#General options [general] #Reference position of HUD. #Range: 1 ~ 8 hudReferencePos = 3 #Frame rate during reducing. #Range: 1 ~ 60 idleFps = 10 #Suppress master volume if the window is inactive. suppressSound = true #Frame rate during GUI screen(Inventory/Menu) is opened.(0:OFF) #Range: 0 ~ 60 guiScreenFps = 0 #Enable FPS Reducer features. enableFpsReducer = true #Waiting time(sec) until reducing FPS. (0:OFF) #Range: 0 ~ 86400 waitingTime = 300 #HUD scale (default: 1.0) #Range: 0.1 ~ 2.0 hudScale = 1.0 #Enable HUD. hudEnabled = true #Detect movement of player position. (0:OFF, 1:Riding/Flying, 2:Always) #Range: 0 ~ 2 detectMoving = 1 #Ignore the mouse button holding. ignoreHoldButton = false #HUD information (1:FPS/CPU(long), 1:FPS/CPU(short), 3:FPS/CPU(2lines), 4:FPS only, 5:CPU only) #Range: 0 ~ 5 hudInfo = 4 #Behavior of HUD display when a chat window opened. (0:keep to display, 1:off, 2:dodge a chat box) #Range: 0 ~ 2 hudBehindChatBox = 2 #Force reducing FPS if the window is inactive. reducingInBackground = true #Suppression master volume ratio in inactive (0-100). #Range: 0 ~ 100 suppressedVolume = 20 #HUD offsets from reference positions at the screen edge. [hud_offset] #Range: > -2147483648 bottomRight_Y = -2 #Range: > -2147483648 bottomRight_X = -2 #Range: > -2147483648 bottomLeft_Y = -2 #Range: > -2147483648 bottomCenter_X = 0 #Range: > -2147483648 bottomLeft_X = 2 #Range: > -2147483648 bottomCenter_Y = -2 #Range: > -2147483648 topCenter_Y = 2 #Range: > -2147483648 topCenter_X = 0 #Range: > -2147483648 topLeft_Y = 2 #Range: > -2147483648 centerRight_Y = 0 #Range: > -2147483648 topLeft_X = 2 #Range: > -2147483648 centerRight_X = -2 #Range: > -2147483648 centerLeft_Y = 0 #Range: > -2147483648 topRight_Y = 2 #Range: > -2147483648 centerLeft_X = 2 #Range: > -2147483648 topRight_X = -2 #Alignments of HUD strings. [hud_alignment] #Range: 0 ~ 2 bottomLeft = 0 #Range: 0 ~ 2 centerLeft = 0 #Range: 0 ~ 2 bottomCenter = 2 #Range: 0 ~ 2 bottomRight = 1 #Range: 0 ~ 2 topLeft = 0 #Range: 0 ~ 2 topRight = 1 #Range: 0 ~ 2 centerRight = 1 #Range: 0 ~ 2 topCenter = 2 #Extra options [extra] #HUD color hudColor = "f0f0f0" #HUD color for FPS display in GUI screen(inventory and menu). hudGuiModeColor = "00f0f0" #Allow player configuration mode. allowPlayerConfig = true #CPU usage type. (0:one processor basis, 1:all processors basis) #Range: 0 ~ 1 cpuUsageType = 0 #Which thread's CPU usage should be calculated. (0:client thread only, 1:entire Minecraft process including server threads) #Range: 0 ~ 1 cpuUsageThread = 0 #Reduced fps HUD color hudReductionColor = "00f000" #Debug options [debug] #Show event log on the game screen. logInChat = false #Enable debug log debugLog = false