#Gear Config. This config is synced from server to client. [gear] #Atomic Disassembler Settings [gear.atomic_disassembler] #Base Energy (Joules) usage of the Atomic Disassembler. (Gets multiplied by speed factor) energyUsage = "10" #Cost in Joules of using the Atomic Disassembler as a weapon. energyUsageWeapon = "2000" #The Range of the Atomic Disassembler Extended Vein Mining. miningRange = 10 #The max Atomic Disassembler Vein Mining Block Count. miningCount = 128 #Enable the 'Slow' mode for the Atomic Disassembler. slowMode = true #Enable the 'Fast' mode for the Atomic Disassembler. fastMode = true #Enable the 'Vein Mining' mode for the Atomic Disassembler. veinMining = true #Enable the 'Extended Vein Mining' mode for the Atomic Disassembler. (Allows vein mining everything not just ores/logs) extendedMining = true #The amount of damage the Atomic Disassembler does when it is out of power. (Value is in number of half hearts) minDamage = 4 #The amount of damage the Atomic Disassembler does when it has at least DisassemblerEnergyUsageWeapon power stored. (Value is in number of half hearts) maxDamage = 20 #Maximum amount (joules) of energy the Atomic Disassembler can contain. maxEnergy = "1000000" #Amount (joules) of energy the Atomic Disassembler can accept per tick. chargeRate = "5000" #Configurator Settings [gear.configurator] #Maximum amount (joules) of energy the Configurator can contain. maxEnergy = "60000" #Amount (joules) of energy the Configurator can accept per tick. chargeRate = "300" #Energy usage in joules of using the configurator to configure machines. energyPerConfigure = "400" #Energy cost in joules for each item the configurator ejects from a machine on empty mode. energyPerItem = "8" #Electric Bow Settings [gear.electric_bow] #Maximum amount (joules) of energy the Electric Bow can contain. maxEnergy = "120000" #Amount (joules) of energy the Electric Bow can accept per tick. chargeRate = "600" #Cost in Joules of using the Electric Bow with flame mode active. energyUsage = "1200" #Energy Tablet Settings [gear.energy_tablet] #Maximum amount (joules) of energy the Energy Tablet can contain. maxEnergy = "1000000" #Amount (joules) of energy the Energy Tablet can accept per tick. chargeRate = "5000" #Flamethrower Settings [gear.flamethrower] #Flamethrower Gas Tank capacity in mB. #Range: 1 ~ 9223372036854775807 maxGas = 24000 #Amount of hydrogen the Flamethrower can accept per tick. #Range: 1 ~ 9223372036854775807 fillRate = 16 #Free Runner Settings [gear.free_runner] #Energy cost/multiplier in Joules for reducing fall damage with free runners. Energy cost is: FallDamage * freeRunnerFallEnergyCost. (1 FallDamage is 1 half heart) fallEnergyCost = "50" #Maximum amount (joules) of energy Free Runners can contain. maxEnergy = "64000" #Amount (joules) of energy the Free Runners can accept per tick. chargeRate = "320" #Jetpack Settings [gear.jetpack] #Jetpack Gas Tank capacity in mB. #Range: 1 ~ 9223372036854775807 maxGas = 24000 #Amount of hydrogen the Jetpack can accept per tick. #Range: 1 ~ 9223372036854775807 fillRate = 16 #Armored Jetpack Settings [gear.jetpack.armored] #Armor value of the Armored Jetpack. armor = 12 #Toughness value of the Armored Jetpack. toughness = 2.0 #Network Reader Settings [gear.network_reader] #Maximum amount (joules) of energy the Network Reader can contain. maxEnergy = "60000" #Amount (joules) of energy the Network Reader can accept per tick. chargeRate = "300" #Energy usage in joules for each network reading. energyUsage = "400" #Portable Teleporter Settings [gear.portable_teleporter] #Maximum amount (joules) of energy the Portable Teleporter can contain. maxEnergy = "1000000" #Amount (joules) of energy the Portable Teleporter can accept per tick. chargeRate = "5000" #Delay in ticks before a player is teleported after clicking the Teleport button in the portable teleporter. delay = 0 #Scuba Tank Settings [gear.scuba_tank] #Scuba