGNITUDE] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 20.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 100.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 20.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 10.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 4.0 + + ["mana-and-artifice:components/mana_transfer".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/decoy"] + + ["mana-and-artifice:components/decoy".RADIUS] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 3.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 20.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 3.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 2.0 + + ["mana-and-artifice:components/decoy".MAGNITUDE] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 10.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 2.0 + + ["mana-and-artifice:components/decoy".SPEED] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.5 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 1.5 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 1.0 + + ["mana-and-artifice:components/decoy".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/grow"] + + ["mana-and-artifice:components/grow".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/crystallize"] + + ["mana-and-artifice:components/crystallize".MAGNITUDE] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 1.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 4.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 1.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 1.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 10.0 + + ["mana-and-artifice:components/crystallize".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/collapse"] + + ["mana-and-artifice:components/collapse".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/earthsky"] + + ["mana-and-artifice:components/earthsky".DURATION] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.5 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 7.5 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 2.5 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.5 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 5.0 + + ["mana-and-artifice:components/earthsky".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/true_invisibility"] + + ["mana-and-artifice:components/true_invisibility".DURATION] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 5.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 60.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 5.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 5.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 4.0 + + ["mana-and-artifice:components/true_invisibility".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/nethergate"] + + ["mana-and-artifice:components/nethergate".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + +["mana-and-artifice:components/animus"] + + ["mana-and-artifice:components/animus".DURATION] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 5.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 60.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 10.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 5.0 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 2.0 + + ["mana-and-artifice:components/animus".DELAY] + #Minimum Value + #Range: 0.0 ~ 9999.0 + minimum = 0.0 + #Maximum Value + #Range: 0.0 ~ 9999.0 + maximum = 3.0 + #Default Value + #Range: 0.0 ~ 9999.0 + default = 0.0 + #Step Value (how much does one click in the inscription table change the value) + #Range: 0.0 ~ 9999.0 + step = 0.10000000149011612 + #Complexity Value (how much does changing by one tick change the complexity) + #Range: 0.0 ~ 9999.0 + step_complexity = 0.5 + diff --git a/config/mcjtylib-client.toml b/config/mcjtylib-client.toml new file mode 100644 index 0000000..1f8f6c8 --- /dev/null +++ b/config/mcjtylib-client.toml @@ -0,0 +1,144 @@ + +#Style settings for all mods using mcjtylib +[style] + #Color: slider top left border + colorSliderTopLeft = "2b2b2b" + #Color: slider bottom right border + colorSliderBottomRight = "ffffff" + #Color: slider background + colorSliderFiller = "636363" + #Color: slider knob top left border + colorSliderKnobTopLeft = "eeeeee" + #Color: slider knob bottom right border + colorSliderKnobBottomRight = "333333" + #Color: slider knob background + colorSliderKnobFiller = "8b8b8b" + #Color: slider knob top left border while dragging + colorSliderKnobDraggingTopLeft = "5c669d" + #Color: slider knob bottom right border while dragging + colorSliderKnobDraggingBottomRight = "bcc5ff" + #Color: slider knob background while dragging + colorSliderKnobDraggingFiller = "7f89bf" + #Color: slider knob top left border while hovering + colorSliderKnobHoveringTopLeft = "a5aac5" + #Color: slider knob bottom right border while hovering + colorSliderKnobHoveringBottomRight = "777c99" + #Color: slider knob background while hovering + colorSliderKnobHoveringFiller = "858aa5" + #Color: slider knob little marker lines + colorSliderKnobMarkerLine = "4e4e4e" + #Color: text normal + colorTextNormal = "303030" + #Color: text as used in lists + colorTextInListNormal = "151515" + #Color: text disabled + colorTextDisabled = "a0a0a0" + #Color: textfield top left border + colorTextFieldTopLeft = "2b2b2b" + #Color: textfield bottom right border + colorTextFieldBottomRight = "ffffff" + #Color: textfield background + colorTextFieldFiller = "c6c6c6" + #Color: textfield backbground while focused + colorTextFieldFocusedFiller = "eeeeee" + #Color: textfield backbground while hovering + colorTextFieldHoveringFiller = "dadada" + #Color: textfield cursor + colorTextFieldCursor = "0" + #Color: energy bar top left border + colorEnergyBarTopLeft = "2b2b2b" + #Color: energy bar bottom right border + colorEnergyBarBottomRight = "ffffff" + #Color: energy bar high energy level + colorEnergyBarHighEnergy = "dd0000" + #Color: energy bar low energy level + colorEnergyBarLowEnergy = "631111" + #Color: energy bar spacer (between every energy level bar) + colorEnergyBarSpacer = "430000" + #Color: energy bar text + colorEnergyBarText = "ffffff" + #Color: list background + colorListBackground = "8b8b8b" + #Color: list separator line + colorListSeparatorLine = "5c5c5c" + #Color: list selected and highlighted gradient + colorListSelectedHighlightedGradient1 = "bbbb00" + #Color: list selected and highlighted gradient + colorListSelectedHighlightedGradient2 = "999900" + #Color: list selected gradient + colorListSelectedGradient1 = "616161" + #Color: list selected gradient + colorListSelectedGradient2 = "414141" + #Color: list highlighted gradient + colorListHighlightedGradient1 = "717120" + #Color: list highlighted gradient + colorListHighlightedGradient2 = "515110" + #Color: standard bevel bright border color + colorBackgroundBevelBright = "ffffff" + #Color: standard bevel dark border color + colorBackgroundBevelDark = "2b2b2b" + #Color: standard background color + colorBackgroundFiller = "c6c6c6" + #Color: toggle button normal top left border + colorToggleNormalBorderTopLeft = "eeeeee" + #Color: toggle button normal bottom right border + colorToggleNormalBorderBottomRight = "777777" + #Color: toggle button normal background + colorToggleNormalFiller = "c6c6c6" + #Color: toggle button disabled top left border + colorToggleDisabledBorderTopLeft = "eeeeee" + #Color: toggle button disabled bottom right border + colorToggleDisabledBorderBottomRight = "777777" + #Color: toggle button disabled background + colorToggleDisabledFiller = "c6c6c6" + #Color: toggle button normal text + colorToggleTextNormal = "303030" + #Color: toggle button disabled text + colorToggleTextDisabled = "a0a0a0" + #Color: cycle button small triangle + colorCycleButtonTriangleNormal = "0" + #Color: cycle button disabled small triangle + colorCycleButtonTriangleDisabled = "888888" + #Color: external border around buttons and some other components + colorButtonExternalBorder = "0" + #Color: button top left border + colorButtonBorderTopLeft = "eeeeee" + #Color: button bottom right border + colorButtonBorderBottomRight = "777777" + #Color: button background + colorButtonFiller = "c6c6c6" + #Color: button background gradient + colorButtonFillerGradient1 = "b1b1b1" + #Color: button background gradient + colorButtonFillerGradient2 = "e1e1e1" + #Color: disabled button top left border + colorButtonDisabledBorderTopLeft = "eeeeee" + #Color: disabled button bottom right border + colorButtonDisabledBorderBottomRight = "777777" + #Color: disabled button background + colorButtonDisabledFiller = "c6c6c6" + #Color: disabled button background gradient + colorButtonDisabledFillerGradient1 = "b1b1b1" + #Color: disabled button background gradient + colorButtonDisabledFillerGradient2 = "e1e1e1" + #Color: selected button top left border + colorButtonSelectedBorderTopLeft = "5c669d" + #Color: selected button bottom right border + colorButtonSelectedBorderBottomRight = "bcc5ff" + #Color: selected button background + colorButtonSelectedFiller = "7f89bf" + #Color: selected button background gradient + colorButtonSelectedFillerGradient1 = "6a74aa" + #Color: selected button background gradient + colorButtonSelectedFillerGradient2 = "949ed4" + #Color: hovering button top left border + colorButtonHoveringBorderTopLeft = "a5aac5" + #Color: hovering button bottom right border + colorButtonHoveringBorderBottomRight = "999ebb" + #Color: hovering button background + colorButtonHoveringFiller = "a2a7c2" + #Color: hovering button background gradient + colorButtonHoveringFillerGradient1 = "8d92ad" + #Color: hovering button background gradient + colorButtonHoveringFillerGradient2 = "babfda" + diff --git a/config/minecolonies-client.toml b/config/minecolonies-client.toml new file mode 100644 index 0000000..09aca98 --- /dev/null +++ b/config/minecolonies-client.toml @@ -0,0 +1,11 @@ + +#All configuration items related to the core gameplay +[gameplay] + #minecolonies.config.citizenvoices.comment [Default: true] + citizenvoices = true + +#All configurations related to pathfinding +[pathfinding] + #Show pathfinding paths (might be laggy). [Default: false] + pathfindingdebugdraw = false + diff --git a/config/mininggadgets-client.toml b/config/mininggadgets-client.toml new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/config/mininggadgets-client.toml @@ -0,0 +1 @@ + diff --git a/config/mininggadgets-common.toml b/config/mininggadgets-common.toml new file mode 100644 index 0000000..8de8c76 --- /dev/null +++ b/config/mininggadgets-common.toml @@ -0,0 +1,64 @@ + +#Power settings +[power] + + #Upgrade Cost Settings + [power.upgrades] + #Cost per block for Efficiency 5 upgrade + #Range: > 0 + upgradeEfficiency5 = 50 + #Cost per Light Block placed + #Range: > 0 + upgradeLight = 100 + #Cost per block for Silk Touch upgrade + #Range: > 0 + upgradeSilkCost = 100 + #Cost per block Frozen + #Range: > 0 + upgradeFreeze = 100 + #Cost per block for Fortune 3 upgrade + #Range: > 0 + upgradeFortune3 = 100 + #Cost per block for Fortune 1 upgrade + #Range: > 0 + upgradeFortune1 = 30 + #Cost per block for Fortune 2 upgrade + #Range: > 0 + upgradeFortune2 = 60 + #Capacity Boost from Battery 1 Upgrade + #Range: > 0 + battery1 = 2000000 + #Capacity Boost from Battery 2 Upgrade + #Range: > 0 + battery2 = 5000000 + #Capacity Boost from Battery 3 Upgrade + #Range: > 0 + battery3 = 10000000 + #Cost per block for Efficiency 1 upgrade + #Range: > 0 + upgradeEfficiency1 = 10 + #Cost per block for Efficiency 2 upgrade + #Range: > 0 + upgradeEfficiency2 = 20 + #Cost per block for Magnet upgrade + #Range: > 0 + upgradeMagnet = 25 + #Cost per block for Void Junk upgrade + #Range: > 0 + upgradeVoid = 10 + #Cost per block for Efficiency 3 upgrade + #Range: > 0 + upgradeEfficiency3 = 30 + #Cost per block for Efficiency 4 upgrade + #Range: > 0 + upgradeEfficiency4 = 40 + + #Mining Gadget Settings + [power.mining_gadget] + #Base cost per block broken + #Range: > 0 + baseCost = 200 + #Maximum power for the Mining Gadget + #Range: > 0 + maxPower = 1000000 + diff --git a/config/naturesaura-common.toml b/config/naturesaura-common.toml new file mode 100644 index 0000000..68dba59 --- /dev/null +++ b/config/naturesaura-common.toml @@ -0,0 +1,66 @@ + +[general] + #Additional conversion recipes for the Botanist's Pickaxe right click function. Each entry needs to be formatted as modid:input_block[prop1=value1,...]->modid:output_block[prop1=value1,...] where block state properties are optional + additionalBotanistPickaxeConversions = [] + #Additional dimensions that map to Aura types that should be present in them. This is useful if you have a modpack with custom dimensions that should have Aura act similarly to an existing dimension in them. Each entry needs to be formatted as dimension_name->aura_type, where aura_type can be any of naturesaura:overworld, naturesaura:nether and naturesaura:end. + auraTypeOverrides = [] + #Additional blocks that are recognized as generatable ores for the passive ore generation effect. Each entry needs to be formatted as tag_name->oreWeight->dimension where a higher weight makes the ore more likely to spawn with 5000 being the weight of coal, the default ore with the highest weight, and dimension being any of overworld and nether + additionalOres = [] + #Blocks that are exempt from being recognized as generatable ores for the passive ore generation effect. Each entry needs to be formatted as modid:block[prop1=value1,...] where block state properties are optional + oreExceptions = [] + #Additional projectile types that are allowed to be consumed by the projectile generator. Each entry needs to be formatted as entity_registry_name->aura_amount + additionalProjectiles = [] + #The amount of blocks that can be between two Aura Field Creators for them to be connectable and work together + fieldCreatorRange = 24 + #The Aura to RF ratio used by the RF converter, read as aura*ratio = rf + auraToRFRatio = 0.05 + +[features] + #If the RF converter block should be enabled + rfConverter = true + #If the chunk loader block should be enabled + chunkLoader = true + #If the Aura Imbalance effect of grass and trees dying in the area if the Aura levels are too low should occur + grassDieEffect = true + #If the Aura Imbalance effect of nether blocks degrading in the area if the Aura levels are too low should occur + netherDecayEffect = true + #If the Aura Imbalance effect of plant growth being boosted if the Aura levels are high enough should occur + plantBoostEffect = true + #If the Aura Imbalance effect of aura containers in players' inventories being filled if the Aura levels are high enough should occur + cacheRechargeEffect = true + #If the Aura Imbalance effect of explosions happening randomly if Aura levels are too low should occur + explosionEffect = true + #If the Aura Imbalance effect of breathlessness if Aura levels are too low should occur + breathlessEffect = true + #If the Aura Imbalance effect of passive mobs being angered if Aura levels are too low should occur + angerEffect = true + #If the Aura Imbalance effect of farm animals being affected in positive ways if Aura levels are too high should occur + animalEffect = true + #If the Aura Imbalance effect of ores spawning in the area if Aura levels are too high should occur + oreEffect = true + #If Aura Blooms and Aura Cacti should generate in the world + auraBlooms = true + #If the Aura Imbalance effect of grass growing on netherrack if the Aura levels are high enough should occur + netherGrassEffect = true + +[client] + #The percentage of particles that should be displayed, where 1 is 100% and 0 is 0% + #Range: 0.0 ~ 1.0 + particleAmount = 1.0 + #If particle spawning should respect the particle setting in Minecraft's video settings screen + respectVanillaParticleSettings = false + #The percentage of particles that should spawn when there is an excess amount of Aura in the environment, where 1 is 100% and 0 is 0% + excessParticleAmount = 1.0 + #The location of the aura bar, where 0 is top left, 1 is top right, 2 is bottom left and 3 is bottom right + #Range: 0 ~ 3 + auraBarLocation = 0 + #The location of the aura cache bar, where 0 is to the left of the hotbar and 1 is to the right of the hotbar + #Range: 0 ~ 1 + cacheBarLocation = 0 + #If debug information about Aura around the player should be displayed in the F3 debug menu if the player is in creative mode + debugText = true + #If, when the F3 debug menu is open and the player is in creative mode, every Aura spot should be highlighted in the world for debug purposes + debugWorld = false + #If certain equippable items, like the Environmental Eye, should be rendered on the player + renderItemsOnPlayer = true + diff --git a/config/naturescompass-client.toml b/config/naturescompass-client.toml new file mode 100644 index 0000000..a60cb99 --- /dev/null +++ b/config/naturescompass-client.toml @@ -0,0 +1,13 @@ + +[Client] + #Displays Nature's Compass information even while chat is open. + displayWithChatOpen = true + #Fixes biome names by adding missing spaces. Ex: ForestHills becomes Forest Hills + fixBiomeNames = true + #The line offset for information rendered on the HUD. + #Range: 0 ~ 50 + overlayLineOffset = 1 + #The side for information rendered on the HUD. Ex: LEFT, RIGHT + #Allowed Values: LEFT, RIGHT + overlaySide = "LEFT" + diff --git a/config/naturescompass-common.toml b/config/naturescompass-common.toml new file mode 100644 index 0000000..09e5825 --- /dev/null +++ b/config/naturescompass-common.toml @@ -0,0 +1,16 @@ + +[General] + #Allows a player to teleport to a located biome when in creative mode, opped, or in cheat mode. + allowTeleport = true + #biomeSize * radiusModifier = maxSearchRadius. Raising this value will increase search accuracy but will potentially make the process more resource . + #Range: 0 ~ 1000000 + radiusModifier = 2500 + #biomeSize * sampleSpaceModifier = sampleSpace. Lowering this value will increase search accuracy but will make the process more resource intensive. + #Range: 0 ~ 1000000 + sampleSpaceModifier = 16 + #A list of biomes that the compass will not be able to search for. Specify by resource location (ex: minecraft:ocean) or ID (ex: 0) + biomeBlacklist = [] + #The maximum number of samples to be taken when searching for a biome. + #Range: 0 ~ 1000000 + maxSamples = 50000 + diff --git a/config/pamhc2crops.toml b/config/pamhc2crops.toml new file mode 100644 index 0000000..72008e8 --- /dev/null +++ b/config/pamhc2crops.toml @@ -0,0 +1,50 @@ + +["Miscellaneous Features"] + #Disable/enable fern blocks dropping seeds. + "Enable fern blocks dropping seeds" = false + #Disable/enable tall grass blocks dropping seeds. + "Enable tall grass blocks dropping seeds" = false + #Disable/enable grass blocks dropping seeds. + "Enable grass blocks dropping seeds" = false + #Disable/enable right-click harvesting of crops. + "Enable right-click harvesting for crops" = true + +["Dimensions Settings"] + #Enter a dimension id to whitelist feature generation + white_dim = ["minecraft:overworld"] + #Enter a dimension id to blacklist feature generation + black_dim = ["minecraft:the_end", "minecraft:the_nether"] + +["Tweak Garden Cluster Sizes"] + #Amount of gardens that spawn together. Higher numbers indicate larger clusters; 32 is about 3-7ish (Default: 32) + #Range: 1 ~ 1000000000 + "Probability of gardens generating" = 32 + +["Tweak Garden World Generation Rates"] + #Chance of gardens generating in the world. Higher numbers indicate a lower probability; just 4 is very rare (Default: 2) + #Range: 1 ~ 1000000000 + "Probability of gardens generating" = 2 + +["Tweak Garden Cluster Rates"] + #Chance of gardens generating in the world. Higher numbers indicate a lower probability; just 4 is very rare (Default: 2) + #Range: 1 ~ 1000000000 + "Probability of gardens generating" = 2 + +["Enable/Disable Garden World Generation"] + #Should frost gardens should generate in world + "Generate frost gardens" = true + #Should arid gardens should generate in world + "Generate arid gardens" = true + #Should soggy gardens should generate in world + "Generate soggy gardens" = true + #Should shaded gardens should generate in world + "Generate shaded gardens" = true + #Should windy gardens should generate in world + "Generate windy gardens" = true + #Should tropical gardens should generate in world + "Generate tropical gardens" = true + +["Right-click Harvesting Settings"] + #Disable/enable right-click harvesting of crops + "Enable right-click harvesting for crops" = true + diff --git a/config/pamhc2trees.toml b/config/pamhc2trees.toml new file mode 100644 index 0000000..920fcfa --- /dev/null +++ b/config/pamhc2trees.toml @@ -0,0 +1,132 @@ + +["Miscellaneous Features"] + #Disable/enable fern blocks dropping seeds. + "Enable fern blocks dropping seeds" = false + #Disable/enable tall grass blocks dropping seeds. + "Enable tall grass blocks dropping seeds" = false + #Disable/enable grass blocks dropping seeds. + "Enable grass blocks dropping seeds" = false + #Disable/enable right-click harvesting of crops. + "Enable right-click harvesting for crops" = true + +["Dimensions Settings"] + #Enter a dimension id to whitelist feature generation + white_dim = ["minecraft:overworld"] + #Enter a dimension id to blacklist feature generation + black_dim = ["minecraft:the_end", "minecraft:the_nether"] + +["Tweak World Generation Rates"] + #Chance of warm fruit trees generating in the world. Higher numbers indicate a lower probability (Default: 5000) + #Range: 1 ~ 1000000000 + "Probability of warm fruit trees generating" = 5000 + #Chance of cold fruit trees generating in the world. Higher numbers indicate a lower probability (Default: 5000) + #Range: 1 ~ 1000000000 + "Probability of cold fruit trees generating" = 5000 + #Chance of temperate fruit trees generating in the world. Higher numbers indicate a lower probability (Default: 5000) + #Range: 1 ~ 1000000000 + "Probability of temperate fruit trees generating" = 5000 + +["Enable/Disable Garden World Generation"] + #Should hazelnut trees generate in world + "Generate hazelnut trees" = true + #Should guava trees generate in world + "Generate guava trees" = true + #Should almond trees generate in world + "Generate almond trees" = true + #Should walnut trees generate in world + "Generate walnut trees" = true + #Should tamarind trees generate in world + "Generate tamarind trees" = true + #Should maple trees generate in world + "Generate maple trees" = true + #Should spiderweb trees generate in world + "Generate spiderweb trees" = true + #Should peach trees generate in world + "Generate peach trees" = true + #Should vanillabean trees generate in world + "Generate vanillabean trees" = true + #Should pomegranate trees generate in world + "Generate pomegranate trees" = true + #Should apricot trees generate in world + "Generate apricot trees" = true + #Should passionfruit trees generate in world + "Generate passionfruit trees" = true + #Should pear trees generate in world + "Generate pear trees" = true + #Should pawpaw trees generate in world + "Generate pawpaw trees" = true + #Should coconut trees generate in world + "Generate coconut trees" = true + #Should breadfruit trees generate in world + "Generate breadfruit trees" = true + #Should pinenut trees generate in world + "Generate pinenut trees" = true + #Should jackfruit trees generate in world + "Generate jackfruit trees" = true + #Should mango trees generate in world + "Generate mango trees" = true + #Should lychee trees generate in world + "Generate lychee trees" = true + #Should orange trees generate in world + "Generate orange trees" = true + #Should plum trees generate in world + "Generate plum trees" = true + #Should soursop trees generate in world + "Generate soursop trees" = true + #Should lemon trees generate in world + "Generate lemon trees" = true + #Should rambutan trees generate in world + "Generate rambutan trees" = true + #Should gooseberry trees generate in world + "Generate gooseberry trees" = true + #Should papaya trees generate in world + "Generate papaya trees" = true + #Should avocado trees generate in world + "Generate avocado trees" = true + #Should apple trees generate in world + "Generate apple trees" = true + #Should peppercorn trees generate in world + "Generate peppercorn trees" = true + #Should banana trees generate in world + "Generate banana trees" = true + #Should fig trees generate in world + "Generate fig trees" = true + #Should olive trees generate in world + "Generate olive trees" = true + #Should cinnamon trees generate in world + "Generate cinnamon trees" = true + #Should pecan trees generate in world + "Generate pecan trees" = true + #Should almond date generate in world + "Generate date trees" = true + #Should grapefruit trees generate in world + "Generate grapefruit trees" = true + #Should candlenut trees generate in world + "Generate candlenut trees" = true + #Should cherry trees generate in world + "Generate cherry trees" = true + #Should pistachio trees generate in world + "Generate pistachio trees" = true + #Should dragonfruit trees generate in world + "Generate dragonfruit trees" = true + #Should chestnut trees generate in world + "Generate chestnut trees" = true + #Should lime trees generate in world + "Generate lime trees" = true + #Should nutmeg trees generate in world + "Generate nutmeg trees" = true + #Should durian trees generate in world + "Generate durian trees" = true + #Should cashew trees generate in world + "Generate cashew trees" = true + #Should persimmon trees generate in world + "Generate persimmon trees" = true + #Should starfruit trees generate in world + "Generate starfruit trees" = true + #Should paperbark trees generate in world + "Generate paperbark trees" = true + +["Right-click Harvesting Settings"] + #Disable/enable right-click harvesting of crops + "Enable right-click harvesting for crops" = true + diff --git a/config/patchouli-client.toml b/config/patchouli-client.toml new file mode 100644 index 0000000..4106509 --- /dev/null +++ b/config/patchouli-client.toml @@ -0,0 +1,13 @@ + +[client] + #Set this to true to disable advancement locking for ALL books, making all entries visible at all times. Config Flag: advancements_disabled + "Disable Advancement Locking" = false + #Granular list of Book ID's to disable advancement locking for, e.g. [ "botania:lexicon" ]. Config Flags: advancements_disabled_ + no_advancement_books = [] + #Enable testing mode. By default this doesn't do anything, but you can use the config flag in your books if you want. Config Flag: testing_mode + "Testing Mode" = false + #Set this to the ID of a book to have it show up in players' inventories, replacing the recipe book. + "Inventory Button Book" = "" + #Set this to true to use Shift instead of Ctrl for the inventory quick lookup feature. + quickLookupShift = false + diff --git a/config/performant-common.toml b/config/performant-common.toml new file mode 100644 index 0000000..99fc35c --- /dev/null +++ b/config/performant-common.toml @@ -0,0 +1,116 @@ + +["Load balancing settings"] + + # Load balancing is a mechanic which profiles and throttles down lagging entities, tileentities and event subscribers. + # It is used to prevent a certain laggy mob or block from lagging out the whole game. Since this is rather invasive and may cause the lagging + # entity/block to not work nicely it is only done once the game goes over the configured lagging threshold. + # Those thresholds as set in miliseconds, anything below 50ms is 20 TPS (1s = 1000ms, 1000 / 50 = 20). + # Above 50ms ticks is where your game starts to lag, as it hits 100% cpu and starts skipping ticks. + # This is where load balancing comes in and reduces the lag caused by specific entities and blocks. + # If you run into trouble with some of the entities or blocks not working correctly you can disable it here + # + ["Load balancing settings"."Entity AI Load balancing settings"] + #Enables load balancing for entity AI. default = true + AILoadBalancing = true + #Mean tick time at which AI load balancing takes effect, 1000 / mean tick time = TPS. default: 55 + #Range: 1 ~ 200 + meanTickAITH = 55 + #Whether to debug lagging entities and log offenders, requires load balancing to be enabled. default = true + logEntityAILag = true + + ["Load balancing settings"."Tile entities load balancing settings"] + #Enables Tile entity load balancing. default: true + TELoadBalancing = true + #Mean tick time at which load balancing takes effect, 1000 / mean tick time = TPS. default: 55 + #Range: 1 ~ 200 + meanTickTH = 55 + #Enables debug log output for lagging tile entities, default = false + TEDebugOutput = false + #Requires TELoadBalancing = true. Enables dealing with lag caused by tile entities during chunk unload. This is normally not needed. default = false + TEUnloadLag = false + + ["Load balancing settings"."Event load balancing settings"] + #Enables event load balancing, this is mostly stuff which is happening outside entityAI/Tile entities on world ticks. default: true + eventLoadBalancing = false + #Mean tick time at which event load balancing takes effect, 1000 / mean tick time = TPS. default: 55 + #Range: 1 ~ 200 + meanTickEvent = 60 + #Enables debug log output for lagging event subscribers, default = false + eventDebugOutput = true + +["Entity settings"] + #Entity density setting, determines how many entities are spawned overall. 1 = Vanilla default, 0.1 e.g 10x less than vanilla. 10 = 10x more than vanilla, default = 1 + #Range: 0.01 ~ 100.0 + entityDensity = 1.0 + #Adapt entity speed to tps, makes entities struggle less with lag. default = true + adaptiveSpeed = true + #Entity spawn interval setting, determines how frequently entities are spawned overall. 1 = Vanilla default, default = 10 + #Range: 1 ~ 1000 + spawnInterval = 10 + #Fix leash lag from entities on a leash, default = true + fixLeash = true + #Enables improved entity collision and movement calculations for any non item entity, default = true + fastCollisions = true + #Enables less laggy entity item pickup, default = true + noLagItemPickup = true + #Enables fast itemstack comparisons + fastItemCompare = true + #Enable faster pathfinding, default = true + fastPathFinding = true + #Enable fast inventory advancement triggers, many advancements based on items tend to lag the players, default = true + fastInventoryAdvancement = true + #Enable multithreading support for entities, requires fastCollisions to be enabled. default = true + multiEntities = true + #Disables block changes notifying all entity paths in the world, to possibly adjust their paths, disable with IE, incompat, default = true + disableNotifyOnBlockChange = true + +["Entity AI Settings"] + #Sets the tick interval in which non-running AI tasks are rechecked. Vanilla default is 1(starting with 1.13+), this mods suggested default is 4(as it was in 1.12) + #Range: 1 ~ 500 + goalselectorrate = 4 + #Enables a slower updated AI tempt goal, tempt is used e.g. for luring sheep with wheat. default = true + optimizeTempt = true + #Enables a slower updated AI avoid entity goal, avoid is used e.g. for villagers avoiding zombies so it constantly searches for mobs in the area. default = true + optimizeAvoid = true + #Enables a slower updated AI Panic entity goal, panic is used for chickens/other animals running away e.g. on fire. default = true + optimizePanic = true + #Enables a slower updated AI Breed entity goal, breed is used for searching nearby similar animals and doesnt have to be checked that often. default = true + optimizeBreed = true + #Enables a slower updated AI Fox find shelter goal, which causes too much load. default = true + slowFindShelter = true + #Fix chunkloading and lag caused by the block break goal, mostly used by zombies or endermen. default = true + fixBlockBreakGoal = true + +["General performance improvements settings"] + #Enable FPS improvements, default = true + betterFps = true + #Reduces crafting lag by caching recipe lookups, helps a lot with autocrafting/crafting related lag. default = true + cacheRecipes = true + #Enable fast spawn radius check, this makes entity spawn mechanics lag less. default = true + fastSpawnRadius = true + #Enable fast chunk block ticks, reduces lag on random block ticks in the world but keeps the same growth e.g. on crops. default = true + fastChunkBlocks = true + #Enable fast chunk save, unmodified chunks are saved a lot faster and cause less lag when saving to disk. default = true + fastChunkSave = true + #If true hoppers are causing less lag + fasterHoppers = true + +["Utility settings, debugging and other"] + #List of mobs disallowed from spawning: e.g. format : ["minecraft:zombie", "minecraft:creeper"] + forbiddenMobs = [] + #Set the max login timeout during connection in ticks. 