#General settings [general] #Maximum RF storage that the processor can hold #Range: > 1 processorMaxRF = 100000 #RF per tick that the processor can receive #Range: > 1 processorRFPerTick = 1000 #Maximum number of lines to keep in the log #Range: 0 ~ 100000 processorMaxLogLines = 100 #Maximum stack size for a program (used by 'call' opcode) #Range: 1 ~ 10000 maxStackSize = 100 #Maximum amount of graphics opcodes that a graphics card supports #Range: 1 ~ 10000 maxGraphicsOpcodes = 30 #Maximum amount of event queue entries supported by a processor. More events will be ignored #Range: 1 ~ 10000 maxEventQueueSize = 100 #Maximum amount of craft requests supported by the crafting station. More requests will be ignored #Range: 1 ~ 10000 maxCraftRequests = 200 #If true double click is needed in programmer to change connector. If false single click is sufficient doubleClickToChangeConnector = true #If 2 tooltips in the programmer gui are verbose and give a lot of info. With 1 the information is decreased. 0 means no tooltips #Range: 0 ~ 2 tooltipVerbosityLevel = 2 #Amount of instructions per tick for the CPU Core B500 #Range: 1 ~ 1000 speedB500 = 1 #Amount of instructions per tick for the CPU Core S1000 #Range: 1 ~ 1000 speedS1000 = 4 #Amount of instructions per tick for the CPU Core EX2000 #Range: 1 ~ 1000 speedEX2000 = 16 #RF per tick for the CPU Core B500 #Range: > 0 rfB500 = 4 #RF per tick for the CPU Core S1000 #Range: > 0 rfS1000 = 14 #RF per tick for the CPU Core EX2000 #Range: > 0 rfEX2000 = 50 #RF per tick/per block for the variable screen module #Range: > 0 variableModuleRFPerTick = 1 #RF per tick/per block for the interaction screen module #Range: > 0 interactionModuleRFPerTick = 2 #RF per tick/per block for the console screen module #Range: > 0 consoleModuleRFPerTick = 2 #RF per tick/per block for the vector art screen module #Range: > 0 vectorArtModuleRFPerTick = 2