Update all configs and defaultconfigs
This commit is contained in:
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@ -1,13 +1,13 @@
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[Tooltips]
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#If TRUE, Enchantment descriptions will be added to the tooltip for Enchanted Books containing only a single enchantment.
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"Show Enchantment Descriptions" = false
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#If TRUE, Item descriptions will be added to their tooltips if possible.
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"Show Item Descriptions" = true
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#If TRUE and Advanced Tooltips are enabled (F3+H), Tags will be will be added to item tooltips if possible.
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"Show Item Tags" = false
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#If TRUE, CoFH Items will always show full details (charge state, etc.) and will not require Shift to be held down.
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"Always Show Item Details" = false
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#If TRUE, CoFH Items will display a message prompting to hold Shift to see full details (charge state, etc.). This does not change the behavior, only if the informational message should display.
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"Show 'Hold Shift for Details' Message" = true
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#If TRUE, CoFH Items will always show full details (charge state, etc.) and will not require Shift to be held down.
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"Always Show Item Details" = false
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#If TRUE, Item descriptions will be added to their tooltips if possible.
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"Show Item Descriptions" = true
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#If TRUE, Enchantment descriptions will be added to the tooltip for Enchanted Books containing only a single enchantment.
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"Show Enchantment Descriptions" = false
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@ -1,6 +1,13 @@
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#Configs related to how ding works
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[ding]
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#Pitch of the sound (when resources complete reloading)
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#Range: 0.0 ~ 10.0
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pitchResourcesReload = 1.0
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#Play sound when resources complete reloading. Requires game to be restarted.
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playOnResourcesReload = true
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#If Ding can't find the third party sound you added with other mods (EG: Additional Resources), try turning this on to skip that check.
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skipSoundEventCheck = false
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#Resource Location based name of the sound file to play when Minecraft finishes loading.
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#EG: "ui.button.click" or "entity.experience_orb.pickup"
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#
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@ -9,13 +16,6 @@
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#
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#If you want to use external sounds, consider looking into the mod Additional Resources
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name = "entity.experience_orb.pickup"
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#Pitch of the sound (when Minecraft loads)
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#Range: 0.0 ~ 10.0
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pitch = 1.0
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#Resource Location based name of the sound file to play when the world finishes loading (after connecting to a server).
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#
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#Look at the "name" config for more details.
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nameWorld = "entity.experience_orb.pickup"
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#Pitch of the sound (when the world loads after connecting to a server)
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#Range: 0.0 ~ 10.0
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pitchWorld = 1.0
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@ -23,15 +23,15 @@
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#
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#Look at the "name" config for more details.
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nameResourcesReload = "entity.experience_orb.pickup"
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#Pitch of the sound (when resources complete reloading)
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#Range: 0.0 ~ 10.0
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pitchResourcesReload = 1.0
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#Play sound when the game loads.
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playOnLoad = true
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#Play sound when the world loads after connecting to a server.
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playOnWorld = true
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#Play sound when resources complete reloading. Requires game to be restarted.
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playOnResourcesReload = true
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#If Ding can't find the third party sound you added with other mods (EG: Additional Resources), try turning this on to skip that check.
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skipSoundEventCheck = false
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#Pitch of the sound (when Minecraft loads)
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#Range: 0.0 ~ 10.0
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pitch = 1.0
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#Play sound when the game loads.
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playOnLoad = true
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#Resource Location based name of the sound file to play when the world finishes loading (after connecting to a server).
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#
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#Look at the "name" config for more details.
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nameWorld = "entity.experience_orb.pickup"
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#Client only settings, mostly things related to rendering
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[client]
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#Toggle off to make missing model text in the gui fit inside the slot.
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zoomInMissingModelTextInGui = false
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#Enable uploading cloud geometry to the GPU for faster rendering.
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forgeCloudsEnabled = true
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#Disable culling of hidden faces next to stairs and slabs. Causes extra rendering, but may fix some resource packs that exploit this vanilla mechanic.
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disableStairSlabCulling = false
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#Toggle off to make missing model text in the gui fit inside the slot.
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zoomInMissingModelTextInGui = false
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#Enable Forge to queue all chunk updates to the Chunk Update thread.
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#May increase FPS significantly, but may also cause weird rendering lag.
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#Not recommended for computers without a significant number of cores available.
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alwaysSetupTerrainOffThread = false
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#Enable the Forge block rendering pipeline - fixes the lighting of custom models.
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forgeLightPipelineEnabled = true
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#EXPERIMENTAL: Enable the Forge block rendering pipeline - fixes the lighting of custom models.
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experimentalForgeLightPipelineEnabled = true
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#When enabled, makes specific reload tasks such as language changing quicker to run.
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selectiveResourceReloadEnabled = true
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#Enable the Forge block rendering pipeline - fixes the lighting of custom models.
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forgeLightPipelineEnabled = true
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#When enabled, Forge will show any warnings that occurred during loading.
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showLoadWarnings = true
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#Enable uploading cloud geometry to the GPU for faster rendering.
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forgeCloudsEnabled = true
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#When enabled, makes specific reload tasks such as language changing quicker to run.
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selectiveResourceReloadEnabled = true
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#Set to true to use a combined DEPTH_STENCIL attachment instead of two separate ones.