20 ticks = 1 sec, default = 120 seconds + #Range: 600 ~ 20000 + logintimeout = 2400 + #Set the amount of items at which too many stacked items report their position. Default = 100 items + #Range: 2 ~ 1000 + maxItems = 100 + #Set the ingame disconnect timeout for disconnecting players. Default = 60sec + #Range: 15 ~ 400 + disconnectTimeout = 60 + #Disables the config reload during the game, can cause performance issues on some linux systems, default = false + disableConfigReload = false + #Enable printing of world/chunk saves for debugging purposes, those normally happen every 5minutes. default = false + printWorldSaves = false + #Enable various debugging error logs, like chunkloading etc. , default = false + debugOptionsEnabled = false + diff --git a/config/pitg-common.toml b/config/pitg-common.toml new file mode 100644 index 0000000..07bf5cd --- /dev/null +++ b/config/pitg-common.toml @@ -0,0 +1,12 @@ + +#Glazing Tool settings +[glazing_tool] + # Enable the glazing tool + glazing_tool_enabled = true + # Let the glazing tool drop panes (like silk touch) by sneaking while in BREAK mode + glazing_tool_break_pane = false + # Allow glazing tool to mark glass panes as unbreakable while in UNBREAKING mode + unbreakable_pane = false + # Enable alternate green dye + green_dye_enabled = true + diff --git a/config/pneumaticcraft-client.toml b/config/pneumaticcraft-client.toml new file mode 100644 index 0000000..77db4d2 --- /dev/null +++ b/config/pneumaticcraft-client.toml @@ -0,0 +1,72 @@ + +[general] + #Enable Aphorism Tile Drama! http://mc-drama.herokuapp.com/ + aphorism_drama = true + #Defines which widgets are shown in the Programmer GUI: easy, medium, or advanced + #Allowed Values: EASY, MEDIUM, ADVANCED + programmer_difficulty = "EASY" + #Show tank fluids with the The One Probe. Note that TOP also has support for showing tanks, which may or may not be enabled. + top_shows_fluids = true + #Tint Logistics configuration GUI backgrounds according to the colour of the logistics frame you are configuring. + logistics_gui_tint = true + #Should GUI side tabs be shown with a beveled edge? Setting to false uses a plain black edge, as in earlier versions of the mod. + gui_bevel = true + #Always show the pressure durability bar for pressurizable items, even when full? + always_show_pressure_durability_bar = true + #Should tube modules emit redstone play redstone particle effects when active? + tube_module_redstone_particles = true + #Should widgets in the GUI Remote Editor be snapped to a 4x4 grid? + gui_remote_grid_snap = true + #Should the SSP game pause when the Programmer GUI is open (does not apply in SMP)? + programmer_gui_pauses = false + +[armor] + #Use fancy models for Pneumatic Armor (currently unimplemented) + fancy_armor_models = true + #Intensity of the FOV modification when using Pneumatic Leggings speed boost: 0.0 for no FOV modification, higher values zoom out more. Note: non-zero values may cause FOV clashes with other mods. + #Range: 0.0 ~ 1.0 + leggings_fov_factor = 0.0 + #Maximum time, as a percentage of the tick, that the Pneumatic Helmet Block Tracker may take when active and scanning blocks. Larger values mean more rapid update of block information, but potentially greater impact on client FPS. + #Range: 1 ~ 100 + block_tracker_max_time_per_tick = 10 + #Enable the Pneumatic Helmet Coordinate Tracker pathfinder + path_enabled = false + #True if the Pneumatic Helmet Coordinate Tracker pathfinder should draw lines, false for tiles. + wire_path = false + #Should the Pneumatic Helmet Coordinate Tracker pathfinder path be visible through blocks? + xray_enabled = false + #How frequently should the Pneumatic Helmet Coordinate Tracker pathfinder path be recalculated? + #Allowed Values: SLOW, NORMAL, FAST + path_update_setting = "NORMAL" + #True: show pressure as numbers. False: show pressure as horizontal bar. + show_pressure_numerically = true + +[sound] + #Volume level of the Elevator while running + #Range: 0.0 ~ 2.0 + elevator_volume_running = 1.0 + #Volume level of the Elevator *clunk* while starting/stopping + #Range: 0.0 ~ 2.0 + elevator_volume_start_stop = 1.0 + #Volume level of air leaks from unconnected tubes/machines. Beware: turning this off could lead to undetected leaks wasting pressure forever! + #Range: 0.0 ~ 2.0 + air_leak_volume = 1.0 + #Volume level of the hand-held Minigun + #Range: 0.0 ~ 2.0 + minigun_volume_held = 0.75 + #Volume level of drone-mounted Miniguns + #Range: 0.0 ~ 2.0 + minigun_volume_drone = 1.0 + #Volume level of the Sentry Turret's Minigun + #Range: 0.0 ~ 2.0 + minigun_volume_sentry_turret = 1.0 + #Volume level of the Jet Boots in normal flight mode + #Range: 0.0 ~ 2.0 + jetboots_volume = 1.0 + #Volume level of the Jet Boots when in Builder Mode + #Range: 0.0 ~ 2.0 + jetboots_volume_builder_mode = 0.3 + #Volume level of the Jackhammer + #Range: 0.0 ~ 2.0 + jackhammer_volume = 1.0 + diff --git a/config/pneumaticcraft-common.toml b/config/pneumaticcraft-common.toml new file mode 100644 index 0000000..7f34bfc --- /dev/null +++ b/config/pneumaticcraft-common.toml @@ -0,0 +1,303 @@ + +[General] + #Chance per chunk as a percentage to generate an Oil Lake. Set to 0 for no oil lakes. See also 'surface_oil_generation_chance'. + #Range: 0 ~ 100 + oil_generation_chance = 15 + #When an Oil Lake would be generated at the surface (see 'oil_generation_chance'), percentage chance that this will actually generate a lake. Set to 0 for no surface oil lakes, and fewer lakes overall. Higher values don't guarantee surface oil lakes, but make them more likely, as well as making oil lakes more likely overall. It is recommended to adjust this value in conjunction with 'oil_generation_chance'. + #Range: 0 ~ 100 + surface_oil_generation_chance = 25 + #Enable mod dungeon loot generation + enable_dungeon_loot = true + #Enable Drone Suffocation Damage + enable_drone_suffocation = true + #Efficiency of fuel buckets as furnace fuel (default 0.05 means 1 bucket of LPG smelts 450 items in a vanilla furnace) + #Range: 0.0 ~ 1.7976931348623157E308 + fuel_bucket_efficiency = 0.05 + #Maximum number of blocks in the area defined in an Area Programming Puzzle Piece + #Range: > 1 + max_programming_area = 250000 + #Oil worldgen blacklist: add biome IDs to this list if you don't want oil worldgen to happen there. This works in conjunction with 'oil_world_gen_category_blacklist' - if a biome matches either, then no oil lakes will generate there. + oil_world_gen_blacklist = ["minecraft:soul_sand_valley", "minecraft:crimson_forest", "minecraft:warped_forest", "minecraft:nether_wastes", "minecraft:the_void", "minecraft:the_end", "minecraft:small_end_islands", "minecraft:end_midlands", "minecraft:end_highlands", "minecraft:end_barrens"] + #Oil worldgen blacklist by biome category: add biome categories to this list if you don't want oil worldgen to happen there. Accepted categories are: beach, desert, extreme_hills, forest, icy, jungle, mesa, mushroom, nether, none, ocean, plains, river, savanna, swamp, taiga, the_end. This works in conjunction with 'oil_world_gen_blacklist' - if a biome matches either, then no oil lakes will generate there. + oil_world_gen_category_blacklist = ["none"] + #Fluids at least as hot as this temperature (Kelvin) will be auto-registered as Liquid Compressor fuels, the quality being dependent on fluid temperature. + #Range: > 0 + min_fluid_fuel_temperature = 373 + #Should dyes be used up when coloring things (Drones, Logistics Modules, Redstone Modules)? + use_up_dyes_when_coloring = false + #Drones render their held item (the item in slot 0 of their inventory) ? Note: this is in common config since if enabled, server needs to sync the item data to the client. + drones_render_held_item = true + #Are drones allowed to import Experience Orbs and convert them to Memory Essence fluid? + drones_can_import_xp_orbs = true + #Blacklisted entity ID's, which the Vacuum Trap will not try to absorb. Note that players, tamed entities, boss entities, and PneumaticCraft drones may never be absorbed, regardless of config settings. + vacuum_trap_blacklist = [] + +["Machine Properties"] + #Aerial Interface backwards compat: allow pre-0.8.0 behaviour of getting player's armor inventory from top face, even with Dispenser Upgrade installed + aerial_interface_armor_compat = true + #Chance per tick of Crop Supports causing a growth tick. The default, 0.002, is roughly 2.5 times faster than the vanilla growth rate + #Range: 0.0 ~ 1.7976931348623157E308 + crop_sticks_growth_boost_chance = 0.002 + #Changing this value will alter the pressurized air production of the Electric Compressor. The input, EU, will stay the same + #Range: > 0 + electric_compressor_efficiency = 40 + #Base chance (1/x) per tick of a lightning strike on/around the Electrostatic Generator + #Range: > 0 + electrostatic_lightning_chance = 100000 + #The max height of an elevator per stacked Elevator Base block. + #Range: 1 ~ 256 + elevator_base_blocks_per_base = 6 + #The amount of air produced by using 100 FE (Forge Energy) in the flux compressor + #Range: > 0 + flux_compressor_efficiency = 40 + #Can the Kerosene Lamp burn any kind of fuel? If false, only Kerosene can be burnt + kerosene_lamp_can_use_any_fuel = true + #Kerosene Lamp fuel efficiency: higher values mean fuel will last longer in the lamp + #Range: 0.0 ~ 1.7976931348623157E308 + kerosene_lamp_fuel_efficiency = 1.0 + #The amount of air produced by using 100 MJ (Minecraft Joules) in the flux compressor + #Range: > 0 + kinetic_compressor_efficiency = 40 + #Can the Liquid Hopper absorb/dispense fluids into the world with a Dispenser Upgrade? + liquid_hopper_dispenser = true + #Can the Omnidirectional Hopper dispense items into the world with a Dispenser Upgrade? + omni_hopper_dispenser = true + #The ratio of liquid plastic to solid plastic sheets in the Plastic Mixer, in mB per sheet. If set to 0, no default liquid->solid plastic recipe will be added (but CraftTweaker or API can be used to add recipes) + #Range: > 0 + plastic_mixer_plastic_ratio = 1000 + #The amount of FE (Forge Energy) produced by using 100mL of air in the Pneumatic Dynamo + #Range: > 0 + pneumatic_dynamo_efficiency = 40 + #The amount of MJ (Minecraft Joules) produced by using 100mL of air in the Pneumatic Dynamo + #Range: > 0 + pneumatic_engine_efficiency = 40 + #Changing this value will alter the pressurized air usage of the Pneumatic Generator. The output, EU, will stay the same. + #Range: > 0 + pneumatic_generator_efficiency = 40 + #Changing this value will alter the hydraulic bar production of the Pneumatic Pump. The input, air, will stay the same + #Range: > 0 + pneumatic_pump_efficiency = 40 + #Speed multiplier per speed upgrade: speed mult = speedUpgradeSpeedMultiplier ^ num_of_speed_upgrades + #Range: 1.0 ~ 2.0 + speed_upgrade_speed_multiplier = 1.5 + #Fuel usage / heat gen multiplier per speed upgrade: usage mult = speedUpgradeUsageMultiplier ^ num_of_speed_upgrades + #Range: 1.0 ~ 2.0 + speed_upgrade_usage_multiplier = 1.649999976158142 + +["Pneumatic Armor"] + #Jetboots air usage in mL/tick (per Jet Boots Upgrade) + #Range: > 0 + jet_boots_air_usage = 12 + #Base Pneumatic Armor startup time in ticks (before Speed Upgrades) + #Range: > 20 + armor_startup_time = 200 + #Flippers Upgrade speed boost when in water and feet on ground + #Range: 0.0 ~ 1.0 + flippers_speed_boost_ground = 0.03 + #Flippers Upgrade speed boost when floating in water + #Range: 0.0 ~ 1.0 + flippers_speed_boost_floating = 0.045 + #Air usage for armor repair, in mL per Item Life Upgrade per point of damage repaired + #Range: > 0 + repair_air_usage = 100 + #Air usage for Magnet Upgrade, in mL per item or XP orb attracted + #Range: > 0 + magnet_air_usage = 20 + #Air used per point of 'player air' restored by the Scuba Upgrade + #Range: > 1 + scuba_multiplier = 8 + +[Advanced] + #When set to true, the Kerosene Lamp's fake air blocks won't be registered and therefore removed from the world. Useful if this causes trouble (it shouldn't though) + disable_kerosene_lamp_fake_air_block = false + #The minimum interval in ticks between which fluid tank contents should be synced to clients. Smaller values mean smoother visual tank updates, but more of a performance cost in terms of network syncing. Note that fluid tank sync packets are also only sent when a fluid tank changes by more than 1% of its capacity, or 1000mB, whichever is smaller. + #Range: 1 ~ 100 + fluid_tank_update_rate = 10 + #Precision to which pressurizable item air levels are synced to client. Default of 10 is precise enough to show pressure to 1 decimal place, which is what is display in client tooltips & pneumatic armor HUD. Lower values will sync less precisely, reducing server->client network traffic. Values higher than 10 are not recommended (will cause extra network traffic for no benefit). + #Range: 1 ~ 100 + pressurizable_sync_precision = 10 + #When set to true, Drones will not execute any program. This is useful to set to true when due to a bug Drones are lagging your server or crashing it. Please report the bug if you encounter it. + stop_drone_ai = false + #Don't remove a water source block when picking up (drones, liquid hoppers, gas lift) if it has at least two water source neighbours. This can reduce lag due to frequent block updates, and can also potentially make water import much faster. Set this to false if you want no-infinite-water rules in a world, or want to limit the speed of water importing to vanilla block update rates. + dont_update_infinite_water_sources = true + #How far will a drone go to find a Charging Station when it's low on air? Note: drones will teleport, possibly across the world to someone else's base, if this range is very large. + #Range: > 16 + max_drone_charging_station_search_range = 80 + +["Micromissile Properties"] + #Base explosion damage (modified by missile setup) + #Range: 0.0 ~ 1.7976931348623157E308 + base_explosion_damage = 1.0 + #Do micromissile explosions cause terrain damage? + damage_terrain = false + #Cooldown for missile firing in ticks + #Range: > 0 + launch_cooldown = 15 + #Base missile lifetime in ticks (modified by missile setup) + #Range: > 0 + lifetime = 300 + #Number of micromissiles per pod + #Range: > 0 + missile_pod_size = 100 + +["Minigun Properties"] + #Armor Piercing Ammo damage multiplier (relative to standard ammo) + #Range: 0.0 ~ 1.7976931348623157E308 + ap_ammo_damage_multiplier = 1.25 + #Armor Piercing Ammo percentage chance to ignore target's armor + #Range: 1 ~ 100 + ap_ammo_ignore_armor_chance = 100 + #Armor Piercing Ammo cartridge size + #Range: 1 ~ 30000 + armor_piercing_ammo_cartridge_size = 250 + #Base bullet damage of the Sentry Gun, Handheld Minigun, and Drone Minigun, before ammo bonuses are considered + #Range: 0.0 ~ 1.7976931348623157E308 + base_damage = 4.0 + #Base range of Minigun, before Range Upgrades are considered + #Range: 5 ~ 100 + base_range = 50 + #Explosive Ammo cartridge size + #Range: 1 ~ 30000 + explosive_ammo_cartridge_size = 125 + #Minigun Explosive Ammo damage multiplier (relative to standard ammo) + #Range: 0.0 ~ 1.7976931348623157E308 + explosive_ammo_damage_multiplier = 0.2 + #Explosive Ammo base percentage chance to cause an explosion + #Range: > 0 + explosive_ammo_explosion_chance = 50 + #Minigun Explosive Ammo explosion power (ref: 2 = creeper, 4 = TNT + #Range: 0.0 ~ 1.7976931348623157E308 + explosive_ammo_explosion_power = 1.5 + #Does Minigun Explosive Ammo damage terrain? + explosive_ammo_terrain_damage = false + #Freezing Ammo base percentage chance to form ice or snow on blocks which have been hit + #Range: 0 ~ 100 + freezing_ammo_block_ice_chance = 10 + #Freezing Ammo cartridge size + #Range: > 0 + freezing_ammo_cartridge_size = 500 + #Freezing Ammo base percentage chance to form ice on entities which have been hit + #Range: 0 ~ 100 + freezing_ammo_entity_ice_chance = 20 + #Damage done to entities within the fake 'ice' blocks cause by freezing ammo + #Range: 0.0 ~ 1.7976931348623157E308 + freezing_ammo_fake_ice_damage = 1.0 + #Incendiary ammo base percentage chance to ignite blocks + #Range: 1 ~ 100 + incendiary_ammo_block_ignite_chance = 20 + #Incendiary Ammo cartridge size + #Range: 1 ~ 30000 + incendiary_ammo_cartridge_size = 500 + #Incendiary ammo base percentage chance to ignite entities + #Range: 1 ~ 100 + incendiary_ammo_entity_ignite_chance = 100 + #Incendiary ammo fire duration on target entities (seconds) + #Range: > 0 + incendiary_ammo_fire_duration = 8 + #Percentage chance per shot of potion-tipped ammo proc'ing the potion effect, before Dispenser Upgrades are considered + #Range: 1 ~ 100 + potion_proc_chance = 7 + #Standard Ammo cartridge size + #Range: 1 ~ 30000 + standard_ammo_cartridge_size = 1000 + #Weighted Ammo air usage multiplier (relative to standard ammo) + #Range: 0.0 ~ 1.7976931348623157E308 + weighted_ammo_air_usage_multiplier = 8.0 + #Weighted Ammo cartridge size + #Range: 1 ~ 30000 + weighted_ammo_cartridge_size = 250 + #Weighted Ammo damage multiplier (relative to standard ammo) + #Range: 0.0 ~ 1.7976931348623157E308 + weighted_ammo_damage_multiplier = 2.5 + #Weighted Ammo range multiplier (relative to standard ammo) + #Range: 0.0 ~ 1.7976931348623157E308 + weighted_ammo_range_multiplier = 0.2 + #Show particles when a block is hit by minigun fire? Looks good, but consumes some network bandwidth. + block_hit_particles = true + +[Integration] + #Immersive Engineering: External Heater heat/RF. The amount of PneumaticCraft heat added by 1 RF. + #Range: 0.0 ~ 1.7976931348623157E308 + ie_external_heater_heat_per_rf = 0.01 + #Immersive Engineering: External Heater RF/t. Set to 0 to disable External Heater integration entirely. + #Range: > 0 + ie_external_heater_r_fper_tick = 100 + #Mekanism thermal resistance multiplier. Larger values mean slower heat transfer between Mekanism and PneumaticCraft blocks. + #Range: 1.0 ~ 1.7976931348623157E308 + mek_thermal_resistance_factor = 5.0 + #Mekanism <-> PneumaticCraft heat conversion efficiency. Set to 0 to disable Mekanism heat integration entirely. Note that Mekanism and PNC use a similar heat system, but scale things quite differently (Mekanism heaters produces a LOT of heat by PneumaticCraft standards), so conversion efficiency tuning is important for inter-mod balance. + #Range: 0.0 ~ 2.0 + mek_thermal_conversion_efficiency = 0.01 + +[Recipes] + #Enable/disable explosion crafting (iron->compressed iron). If you disable this, you'll need another way to get compressed iron initially. + explosion_crafting = true + #Enable crafting diamonds from coal blocks in the pressure chamber + coal_to_diamonds = true + +[Amadron] + #Number of periodic offers randomly selected for the 'live' offer list. Note: this a maximum, and the actual number chosen each time may be less. + #Range: > 0 + numPeriodicOffers = 10 + #Number of villager offers randomly selected for the 'live' offer list. Note: this a maximum, and the actual number chosen each time may be less. + #Range: > 0 + numVillagerOffers = 20 + #Time in ticks between each periodic offer reshuffle (24000 ticks = one Minecraft day) + #Range: > 1000 + reshuffleInterval = 24000 + #Max number of custom trades a player may add + #Range: > 0 + max_trades_per_player = 50 + #Broadcast a notification when player adds a custom trade + notify_of_trade_addition = true + #Broadcast a notification when player removes a custom trade + notify_of_trade_removal = true + #Broadcast a notification when a custom Amadron trade is made + notify_of_deal_made = true + +[Heat] + #Default thermal resistance for solid blocks + #Range: 4.9E-324 ~ 1.7976931348623157E308 + blockThermalResistance = 500.0 + #Default thermal resistance for fluid blocks + #Range: 4.9E-324 ~ 1.7976931348623157E308 + fluidThermalResistance = 100.0 + #Thermal resistance of air; controls how fast blocks lose heat to air when exposed + #Range: 1.0 ~ 1.7976931348623157E308 + airThermalResistance = 100.0 + #Default heat capacity for fluid blocks + #Range: > 0 + defaultFluidHeatCapacity = 10000 + #Ambient temperature modifier by biome (default 25 gives the Nether a heat boost of 30C) + #Range: 0.0 ~ 1000.0 + ambientTemperatureBiomeModifier = 25.0 + #Ambient temperature increase by altitude, in degrees per block below 48 (or 75% of sea level). Note that temperature decrease per block above 64 is handled by vanilla. + #Range: 0.0 ~ 10.0 + ambientTemperatureHeightModifier = 0.1 + +[Logistics] + #Logistics Module air usage per item per block distance + #Range: 0.0 ~ 1.7976931348623157E308 + item_transport_cost = 1.0 + #Logistics Module air usage per mB of fluid per block distance + #Range: 0.0 ~ 1.7976931348623157E308 + fluid_transport_cost = 0.02 + #Minimum pressure for a Logistics Module to function + #Range: 0.0 ~ 20.0 + min_pressure = 3.0 + +[Jackhammer] + #Max veinmining range (distance from mined block) for Vein Miner Plus mode + #Range: 1 ~ 32 + max_vein_miner_range = 10 + #Base Jackhammer air usage per block broken (speed upgrades increase this) + #Range: > 0 + base_air_usage = 50 + +[Villagers] + #Add a village house for the Pressure Mechanic? Note: setting this to false won't affect any already-generated houses, only disable new generation. + addMechanicHouse = true + #Which trades should the Pressure Mechanic offer? ALL will offer all trades. PCB_BLUEPRINT will offer *only* the PCB Blueprint, an item required for normal progression through the mod. NONE will offer nothing (but the PCB Blueprint is also available via Amadron by default). Note that changing this won't affect any already-spawned Pressure Mechanics. + #Allowed Values: NONE, PCB_BLUEPRINT, ALL + mechanicTrades = "ALL" + diff --git a/config/pneumaticcraft/ArmorFeatureStatus.cfg b/config/pneumaticcraft/ArmorFeatureStatus.cfg new file mode 100644 index 0000000..4589b05 --- /dev/null +++ b/config/pneumaticcraft/ArmorFeatureStatus.cfg @@ -0,0 +1,6 @@ +{ + "description": "Tracks the active upgrades for the Pneumatic Armor (clientside)", + "active": [ + "pneumaticcraft:core_components" + ] +} \ No newline at end of file diff --git a/config/pneumaticcraft/MicromissileDefaults.cfg b/config/pneumaticcraft/MicromissileDefaults.cfg new file mode 100644 index 0000000..87e83ca --- /dev/null +++ b/config/pneumaticcraft/MicromissileDefaults.cfg @@ -0,0 +1,4 @@ +{ + "Description": "Stores default Micromissile settings on a per-player basis", + "defaults": {} +} \ No newline at end of file diff --git a/config/pneumaticcraft/PneumaticArmorHUDLayout.cfg b/config/pneumaticcraft/PneumaticArmorHUDLayout.cfg new file mode 100644 index 0000000..6e0efac --- /dev/null +++ b/config/pneumaticcraft/PneumaticArmorHUDLayout.cfg @@ -0,0 +1,40 @@ +{ + "Description": "Stores the layout of Pneumatic Armor HUD elements", + "stats": { + "power": { + "x": 0.995, + "y": 0.005, + "leftSided": true + }, + "message": { + "x": 0.005, + "y": 0.15, + "leftSided": false + }, + "blockTracker": { + "x": 0.995, + "y": 0.1, + "leftSided": true + }, + "entityTracker": { + "x": 0.995, + "y": 0.2, + "leftSided": true + }, + "itemSearch": { + "x": 0.005, + "y": 0.1, + "leftSided": false + }, + "airCon": { + "x": 0.5, + "y": 0.005, + "leftSided": false + }, + "jetBoots": { + "x": 0.7, + "y": 0.005, + "leftSided": true + } + } +} \ No newline at end of file diff --git a/config/pneumaticcraft/thirdparty.cfg b/config/pneumaticcraft/thirdparty.cfg new file mode 100644 index 0000000..e9a9f83 --- /dev/null +++ b/config/pneumaticcraft/thirdparty.cfg @@ -0,0 +1,15 @@ +{ + "description": "Enable/disable integration of specific third-party mods", + "enabled_mods": { + "botania": true, + "theoneprobe": true, + "mekanism": true, + "immersiveengineering": true, + "curios": true, + "patchouli": true, + "computercraft": true, + "waila": true, + "appliedenergistics2": true, + "jei": true + } +} \ No newline at end of file diff --git a/config/powah/energy/ender_cell.toml b/config/powah/energy/ender_cell.toml new file mode 100644 index 0000000..85932cc --- /dev/null +++ b/config/powah/energy/ender_cell.toml @@ -0,0 +1,49 @@ + +[Energy_Capacity] + #Range: 0 ~ 9000000000000000000 + starterCap = 0 + #Range: 0 ~ 9000000000000000000 + basicCap = 0 + #Range: 0 ~ 9000000000000000000 + hardenedCap = 0 + #Range: 0 ~ 9000000000000000000 + blazingCap = 0 + #Range: 0 ~ 9000000000000000000 + nioticCap = 0 + #Range: 0 ~ 9000000000000000000 + spiritedCap = 0 + #Range: 0 ~ 9000000000000000000 + nitroCap = 0 + +[Energy_Transfer] + #Range: 0 ~ 9000000000000000000 + starterTransfer = 200 + #Range: 0 ~ 9000000000000000000 + basicTransfer = 2500 + #Range: 0 ~ 9000000000000000000 + hardenedTransfer = 8000 + #Range: 0 ~ 9000000000000000000 + blazingTransfer = 20000 + #Range: 0 ~ 9000000000000000000 + nioticTransfer = 50000 + #Range: 0 ~ 9000000000000000000 + spiritedTransfer = 100000 + #Range: 0 ~ 9000000000000000000 + nitroTransfer = 400000 + +[Channels] + #Range: 1 ~ 12 + starterChannels = 1 + #Range: 1 ~ 12 + basicChannels = 2 + #Range: 1 ~ 12 + hardenedChannels = 3 + #Range: 1 ~ 12 + blazingChannels = 5 + #Range: 1 ~ 12 + nioticChannels = 7 + #Range: 1 ~ 12 + spiritedChannels = 9 + #Range: 1 ~ 12 + nitroChannels = 12 + diff --git a/config/powah/energy/ender_gate.toml b/config/powah/energy/ender_gate.toml new file mode 100644 index 0000000..513ad50 --- /dev/null +++ b/config/powah/energy/ender_gate.toml @@ -0,0 +1,49 @@ + +[Energy_Capacity] + #Range: 0 ~ 9000000000000000000 + starterCap = 0 + #Range: 0 ~ 9000000000000000000 + basicCap = 0 + #Range: 0 ~ 9000000000000000000 + hardenedCap = 0 + #Range: 0 ~ 9000000000000000000 + blazingCap = 0 + #Range: 0 ~ 9000000000000000000 + nioticCap = 0 + #Range: 0 ~ 9000000000000000000 + spiritedCap = 0 + #Range: 0 ~ 9000000000000000000 + nitroCap = 0 + +[Energy_Transfer] + #Range: 0 ~ 9000000000000000000 + starterTransfer = 100 + #Range: 0 ~ 9000000000000000000 + basicTransfer = 1400 + #Range: 0 ~ 9000000000000000000 + hardenedTransfer = 5000 + #Range: 0 ~ 9000000000000000000 + blazingTransfer = 18000 + #Range: 0 ~ 9000000000000000000 + nioticTransfer = 40000 + #Range: 0 ~ 9000000000000000000 + spiritedTransfer = 90000 + #Range: 0 ~ 9000000000000000000 + nitroTransfer = 200000 + +[Channels] + #Range: 1 ~ 12 + starterChannels = 1 + #Range: 1 ~ 12 + basicChannels = 2 + #Range: 1 ~ 12 + hardenedChannels = 3 + #Range: 1 ~ 12 + blazingChannels = 5 + #Range: 1 ~ 12 + nioticChannels = 7 + #Range: 1 ~ 12 + spiritedChannels = 9 + #Range: 1 ~ 12 + nitroChannels = 12 + diff --git a/config/powah/energy/energizing.toml b/config/powah/energy/energizing.toml new file mode 100644 index 0000000..0351b99 --- /dev/null +++ b/config/powah/energy/energizing.toml @@ -0,0 +1,36 @@ +# +#Range: 1 ~ 32 +range = 4 + +[Energy_Capacity] + #Range: 0 ~ 9000000000000000000 + starterCap = 10000 + #Range: 0 ~ 9000000000000000000 + basicCap = 100000 + #Range: 0 ~ 9000000000000000000 + hardenedCap = 250000 + #Range: 0 ~ 9000000000000000000 + blazingCap = 800000 + #Range: 0 ~ 9000000000000000000 + nioticCap = 1500000 + #Range: 0 ~ 9000000000000000000 + spiritedCap = 4000000 + #Range: 0 ~ 9000000000000000000 + nitroCap = 10000000 + +[Energy_Transfer] + #Range: 0 ~ 9000000000000000000 + starterTransfer = 10 + #Range: 0 ~ 9000000000000000000 + basicTransfer = 50 + #Range: 0 ~ 9000000000000000000 + hardenedTransfer = 120 + #Range: 0 ~ 9000000000000000000 + blazingTransfer = 300 + #Range: 0 ~ 9000000000000000000 + nioticTransfer = 700 + #Range: 0 ~ 9000000000000000000 + spiritedTransfer = 1200 + #Range: 0 ~ 9000000000000000000 + nitroTransfer = 3000 + diff --git a/config/powah/energy/energy_cable.toml b/config/powah/energy/energy_cable.toml new file mode 100644 index 0000000..ae6ca65 --- /dev/null +++ b/config/powah/energy/energy_cable.toml @@ -0,0 +1,33 @@ + +[Energy_Capacity] + #Range: 0 ~ 9000000000000000000 + starterCap = 0 + #Range: 0 ~ 9000000000000000000 + basicCap = 0 + #Range: 0 ~ 9000000000000000000 + hardenedCap = 0 + #Range: 0 ~ 9000000000000000000 + blazingCap = 0 + #Range: 0 ~ 9000000000000000000 + nioticCap = 0 + #Range: 0 ~ 9000000000000000000 + spiritedCap = 0 + #Range: 0 ~ 9000000000000000000 + nitroCap = 0 + +[Energy_Transfer] + #Range: 0 ~ 9000000000000000000 + starterTransfer = 100 + #Range: 0 ~ 9000000000000000000 + basicTransfer = 1400 + #Range: 0 ~ 9000000000000000000 + hardenedTransfer = 5000 + #Range: 0 ~ 9000000000000000000 + blazingTransfer = 18000 + #Range: 0 ~ 9000000000000000000 + nioticTransfer = 40000 + #Range: 0 ~ 9000000000000000000 + spiritedTransfer = 90000 + #Range: 0 ~ 9000000000000000000 + nitroTransfer = 200000 + diff --git a/config/powah/energy/energy_cell.toml b/config/powah/energy/energy_cell.toml new file mode 100644 index 0000000..7f7a067 --- /dev/null +++ b/config/powah/energy/energy_cell.toml @@ -0,0 +1,33 @@ + +[Energy_Capacity] + #Range: 0 ~ 9000000000000000000 + starterCap = 100000 + #Range: 0 ~ 9000000000000000000 + basicCap = 1000000 + #Range: 0 ~ 9000000000000000000 + hardenedCap = 4000000 + #Range: 0 ~ 9000000000000000000 + blazingCap = 10000000 + #Range: 0 ~ 9000000000000000000 + nioticCap = 25000000 + #Range: 0 ~ 9000000000000000000 + spiritedCap = 60000000 + #Range: 0 ~ 9000000000000000000 + nitroCap = 140000000 + +[Energy_Transfer] + #Range: 0 ~ 9000000000000000000 + starterTransfer = 200 + #Range: 0 ~ 9000000000000000000 + basicTransfer = 2500 + #Range: 0 ~ 9000000000000000000 + hardenedTransfer = 8000 + #Range: 0 ~ 9000000000000000000 + blazingTransfer = 20000 + #Range: 0 ~ 9000000000000000000 + nioticTransfer = 50000 + #Range: 0 ~ 9000000000000000000 + spiritedTransfer = 100000 + #Range: 0 ~ 9000000000000000000 + nitroTransfer = 400000 + diff --git a/config/powah/energy/energy_discharger.toml b/config/powah/energy/energy_discharger.toml new file mode 100644 index 0000000..7f7a067 --- /dev/null +++ b/config/powah/energy/energy_discharger.toml @@ -0,0 +1,33 @@ + +[Energy_Capacity] + #Range: 0 ~ 9000000000000000000 + starterCap = 100000 + #Range: 0 ~ 9000000000000000000 + basicCap = 1000000 + #Range: 0 ~ 9000000000000000000 + hardenedCap = 4000000 + #Range: 0 ~ 9000000000000000000 + blazingCap = 10000000 + #Range: 0 ~ 9000000000000000000 + nioticCap = 25000000 + #Range: 0 ~ 9000000000000000000 + spiritedCap = 60000000 + #Range: 0 ~ 9000000000000000000 + nitroCap = 140000000 + +[Energy_Transfer] + #Range: 0 ~ 9000000000000000000 + starterTransfer = 200 + #Range: 0 ~ 9000000000000000000 + basicTransfer = 2500 + #Range: 0 ~ 9000000000000000000 + hardenedTransfer = 8000 + #Range: 0 ~ 9000000000000000000 + blazingTransfer = 20000 + #Range: 0 ~ 9000000000000000000 + nioticTransfer = 50000 + #Range: 0 ~ 9000000000000000000 + spiritedTransfer = 100000 + #Range: 0 ~ 9000000000000000000 + nitroTransfer = 400000 + diff --git a/config/powah/energy/energy_hopper.toml b/config/powah/energy/energy_hopper.toml new file mode 100644 index 0000000..1ff8a8c --- /dev/null +++ b/config/powah/energy/energy_hopper.toml @@ -0,0 +1,49 @@ + +[Energy_Capacity] + #Range: 0 ~ 9000000000000000000 + starterCap = 100000 + #Range: 0 ~ 9000000000000000000 + basicCap = 1000000 + #Range: 0 ~ 9000000000000000000 + hardenedCap = 3000000 + #Range: 0 ~ 9000000000000000000 + blazingCap = 5000000 + #Range: 0 ~ 9000000000000000000 + nioticCap = 10000000 + #Range: 0 ~ 9000000000000000000 + spiritedCap = 15000000 + #Range: 0 ~ 9000000000000000000 + nitroCap = 40000000 + +[Energy_Transfer] + #Range: 0 ~ 9000000000000000000 + starterTransfer = 500 + #Range: 0 ~ 9000000000000000000 + basicTransfer = 2500 + #Range: 0 ~ 9000000000000000000 + hardenedTransfer = 8000 + #Range: 0 ~ 9000000000000000000 + blazingTransfer = 20000 + #Range: 0 ~ 9000000000000000000 + nioticTransfer = 50000 + #Range: 0 ~ 9000000000000000000 + spiritedTransfer = 100000 + #Range: 0 ~ 9000000000000000000 + nitroTransfer = 400000 + +[Charging_Speed] + #Range: 0 ~ 9000000000000000000 + starterChargingSpeed = 100 + #Range: 0 ~ 9000000000000000000 + basicChargingSpeed = 1000 + #Range: 0 ~ 9000000000000000000 + hardenedChargingSpeed = 3000 + #Range: 0 ~ 9000000000000000000 + blazingChargingSpeed = 8000 + #Range: 0 ~ 9000000000000000000 + nioticChargingSpeed = 12000 + #Range: 0 ~ 9000000000000000000 + spiritedChargingSpeed = 20000 + #Range: 0 ~ 9000000000000000000 + nitroChargingSpeed = 50000 + diff --git a/config/powah/energy/generators/furnator.toml b/config/powah/energy/generators/furnator.toml new file mode 100644 index 0000000..9ebb3a6 --- /dev/null +++ b/config/powah/energy/generators/furnator.toml @@ -0,0 +1,49 @@ + +[Energy_Capacity] + #Range: 0 ~ 9000000000000000000 + starterCap = 10000 + #Range: 