Fellies/config[common]/ars_nouveau-common.toml

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#General settings
[general]
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#How often Sylphs spawn
#Range: 0 ~ 100
sylphWeight = 5
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#Spawn Arcane Ore in the world
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genOre = false
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#Spawn a book in the players inventory on login
spawnBook = false
#Spawn Mana Berry Bushes in the world
genBerries = true
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#Rate of tree spawn per chunk
#Range: 0.0 ~ 1.0
genTrees = 0.002
#How often Carbuncles spawn
#Range: 0 ~ 100
carbuncleWeight = 5
#Mana
[mana]
#Base mana regen in seconds
#Range: > 0
baseRegen = 5
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#Max mana bonus for tier of book
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#Range: > 0
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tierMax = 50
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#How often max and regen will be calculated, in ticks. NOTE: Having the base mana regen AT LEAST this value is recommended.
#Range: 1 ~ 20
updateInterval = 5
#Mana Boost value per level
#Range: > 0
manaBoost = 25
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#Regen bonus per potion level
#Range: > 0
potionRegen = 10
#Max mana bonus per glyph
#Range: > 0
glyphmax = 15
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#(enchantment) Mana regen per second per level
#Range: > 0
manaRegenEnchantment = 2
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#Base max mana
#Range: > 0
baseMax = 100
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#Regen bonus per glyph
#Range: 0.0 ~ 2.147483647E9
glyphRegen = 0.33
#Enabled Spells
[spells]
#Intangible enabled?
intangible = true
#Ignite enabled?
ignite = true
#Flare enabled?
flare = true
#Strength enabled?
strength = true
#Craft enabled?
craft = true
#Cold Snap enabled?
cold_snap = true
#Rune enabled?
rune = true
#Snare enabled?
snare = true
#Slowfall enabled?
slowfall = true
#Freeze enabled?
freeze = true
#Split enabled?
split = true
#Crush enabled?
crush = true
#Smelt enabled?
smelt = true
#Accelerate enabled?
accelerate = true
#Summon Vex enabled?
summon_vex = true
#Lightning enabled?
lightning = true
#Grow enabled?
grow = true
#Dampen enabled?
dampen = true
#Touch enabled?
touch = true
#Invisibility enabled?
invisibility = true
#Extract enabled?
extract = true
#Delay enabled?
delay = true
#Light enabled?
light = true
#Duration Down enabled?
duration_down = true
#Exchange enabled?
exchange = true
#Place Block enabled?
place_block = true
#Shield enabled?
shield = true
#Conjure Water enabled?
conjure_water = true
#Cut enabled?
cut = true
#Harm enabled?
harm = true
#Interact enabled?
interact = true
#Blink enabled?
blink = true
#Amplify enabled?
amplify = true
#Phantom enabled?
phantom_block = true
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#Fell enabled?
fell = true
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#Extend Time enabled?
extend_time = true
#Heal enabled?
heal = true
#Leap enabled?
leap = true
#Redstone Signal enabled?
redstone_signal = true
#Pierce enabled?
pierce = true
#Harvest enabled?
harvest = true
#Fortune enabled?
fortune = true
#Break enabled?
break = true
#Item Pickup enabled?
pickup = true
#Launch enabled?
launch = true
#Dispel enabled?
dispel = true
#Speed enabled?
haste = true
#Access Ender Inventory enabled?
ender_inventory = true
#Pull enabled?
pull = true
#Explosion enabled?
explosion = true
#Fangs enabled?
fangs = true
#AOE enabled?
aoe = true
#Gravity enabled?
gravity = true
#Self enabled?
self = true
#Aquatic enabled?
aquatic = true
#Projectile enabled?
projectile = true
#Wither enabled?
wither = true
#Knockback enabled?
