From ececab5cc54b20057a8d76e8907201e79f8383c0 Mon Sep 17 00:00:00 2001 From: Citali Date: Mon, 11 Jan 2021 13:05:25 +0100 Subject: [PATCH] initial commit --- .gitignore | 10 ++++++++++ config/fml.toml | 8 ++++++++ config/forge-client.toml | 24 ++++++++++++++++++++++++ config/forge-common.toml | 7 +++++++ 4 files changed, 49 insertions(+) create mode 100644 .gitignore create mode 100644 config/fml.toml create mode 100644 config/forge-client.toml create mode 100644 config/forge-common.toml diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..809958b --- /dev/null +++ b/.gitignore @@ -0,0 +1,10 @@ +## FILES +config.json +realms_persistence.json + +## FOLDERS +.mixin.out +logs +natives +resourcepacks +saves \ No newline at end of file diff --git a/config/fml.toml b/config/fml.toml new file mode 100644 index 0000000..e1ca72d --- /dev/null +++ b/config/fml.toml @@ -0,0 +1,8 @@ +# Enable forge global version checking +versionCheck = true +# does the splashscreen run +splashscreen = true +defaultConfigPath = "defaultconfigs" +# max threads for parallel loading : -1 uses Runtime#availableProcessors +maxThreads = -1 + diff --git a/config/forge-client.toml b/config/forge-client.toml new file mode 100644 index 0000000..9a6331c --- /dev/null +++ b/config/forge-client.toml @@ -0,0 +1,24 @@ + +#Client only settings, mostly things related to rendering +[client] + #Toggle off to make missing model text in the gui fit inside the slot. + zoomInMissingModelTextInGui = false + #Enable uploading cloud geometry to the GPU for faster rendering. + forgeCloudsEnabled = true + #Disable culling of hidden faces next to stairs and slabs. Causes extra rendering, but may fix some resource packs that exploit this vanilla mechanic. + disableStairSlabCulling = false + #Enable Forge to queue all chunk updates to the Chunk Update thread. + #May increase FPS significantly, but may also cause weird rendering lag. + #Not recommended for computers without a significant number of cores available. + alwaysSetupTerrainOffThread = false + #Enable the Forge block rendering pipeline - fixes the lighting of custom models. + forgeLightPipelineEnabled = true + #EXPERIMENTAL: Enable the Forge block rendering pipeline - fixes the lighting of custom models. + experimentalForgeLightPipelineEnabled = false + #When enabled, makes specific reload tasks such as language changing quicker to run. + selectiveResourceReloadEnabled = true + #When enabled, Forge will show any warnings that occurred during loading. + showLoadWarnings = true + #Set to true to use a combined DEPTH_STENCIL attachment instead of two separate ones. + useCombinedDepthStencilAttachment = false + diff --git a/config/forge-common.toml b/config/forge-common.toml new file mode 100644 index 0000000..bef1dd9 --- /dev/null +++ b/config/forge-common.toml @@ -0,0 +1,7 @@ + +#General configuration settings +[general] + #Defines a default world type to use. The vanilla default world type is represented by 'default'. + #The modded world types are registry names which should include the registry namespace, such as 'examplemod:example_world_type'. + defaultWorldType = "default" +