0 ~ 9000000000000000000 + basicCap = 100000 + #Range: 0 ~ 9000000000000000000 + hardenedCap = 500000 + #Range: 0 ~ 9000000000000000000 + blazingCap = 900000 + #Range: 0 ~ 9000000000000000000 + nioticCap = 2000000 + #Range: 0 ~ 9000000000000000000 + spiritedCap = 5000000 + #Range: 0 ~ 9000000000000000000 + nitroCap = 10000000 + +[Energy_Transfer] + #Range: 0 ~ 9000000000000000000 + starterTransfer = 80 + #Range: 0 ~ 9000000000000000000 + basicTransfer = 200 + #Range: 0 ~ 9000000000000000000 + hardenedTransfer = 700 + #Range: 0 ~ 9000000000000000000 + blazingTransfer = 1200 + #Range: 0 ~ 9000000000000000000 + nioticTransfer = 5000 + #Range: 0 ~ 9000000000000000000 + spiritedTransfer = 7000 + #Range: 0 ~ 9000000000000000000 + nitroTransfer = 10000 + +[Energy_Generation] + #Range: 0 ~ 9000000000000000000 + starterGeneration = 15 + #Range: 0 ~ 9000000000000000000 + basicGeneration = 70 + #Range: 0 ~ 9000000000000000000 + hardenedGeneration = 180 + #Range: 0 ~ 9000000000000000000 + blazingGeneration = 400 + #Range: 0 ~ 9000000000000000000 + nioticGeneration = 900 + #Range: 0 ~ 9000000000000000000 + spiritedGeneration = 2000 + #Range: 0 ~ 9000000000000000000 + nitroGeneration = 4800 + diff --git a/config/powah/energy/generators/magmator.toml b/config/powah/energy/generators/magmator.toml new file mode 100644 index 0000000..5df9d77 --- /dev/null +++ b/config/powah/energy/generators/magmator.toml @@ -0,0 +1,56 @@ +# +#List of fluids used in the Magmator. +#fluid registry name = heat per 100 mb eg: ["minecraft:lava=10000", "examplemod:fluid=1000"] +#Min = 1, max = 900000000 +magmaticFluids = ["minecraft:lava=10000"] +#Enable this to allow other mods to add their fluids. [default:true] +magmaticFluidsAPI = true + +[Energy_Capacity] + #Range: 0 ~ 9000000000000000000 + starterCap = 10000 + #Range: 0 ~ 9000000000000000000 + basicCap = 100000 + #Range: 0 ~ 9000000000000000000 + hardenedCap = 500000 + #Range: 0 ~ 9000000000000000000 + blazingCap = 900000 + #Range: 0 ~ 9000000000000000000 + nioticCap = 2000000 + #Range: 0 ~ 9000000000000000000 + spiritedCap = 5000000 + #Range: 0 ~ 9000000000000000000 + nitroCap = 10000000 + +[Energy_Transfer] + #Range: 0 ~ 9000000000000000000 + starterTransfer = 80 + #Range: 0 ~ 9000000000000000000 + basicTransfer = 200 + #Range: 0 ~ 9000000000000000000 + hardenedTransfer = 700 + #Range: 0 ~ 9000000000000000000 + blazingTransfer = 1200 + #Range: 0 ~ 9000000000000000000 + nioticTransfer = 5000 + #Range: 0 ~ 9000000000000000000 + spiritedTransfer = 7000 + #Range: 0 ~ 9000000000000000000 + nitroTransfer = 10000 + +[Energy_Generation] + #Range: 0 ~ 9000000000000000000 + starterGeneration = 15 + #Range: 0 ~ 9000000000000000000 + basicGeneration = 70 + #Range: 0 ~ 9000000000000000000 + hardenedGeneration = 180 + #Range: 0 ~ 9000000000000000000 + blazingGeneration = 400 + #Range: 0 ~ 9000000000000000000 + nioticGeneration = 900 + #Range: 0 ~ 9000000000000000000 + spiritedGeneration = 2000 + #Range: 0 ~ 9000000000000000000 + nitroGeneration = 4800 + diff --git a/config/powah/energy/generators/reactor.toml b/config/powah/energy/generators/reactor.toml new file mode 100644 index 0000000..ed3a895 --- /dev/null +++ b/config/powah/energy/generators/reactor.toml @@ -0,0 +1,49 @@ + +[Energy_Capacity] + #Range: 0 ~ 9000000000000000000 + starterCap = 1000000 + #Range: 0 ~ 9000000000000000000 + basicCap = 4000000 + #Range: 0 ~ 9000000000000000000 + hardenedCap = 10000000 + #Range: 0 ~ 9000000000000000000 + blazingCap = 18000000 + #Range: 0 ~ 9000000000000000000 + nioticCap = 30000000 + #Range: 0 ~ 9000000000000000000 + spiritedCap = 50000000 + #Range: 0 ~ 9000000000000000000 + nitroCap = 80000000 + +[Energy_Transfer] + #Range: 0 ~ 9000000000000000000 + starterTransfer = 10000 + #Range: 0 ~ 9000000000000000000 + basicTransfer = 50000 + #Range: 0 ~ 9000000000000000000 + hardenedTransfer = 160000 + #Range: 0 ~ 9000000000000000000 + blazingTransfer = 100000 + #Range: 0 ~ 9000000000000000000 + nioticTransfer = 140000 + #Range: 0 ~ 9000000000000000000 + spiritedTransfer = 400000 + #Range: 0 ~ 9000000000000000000 + nitroTransfer = 800000 + +[Energy_Generation] + #Range: 0 ~ 9000000000000000000 + starterGeneration = 100 + #Range: 0 ~ 9000000000000000000 + basicGeneration = 400 + #Range: 0 ~ 9000000000000000000 + hardenedGeneration = 840 + #Range: 0 ~ 9000000000000000000 + blazingGeneration = 1200 + #Range: 0 ~ 9000000000000000000 + nioticGeneration = 2700 + #Range: 0 ~ 9000000000000000000 + spiritedGeneration = 3800 + #Range: 0 ~ 9000000000000000000 + nitroGeneration = 5400 + diff --git a/config/powah/energy/generators/solar_panel.toml b/config/powah/energy/generators/solar_panel.toml new file mode 100644 index 0000000..7650db1 --- /dev/null +++ b/config/powah/energy/generators/solar_panel.toml @@ -0,0 +1,49 @@ + +[Energy_Capacity] + #Range: 0 ~ 9000000000000000000 + starterCap = 5000 + #Range: 0 ~ 9000000000000000000 + basicCap = 25000 + #Range: 0 ~ 9000000000000000000 + hardenedCap = 100000 + #Range: 0 ~ 9000000000000000000 + blazingCap = 500000 + #Range: 0 ~ 9000000000000000000 + nioticCap = 1000000 + #Range: 0 ~ 9000000000000000000 + spiritedCap = 2500000 + #Range: 0 ~ 9000000000000000000 + nitroCap = 8000000 + +[Energy_Transfer] + #Range: 0 ~ 9000000000000000000 + starterTransfer = 50 + #Range: 0 ~ 9000000000000000000 + basicTransfer = 150 + #Range: 0 ~ 9000000000000000000 + hardenedTransfer = 300 + #Range: 0 ~ 9000000000000000000 + blazingTransfer = 700 + #Range: 0 ~ 9000000000000000000 + nioticTransfer = 1000 + #Range: 0 ~ 9000000000000000000 + spiritedTransfer = 2000 + #Range: 0 ~ 9000000000000000000 + nitroTransfer = 4000 + +[Energy_Generation] + #Range: 0 ~ 9000000000000000000 + starterGeneration = 5 + #Range: 0 ~ 9000000000000000000 + basicGeneration = 12 + #Range: 0 ~ 9000000000000000000 + hardenedGeneration = 40 + #Range: 0 ~ 9000000000000000000 + blazingGeneration = 90 + #Range: 0 ~ 9000000000000000000 + nioticGeneration = 220 + #Range: 0 ~ 9000000000000000000 + spiritedGeneration = 500 + #Range: 0 ~ 9000000000000000000 + nitroGeneration = 1200 + diff --git a/config/powah/energy/generators/thermo_gen.toml b/config/powah/energy/generators/thermo_gen.toml new file mode 100644 index 0000000..c922078 --- /dev/null +++ b/config/powah/energy/generators/thermo_gen.toml @@ -0,0 +1,49 @@ + +[Energy_Capacity] + #Range: 0 ~ 9000000000000000000 + starterCap = 5000 + #Range: 0 ~ 9000000000000000000 + basicCap = 25000 + #Range: 0 ~ 9000000000000000000 + hardenedCap = 100000 + #Range: 0 ~ 9000000000000000000 + blazingCap = 500000 + #Range: 0 ~ 9000000000000000000 + nioticCap = 1000000 + #Range: 0 ~ 9000000000000000000 + spiritedCap = 2500000 + #Range: 0 ~ 9000000000000000000 + nitroCap = 8000000 + +[Energy_Transfer] + #Range: 0 ~ 9000000000000000000 + starterTransfer = 50 + #Range: 0 ~ 9000000000000000000 + basicTransfer = 150 + #Range: 0 ~ 9000000000000000000 + hardenedTransfer = 300 + #Range: 0 ~ 9000000000000000000 + blazingTransfer = 700 + #Range: 0 ~ 9000000000000000000 + nioticTransfer = 1000 + #Range: 0 ~ 9000000000000000000 + spiritedTransfer = 2000 + #Range: 0 ~ 9000000000000000000 + nitroTransfer = 4000 + +[Energy_Generation] + #Range: 0 ~ 9000000000000000000 + starterGeneration = 3 + #Range: 0 ~ 9000000000000000000 + basicGeneration = 8 + #Range: 0 ~ 9000000000000000000 + hardenedGeneration = 18 + #Range: 0 ~ 9000000000000000000 + blazingGeneration = 42 + #Range: 0 ~ 9000000000000000000 + nioticGeneration = 90 + #Range: 0 ~ 9000000000000000000 + spiritedGeneration = 200 + #Range: 0 ~ 9000000000000000000 + nitroGeneration = 800 + diff --git a/config/powah/energy/items/battery.toml b/config/powah/energy/items/battery.toml new file mode 100644 index 0000000..7f7a067 --- /dev/null +++ b/config/powah/energy/items/battery.toml @@ -0,0 +1,33 @@ + +[Energy_Capacity] + #Range: 0 ~ 9000000000000000000 + starterCap = 100000 + #Range: 0 ~ 9000000000000000000 + basicCap = 1000000 + #Range: 0 ~ 9000000000000000000 + hardenedCap = 4000000 + #Range: 0 ~ 9000000000000000000 + blazingCap = 10000000 + #Range: 0 ~ 9000000000000000000 + nioticCap = 25000000 + #Range: 0 ~ 9000000000000000000 + spiritedCap = 60000000 + #Range: 0 ~ 9000000000000000000 + nitroCap = 140000000 + +[Energy_Transfer] + #Range: 0 ~ 9000000000000000000 + starterTransfer = 200 + #Range: 0 ~ 9000000000000000000 + basicTransfer = 2500 + #Range: 0 ~ 9000000000000000000 + hardenedTransfer = 8000 + #Range: 0 ~ 9000000000000000000 + blazingTransfer = 20000 + #Range: 0 ~ 9000000000000000000 + nioticTransfer = 50000 + #Range: 0 ~ 9000000000000000000 + spiritedTransfer = 100000 + #Range: 0 ~ 9000000000000000000 + nitroTransfer = 400000 + diff --git a/config/powah/energy/player_transmitter.toml b/config/powah/energy/player_transmitter.toml new file mode 100644 index 0000000..1ff8a8c --- /dev/null +++ b/config/powah/energy/player_transmitter.toml @@ -0,0 +1,49 @@ + +[Energy_Capacity] + #Range: 0 ~ 9000000000000000000 + starterCap = 100000 + #Range: 0 ~ 9000000000000000000 + basicCap = 1000000 + #Range: 0 ~ 9000000000000000000 + hardenedCap = 3000000 + #Range: 0 ~ 9000000000000000000 + blazingCap = 5000000 + #Range: 0 ~ 9000000000000000000 + nioticCap = 10000000 + #Range: 0 ~ 9000000000000000000 + spiritedCap = 15000000 + #Range: 0 ~ 9000000000000000000 + nitroCap = 40000000 + +[Energy_Transfer] + #Range: 0 ~ 9000000000000000000 + starterTransfer = 500 + #Range: 0 ~ 9000000000000000000 + basicTransfer = 2500 + #Range: 0 ~ 9000000000000000000 + hardenedTransfer = 8000 + #Range: 0 ~ 9000000000000000000 + blazingTransfer = 20000 + #Range: 0 ~ 9000000000000000000 + nioticTransfer = 50000 + #Range: 0 ~ 9000000000000000000 + spiritedTransfer = 100000 + #Range: 0 ~ 9000000000000000000 + nitroTransfer = 400000 + +[Charging_Speed] + #Range: 0 ~ 9000000000000000000 + starterChargingSpeed = 100 + #Range: 0 ~ 9000000000000000000 + basicChargingSpeed = 1000 + #Range: 0 ~ 9000000000000000000 + hardenedChargingSpeed = 3000 + #Range: 0 ~ 9000000000000000000 + blazingChargingSpeed = 8000 + #Range: 0 ~ 9000000000000000000 + nioticChargingSpeed = 12000 + #Range: 0 ~ 9000000000000000000 + spiritedChargingSpeed = 20000 + #Range: 0 ~ 9000000000000000000 + nitroChargingSpeed = 50000 + diff --git a/config/powah/general_common.toml b/config/powah/general_common.toml new file mode 100644 index 0000000..018dd24 --- /dev/null +++ b/config/powah/general_common.toml @@ -0,0 +1,46 @@ +# +#Enable this to get Player Aerial Pearl by right clicking a Zombie or Husk with a Aerial Pearl. [default:true] +player_aerial_pearl = true +# +#Enable this to get Dimensional Binding card by right clicking an Enderman or Endermite with a Binding card. [default:true] +binding_card_dim = true +# +#Enable this to get Lens Of Ender by right clicking an Enderman or Endermite with a Photoelectric Pane. [default:true] +lens_of_ender = true + +["World Gen"] + #Enable/Disable ore generation. [default:true] + oreGen = true + #Poor Uraninite Ore generation chance + #Range: 1 ~ 64 + poorUraniniteGenChance = 8 + #Uraninite Ore generation chance + #Range: 1 ~ 64 + uraniniteGenChance = 6 + #Dense Uraninite Ore generation chance + #Range: 1 ~ 64 + denseUraniniteGenChance = 3 + #Dry Ice Ore generation chance + #Range: 1 ~ 64 + dryIceGenChance = 9 + +[Materials] + # + #List of heat source blocks used under Thermo Generator. + #Block registry name = heat, eg: ["minecraft:lava=1000", "minecraft:magma_block=800"] + #Min = 1, max = 900000000 + heatSources = ["minecraft:lava=1000", "minecraft:magma_block=800", "powah:blazing_crystal_block=2800"] + #Enable this to allow other mods to add their heat source blocks. [default:true] + heatBlocksAPI = true + # + #List of coolant fluids used in the Reactor and the Thermo Generator. + #Fluid registry name = cooling per mb, eg: ["minecraft:water=1", "examplemod:fluid=-1"] + #Less number more cold, min = -100, max = 1 + coolantFluids = ["minecraft:water=1"] + #Enable this to allow other mods to add their coolant fluids. [default:true] + coolantFluidsAPI = true + #Energy per solid fuel tick. [default: 30] + #Eg: Coal has 1600 fuel tick, so will generate 48000 FE. + #Range: 1 ~ 1000000 + solidFuelEnergyBase = 30 + diff --git a/config/quantumstorage-client.toml b/config/quantumstorage-client.toml new file mode 100644 index 0000000..521ef27 --- /dev/null +++ b/config/quantumstorage-client.toml @@ -0,0 +1,5 @@ +#Set to true to disable the render of Quantum Storage Units +disableRenderQuantumStorageUnit = false +#Set to true to disable the render of Quantum Tank +disableRenderQuantumTank = false + diff --git a/config/quantumstorage-common.toml b/config/quantumstorage-common.toml new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/config/quantumstorage-common.toml @@ -0,0 +1 @@ + diff --git a/config/quark-common.toml b/config/quark-common.toml new file mode 100644 index 0000000..8b1200d --- /dev/null +++ b/config/quark-common.toml @@ -0,0 +1,2082 @@ + +[general] + "Enable 'q' Button" = true + "'q' Button on the Right" = false + "Use Anti Overlap" = true + # + #Quark replaces the Piston logic to allow for its piston features to work. If you're having troubles, try turning this off. + "Use Piston Logic Replacement" = true + # + #Allowed values: (0,) + "Piston Push Limit" = 12 + # + #Quark messes with the Stonecutter to allow any item that can be used in it to be shift clicked in. Set this to false to turn it off. + "Hack Stonecutter Shift Click" = true + # + #Blocks that Quark should treat as Shulker Boxes. + "Shulker Boxes" = ["minecraft:white_shulker_box", "minecraft:orange_shulker_box", "minecraft:magenta_shulker_box", "minecraft:light_blue_shulker_box", "minecraft:yellow_shulker_box", "minecraft:lime_shulker_box", "minecraft:pink_shulker_box", "minecraft:gray_shulker_box", "minecraft:light_gray_shulker_box", "minecraft:cyan_shulker_box", "minecraft:purple_shulker_box", "minecraft:blue_shulker_box", "minecraft:brown_shulker_box", "minecraft:green_shulker_box", "minecraft:red_shulker_box", "minecraft:black_shulker_box"] + # + #Should Quark treat anything with 'shulker_box' in its item identifier as a shulker box? + "Interpret Shulker Box Like Blocks" = true + # + #Set to true to enable a system that debugs quark's worldgen features. This should ONLY be used if you're asked to by a dev. + "Enable Worldgen Watchdog" = false + # + #Set to true if you need to find the class name for a screen that's causing problems + "Print Screen Classnames" = false + # + #A list of screens that don't play well with quark's buttons. Use "Print Screen Classnames" to find the names of any others you'd want to add. + "Ignored Screens" = ["blusunrize.immersiveengineering.client.gui.CraftingTableScreen", "com.tfar.craftingstation.client.CraftingStationScreen", "com.refinedmods.refinedstorage.screen.grid.GridScreen", "appeng.client.gui.implementations.CraftingTermScreen", "appeng.client.gui.implementations.PatternTermScreen", "com.blakebr0.extendedcrafting.client.screen.EliteTableScreen", "com.blakebr0.extendedcrafting.client.screen.EliteAutoTableScreen", "com.blakebr0.extendedcrafting.client.screen.UltimateTableScreen", "com.blakebr0.extendedcrafting.client.screen.UltimateAutoTableScreen"] + # + #Set to true to make the quark big worldgen features such as stone clusters or underground biomes generate as spheres rather than unique shapes. It's faster, but won't look as cool + "Use Fast Worldgen" = false + # + #Enables quark network profiling features. Do not enable this unless requested to. + "Enable Network Profiling" = false + +[categories] + Automation = true + Building = true + Management = true + Tools = true + Tweaks = true + World = true + Mobs = true + Client = true + Oddities = true + Experimental = true + +[automation] + "Chain Linkage" = true + "Chains Connect Blocks" = true + Chute = true + "Color Slime" = true + "Dispensers Place Blocks" = true + "Ender Watcher" = true + "Endermites Form Shulkers" = true + "Feeding Trough" = true + Gravisand = true + "Iron Rod" = true + "Metal Buttons" = true + "Obsidian Plate" = true + "Pistons Move Tile Entities" = true + "Redstone Circuit" = true + "Weather Sensor" = true + + [automation.chain_linkage] + # + #Can vehicle-linking chains be used for crafting chain armor? + "Crafts Armor" = true + + [automation.color_slime] + "Change Name" = true + + [automation.dispensers_place_blocks] + Blacklist = ["minecraft:water", "minecraft:lava", "minecraft:fire"] + + [automation.endermites_form_shulkers] + Chance = 0.005 + + [automation.feeding_trough] + # + #How long, in game ticks, between animals being able to eat from the trough + #Allowed values: [1,) + Cooldown = 30 + # + #The maximum amount of animals allowed around the trough's range for an animal to enter love mode + "Max Animals" = 32 + # + #The chance (between 0 and 1) for an animal to enter love mode when eating from the trough + #Allowed values: (0,1] + "Love Chance" = 0.333333333 + Range = 10.0 + + [automation.metal_buttons] + "Enable Iron" = true + "Enable Gold" = true + + [automation.pistons_move_tile_entities] + "Render Blacklist" = ["psi:programmer", "botania:starfield"] + "Movement Blacklist" = ["minecraft:spawner", "integrateddynamics:cable", "randomthings:blockbreaker", "minecraft:ender_chest", "minecraft:enchanting_table", "minecraft:trapped_chest", "quark:spruce_trapped_chest", "quark:birch_trapped_chest", "quark:jungle_trapped_chest", "quark:acacia_trapped_chest", "quark:dark_oak_trapped_chest", "endergetic:bolloom_bud"] + "Delayed Update List" = ["minecraft:dispenser", "minecraft:dropper"] + + [automation.redstone_circuit] + "Enable Randomizer" = true + "Enable Inductor" = true + +[building] + "Bamboo Mat" = true + "Burn Vines" = true + "Cobblestone Bricks" = true + "Compressed Blocks" = true + "Duskbound Blocks" = true + "Framed Glass" = true + "Gold Bars" = true + Grate = true + "Iron Plates" = true + "Item Frames" = true + "Leaf Carpet" = true + "Lit Lamp" = true + Midori = true + "More Brick Types" = true + "More Potted Plants" = true + "More Stone Variants" = true + "Nether Brick Fence Gate" = true + "Paper Decor" = true + "Quilted Wool" = true + Rope = true + "Shallow Dirt" = true + Shingles = true + "Soul Sandstone" = true + "Stained Planks" = true + "Sturdy Stone" = true + "Tallow And Candles" = true + Thatch = true + "Tie Leads To Fences" = true + Turf = true + "Variant Bookshelves" = true + "Variant Chests" = true + "Variant Ladders" = true + "Vertical Planks" = true + "Vertical Slabs" = true + "Wooden Posts" = true + + [building.compressed_blocks] + "Charcoal Block and Blaze Lantern Stay On Fire Forever" = true + # + #Allowed values: [0,) + "Charcoal Block Fuel Time" = 16000 + # + #Allowed values: [0,) + "Blaze Lantern Fuel Time" = 24000 + # + #Allowed values: [0,) + "Stick Block Fuel Time" = 900 + "Enable Charcoal Block" = true + "Enable Sugar Cane Block" = true + "Enable Bamboo Block" = true + "Enable Cactus Block" = true + "Enable Chorus Fruit Block" = true + "Enable Stick Block" = true + "Enable Apple Crate" = true + "Enable Golden Apple Crate" = true + "Enable Potato Crate" = true + "Enable Carrot Crate" = true + "Enable Beetroot Crate" = true + "Enable Cocoa Bean Sack" = true + "Enable Nether Wart Sack" = true + "Enable Gunpowder Sack" = true + "Enable Berry Sack" = true + "Enable Blaze Lantern" = true + "Enable Bonded Leather" = true + "Enable Bonded Rabbit Hide" = true + + [building.more_brick_types] + "Enable Sandy Bricks" = true + "Enable Snow Bricks" = true + "Enable Magma Bricks" = true + "Enable Charred Nether Bricks" = true + # + #This also comes with a utility recipe for Red Nether Bricks + "Enable Blue Nether Bricks" = true + # + #This also includes Red Sandstone Bricks and Soul Sandstone Bricks + "Enable Sandstone Bricks" = true + + [building.more_stone_variants] + "Enable Bricks" = true + "Enable Chiseled Bricks" = true + "Enable Pavement" = true + "Enable Pillar" = true + + [building.rope] + # + #Set to true to allow ropes to move Tile Entities even if Pistons Push TEs is disabled. + #Note that ropes will still use the same blacklist. + "Force Enable Move Tile Entities" = false + "Enable Dispenser Behavior" = true + + [building.tallow_and_candles] + "Candles Fall" = true + # + #Allowed values: [0,) + "Min Drop" = 1 + # + #Allowed values: [0,) + "Max Drop" = 3 + # + #Allowed values: [0,) + "Tallow Burn Time" = 200 + # + #Allowed values: [0,15] + "Enchant Power" = 1.0 + + [building.thatch] + # + #Allowed values: [0,1] + "Fall Damage Multiplier" = 0.5 + + [building.variant_bookshelves] + "Change Names" = true + + [building.variant_chests] + "Replace Worldgen Chests" = true + # + #Chests to put in each structure. The format per entry is "structure=chest", where "structure" is a structure ID, and "chest" is a block ID, which must correspond to a standard chest block. + "Structure Chests" = ["minecraft:village_plains=quark:oak_chest", "minecraft:igloo=quark:spruce_chest", "minecraft:village_snowy=quark:spruce_chest", "minecraft:village_taiga=quark:spruce_chest", "minecraft:desert_pyramid=quark:birch_chest", "minecraft:jungle_pyramid=quark:jungle_chest", "minecraft:village_desert=quark:jungle_chest", "minecraft:village_savanna=quark:acacia_chest", "minecraft:mansion=quark:dark_oak_chest", "minecraft:pillager_outpost=quark:dark_oak_chest", "minecraft:ruined_portal=quark:crimson_chest", "minecraft:bastion_remnant=quark:crimson_chest", "minecraft:fortress=quark:nether_brick_chest", "minecraft:endcity=quark:purpur_chest", "bettermineshafts:mineshaft=quark:oak_chest", "cobbler:shulker_factory=quark:purpur_chest", "conjurer_illager:theatre=quark:dark_oak_chest", "dungeoncrawl:dungeon=quark:oak_chest", "dungeons_plus:bigger_dungeon=quark:oak_chest", "dungeons_plus:end_ruins=quark:purpur_chest", "dungeons_plus:leviathan=quark:jungle_chest", "dungeons_plus:snowy_temple=quark:spruce_chest", "dungeons_plus:soul_prison=quark:warped_chest", "dungeons_plus:tower=quark:oak_chest", "dungeons_plus:warped_garden=quark:warped__chest", "hunterillager:hunterhouse=quark:oak_chest", "iceandfire:gorgon_temple=quark:jungle_chest", "pandoras_creatures:end_prison=quark:purpur_chest", "repurposed_structures:fortress_jungle=quark:jungle_chest", "repurposed_structures:igloo_grassy=quark:oak_chest", "repurposed_structures:igloo_stone=quark:spruce_chest", "repurposed_structures:mineshaft_birch=quark:birch_chest", "repurposed_structures:mineshaft_desert=quark:jungle_chest", "repurposed_structures:mineshaft_end=quark:purpur_chest", "repurposed_structures:mineshaft_icy=quark:spruce_chest", "repurposed_structures:mineshaft_jungle=quark:jungle_chest", "repurposed_structures:mineshaft_nether=quark:nether_brick_chest", "repurposed_structures:mineshaft_ocean=quark:prismarine_chest", "repurposed_structures:mineshaft_savanna=quark:acacia_chest", "repurposed_structures:mineshaft_stone=quark:spruce_chest", "repurposed_structures:mineshaft_swamp_or_dark_forest=quark:dark_oak_chest", "repurposed_structures:mineshaft_taiga=quark:spruce_chest", "repurposed_structures:outpost_badlands=quark:dark_oak_chest", "repurposed_structures:outpost_birch=quark:birch_chest", "repurposed_structures:outpost_crimson=quark:crimson_chest", "repurposed_structures:outpost_desert=quark:jungle_chest", "repurposed_structures:outpost_giant_tree_taiga=quark:spruce_chest", "repurposed_structures:outpost_icy=quark:spruce_chest", "repurposed_structures:outpost_jungle=quark:jungle_chest", "repurposed_structures:outpost_nether_brick=quark:nether_brick_chest", "repurposed_structures:outpost_snowy=quark:spruce_chest", "repurposed_structures:outpost_warped=quark:warped_chest", "repurposed_structures:pyramid_badlands=quark:dark_oak_chest", "repurposed_structures:pyramid_nether=quark:nether_brick_chest", "repurposed_structures:ruined_portal_end=quark:purpur_chest", "repurposed_structures:shipwreck_crimson=quark:crimson_chest", "repurposed_structures:shipwreck_end=quark:purpur_chest", "repurposed_structures:shipwreck_nether_bricks=quark:nether_brick_chest", "repurposed_structures:shipwreck_warped=quark:warped_chest", "repurposed_structures:stronghold_nether=quark:nether_brick_chest", "repurposed_structures:stronghold_stonebrick=quark:oak_chest", "repurposed_structures:temple_nether_basalt=quark:nether_brick_chest", "repurposed_structures:temple_nether_crimson=quark:crimson_chest", "repurposed_structures:temple_nether_soul=quark:warped_chest", "repurposed_structures:temple_nether_warped=quark:warped_chest", "repurposed_structures:temple_nether_wasteland=quark:nether_brick_chest", "repurposed_structures:village_badlands=quark:dark_oak_chest", "repurposed_structures:village_birch=quark:birch_chest", "repurposed_structures:village_crimson=quark:crimson_chest", "repurposed_structures:village_dark_oak=quark:dark_oak_chest", "repurposed_structures:village_giant_taiga=quark:spruce_chest", "repurposed_structures:village_jungle=quark:jungle_chest", "repurposed_structures:village_mountains=quark:spruce_chest", "repurposed_structures:village_oak=quark:oak_chest", "repurposed_structures:village_swamp=quark:oak_chest", "repurposed_structures:village_warped=quark:warped_chest", "valhelsia_structures:castle=quark:spruce_chest", "valhelsia_structures:castle_ruin=quark:oak_chest", "valhelsia_structures:desert_house=quark:spruce_chest", "valhelsia_structures:forge=quark:spruce_chest", "valhelsia_structures:player_house=quark:oak_chest", "valhelsia_structures:small_castle=quark:oak_chest", "valhelsia_structures:small_dungeon=quark:oak_chest", "valhelsia_structures:tower_ruin=quark:spruce_chest"] + + [building.variant_ladders] + "Change Names" = true + "Enable Iron Ladder" = true + +[management] + "Chests In Boats" = true + "Easy Transfering" = true + "Hotbar Changer" = true + "Inventory Sorting" = true + "Item Sharing" = true + "Right Click Armor" = true + "Shulker Box Right Click" = true + + [management.easy_transfering] + "Enable Shift Lock" = true + + [management.inventory_sorting] + "Enable Player Inventory" = true + "Enable Player Inventory In Chests" = true + "Enable Chests" = true + + [management.item_sharing] + "Render Items In Chat" = true + +[tools] + "Ancient Tomes" = true + "Bottled Cloud" = true + Camera = true + "Color Runes" = true + "Pathfinder Maps" = true + Pickarang = true + "Seed Pouch" = true + "Slime In A Bucket" = true + Trowel = true + + [tools.ancient_tomes] + # + #Set to 0 to not generate in Dungeons + "Dungeon Weight" = 20 + # + #Set to 0 to not generate in Stronghold Libraries + "Library Weight" = 30 + # + #Set to 0 to not generate in Bastions + "Bastion Weight" = 25 + # + #Set to 0 to not generate in Woodland Mansions + "Woodland Mansion Weight" = 15 + # + #Set to 0 to not generate in Nether Fortresses + "Nether Fortress Weight" = 0 + # + #Set to 0 to not generate in Underwater Ruins + "Underwater Ruin Weight" = 0 + # + #Set to 0 to not generate in Monster Boxes + "Monster Box Weight" = 5 + "Item Quality" = 2 + "Merge Cost" = 35 + "Apply Cost" = 35 + "Valid Enchantments" = ["minecraft:feather_falling", "minecraft:thorns", "minecraft:sharpness", "minecraft:smite", "minecraft:bane_of_arthropods", "minecraft:knockback", "minecraft:fire_aspect", "minecraft:looting", "minecraft:sweeping", "minecraft:efficiency", "minecraft:unbreaking", "minecraft:fortune", "minecraft:power", "minecraft:punch", "minecraft:luck_of_the_sea", "minecraft:lure", "minecraft:loyalty", "minecraft:riptide", "minecraft:impaling", "minecraft:piercing"] + + [tools.bottled_cloud] + "Cloud Level Bottom" = 127 + "Cloud Level Top" = 132 + + [tools.color_runes] + "Dungeon Weight" = 10 + "Nether Fortress Weight" = 8 + "Jungle Temple Weight" = 8 + "Desert Temple Weight" = 8 + "Item Quality" = 0 + "Apply Cost" = 15 + + [tools.pathfinder_maps] + # + #In this section you can add custom Pathfinder Maps. This works for both vanilla and modded biomes. + #Each custom map must be on its own line. + #The format for a custom map is as follows: + #,,,,, + # + #With the following descriptions: + # - being the biome's ID NAME. You can find vanilla names here - https://minecraft.gamepedia.com/Biome#Biome_IDs + # - being the Cartographer villager level required for the map to be unlockable + # - being the cheapest (in Emeralds) the map can be + # - being the most expensive (in Emeralds) the map can be + # - being a hex color (without the #) for the map to display. You can generate one here - http://htmlcolorcodes.com/ + # - being the display name of the map + # + #Here's an example of a map to locate Ice Mountains: + #minecraft:ice_mountains,2,8,14,7FE4FF,Ice Mountains Pathfinder Map + Customs = [] + "Xp From Trade" = 5 + + [tools.pickarang] + # + #How long it takes before the pickarang starts returning to the player if it doesn't hit anything. + Timeout = 20 + # + #2 is Iron, 3 is Diamond. + "Harvest Level" = 3 + # + #2 is Iron, 3 is Diamond. + "Netherite Harvest Level" = 3 + # + #Set to -1 to have the Pickarang be unbreakable. + Durability = 800 + # + #Set to -1 to have the Flamerang be unbreakable. + "Netherite Durability" = 1040 + # + #22.5 is ender chests, 25.0 is monster boxes, 50 is obsidian. Most things are below 5. + "Max Hardness" = 20.0 + # + #Set this to true to use the recipe without the Heart of Diamond, even if the Heart of Diamond is enabled. + "Never Use Heart Of Diamond" = false + # + #Set this to true to disable the short cooldown between throwing pickarangs. + "No Cooldown" = false + + [tools.seed_pouch] + "Max Items" = 640 + "Show All Variants In Creative" = true + "Shift Range" = 3 + + [tools.trowel] + # + #Amount of blocks placed is this value + 1. Default is 255 (4 stacks). + #Set to 0 to make the Trowel unbreakable + #Allowed values: [0,) + "Trowel Max Durability" = 255 + +[tweaks] + "Skull Pikes" = true + "Armed Armor Stands" = true + "Automatic Recipe Unlock" = true + "Axe Leaf Harvesting" = true + "Campfires Boost Elytra" = true + "Compasses Work Everywhere" = true + "Dirt To Path" = true + "Double Door Opening" = true + "Dragon Scales" = true + Emotes = true + "Enhanced Ladders" = true + "Glass Shard" = true + "Hoe Harvesting" = true + "Improved Sleeping" = true + "Infinity Bucket" = true + "Lock Rotation" = true + "Note Block Mob Sounds" = true + "Pat The Dogs" = true + "Poison Potato Usage" = true + "Reacharound Placing" = true + "Replace Scaffolding" = true + "Sign Editing" = true + "Simple Harvest" = true + "Snow Golem Player Heads" = true + "Springy Slime" = true + "Utility Recipes" = true + "Villagers Follow Emeralds" = true + + [tweaks.skull_pikes] + "Pike Range" = 5.0 + + [tweaks.automatic_recipe_unlock] + # + #A list of recipe names that should NOT be added in by default + "Ignored Recipes" = [] + "Force Limited Crafting" = false + "Disable Recipe Book" = false + + [tweaks.campfires_boost_elytra] + "Boost Strength" = 0.5 + "Max Speed" = 1.0 + + [tweaks.compasses_work_everywhere] + "Enable Compass Nerf" = true + "Enable Clock Nerf" = true + "Enable Nether" = true + "Enable End" = true + + [tweaks.emotes] + # + #The enabled default emotes. Remove from this list to disable them. You can also re-order them, if you feel like it. + "Enabled Emotes" = ["no", "yes", "wave", "salute", "cheer", "clap", "think", "point", "shrug", "headbang", "weep", "facepalm"] + # + #The list of Custom Emotes to be loaded. + #Watch the tutorial on Custom Emotes to learn how to make your own: https://youtu.be/ourHUkan6aQ + "Custom Emotes" = [] + # + #Enable this to make custom emotes read the file every time they're triggered so you can edit on the fly. + #DO NOT ship enabled this in a modpack, please. + "Custom Emote Debug" = false + + [tweaks.enhanced_ladders] + # + #Allowed values: (,0] + "Fall Speed" = -0.2 + + [tweaks.hoe_harvesting] + "Hoes Can Have Fortune" = true + + [tweaks.improved_sleeping] + "Enable Afk" = true + # + #Allowed values: (0,) + "Afk Time" = 2400 + # + #Allowed values: (0,1] + "Percent Req" = 1.0 + + [tweaks.infinity_bucket] + Cost = 10 + # + #Set this to false to prevent dispensers from using infinite water buckets + "Allow Dispensers To Use" = true + + [tweaks.pat_the_dogs] + # + #How many ticks it takes for a dog to want affection after being pet/tamed; leave -1 to disable + "Dogs Want Love" = -1 + + [tweaks.poison_potato_usage] + Chance = 0.1 + "Poison Effect" = true + + [tweaks.reacharound_placing] + # + #Allowed values: [0,1] + Leniency = 0.5 + Whitelist = [] + Display = "[ ]" + "Display Horizontal" = "< >" + + [tweaks.replace_scaffolding] + # + #How many times the algorithm for finding out where a block would be placed is allowed to turn. If you set this to large values (> 3) it may start producing weird effects. + "Max Bounces" = 1 + + [tweaks.sign_editing] + "Requires Empty Hand" = false + + [tweaks.simple_harvest] + # + #Can players harvest crops with empty hand clicks? + "Empty Hand Harvest" = true + # + #Does harvesting crops with a hoe cost durability? + "Harvesting Costs Durability" = false + # + #Should Quark look for (nonvanilla) crops, and handle them? + "Do Harvesting Search" = true + # + #Which crops can be harvested? + #Format is: "harvestState[,afterHarvest]", i.e. "minecraft:wheat[age=7]" or "minecraft:cocoa[age=2,facing=north],minecraft:cocoa[age=0,facing=north]" + "Harvestable Blocks" = ["minecraft:wheat[age=7]", "minecraft:carrots[age=7]", "minecraft:potatoes[age=7]", "minecraft:beetroots[age=3]", "minecraft:nether_wart[age=3]", "minecraft:cocoa[age=2,facing=north],minecraft:cocoa[age=0,facing=north]", "minecraft:cocoa[age=2,facing=south],minecraft:cocoa[age=0,facing=south]", "minecraft:cocoa[age=2,facing=east],minecraft:cocoa[age=0,facing=east]", "minecraft:cocoa[age=2,facing=west],minecraft:cocoa[age=0,facing=west]"] + + [tweaks.utility_recipes] + # + #Can any wool color be dyed? + "Dye Any Wool" = true + # + #Can other stone-like materials be used for crafting stone tools? + "Better Stone Tool Crafting" = true + # + #Can a dispenser be crafted by adding a bow to a dropper? + "Enable Dispenser" = true + # + #Can a repeater be crafted with the pattern for a redstone torch? + "Enable Repeater" = true + # + #Can you craft a minecart around blocks which can be placed inside? + "Enable Minecarts" = true + # + #Can you craft four chests at once using logs? + "Logs To Chests" = true + # + #Can Coral be crafted into dye? + "Coral To Dye" = true + # + #Can cookies, paper, and bread be crafted in a 2x2 crafting table? + "Bent Recipes" = true + # + #Can Rotten Flesh and Poisonous Potatoes be composted? + "Compostable Toxins" = true + # + #Does Dragon Breath return a bottle when used as a reagent or material? + "Effective Dragon Breath" = true + # + #Can torches can be used as fuel in furnaces? + "Torches Burn" = true + # + #Can bones be smelted down to bone meal? + "Bone Meal Utility" = true + +[world] + "Big Dungeon" = true + "Big Stone Clusters" = true + Biotite = true + "Blossom Trees" = true + "Cave Roots" = true + "Chorus Vegetation" = true + Crevices = true + "Fairy Rings" = true + "Mega Caves" = true + "Monster Box" = true + "Nether Obsidian Spikes" = true + "New Stone Types" = true + "Realistic World Gen" = true + Speleothems = true + "Spiral Spires" = true + "Underground Clay" = true + "Brimstone Underground Biome" = true + "Cave Crystal Underground Biome" = true + "Elder Prismarine Underground Biome" = true + "Glowshroom Underground Biome" = true + "Lush Underground Biome" = true + "Overgrown Underground Biome" = true + "Permafrost Underground Biome" = true + "Sandstone Underground Biome" = true + "Slime Underground Biome" = true + "Spider Nest Underground Biome" = true + + [world.big_dungeon] + # + #The chance that a big dungeon spawn candidate will be allowed to spawn. 