#General settings for the mod. [general] #Should flint and steel deal fire damage when used as a weapon? ShouldFlintAndSteelDoFireDamage = true #Fixes some fire related damage sources not causing mobs to drop cooked items? fireFromDamagesource = true #How much fire damage should flint and steel do? #Range: > 0 flintAndSteelFireDamage = 3 #What is the % chance skeletons will shoot flaming arrows while on fire? #Range: 0.0 ~ 1.0 flameArrowSkeletonChance = 0.7 #Should fire damage spread between mobs when they hurt eachother? Zombies already do this and won't be changed. fireDamageSpreads = true #What is the % chance that fire damage will spread between mobs? #Range: 0.0 ~ 1.0 fireDamageSpreadChance = 0.3 #Should having fire resistance stop things from being on fire visually? fireResistanceExtinguish = true #Should skeletons shoot flaming arrows while on fire? flameArrowSkeletons = true