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useCombinedDepthStencilAttachment = false
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#This is a list of entities that will not be rendered by TOP. This option also works if it is set client-side alone
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renderBlacklist = []
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#The amount of milliseconds to wait before updating probe information from the server
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#Range: 10 ~ 100000
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timeout = 300
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#The amount of milliseconds to wait before showing a 'fetch from server' info on the client (if the server is slow to respond) (-1 to disable this feature)
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#Range: -1 ~ 100000
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waitingForServerTimeout = 2000
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#The maximum packet size to send an itemstack from client to server. Reduce this if you have issues with network lag caused by TOP
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#Range: -1 ~ 32768
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maxPacketToServer = 20000
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#Distance at which the probe works
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#Range: 0.1 ~ 200.0
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probeDistance = 6.0
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#Show mod name (0 = not, 1 = always, 2 = sneak)
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showModName = "NORMAL"
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#Show harvest level (0 = not, 1 = always, 2 = sneak)
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showHarvestLevel = "NORMAL"
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#Show if the block can be harvested (0 = not, 1 = always, 2 = sneak)
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showCanBeHarvested = "NORMAL"
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#Show the growth level of crops (0 = not, 1 = always, 2 = sneak)
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showCropPercentage = "NORMAL"
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#Show chest contents (0 = not, 1 = always, 2 = sneak)
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showChestContents = "EXTENDED"
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#Show chest contents in detail (0 = not, 1 = always, 2 = sneak), used only if number of items is below 'showItemDetailThresshold'
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showChestContentsDetailed = "EXTENDED"
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#Show redstone (0 = not, 1 = always, 2 = sneak)
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showRedstone = "NORMAL"
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#Show mob health (0 = not, 1 = always, 2 = sneak)
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showMobHealth = "NORMAL"
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#Show time to adulthood for baby mobs (0 = not, 1 = always, 2 = sneak)
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showMobGrowth = "NORMAL"
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#Show mob potion effects (0 = not, 1 = always, 2 = sneak)
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showMobPotionEffects = "EXTENDED"
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#Show lever/comparator/repeater settings (0 = not, 1 = always, 2 = sneak)
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showLeverSetting = "NORMAL"
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#Show tank setting (0 = not, 1 = always, 2 = sneak)
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showTankSetting = "EXTENDED"
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#Show brewing stand setting (0 = not, 1 = always, 2 = sneak)
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showBrewStandSetting = "NORMAL"
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#Show mob spawner setting (0 = not, 1 = always, 2 = sneak)
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showMobSpawnerSetting = "NORMAL"
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#Show animal owner setting (0 = not, 1 = always, 2 = sneak)
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showAnimalOwnerSetting = "EXTENDED"
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#Show horse stats setting (0 = not, 1 = always, 2 = sneak)
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showHorseStatSetting = "EXTENDED"
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#Reveal monster eggs (0 = not, 1 = always, 2 = sneak)
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showSilverfish = "NOT"
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#The distance to the left side of the screen. Use -1 if you don't want to set this
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#Range: -1 ~ 10000
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boxLeftX = 5
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#The distance to the right side of the screen. Use -1 if you don't want to set this
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#Range: -1 ~ 10000
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boxRightX = -1
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#The distance to the top side of the screen. Use -1 if you don't want to set this
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#Range: -1 ~ 10000
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boxTopY = 5
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#The distance to the bottom side of the screen. Use -1 if you don't want to set this
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#Range: -1 ~ 10000
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boxBottomY = -1
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#Color of the border of the box (0 to disable)
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boxBorderColor = "ff999999"
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#Color of the box (0 to disable)
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boxFillColor = "55006699"
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#Thickness of the border of the box (0 to disable)
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#Range: 0 ~ 20
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boxThickness = 2
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#How much the border should be offset (i.e. to create an 'outer' border)
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#Range: 0 ~ 20
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boxOffset = 0
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#If true show liquid information when the probe hits liquid first
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showLiquids = false
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#Toggle default probe visibility (client can override)
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isVisible = true
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#If true then the probe hotkey must be held down to show the tooltip
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holdKeyToMakeVisible = false
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#The scale of the tooltips, 1 is default, 2 is smaller
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#Range: 0.4 ~ 5.0
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tooltipScale = 1.0
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#Color of the border of the chest contents box (0 to disable)
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chestContentsBorderColor = "ff006699"
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#0 means don't show break progress, 1 is show as bar, 2 is show as text
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#Range: 0 ~ 2
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showBreakProgress = 1
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#true means shows harvestability with vanilla style icons
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harvestStyleVanilla = true
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[style]
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#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
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High = "gold"
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#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
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Obsolete = "gray,strikethrough"
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#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