0.2 is 20%, which is the same as the Pillager Outpost. + "Spawn Chance" = 0.1 + "Loot Table" = "minecraft:chests/simple_dungeon" + "Max Rooms" = 10 + "Chest Chance" = 0.5 + + [world.big_dungeon.biome_types] + # + #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna, + # icy, the_end, beach, forest, ocean, desert, river, swamp, + # mushroom, nether] + "Biome Categories" = ["ocean", "beach", "nether", "the_end"] + "Is Blacklist" = true + + [world.big_stone_clusters] + # + #Blocks that stone clusters can replace. If you want to make it so it only replaces in one dimension, + #do "block|dimension", as we do for netherrack and end stone by default. + "Blocks To Replace" = ["minecraft:stone", "minecraft:andesite", "minecraft:diorite", "minecraft:granite", "minecraft:netherrack|minecraft:the_nether", "minecraft:end_stone|minecraft:the_end", "quark:marble", "quark:limestone", "quark:jasper", "quark:slate", "quark:basalt"] + + [world.big_stone_clusters.granite] + Enabled = true + # + #Allowed values: [0,) + Rarity = 4 + # + #Allowed values: [0,255] + "Min Y Level" = 20 + # + #Allowed values: [0,255] + "Max Y Level" = 80 + # + #Allowed values: [0,) + "Horizontal Size" = 14 + # + #Allowed values: [0,) + "Vertical Size" = 14 + # + #Allowed values: [0,) + "Horizontal Variation" = 9 + # + #Allowed values: [0,) + "Vertical Variation" = 9 + + [world.big_stone_clusters.granite.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.big_stone_clusters.granite.biomes] + # + #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna, + # icy, the_end, beach, forest, ocean, desert, river, swamp, + # mushroom, nether] + "Biome Categories" = ["extreme_hills"] + "Is Blacklist" = false + + [world.big_stone_clusters.diorite] + Enabled = true + # + #Allowed values: [0,) + Rarity = 4 + # + #Allowed values: [0,255] + "Min Y Level" = 20 + # + #Allowed values: [0,255] + "Max Y Level" = 80 + # + #Allowed values: [0,) + "Horizontal Size" = 14 + # + #Allowed values: [0,) + "Vertical Size" = 14 + # + #Allowed values: [0,) + "Horizontal Variation" = 9 + # + #Allowed values: [0,) + "Vertical Variation" = 9 + + [world.big_stone_clusters.diorite.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.big_stone_clusters.diorite.biomes] + # + #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna, + # icy, the_end, beach, forest, ocean, desert, river, swamp, + # mushroom, nether] + "Biome Categories" = ["savanna", "jungle", "mushroom"] + "Is Blacklist" = false + + [world.big_stone_clusters.andesite] + Enabled = true + # + #Allowed values: [0,) + Rarity = 4 + # + #Allowed values: [0,255] + "Min Y Level" = 20 + # + #Allowed values: [0,255] + "Max Y Level" = 80 + # + #Allowed values: [0,) + "Horizontal Size" = 14 + # + #Allowed values: [0,) + "Vertical Size" = 14 + # + #Allowed values: [0,) + "Horizontal Variation" = 9 + # + #Allowed values: [0,) + "Vertical Variation" = 9 + + [world.big_stone_clusters.andesite.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.big_stone_clusters.andesite.biomes] + # + #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna, + # icy, the_end, beach, forest, ocean, desert, river, swamp, + # mushroom, nether] + "Biome Categories" = ["forest"] + "Is Blacklist" = false + + [world.big_stone_clusters.marble] + Enabled = true + # + #Allowed values: [0,) + Rarity = 4 + # + #Allowed values: [0,255] + "Min Y Level" = 20 + # + #Allowed values: [0,255] + "Max Y Level" = 80 + # + #Allowed values: [0,) + "Horizontal Size" = 14 + # + #Allowed values: [0,) + "Vertical Size" = 14 + # + #Allowed values: [0,) + "Horizontal Variation" = 9 + # + #Allowed values: [0,) + "Vertical Variation" = 9 + + [world.big_stone_clusters.marble.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.big_stone_clusters.marble.biomes] + # + #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna, + # icy, the_end, beach, forest, ocean, desert, river, swamp, + # mushroom, nether] + "Biome Categories" = ["plains"] + "Is Blacklist" = false + + [world.big_stone_clusters.limestone] + Enabled = true + # + #Allowed values: [0,) + Rarity = 4 + # + #Allowed values: [0,255] + "Min Y Level" = 20 + # + #Allowed values: [0,255] + "Max Y Level" = 80 + # + #Allowed values: [0,) + "Horizontal Size" = 14 + # + #Allowed values: [0,) + "Vertical Size" = 14 + # + #Allowed values: [0,) + "Horizontal Variation" = 9 + # + #Allowed values: [0,) + "Vertical Variation" = 9 + + [world.big_stone_clusters.limestone.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.big_stone_clusters.limestone.biomes] + # + #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna, + # icy, the_end, beach, forest, ocean, desert, river, swamp, + # mushroom, nether] + "Biome Categories" = ["swamp", "ocean"] + "Is Blacklist" = false + + [world.big_stone_clusters.jasper] + Enabled = true + # + #Allowed values: [0,) + Rarity = 4 + # + #Allowed values: [0,255] + "Min Y Level" = 20 + # + #Allowed values: [0,255] + "Max Y Level" = 80 + # + #Allowed values: [0,) + "Horizontal Size" = 14 + # + #Allowed values: [0,) + "Vertical Size" = 14 + # + #Allowed values: [0,) + "Horizontal Variation" = 9 + # + #Allowed values: [0,) + "Vertical Variation" = 9 + + [world.big_stone_clusters.jasper.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.big_stone_clusters.jasper.biomes] + # + #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna, + # icy, the_end, beach, forest, ocean, desert, river, swamp, + # mushroom, nether] + "Biome Categories" = ["mesa", "desert"] + "Is Blacklist" = false + + [world.big_stone_clusters.slate] + Enabled = true + # + #Allowed values: [0,) + Rarity = 4 + # + #Allowed values: [0,255] + "Min Y Level" = 20 + # + #Allowed values: [0,255] + "Max Y Level" = 80 + # + #Allowed values: [0,) + "Horizontal Size" = 14 + # + #Allowed values: [0,) + "Vertical Size" = 14 + # + #Allowed values: [0,) + "Horizontal Variation" = 9 + # + #Allowed values: [0,) + "Vertical Variation" = 9 + + [world.big_stone_clusters.slate.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.big_stone_clusters.slate.biomes] + # + #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna, + # icy, the_end, beach, forest, ocean, desert, river, swamp, + # mushroom, nether] + "Biome Categories" = ["icy"] + "Is Blacklist" = false + + [world.big_stone_clusters.voidstone] + Enabled = true + # + #Allowed values: [0,) + Rarity = 20 + # + #Allowed values: [0,255] + "Min Y Level" = 0 + # + #Allowed values: [0,255] + "Max Y Level" = 40 + # + #Allowed values: [0,) + "Horizontal Size" = 19 + # + #Allowed values: [0,) + "Vertical Size" = 19 + # + #Allowed values: [0,) + "Horizontal Variation" = 6 + # + #Allowed values: [0,) + "Vertical Variation" = 6 + + [world.big_stone_clusters.voidstone.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:the_end"] + + [world.big_stone_clusters.voidstone.biomes] + Biomes = ["minecraft:end_highlands", "minecraft:end_midlands", "minecraft:end_barrens"] + "Is Blacklist" = false + + [world.big_stone_clusters.myalite] + "Generate In Air" = true + Enabled = true + # + #Allowed values: [0,) + Rarity = 100 + # + #Allowed values: [0,255] + "Min Y Level" = 58 + # + #Allowed values: [0,255] + "Max Y Level" = 62 + # + #Allowed values: [0,) + "Horizontal Size" = 20 + # + #Allowed values: [0,) + "Vertical Size" = 40 + # + #Allowed values: [0,) + "Horizontal Variation" = 6 + # + #Allowed values: [0,) + "Vertical Variation" = 10 + + [world.big_stone_clusters.myalite.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:the_end"] + + [world.big_stone_clusters.myalite.biomes] + Biomes = ["minecraft:end_highlands"] + "Is Blacklist" = false + + [world.biotite] + "Generate Naturally" = false + "Generate On Dragon Death" = true + "Clusters Per Dragon Tick" = 16 + "Dragon Ticks Per Cluster" = 1 + + [world.biotite.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:the_end"] + + [world.biotite.ore_settings] + # + #Allowed values: [0,255] + "Min Height" = 1 + # + #Allowed values: [0,255] + "Max Height" = 64 + # + #Allowed values: [0,) + "Cluster Size" = 14 + # + #Allowed values: [0,) + "Cluster Count" = 16 + + [world.blossom_trees] + + [world.blossom_trees.blue] + Rarity = 200 + + [world.blossom_trees.blue.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.blossom_trees.blue.biome_types] + # + #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna, + # icy, the_end, beach, forest, ocean, desert, river, swamp, + # mushroom, nether] + "Biome Categories" = ["icy"] + "Is Blacklist" = false + + [world.blossom_trees.lavender] + Rarity = 100 + + [world.blossom_trees.lavender.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.blossom_trees.lavender.biome_types] + # + #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna, + # icy, the_end, beach, forest, ocean, desert, river, swamp, + # mushroom, nether] + "Biome Categories" = ["swamp"] + "Is Blacklist" = false + + [world.blossom_trees.orange] + Rarity = 100 + + [world.blossom_trees.orange.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.blossom_trees.orange.biome_types] + # + #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna, + # icy, the_end, beach, forest, ocean, desert, river, swamp, + # mushroom, nether] + "Biome Categories" = ["savanna"] + "Is Blacklist" = false + + [world.blossom_trees.pink] + Rarity = 100 + + [world.blossom_trees.pink.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.blossom_trees.pink.biome_types] + # + #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna, + # icy, the_end, beach, forest, ocean, desert, river, swamp, + # mushroom, nether] + "Biome Categories" = ["extreme_hills"] + "Is Blacklist" = false + + [world.blossom_trees.yellow] + Rarity = 200 + + [world.blossom_trees.yellow.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.blossom_trees.yellow.biome_types] + # + #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna, + # icy, the_end, beach, forest, ocean, desert, river, swamp, + # mushroom, nether] + "Biome Categories" = ["plains"] + "Is Blacklist" = false + + [world.blossom_trees.red] + Rarity = 30 + + [world.blossom_trees.red.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.blossom_trees.red.biome_types] + # + #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna, + # icy, the_end, beach, forest, ocean, desert, river, swamp, + # mushroom, nether] + "Biome Categories" = ["mesa"] + "Is Blacklist" = false + + [world.cave_roots] + "Chunk Attempts" = 300 + "Min Y" = 16 + "Max Y" = 52 + "Enable Brewing" = true + + [world.cave_roots.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.chorus_vegetation] + Rarity = 150 + Radius = 7 + "Chunk Attempts" = 120 + "Highlands Chance" = 1.0 + "Midlands Chance" = 0.2 + "Other End Biomes Chance" = 0.0 + "Passive Teleport Chance" = 0.2 + "Endermite Spawn Chance" = 0.01 + "Teleport Duplication Chance" = 0.01 + + [world.crevices] + + [world.crevices.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.crevices.spawn_settings] + # + #Allowed values: [0,) + Rarity = 120 + # + #Allowed values: [0,255] + "Min Y Level" = 15 + # + #Allowed values: [0,255] + "Max Y Level" = 50 + # + #Allowed values: [0,) + "Horizontal Size" = 60 + # + #Allowed values: [0,) + "Vertical Size" = 4 + # + #Allowed values: [0,) + "Horizontal Variation" = 20 + # + #Allowed values: [0,) + "Vertical Variation" = 1 + + [world.crevices.spawn_settings.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.crevices.spawn_settings.biomes] + # + #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna, + # icy, the_end, beach, forest, ocean, desert, river, swamp, + # mushroom, nether] + "Biome Categories" = ["ocean", "beach"] + "Is Blacklist" = true + + [world.fairy_rings] + "Forest Chance" = 0.00625 + "Plains Chance" = 0.0025 + Ores = ["minecraft:emerald_ore", "minecraft:diamond_ore"] + + [world.fairy_rings.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.mega_caves] + + [world.mega_caves.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.mega_caves.spawn_settings] + # + #Allowed values: [0,) + Rarity = 800 + # + #Allowed values: [0,255] + "Min Y Level" = 10 + # + #Allowed values: [0,255] + "Max Y Level" = 20 + # + #Allowed values: [0,) + "Horizontal Size" = 80 + # + #Allowed values: [0,) + "Vertical Size" = 25 + # + #Allowed values: [0,) + "Horizontal Variation" = 30 + # + #Allowed values: [0,) + "Vertical Variation" = 10 + + [world.mega_caves.spawn_settings.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.mega_caves.spawn_settings.biomes] + # + #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna, + # icy, the_end, beach, forest, ocean, desert, river, swamp, + # mushroom, nether] + "Biome Categories" = ["ocean", "beach"] + "Is Blacklist" = true + + [world.monster_box] + # + #The chance for the monster box generator to try and place one in a chunk, 1 is 100% + #This can be higher than 100% if you want multiple per chunk, , 0 is 0% + "Chance Per Chunk" = 0.8 + "Min Y" = 5 + "Max Y" = 30 + "Min Mob Count" = 5 + "Max Mob Count" = 8 + "Enable Extra Loot Table" = true + # + #How many blocks to search vertically from a position before trying to place a block. Higher means you'll get more boxes in open spaces. + "Search Range" = 4 + + [world.monster_box.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.nether_obsidian_spikes] + # + #The chance for a chunk to contain spikes (1 is 100%, 0 is 0%) + "Chance Per Chunk" = 0.1 + # + #The chance for a spike to be big (1 is 100%, 0 is 0%) + "Big Spike Chance" = 0.03 + # + #Should a chunk have spikes, how many would the generator try to place + "Tries Per Chunk" = 4 + "Big Spike Spawners" = true + + [world.nether_obsidian_spikes.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:the_nether"] + + [world.new_stone_types] + "Enable Marble" = true + "Enable Limestone" = true + "Enable Jasper" = true + "Enable Slate" = true + "Enable Voidstone" = true + "Enable Myalite" = true + + [world.new_stone_types.marble] + + [world.new_stone_types.marble.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.new_stone_types.marble.oregen] + # + #Allowed values: [0,255] + "Min Height" = 0 + # + #Allowed values: [0,255] + "Max Height" = 256 + # + #Allowed values: [0,) + "Cluster Size" = 33 + # + #Allowed values: [0,) + "Cluster Count" = 10 + + [world.new_stone_types.limestone] + + [world.new_stone_types.limestone.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.new_stone_types.limestone.oregen] + # + #Allowed values: [0,255] + "Min Height" = 0 + # + #Allowed values: [0,255] + "Max Height" = 256 + # + #Allowed values: [0,) + "Cluster Size" = 33 + # + #Allowed values: [0,) + "Cluster Count" = 10 + + [world.new_stone_types.jasper] + + [world.new_stone_types.jasper.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.new_stone_types.jasper.oregen] + # + #Allowed values: [0,255] + "Min Height" = 0 + # + #Allowed values: [0,255] + "Max Height" = 256 + # + #Allowed values: [0,) + "Cluster Size" = 33 + # + #Allowed values: [0,) + "Cluster Count" = 10 + + [world.new_stone_types.slate] + + [world.new_stone_types.slate.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.new_stone_types.slate.oregen] + # + #Allowed values: [0,255] + "Min Height" = 0 + # + #Allowed values: [0,255] + "Max Height" = 256 + # + #Allowed values: [0,) + "Cluster Size" = 33 + # + #Allowed values: [0,) + "Cluster Count" = 10 + + [world.new_stone_types.voidstone] + + [world.new_stone_types.voidstone.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:the_end"] + + [world.new_stone_types.voidstone.oregen] + # + #Allowed values: [0,255] + "Min Height" = 0 + # + #Allowed values: [0,255] + "Max Height" = 256 + # + #Allowed values: [0,) + "Cluster Size" = 33 + # + #Allowed values: [0,) + "Cluster Count" = 10 + + [world.new_stone_types.myalite] + + [world.new_stone_types.myalite.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:the_end"] + + [world.new_stone_types.myalite.oregen] + # + #Allowed values: [0,255] + "Min Height" = 0 + # + #Allowed values: [0,255] + "Max Height" = 256 + # + #Allowed values: [0,) + "Cluster Size" = 33 + # + #Allowed values: [0,) + "Cluster Count" = 10 + + [world.speleothems] + "Tries Per Chunk" = 60 + "Speleothems Per Chunk" = 12 + "Tries Per Chunk In Nether" = 4 + "Speleothems Per Chunk In Nether" = 12 + "Max Ylevel" = 55 + + [world.speleothems.dimensions] + "Is Blacklist" = true + Dimensions = [] + + [world.spiral_spires] + Rarity = 200 + Radius = 15 + # + #Set to 0 to turn off Myalite Conduits + "Myalite Conduit Distance" = 24 + "Renewable Myalite" = true + + [world.spiral_spires.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:the_end"] + + [world.spiral_spires.biomes] + Biomes = ["minecraft:end_highlands"] + "Is Blacklist" = false + + [world.underground_clay] + + [world.underground_clay.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.underground_clay.ore_settings] + # + #Allowed values: [0,255] + "Min Height" = 20 + # + #Allowed values: [0,255] + "Max Height" = 60 + # + #Allowed values: [0,) + "Cluster Size" = 20 + # + #Allowed values: [0,) + "Cluster Count" = 3 + + [world.brimstone_underground_biome] + + [world.brimstone_underground_biome.biome_settings] + # + #Allowed values: [0,) + Rarity = 80 + # + #Allowed values: [0,255] + "Min Y Level" = 0 + # + #Allowed values: [0,255] + "Max Y Level" = 64 + # + #Allowed values: [0,) + "Horizontal Size" = 26 + # + #Allowed values: [0,) + "Vertical Size" = 14 + # + #Allowed values: [0,) + "Horizontal Variation" = 14 + # + #Allowed values: [0,) + "Vertical Variation" = 6 + + [world.brimstone_underground_biome.biome_settings.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.brimstone_underground_biome.biome_settings.biomes] + # + #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna, + # icy, the_end, beach, forest, ocean, desert, river, swamp, + # mushroom, nether] + "Biome Categories" = ["mesa"] + "Is Blacklist" = false + + [world.cave_crystal_underground_biome] + # + #Allowed values: [0,1] + "Crystal Spawn Chance" = 0.025 + "Crystals Grow In Lava" = false + # + #The chance that a crystal can grow, this is on average 1 in X world ticks, set to a higher value to make them grow slower. Minimum is 1, for every tick. Set to 0 to disable growth. + "Cave Crystal Growth Chance" = 5 + "Crystals Craft Runes" = true + + [world.cave_crystal_underground_biome.biome_settings] + # + #Allowed values: [0,) + Rarity = 400 + # + #Allowed values: [0,255] + "Min Y Level" = 0 + # + #Allowed values: [0,255] + "Max Y Level" = 64 + # + #Allowed values: [0,) + "Horizontal Size" = 42 + # + #Allowed values: [0,) + "Vertical Size" = 18 + # + #Allowed values: [0,) + "Horizontal Variation" = 22 + # + #Allowed values: [0,) + "Vertical Variation" = 8 + + [world.cave_crystal_underground_biome.biome_settings.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.cave_crystal_underground_biome.biome_settings.biomes] + # + #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna, + # icy, the_end, beach, forest, ocean, desert, river, swamp, + # mushroom, nether] + "Biome Categories" = ["ocean"] + "Is Blacklist" = true + + [world.elder_prismarine_underground_biome] + # + #Allowed values: [0,1] + "Water Chance" = 0.25 + # + #Allowed values: [0,1] + "Lantern Chance" = 0.0085 + + [world.elder_prismarine_underground_biome.biome_settings] + # + #Allowed values: [0,) + Rarity = 200 + # + #Allowed values: [0,255] + "Min Y Level" = 0 + # + #Allowed values: [0,255] + "Max Y Level" = 64 + # + #Allowed values: [0,) + "Horizontal Size" = 26 + # + #Allowed values: [0,) + "Vertical Size" = 14 + # + #Allowed values: [0,) + "Horizontal Variation" = 14 + # + #Allowed values: [0,) + "Vertical Variation" = 6 + + [world.elder_prismarine_underground_biome.biome_settings.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.elder_prismarine_underground_biome.biome_settings.biomes] + # + #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna, + # icy, the_end, beach, forest, ocean, desert, river, swamp, + # mushroom, nether] + "Biome Categories" = ["ocean"] + "Is Blacklist" = false + + [world.glowshroom_underground_biome] + # + #Allowed values: (0,) + "Glowshroom Growth Rate" = 20 + # + #Allowed values: [0,1] + "Glowshroom Spawn Chance" = 0.0625 + "Enable Huge Glowshrooms" = true + "Enable Danger Sight" = true + + [world.glowshroom_underground_biome.biome_settings] + # + #Allowed values: [0,) + Rarity = 80 + # + #Allowed values: [0,255] + "Min Y Level" = 0 + # + #Allowed values: [0,255] + "Max Y Level" = 64 + # + #Allowed values: [0,) + "Horizontal Size" = 26 + # + #Allowed values: [0,) + "Vertical Size" = 14 + # + #Allowed values: [0,) + "Horizontal Variation" = 14 + # + #Allowed values: [0,) + "Vertical Variation" = 6 + + [world.glowshroom_underground_biome.biome_settings.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.glowshroom_underground_biome.biome_settings.biomes] + # + #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna, + # icy, the_end, beach, forest, ocean, desert, river, swamp, + # mushroom, nether] + "Biome Categories" = ["extreme_hills", "mushroom"] + "Is Blacklist" = false + + [world.lush_underground_biome] + + [world.lush_underground_biome.biome_settings] + # + #Allowed values: [0,) + Rarity = 80 + # + #Allowed values: [0,255] + "Min Y Level" = 0 + # + #Allowed values: [0,255] + "Max Y Level" = 64 + # + #Allowed values: [0,) + "Horizontal Size" = 26 + # + #Allowed values: [0,) + "Vertical Size" = 14 + # + #Allowed values: [0,) + "Horizontal Variation" = 14 + # + #Allowed values: [0,) + "Vertical Variation" = 6 + + [world.lush_underground_biome.biome_settings.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.lush_underground_biome.biome_settings.biomes] + # + #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna, + # icy, the_end, beach, forest, ocean, desert, river, swamp, + # mushroom, nether] + "Biome Categories" = ["jungle"] + "Is Blacklist" = false + + [world.overgrown_underground_biome] + + [world.overgrown_underground_biome.biome_settings] + # + #Allowed values: [0,) + Rarity = 80 + # + #Allowed values: [0,255] + "Min Y Level" = 0 + # + #Allowed values: [0,255] + "Max Y Level" = 64 + # + #Allowed values: [0,) + "Horizontal Size" = 26 + # + #Allowed values: [0,) + "Vertical Size" = 14 + # + #Allowed values: [0,) + "Horizontal Variation" = 14 + # + #Allowed values: [0,) + "Vertical Variation" = 6 + + [world.overgrown_underground_biome.biome_settings.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.overgrown_underground_biome.biome_settings.biomes] + # + #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna, + # icy, the_end, beach, forest, ocean, desert, river, swamp, + # mushroom, nether] + "Biome Categories" = ["forest"] + "Is Blacklist" = false + + [world.permafrost_underground_biome] + + [world.permafrost_underground_biome.biome_settings] + # + #Allowed values: [0,) + Rarity = 80 + # + #Allowed values: [0,255] + "Min Y Level" = 0 + # + #Allowed values: [0,255] + "Max Y Level" = 64 + # + #Allowed values: [0,) + "Horizontal Size" = 26 + # + #Allowed values: [0,) + "Vertical Size" = 14 + # + #Allowed values: [0,) + "Horizontal Variation" = 14 + # + #Allowed values: [0,) + "Vertical Variation" = 6 + + [world.permafrost_underground_biome.biome_settings.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.permafrost_underground_biome.biome_settings.biomes] + # + #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna, + # icy, the_end, beach, forest, ocean, desert, river, swamp, + # mushroom, nether] + "Biome Categories" = ["icy"] + "Is Blacklist" = false + + [world.sandstone_underground_biome] + + [world.sandstone_underground_biome.biome_settings] + # + #Allowed values: [0,) + Rarity = 80 + # + #Allowed values: [0,255] + "Min Y Level" = 0 + # + #Allowed values: [0,255] + "Max Y Level" = 64 + # + #Allowed values: [0,) + "Horizontal Size" = 26 + # + #Allowed values: [0,) + "Vertical Size" = 14 + # + #Allowed values: [0,) + "Horizontal Variation" = 14 + # + #Allowed values: [0,) + "Vertical Variation" = 6 + + [world.sandstone_underground_biome.biome_settings.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.sandstone_underground_biome.biome_settings.biomes] + # + #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna, + # icy, the_end, beach, forest, ocean, desert, river, swamp, + # mushroom, nether] + "Biome Categories" = ["desert"] + "Is Blacklist" = false + + [world.slime_underground_biome] + + [world.slime_underground_biome.biome_settings] + # + #Allowed values: [0,) + Rarity = 120 + # + #Allowed values: [0,255] + "Min Y Level" = 0 + # + #Allowed values: [0,255] + "Max Y Level" = 64 + # + #Allowed values: [0,) + "Horizontal Size" = 26 + # + #Allowed values: [0,) + "Vertical Size" = 14 + # + #Allowed values: [0,) + "Horizontal Variation" = 14 + # + #Allowed values: [0,) + "Vertical Variation" = 6 + + [world.slime_underground_biome.biome_settings.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.slime_underground_biome.biome_settings.biomes] + # + #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna, + # icy, the_end, beach, forest, ocean, desert, river, swamp, + # mushroom, nether] + "Biome Categories" = ["swamp"] + "Is Blacklist" = false + + [world.spider_nest_underground_biome] + "Enabled Wrapped" = true + + [world.spider_nest_underground_biome.biome_settings] + # + #Allowed values: [0,) + Rarity = 80 + # + #Allowed values: [0,255] + "Min Y Level" = 0 + # + #Allowed values: [0,255] + "Max Y Level" = 64 + # + #Allowed values: [0,) + "Horizontal Size" = 26 + # + #Allowed values: [0,) + "Vertical Size" = 14 + # + #Allowed values: [0,) + "Horizontal Variation" = 14 + # + #Allowed values: [0,) + "Vertical Variation" = 6 + + [world.spider_nest_underground_biome.biome_settings.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [world.spider_nest_underground_biome.biome_settings.biomes] + # + #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna, + # icy, the_end, beach, forest, ocean, desert, river, swamp, + # mushroom, nether] + "Biome Categories" = ["plains"] + "Is Blacklist" = false + +[mobs] + Crabs = true + Foxhound = true + Frogs = true + Stonelings = true + Toretoise = true + + [mobs.crabs] + "Enable Brewing" = true + + [mobs.crabs.spawn_config] + # + #Allowed values: (0,) + "Spawn Weight" = 5 + # + #Allowed values: [1,) + "Min Group Size" = 1 + # + #Allowed values: [1,) + "Max Group Size" = 3 + + [mobs.crabs.spawn_config.biomes] + # + #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna, + # icy, the_end, beach, forest, ocean, desert, river, swamp, + # mushroom, nether] + "Biome Categories" = ["beach"] + "Is Blacklist" = false + + [mobs.foxhound] + # + #The chance coal will tame a foxhound + "Tame Chance" = 0.05 + + [mobs.foxhound.spawn_config] + # + #Allowed values: (0,) + "Spawn Weight" = 30 + # + #Allowed values: [1,) + "Min Group Size" = 1 + # + #Allowed values: [1,) + "Max Group Size" = 2 + + [mobs.foxhound.spawn_config.biomes] + Biomes = ["minecraft:nether_wastes", "minecraft:basalt_deltas"] + "Is Blacklist" = false + + [mobs.foxhound.lesser_spawn_config] + "Max Cost" = 0.7 + "Spawn Cost" = 0.15 + # + #Allowed values: (0,) + "Spawn Weight" = 2 + # + #Allowed values: [1,) + "Min Group Size" = 1 + # + #Allowed values: [1,) + "Max Group Size" = 1 + + [mobs.foxhound.lesser_spawn_config.biomes] + Biomes = ["minecraft:soul_sand_valley"] + "Is Blacklist" = false + + [mobs.frogs] + "Enable Brewing" = true + "Enable Big Funny" = false + + [mobs.frogs.spawn_config] + # + #Allowed values: (0,) + "Spawn Weight" = 40 + # + #Allowed values: [1,) + "Min Group Size" = 1 + # + #Allowed values: [1,) + "Max Group Size" = 3 + + [mobs.frogs.spawn_config.biomes] + # + #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna, + # icy, the_end, beach, forest, ocean, desert, river, swamp, + # mushroom, nether] + "Biome Categories" = ["swamp"] + "Is Blacklist" = false + + [mobs.stonelings] + "Max Y Level" = 24 + "Enable Diamond Heart" = true + "Cautious Stonelings" = true + "Tamable Stonelings" = true + + [mobs.stonelings.