#This is a list of entities that will not be rendered by TOP. This option also works if it is set client-side alone renderBlacklist = [] #The amount of milliseconds to wait before updating probe information from the server #Range: 10 ~ 100000 timeout = 300 #The amount of milliseconds to wait before showing a 'fetch from server' info on the client (if the server is slow to respond) (-1 to disable this feature) #Range: -1 ~ 100000 waitingForServerTimeout = 2000 #The maximum packet size to send an itemstack from client to server. Reduce this if you have issues with network lag caused by TOP #Range: -1 ~ 32768 maxPacketToServer = 20000 #Distance at which the probe works #Range: 0.1 ~ 200.0 probeDistance = 6.0 #Show mod name (0 = not, 1 = always, 2 = sneak) showModName = "NORMAL" #Show harvest level (0 = not, 1 = always, 2 = sneak) showHarvestLevel = "NORMAL" #Show if the block can be harvested (0 = not, 1 = always, 2 = sneak) showCanBeHarvested = "NORMAL" #Show the growth level of crops (0 = not, 1 = always, 2 = sneak) showCropPercentage = "NORMAL" #Show chest contents (0 = not, 1 = always, 2 = sneak) showChestContents = "EXTENDED" #Show chest contents in detail (0 = not, 1 = always, 2 = sneak), used only if number of items is below 'showItemDetailThresshold' showChestContentsDetailed = "EXTENDED" #Show redstone (0 = not, 1 = always, 2 = sneak) showRedstone = "NORMAL" #Show mob health (0 = not, 1 = always, 2 = sneak) showMobHealth = "NORMAL" #Show time to adulthood for baby mobs (0 = not, 1 = always, 2 = sneak) showMobGrowth = "NORMAL" #Show mob potion effects (0 = not, 1 = always, 2 = sneak) showMobPotionEffects = "EXTENDED" #Show lever/comparator/repeater settings (0 = not, 1 = always, 2 = sneak) showLeverSetting = "NORMAL" #Show tank setting (0 = not, 1 = always, 2 = sneak) showTankSetting = "EXTENDED" #Show brewing stand setting (0 = not, 1 = always, 2 = sneak) showBrewStandSetting = "NORMAL" #Show mob spawner setting (0 = not, 1 = always, 2 = sneak) showMobSpawnerSetting = "NORMAL" #Show animal owner setting (0 = not, 1 = always, 2 = sneak) showAnimalOwnerSetting = "EXTENDED" #Show horse stats setting (0 = not, 1 = always, 2 = sneak) showHorseStatSetting = "EXTENDED" #Reveal monster eggs (0 = not, 1 = always, 2 = sneak) showSilverfish = "NOT" #The distance to the left side of the screen. Use -1 if you don't want to set this #Range: -1 ~ 10000 boxLeftX = 5 #The distance to the right side of the screen. Use -1 if you don't want to set this #Range: -1 ~ 10000 boxRightX = -1 #The distance to the top side of the screen. Use -1 if you don't want to set this #Range: -1 ~ 10000 boxTopY = 5 #The distance to the bottom side of the screen. Use -1 if you don't want to set this #Range: -1 ~ 10000 boxBottomY = -1 #Color of the border of the box (0 to disable) boxBorderColor = "ff999999" #Color of the box (0 to disable) boxFillColor = "55006699" #Thickness of the border of the box (0 to disable) #Range: 0 ~ 20 boxThickness = 2 #How much the border should be offset (i.e. to create an 'outer' border) #Range: 0 ~ 20 boxOffset = 0 #If true show liquid information when the probe hits liquid first showLiquids = false #Toggle default probe visibility (client can override) isVisible = true #If true then the probe hotkey must be held down to show the tooltip holdKeyToMakeVisible = false #The scale of the tooltips, 1 is default, 2 is smaller #Range: 0.4 ~ 5.0 tooltipScale = 1.0 #Color of the border of the chest contents box (0 to disable) chestContentsBorderColor = "ff006699" #0 means don't show break progress, 1 is show as bar, 2 is show as text #Range: 0 ~ 2 showBreakProgress = 1 #true means shows harvestability with vanilla style icons harvestStyleVanilla = true [style] #Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..." High = "gold" #Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..." Obsolete = "gray,strikethrough" #Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..." Progress = "white" #Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..." ModName = "blue,italic" #Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..." Warning = "yellow" #Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..." Label = "gray" #Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..." Error = "red,bold" #Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..." InfoImportant = "blue" #Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..." Info = "white" #Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..." Ok = "green" #Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..." Name = "white"