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Progress = "white"
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#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
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ModName = "blue,italic"
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#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
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Warning = "yellow"
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#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
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Label = "gray"
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#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
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Error = "red,bold"
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#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
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InfoImportant = "blue"
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#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
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Info = "white"
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#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
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Ok = "green"
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#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
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Name = "white"
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# Configuration file
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"apotheosis:bane_of_illagers" {
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# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 10]
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I:"Max Level"=10
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S:"Min Power Function"=
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}
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"apotheosis:berserk" {
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# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 4]
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I:"Max Level"=4
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S:"Min Power Function"=
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}
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"apotheosis:capturing" {
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# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 7]
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I:"Max Level"=7
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S:"Min Power Function"=
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}
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"apotheosis:crescendo" {
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# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 5]
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I:"Max Level"=5
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S:"Min Power Function"=
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}
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"apotheosis:depth_miner" {
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# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 5]
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I:"Max Level"=5
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S:"Min Power Function"=
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}
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"apotheosis:hell_infusion" {
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# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 7]
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I:"Max Level"=7
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S:"Min Power Function"=
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}
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"apotheosis:icy_thorns" {
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# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 4]
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I:"Max Level"=4
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S:"Min Power Function"=
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}
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"apotheosis:knowledge" {
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# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 4]
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I:"Max Level"=4
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S:"Min Power Function"=
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}
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"apotheosis:life_mending" {
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# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 4]
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I:"Max Level"=4
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S:"Min Power Function"=
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}
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"apotheosis:magic_protection" {
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# The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 5]
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I:"Max Level"=5
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S:"Min Power Function"=
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}
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"apotheosis:natures_blessing" {
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# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
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I:"Max Level"=7
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S:"Min Power Function"=
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}
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"apotheosis:obliteration" {
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# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 9]
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I:"Max Level"=9
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S:"Min Power Function"=
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}
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"apotheosis:rebounding" {
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# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 6]
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I:"Max Level"=6
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S:"Min Power Function"=
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}
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"apotheosis:reflective" {
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# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 7]
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I:"Max Level"=7
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S:"Min Power Function"=
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}
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"apotheosis:scavenger" {
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# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 3]
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I:"Max Level"=3
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S:"Min Power Function"=
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}
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"apotheosis:sea_infusion" {
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# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 7]
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I:"Max Level"=7
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S:"Min Power Function"=
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}
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"apotheosis:shield_bash" {
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# The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 7]
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I:"Max Level"=7
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S:"Min Power Function"=
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}
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"apotheosis:splitting" {
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# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 9]
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I:"Max Level"=9
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S:"Min Power Function"=
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}
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"apotheosis:stable_footing" {
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# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
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I:"Max Level"=1