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [mobs.stonelings.spawn_config] + # + #Allowed values: (0,) + "Spawn Weight" = 80 + # + #Allowed values: [1,) + "Min Group Size" = 1 + # + #Allowed values: [1,) + "Max Group Size" = 1 + + [mobs.stonelings.spawn_config.biomes] + # + #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna, + # icy, the_end, beach, forest, ocean, desert, river, swamp, + # mushroom, nether] + "Biome Categories" = ["none", "nether", "the_end"] + "Is Blacklist" = true + + [mobs.toretoise] + "Max Y Level" = 32 + + [mobs.toretoise.dimensions] + "Is Blacklist" = false + Dimensions = ["minecraft:overworld"] + + [mobs.toretoise.spawn_config] + # + #Allowed values: (0,) + "Spawn Weight" = 100 + # + #Allowed values: [1,) + "Min Group Size" = 1 + # + #Allowed values: [1,) + "Max Group Size" = 1 + + [mobs.toretoise.spawn_config.biomes] + # + #Allowed values: [[none, taiga, extreme_hills, jungle, mesa, plains, savanna, + # icy, the_end, beach, forest, ocean, desert, river, swamp, + # mushroom, nether] + "Biome Categories" = ["none", "nether", "the_end"] + "Is Blacklist" = true + +[client] + "Auto Walk Keybind" = true + "Back Button Keybind" = true + "Chest Searching" = true + "Greener Grass" = true + "Improved Mount Hud" = true + "Improved Tooltips" = true + "Usage Ticker" = true + "Variant Animal Textures" = true + + [client.greener_grass] + "Affect Leaves" = true + "Alpha Grass" = false + "Absolute Values" = false + "Red Shift" = -30 + "Green Shift" = 30 + "Blue Shift" = -30 + "Block List" = ["minecraft:large_fern", "minecraft:tall_grass", "minecraft:grass_block", "minecraft:fern", "minecraft:grass", "minecraft:potted_fern", "minecraft:sugar_cane", "environmental:giant_tall_grass"] + "Leaves List" = ["minecraft:spruce_leaves", "minecraft:birch_leaves", "minecraft:oak_leaves", "minecraft:jungle_leaves", "minecraft:acacia_leaves", "minecraft:dark_oak_leaves", "atmospheric:rosewood_leaves", "atmospheric:morado_leaves", "atmospheric:yucca_leaves", "autumnity:maple_leaves", "environmental:willow_leaves", "environmental:hanging_willow_leaves", "minecraft:vine"] + + [client.improved_tooltips] + "Attribute Tooltips" = true + "Food Tooltips" = true + "Shulker Tooltips" = true + "Map Tooltips" = true + "Enchanting Tooltips" = true + "Shulker Box Use Colors" = true + "Shulker Box Require Shift" = false + "Map Require Shift" = false + "Show Saturation" = true + # + #The value of each shank of food. Tweak this when using mods like Hardcore Hunger which change that value. + "Food Divisor" = 2 + "Enchanting Stacks" = ["minecraft:diamond_sword", "minecraft:diamond_pickaxe", "minecraft:diamond_shovel", "minecraft:diamond_axe", "minecraft:diamond_hoe", "minecraft:diamond_helmet", "minecraft:diamond_chestplate", "minecraft:diamond_leggings", "minecraft:diamond_boots", "minecraft:shears", "minecraft:bow", "minecraft:fishing_rod", "minecraft:crossbow", "minecraft:trident", "minecraft:elytra", "quark:pickarang"] + # + #A list of additional stacks to display on each enchantment + #The format is as follows: + #enchant_id=item1,item2,item3... + #So to display a carrot on a stick on a mending book, for example, you use: + #minecraft:mending=minecraft:carrot_on_a_stick + "Enchanting Additional Stacks" = [] + + [client.usage_ticker] + # + #Switch the armor display to the off hand side and the hand display to the main hand side + Invert = false + "Shift Left" = 0 + "Shift Right" = 0 + "Enable Main Hand" = true + "Enable Off Hand" = true + "Enable Armor" = true + + [client.variant_animal_textures] + "Enable Cow" = true + "Enable Pig" = true + "Enable Chicken" = true + "Enable Shiny Rabbit" = true + "Enable Shiny Llama" = true + "Enable L G B T Bees" = true + "Every Bee Is L G B T" = false + # + #The chance for an animal to have a special "Shiny" skin, like a shiny pokemon. This is 1 in X. Set to 0 to disable. + "Shiny Animal Chance" = 2048 + +[oddities] + Backpack = true + Magnets = true + "Matrix Enchanting" = true + Pipes = true + "Totem Of Holding" = true + + [oddities.backpack] + # + #Set this to true to allow the backpacks to be unequipped even with items in them + "Super Op Mode" = false + "Enable Ravager Hide" = true + "Base Ravager Hide Drop" = 1 + "Extra Chance Per Looting" = 0.5 + + [oddities.magnets] + # + #Any items you place in this list will be derived so that any block made of it will become magnetizable + "Magnetic Derivation List" = ["minecraft:iron_ingot"] + "Magnetic Whitelist" = ["minecraft:chipped_anvil", "minecraft:damaged_anvil"] + "Magnetic Blacklist" = ["minecraft:tripwire_hook"] + + [oddities.matrix_enchanting] + # + #The maximum enchanting power the matrix enchanter can accept + "Max Bookshelves" = 15 + # + #Should this be X, the price of a piece increase by 1 every X pieces you generate + "Piece Price Scale" = 9 + # + #The higher this is, the better enchantments you'll get on books + "Book Enchantability" = 12 + # + #How many pieces you can generate without any bookshelves + "Base Max Piece Count" = 3 + # + #How many pieces you can generate without any bookshelves (for Books) + "Base Max Piece Count Book" = 1 + # + #At which piece count the calculation for the min level should default to increasing one per piece rather than using the scale factor + "Min Level Cutoff" = 10 + # + #How many pieces a single Lapis can generate + "Charge Per Lapis" = 4 + # + #How much the min level requirement for adding a new piece should increase for each piece added (up until the value of Min Level Cutoff) + "Min Level Scale Factor" = 1.5 + # + #How much the min level requirement for adding a new piece to a book should increase per each bookshelf being used + "Min Level Scale Factor Book" = 2.0 + # + #How much to multiply the frequency of pieces where at least one of the same type has been generated + "Dupe Multiplier" = 1.4 + # + #How much to multiply the frequency of pieces where incompatible pieces have been generated + "Incompatible Multiplier" = 0.0 + # + #Set to false to disable the ability to create Enchanted Books + "Allow Books" = true + # + #Set this to true to allow treasure enchantments to be rolled as pieces + "Allow Treasures" = false + # + #Set to false to disable the tooltip for items with pending enchantments + "Show Tooltip" = true + # + #By default, enchantment rarities are fuzzed a bit to feel better with the new system. Set this to false to override this behaviour. + "Normalize Rarity" = true + # + #Matrix Enchanting can be done with water instead of air around the enchanting table. Set this to false to disable this behaviour. + "Allow Underwater Enchanting" = true + # + #A list of enchantment IDs you don't want the enchantment table to be able to create + "Disallowed Enchantments" = [] + # + #An array of influences each candle should apply. This list must be 16 elements long, and is in order of wool colors. + "Influences List" = ["minecraft:unbreaking", "minecraft:fire_protection", "minecraft:knockback,minecraft:punch", "minecraft:feather_falling", "minecraft:looting,minecraft:fortune,minecraft:luck_of_the_sea", "minecraft:blast_protection", "minecraft:silk_touch,minecraft:channeling", "minecraft:bane_of_arthropods", "minecraft:protection", "minecraft:respiration,minecraft:loyalty,minecraft:infinity", "minecraft:sweeping,minecraft:multishot", "minecraft:efficiency,minecraft:sharpness,minecraft:lure,minecraft:power,minecraft:impaling,minecraft:quick_charge", "minecraft:aqua_affinity,minecraft:depth_strider,minecraft:riptide", "minecraft:thorns,minecraft:piercing", "minecraft:fire_aspect,minecraft:flame", "minecraft:smite,minecraft:projectile_protection"] + # + #Set to false to disable the ability to influence enchantment outcomes with candles (requires the Tallow and Candles module enabled) + "Allow Influencing" = true + # + #The max amount of candles that can influence a single enchantment + "Influence Max" = 4 + # + #How much each candle influences an enchantment. This works as a multiplier to its weight + "Influence Power" = 0.125 + + [oddities.pipes] + # + #How long it takes for an item to cross a pipe. Bigger = slower. + "Pipe Speed" = 5 + # + #Set to 0 if you don't want pipes to have a max amount of items + "Max Pipe Items" = 16 + # + #When items eject or are absorbed by pipes, should they make sounds? + "Do Pipes Whoosh" = true + + [oddities.totem_of_holding] + # + #Set this to false to remove the behaviour where totems destroy themselves if the player dies again. + "Dark Souls Mode" = true + "Spawn Totem on PVP Kill" = false + # + #Set this to true to make it so that if a totem is destroyed, the items it holds are destroyed alongside it rather than dropped + "Destroy Lost Items" = false + # + #Set this to false to only allow the owner of a totem to collect its items rather than any player + "Allow Anyone To Collect" = true + "Enable Soul Compass" = true + +[experimental] + "Adjustable Chat" = false + "Custom Underground Biome" = false + "Game Nerfs" = false + "Narrator Readout" = false + "Overlay Shader" = false + + [experimental.adjustable_chat] + "Horizontal Shift" = 0 + "Vertical Shift" = 0 + + [experimental.custom_underground_biome] + # + #The format for these definitions is: + #dimensions;isDimensionBlacklist;biomeTypews;isBiomeBlacklist;rarity;minY..maxY;horizontalSize,verticalSize;horizontalVariation,verticalVariation;floorBlocks@weight;ceilingBlocks@weight;wallBlocks@weight;mimicInside + #That's a lot to take in, so here's an example. This would be for the default config of the Slime underground biome. (Spaces are allowed.) + #minecraft:overworld; false; SWAMP; false; 120; 10..40; 26,14; 14,6; minecraft:water@915, minecraft:slime_block@85; minecraft:green_terracotta@2, minecraft:lime_terracotta@3, minecraft:light_blue_terracotta@1; CEILING; false + "Biome Definitions" = [] + + [experimental.game_nerfs] + # + #Makes Mending act like the Unmending mod + #https://www.curseforge.com/minecraft/mc-mods/unmending + "Nerf Mending" = true + # + #Resets all villager discounts when zombified to prevent reducing prices to ridiculous levels + "Nerf Villager Discount" = true + # + #Makes Iron Golems not drop Iron Ingots + "Disable Iron Farms" = true + # + #Makes Boats not glide on ice + "Disable Ice Roads" = true + # + #Makes Sheep not drop Wool when killed + "Disable Wool Drops" = true + + [experimental.overlay_shader] + # + #Sets the name of the shader to load on a regular basis. This can load any shader the Camera module can (and requires the Camera module enabled to apply said logic). + #Some useful shaders include 'desaturate', 'oversaturate', 'bumpy' + #Colorblind simulation shaders are available in the form of 'deutranopia', 'protanopia', 'tritanopia', and 'achromatopsia' + Shader = "none" + diff --git a/config/recipebuffers-common.toml b/config/recipebuffers-common.toml new file mode 100644 index 0000000..ac19ac7 --- /dev/null +++ b/config/recipebuffers-common.toml @@ -0,0 +1,13 @@ +#Write the recipe packet to a file. Useful for debugging. +dumpPacket = false +#Write statistics of the recipe packet size to the log +logPacketStats = true +#Controls different levels of debug output that can be useful for debugging issues +#Range: 0 ~ 2 +debugLogLevel = 0 +#Set to true to serialize and deserialize the recipe packet even in singleplayer. +#This is useless for anything but debugging issues +runSerializerInSingleplayer = false +#Prefix recipes by their length in the packet. This allows early detection of broken serializers +writeRecipeLength = false + diff --git a/config/refinedstorage-client.toml b/config/refinedstorage-client.toml new file mode 100644 index 0000000..e560b19 --- /dev/null +++ b/config/refinedstorage-client.toml @@ -0,0 +1,19 @@ + +[grid] + #The maximum amount of rows that the Grid can show when stretched + #Range: > 3 + maxRowsStretch = 2147483647 + #Whether the Grid should display a detailed tooltip when hovering over an item or fluid + detailedTooltip = true + #Whether the Grid should use a large font for stack quantity display + largeFont = false + #Whether the Grid should prevent sorting while the shift key is held down + preventSortingWhileShiftIsDown = true + #Whether the Grid should remember the search query when closing and re-opening the Grid + rememberSearchQuery = false + +[crafterManager] + #The maximum amount of rows that the Crafter Manager can show when stretched + #Range: > 3 + maxRowsStretch = 2147483647 + diff --git a/config/resourcefulbees/bees/Coal.json b/config/resourcefulbees/bees/Coal.json new file mode 100644 index 0000000..6096e76 --- /dev/null +++ b/config/resourcefulbees/bees/Coal.json @@ -0,0 +1,33 @@ +{ + "flower": "ALL", + "maxTimeInHive": 600, + "hasHoneycomb": true, + "baseLayerTexture": "ores/coal/coal_bee", + "ColorData": { + "isBeeColored": false, + "honeycombColor": "#303030", + "modelType": "ORE" + }, + "MutationData": { + "hasMutation": true, + "mutationInput": "tag:forge:stone", + "mutationOutput": "minecraft:coal_ore", + "mutationType": "BLOCK_TO_BLOCK" + }, + "CentrifugeData": { + "hasCentrifugeOutput": true, + "mainOutput": "minecraft:coal", + "mainOutputCount": 16 + }, + "SpawnData": { + "canSpawnInWorld": true, + "biomeWhitelist": "tag:overworld", + "biomeBlacklist": "tag:ocean" + }, + "BreedData": { + "feedItem": "minecraft:poppy", + "feedAmount": 4, + "isBreedable": true + }, + "TraitData": {} +} \ No newline at end of file diff --git a/config/resourcefulbees/bees/Creeper.json b/config/resourcefulbees/bees/Creeper.json new file mode 100644 index 0000000..de8f86f --- /dev/null +++ b/config/resourcefulbees/bees/Creeper.json @@ -0,0 +1,38 @@ +{ + "flower": "ALL", + "maxTimeInHive": 600, + "hasHoneycomb": true, + "baseLayerTexture": "/creeper/creeper_bee", + "traits" : ["creeper"], + "ColorData": { + "isBeeColored": false, + "honeycombColor": "#0C9F0A", + "isGlowing": true, + "glowColor": "#E2D3D3", + "glowingPulse": 2, + "emissiveLayerTexture": "/creeper/creeper_bee_emissive" + }, + "MutationData": { + "hasMutation": true, + "mutationInput": "tag:minecraft:lava", + "mutationOutput": "minecraft:mossy_cobblestone", + "mutationType": "FLUID_TO_BLOCK" + }, + "CentrifugeData": { + "hasCentrifugeOutput": true, + "mainOutput": "minecraft:gunpowder", + "mainOutputCount": 4 + }, + "SpawnData": { + "canSpawnInWorld": true, + "biomeWhitelist": "tag:OVERWORLD", + "biomeBlacklist": "tag:ocean", + "lightLevel": "NIGHT" + }, + "BreedData": { + "isBreedable": true + }, + "TraitData": { + "hasTraits": true + } +} \ No newline at end of file diff --git a/config/resourcefulbees/bees/Diamond.json b/config/resourcefulbees/bees/Diamond.json new file mode 100644 index 0000000..67d22ec --- /dev/null +++ b/config/resourcefulbees/bees/Diamond.json @@ -0,0 +1,34 @@ +{ + "flower": "ALL", + "maxTimeInHive": 600, + "hasHoneycomb": true, + "baseLayerTexture": "ores/diamond/diamond_bee", + "ColorData": { + "isBeeColored": false, + "honeycombColor": "#00ffff", + "modelType": "ORE" + }, + "MutationData": { + "hasMutation": true, + "mutationInput": "minecraft:lava", + "mutationOutput": "minecraft:water", + "mutationType": "FLUID_TO_FLUID" + }, + "CentrifugeData": { + "hasCentrifugeOutput": true, + "mainOutput": "minecraft:diamond", + "mainOutputCount": 1 + }, + "SpawnData": { + "canSpawnInWorld": true, + "biomeWhitelist": "tag:OVERWORLD", + "biomeBlacklist": "tag:ocean" + }, + "BreedData": { + "isBreedable": true, + "parent1": "Coal", + "parent2": "Skeleton", + "feedItem": "tag:forge:ores" + }, + "TraitData": {} +} \ No newline at end of file diff --git a/config/resourcefulbees/bees/Emerald.json b/config/resourcefulbees/bees/Emerald.json new file mode 100644 index 0000000..ef1ffcd --- /dev/null +++ b/config/resourcefulbees/bees/Emerald.json @@ -0,0 +1,29 @@ +{ + "flower": "ALL", + "hasHoneycomb": true, + "baseLayerTexture": "ores/emerald/emerald_bee", + "ColorData": { + "isBeeColored": false, + "honeycombColor": "#18eb09", + "modelType": "ORE" + }, + "MutationData": { + "hasMutation": true, + "mutationInput": "minecraft:stone", + "mutationOutput": "minecraft:lava", + "mutationType": "BLOCK_TO_FLUID" + }, + "CentrifugeData": { + "hasCentrifugeOutput": true, + "mainOutput": "minecraft:emerald" + }, + "SpawnData": { + "canSpawnInWorld": true, + "biomeWhitelist": "TAG:Mountain,Hills" + }, + "BreedData": { + "isBreedable": true, + "spawnWeight": 4 + }, + "TraitData": {} +} \ No newline at end of file diff --git a/config/resourcefulbees/bees/Ender.json b/config/resourcefulbees/bees/Ender.json new file mode 100644 index 0000000..8654b41 --- /dev/null +++ b/config/resourcefulbees/bees/Ender.json @@ -0,0 +1,35 @@ +{ + "flower": "minecraft:chorus_flower", + "hasHoneycomb": true, + "traits": ["ender"], + "maxTimeInHive": 1800, + "ColorData": { + "isBeeColored": true, + "honeycombColor": "#339786", + "primaryColor": "#339786", + "secondaryColor": "#303030" + }, + "MutationData": { + "hasMutation": true, + "mutationInput": "minecraft:obsidian", + "mutationOutput": "minecraft:end_stone", + "mutationType": "BLOCK_TO_BLOCK" + }, + "CentrifugeData": { + "hasCentrifugeOutput": true, + "mainOutput": "minecraft:ender_pearl", + "bottleOutput" : "minecraft:dragon_breath" + }, + "SpawnData": { + "canSpawnInWorld": true, + "biomeWhitelist": "TAG:end", + "lightLevel": "NIGHT", + "spawnWeight": 20 + }, + "BreedData": { + "isBreedable": true + }, + "TraitData": { + "hasTraits": true + } +} \ No newline at end of file diff --git a/config/resourcefulbees/bees/Gold.json b/config/resourcefulbees/bees/Gold.json new file mode 100644 index 0000000..919facf --- /dev/null +++ b/config/resourcefulbees/bees/Gold.json @@ -0,0 +1,30 @@ +{ + "flower": "ALL", + "hasHoneycomb": true, + "maxTimeInHive": 800, + "baseLayerTexture": "ores/gold/gold_bee", + "ColorData": { + "isBeeColored": false, + "honeycombColor": "#FFDC00", + "modelType": "ORE" + }, + "MutationData": { + "hasMutation": true, + "mutationInput": "minecraft:stone", + "mutationOutput": "minecraft:gold_ore", + "mutationType": "BLOCK_TO_BLOCK" + }, + "CentrifugeData": { + "hasCentrifugeOutput": true, + "mainOutput": "minecraft:gold_ingot" + }, + "SpawnData": { + "canSpawnInWorld": true, + "biomeWhitelist": "tag:OVERWORLD", + "biomeBlacklist": "tag:ocean" + }, + "BreedData": { + "isBreedable": true + }, + "TraitData": {} +} \ No newline at end of file diff --git a/config/resourcefulbees/bees/Icy.json b/config/resourcefulbees/bees/Icy.json new file mode 100644 index 0000000..2a84683 --- /dev/null +++ b/config/resourcefulbees/bees/Icy.json @@ -0,0 +1,32 @@ +{ + "flower": "all", + "hasHoneycomb": false, + "traits": ["can_swim"], + "maxTimeInHive": 1200, + "sizeModifier": 0.75, + "ColorData": { + "isBeeColored": true, + "honeycombColor": "#92b9fe", + "primaryColor": "#92b9fe", + "secondaryColor": "#303030" + }, + "MutationData": { + "hasMutation": true, + "mutationInput": "minecraft:water", + "mutationOutput": "minecraft:ice", + "mutationType": "FLUID_TO_BLOCK", + "mutationCount": 20 + }, + "CentrifugeData": { + "hasCentrifugeOutput": false + }, + "SpawnData": { + "canSpawnInWorld": false + }, + "BreedData": { + "isBreedable": true + }, + "TraitData": { + "hasTraits": true + } +} \ No newline at end of file diff --git a/config/resourcefulbees/bees/Iron.json b/config/resourcefulbees/bees/Iron.json new file mode 100644 index 0000000..39dd19a --- /dev/null +++ b/config/resourcefulbees/bees/Iron.json @@ -0,0 +1,30 @@ +{ + "flower": "ALL", + "hasHoneycomb": true, + "maxTimeInHive": 600, + "baseLayerTexture": "ores/iron/iron_bee", + "ColorData": { + "isBeeColored": false, + "honeycombColor": "#ffcc99", + "modelType": "ORE" + }, + "MutationData": { + "hasMutation": true, + "mutationInput": "minecraft:stone", + "mutationOutput": "minecraft:iron_ore", + "mutationType": "BLOCK_TO_BLOCK" + }, + "CentrifugeData": { + "hasCentrifugeOutput": true, + "mainOutput": "minecraft:iron_ingot" + }, + "SpawnData": { + "canSpawnInWorld": true, + "biomeWhitelist": "tag:OVERWORLD", + "biomeBlacklist": "tag:ocean" + }, + "BreedData": { + "isBreedable": true + }, + "TraitData": {} +} \ No newline at end of file diff --git a/config/resourcefulbees/bees/Lapis.json b/config/resourcefulbees/bees/Lapis.json new file mode 100644 index 0000000..dfa3417 --- /dev/null +++ b/config/resourcefulbees/bees/Lapis.json @@ -0,0 +1,31 @@ +{ + "flower": "ALL", + "maxTimeInHive": 600, + "hasHoneycomb": true, + "baseLayerTexture": "ores/lapis/lapis_bee", + "ColorData": { + "isBeeColored": false, + "honeycombColor": "#345ec3", + "modelType": "ORE" + }, + "MutationData": { + "hasMutation": true, + "mutationInput": "minecraft:stone", + "mutationOutput": "minecraft:lapis_ore", + "mutationType": "BLOCK_TO_BLOCK" + }, + "CentrifugeData": { + "hasCentrifugeOutput": true, + "mainOutput": "minecraft:lapis_lazuli", + "mainOutputCount": 8 + }, + "SpawnData": { + "canSpawnInWorld": true, + "biomeWhitelist": "tag:OVERWORLD", + "biomeBlacklist": "tag:ocean" + }, + "BreedData": { + "isBreedable": true + }, + "TraitData": {} +} \ No newline at end of file diff --git a/config/resourcefulbees/bees/Nether_Quartz.json b/config/resourcefulbees/bees/Nether_Quartz.json new file mode 100644 index 0000000..c359e59 --- /dev/null +++ b/config/resourcefulbees/bees/Nether_Quartz.json @@ -0,0 +1,34 @@ +{ + "flower": "minecraft:nether_wart", + "maxTimeInHive": 1000, + "hasHoneycomb": true, + "traits": ["nether"], + "ColorData": { + "isBeeColored": true, + "honeycombColor": "#D4CABA", + "primaryColor": "#D4CABA", + "secondaryColor": "#303030" + }, + "MutationData": { + "hasMutation": true, + "mutationInput": "minecraft:netherrack", + "mutationOutput": "minecraft:nether_quartz_ore", + "mutationType": "BLOCK_TO_BLOCK" + }, + "CentrifugeData": { + "hasCentrifugeOutput": true, + "mainOutput": "minecraft:quartz", + "mainOutputCount": 2 + }, + "SpawnData": { + "canSpawnInWorld": true, + "biomeWhitelist": "tag:nether", + "lightLevel": "NIGHT" + }, + "BreedData": { + "isBreedable": true + }, + "TraitData": { + "hasTraits": true + } +} \ No newline at end of file diff --git a/config/resourcefulbees/bees/Netherite.json b/config/resourcefulbees/bees/Netherite.json new file mode 100644 index 0000000..f57a152 --- /dev/null +++ b/config/resourcefulbees/bees/Netherite.json @@ -0,0 +1,35 @@ +{ + "flower": "minecraft:wither_rose", + "maxTimeInHive": 600, + "hasHoneycomb": true, + "baseLayerTexture": "ores/netherite/netherite_bee", + "traits": ["nether", "wither"], + "ColorData": { + "isBeeColored": false, + "honeycombColor": "#654740" + }, + "MutationData": { + "hasMutation": true, + "mutationInput": "minecraft:blackstone", + "mutationOutput": "minecraft:gilded_blackstone", + "mutationType": "BLOCK_TO_BLOCK" + }, + "CentrifugeData": { + "hasCentrifugeOutput": true, + "mainOutput": "minecraft:netherite_ingot", + "mainOutputWeight": 0.05 + }, + "SpawnData": { + "canSpawnInWorld": true, + "biomeWhitelist": "tag:nether", + "lightLevel": "NIGHT" + }, + "BreedData": { + "isBreedable": true, + "parent1": "Wither", + "parent2": "Diamond" + }, + "TraitData": { + "hasTraits": true + } +} \ No newline at end of file diff --git a/config/resourcefulbees/bees/Pigman.json b/config/resourcefulbees/bees/Pigman.json new file mode 100644 index 0000000..dc1cecd --- /dev/null +++ b/config/resourcefulbees/bees/Pigman.json @@ -0,0 +1,32 @@ +{ + "flower": "minecraft:brown_mushroom", + "maxTimeInHive": 1000, + "hasHoneycomb": true, + "baseLayerTexture": "pigman/pigman_bee", + "traits": ["nether", "pigman"], + "ColorData": { + "isBeeColored": false, + "honeycombColor": "#885956" + }, + "MutationData": { + "hasMutation": true, + "mutationInput": "minecraft:netherrack", + "mutationOutput": "minecraft:glowstone", + "mutationType": "BLOCK_TO_BLOCK" + }, + "CentrifugeData": { + "hasCentrifugeOutput": true, + "mainOutput": "minecraft:glowstone_dust" + }, + "SpawnData": { + "canSpawnInWorld": true, + "biomeWhitelist": "tag:nether", + "lightLevel": "NIGHT" + }, + "BreedData": { + "isBreedable": true + }, + "TraitData": { + "hasTraits": true + } +} \ No newline at end of file diff --git a/config/resourcefulbees/bees/RGBee.json b/config/resourcefulbees/bees/RGBee.json new file mode 100644 index 0000000..b73fe14 --- /dev/null +++ b/config/resourcefulbees/bees/RGBee.json @@ -0,0 +1,28 @@ +{ + "flower": "ALL", + "maxTimeInHive": 600, + "hasHoneycomb": true, + "ColorData": { + "isBeeColored": true, + "honeycombColor": "#ffffff", + "isRainbowBee": true, + "isGlowing": true + }, + "MutationData": {}, + "CentrifugeData": { + "hasCentrifugeOutput": true, + "mainOutput": "minecraft:red_dye", + "secondaryOutput": "minecraft:green_dye", + "bottleOutput": "resourcefulbees:rainbow_honey_bottle", + "bottleOutputWeight": 0.02 + }, + "SpawnData": { + "canSpawnInWorld": true, + "biomeWhitelist": "TAG:OVerWorld", + "biomeBlacklist": "tag:ocean" + }, + "BreedData": { + "isBreedable": true + }, + "TraitData": {} +} \ No newline at end of file diff --git a/config/resourcefulbees/bees/Redstone.json b/config/resourcefulbees/bees/Redstone.json new file mode 100644 index 0000000..6da12c5 --- /dev/null +++ b/config/resourcefulbees/bees/Redstone.json @@ -0,0 +1,31 @@ +{ + "flower": "ALL", + "maxTimeInHive": 800, + "hasHoneycomb": true, + "baseLayerTexture": "ores/redstone/redstone_bee", + "ColorData": { + "isBeeColored": false, + "honeycombColor": "#aa0f01", + "modelType": "ORE" + }, + "MutationData": { + "hasMutation": true, + "mutationInput": "minecraft:stone", + "mutationOutput": "minecraft:redstone", + "mutationType": "BLOCK_TO_BLOCK" + }, + "CentrifugeData": { + "hasCentrifugeOutput": true, + "mainOutput": "minecraft:redstone", + "mainOutputCount": 4 + }, + "SpawnData": { + "canSpawnInWorld": true, + "biomeWhitelist": "tag:OVERWORLD", + "biomeBlacklist": "tag:ocean" + }, + "BreedData": { + "isBreedable": true + }, + "TraitData": {} +} \ No newline at end of file diff --git a/config/resourcefulbees/bees/Skeleton.json b/config/resourcefulbees/bees/Skeleton.json new file mode 100644 index 0000000..7897b95 --- /dev/null +++ b/config/resourcefulbees/bees/Skeleton.json @@ -0,0 +1,32 @@ +{ + "flower": "small", + "maxTimeInHive": 600, + "hasHoneycomb": true, + "baseLayerTexture": "skeleton/skeleton_bee", + "ColorData": { + "isBeeColored": false, + "honeycombColor": "#F6F2E6" + }, + "MutationData": { + "hasMutation": true, + "mutationInput": "minecraft:stone", + "mutationOutput": "minecraft:gravel", + "mutationType": "BLOCK_TO_BLOCK" + }, + "CentrifugeData": { + "hasCentrifugeOutput": true, + "mainOutput": "minecraft:bone" + }, + "SpawnData": { + "canSpawnInWorld": true, + "biomeWhitelist": "tag:OVERWORLD", + "biomeBlacklist": "tag:ocean", + "lightLevel": "NIGHT" + }, + "BreedData": { + "isBreedable": true, + "feedItem": "small", + "feedAmount": 8 + }, + "TraitData": {} +} \ No newline at end of file diff --git a/config/resourcefulbees/bees/Slimy.json b/config/resourcefulbees/bees/Slimy.json new file mode 100644 index 0000000..b9cb6f1 --- /dev/null +++ b/config/resourcefulbees/bees/Slimy.json @@ -0,0 +1,26 @@ +{ + "flower": "all", + "hasHoneycomb": false, + "traits": ["slimy"], + "maxTimeInHive": 1200, + "baseLayerTexture": "slime/slime_bee", + "ColorData": { + "modelType": "GELATINOUS", + "gelLayerTexture": "/slime/slime_gel_Layer" + }, + "MutationData": { + "hasMutation": true, + "mutationInput": "minecraft:honey_block", + "mutationOutput": "minecraft:slime_block", + "mutationType": "BLOCK_TO_BLOCK", + "mutationCount": 15 + }, + "BreedData": { + "isBreedable": true, + "parent1": "rgbee", + "parent2": "zombie" + }, + "TraitData": { + "hasTraits": true + } +} \ No newline at end of file diff --git a/config/resourcefulbees/bees/Wither.json b/config/resourcefulbees/bees/Wither.json new file mode 100644 index 0000000..cf22ea3 --- /dev/null +++ b/config/resourcefulbees/bees/Wither.json @@ -0,0 +1,33 @@ +{ + "flower": "minecraft:wither_rose", + "maxTimeInHive": 600, + "hasHoneycomb": true, + "baseLayerTexture": "wither/wither_bee", + "traits": ["nether", "wither"], + "ColorData": { + "isBeeColored": false, + "honeycombColor": "#444444" + }, + "MutationData": { + "hasMutation": true, + "mutationInput": "minecraft:lava", + "mutationOutput": "minecraft:obsidian", + "mutationType": "FLUID_TO_BLOCK" + }, + "CentrifugeData": { + "hasCentrifugeOutput": true, + "mainOutput": "minecraft:nether_star", + "mainOutputWeight": 0.01 + }, + "SpawnData": {}, + "BreedData": { + "isBreedable": true, + "parent1": "Coal", + "parent2": "Skeleton", + "feedItem": "minecraft:rotten_flesh", + "feedAmount": 12 + }, + "TraitData": { + "hasTraits": true + } +} \ No newline at end of file diff --git a/config/resourcefulbees/bees/Zombie.json b/config/resourcefulbees/bees/Zombie.json new file mode 100644 index 0000000..0a42b29 --- /dev/null +++ b/config/resourcefulbees/bees/Zombie.json @@ -0,0 +1,33 @@ +{ + "flower": "tag:minecraft:bee_growables", + "maxTimeInHive": 600, + "hasHoneycomb": true, + "baseLayerTexture": "zombie/zombie_bee", + "traits": ["zombie"], + "ColorData": { + "isBeeColored": false, + "honeycombColor": "#2F4E32" + }, + "MutationData": { + "hasMutation": true, + "mutationInput": "minecraft:stone", + "mutationOutput": "minecraft:cobblestone", + "mutationType": "BLOCK_TO_BLOCK" + }, + "CentrifugeData": { + "hasCentrifugeOutput": true, + "mainOutput": "minecraft:rotten_flesh" + }, + "SpawnData": { + "canSpawnInWorld": true, + "biomeWhitelist": "tag:OVERWORLD", + "biomeBlacklist": "tag:ocean", + "lightLevel": "NIGHT" + }, + "BreedData": { + "isBreedable": true + }, + "TraitData": { + "hasTraits": true + } +} \ No newline at end of file diff --git a/config/resourcefulbees/client.toml b/config/resourcefulbees/client.toml new file mode 100644 index 0000000..0d060bd --- /dev/null +++ b/config/resourcefulbees/client.toml @@ -0,0 +1,12 @@ + +["General Options"] + # + #When set to true an en_us.json file will be generated for the bees. [true/false] + # This file will be overwritten every time the mod loads. + # The generated names are based on the bee jsons. + #This is best used by pack devs as a one-time run. + generateEnglishLang = false + # + #When set to true will display some debug info in console. [true/false] + showDebugInfo = false + diff --git a/config/resourcefulbees/common.toml b/config/resourcefulbees/common.toml new file mode 100644 index 0000000..34538b3 --- /dev/null +++ b/config/resourcefulbees/common.toml @@ -0,0 +1,213 @@ + +["Bee Options"] + # + #Should bees die from stinging? + #Note: Bees will continue to attack until they are no longer angry! + beeDiesFromSting = true + # + #Should bees die when their Y-level is below 0? + #Note: If false, bees will get stuck just below y-0 and not move. **May not be useful with new AI** + beeDiesInVoid = true + # + #This value scales the child size for all Resource Bees. + #Range: 1.0 ~ 2.0 + global_child_size_modifier = 1.0 + # + #This value scales the bee size for all Resource Bees. + #Note: Setting the value in bee JSON overrides this value. + #Range: 0.5 ~ 2.0 + global_bee_size_modifier = 1.0 + # + #Should bees inflict poison damage? + #Note: Poison is only inflicted if a bee has not been given a trait with a special damage output. + #Set to false if you want to configure bees individually. + beesInflictPoison = true + +["Apiary Options"] + # + #Maximum number of UNIQUE bees allowed in the Apiary. + #Range: 1 ~ 16 + apiaryMaxBees = 9 + # + #Tier 3 Apiary Output + #Allowed Values: COMB, BLOCK + tierThreeApiaryOutput = "BLOCK" + # + #Tier 4 Apiary Output Quantity + #Range: > 1 + tierFourApiaryQuantity = 8 + # + #Tier 2 Apiary Output + #Allowed Values: COMB, BLOCK + tierTwoApiaryOutput = "COMB" + # + #Tier 2 Apiary Output Quantity + #Range: > 1 + tierTwoApiaryQuantity = 16 + # + #Tier 3 Apiary Output Quantity + #Range: > 1 + tierThreeApiaryQuantity = 4 + # + #Tier 1 Apiary Output Quantity + #Range: > 1 + tierOneApiaryQuantity = 8 + # + #Tier 4 Apiary Output + #Allowed Values: COMB, BLOCK + tierFourApiaryOutput = "BLOCK" + # + #Maximum breed time before upgrades are applied. + #Range: 1200 ~ 4800 + apiaryMaxBreedTime = 2400 + # + #Tier 1 Apiary Output + #Allowed Values: COMB, BLOCK + tierOneApiaryOutput = "COMB" + +["Honey Options"] + # + #Should honey block recipies be generated? [true/false] + honeyBlockRecipies = true + # + #Set to false if you don't want the custom honey blocks to be generated [true/false] + generateHoneyBlocks = true + # + #Set to false if you don't want the custom honey fluids to be generated [true/false] + generateHoneyFluids = true + +["Centrifuge Options"] + # + #Amount of hunger the player uses per click on mechanical centrifuge. + #Range: 0.0 ~ 1.0 + mechanicalCentrifugePlayerExhaustion = 0.1 + # + #Global recipe time for generated centrifuge recipes + #This does not affect recipes that are not auto generated by us. + #Time is in ticks. + #Range: 100 ~ 2400 + globalCentrifugeRecipeTime = 200 + # + #Tick reduction applied to centrifuge recipes + #This does not affect recipes that are not auto generated by us. + #NOTE: Lowest recipe time allowed is 5 ticks regardless of values provided. + #Range: 10 ~ 1200 + multiblockRecipeTimeReduction = 150 + # + #Centrifuge Max energy storage. + #The Centrifuge Multiblocks max energy storage is 5x this amount + #Range: 1000 ~ 1000000 + maxCentrifugeRf = 10000 + # + # Makes it so multiblock centrifuge can only do multiblock recipes. [true/false] + multiblockRecipesOnly = false + # + #RF/t consumed by the centrifuge when processing recipes. Mutliblock Centrifuge cuts this value in half. + #Range: 2 ~ 1000 + centrifugeRfPerTick = 30 + +["Beehive Options"] + # + #Base honeycomb harvest amount + #(THIS * TIER_MODIFIER = MAX_COMBS) for a range of 5 -> 64 + #Range: 5 ~ 16 + hiveMaxCombs = 5 + # + #Set to false if you want the player to only be able to get honeycombs from the beehive using the scraper [true/false] + allowShears = true + # + #Maximum number of bees in the base tier hive. + #(THIS * TIER_MODIFIER = MAX_BEES) for a range of 4 -> 16 + #Range: 1 ~ 4 + hiveMaxBees = 4 + +["General Options"] + # + #Sets the max durability for the smoker + #Range: 100 ~ 5000 + smokerDurability = 1000 + # + #Set this to false when you want to overwrite the default provided Biome Dictionary files. [true/false] + #This should be run at least once for initial generation. + generateBiomeDictionaries = false + # + #Set this to false when you want to use our custom Biome Dictionary system. [true/false] + #At a later time we will look into either combining with the Forge system or making the Forge system data pack capable. + useForgeBiomeDictionaries = true + # + #Set to true if you want easter egg bees to generate (WIP) [true/false] + #The only easter egg bee