[Extraction] #The chance that a chunk contains a fluid reservoir, default=0.5 reservoir_chance = 0.5 #Number of ticks between checking for pipes below pumpjack if required, default=100 (5 secs) pipe_check_ticks = 100 #The Flux the Pumpjack requires each tick to pump, default=1024 pumpjack_consumption = 1024 #The amount of mB of oil a Pumpjack extracts per tick, default=15 pumpjack_speed = 15 #Require a pumpjack to have pipes built down to Bedrock, default=false req_pipes = false [Refining] #A modifier to apply to the energy costs of every Distillation Tower recipe, default=1 distillationTower_energyModifier = 1.0 #A modifier to apply to the time of every Distillation recipe. Can't be lower than 1, default=1 distillationTower_timeModifier = 1.0 [Generation] #List of Portable Generator fuels. Format: fluid_name, mb_used_per_tick, flux_produced_per_tick fuels = ["immersivepetroleum:gasoline, 5, 256"] [Miscellaneous] #List of Motorboat fuels. Format: fluid_name, mb_used_per_tick boat_fuels = ["immersivepetroleum:gasoline, 1"] #Automatically unlock IP recipes for new players, default=true autounlock_recipes = true #Set to false to disable the asphalt block boosting player speed, default=true asphalt_speed = true #Display chunk border while holding Core Samples, default=true sample_displayBorder = true