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S:"Min Power Function"=
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}
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"apotheosis:tempting" {
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# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
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I:"Max Level"=1
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S:"Min Power Function"=
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}
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"apotheosis:true_infinity" {
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# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
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I:"Max Level"=1
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S:"Min Power Function"=
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}
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"ars_nouveau:mana_boost" {
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# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 3]
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I:"Max Level"=3
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S:"Min Power Function"=
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}
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"ars_nouveau:mana_regen" {
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# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 3]
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I:"Max Level"=3
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S:"Min Power Function"=
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}
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"ars_nouveau:reactive" {
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# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 3]
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I:"Max Level"=3
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S:"Min Power Function"=
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}
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"astralsorcery:night_vision" {
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# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
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I:"Max Level"=1
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S:"Min Power Function"=
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||||
}
|
||||
|
||||
|
||||
"astralsorcery:scorching_heat" {
|
||||
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
||||
I:"Max Level"=1
|
||||
|
@ -363,6 +389,7 @@
|
|||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"cofh_core:holding" {
|
||||
# The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 11]
|
||||
I:"Max Level"=11
|
||||
|
@ -377,7 +404,38 @@
|
|||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
"farmersdelight:backstabbing" {
|
||||
|
||||
"cyclic:auto_smelt" {
|
||||
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
||||
I:"Max Level"=1
|
||||
|
||||
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
||||
S:"Max Power Function"=
|
||||
|
||||
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
||||
I:"Min Level"=1
|
||||
|
||||
# A function to determine the min enchanting power. [default: ]
|
||||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"cyclic:beekeeper" {
|
||||
# The max level of this enchantment - normally 2. [range: 1 ~ 127, default: 6]
|
||||
I:"Max Level"=6
|
||||
|
||||
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
||||
S:"Max Power Function"=
|
||||
|
||||
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
||||
I:"Min Level"=1
|
||||
|
||||
# A function to determine the min enchanting power. [default: ]
|
||||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"cyclic:beheading" {
|
||||
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
|
||||
I:"Max Level"=7
|
||||
|
||||
|
@ -391,6 +449,232 @@
|
|||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"cyclic:curse" {
|
||||
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
||||
I:"Max Level"=1
|
||||
|
||||
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
||||
S:"Max Power Function"=
|
||||
|
||||
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
||||
I:"Min Level"=1
|
||||
|
||||
# A function to determine the min enchanting power. [default: ]
|
||||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"cyclic:disarm" {
|
||||
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
|
||||
I:"Max Level"=7
|
||||
|
||||
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
||||
S:"Max Power Function"=
|
||||
|
||||
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
||||
I:"Min Level"=1
|
||||
|
||||
# A function to determine the min enchanting power. [default: ]
|
||||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"cyclic:ender" {
|
||||
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
|
||||
I:"Max Level"=7
|
||||
|
||||
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
||||
S:"Max Power Function"=
|
||||
|
||||
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
||||
I:"Min Level"=1
|
||||
|
||||
# A function to determine the min enchanting power. [default: ]
|
||||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"cyclic:excavate" {
|
||||
# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 9]
|
||||
I:"Max Level"=9
|
||||
|
||||
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
||||
S:"Max Power Function"=
|
||||
|
||||
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
||||
I:"Min Level"=1
|
||||
|
||||
# A function to determine the min enchanting power. [default: ]
|
||||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"cyclic:experience_boost" {
|
||||
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 5]
|
||||
I:"Max Level"=5
|
||||
|
||||
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
||||
S:"Max Power Function"=
|
||||
|
||||
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
||||
I:"Min Level"=1
|
||||
|
||||
# A function to determine the min enchanting power. [default: ]
|
||||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"cyclic:growth" {
|
||||
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
|
||||
I:"Max Level"=7
|
||||
|
||||
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
||||
S:"Max Power Function"=
|
||||
|
||||
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
||||
I:"Min Level"=1
|
||||
|
||||
# A function to determine the min enchanting power. [default: ]
|
||||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"cyclic:launch" {
|
||||
# The max level of this enchantment - normally 10. [range: 1 ~ 127, default: 12]
|
||||
I:"Max Level"=12
|
||||
|
||||
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
||||
S:"Max Power Function"=
|
||||
|
||||
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
||||
I:"Min Level"=1
|
||||
|
||||
# A function to determine the min enchanting power. [default: ]
|
||||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"cyclic:life_leech" {
|
||||
# The max level of this enchantment - normally 2. [range: 1 ~ 127, default: 6]
|
||||
I:"Max Level"=6
|
||||
|
||||
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
||||
S:"Max Power Function"=
|
||||
|
||||
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
||||
I:"Min Level"=1
|
||||
|
||||
# A function to determine the min enchanting power. [default: ]
|
||||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"cyclic:magnet" {
|
||||
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
|
||||
I:"Max Level"=7
|
||||
|
||||
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
||||
S:"Max Power Function"=
|
||||
|
||||
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
||||
I:"Min Level"=1
|
||||
|
||||
# A function to determine the min enchanting power. [default: ]
|
||||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"cyclic:multishot" {
|
||||
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
||||
I:"Max Level"=1
|
||||
|
||||
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
||||
S:"Max Power Function"=
|
||||
|
||||
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
||||
I:"Min Level"=1
|
||||
|
||||
# A function to determine the min enchanting power. [default: ]
|
||||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"cyclic:quickshot" {
|
||||
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
|
||||
I:"Max Level"=7
|
||||
|
||||
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
||||
S:"Max Power Function"=
|
||||
|
||||
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
||||
I:"Min Level"=1
|
||||
|
||||
# A function to determine the min enchanting power. [default: ]
|
||||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"cyclic:reach" {
|
||||
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
||||
I:"Max Level"=1
|
||||
|