currently available is the Oreo bee + enableEasterEggBees = true + # + #Set this to false when you want to overwrite the default bee files. [true/false] + #This should be run at least once for initial generation. + generateDefaults = true + +["Honey Generator Options"] + # + #Amount of honey consumed in mb/t. + #Range: 1 ~ 50 + honeyDrainAmount = 5 + # + #Amount of energy transferred out of the generator in rf/t. + #Range: 50 ~ 500 + energyTransferAmount = 100 + # + #Maximum internal honey capacity. + #Range: 1000 ~ 100000 + maxTankCapacity = 10000 + # + #Amount of rf/t generated. + #Range: 0 ~ 500 + energyFillAmount = 125 + # + #Amount of honey generated in mb/t. 1 bottle = 250mb honey + #Range: 1 ~ 50 + honeyFillAmount = 10 + # + #Maximum internal energy buffer. + #Range: 10000 ~ 1000000 + maxEnergyCapacity = 100000 + +["Spawning Options"] + # + #Chance for nest to spawn when generating chunks in nether category biomes. [1/x] + #A higher value means the nest is less likely to spawn. + #Range: 4 ~ 100 + nether_nest_generation_chance = 8 + #The value added to weight for bees in a flower forests + #Range: 0 ~ 9 + beesMoreCommonInFlowerForests = 4 + # + #Chance for nest to spawn when generating chunks in overworld category biomes. [1/x] + #A higher value means the nest is less likely to spawn. + #Range: 4 ~ 100 + overworld_nest_generation_chance = 48 + # + #Chance for nest to spawn when generating chunks in end category biomes. [1/x] + #A higher value means the nest is less likely to spawn. + #Range: 4 ~ 100 + end_nest_generation_chance = 32 + # + #Should bee nests generate in world? + #Note: They will only generate in biomes where bees can spawn + generateBeeNests = true + +["Recipe Options"] + # + #Set to false if you don't want the honeycomb block recipes to be auto generated [true/false] + honeycombBlockRecipes = true + # + #Set to false if you don't want the centrifuge recipes to be auto generated [true/false] + centrifugeRecipes = true + +["Honeycomb Options"] + # + #The amount of hunger restored when eating a honeycomb. + #Range: 0 ~ 8 + honeycombHunger = 1 + # + #The amount of saturation restored when eating a honeycomb. + #Range: 0.0 ~ 8.0 + honeycombSaturation = 0.6 + diff --git a/config/resourcefulbees/resources/data/forge/tags/fluids/honey.json b/config/resourcefulbees/resources/data/forge/tags/fluids/honey.json new file mode 100644 index 0000000..eb2cd0d --- /dev/null +++ b/config/resourcefulbees/resources/data/forge/tags/fluids/honey.json @@ -0,0 +1,5 @@ +{ + "replace": false, + "values": [ + ] +} \ No newline at end of file diff --git a/config/resourcefulbees/resources/data/minecraft/tags/entity_types/beehive_inhabitors.json b/config/resourcefulbees/resources/data/minecraft/tags/entity_types/beehive_inhabitors.json new file mode 100644 index 0000000..dc3261a --- /dev/null +++ b/config/resourcefulbees/resources/data/minecraft/tags/entity_types/beehive_inhabitors.json @@ -0,0 +1,25 @@ +{ +"replace": false, +"values": [ +"resourcefulbees:nether_quartz_bee", +"resourcefulbees:ender_bee", +"resourcefulbees:netherite_bee", +"resourcefulbees:gold_bee", +"resourcefulbees:skeleton_bee", +"resourcefulbees:diamond_bee", +"resourcefulbees:kitten_bee", +"resourcefulbees:zombie_bee", +"resourcefulbees:oreo_bee", +"resourcefulbees:coal_bee", +"resourcefulbees:iron_bee", +"resourcefulbees:lapis_bee", +"resourcefulbees:pigman_bee", +"resourcefulbees:rgbee_bee", +"resourcefulbees:slimy_bee", +"resourcefulbees:wither_bee", +"resourcefulbees:creeper_bee", +"resourcefulbees:emerald_bee", +"resourcefulbees:icy_bee", +"resourcefulbees:redstone_bee" +] +} \ No newline at end of file diff --git a/config/resourcefulbees/resources/data/resourcefulbees/tags/blocks/resourceful_honey_block.json b/config/resourcefulbees/resources/data/resourcefulbees/tags/blocks/resourceful_honey_block.json new file mode 100644 index 0000000..f6b4104 --- /dev/null +++ b/config/resourcefulbees/resources/data/resourcefulbees/tags/blocks/resourceful_honey_block.json @@ -0,0 +1,5 @@ +{ +"replace": false, +"values": [ +] +} \ No newline at end of file diff --git a/config/resourcefulbees/resources/data/resourcefulbees/tags/blocks/resourceful_honeycomb_block.json b/config/resourcefulbees/resources/data/resourcefulbees/tags/blocks/resourceful_honeycomb_block.json new file mode 100644 index 0000000..e6b86c0 --- /dev/null +++ b/config/resourcefulbees/resources/data/resourcefulbees/tags/blocks/resourceful_honeycomb_block.json @@ -0,0 +1,21 @@ +{ +"replace": false, +"values": [ +"resourcefulbees:coal_honeycomb_block", +"resourcefulbees:creeper_honeycomb_block", +"resourcefulbees:diamond_honeycomb_block", +"resourcefulbees:emerald_honeycomb_block", +"resourcefulbees:ender_honeycomb_block", +"resourcefulbees:gold_honeycomb_block", +"resourcefulbees:iron_honeycomb_block", +"resourcefulbees:lapis_honeycomb_block", +"resourcefulbees:netherite_honeycomb_block", +"resourcefulbees:nether_quartz_honeycomb_block", +"resourcefulbees:pigman_honeycomb_block", +"resourcefulbees:redstone_honeycomb_block", +"resourcefulbees:rgbee_honeycomb_block", +"resourcefulbees:skeleton_honeycomb_block", +"resourcefulbees:wither_honeycomb_block", +"resourcefulbees:zombie_honeycomb_block" +] +} \ No newline at end of file diff --git a/config/resourcefulbees/resources/data/resourcefulbees/tags/items/resourceful_honey_block.json b/config/resourcefulbees/resources/data/resourcefulbees/tags/items/resourceful_honey_block.json new file mode 100644 index 0000000..f6b4104 --- /dev/null +++ b/config/resourcefulbees/resources/data/resourcefulbees/tags/items/resourceful_honey_block.json @@ -0,0 +1,5 @@ +{ +"replace": false, +"values": [ +] +} \ No newline at end of file diff --git a/config/resourcefulbees/resources/data/resourcefulbees/tags/items/resourceful_honey_bottle.json b/config/resourcefulbees/resources/data/resourcefulbees/tags/items/resourceful_honey_bottle.json new file mode 100644 index 0000000..f6b4104 --- /dev/null +++ b/config/resourcefulbees/resources/data/resourcefulbees/tags/items/resourceful_honey_bottle.json @@ -0,0 +1,5 @@ +{ +"replace": false, +"values": [ +] +} \ No newline at end of file diff --git a/config/resourcefulbees/resources/data/resourcefulbees/tags/items/resourceful_honeycomb.json b/config/resourcefulbees/resources/data/resourcefulbees/tags/items/resourceful_honeycomb.json new file mode 100644 index 0000000..2ee2cd9 --- /dev/null +++ b/config/resourcefulbees/resources/data/resourcefulbees/tags/items/resourceful_honeycomb.json @@ -0,0 +1,21 @@ +{ +"replace": false, +"values": [ +"resourcefulbees:coal_honeycomb", +"resourcefulbees:creeper_honeycomb", +"resourcefulbees:diamond_honeycomb", +"resourcefulbees:emerald_honeycomb", +"resourcefulbees:ender_honeycomb", +"resourcefulbees:gold_honeycomb", +"resourcefulbees:iron_honeycomb", +"resourcefulbees:lapis_honeycomb", +"resourcefulbees:netherite_honeycomb", +"resourcefulbees:nether_quartz_honeycomb", +"resourcefulbees:pigman_honeycomb", +"resourcefulbees:redstone_honeycomb", +"resourcefulbees:rgbee_honeycomb", +"resourcefulbees:skeleton_honeycomb", +"resourcefulbees:wither_honeycomb", +"resourcefulbees:zombie_honeycomb" +] +} \ No newline at end of file diff --git a/config/resourcefulbees/resources/data/resourcefulbees/tags/items/resourceful_honeycomb_block.json b/config/resourcefulbees/resources/data/resourcefulbees/tags/items/resourceful_honeycomb_block.json new file mode 100644 index 0000000..e6b86c0 --- /dev/null +++ b/config/resourcefulbees/resources/data/resourcefulbees/tags/items/resourceful_honeycomb_block.json @@ -0,0 +1,21 @@ +{ +"replace": false, +"values": [ +"resourcefulbees:coal_honeycomb_block", +"resourcefulbees:creeper_honeycomb_block", +"resourcefulbees:diamond_honeycomb_block", +"resourcefulbees:emerald_honeycomb_block", +"resourcefulbees:ender_honeycomb_block", +"resourcefulbees:gold_honeycomb_block", +"resourcefulbees:iron_honeycomb_block", +"resourcefulbees:lapis_honeycomb_block", +"resourcefulbees:netherite_honeycomb_block", +"resourcefulbees:nether_quartz_honeycomb_block", +"resourcefulbees:pigman_honeycomb_block", +"resourcefulbees:redstone_honeycomb_block", +"resourcefulbees:rgbee_honeycomb_block", +"resourcefulbees:skeleton_honeycomb_block", +"resourcefulbees:wither_honeycomb_block", +"resourcefulbees:zombie_honeycomb_block" +] +} \ No newline at end of file diff --git a/config/resourcefulbees/resources/pack.mcmeta b/config/resourcefulbees/resources/pack.mcmeta new file mode 100644 index 0000000..3fe8e8f --- /dev/null +++ b/config/resourcefulbees/resources/pack.mcmeta @@ -0,0 +1 @@ +{"pack":{"pack_format":6,"description":"Resourceful Bees resource pack used for lang purposes for the user to add lang for bee/items."}} \ No newline at end of file diff --git a/config/rftoolsbuilder-client.toml b/config/rftoolsbuilder-client.toml new file mode 100644 index 0000000..f5edb21 --- /dev/null +++ b/config/rftoolsbuilder-client.toml @@ -0,0 +1,21 @@ + +#Settings for the builder +[builder] + #If true a holo hud with current progress is shown above the builder + showProgressHud = true + +#Settings for the scanner, composer, and projector +[scanner] + #Height of the beacon in case beacons are used + #Range: > 0 + locatorBeaconHeight = 30 + #The amount of milliseconds before the client will remove shape render data that hasn't been used. Decreasing this will free memory faster at the cost of having to update shape renders more often + #Range: 100 ~ 1000000 + clientRenderDataTimeout = 10000 + #The amount of milliseconds that a scanline 'flash' will exist on the client + #Range: 10 ~ 1000000 + projectorFlashTimeout = 400 + #The volume for the projector sound (0.0 is off) + #Range: 0.0 ~ 1.0 + baseProjectorVolume = 0.4 + diff --git a/config/rftoolscontrol-client.toml b/config/rftoolscontrol-client.toml new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/config/rftoolscontrol-client.toml @@ -0,0 +1 @@ + diff --git a/config/rftoolspower-client.toml b/config/rftoolspower-client.toml new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/config/rftoolspower-client.toml @@ -0,0 +1 @@ + diff --git a/config/rftoolsstorage-client.toml b/config/rftoolsstorage-client.toml new file mode 100644 index 0000000..bd2a5fc --- /dev/null +++ b/config/rftoolsstorage-client.toml @@ -0,0 +1,22 @@ + +#Settings for the modular storage system +[storage] + #Background color for group lines + #Range: > 0 + groupBackground = -1123021 + #Foreground color for group lines + #Range: > 0 + groupForeground = -16777216 + #If true we automatically set the focus on the search field when opening the GUI for the modular storage. Set to false if you don't want that + autofocusSearch = false + #If true we clear the search field when opening the GUI for the modular storage. Set to false if you don't want that + clearSearchOnOpen = true + +#Settings for the storage scanner machine +[storagescanner] + #Time (in seconds) to hilight a block in the world + #Range: > 0 + hilightTime = 5 + #If this is true then opening the storage scanner GUI will automatically select the starred inventory view + hilightStarredOnGuiOpen = true + diff --git a/config/rftoolsutility-client.toml b/config/rftoolsutility-client.toml new file mode 100644 index 0000000..31b725b --- /dev/null +++ b/config/rftoolsutility-client.toml @@ -0,0 +1,15 @@ + +#Settings for the screen system +[screen] + #Set to true for TrueType font, set to false for vanilla font + useTruetype = false + #Set to true for force TrueType to be disabled in all cases. Use this in case the truetype font is causing issues + forceNoTruetype = false + #The default truetype font to use + fontName = "rftoolsutility:ubuntu" + #The size of the font + #Range: 0.0 ~ 1000000.0 + fontSize = 40.0 + #Additional characters that should be supported by the truetype system + additionalCharacters = "" + diff --git a/config/rsgauges-common.toml b/config/rsgauges-common.toml new file mode 100644 index 0000000..d99a614 --- /dev/null +++ b/config/rsgauges-common.toml @@ -0,0 +1,40 @@ + +#Settings affecting the logical server side, but are also configurable in single player. +[server] + + #Opt-out settings + [server.optout] + #Opt-out any block by its registry name ('*' wildcard matching, comma separated list, whitespaces ignored. You must match the whole name, means maybe add '*' also at the begin and end. Example: '*wood*,*steel*' excludes everything that has 'wood' or 'steel' in the registry name. The matching result is also traced in the log file. + pattern_excludes = "" + #Prevent blocks from being opt'ed by registry name ('*' wildcard matching, comma separated list, whitespaces ignored. Evaluated before all other opt-out checks. You must match the whole name, means maybe add '*' also at the begin and end. Example: '*wood*,*steel*' includes everything that has 'wood' or 'steel' in the registry name.The matching result is also traced in the log file. + pattern_includes = "" + #Disables switch remote linking. + without_switch_linking = false + + #Miscellaneous settings + [server.miscellaneous] + #Enables experimental features. Use at own risk. + with_experimental = false + #Defines how far you or a link source switch can be away from the target to activate it. The value 0 means 'no limitation', as long as the target chunk is loaded. + #Range: 0 ~ 64 + max_switch_linking_distance = 48 + #Comma separated list of items names that can be used alter configurable blocks of this mod. This applies when the display side of the block is right click (activated) with the item in the main hand. + accepted_wrenches = "minecraft:redstone_torch,immersiveengineering:screwdriver,immersiveengineering:hammer" + #Enable detailed logging of the config values and resulting calculations in each mod feature config. + with_config_logging = false + + #Settings to tweak the performance, or use cases normally no change should be required here. + [server.tweaks] + #Gauges shall not frequently lookup weak power provided to the block they are attached to. + without_gauge_weak_power_measurement = false + #Sample interval of the gauges in ticks. Lower values decrease the display latency for indirect weak power measurements. Minor performance impact for values >= 5. + #Range: 2 ~ 100 + gauge_update_interval = 8 + #Sample interval of volume sensing automatic switches in ticks (e.g infrared motion detector). Lower values make the switches reacting faster, but also have an impact on the server performance due to ray tracing. + #Range: 5 ~ 50 + autoswitch_volumetric_update_interval = 10 + #Sample interval of the linear switches in ticks (like laser pointer based sensors). Lower values make the switches reacting faster, but also have an impact on the server performance due to ray tracing. Has much less impact + #as the volumetric autoswitch interval. + #Range: 1 ~ 50 + autoswitch_linear_update_interval = 4 + diff --git a/config/servertabinfo-client.toml b/config/servertabinfo-client.toml new file mode 100644 index 0000000..3ce1d5c --- /dev/null +++ b/config/servertabinfo-client.toml @@ -0,0 +1,6 @@ + +#Client settings +[client] + #Replace the vanilla player list + replacePlayerList = true + diff --git a/config/servertabinfo-server.toml b/config/servertabinfo-server.toml new file mode 100644 index 0000000..cd9782e --- /dev/null +++ b/config/servertabinfo-server.toml @@ -0,0 +1,9 @@ + +#General settings +[general] + #How often should the server send tps updates to clients + #Range: 100 ~ 600 + refreshTicks = 100 + #Only ops can see tps information, this is to stop tps hunters + opOnlyMode = false + diff --git a/config/sidebar_buttons.json b/config/sidebar_buttons.json new file mode 100644 index 0000000..411cd36 --- /dev/null +++ b/config/sidebar_buttons.json @@ -0,0 +1,11 @@ +{ + "ftbguilibrary": { + "toggle.gamemode": true, + "toggle.rain": true, + "toggle.day": true, + "toggle.night": true + }, + "ftbchunks": { + "chunks": true + } +} \ No newline at end of file diff --git a/config/simplyjetpacks-client.toml b/config/simplyjetpacks-client.toml new file mode 100644 index 0000000..2bf3139 --- /dev/null +++ b/config/simplyjetpacks-client.toml @@ -0,0 +1,40 @@ + +#Simply Jetpacks 2 - Client Configurations +[simplyjetpacks-client] + + #Controls Configurations + [simplyjetpacks-client.controls] + #This sets whether you must hold sneak to hover. + invertHoverSneakingBehavior = false + + #Audio Configurations + [simplyjetpacks-client.audio] + #This sets whether jetpack sounds will play. + enableJetpackSounds = true + + #GUI Configurations + [simplyjetpacks-client.gui] + #Show exact Energy of Jetpack in HUD + showExactEnergy = false + #This sets whether or not jetpack state messages will show. + enableStateMessages = true + #This sets whether or not the jetpack HUD will be visible. + enableJetpackHud = true + #This sets the color of the Jetpack HUD. + #Range: > -2147483648 + hudTextColor = 16777215 + #HUD Position + #Allowed Values: TOP_LEFT, TOP_CENTER, TOP_RIGHT, LEFT, RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT + hudTextPosition = "TOP_LEFT" + #HUD Position X Offset + #Range: > -2147483648 + hudXOffset = 0 + #HUD Position Y Offset + #Range: > -2147483648 + hudYOffset = 0 + #HUD Scale + #Range: 1 ~ 100 + hudScale = 1 + #HUD Text Shadow + hudTextShadow = true + diff --git a/config/simplyjetpacks-common.toml b/config/simplyjetpacks-common.toml new file mode 100644 index 0000000..cf90bdc --- /dev/null +++ b/config/simplyjetpacks-common.toml @@ -0,0 +1,24 @@ + +#Simply Jetpacks 2 - Common Configurations +[simplyjetpacks-common] + + #Integration Configurations + [simplyjetpacks-common.integration] + #Enable Vanilla Jetpacks Integration. + enableIntegrationVanilla = true + #Enable Immersive Engineering Jetpacks Integration. + enableIntegrationImmersiveEngineering = true + #Enable Mekanism Jetpacks Integration. + enableIntegrationMekanism = true + #Enable EnderIO Jetpacks Integration. + enableIntegrationEnderIO = true + #Enable Thermal Expansion Jetpacks Integration. + enableIntegrationThermalExpansion = true + #Enable Thermal Dynamics Jetpacks Integration. + enableIntegrationThermalDynamics = true + + #Misc Configurations + [simplyjetpacks-common.misc] + #Enable Join Advancements + enableJoinAdvancements = true + diff --git a/config/snad-common.toml b/config/snad-common.toml new file mode 100644 index 0000000..2c93940 --- /dev/null +++ b/config/snad-common.toml @@ -0,0 +1,7 @@ + +#Snad Configs +[snad] + #Growth modifier on snad blocks. + #Range: > 1 + speedIncrease = 2 + diff --git a/config/solcarrot-client.toml b/config/solcarrot-client.toml new file mode 100644 index 0000000..9bc1adc --- /dev/null +++ b/config/solcarrot-client.toml @@ -0,0 +1,17 @@ + +["milestone celebration"] + #If true, reaching a new milestone plays a ding sound. + shouldPlayMilestoneSounds = true + #If true, trying a new food spawns particles. + shouldSpawnIntermediateParticles = true + #If true, reaching a new milestone spawns particles. + shouldSpawnMilestoneParticles = true + +[miscellaneous] + #If true, foods indicate in their tooltips whether or not they have been eaten. + isFoodTooltipEnabled = true + #Whether the messages notifying you of reaching new milestones should be displayed above the hotbar or in chat. + shouldShowProgressAboveHotbar = true + #If true, the food book also lists foods that you haven't eaten, in addition to the ones you have. + shouldShowUneatenFoods = true + diff --git a/config/sophisticatedbackpacks-client.toml b/config/sophisticatedbackpacks-client.toml new file mode 100644 index 0000000..b418c2b --- /dev/null +++ b/config/sophisticatedbackpacks-client.toml @@ -0,0 +1,9 @@ + +#Client Settings +[client] + #Positions where sort buttons can display to help with conflicts with controls from other mods + #Allowed Values: TITLE_LINE_RIGHT, ABOVE_UPGRADES, BELOW_UPGRADES, BELOW_UPGRADE_TABS + sortButtonsPosition = "TITLE_LINE_RIGHT" + #Whether click sound should play when custom buttons are clicked in backpack gui + playButtonSound = true + diff --git a/config/sophisticatedbackpacks-common.toml b/config/sophisticatedbackpacks-common.toml new file mode 100644 index 0000000..feef2c5 --- /dev/null +++ b/config/sophisticatedbackpacks-common.toml @@ -0,0 +1,229 @@ + +#Common Settings +[common] + #Disable / enable any items here (disables their recipes) + enabledItems = [] + + #Leather Backpack Settings + [common.leatherBackpack] + #Number of inventory slots in the backpack + #Range: 1 ~ 144 + inventorySlotCount = 27 + #Number of upgrade slots in the backpack + #Range: 0 ~ 10 + upgradeSlotCount = 1 + + #Iron Backpack Settings + [common.ironBackpack] + #Number of inventory slots in the backpack + #Range: 1 ~ 144 + inventorySlotCount = 54 + #Number of upgrade slots in the backpack + #Range: 0 ~ 10 + upgradeSlotCount = 2 + + #Gold Backpack Settings + [common.goldBackpack] + #Number of inventory slots in the backpack + #Range: 1 ~ 144 + inventorySlotCount = 81 + #Number of upgrade slots in the backpack + #Range: 0 ~ 10 + upgradeSlotCount = 3 + + #Diamond Backpack Settings + [common.diamondBackpack] + #Number of inventory slots in the backpack + #Range: 1 ~ 144 + inventorySlotCount = 108 + #Number of upgrade slots in the backpack + #Range: 0 ~ 10 + upgradeSlotCount = 5 + + #Compacting Upgrade Settings + [common.compactingUpgrade] + #Number of Compacting Upgrade's filter slots + #Range: 1 ~ 20 + filterSlots = 9 + #Number of filter slots displayed in a row + #Range: 1 ~ 6 + slotsInRow = 3 + + #Advanced Compacting Upgrade Settings + [common.advancedCompactingUpgrade] + #Number of Advanced Compacting Upgrade's filter slots + #Range: 1 ~ 20 + filterSlots = 16 + #Number of filter slots displayed in a row + #Range: 1 ~ 6 + slotsInRow = 4 + + #Deposit Upgrade Settings + [common.depositUpgrade] + #Number of Deposit Upgrade's filter slots + #Range: 1 ~ 20 + filterSlots = 9 + #Number of filter slots displayed in a row + #Range: 1 ~ 6 + slotsInRow = 3 + + #Advanced Deposit Upgrade Settings + [common.advancedDepositUpgrade] + #Number of Advanced Deposit Upgrade's filter slots + #Range: 1 ~ 20 + filterSlots = 16 + #Number of filter slots displayed in a row + #Range: 1 ~ 6 + slotsInRow = 4 + + #Feeding Upgrade Settings + [common.feedingUpgrade] + #Number of Feeding Upgrade's filter slots + #Range: 1 ~ 20 + filterSlots = 9 + #Number of filter slots displayed in a row + #Range: 1 ~ 6 + slotsInRow = 3 + + #Filter Upgrade Settings + [common.filterUpgrade] + #Number of Filter Upgrade's filter slots + #Range: 1 ~ 20 + filterSlots = 9 + #Number of filter slots displayed in a row + #Range: 1 ~ 6 + slotsInRow = 3 + + #Advanced Filter Upgrade Settings + [common.advancedFilterUpgrade] + #Number of Advanced Filter Upgrade's filter slots + #Range: 1 ~ 20 + filterSlots = 16 + #Number of filter slots displayed in a row + #Range: 1 ~ 6 + slotsInRow = 4 + + #Magnet Upgrade Settings + [common.magnetUpgrade] + #Number of Magnet Upgrade's filter slots + #Range: 1 ~ 20 + filterSlots = 9 + #Number of filter slots displayed in a row + #Range: 1 ~ 6 + slotsInRow = 3 + #Range around backpack in blocks at which magnet will pickup items + #Range: 1 ~ 20 + magnetRange = 3 + + #Advanced Magnet Upgrade Settings + [common.advancedMagnetUpgrade] + #Number of Advanced Magnet Upgrade's filter slots + #Range: 1 ~ 20 + filterSlots = 16 + #Number of filter slots displayed in a row + #Range: 1 ~ 6 + slotsInRow = 4 + #Range around backpack in blocks at which magnet will pickup items + #Range: 1 ~ 20 + magnetRange = 5 + + #Pickup Upgrade Settings + [common.pickupUpgrade] + #Number of Pickup Upgrade's filter slots + #Range: 1 ~ 20 + filterSlots = 9 + #Number of filter slots displayed in a row + #Range: 1 ~ 6 + slotsInRow = 3 + + #Advanced Pickup Upgrade Settings + [common.advancedPickupUpgrade] + #Number of Advanced Pickup Upgrade's filter slots + #Range: 1 ~ 20 + filterSlots = 16 + #Number of filter slots displayed in a row + #Range: 1 ~ 6 + slotsInRow = 4 + + #Refill Upgrade Settings + [common.refillUpgrade] + #Number of Refill Upgrade's filter slots + #Range: 1 ~ 20 + filterSlots = 6 + #Number of filter slots displayed in a row + #Range: 1 ~ 6 + slotsInRow = 3 + + #Restock Upgrade Settings + [common.restockUpgrade] + #Number of Restock Upgrade's filter slots + #Range: 1 ~ 20 + filterSlots = 9 + #Number of filter slots displayed in a row + #Range: 1 ~ 6 + slotsInRow = 3 + + #Advanced Restock Upgrade Settings + [common.advancedRestockUpgrade] + #Number of Advanced Restock Upgrade's filter slots + #Range: 1 ~ 20 + filterSlots = 16 + #Number of filter slots displayed in a row + #Range: 1 ~ 6 + slotsInRow = 4 + + #Void Upgrade Settings + [common.voidUpgrade] + #Number of Void Upgrade's filter slots + #Range: 1 ~ 20 + filterSlots = 9 + #Number of filter slots displayed in a row + #Range: 1 ~ 6 + slotsInRow = 3 + + #Advanced Void Upgrade Settings + [common.advancedVoidUpgrade] + #Number of Advanced Void Upgrade's filter slots + #Range: 1 ~ 20 + filterSlots = 16 + #Number of filter slots displayed in a row + #Range: 1 ~ 6 + slotsInRow = 4 + + #Smelting Upgrade Settings + [common.smeltingUpgrade] + #Smelting speed multiplier (1.0 equals speed at which vanilla furnace smelts items) + #Range: 0.25 ~ 4.0 + smeltingSpeedMultiplier = 1.0 + #Fuel efficiency multiplier (1.0 equals speed at which it's used in vanilla furnace) + #Range: 0.25 ~ 4.0 + fuelEfficiencyMultiplier = 1.0 + + #Auto-Smelting Upgrade Settings + [common.autoSmeltingUpgrade] + #Smelting speed multiplier (1.0 equals speed at which vanilla furnace smelts items) + #Range: 0.25 ~ 4.0 + smeltingSpeedMultiplier = 1.0 + #Fuel efficiency multiplier (1.0 equals speed at which it's used in vanilla furnace) + #Range: 0.25 ~ 4.0 + fuelEfficiencyMultiplier = 1.0 + #Number of input filter slots + #Range: 1 ~ 20 + inputFilterSlots = 8 + #Number of input filter slots displayed in a row + #Range: 1 ~ 6 + inputFilterSlotsInRow = 4 + #Number of fuel filter slots + #Range: 1 ~ 20 + fuelFilterSlots = 4 + #Number of fuel filter slots displayed in a row + #Range: 1 ~ 6 + fuelFilterSlotsInRow = 4 + + #Inception Upgrade Settings + [common.inceptionUpgrade] + #Allows / Disallows backpack upgrades to work with inventories of Backpacks in the Backpack with Inception Upgrade + upgradesUseInventoriesOfBackpacksInBackpack = true + #Allows / Disallows upgrades to be functional even when they are in Backpacks in the inventory of Backpack with Inception Upgrade + upgradesInContainedBackpacksAreFunctional = true + diff --git a/config/storagedrawers-common.toml b/config/storagedrawers-common.toml new file mode 100644 index 0000000..d1a0289 --- /dev/null +++ b/config/storagedrawers-common.toml @@ -0,0 +1,30 @@ + +[General] + #The number of item stacks held in a basic unit of storage. + #1x1 drawers hold 8 units, 1x2 drawers hold 4 units, 2x2 drawers hold 2 units. + #Half-depth drawers hold half those amounts. + baseStackStorage = 4 + #Range: 1 ~ 50 + controllerRange = 12 + enableUI = true + enableSidedInput = true + enableSidedOutput = true + enableItemConversion = true + enableExtraCompactingRules = true + debugTrace = false + #List of rules in format "domain:item1, domain:item2, n". + #Causes a compacting drawer convert n of item1 into 1 of item2. + compactingRules = ["minecraft:clay, minecraft:clay_ball, 4"] + +[StorageUpgrades] + #Storage upgrades multiply storage capacity by the given amount. + #When multiple storage upgrades are used together, their multipliers are added before being applied. + level1Mult = 2 + level2Mult = 4 + level3Mult = 8 + level4Mult = 16 + level5Mult = 32 + +[Integration] + wailaStackRemainder = true + diff --git a/config/structure_gel-client.toml b/config/structure_gel-client.toml new file mode 100644 index 0000000..7d3e408 --- /dev/null +++ b/config/structure_gel-client.toml @@ -0,0 +1,11 @@ + +[gui] + #Skips the screen that tells you that a world uses experimental settings. + skip_experimental_backup_screen = true + #Displays info on top of Structure Blocks, similarly to pre-1.13 versions. + show_structure_block_info = true + +[entity] + #Fixes spawners causing fps lag from a ClassCastException with some entities. + fix_spawners = true + diff --git a/config/structure_gel-common.toml b/config/structure_gel-common.toml new file mode 100644 index 0000000..e9aaa5a --- /dev/null +++ b/config/structure_gel-common.toml @@ -0,0 +1,19 @@ + +[features] + #Adds more vanilla structures to the list of structures that lakes cannot generate inside of. Only villages when set to false. Requires reload. + extra_lake_proofing = true + +[biome_dictionary] + #A list of mod IDs that will be ignored when the biome dictionary attempts to register unregistered biomes. Mod IDs must be comma separated ("biomesoplenty, byg, blue_skies"). + ignored_mods = "" + #Determines if the biome dictionary make assumptions for unregistered biomes. Setting this to false can fix issues where a structure generates in the wrong dimension. + make_best_guess = true + +[commands] + #When true, removes the size limit from the fill and clone commands. + exceed_fill_clone_limit = true + +[warnings] + #Hides the chat message warning you if a world you are on has a mod that disables the DataFixerUpper. + silence_fake_data_fixer_warning = false + diff --git a/config/structurize-client.toml b/config/structurize-client.toml new file mode 100644 index 0000000..8f111ea --- /dev/null +++ b/config/structurize-client.toml @@ -0,0 +1,3 @@ +#structurize.config.excludeentities.comment +excludeEntities = ["minecraft:iron_golem", "minecraft:wolf"] + diff --git a/config/terraforged/biome_weights.conf b/config/terraforged/biome_weights.conf new file mode 100644 index 0000000..03ee348 --- /dev/null +++ b/config/terraforged/biome_weights.conf @@ -0,0 +1,4 @@ +# Configure biome weights by entering their id and an integer value for their weight (default weight is 10) +# This config will override the weights configured or provided by other mods for TerraForged worlds only. +"terraforged:example_biome" = 10 + diff --git a/config/terraforged/general.conf b/config/terraforged/general.conf new file mode 100644 index 0000000..9425299 --- /dev/null +++ b/config/terraforged/general.conf @@ -0,0 +1,17 @@ +# The version of this config. Do not edit (it'll wipe your settings!) +version = "0.4" +# Set the preset to use when creating a new world +default_preset = "default" +# Set whether tooltips should be displayed by default in the config gui. +tooltips = true +# Set whether coordinates should be displayed by default in the config gui. +coords = false +# The number of milliseconds a single feature/structure can generate for before a warning +# is printed to the logs. This may help track down mods that are causing world-gen to run slow. +# Set to -1 to disable. +feature_warn_time = 100 +# The number of milliseconds after which the server will be considered 'deadlocked' (when it +# gets stuck trying to generate a feature/structure). This is usually caused by third-party mods. +# Set to -1 to disable deadlock detection & reporting (the game may freeze indefinitely without it). +chunkgen_timeout = 60000 + diff --git a/config/terraforged/performance_internal.conf b/config/terraforged/performance_internal.conf new file mode 100644 index 0000000..4e0ba75 --- /dev/null +++ b/config/terraforged/performance_internal.conf @@ -0,0 +1,17 @@ +# The version of this config. Do not edit (it'll wipe your settings!) +version = "0.2" +# Controls the total number of threads that will be used to generate heightmap tiles. +# Allowing the generator to use more threads can help speed up generation but increases overall +# load on your CPU which may adversely affect performance in other areas of the game engine. +thread_count = 8 +# Controls the size of heightmap tiles. +# Smaller tiles are faster to generate but less memory efficient. +tile_size = 3 +# Batching breaks heightmap tiles up into smaller pieces that can be generated concurrently. +# This can help improve generation speed by utilizing more threads. +# It is more effective when a higher thread count (+6) is available. +batching = true +# Controls the number of pieces a heightmap tile is divided up into. +# Higher batch counts may be able to utilize more of the available threads, improving performance. +batch_count = 6 + diff --git a/config/tetra.toml b/config/tetra.toml new file mode 100644 index 0000000..f7e864d --- /dev/null +++ b/config/tetra.toml @@ -0,0 +1,89 @@ + +[misc] + #Enable modular bows + bow = true + #Enable modular crossbows + crossbow = true + #Enable modular single headed implements + single_headed = true + #Enable modular shields + shield = true + #Enables the enchantment glint rendering on modular items + glint = true + #Enables commands & data reloading