#Mekanism Additions Common Config. This config is not sync'd between server and client. [additions-common] #Config options regarding spawning of entities. [additions-common.spawning] #Config options regarding baby endermen. [additions-common.spawning.baby-endermen] #The list of biome ids that baby endermen will not spawn in even if the normal mob variant can spawn. biomeBlackList = [] #The multiplier for max spawn cost of baby endermen spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 maxSpawnCostPercentage = 1.0 #The list of structure ids that baby endermen will not spawn in even if the normal mob variant can spawn. structureBlackList = [] #The multiplier for maximum group size of baby endermen spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 maxSizePercentage = 0.5 #The multiplier for spawn cost per entity of baby endermen spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 spawnCostPerEntityPercentage = 1.0 #The multiplier for minimum group size of baby endermen spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 minSizePercentage = 0.5 #The multiplier for weight of baby endermen spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 weightPercentage = 0.5 #Enable the spawning of baby endermen. Think baby zombies. shouldSpawn = true #Config options regarding baby creepers. [additions-common.spawning.baby-creepers] #The list of biome ids that baby creepers will not spawn in even if the normal mob variant can spawn. biomeBlackList = [] #The multiplier for max spawn cost of baby creepers spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 maxSpawnCostPercentage = 1.0 #The list of structure ids that baby creepers will not spawn in even if the normal mob variant can spawn. structureBlackList = [] #The multiplier for maximum group size of baby creepers spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 maxSizePercentage = 0.5 #The multiplier for spawn cost per entity of baby creepers spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 spawnCostPerEntityPercentage = 1.0 #The multiplier for minimum group size of baby creepers spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 minSizePercentage = 0.5 #The multiplier for weight of baby creepers spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 weightPercentage = 0.5 #Enable the spawning of baby creepers. Think baby zombies. shouldSpawn = true #Config options regarding baby wither skeletons. [additions-common.spawning.baby-wither-skeletons] #The list of biome ids that baby wither skeletons will not spawn in even if the normal mob variant can spawn. biomeBlackList = [] #The multiplier for max spawn cost of baby wither skeletons spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 maxSpawnCostPercentage = 1.0 #The list of structure ids that baby wither skeletons will not spawn in even if the normal mob variant can spawn. structureBlackList = [] #The multiplier for maximum group size of baby wither skeletons spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 maxSizePercentage = 0.5 #The multiplier for spawn cost per entity of baby wither skeletons spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 spawnCostPerEntityPercentage = 1.0 #The multiplier for minimum group size of baby wither skeletons spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 minSizePercentage = 0.5 #The multiplier for weight of baby wither skeletons spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 weightPercentage = 0.5 #Enable the spawning of baby wither skeletons. Think baby zombies. shouldSpawn = true #Config options regarding baby skeletons. [additions-common.spawning.baby-skeletons] #The list of biome ids that baby skeletons will not spawn in even if the normal mob variant can spawn. biomeBlackList = [] #The multiplier for max spawn cost of baby skeletons spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 maxSpawnCostPercentage = 1.0 #The list of structure ids that baby skeletons will not spawn in even if the normal mob variant can spawn. structureBlackList = [] #The multiplier for maximum group size of baby skeletons spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 maxSizePercentage = 0.5 #The multiplier for spawn cost per entity of baby skeletons spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 spawnCostPerEntityPercentage = 1.0 #The multiplier for minimum group size of baby skeletons spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 minSizePercentage = 0.5 #The multiplier for weight of baby skeletons spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 weightPercentage = 0.5 #Enable the spawning of baby skeletons. Think baby zombies. shouldSpawn = true #Config options regarding baby strays. [additions-common.spawning.baby-strays] #The list of biome ids that baby strays will not spawn in even if the normal mob variant can spawn. biomeBlackList = [] #The multiplier for max spawn cost of baby strays spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 maxSpawnCostPercentage = 1.0 #The list of structure ids that baby strays will not spawn in even if the normal mob variant can spawn. structureBlackList = [] #The multiplier for maximum group size of baby strays spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 maxSizePercentage = 0.5 #The multiplier for spawn cost per entity of baby strays spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 spawnCostPerEntityPercentage = 1.0 #The multiplier for minimum group size of baby strays spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 minSizePercentage = 0.5 #The multiplier for weight of baby strays spawns, compared to the adult mob. #Range: 0.0 ~ 100.0 weightPercentage = 0.5 #Enable the spawning of baby strays. Think baby zombies. shouldSpawn = true