||||
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
||||
S:"Max Power Function"=
|
||||
|
||||
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
||||
I:"Min Level"=1
|
||||
|
||||
# A function to determine the min enchanting power. [default: ]
|
||||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"cyclic:step" {
|
||||
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
||||
I:"Max Level"=1
|
||||
|
||||
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
||||
S:"Max Power Function"=
|
||||
|
||||
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
||||
I:"Min Level"=1
|
||||
|
||||
# A function to determine the min enchanting power. [default: ]
|
||||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"cyclic:traveler" {
|
||||
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
||||
I:"Max Level"=1
|
||||
|
||||
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
||||
S:"Max Power Function"=
|
||||
|
||||
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
||||
I:"Min Level"=1
|
||||
|
||||
# A function to determine the min enchanting power. [default: ]
|
||||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"cyclic:venom" {
|
||||
# The max level of this enchantment - normally 2. [range: 1 ~ 127, default: 6]
|
||||
I:"Max Level"=6
|
||||
|
||||
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
|
||||
S:"Max Power Function"=
|
||||
|
||||
# The min level of this enchantment. [range: 1 ~ 127, default: 1]
|
||||
I:"Min Level"=1
|
||||
|
||||
# A function to determine the min enchanting power. [default: ]
|
||||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"mana-and-artifice:aura-depths" {
|
||||
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
||||
I:"Max Level"=1
|
||||
|
@ -405,6 +689,7 @@
|
|||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"mana-and-artifice:aura-healing" {
|
||||
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
||||
I:"Max Level"=1
|
||||
|
@ -419,6 +704,7 @@
|
|||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"mana-and-artifice:aura-jumping" {
|
||||
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
||||
I:"Max Level"=1
|
||||
|
@ -433,6 +719,7 @@
|
|||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"mana-and-artifice:aura-mining" {
|
||||
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
||||
I:"Max Level"=1
|
||||
|
@ -447,6 +734,7 @@
|
|||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"mana-and-artifice:aura-repair" {
|
||||
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
||||
I:"Max Level"=1
|
||||
|
@ -461,6 +749,7 @@
|
|||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"mana-and-artifice:aura-running" {
|
||||
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
||||
I:"Max Level"=1
|
||||
|
@ -475,6 +764,7 @@
|
|||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"mana-and-artifice:bouncing" {
|
||||
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
||||
I:"Max Level"=1
|
||||
|
@ -489,6 +779,7 @@
|
|||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"mana-and-artifice:cloudstep" {
|
||||
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
|
||||
I:"Max Level"=7
|
||||
|
@ -503,6 +794,7 @@
|
|||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"mana-and-artifice:transitorystep" {
|
||||
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
||||
I:"Max Level"=1
|
||||
|
@ -517,6 +809,7 @@
|
|||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"minecolonies:raider_damage_enchant" {
|
||||
# The max level of this enchantment - normally 2. [range: 1 ~ 127, default: 2]
|
||||
I:"Max Level"=2
|
||||
|
@ -531,6 +824,7 @@
|
|||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"minecraft:aqua_affinity" {
|
||||
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
||||
I:"Max Level"=1
|
||||
|
@ -545,6 +839,7 @@
|
|||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"minecraft:bane_of_arthropods" {
|
||||
# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 10]
|
||||
I:"Max Level"=10
|
||||
|
@ -559,6 +854,7 @@
|
|||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"minecraft:binding_curse" {
|
||||
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
||||
I:"Max Level"=1
|
||||
|
@ -573,6 +869,7 @@
|
|||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"minecraft:blast_protection" {
|
||||
# The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 8]
|
||||
I:"Max Level"=8
|
||||
|
@ -587,6 +884,7 @@
|
|||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"minecraft:channeling" {
|
||||
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
||||
I:"Max Level"=1
|
||||
|
@ -601,6 +899,7 @@
|
|||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"minecraft:depth_strider" {
|
||||
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
|
||||
I:"Max Level"=7
|
||||
|
@ -615,6 +914,7 @@
|
|||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"minecraft:efficiency" {
|
||||
# The max level of this enchantment - normally 5. [range: 1 ~ 127, default: 9]
|
||||
I:"Max Level"=9
|
||||
|
@ -629,6 +929,7 @@
|
|||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"minecraft:feather_falling" {
|
||||
# The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 8]
|
||||
I:"Max Level"=8
|
||||
|
@ -643,6 +944,7 @@
|
|||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"minecraft:fire_aspect" {
|
||||
# The max level of this enchantment - normally 2. [range: 1 ~ 127, default: 5]
|
||||
I:"Max Level"=5
|
||||
|
@ -657,6 +959,7 @@
|
|||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"minecraft:fire_protection" {
|
||||
# The max level of this enchantment - normally 4. [range: 1 ~ 127, default: 8]
|
||||
I:"Max Level"=8
|
||||
|
@ -671,6 +974,7 @@
|
|||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"minecraft:flame" {
|
||||
# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
|
||||
I:"Max Level"=1
|
||||
|
@ -685,6 +989,7 @@
|
|||
S:"Min Power Function"=
|
||||
}
|
||||
|
||||
|
||||
"minecraft:fortune" {
|
||||
# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
|
||||
I:"Max Level"=7
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -127,45 +127,6 @@ spawn_count {
|
|||
spawn_eggs {
|
||||
# A list of entity registry names that cannot be applied to spawners via egg. [default: ]
|
||||
S:"Banned Mobs" <
|
||||
resourcefulbees:tin_bee
|
||||
resourcefulbees:terrasteel_bee
|
||||
resourcefulbees:tainted_gold_bee
|
||||
resourcefulbees:steel_bee
|
||||
resourcefulbees:sky_bee
|
||||
resourcefulbees:silver_bee
|
||||
resourcefulbees:refined_obsidian_bee
|
||||
resourcefulbees:refined_glowstone_bee
|
||||
resourcefulbees:osmium_bee
|
||||
resourcefulbees:obsidian_bee
|
||||
resourcefulbees:nickel_bee
|
||||
resourcefulbees:manasteel_bee
|
||||
resourcefulbees:lead_bee
|
||||
resourcefulbees:infused_iron_bee
|
||||
resourcefulbees:ghast_bee
|
||||
resourcefulbees:elementium_bee
|
||||
resourcefulbees:copper_bee
|
||||
resourcefulbees:clay_bee
|
||||
resourcefulbees:blaze_bee
|
||||
resourcefulbees:alf_bee
|
||||
resourcefulbees:zombie_bee
|
||||
resourcefulbees:wither_bee
|
||||
resourcefulbees:slimy_bee
|
||||
resourcefulbees:skeleton_bee
|
||||
resourcefulbees:rgbee_bee
|
||||
resourcefulbees:redstone_bee
|
||||
resourcefulbees:pigman_bee
|
||||
resourcefulbees:nether_quartz_bee
|
||||
resourcefulbees:netherite_bee
|
||||
resourcefulbees:lapis_bee
|
||||
resourcefulbees:iron_bee
|
||||
resourcefulbees:icy_bee
|
||||
resourcefulbees:gold_bee
|
||||
resourcefulbees:ender_bee
|
||||
resourcefulbees:emerald_bee
|
||||
resourcefulbees:diamond_bee
|
||||
resourcefulbees:creeper_bee
|
||||
resourcefulbees:coal_bee
|
||||
resourcefulbees:oreo_bee
|
||||
artifacts:mimic
|
||||
>
|
||||
}
|
||||
|
|
|
@ -1,51 +1,51 @@
|
|||
|
||||
#General settings
|
||||
[general]
|
||||
#Spawn Arcane Ore in the world
|
||||
genOre = false
|
||||
#Rate of tree spawn per chunk
|
||||
#Range: 0.0 ~ 1.0
|
||||
genTrees = 0.002
|
||||
#Spawn Mana Berry Bushes in the world
|
||||
genBerries = true
|
||||
#Spawn a book in the players inventory on login
|
||||
spawnBook = false
|
||||
#How often Carbuncles spawn
|
||||
#Range: 0 ~ 100
|
||||
carbuncleWeight = 5
|
||||
#How often Sylphs spawn
|
||||
#Range: 0 ~ 100
|
||||
sylphWeight = 5
|
||||
#Spawn Arcane Ore in the world
|
||||
genOre = false
|
||||
#Spawn a book in the players inventory on login
|
||||
spawnBook = false
|
||||
#Spawn Mana Berry Bushes in the world
|
||||
genBerries = true
|
||||
#Rate of tree spawn per chunk
|
||||
#Range: 0.0 ~ 1.0
|
||||
genTrees = 0.002
|
||||
#How often Carbuncles spawn
|
||||
#Range: 0 ~ 100
|
||||
carbuncleWeight = 5
|
||||
|
||||
#Mana
|
||||
[mana]
|
||||
#Base mana regen in seconds
|
||||
#Range: > 0
|
||||
baseRegen = 5
|
||||
#Base max mana
|
||||
#Range: > 0
|
||||
baseMax = 100
|
||||
#How often max and regen will be calculated, in ticks. NOTE: Having the base mana regen AT LEAST this value is recommended.
