// priority: 10 events.listen('recipes', function (event) { // Add a recipe to both furnace and blast furnace. const smeltAndBlast = (output, input, xp) => { event.smelting(output, input).xp(xp) event.blasting(output, input).xp(xp) } // Create smeltAndBlast(Item.of('mekanism:ingot_copper', 1), 'create:crushed_copper_ore', 0.1) // Immersive Engineering smeltAndBlast(Item.of('immersiveengineering:ingot_silver', 1), '#forge:dusts/silver', 0.35) })