Tank Gas Tank capacity in mB. #Range: 1 ~ 9223372036854775807 maxGas = 24000 #Amount of oxygen the Scuba Tank Gas Tank can accept per tick. #Range: 1 ~ 9223372036854775807 fillRate = 16 #Seismic Reader Settings [gear.seismic_reader] #Maximum amount (joules) of energy the Seismic Reader can contain. maxEnergy = "12000" #Amount (joules) of energy the Seismic Reader can accept per tick. chargeRate = "60" #Energy usage in joules required to use the Seismic Reader. energyUsage = "250" #Canteen Settings [gear.canteen] #Maximum amount of Nutritional Paste storable by the Canteen. #Range: 1 ~ 9223372036854775807 maxStorage = 64000 #Rate at which Nutritional Paste can be transferred into a Canteen. #Range: 1 ~ 9223372036854775807 transferRate = 128 #Meka-Tool Settings [gear.mekatool] #Cost in Joules of using the Meka-Tool to teleport 10 blocks. energyUsageTeleport = "1000" #Cost in Joules of using the Meka-Tool to deal 4 units of damage. energyUsageWeapon = "2000" #Maximum distance a player can teleport with the Meka-Tool. maxTeleportReach = 100 #Damage applied by Meka-Tool without using any energy. baseDamage = 4 #Efficiency of the Meka-Tool with energy but without any upgrades. baseEfficiency = 4.0 #Energy capacity (Joules) of the Meka-Tool without any installed upgrades. Quadratically scaled by upgrades. baseEnergyCapacity = "16000000" #Amount (joules) of energy the Meka-Tool can accept per tick. Quadratically scaled by upgrades. chargeRate = "100000" #Cost in Joules of using the Meka-Tool as a hoe. energyUsageHoe = "10" #Cost in Joules of using the Meka-Tool as a shovel for making paths. energyUsageShovel = "10" #Cost in Joules of using the Meka-Tool as an axe for stripping logs. energyUsageAxe = "10" #Enable the 'Extended Vein Mining' mode for the Meka-Tool. (Allows vein mining everything not just ores/logs) extendedMining = true #MekaSuit Settings [gear.mekasuit] #Energy capacity (Joules) of MekaSuit items without any installed upgrades. Quadratically scaled by upgrades. baseEnergyCapacity = "16000000" #Amount (joules) of energy the MekaSuit can accept per tick. Quadratically scaled by upgrades. chargeRate = "100000" #Energy usage (Joules) of MekaSuit when adding 0.1 to jump motion. baseJumpEnergyUsage = "1000" #Energy usage (Joules) of MekaSuit when lessening a potion effect. energyUsagePotionTick = "40000" #Energy cost/multiplier in Joules for reducing magic damage via the inhalation purification unit. Energy cost is: MagicDamage * energyUsageMagicPrevent. (1 MagicDamage is 1 half heart). energyUsageMagicReduce = "1000" #Energy usage (Joules) of MekaSuit when adding 0.1 to sprint motion. energyUsageSprintBoost = "100" #Energy usage (Joules) of MekaSuit per tick when flying via Gravitational Modulation. energyUsageGravitationalModulation = "1000" #Charge rate of inventory items (Joules) per tick. inventoryChargeRate = "10000" #Solar recharging rate (Joules) of helmet per tick, per upgrade installed. solarRechargingRate = "500" #Energy usage (Joules) of MekaSuit per tick of using vision enhancement. energyUsageVisionEnhancement = "500" #Energy usage (Joules) of MekaSuit per half-food of nutritional injection. energyUsageNutritionalInjection = "20000" #Energy usage (Joules) of MekaSuit per unit of damage applied. energyUsageDamage = "100000" #Energy usage (Joules) of MekaSuit per tick of attracting a single item. energyUsageItemAttraction = "250" #Maximum amount of Nutritional Paste storable by the nutritional injection unit. #Range: 1 ~ 9223372036854775807 nutritionalMaxStorage = 128000 #Rate at which Nutritional Paste can be transferred into the nutritional injection unit. #Range: 1 ~ 9223372036854775807 nutritionalTransferRate = 256 #Maximum amount of Hydrogen storable in the jetpack unit. #Range: 1 ~ 9223372036854775807 jetpackMaxStorage = 48000 #Rate at which Hydrogen can be transferred into the jetpack unit. #Range: 1 ~ 9223372036854775807 jetpackTransferRate = 256