|
||||
#Range: 1 ~ 20
|
||||
updateInterval = 5
|
||||
#Max mana bonus per glyph
|
||||
#Range: > 0
|
||||
glyphmax = 15
|
||||
#Max mana bonus for tier of book
|
||||
#Range: > 0
|
||||
tierMax = 50
|
||||
#How often max and regen will be calculated, in ticks. NOTE: Having the base mana regen AT LEAST this value is recommended.
|
||||
#Range: 1 ~ 20
|
||||
updateInterval = 5
|
||||
#Mana Boost value per level
|
||||
#Range: > 0
|
||||
manaBoost = 25
|
||||
#(enchantment) Mana regen per second per level
|
||||
#Range: > 0
|
||||
manaRegenEnchantment = 2
|
||||
#Regen bonus per glyph
|
||||
#Range: 0.0 ~ 2.147483647E9
|
||||
glyphRegen = 0.33
|
||||
#Regen bonus per potion level
|
||||
#Range: > 0
|
||||
potionRegen = 10
|
||||
#Max mana bonus per glyph
|
||||
#Range: > 0
|
||||
glyphmax = 15
|
||||
#(enchantment) Mana regen per second per level
|
||||
#Range: > 0
|
||||
manaRegenEnchantment = 2
|
||||
#Base max mana
|
||||
#Range: > 0
|
||||
baseMax = 100
|
||||
#Regen bonus per glyph
|
||||
#Range: 0.0 ~ 2.147483647E9
|
||||
glyphRegen = 0.33
|
||||
|
||||
#Enabled Spells
|
||||
[spells]
|
||||
|
@ -168,186 +168,186 @@
|
|||
|
||||
#Spell Cost
|
||||
[spell_cost]
|
||||
#Intangible cost
|
||||
#Range: > -2147483648
|
||||
intangible_cost = 30
|
||||
#Ignite cost
|
||||
#Range: > -2147483648
|
||||
ignite_cost = 15
|
||||
#Flare cost
|
||||
#Range: > -2147483648
|
||||
flare_cost = 40
|
||||
#Strength cost
|
||||
#Range: > -2147483648
|
||||
strength_cost = 200
|
||||
#Craft cost
|
||||
#Range: > -2147483648
|
||||
craft_cost = 50
|
||||
#Cold Snap cost
|
||||
#Range: > -2147483648
|
||||
cold_snap_cost = 30
|
||||
#Rune cost
|
||||
#Range: > -2147483648
|
||||
rune_cost = 30
|
||||
#Snare cost
|
||||
#Range: > -2147483648
|
||||
snare_cost = 80
|
||||
#Slowfall cost
|
||||
#Range: > -2147483648
|
||||
slowfall_cost = 25
|
||||
#Freeze cost
|
||||
#Range: > -2147483648
|
||||
freeze_cost = 15
|
||||
#Split cost
|
||||
#Range: > -2147483648
|
||||
split_cost = 20
|
||||
#Crush cost
|
||||
#Range: > -2147483648
|
||||
crush_cost = 30
|
||||
#Smelt cost
|
||||
#Range: > -2147483648
|
||||
smelt_cost = 100
|
||||
#Accelerate cost
|
||||
#Range: > -2147483648
|
||||
accelerate_cost = 10
|
||||
#Summon Vex cost
|
||||
#Range: > -2147483648
|
||||
summon_vex_cost = 75
|
||||
#Lightning cost
|
||||
#Range: > -2147483648
|
||||
lightning_cost = 50
|
||||
#Grow cost
|
||||
#Range: > -2147483648
|
||||
grow_cost = 70
|
||||
#Dampen cost
|
||||
#Range: > -2147483648
|
||||
dampen_cost = -5
|
||||
#Touch cost
|
||||
#Range: > -2147483648
|
||||
touch_cost = 5
|
||||
#Invisibility cost
|
||||
#Range: > -2147483648
|
||||
invisibility_cost = 30
|
||||
#Extract cost
|
||||
#Range: > -2147483648
|
||||
extract_cost = 30
|
||||
#Delay cost
|
||||
#Range: > -2147483648
|
||||
delay_cost = 50
|
||||
#Light cost
|
||||
#Range: > -2147483648
|
||||
light_cost = 25
|
||||
#Duration Down cost
|
||||
#Range: > -2147483648
|
||||
duration_down_cost = 15
|
||||
#Exchange cost
|
||||
#Range: > -2147483648
|
||||
exchange_cost = 50
|
||||
#Place Block cost
|
||||
#Range: > -2147483648
|
||||
place_block_cost = 10
|
||||
#Shield cost
|
||||
#Range: > -2147483648
|
||||
shield_cost = 30
|
||||
#Conjure Water cost
|
||||
#Range: > -2147483648
|
||||
conjure_water_cost = 80
|
||||
#Cut cost
|
||||
#Range: > -2147483648
|
||||
cut_cost = 0
|
||||
#Harm cost
|
||||
#Range: > -2147483648
|
||||
harm_cost = 15
|
||||
#Interact cost
|
||||
#Range: > -2147483648
|
||||
interact_cost = 10
|
||||
#Blink cost
|
||||
#Range: > -2147483648
|
||||
blink_cost = 50
|
||||
#Amplify cost
|
||||
#Range: > -2147483648
|
||||
amplify_cost = 20
|
||||
#Phantom cost
|
||||
#Range: > -2147483648
|
||||
phantom_block_cost = 5
|
||||
#Fell cost
|
||||
#Range: > -2147483648
|
||||
fell_cost = 150
|
||||
#Extend Time cost
|
||||
#Range: > -2147483648
|
||||