gust = true
#Spell Cost
[spell_cost]
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#Speed cost
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#Range: > -2147483648
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haste_cost = 30
#Cut cost
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#Range: > -2147483648
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cut_cost = 0
#Summon Vex cost
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#Range: > -2147483648
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summon_vex_cost = 75
#Dampen cost
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#Range: > -2147483648
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dampen_cost = -5
#Knockback cost
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#Range: > -2147483648
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gust_cost = 15
#Touch cost
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#Range: > -2147483648
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touch_cost = 5
#Extract cost
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#Range: > -2147483648
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extract_cost = 30
#Aquatic cost
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#Range: > -2147483648
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aquatic_cost = 25
#Smelt cost
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#Range: > -2147483648
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smelt_cost = 100
#Blink cost
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#Range: > -2147483648
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blink_cost = 50
#Launch cost
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#Range: > -2147483648
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launch_cost = 30
#Intangible cost
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#Range: > -2147483648
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intangible_cost = 30
#Rune cost
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#Range: > -2147483648
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rune_cost = 30
#Flare cost
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#Range: > -2147483648
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flare_cost = 40
#Break cost
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#Range: > -2147483648
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break_cost = 10
#Pull cost
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#Range: > -2147483648
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pull_cost = 15
#Wither cost
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#Range: > -2147483648
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wither_cost = 50
#Extend Time cost
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#Range: > -2147483648
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extend_time_cost = 10
#Snare cost
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#Range: > -2147483648
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snare_cost = 80
#Item Pickup cost
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#Range: > -2147483648
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pickup_cost = 10
#Explosion cost
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#Range: > -2147483648
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explosion_cost = 35
#Slowfall cost
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#Range: > -2147483648
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slowfall_cost = 25
#Harm cost
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#Range: > -2147483648
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harm_cost = 15
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#Exchange cost
#Range: > -2147483648
exchange_cost = 50
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#Leap cost
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#Range: > -2147483648
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leap_cost = 20
#Dispel cost
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#Range: > -2147483648
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dispel_cost = 30
#Craft cost
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#Range: > -2147483648
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craft_cost = 50
#Place Block cost
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#Range: > -2147483648
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place_block_cost = 10
#Crush cost
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#Range: > -2147483648
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crush_cost = 30
#Delay cost
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#Range: > -2147483648
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delay_cost = 50
#Shield cost
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#Range: > -2147483648
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shield_cost = 30
#Fortune cost
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#Range: > -2147483648
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fortune_cost = 80
#Self cost
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#Range: > -2147483648
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self_cost = 10
#Ignite cost
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#Range: > -2147483648
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ignite_cost = 15
#Freeze cost
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#Range: > -2147483648
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freeze_cost = 15
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#Heal cost
#Range: > -2147483648
heal_cost = 40
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#Harvest cost
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#Range: > -2147483648
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harvest_cost = 10
#Access Ender Inventory cost
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#Range: > -2147483648
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ender_inventory_cost = 50
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#Pierce cost
#Range: > -2147483648
pierce_cost = 20
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#Invisibility cost
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#Range: > -2147483648
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invisibility_cost = 30
#Gravity cost
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#Range: > -2147483648
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gravity_cost = 15
#Duration Down cost
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#Range: > -2147483648
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duration_down_cost = 15
#Light cost
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#Range: > -2147483648
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light_cost = 25
#Projectile cost
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#Range: > -2147483648
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projectile_cost = 10
#Split cost
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#Range: > -2147483648
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split_cost = 20
#Grow cost
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#Range: > -2147483648
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grow_cost = 70
#Cold Snap cost
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#Range: > -2147483648
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cold_snap_cost = 30
#Strength cost
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#Range: > -2147483648
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strength_cost = 200
#Interact cost
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#Range: > -2147483648
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interact_cost = 10
#Phantom cost
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#Range: > -2147483648
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phantom_block_cost = 5
#Redstone Signal cost
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#Range: > -2147483648
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redstone_signal_cost = 0
#Accelerate cost
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#Range: > -2147483648
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accelerate_cost = 10
#Conjure Water cost
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#Range: > -2147483648
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conjure_water_cost = 80
#Amplify cost
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#Range: > -2147483648
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amplify_cost = 20
#Lightning cost
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#Range: > -2147483648
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lightning_cost = 50
#Fangs cost
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#Range: > -2147483648
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fangs_cost = 35
#Fell cost
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#Range: > -2147483648
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fell_cost = 150
#AOE cost
#Range: > -2147483648
aoe_cost = 35
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#Starting Spells
["Starter Spells"]
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harm_starter = true
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touch_starter = true
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projectile_starter = true
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break_starter = true
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self_starter = true
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