#Settings affecting the logical server side, also valid for single player games. [server] #Settings to tweak the performance, or use cases normally no change should be required here. [server.tweaks] #Durability (maximum item damage) of the REDIA tool. #Range: 750 ~ 4000 redia_tool_durability = 3000 #Durability of the REDIA tool in percent, which the tool has when it is crafted. Allows to tune initial repairing investments for getting efficiency and furtune. #Range: 50 ~ 100 redia_tool_initial_durability_percent = 100 #Defines the efficiency scaling depending on the durability. Ten values have to given as integer numbers, (between 0 and 4), and the curve must be rising left-to-right. 0 corresponds to vanilla diamond tools. The first number specifies the efficiency between 0% and 10% durability, second 10% to 20%, last 90% to 100%. redia_tool_efficiency_curve = "0,1,1,2,2,3,3,3,3,4" #Defines the fortune depending on the durability. Ten values have to given as integer numbers, (between 0 and 3), and the curve must be rising left-to-right. The first number specifies the furtune between 0% and 10% durability, second 10% to 20%, last 90% to 100%. redia_tool_furtune_curve = "0,0,0,0,1,1,1,1,2,3" #Disable the REDIA tool feature to prevent accidentally hitting own pets, villagers, or bloody zombie pigmen. without_safe_attacking = false