extend_time_cost = 10
|
||||
#Heal cost
|
||||
#Range: > -2147483648
|
||||
heal_cost = 40
|
||||
#Leap cost
|
||||
#Range: > -2147483648
|
||||
leap_cost = 20
|
||||
#Redstone Signal cost
|
||||
#Range: > -2147483648
|
||||
redstone_signal_cost = 0
|
||||
#Pierce cost
|
||||
#Range: > -2147483648
|
||||
pierce_cost = 20
|
||||
#Harvest cost
|
||||
#Range: > -2147483648
|
||||
harvest_cost = 10
|
||||
#Fortune cost
|
||||
#Range: > -2147483648
|
||||
fortune_cost = 80
|
||||
#Break cost
|
||||
#Range: > -2147483648
|
||||
break_cost = 10
|
||||
#Item Pickup cost
|
||||
#Range: > -2147483648
|
||||
pickup_cost = 10
|
||||
#Launch cost
|
||||
#Range: > -2147483648
|
||||
launch_cost = 30
|
||||
#Dispel cost
|
||||
#Range: > -2147483648
|
||||
dispel_cost = 30
|
||||
#Speed cost
|
||||
#Range: > -2147483648
|
||||
haste_cost = 30
|
||||
#Access Ender Inventory cost
|
||||
#Cut cost
|
||||
#Range: > -2147483648
|
||||
ender_inventory_cost = 50
|
||||
#Pull cost
|
||||
cut_cost = 0
|
||||
#Summon Vex cost
|
||||
#Range: > -2147483648
|
||||
pull_cost = 15
|
||||
#Explosion cost
|
||||
summon_vex_cost = 75
|
||||
#Dampen cost
|
||||
#Range: > -2147483648
|
||||
explosion_cost = 35
|
||||
#Fangs cost
|
||||
#Range: > -2147483648
|
||||
fangs_cost = 35
|
||||
#AOE cost
|
||||
#Range: > -2147483648
|
||||
aoe_cost = 35
|
||||
#Gravity cost
|
||||
#Range: > -2147483648
|
||||
gravity_cost = 15
|
||||
#Self cost
|
||||
#Range: > -2147483648
|
||||
self_cost = 10
|
||||
#Aquatic cost
|
||||
#Range: > -2147483648
|
||||
aquatic_cost = 25
|
||||
#Projectile cost
|
||||
#Range: > -2147483648
|
||||
projectile_cost = 10
|
||||
#Wither cost
|
||||
#Range: > -2147483648
|
||||
wither_cost = 50
|
||||
dampen_cost = -5
|
||||
#Knockback cost
|
||||
#Range: > -2147483648
|
||||
gust_cost = 15
|
||||
#Touch cost
|
||||
#Range: > -2147483648
|
||||
touch_cost = 5
|
||||
#Extract cost
|
||||
#Range: > -2147483648
|
||||
extract_cost = 30
|
||||
#Aquatic cost
|
||||
#Range: > -2147483648
|
||||
aquatic_cost = 25
|
||||
#Smelt cost
|
||||
#Range: > -2147483648
|
||||
smelt_cost = 100
|
||||
#Blink cost
|
||||
#Range: > -2147483648
|
||||
blink_cost = 50
|
||||
#Launch cost
|
||||
#Range: > -2147483648
|
||||
launch_cost = 30
|
||||
#Intangible cost
|
||||
#Range: > -2147483648
|
||||
intangible_cost = 30
|
||||
#Rune cost
|
||||
#Range: > -2147483648
|
||||
rune_cost = 30
|
||||
#Flare cost
|
||||
#Range: > -2147483648
|
||||
flare_cost = 40
|
||||
#Break cost
|
||||
#Range: > -2147483648
|
||||
break_cost = 10
|
||||
#Pull cost
|
||||
#Range: > -2147483648
|
||||
pull_cost = 15
|
||||
#Wither cost
|
||||
#Range: > -2147483648
|
||||
wither_cost = 50
|
||||
#Extend Time cost
|
||||
#Range: > -2147483648
|
||||
extend_time_cost = 10
|
||||
#Snare cost
|
||||
#Range: > -2147483648
|
||||
snare_cost = 80
|
||||
#Item Pickup cost
|
||||
#Range: > -2147483648
|
||||
pickup_cost = 10
|
||||
#Explosion cost
|
||||
#Range: > -2147483648
|
||||
explosion_cost = 35
|
||||
#Slowfall cost
|
||||
#Range: > -2147483648
|
||||
slowfall_cost = 25
|
||||
#Harm cost
|
||||
#Range: > -2147483648
|
||||
harm_cost = 15
|
||||
#Exchange cost
|
||||
#Range: > -2147483648
|
||||
exchange_cost = 50
|
||||
#Leap cost
|
||||
#Range: > -2147483648
|
||||
leap_cost = 20
|
||||
#Dispel cost
|
||||
#Range: > -2147483648
|
||||
dispel_cost = 30
|
||||
#Craft cost
|
||||
#Range: > -2147483648
|
||||
craft_cost = 50
|
||||
#Place Block cost
|
||||
#Range: > -2147483648
|
||||
place_block_cost = 10
|
||||
#Crush cost
|
||||
#Range: > -2147483648
|
||||
crush_cost = 30
|
||||
#Delay cost
|
||||
#Range: > -2147483648
|
||||
delay_cost = 50
|
||||
#Shield cost
|
||||
#Range: > -2147483648
|
||||
shield_cost = 30
|
||||
#Fortune cost
|
||||
#Range: > -2147483648
|
||||
fortune_cost = 80
|
||||
#Self cost
|
||||
#Range: > -2147483648
|
||||
self_cost = 10
|
||||
#Ignite cost