functionality useful for development, has a negative impact on performance + development = false + #If enabled and Curios is installed, Toolbelts will only work in the Curio belt slot + toolbelt_curio_only = false + #Multiplier for magic capacity gains, increasing this may be useful when having a large set enchantments added by other mods + #Range: 0.0 ~ 1.7976931348623157E308 + magic_cap_multiplier = 1.0 + #Enable the look advancement trigger, used for some advancements. + look_trigger = true + +#World generation settings +[worldgen] + #The number of geodes that should generate per chunk, set to 0 to disable + #Range: 0 ~ 65536 + geode_density = 120 + #Generates features in the world, further configuration available in "tetra/data/structures/" + features = true + #Used to limit how deep the feature generator will recurse into feature children, helps to avoid recursive loops and cascading worldgen in 3d-party generation features + #Range: 0 ~ 64 + feature_depth = 8 + +#Allows tetra items to "level up" after being used a certain amount of times, allowing the player to choose from different ways to "hone" 1 module on the item. Major modules also settle after some time, increasing its integrity +[module_progression] + enabled = true + #The base value for number of uses required for a module to settle + #Range: > -2147483648 + settle_base = 270 + #Level multiplier for settling limit, a value of 3 would cause a module that has settled once to require 3x as many uses before it settles again + #Range: 4.9E-324 ~ 1.7976931348623157E308 + settle_level_multiplier = 3.0 + #Durability multiplier for settling limit, a value of 1 would cause a module with 75 durability to require an additional 75 uses before it settles + #Range: 4.9E-324 ~ 1.7976931348623157E308 + settle_durability_multiplier = 0.5 + #The base value for number of uses required before a sword can be honed + #Range: > -2147483648 + hone_sword_base = 110 + #Integrity multiplier for sword honing, a value of 2 would cause a sword which uses 3 integrity to require 2*3 times as many uses before it can be honed + #Range: > -2147483648 + hone_sword_integrity_multiplier = 65 + #The base value for number of uses required before a tool can be honed + #Range: > -2147483648 + hone_double_base = 140 + #Integrity multiplier for tool honing, a value of 2 would cause a sword which uses 3 integrity to require 2*3 times as many uses before it can be honed + #Range: > -2147483648 + hone_double_integrity_multiplier = 75 + +#Toggles & config for experimental features +[experimental] + #The base value for number of uses required before a bow can be honed + #Range: > -2147483648 + hone_bow_base = 48 + #Integrity multiplier for bow honing, a value of 2 would cause a bow which uses 3 integrity to require 2*3 times as many uses before it can be honed + #Range: > -2147483648 + hone_bow_integrity_multiplier = 32 + #The base value for number of uses required before a crossbow can be honed + #Range: > -2147483648 + hone_crossbow_base = 48 + #Integrity multiplier for crossbow honing, a value of 2 would cause a crossbow which uses 3 integrity to require 2*3 times as many uses before it can be honed + #Range: > -2147483648 + hone_crossbow_integrity_multiplier = 32 + #The base value for number of uses required before a single headed implement can be honed + #Range: > -2147483648 + hone_single_headed_base = 48 + #Integrity multiplier for single headed implement honing, a value of 2 would cause an implement which uses 3 integrity to require 2*3 times as many uses before it can be honed + #Range: > -2147483648 + hone_single_headed_integrity_multiplier = 32 + #The base value for number of uses required before a shield can be honed + #Range: > -2147483648 + hone_shield_base = 48 + #Integrity multiplier for shield honing, a value of 2 would cause a shield which uses 3 integrity to require 2*3 times as many uses before it can be honed + #Range: > -2147483648 + hone_shield_integrity_multiplier = 32 + #Enable the stonecutter module for swords, the stonecutter has to be removed from loot tables if this is disabled + stonecutter = true + #Enable the extractor bedrock functionality + extractor = true + diff --git a/config/theoneprobe-client.toml b/config/theoneprobe-client.toml new file mode 100644 index 0000000..542bdc2 --- /dev/null +++ b/config/theoneprobe-client.toml @@ -0,0 +1,111 @@ +#This is a list of entities that will not be rendered by TOP. This option also works if it is set client-side alone +renderBlacklist = [] +#The amount of milliseconds to wait before updating probe information from the server +#Range: 10 ~ 100000 +timeout = 300 +#The amount of milliseconds to wait before showing a 'fetch from server' info on the client (if the server is slow to respond) (-1 to disable this feature) +#Range: -1 ~ 100000 +waitingForServerTimeout = 2000 +#The maximum packet size to send an itemstack from client to server. Reduce this if you have issues with network lag caused by TOP +#Range: -1 ~ 32768 +maxPacketToServer = 20000 +#Distance at which the probe works +#Range: 0.1 ~ 200.0 +probeDistance = 6.0 +#Show mod name (0 = not, 1 = always, 2 = sneak) +showModName = "NORMAL" +#Show harvest level (0 = not, 1 = always, 2 = sneak) +showHarvestLevel = "NORMAL" +#Show if the block can be harvested (0 = not, 1 = always, 2 = sneak) +showCanBeHarvested = "NORMAL" +#Show the growth level of crops (0 = not, 1 = always, 2 = sneak) +showCropPercentage = "NORMAL" +#Show chest contents (0 = not, 1 = always, 2 = sneak) +showChestContents = "EXTENDED" +#Show chest contents in detail (0 = not, 1 = always, 2 = sneak), used only if number of items is below 'showItemDetailThresshold' +showChestContentsDetailed = "EXTENDED" +#Show redstone (0 = not, 1 = always, 2 = sneak) +showRedstone = "NORMAL" +#Show mob health (0 = not, 1 = always, 2 = sneak) +showMobHealth = "NORMAL" +#Show time to adulthood for baby mobs (0 = not, 1 = always, 2 = sneak) +showMobGrowth = "NORMAL" +#Show mob potion effects (0 = not, 1 = always, 2 = sneak) +showMobPotionEffects = "EXTENDED" +#Show lever/comparator/repeater settings (0 = not, 1 = always, 2 = sneak) +showLeverSetting = "NORMAL" +#Show tank setting (0 = not, 1 = always, 2 = sneak) +showTankSetting = "EXTENDED" +#Show brewing stand setting (0 = not, 1 = always, 2 = sneak) +showBrewStandSetting = "NORMAL" +#Show mob spawner setting (0 = not, 1 = always, 2 = sneak) +showMobSpawnerSetting = "NORMAL" +#Show animal owner setting (0 = not, 1 = always, 2 = sneak) +showAnimalOwnerSetting = "EXTENDED" +#Show horse stats setting (0 = not, 1 = always, 2 = sneak) +showHorseStatSetting = "EXTENDED" +#Reveal monster eggs (0 = not, 1 = always, 2 = sneak) +showSilverfish = "NOT" +#The distance to the left side of the screen. Use -1 if you don't want to set this +#Range: -1 ~ 10000 +boxLeftX = 5 +#The distance to the right side of the screen. Use -1 if you don't want to set this +#Range: -1 ~ 10000 +boxRightX = -1 +#The distance to the top side of the screen. Use -1 if you don't want to set this +#Range: -1 ~ 10000 +boxTopY = 5 +#The distance to the bottom side of the screen. Use -1 if you don't want to set this +#Range: -1 ~ 10000 +boxBottomY = -1 +#Color of the border of the box (0 to disable) +boxBorderColor = "ff999999" +#Color of the box (0 to disable) +boxFillColor = "55006699" +#Thickness of the border of the box (0 to disable) +#Range: 0 ~ 20 +boxThickness = 2 +#How much the border should be offset (i.e. to create an 'outer' border) +#Range: 0 ~ 20 +boxOffset = 0 +#If true show liquid information when the probe hits liquid first +showLiquids = false +#Toggle default probe visibility (client can override) +isVisible = true +#If true then the probe hotkey must be held down to show the tooltip +holdKeyToMakeVisible = false +#The scale of the tooltips, 1 is default, 2 is smaller +#Range: 0.4 ~ 5.0 +tooltipScale = 1.0 +#Color of the border of the chest contents box (0 to disable) +chestContentsBorderColor = "ff006699" +#0 means don't show break progress, 1 is show as bar, 2 is show as text +#Range: 0 ~ 2 +showBreakProgress = 1 +#true means shows harvestability with vanilla style icons +harvestStyleVanilla = true + +[style] + #Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..." + Ok = "green" + #Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..." + Obsolete = "gray,strikethrough" + #Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..." + Error = "red,bold" + #Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..." + High = "gold" + #Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..." + Name = "white" + #Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..." + Warning = "yellow" + #Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..." + Progress = "white" + #Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..." + Label = "gray" + #Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..." + ModName = "blue,italic" + #Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..." + Info = "white" + #Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..." + InfoImportant = "blue" + diff --git a/config/theoneprobe-common.toml b/config/theoneprobe-common.toml new file mode 100644 index 0000000..d2c1aa1 --- /dev/null +++ b/config/theoneprobe-common.toml @@ -0,0 +1,53 @@ +#How much time (ms) to wait before reporting an exception again +#Range: 1 ~ 10000000 +loggingThrowableTimeout = 20000 +#Is the probe needed to show the tooltip? 0 = no, 1 = yes, 2 = yes and clients cannot override, 3 = probe needed for extended info only +#Range: 0 ~ 3 +needsProbe = 3 +#If true the probe will automatically show extended information if it is in your main hand (so not required to sneak) +extendedInMain = false +#If true there will be a bauble version of the probe if baubles is present +supportBaubles = true +#If true there will be a readme note for first-time players +spawnNote = true +#If true show the color of the collar of a wolf +showCollarColor = true +#How to display RF: 0 = do not show, 1 = show in a bar, 2 = show as text +#Range: 0 ~ 2 +showRF = 1 +#How to display tank contents: 0 = do not show, 1 = show in a bar, 2 = show as text +#Range: 0 ~ 2 +showTank = 1 +#Format for displaying RF +rfFormat = "COMPACT" +#Format for displaying tank contents +tankFormat = "COMPACT" +#If true show debug info with creative probe +showDebugInfo = true +#If true equal stacks will be compacted in the chest contents overlay +compactEqualStacks = true +#Color for the RF bar +rfbarFilledColor = "ffdd0000" +#Alternate color for the RF bar +rfbarAlternateFilledColor = "ff430000" +#Color for the RF bar border +rfbarBorderColor = "ff555555" +#Color for the tank bar +tankbarFilledColor = "ff0000dd" +#Alternate color for the tank bar +tankbarAlternateFilledColor = "ff000043" +#Color for the tank bar border +tankbarBorderColor = "ff555555" +#If the number of items in an inventory is lower or equal then this number then more info is shown +#Range: 0 ~ 20 +showItemDetailThresshold = 4 +#The maximum amount of slots (empty or not) to show without sneaking +#Range: 0 ~ 1000 +showSmallChestContentsWithoutSneaking = 0 +#A list of blocks for which we automatically show chest contents even if not sneaking +showContentsWithoutSneaking = ["storagedrawers:basicdrawers", "storagedrawersextra:extra_drawers"] +#A list of blocks for which we don't show chest contents automatically except if sneaking +dontShowContentsUnlessSneaking = [] +#A list of blocks for which we don't send NBT over the network. This is mostly useful for blocks that have HUGE NBT in their pickblock (itemstack) +dontSendNBT = [] + diff --git a/config/thermal-client.toml b/config/thermal-client.toml new file mode 100644 index 0000000..d0eb812 --- /dev/null +++ b/config/thermal-client.toml @@ -0,0 +1,5 @@ + +[Sounds] + #If TRUE, 'Thermal Series' Mobs will have ambient sounds. + "Ambient Mob Sounds" = true + diff --git a/config/titanium/modules.toml b/config/titanium/modules.toml new file mode 100644 index 0000000..c0c93cf --- /dev/null +++ b/config/titanium/modules.toml @@ -0,0 +1,11 @@ + +[modules] + + #Test module for titanium features + [modules.test_module] + enabled = false + + #Creative features + [modules.creative] + enabled = false + diff --git a/config/titanium/resources.toml b/config/titanium/resources.toml new file mode 100644 index 0000000..704da2c --- /dev/null +++ b/config/titanium/resources.toml @@ -0,0 +1,21 @@ + +[modules] + + [modules.resources] + enabled = true + + [modules.resources.gold] + + [modules.resources.gold.gear] + enabled = true + + [modules.resources.diamond] + + [modules.resources.diamond.gear] + enabled = true + + [modules.resources.iron] + + [modules.resources.iron.gear] + enabled = true + diff --git a/config/titanium/titanium.toml b/config/titanium/titanium.toml new file mode 100644 index 0000000..04f80ed --- /dev/null +++ b/config/titanium/titanium.toml @@ -0,0 +1,14 @@ + +[TitaniumConfig] + #A Boolean that is true by default + thisIsABoolean = true + #A Boolean that is false by default + NOT_BOOLEAN = false + intAngery = 7 + + [TitaniumConfig.Dabber] + dabby = "lil dab" + + [TitaniumConfig.TestBlock] + DUMB_VALUE = 135 + diff --git a/config/toastcontrol-common.toml b/config/toastcontrol-common.toml new file mode 100644 index 0000000..5ae9a66 --- /dev/null +++ b/config/toastcontrol-common.toml @@ -0,0 +1,48 @@ + +#Client Configuration +[client] + + [client.blocked_toasts] + #If advancement toasts are blocked. + advancements = true + #If recipe toasts are blocked. + recipes = true + #If system toasts are blocked. + system = false + #If tutorial toasts are blocked. + tutorial = true + #If all vanilla toasts are blocked. + global_vanilla = false + #If all non-vanilla toasts are blocked. + global_modded = false + #If all toasts are blocked. + global = false + #Toast Classes that are blocked from being shown. + blocked_classes = [] + + [client.visual_options] + #How long a toast must be on the screen for, in ticks. Use 0 to use the default time. + #Range: 0 ~ 4000 + force_time = 0 + #If toasts are translucent. + translucent = true + #If toasts are transparent. Overrides translucency. + transparent = false + #How many toasts will be displayed on screen at once. + #Range: 1 ~ 7 + toast_count = 3 + #The X offset for toasts to be drawn at. + #Range: -8192 ~ 8192 + x_offset = 0 + #The Y offset for toasts to be drawn at. + #Range: -8192 ~ 8192 + y_offset = 0 + #If toasts automatically pop into the screen without animations. + no_slide = false + #If toasts show on the left of the screen. + start_left = false + + [client.debug] + #If toast classes are printed when they are shown. + print_classes = false + diff --git a/config/toolstats-client.toml b/config/toolstats-client.toml new file mode 100644 index 0000000..8446fb0 --- /dev/null +++ b/config/toolstats-client.toml @@ -0,0 +1,14 @@ + +#General settings for the mod. +[general] + #Should enchantability be shown? + show-enchantability = true + #Should harvest level be shown? + show-harvest-level = true + #Should mining efficiency be shown? + show-efficiency = true + #Should repair cost be shown in the anvil GUI? + show-repair-cost = true + #Should the durability be shown on the tool? + show-durability = true + diff --git a/config/torchmaster.toml b/config/torchmaster.toml new file mode 100644 index 0000000..7c4cf0f --- /dev/null +++ b/config/torchmaster.toml @@ -0,0 +1,48 @@ + +[General] + #Show additional information in the tooltip of certain items and blocks + beginnerTooltips = true + #By default, mega torches only block natural spawns (i.e. from low light levels). Setting this to false will also block spawns from spawners + blockOnlyNaturalSpawns = true + #If this setting is enabled, the mega torch will block all natural spawn attempts from Lycanites Mobs in its radius + lycanitesMobsBlockAll = true + #The radius of the mega torch in each direction (cube) with the torch at its center + #Range: > 0 + megaTorchRadius = 64 + #The radius of the dread lamp in each direction (cube) with the torch at its center + #Range: > 0 + dreadLampRadius = 64 + #Use this setting to override the internal lists for entity blocking + #You can use this to block more entities or even allow certain entities to still spawn + #The + prefix will add the entity to the list, effectivly denying its spawns + #The - prefix will remove the entity from the list (if necessary), effectivly allowing its spawns + #Note: Each entry needs to be put in quotes! Multiple Entries should be separated by comma. + #Block zombies: "+minecraft:zombie" + #Allow creepers: "-minecraft:creeper" + megaTorchEntityBlockListOverrides = [] + #Same as the mega torch block list override, just for the dread lamp + #Block squid: +minecraft:squid + #Allow pigs: -minecraft:pig + dreadLampEntityBlockListOverrides = [] + #The radius in which the feral flare should try to place lights + #Range: 1 ~ 127 + feralFlareRadius = 16 + #Controls how often the flare should try to place lights. 1 means every tick, 10 every 10th tick, etc + #Range: > 1 + feralFlareTickRate = 5 + #The target minimum light level to place lights for + #Range: 0 ~ 15 + feralFlareMinLightLevel = 10 + #The maximum amount of invisble lights a feral flare lantern can place. Set to 0 to disable light placement. + #Warning: Setting this value too high in conjunction with the feralFlareMinLightLevel and Radius can lead to world corruption! + #(Badly compressed packet error) + #Range: 0 ~ 32767 + feralFlareLanternLightCountHardcap = 255 + #Durability of the frozen pearl. Each removed light will remove one charge from the pearl. Set to 0 to disable durability + #Range: 0 ~ 32767 + frozenPearlDurability = 1024 + #Print entity spawn checks to the debug log + logSpawnChecks = false + #Configures the spawn check to be more aggressive, effectivly overriding the CheckSpawn results of other mods + aggressiveSpawnChecks = false + diff --git a/config/toughnessbar-client.toml b/config/toughnessbar-client.toml new file mode 100644 index 0000000..3370b9f --- /dev/null +++ b/config/toughnessbar-client.toml @@ -0,0 +1,7 @@ + +[general] + #Toughness Bar Icon Colors + "color values" = ["#FFFFFF", "#FF5500", "#FFC747", "#27FFE3", "#00FF00", "#7F00FF"] + #Show empty armor toughness icons? + "Show empty icons" = false + diff --git a/config/tramplestopper-common.toml b/config/tramplestopper-common.toml new file mode 100644 index 0000000..4c5f002 --- /dev/null +++ b/config/tramplestopper-common.toml @@ -0,0 +1,16 @@ + +[general] + #When should farmland get trampled + #Never: Never trampled farmland + #Always: It Always get trampled + #Default: Normal behavior + #Feather Falling: Does not get trampled with you have feather falling boots + #Allowed Values: FEATHER_FALLING, NEVER, ALWAYS + type = "NEVER" + #Level of Feather Falling needed + #Range: 1 ~ 3 + level = 1 + #At how many blocks should trampling stop start + #Range: 0.0 ~ 256.0 + blocks = 0.0 + diff --git a/config/trashslot-client.toml b/config/trashslot-client.toml new file mode 100644 index 0000000..931868b --- /dev/null +++ b/config/trashslot-client.toml @@ -0,0 +1,6 @@ + +#Client only settings +[client] + #This causes the deletion slot to delete items instantly, similar to Creative Mode. + instantDeletion = false + diff --git a/config/usefulrailroads-common.toml b/config/usefulrailroads-common.toml new file mode 100644 index 0000000..72140cb --- /dev/null +++ b/config/usefulrailroads-common.toml @@ -0,0 +1,31 @@ + +#Rail Settings +[rail] + + #High Speed Rail Settings + [rail.highspeedrail] + #Maximum Speed for High Speed Rail (default: 5.0 blocks/tick) + #Range: 0.0 ~ 10.0 + highSpeedRailMaxSpeed = 5.0 + #Acceleration for High Speed Rail if Occupied (default: 4.0 blocks/tick^2) + #Range: 0.0 ~ 10.0 + highSpeedRailAccelOccupied = 4.0 + #Acceleration for High Speed Rail if Unoccupied (default: 2.0 blocks/tick^2) + #Range: 0.0 ~ 10.0 + highSpeedRailAccelUnoccupied = 2.0 + + #Speed Clamp Rail Settings + [rail.speedclamprail] + #Speed for Speed Clamp Rail (default: 0.25 blocks/tick) + #Range: 0.0 ~ 10.0 + speedClampRailSpeed = 0.25 + + #Teleport Rail Settings + [rail.teleportrail] + #Cost divided by natural log of this value. Lower values increase the cost + #Range: 2 ~ 100 + teleportRailLogDivisionCost = 5 + #Extra cost per dimension teleport + #Range: 0 ~ 1000000 + teleportRailDimensionCost = 100 + diff --git a/config/uteamcore-client.toml b/config/uteamcore-client.toml new file mode 100644 index 0000000..5b9840d --- /dev/null +++ b/config/uteamcore-client.toml @@ -0,0 +1,6 @@ + +#Client configuration settings +[client] + #If you have discord installed it will show your some details about your game as rich presence + discordRichPresence = true + diff --git a/config/valkyrielib/conditions/conditions.json b/config/valkyrielib/conditions/conditions.json new file mode 100644 index 0000000..f82527d --- /dev/null +++ b/config/valkyrielib/conditions/conditions.json @@ -0,0 +1,3 @@ +{ + "bo:enabled": true +} \ No newline at end of file diff --git a/config/valkyrielib/conditions/conditions.txt b/config/valkyrielib/conditions/conditions.txt new file mode 100644 index 0000000..1e7f54a --- /dev/null +++ b/config/valkyrielib/conditions/conditions.txt @@ -0,0 +1,6 @@ +┏╸ma:conditions +┃┏╸bo:enabled +┃┣> Variable Type: java.lang.Boolean +┃┣> Default: true +┃┗> valkyrielib.module.enabled +┗╸ diff --git a/config/valkyrielib/guide/guide.json b/config/valkyrielib/guide/guide.json new file mode 100644 index 0000000..f82527d --- /dev/null +++ b/config/valkyrielib/guide/guide.json @@ -0,0 +1,3 @@ +{ + "bo:enabled": true +} \ No newline at end of file diff --git a/config/valkyrielib/guide/guide.txt b/config/valkyrielib/guide/guide.txt new file mode 100644 index 0000000..89152a4 --- /dev/null +++ b/config/valkyrielib/guide/guide.txt @@ -0,0 +1,6 @@ +┏╸ma:guide +┃┏╸bo:enabled +┃┣> Variable Type: java.lang.Boolean +┃┣> Default: true +┃┗> valkyrielib.module.enabled +┗╸ diff --git a/config/valkyrielib/themes/themes.json b/config/valkyrielib/themes/themes.json new file mode 100644 index 0000000..f82527d --- /dev/null +++ b/config/valkyrielib/themes/themes.json @@ -0,0 +1,3 @@ +{ + "bo:enabled": true +} \ No newline at end of file diff --git a/config/valkyrielib/themes/themes.txt b/config/valkyrielib/themes/themes.txt new file mode 100644 index 0000000..64cf73c --- /dev/null +++ b/config/valkyrielib/themes/themes.txt @@ -0,0 +1,6 @@ +┏╸ma:themes +┃┏╸bo:enabled +┃┣> Variable Type: java.lang.Boolean +┃┣> Default: true +┃┗> valkyrielib.module.enabled +┗╸ diff --git a/config/valkyrielib/valkyrielib.json b/config/valkyrielib/valkyrielib.json new file mode 100644 index 0000000..be6153e --- /dev/null +++ b/config/valkyrielib/valkyrielib.json @@ -0,0 +1,3 @@ +{ + "bo:generate_documentation": true +} \ No newline at end of file diff --git a/config/valkyrielib/valkyrielib.txt b/config/valkyrielib/valkyrielib.txt new file mode 100644 index 0000000..63cb13c --- /dev/null +++ b/config/valkyrielib/valkyrielib.txt @@ -0,0 +1,6 @@ +┏╸ma:valkyrielib +┃┏╸bo:generate_documentation +┃┣> Variable Type: java.lang.Boolean +┃┣> Default: true +┃┗> valkyrielib.documentation.enabled +┗╸ diff --git a/config/waystones-client.toml b/config/waystones-client.toml new file mode 100644 index 0000000..7e03fbb --- /dev/null +++ b/config/waystones-client.toml @@ -0,0 +1,16 @@ + +[client] + #The x position of the warp button in the inventory. + teleportButtonX = 58 + #The y position of the warp button in the inventory. + teleportButtonY = 60 + #If enabled, activated waystones will not emit particles. + disableParticles = false + #If enabled, the text overlay on waystones will no longer always render at full brightness. + disableTextGlow = false + #The volume of the sound played when teleporting. + #Range: 0.0 ~ 1.0 + soundVolume = 0.10000000149011612 + #If enabled, a JourneyMap waypoint will be created when activating a waystone. + createJourneyMapWaypoint = false + diff --git a/config/waystones-common.toml b/config/waystones-common.toml new file mode 100644 index 0000000..4afbecf --- /dev/null +++ b/config/waystones-common.toml @@ -0,0 +1,15 @@ + +[common] + + [common.worldgen] + #NOT YET IMPLEMENTED: Set to true if waystones should be added to the generation of villages. THIS OPTION DOES NOT WORK YET. + addVillageStructure = false + #Approximate chunk distance between waystones generated freely in world generation. Set to 0 to disable generation. + #Range: > 0 + worldGenFrequency = 30 + #Set to 'DEFAULT' to only generate the normally textured waystones. Set to 'MOSSY' or 'SANDY' to generate all as that variant. Set to 'BIOME' to make the style depend on the biome it is generated in. + #Allowed Values: DEFAULT, MOSSY, SANDY, BIOME + worldGenStyle = "BIOME" + #The Name Generator will pick from these names until they have all been used, then it will generate random ones again. + customWaystoneNames = [] + diff --git a/config/waystones-server.toml b/config/waystones-server.toml new file mode 100644 index 0000000..76f75c3 --- /dev/null +++ b/config/waystones-server.toml @@ -0,0 +1,80 @@ + +#These options will be synced to joining clients. +[server] + + #Note: Base XP cost is based on the distance travelled. + [server.baseXpCost] + #The amount of blocks per xp level requirement. If set to 500, the base xp cost for travelling 1000 blocks will be 2 levels. + #Range: > 1 + blocksPerXPLevel = 1000 + #The minimum base xp cost + #Range: 0.0 ~ Infinity + minimumXpCost = 0.0 + #The maximum base xp cost (may be exceeded by multipliers defined below), set to 0 to disable all XP costs + #Range: 0.0 ~ Infinity + maximumXpCost = 0.0 + + #These options apply to teleporting from one waystone to another by right-clicking it. + [server.waystoneToWaystone] + #The multiplier applied to the base xp cost when teleporting from one waystone to another. + #Range: 0.0 ~ Infinity + waystoneXpCostMultiplier = 1.0 + + #These options apply to the optional Waystones button displayed in the inventory. + [server.inventoryButton] + #Set to 'NONE' for no inventory button. Set to 'NEAREST' for an inventory button that teleports to the nearest waystone. Set to 'ANY' for an inventory button that opens the waystone selection menu. Set to a waystone name for an inventory button that teleports to a specifically named waystone. + inventoryButton = "NONE" + #The multiplier applied to the base xp cost when teleporting via the inventory button. + #Range: 0.0 ~ Infinity + inventoryButtonXpCostMultiplier = 0.0 + #The cooldown between usages of the inventory button in seconds. + #Range: > 0 + inventoryButtonCooldown = 300 + + #These options apply to the global waystones. + [server.globalWaystones] + #The multiplier applied to the base xp cost when teleporting to a global waystone through any method. + #Range: 0.0 ~ Infinity + globalWaystonesXpCostMultiplier = 1.0 + #The multiplier applied to the cooldown when teleporting to a global waystone via inventory button or warp stone. + #Range: 0.0 ~ Infinity + globalWaystoneCooldownMultiplier = 1.0 + #Set to false to allow non-creative players to make waystones globally activated for all players. + globalWaystoneRequiresCreative = true + + #These options apply to teleporting using the Warp Stone item. + [server.warpStone] + #The multiplier applied to the base xp cost when teleporting using a Warp Stone item (not the Waystone block, John) + #Range: 0.0 ~ Infinity + warpStoneXpCostMultiplier = 0.0 + #The cooldown between usages of the warp stone in seconds. This is bound to the player, not the item, so multiple warp stones share the same cooldown. + #Range: > 0 + warpStoneCooldown = 300 + #The time in ticks that it takes to use a warp stone. This is the charge-up time when holding right-click. + #Range: > 1 + warpStoneUseTime = 32 + + #These options apply to teleporting using the scroll items. + [server.scrolls] + #The time in ticks it takes to use a scroll. This is the charge-up time when holding right-click. + #Range: > 1 + scrollUseTime = 32 + + #These options apply to teleporting between dimensions. + [server.dimensionalWarp] + #Set to 'ALLOW' to allow dimensional warp in general. Set to 'GLOBAL_ONLY' to restrict dimensional warp to global waystones. Set to 'DENY' to disallow all dimensional warps. + #Allowed Values: ALLOW, GLOBAL_ONLY, DENY + dimensionalWarp = "ALLOW" + #The base xp level cost when travelling between dimensions. Ignores block distance. + #Range: > 0 + dimensionalWarpXpCost = 3 + + #These options define restrictions when managing waystones. + [server.restrictions] + #If enabled, only the owner of a waystone (the one who placed it) can rename it. + restrictRenameToOwner = false + #If enabled, only creative players can place, edit or break waystones. This does NOT disable the crafting recipe. + restrictToCreative = false + #If enabled, waystones generated in worldgen are unbreakable. + generatedWaystonesUnbreakable = false + diff --git a/config/worldstripper-common.toml b/config/worldstripper-common.toml new file mode 100644 index 0000000..c05898d --- /dev/null +++ b/config/worldstripper-common.toml @@ -0,0 +1,48 @@ + +#World Stripper Config File +[WorldStripper] + + #Stripper Settings + [WorldStripper.Stripping] + #Amount of blocks to strip in on the x-axis + #Range: 0 ~ 320 + blocks_to_strip_x = 48 + #Amount of blocks to strip in on the z-axis + #Range: 0 ~ 320 + blocks_to_strip_z = 48 + #Toggles realtime world stripping / dressing + live_stripping = true + #Should bedrock be removed? + strip_bedrock = false + #Replaces every block touched by the stripper with this block + replacement_block = "minecraft:air" + + #Stripper Profile Settings + [WorldStripper.Profiles] + #Selected profile + #Allowed Values: PROFILE_1, PROFILE_2, PROFILE_3, PROFILE_4, PROFILE_5 + profile = "PROFILE_1" + #Profile 1 - A list of blocks to strip away from the world + profile_1 = ["minecraft:dirt", "minecraft:grass", "minecraft:grass_path", "minecraft:tall_grass", "minecraft:grass_block", "minecraft:stone", "minecraft:diorite", "minecraft:granite", "minecraft:andesite", "minecraft:gravel", "minecraft:sand", "minecraft:sandstone", "minecraft:oak_log", "minecraft:dark_oak_log", "minecraft:spruce_log", "minecraft:birch_log", "minecraft:jungle_log", "minecraft:acacia_log", "minecraft:oak_leaves", "minecraft:dark_oak_leaves", "minecraft:spruce_leaves", "minecraft:birch_leaves", "minecraft:jungle_leaves", "minecraft:acacia_leaves", "minecraft:water", "minecraft:flowing_water", "minecraft:lava", "minecraft:flowing_lava", "minecraft:netherrack", "minecraft:end_stone", "minecraft:podzol", "minecraft:bamboo", "minecraft:seagrass", "minecraft:tall_seagrass"] + #Profile 2 - A list of blocks to strip away from the world + profile_2 = ["minecraft:dirt", "minecraft:grass", "minecraft:grass_path", "minecraft:tall_grass", "minecraft:grass_block", "minecraft:stone", "minecraft:diorite", "minecraft:granite", "minecraft:andesite", "minecraft:gravel", "minecraft:sand", "minecraft:sandstone", "minecraft:oak_log", "minecraft:dark_oak_log", "minecraft:spruce_log", "minecraft:birch_log", "minecraft:jungle_log", "minecraft:acacia_log", "minecraft:oak_leaves", "minecraft:dark_oak_leaves", "minecraft:spruce_leaves", "minecraft:birch_leaves", "minecraft:jungle_leaves", "minecraft:acacia_leaves", "minecraft:water", "minecraft:flowing_water", "minecraft:lava", "minecraft:flowing_lava", "minecraft:netherrack", "minecraft:end_stone", "minecraft:podzol", "minecraft:bamboo", "minecraft:seagrass", "minecraft:tall_seagrass"] + #Profile 3 - A list of blocks to strip away from the world + profile_3 = ["minecraft:dirt", "minecraft:grass", "minecraft:grass_path", "minecraft:tall_grass", "minecraft:grass_block", "minecraft:stone", "minecraft:diorite", "minecraft:granite", "minecraft:andesite", "minecraft:gravel", "minecraft:sand", "minecraft:sandstone", "minecraft:oak_log", "minecraft:dark_oak_log", "minecraft:spruce_log", "minecraft:birch_log", "minecraft:jungle_log", "minecraft:acacia_log", "minecraft:oak_leaves", "minecraft:dark_oak_leaves", "minecraft:spruce_leaves", "minecraft:birch_leaves", "minecraft:jungle_leaves", "minecraft:acacia_leaves", "minecraft:water", "minecraft:flowing_water", "minecraft:lava", "minecraft:flowing_lava", "minecraft:netherrack", "minecraft:end_stone", "minecraft:podzol", "minecraft:bamboo", "minecraft:seagrass", "minecraft:tall_seagrass"] + #Profile 4 - A list of blocks to strip away from the world + profile_4 = ["minecraft:dirt", "minecraft:grass", "minecraft:grass_path", "minecraft:tall_grass", "minecraft:grass_block", "minecraft:stone", "minecraft:diorite", "minecraft:granite", "minecraft:andesite", "minecraft:gravel", "minecraft:sand", "minecraft:sandstone", "minecraft:oak_log", "minecraft:dark_oak_log", "minecraft:spruce_log", "minecraft:birch_log", "minecraft:jungle_log", "minecraft:acacia_log", "minecraft:oak_leaves", "minecraft:dark_oak_leaves", "minecraft:spruce_leaves", "minecraft:birch_leaves", "minecraft:jungle_leaves", "minecraft:acacia_leaves", "minecraft:water", "minecraft:flowing_water", "minecraft:lava", "minecraft:flowing_lava", "minecraft:netherrack", "minecraft:end_stone", "minecraft:podzol", "minecraft:bamboo", "minecraft:seagrass", "minecraft:tall_seagrass"] + #Profile 5 - A list of blocks to strip away from the world + profile_5 = ["minecraft:dirt", "minecraft:grass", "minecraft:grass_path", "minecraft:tall_grass", "minecraft:grass_block", "minecraft:stone", "minecraft:diorite", "minecraft:granite", "minecraft:andesite", "minecraft:gravel", "minecraft:sand", "minecraft:sandstone", "minecraft:oak_log", "minecraft:dark_oak_log", "minecraft:spruce_log", "minecraft:birch_log", "minecraft:jungle_log", "minecraft:acacia_log", "minecraft:oak_leaves", "minecraft:dark_oak_leaves", "minecraft:spruce_leaves", "minecraft:birch_leaves", "minecraft:jungle_leaves", "minecraft:acacia_leaves", "minecraft:water", "minecraft:flowing_water", "minecraft:lava", "minecraft:flowing_lava", "minecraft:netherrack", "minecraft:end_stone", "minecraft:podzol", "minecraft:bamboo", "minecraft:seagrass", "minecraft:tall_seagrass"] + + #Block Update Settings + [WorldStripper.BlockUpdate] + #Calls neighborChanged on surrounding blocks (with isMoving as false) + notify_neighbors = false + #Calls for block update + block_update = true + #Stops the blocks from being marked for a render update + no_render = false + #Makes the block be re-rendered immediately, on the main thread + render_main_thread = false + #Causes neighbor updates to be sent to ALL surrounding blocks + update_neighbors = true + diff --git a/config/wstweaks-common.toml b/config/wstweaks-common.toml new file mode 100644 index 0000000..d3579a7 --- /dev/null +++ b/config/wstweaks-common.toml @@ -0,0 +1,19 @@ + +#Server configuration +[server] + #How many fragments are required to make a skull. + #Range: 1 ~ 9 + fragvalue = 9 + #The 1/n chance for a wither skeleton to drop a fragment. + #Range: 1 ~ 32767 + fragchance = 1 + #If skeletons outside of hell can be transformed into wither skeletons. + allbiomes = false + #The 1/n chance for wither skeletons outside hell to be transformed. Requires allbiomes == true. + #Range: 1 ~ 32767 + allbiomechance = 1 + #If stone swords that would be dropped are deleted. + delswords = true + #If transformed skeletons are given bows instead of stone swords. + givebows = true + diff --git a/config/xnet-client.toml b/config/xnet-client.toml new file mode 100644 index 0000000..9261f03 --- /dev/null +++ b/config/xnet-client.toml @@ -0,0 +1,6 @@ + +#General settings +[general] + #If true then cables are also shown when sneaking even if they are not in a facade + showNonFacadedCablesWhileSneaking = true + diff --git a/config/xnetgases.toml b/config/xnetgases.toml new file mode 100644 index 0000000..5047c03 --- /dev/null +++ b/config/xnetgases.toml @@ -0,0 +1,16 @@ + +#General settings +[general] + #Maximum gas per operation that a normal connector can input or output + #Range: 1 ~ 1000000000 + maxGasRateNormal = 1000 + #Maximum gas per operation that an advanced connector can input or output + #Range: 1 ~ 1000000000 + maxGasRateAdvanced = 5000 + #Maximum slurry per operation that a normal connector can input or output + #Range: 1 ~ 1000000000 + maxSlurryRateNormal = 1000 + #Maximum slurry per operation that an advanced connector can input or output + #Range: 1 ~ 1000000000 + maxSlurryRateAdvanced = 5000 + diff --git a/config/xreliquary-client.toml b/config/xreliquary-client.toml new file mode 100644 index 0000000..3035d5b --- /dev/null +++ b/config/xreliquary-client.toml @@ -0,0 +1,54 @@ + +#Client Settings +[client] + #Whether player has to sneak to see additional info in waila + waila_shift_for_info = false + + #Position of mode and/or item display on the screen - used by some of the tools and weapons. + [client.hudPositions] + #Position of Sojouner Staff HUD + #Allowed Values: BOTTOM_LEFT, LEFT, TOP_LEFT, TOP, TOP_RIGHT, RIGHT, BOTTOM_RIGHT + sojournerStaff = "BOTTOM_RIGHT" + #Position of Handgun HUD + #Allowed Values: BOTTOM_LEFT, LEFT, TOP_LEFT, TOP, TOP_RIGHT, RIGHT, BOTTOM_RIGHT + handgun = "BOTTOM_RIGHT" + #Position of Alkahestry Tome HUD + #Allowed Values: BOTTOM_LEFT, LEFT, TOP_LEFT, TOP, TOP_RIGHT, RIGHT, BOTTOM_RIGHT + alkahestryTome = "BOTTOM_RIGHT" + #Position of Destruction Catalyst HUD + #Allowed Values: BOTTOM_LEFT, LEFT, TOP_LEFT, TOP, TOP_RIGHT, RIGHT, BOTTOM_RIGHT + destructionCatalyst = "BOTTOM_RIGHT" + #Position of Ender Staff HUD + #Allowed Values: BOTTOM_LEFT, LEFT, TOP_LEFT, TOP, TOP_RIGHT, RIGHT, BOTTOM_RIGHT + enderStaff = "BOTTOM_RIGHT" + #Position of Ice Magus Rod HUD + #Allowed Values: BOTTOM_LEFT, LEFT, TOP_LEFT, TOP, TOP_RIGHT, RIGHT, BOTTOM_RIGHT + iceMagusRod = "BOTTOM_RIGHT" + #Position of Glacial Staff HUD + #Allowed Values: BOTTOM_LEFT, LEFT, TOP_LEFT, TOP, TOP_RIGHT, RIGHT, BOTTOM_RIGHT + glacialStaff = "BOTTOM_RIGHT" + #Position of Void Tear HUD + #Allowed Values: BOTTOM_LEFT, LEFT, TOP_LEFT, TOP, TOP_RIGHT, RIGHT, BOTTOM_RIGHT + voidTear = "BOTTOM_RIGHT" + #Position of Midas Touchstone HUD + #Allowed Values: BOTTOM_LEFT, LEFT, TOP_LEFT, TOP, TOP_RIGHT, RIGHT, BOTTOM_RIGHT + midasTouchstone = "BOTTOM_RIGHT" + #Position of Infernal Chalice HUD + #Allowed Values: BOTTOM_LEFT, LEFT, TOP_LEFT, TOP, TOP_RIGHT, RIGHT, BOTTOM_RIGHT + harvestRod = "BOTTOM_RIGHT" + #Position of Ender Staff HUD + #Allowed Values: BOTTOM_LEFT, LEFT, TOP_LEFT, TOP, TOP_RIGHT, RIGHT, BOTTOM_RIGHT + infernalChalice = "BOTTOM_RIGHT" + #Position of Hero Medallion HUD + #Allowed Values: BOTTOM_LEFT, LEFT, TOP_LEFT, TOP, TOP_RIGHT, RIGHT, BOTTOM_RIGHT + heroMedallion = "BOTTOM_RIGHT" + #Position of Pyromancer Staff HUD + #Allowed Values: BOTTOM_LEFT, LEFT, TOP_LEFT, TOP, TOP_RIGHT, RIGHT, BOTTOM_RIGHT + pyromancerStaff = "BOTTOM_RIGHT" + #Position of Rending Gale HUD + #Allowed Values: BOTTOM_LEFT, LEFT, TOP_LEFT, TOP, TOP_RIGHT, RIGHT, BOTTOM_RIGHT + rendingGale = "BOTTOM_RIGHT" + #Position of Mob Charm HUD + #Allowed Values: BOTTOM_LEFT, LEFT, TOP_LEFT, TOP, TOP_RIGHT, RIGHT, BOTTOM_RIGHT + mobCharm = "RIGHT" + diff --git a/config/xreliquary-common.toml b/config/xreliquary-common.toml new file mode 100644 index 0000000..15f8476 --- /dev/null +++ b/config/xreliquary-common.toml @@ -0,0 +1,502 @@ +#Determines whether Reliquary items will be generated in chest loot (mostly mob drops, very rarely some lower level items) +chestLootEnabled = true +#Determines wheter Reliquary mob drops have crafting recipes +dropCraftingRecipesEnabled = false +#Whether mobs drop the Reliquary mob drops. This won't remove mob drop items from registry and replace them with something else, but allows to turn off the additional drops when mobs are killed by player. If this is turned off the mob drop crafting recipes turned on by the other setting can be used. +mobDropsEnabled = true + +#Disable sections of the mod +[disable] + #Disable Alkahestry tome and its and recipes + alkahestryTome = false + #Disable the HANDGUN, bullets, magazines, and gun parts + handgun = false + #Disable the POTION system including mortar, altar, potions, tipped arrows, and powder + potion = false + #Disable all pedestals + pedestal = false + #Disable all display-only pedestals + passivePedestal = false + +#Potions related settings +[potions] + #Map of POTION ingredients and their effects + potionMap = ["minecraft:sugar=speed|3|0;haste|3|0", "minecraft:apple=instant_health|0|0;health_boost|3|0;xreliquary:cure|1|0", "minecraft:coal=blindness|1|0;absorption|3|0", "minecraft:coal=invisibility|1|0;wither|0|0", "minecraft:feather=jump_boost|3|0;weakness|1|0", "minecraft:wheat_seeds=instant_damage|0|0;health_boost|3|0", "minecraft:wheat=instant_health|0|0;health_boost|3|0", "minecraft:flint=instant_damage|0|0;strength|3|0", "minecraft:porkchop=slowness|1|0;mining_fatigue|1|0", "minecraft:leather=resistance|3|0;absorption|3|0", "minecraft:clay_ball=slowness|1|0;health_boost|3|0", "minecraft:egg=absorption|3|0;regeneration|0|0", "minecraft:red_dye=instant_health|0|0;health_boost|3|0", "minecraft:yellow_dye=jump_boost|3|0;weakness|1|0", "minecraft:green_dye=resistance|3|0;absorption|3|0", "minecraft:bone_meal=weakness|1|0;mining_fatigue|1|0", "minecraft:pumpkin_seeds=invisibility|1|0;fire_resistance|1|0", "minecraft:beef=slowness|1|0;saturation|0|0", "minecraft:chicken=nausea|1|0;poison|1|0", "minecraft:rotten_flesh=nausea|1|0;hunger|1|0;wither|0|0", "minecraft:gold_nugget=strength|0|0;haste|0|0", "minecraft:carrot=night_vision|3|0;health_boost|3|0", "minecraft:potato=health_boost|3|0;saturation|0|0", "minecraft:cod=saturation|0|0;water_breathing|1|0", "minecraft:spider_eye=night_vision|4|0;poison|2|0", "minecraft:blaze_powder=strength|4|0;instant_damage|0|0", "minecraft:iron_ingot=resistance|4|0;slowness|2|0", "minecraft:string=slowness|2|0;mining_fatigue|2|0", "minecraft:bread=health_boost|4|0;saturation|0|0", "minecraft:cooked_porkchop=mining_fatigue|2|0;saturation|0|0", "minecraft:slime_ball=resistance|4|0;fire_resistance|2|0", "minecraft:cooked_cod=saturation|0|0;water_breathing|2|0", "minecraft:lapis_lazuli=haste|4|0;strength|4|0", "minecraft:ink_sac=blindness|2|0;invisibility|2|0", "minecraft:bone=weakness|2|0;mining_fatigue|2|0", "minecraft:cookie=instant_health|0|0;saturation|0|0", "minecraft:melon=instant_health|0|0;speed|4|0", "minecraft:cooked_beef=resistance|4|0;saturation|0|0", "minecraft:cooked_chicken=jump_boost|4|0;saturation|0|0", "minecraft:baked_potato=saturation|0|0;regeneration|1|0", "minecraft:poisonous_potato=poison|2|0;wither|1|0", "minecraft:quartz=instant_damage|0|0;strength|4|0", "xreliquary:zombie_heart=nausea|2|0;hunger|2|0;wither|1|0", "xreliquary:squid_beak=hunger|2|0;water_breathing|2|0", "minecraft:pumpkin_pie=invisibility|1|0;fire_resistance|1|0;speed|3|0;haste|3|0;absorption|3|0;regeneration|0|0", "minecraft:magma_cream=strength|4|0;instant_damage|0|0;resistance|4|0;fire_resistance|2|0", "minecraft:glistering_melon_slice=strength|3|0;haste|3|0;instant_health|0|0;speed|4|0", "minecraft:ghast_tear=regeneration|3|0;absorption|5|0", "minecraft:fermented_spider_eye=night_vision|4|0;poison|2|0;speed|3|0;haste|3|0", "minecraft:golden_carrot=strength|3|0;haste|3|0;health_boost|3|0;night_vision|3|0", "minecraft:gold_ingot=strength|4|0;haste|4|0;xreliquary:cure|1|0", "xreliquary:rib_bone=weakness|3|0;mining_fatigue|3|0;xreliquary:cure|1|0", "minecraft:ender_pearl=invisibility|5|0;speed|5|0", "minecraft:blaze_rod=strength|8|0;instant_damage|0|0", "minecraft:fire_charge=strength|4|0;instant_damage|0|0;blindness|1|0;absorption|3|0", "xreliquary:catalyzing_gland=regeneration|3|0;health_boost|5|0", "xreliquary:chelicerae=poison|3|0;weakness|3|0", "xreliquary:slime_pearl=resistance|5|0;absorption|5|0", "xreliquary:kraken_shell_fragment=absorption|5|0;water_breathing|5|0", "xreliquary:bat_wing=jump_boost|5|0;weakness|3|0", "minecraft:golden_apple=xreliquary:cure|1|1", "minecraft:golden_apple=xreliquary:cure|1|2", "minecraft:diamond=resistance|6|1;absorption|6|1;fire_resistance|6|0;xreliquary:cure|1|0", "xreliquary:withered_rib=wither|2|1;weakness|3|1;slowness|3|1;mining_fatigue|3|1;xreliquary:cure|1|0", "minecraft:ender_eye=strength|6|1;invisibility|6|0;speed|6|1;instant_damage|0|1", "minecraft:emerald=haste|6|1;speed|6|1;health_boost|6|1;xreliquary:cure|1|1", "minecraft:nether_star=health_boost|24|1;regeneration|24|1;absorption|24|1;xreliquary:cure|1|2", "xreliquary:molten_core=strength|6|1;fire_resistance|6|0;instant_damage|0|1", "xreliquary:eye_of_the_storm=haste|24|1;speed|24|1;jump_boost|24|1;instant_damage|0|1;xreliquary:cure|1|1", "xreliquary:fertile_essence=health_boost|8|1;regeneration|3|1;instant_health|0|1;saturation|0|1;weakness|9|1;mining_fatigue|9|1;xreliquary:cure|1|0", "xreliquary:frozen_core=absorption|6|1;slowness|3|1;mining_fatigue|3|1;instant_damage|0|1;fire_resistance|6|0", "xreliquary:nebulous_heart=night_vision|6|0;invisibility|6|0;instant_damage|0|1;health_boost|6|1;strength|6|1;speed|6|1;haste|6|1", "xreliquary:infernal_claw=instant_damage|0|1;resistance|6|1;fire_resistance|6|0;strength|6|1;saturation|0|1;instant_health|0|1"] + #Maximum number of effects a POTION can have to appear in creative tabs / JEI + #Range: 1 ~ 6 + maxEffectCount = 1 + #Whether potions that are made out of three base ingredients appear in creative tabs / JEI + threeIngredients = false + #Whether potions augmented with Redstone and Glowstone appear in creative tabs / JEI + differentDurations = false + #Whether potions with the same effect combination, but different duration appear in creative tabs / JEI + redstoneAndGlowstone = false + +[items] + + #Alkahestry Tome settings + [items.alkahestryTome] + #Charge limit of the tome + #Range: 0 ~ 9999 + chargeLimit = 1000 + + #Angelic Feather settings + [items.angelicFeather] + #Percent hunger used to heal player per 1 damage that would be taken otherwise. + #Range: 0 ~ 100 + hungerCostPercent = 50 + #Potency of the leaping effect + #Range: 0 ~ 5 + leapingPotency = 1 + + #Angelheart Vial settings + [items.angelheartVial] + #Percent of life that gets healed when the player would die + #Range: 0 ~ 100 + healPercentageOfMaxLife = 25 + #Whether the player gets negative statuses removed + removeNegativeStatus = true + + #Destruction Catalyst settings + [items.destructionCatalyst] + #List of mundane blocks the catalyst will break + mundaneBlocks = ["minecraft:dirt", "minecraft:coarse_dirt", "minecraft:podzol", "minecraft:mycelium", "minecraft:grass_block", "minecraft:gravel", "minecraft:cobblestone", "minecraft:stone", "minecraft:granite", "minecraft:diorite", "minecraft:andesite", "minecraft:sand", "minecraft:sandstone", "minecraft:snow", "minecraft:soul_sand", "minecraft:netherrack", "minecraft:end_stone"] + #Number of gunpowder it costs per catalyst use + #Range: 0 ~ 10 + gunpowderCost = 3 + #Number of gunpowder that gets added to catalyst per one that's consumed from players inventory + #Range: 1 ~ 3 + gunpowderWorth = 1 + #Number of gunpowder that can be stored in destruction catalyst + #Range: 0 ~ 9999 + gunpowderLimit = 250 + #Radius of the explosion + #Range: 1 ~ 5 + explosionRadius = 1 + #Whether the explosion is centered on the block that gets clicked + centeredExplosion = false + #Whether the explosion makes a perfect cube hole + perfectCube = true + + #Emperor Chalice settings + [items.emperorChalice] + #How much saturation is added in addition to filling the hunger + #Range: 0 ~ 10 + hungerSatiationMultiplier = 4 + + #Ender Staff settings + [items.enderStaff] + #Number of ender pearls per use + #Range: 0 ~ 3 + enderPearlCastCost = 1 + #Number of ender pearls per teleportation to the wraith node + #Range: 0 ~ 3 + enderPearlNodeWarpCost = 1 + #Number of ender pearls that get added to the staff per one that's consumed from players inventory + #Range: 1 ~ 10 + enderPearlWorth = 1 + #Number of ender pearls that the ender staff can store + #Range: 0 ~ 9999 + enderPearlLimit = 250 + #Time it takes to teleport to the wraith node + #Range: 10 ~ 120 + nodeWarpCastTime = 60 + + #Fortune Coin settings + [items.fortuneCoin] + #Allows to disable the sound of fortune coin teleporting stuff + enabledAudio = true + #The distance that it pulls from when activated + #Range: 3 ~ 10 + standardPullDistance = 5 + #The distance that it pulls from when right click is held + #Range: 9 ~ 30 + longRangePullDistance = 15 + + #Glacial Staff settings + [items.glacialStaff] + #Number of snowballs the staff can hold + #Range: 0 ~ 9999 + snowballLimit = 250 + #Number of snowballs it costs when the staff is used + #Range: 0 ~ 3 + snowballCost = 1 + #Number of snowballs that get added to the staff per one that's consumed from player's inventory + #Range: 1 ~ 3 + snowballWorth = 1 + #The damage that snowballs cause + #Range: 0 ~ 6 + snowballDamage = 3 + #The damage bonus against entities that are immune to fire + #Range: 0 ~ 6 + snowballDamageBonusFireImmune = 3 + #The damage bonus against blaze + #Range: 0 ~ 12 + snowballDamageBonusBlaze = 6 + + #Harvest Rod settings + [items.harvestRod] + #Number of bonemeal the rod can hold + #Range: 0 ~ 9999 + boneMealLimit = 250 + #Number of bonemeal consumed per use + #Range: 0 ~ 3 + boneMealCost = 1 + #Number of bonemeal that gets added to the rod per one that's consumed from player's inventory + #Range: 1 ~ 3 + boneMealWorth = 1 + #Percent chance that a bonemeal will get applied during a luck roll + #Range: 1 ~ 100 + boneMealLuckPercentChance = 33 + #Number of times that a rod may apply additional luck based bonemeal + #Range: 0 ~ 7 + boneMealLuckRolls = 2 + #Radius in which harvest rod breaks crops, bonemeals/plants/hoes blocks + #Range: 0 ~ 5 + aoeRadius = 2 + #Ticks in between bonemealing/planting/hoeing blocks when player is using one of these AOE actions + #Range: 1 ~ 20 + aoeCooldown = 3 + #Maximum number of units harvest rod can hold per plantable item + #Range: 0 ~ 9999 + maxCapacityPerPlantable = 250 + #Range at which harvest rod will automatically hoe/plant/bonemeal/break crops around pedestals + #Range: 1 ~ 20 + pedestalRange = 4 + #Ticks in between harvest rod actions when in pedestals + #Range: 1 ~ 20 + pedestalCooldown = 5 + + #Hero Medallion settings + [items.heroMedallion] + #A player's experience level at which pulling from the medallion to player will stop + #Range: 0 ~ 1000 + experienceLevelMaximum = 200 + #A player's experience level at which the medallion will stop pulling from the player + #Range: 0 ~ 30 + experienceLevelMinimum = 0 + #Experience level that the medallion can hold + #Range: > 0 + experienceLimit = 2147483647 + #How much experience gets dropped on ground when hero's medallion is right clicked on it (9 is the first level of player xp) + #Range: 1 ~ 100 + experienceDrop = 9 + #Cooldown between hero medallion tries to fix mending items in nearby pedestals + #Range: 1 ~ 100 + pedestalCoolDown = 20 + #Range in which pedestals are checked for items with mending enchant that need fixing + #Range: 1 ~ 20 + pedestalRange = 5 + #Maximum amount of xp that is used each time medallion repairs items + #Range: 1 ~ 20 + pedestalRepairStepXP = 5 + + #Ice Magus Rod settings + [items.iceMagusRod] + #Number of snowballs the rod can hold + #Range: 0 ~ 9999 + snowballLimit = 250 + #Number of snowballs it costs when the rod is used + #Range: 0 ~ 3 + snowballCost = 1 + #Number of snowballs that get added to the rod per one that's consumed from player's inventory + #Range: 1 ~ 3 + snowballWorth = 1 + #The damage that snowballs cause + #Range: 0 ~ 4 + snowballDamage = 2 + #Damage bonus against fire immune mobs + #Range: 0 ~ 4 + snowballDamageBonusFireImmune = 2 + #Damage bonus against blaze + #Range: 0 ~ 8 + snowballDamageBonusBlaze = 4 + + #Infernal Chalice settings + [items.infernalChalice] + #Percent hunger used to heal player per 1 damage that would be taken otherwise. + #Range: 0 ~ 10 + hungerCostPercent = 1 + #Millibuckets of lava that the chalice can hold + #Range: > 0 + fluidLimit = 500000 + + #Infernal Chalice settings + [items.infernalClaws] + #Percent hunger used to heal player per 1 damage that would be taken otherwise. + #Range: 0 ~ 30 + hungerCostPercent = 5 + + #Infernal Tear settings + [items.infernalTear] + #Whether the infernal tear starts absorbing immediately after it is set to item type + absorbWhenCreated = false + + #Kraken Shell settings + [items.krakenShell] + #Percent hunger used to heal player per 1 damage that would be taken otherwise. + #Range: 0 ~ 50 + hungerCostPercent = 25 + + #Lantern of Paranoia settings + [items.lanternOfParanoia] + #Minimum light level below which the lantern will place torches + #Range: 0 ~ 15 + minLightLevel = 8 + #Radius in which the lantern checks for light levels and places torches + #Range: 1 ~ 15 + placementScanRadius = 6 + + #Midas Touchstone settings + [items.midasTouchstone] + #Gold items that can be repaired by the touchstone + goldItems = [] + #Number of glowstone that the repair costs + #Range: 0 ~ 3 + glowstoneCost = 1 + #Number of glowstone that gets added to the touchstone per one in player's inventory + #Range: 1 ~ 12 + glowstoneWorth = 4 + #Number of glowstone the touchstone can hold + #Range: 0 ~ 9999 + glowstoneLimit = 250 + + #Mob Charm settings + [items.mobCharm] + #Total durability of Mob Charm + #Range: 20 ~ 1000 + durability = 80 + #Damage that Mob Charm takes when player kills mob it protects them from + #Range: 0 ~ 40 + damagePerKill = 1 + #Sets how much durability of Mob Charm gets repaired per special drop + #Range: 1 ~ 200 + dropDurabilityRepair = 20 + #Maximum charms that will get displayed in HUD + #Range: 1 ~ 20 + maxCharmsToDisplay = 6 + #Range in which mob charm or belt in pedestals will keep monsters from attacking players + #Range: 10 ~ 100 + pedestalRange = 21 + #Determines if almost destroyed charms stay displayed in the hud + keepAlmostDestroyedDisplayed = true + + #Phoenix Down settings + [items.PhoenixDown] + #Percent hunger used to heal player per 1 damage that would be taken otherwise + #Range: 0 ~ 50 + hungerCostPercent = 25 + #Potency of the leaping effect + #Range: 0 ~ 5 + leapingPotency = 1 + #Percent of life that gets healed when the player would die + #Range: 0 ~ 100 + healPercentageOfMaxLife = 100 + #Whether the player gets negative statuses removed when they were saved by Phoenix Down + removeNegativeStatus = true + #Whether to give temporary damage resistance when the player would die + giveTemporaryDamageResistance = true + #Whether to give temporary regeneration when the player would die + giveTemporaryRegeneration = true + #Whether to give temporary fire resistance when the player would die. Applies only when the player is being hurt by fire damage. + giveTemporaryFireResistanceIfFireDamageKilledYou = true + #Whether to give temporary damage resistance when the player would die. Applies only when the player is drowning. + giveTemporaryWaterBreathingIfDrowningKilledYou = true + + #Pyromancer Staff settings + [items.pyromancerStaff] + #Number of fire charges the staff can hold + #Range: 0 ~ 9999 + fireChargeLimit = 250 + #Number of fire charges used when the staff is fired + #Range: 0 ~ 3 + fireChargeCost = 1 + #Number of fire charges that get added to the staff per one that's consumed from player's inventory + #Range: 1 ~ 3 + fireChargeWorth = 1 + #Number of fire charges added to the staff per one that was shot by ghast and gets absorbed by the staff + #Range: 0 ~ 3 + ghastAbsorbWorth = 1 + #Number of blaze powder the staff can hold + #Range: 0 ~ 9999 + blazePowderLimit = 250 + #Number of blaze powder used when staff is fired + #Range: 0 ~ 3 + blazePowderCost = 1 + #Number of blaze powder that gets added to the staff per one that's consumed from player's inventory + #Range: 1 ~ 3 + blazePowderWorth = 1 + #Number of blaze powder added to the staff per one fireball that was shot by blaze and gets absorbed by the staff + #Range: 0 ~ 3 + blazeAbsorbWorth = 1 + + #Rending Gale settings + [items.rendingGale] + #Number of feathers the rending gale can hold + #Range: > 0 + chargeLimit = 30000 + #Number of feathers used when the rending gale is cast in flight mode + #Range: 0 ~ 3 + castChargeCost = 1 + #Number of feathers used to cast a lightning bolt + #Range: 0 ~ 250 + boltChargeCost = 100 + #Number of feathers that get added to the rending gale per one that's consumed from player's inventory + #Range: 1 ~ 250 + chargeFeatherWorth = 100 + #How far a lightning block can be cast + #Range: 5 ~ 15 + blockTargetRange = 12 + #Radius in which entities can be pushed/pulled + #Range: 1 ~ 20 + pushPullRadius = 10 + #Whether the rending gale can push projectiles + canPushProjectiles = true + #Range from pedestals at which players will get buffed with flight + #Range: 10 ~ 100 + pedestalFlightRange = 30 + #Cost per second of buffing players with flight + #Range: 1 ~ 20 + pedestalCostPerSecond = 5 + #List of entities that are banned from being pushed by the Rending Gale + pushableEntitiesBlacklist = [] + #List of projectiles that are banned from being pushed by the Rending Gale + pushableProjectilesBlacklist = [] + + #Rod of Lyssa settings + [items.rodOfLyssa] + #Whether level influences stealing failure rate of the rod + useLeveledFailureRate = true + #The experience level cap after which the failure rate is at a minimum and doesn't get better + #Range: 1 ~ 900 + levelCapForLeveledFormula = 100 + #The flat failure rate in case failure rate isn't influenced by player's level + #Range: 0 ~ 100 + flatStealFailurePercentRate = 10 + #If set to false it goes through additional 4 accessible slots and looks for items in case the one selected randomly was empty + stealFromVacantSlots = true + #Whether stealing from an empty slot triggers failure even if otherwise it would be successful + failStealFromVacantSlots = false + #Whether entities get angry at player if stealing fails + angerOnStealFailure = true + #Allows switching stealing from player on and off + stealFromPlayers = true + + #Seeker Shot settings + [items.seekerShot] + #Entities that are banned from being tracked by seeker shot + huntableEntitiesBlacklist = [] + + #Sojourner Staff settings + [items.sojournerStaff] + #List of torches that are supported by the staff in addition to the default minecraft torch + torches = ["minecraft:torch"] + #Number of items the staff can store per item type + #Range: 1 ~ 9999 + maxCapacityPerItemType = 1500 + #Maximum range at which torches can be placed + #Range: 1 ~ 30 + maxRange = 30 + #Distance after which there is an additional cost for torch placement. The additional cost is the number of times this distance fits in the distance at which the torch is being placed. + #Range: 6 ~ 30 + tilePerCostMultiplier = 6 + + #Twilight Cloak settings + [items.twilightCloak] + #Maximum light level at which the player is still invisible to the mobs + #Range: 0 ~ 15 + maxLightLevel = 4 + + #Void Tear settings + [items.voidTear] + #Number of items the tear can hold of the item type it is set to + #Range: > 0 + itemLimit = 2000000000 + #Whether the void tear starts absorbing immediately after it is set to item type + absorbWhenCreated = true + +[blocks] + + #Altar of Light settings + [blocks.altar] + #Number of redstone it costs to activate altar + #Range: 0 ~ 10 + redstoneCost = 3 + #Time in minutes it takes for the altar to create glowstone block + #Range: 0 ~ 60 + timeInMinutes = 20 + #Maximum time variance in minutes. A random part of it gets added to the Time in minutes. + #Range: 0 ~ 15 + maximumTimeVarianceInMinutes = 5 + #Light level that the altar outputs while active + #Range: 0 ~ 16 + outputLightLevelWhileActive = 16 + + #Apothecary Cauldron settings + [blocks.apothecaryCauldron] + #Limit of redstone that can be used in cauldron to make POTION last longer + #Range: 0 ~ 5 + redstoneLimit = 3 + #Time it takes to cook POTION + #Range: 20 ~ 32000 + cookTime = 160 + #List of acceptable heat sources + heatSources = [] + #Limit of glowstone that can be used in cauldron to make POTION more potent + #Range: 0 ~ 4 + glowstoneLimit = 2 + + #Lilypad of Fertility settings + [blocks.fertileLilypad] + #Interval in seconds at which the lilypad causes growth tick updates + #Range: 1 ~ 150 + secondsBetweenGrowthTicks = 10 + #Radius in which lilypad causes growh ticks + #Range: 1 ~ 15 + tileRange = 4 + #Radius around lilypad where the growth ticks occur the most often + #Range: 1 ~ 15 + fullPotencyRange = 1 + + #Interdiction Torch settings + [blocks.interdictionTorch] + #Radius in which the torch can push out mobs + #Range: 1 ~ 15 + pushRadius = 5 + #Whether the torch can push projectiles + canPushProjectiles = false + #List of entities that are banned from being pushed by the torch + pushableEntitiesBlacklist = [] + #List of projectiles that are banned from being pushed by the torch + pushableProjectilesBlacklist = [] + + #Pedestal related settings + [blocks.pedestal] + #Range of the melee weapons in which these will attack when in pedestals + #Range: 1 ~ 10 + meleeWrapperRange = 5 + #How long it takes after a melee weapon swing before it can swing again (in ticks) + #Range: 1 ~ 200 + meleeWrapperCooldown = 5 + #Range at which bucket will pickup liquid blocks or milk cows + #Range: 1 ~ 10 + bucketWrapperRange = 4 + #How long it takes in between bucket actions (in ticks) + #Range: 1 ~ 200 + bucketWrapperCooldown = 40 + #How long it takes between shearing actions (in ticks) + #Range: 1 ~ 10 + shearsWrapperRange = 4 + #Range at which shears will shear sheep or shearable blocks + #Range: 1 ~ 200 + shearsWrapperCooldown = 10 + #Range at which pedestals will get turned on if either redstone block gets put in or redstone dust and transmitting pedestals is powered + #Range: 1 ~ 200 + redstoneWrapperRange = 10 + #Success rate of fishing in percent. When unsuccessful it will pull the hook too late to catch a fish. + #Range: 0 ~ 100 + fishingWrapperSuccessRate = 80 + #Delay in seconds before it would start fishing again after retracting the hook. + #Range: 1 ~ 20 + fishingWrapperRetractDelay = 2 + diff --git a/kubejs/README.txt b/kubejs/README.txt new file mode 100644 index 0000000..74c255b --- /dev/null +++ b/kubejs/README.txt @@ -0,0 +1,13 @@ +Find more info on the website: https://kubejs.latvian.dev/ + +Directory information: + +assets - Acts as a resource pack, you can put any client resources in here, like textures, models, etc. Example: assets/kubejs/textures/item/test_item.png +data - Acts as a datapack, you can put any server resources in here, like loot tables, functions, etc. Example: data/kubejs/loot_tables/blocks/test_block.json + +startup_scripts - Scripts that get loaded once during game startup - Used for adding items and other things +server_scripts - Scripts that get loaded every time server resources reload - Used for modifying recipes, tags, and handling server events +client_scripts - Scripts that get loaded every time client resources reload - Used for JEI events, tooltips and other client side things + +config - KubeJS config storage. This is also the only directory that scripts can access other than world directory +exported - Data dumps like texture atlases end up here diff --git a/kubejs/assets/kubejs/textures/block/example_block.png b/kubejs/assets/kubejs/textures/block/example_block.png new file mode 100644 index 0000000..58a8d4b Binary files /dev/null and b/kubejs/assets/kubejs/textures/block/example_block.png differ diff --git a/kubejs/assets/kubejs/textures/item/example_item.png b/kubejs/assets/kubejs/textures/item/example_item.png new file mode 100644 index 0000000..bbb5bf7 Binary files /dev/null and b/kubejs/assets/kubejs/textures/item/example_item.png differ diff --git a/kubejs/client_scripts/script.js b/kubejs/client_scripts/script.js new file mode 100644 index 0000000..ceb40ba --- /dev/null +++ b/kubejs/client_scripts/script.js @@ -0,0 +1,8 @@ +// priority: 0 + +console.info('Hello, World! (You will see this line every time client resources reload)') + +onEvent('jei.hide.items', event => { + // Hide items in JEI here + // event.hide('minecraft:cobblestone') +}) \ No newline at end of file diff --git a/kubejs/config/client.properties b/kubejs/config/client.properties new file mode 100644 index 0000000..c9feeed --- /dev/null +++ b/kubejs/config/client.properties @@ -0,0 +1,12 @@ +#KubeJS Client Properties +#Sun Jan 17 13:32:17 CET 2021 +fmlLogColor=ECEFF4 +barBorderColor=ECEFF4 +overrideColors=false +fmlMemoryColor=ECEFF4 +barColor=ECEFF4 +showTagNames=true +disableRecipeBook=false +title= +exportAtlases=false +backgroundColor=2E3440 diff --git a/kubejs/startup_scripts/script.js b/kubejs/startup_scripts/script.js new file mode 100644 index 0000000..15ae840 --- /dev/null +++ b/kubejs/startup_scripts/script.js @@ -0,0 +1,13 @@ +// priority: 0 + +console.info('Hello, World! (You will only see this line once in console, during startup)') + +onEvent('item.registry', event => { + // Register new items here + // event.create('example_item').displayName('Example Item') +}) + +onEvent('block.registry', event => { + // Register new blocks here + // event.create('example_block').material('wood').hardness(1.0).displayName('Example Block') +}) \ No newline at end of file diff --git a/mods/kubejs-1604.3.4.145-forge.jar b/mods/kubejs-1604.3.4.144-forge.jar similarity index 72% rename from mods/kubejs-1604.3.4.145-forge.jar rename to mods/kubejs-1604.3.4.144-forge.jar index 0601961..4858ff0 100644 Binary files a/mods/kubejs-1604.3.4.145-forge.jar and b/mods/kubejs-1604.3.4.144-forge.jar differ