#Set to false to disable the default way of unlocking trinkets. unlockEnabled = true #List of trinkets blocked from being unlocked, eg: ["losttrinkets:piggy", "losttrinkets:magical_feathers"] #The trinkets listed in here will also be removed from players that already unlocked them. blackList = [] [Trinket_Slots] #Amount of Xp levels added to the next unlocking cost. #Range: 0 ~ 20 slotUpFactor = 3 #Numbers of trinket slots the player will start with (Only effect newer players!!). #Range: 0 ~ 40 startSlots = 1 #Levels of xp needed to unlock a trinket slot. #Range: 0 ~ 1000 slotCost = 15 [Killing_Unlocks] #Set to false to disable unlocking trinkets from killing non-Boss entities. killingUnlockEnabled = true #Rarity of unlocking a trinket from killing non-Boss entities. (Greater number = more rare) #Range: 2 ~ 100000 killing = 120 [Bosses_Killing_Unlocks] #Set to false to disable unlocking trinkets from killing Bosses. bossKillingUnlockEnabled = true #Rarity of unlocking a trinket from killing Bosses. (Greater number = more rare) #Range: 2 ~ 100000 bossKilling = 10 [Farming_Unlocks] #Set to false to disable unlocking trinkets from farming. farmingUnlockEnabled = true #Rarity of unlocking a trinket from farming. (Greater number = more rare) #Range: 2 ~ 100000 farming = 140 [Ores_Mining_Unlocks] #Rarity of unlocking a trinket from mining ores. (Greater number = more rare) #Range: 2 ~ 100000 oresMining = 100 #Set to false to disable unlocking trinkets from mining ores. oresMiningUnlockEnabled = true [Trading_Unlocks] #Rarity of unlocking a trinket from trading. (Greater number = more rare) #Range: 2 ~ 100000 trading = 30 #Set to false to disable unlocking trinkets from trading. tradingUnlockEnabled = true [Wood_Cutting_Unlocks] #Rarity of unlocking a trinket from cutting trees. (Greater number = more rare) #Range: 2 ~ 100000 woodCutting = 170 #Set to false to disable unlocking trinkets from cutting trees. woodCuttingUnlockEnabled = true