##################################################################################### #Features with configurable properties are split into categories ##################################################################################### [cyclic] ##################################################################################### # Enchantment related configs ##################################################################################### [cyclic.enchantment] #Set false to disable enchantment traveler = true #Set false to disable enchantment reach = true #Set false to disable enchantment beekeeper = true #Set false to disable enchantment experience_boost = true #Set false to disable enchantment launch = true #Set false to disable enchantment ender = true #Set false to disable enchantment disarm = true #Set false to disable enchantment excavate = true #Set false to disable enchantment magnet = true #Beheading enchant add player skin head drop, add any mob id and any skin beheadingEntityMHF = ["minecraft:blaze:MHF_Blaze", "minecraft:cat:MHF_Ocelot", "minecraft:cave_spider:MHF_CaveSpider", "minecraft:chicken:MHF_Chicken", "minecraft:cow:MHF_Cow", "minecraft:enderman:MHF_Enderman", "minecraft:ghast:MHF_Ghast", "minecraft:iron_golem:MHF_Golem", "minecraft:magma_cube:MHF_LavaSlime", "minecraft:mooshroom:MHF_MushroomCow", "minecraft:ocelot:MHF_Ocelot", "minecraft:pig:MHF_Pig", "minecraft:zombie_pigman:MHF_PigZombie", "minecraft:sheep:MHF_Sheep", "minecraft:slime:MHF_Slime", "minecraft:spider:MHF_Spider", "minecraft:squid:MHF_Squid", "minecraft:villager:MHF_Villager", "minecraft:witch:MHF_Witch", "minecraft:wolf:MHF_Wolf", "minecraft:guardian:MHF_Guardian", "minecraft:elder_guardian:MHF_Guardian", "minecraft:snow_golem:MHF_SnowGolem", "minecraft:silverfish:MHF_Silverfish", "minecraft:endermite:MHF_Endermite"] #Set false to disable enchantment multishot = true #Set false to disable enchantment beheading = true #Set false to disable enchantment quickshot = true #Set false to disable enchantment venom = true #Set false to disable enchantment life_leech = true #Set false to disable enchantment curse = true #Set false to disable enchantment auto_smelt = true #Set false to disable enchantment growth = true #Set false to disable enchantment step = true ##################################################################################### # Block specific configs ##################################################################################### [cyclic.blocks] #Ender Anchor settings [cyclic.blocks.eye_teleport] #Maximum distance to activate #Range: 2 ~ 256 range = 32 #Exp cost on teleport #Range: 0 ~ 500 exp = 0 #Hunger cost on teleport #Range: 0 ~ 20 hunger = 1 #Tick delay between checks, faster checks can consume server resources (1 means check every tick; 20 means only check once per second) #Range: 1 ~ 20 frequency = 5 #Uncrafter settings [cyclic.blocks.uncrafter] #When searching for a recipe, does it ignore all NBT values (such as enchantments, RepairCost, Damage, etc). For example, if false it will not uncraft damaged or enchanted items nbt_ignored = true #Ticks used for each uncraft #Range: 1 ~ 9999 ticks = 60 #Block these from being un-crafted ignore_list = ["minecraft:elytra", "minecraft:beacon", "minecraft:magma", "minecraft:tipped_arrow", "minecraft:cobweb", "minecraft:*_dye", "minecraft:stick", "minecraft:netherite_ingot", "cyclic:gem_*", "forge:bucketfilled", "progressiveautomation:*", "spectrite:spectrite_arrow", "spectrite:spectrite_arrow_special", "techreborn:uumatter", "projecte:*"] #Ender Trigger settings [cyclic.blocks.eye_redstone] #Maximum distance to activate #Range: 2 ~ 256 range = 32 #Tick delay between checks, faster checks can consume server resources (1 means check every tick; 20 means only check once per second) #Range: 1 ~ 20 frequency = 5 ##################################################################################### # Logging related configs ##################################################################################### [cyclic.logging] #Unblock info logs; very spammy; can be useful for testing certain issues info = false ##################################################################################### # Item specific configs ##################################################################################### [cyclic.items] #Sack of Holding settings [cyclic.items.tile_transporter] #Block these from being picked up disable_pickup = ["minecraft:spawner", "parabox:parabox", "extracells:fluidcrafter", "extracells:ecbaseblock", "extracells:fluidfiller"] #Wand settings [cyclic.items.teleport_wand] #Maximum distance to activate #Range: 16 ~ 256 range = 128 #Peat blocks [cyclic.items.peat] #Chance that Peat Bog converts to Peat when wet (is multiplied by the number of surrounding water blocks) #Range: 0.0010000000474974513 ~ 1.0 conversionChance = 0.07999999821186066 #Heart items [cyclic.items.heart] #Experience given when eating a poisoned heart #Range: 0 ~ 99999 experience = 500 ##################################################################################### # Edit the permissions of all commands added by the mod. false means anyone can use, true means only OP players can use ##################################################################################### [cyclic.command] #True means only players with OP can use this /cyclic command help = false #True means only players with OP can use this /cyclic command nbtprint = false #True means only players with OP can use this /cyclic command health = true #True means only players with OP can use this /cyclic command pingnether = false #True means only players with OP can use this /cyclic command gethome = false #True means only players with OP can use this /cyclic command worldspawn = true #True means only players with OP can use this /cyclic command home = true #True means only players with OP can use this /cyclic command hunger = true ##################################################################################### # Energy related configs for machines and items ##################################################################################### [cyclic.energy] ##################################################################################### #Energy cost for various machines, either per use of an action or per tick (twenty ticks per second). ##################################################################################### [cyclic.energy.cost] #Power per use disenchanter #Range: 0 ~ 64000 disenchanter = 1500 #Power per repair anvil #Range: 0 ~ 64000 anvil = 250 #Power per use dropper #Range: 0 ~ 64000 dropper = 50 #Power per use peat_farm #Range: 0 ~ 64000 peat_farm = 500 #Power per use miner #Range: 0 ~ 64000 miner = 10 #Power per use collector_fluid #Range: 0 ~ 64000 collector_fluid = 500 #Power per tick while in use #Range: 0 ~ 64000 structure = 10 #Power per recipe melter #Range: 0 ~ 64000 melter = 5000 #Power per use harvester #Range: 0 ~ 64000 harvester = 250 #Power per use uncraft #Range: 0 ~ 64000 uncraft = 1000 #Power per use forester #Range: 0 ~ 64000 forester = 50 #Power per tick beacon #Range: 0 ~ 64000 beacon = 10 #Power per use crafter #Range: 0 ~ 64000 crafter = 500 #Power per use user #Range: 0 ~ 64000 user = 50 #Power per recipe solidifier #Range: 0 ~ 64000 solidifier = 5000 ##################################################################################### # Fuel gained by consuming items ##################################################################################### [cyclic.energy.fuel] #Power gained burning one of this #Range: 1 ~ 64000 peat_fuel_enriched = 1024 # Power gained burning one of this #Range: 1 ~ 64000 peat_fuel = 256