|
||||
#Range: > -2147483648
|
||||
ignite_cost = 15
|
||||
#Freeze cost
|
||||
#Range: > -2147483648
|
||||
freeze_cost = 15
|
||||
#Heal cost
|
||||
#Range: > -2147483648
|
||||
heal_cost = 40
|
||||
#Harvest cost
|
||||
#Range: > -2147483648
|
||||
harvest_cost = 10
|
||||
#Access Ender Inventory cost
|
||||
#Range: > -2147483648
|
||||
ender_inventory_cost = 50
|
||||
#Pierce cost
|
||||
#Range: > -2147483648
|
||||
pierce_cost = 20
|
||||
#Invisibility cost
|
||||
#Range: > -2147483648
|
||||
invisibility_cost = 30
|
||||
#Gravity cost
|
||||
#Range: > -2147483648
|
||||
gravity_cost = 15
|
||||
#Duration Down cost
|
||||
#Range: > -2147483648
|
||||
duration_down_cost = 15
|
||||
#Light cost
|
||||
#Range: > -2147483648
|
||||
light_cost = 25
|
||||
#Projectile cost
|
||||
#Range: > -2147483648
|
||||
projectile_cost = 10
|
||||
#Split cost
|
||||
#Range: > -2147483648
|
||||
split_cost = 20
|
||||
#Grow cost
|
||||
#Range: > -2147483648
|
||||
grow_cost = 70
|
||||
#Cold Snap cost
|
||||
#Range: > -2147483648
|
||||
cold_snap_cost = 30
|
||||
#Strength cost
|
||||
#Range: > -2147483648
|
||||
strength_cost = 200
|
||||
#Interact cost
|
||||
#Range: > -2147483648
|
||||
interact_cost = 10
|
||||
#Phantom cost
|
||||
#Range: > -2147483648
|
||||
phantom_block_cost = 5
|
||||
#Redstone Signal cost
|
||||
#Range: > -2147483648
|
||||
redstone_signal_cost = 0
|
||||
#Accelerate cost
|
||||
#Range: > -2147483648
|
||||
accelerate_cost = 10
|
||||
#Conjure Water cost
|
||||
#Range: > -2147483648
|
||||
conjure_water_cost = 80
|
||||
#Amplify cost
|
||||
#Range: > -2147483648
|
||||
amplify_cost = 20
|
||||
#Lightning cost
|
||||
#Range: > -2147483648
|
||||
lightning_cost = 50
|
||||
#Fangs cost
|
||||
#Range: > -2147483648
|
||||
fangs_cost = 35
|
||||
#Fell cost
|
||||
#Range: > -2147483648
|
||||
fell_cost = 150
|
||||
#AOE cost
|
||||
#Range: > -2147483648
|
||||
aoe_cost = 35
|
||||
|
||||
#Starting Spells
|
||||
["Starter Spells"]
|
||||
projectile_starter = true
|
||||
touch_starter = true
|
||||
self_starter = true
|
||||
break_starter = true
|
||||
harm_starter = true
|
||||
touch_starter = true
|
||||
projectile_starter = true
|
||||
break_starter = true
|
||||
self_starter = true
|
||||
|
||||
|
|
|
@ -1,85 +1,7 @@
|
|||
|
||||
[worldgen]
|
||||
|
||||
[worldgen.glow_flower]
|
||||
#Set this to false to disable this worldgen feature.
|
||||
enabled = true
|
||||
#Set this to true to let this feature generate in any biome.
|
||||
everyBiome = false
|
||||
#Set this to true to let this feature generate in any world. (Does NOT work for structures!)
|
||||
everyWorld = false
|
||||
#Sets the categories to generate this feature in. Available categories: none,taiga,extreme_hills,jungle,mesa,plains,savanna,icy,the_end,beach,forest,ocean,desert,river,swamp,mushroom,nether
|
||||
biomeCategoryNames = ["icy", "extreme_hills"]
|
||||
#Sets the worlds to generate this feature in. (Does NOT work for structures!)
|
||||
worldNames = ["overworld"]
|
||||
|
||||
[worldgen.ancient_shrine]
|
||||
#Set this to false to disable this worldgen feature.
|
||||
enabled = true
|
||||
#Set this to true to let this feature generate in any biome.
|
||||
everyBiome = false
|
||||
#Set this to true to let this feature generate in any world. (Does NOT work for structures!)
|
||||
everyWorld = false
|
||||
#Sets the categories to generate this feature in. Available categories: none,taiga,extreme_hills,jungle,mesa,plains,savanna,icy,the_end,beach,forest,ocean,desert,river,swamp,mushroom,nether
|
||||
biomeCategoryNames = ["icy", "extreme_hills"]
|
||||
#Sets the worlds to generate this feature in. (Does NOT work for structures!)
|
||||
worldNames = ["overworld"]
|
||||
#Defines the structure spacing for worldgen
|
||||
#Range: 1 ~ 512
|
||||
spacing = 18
|
||||
#Defines the structure separation for worldgen
|
||||
#Range: 1 ~ 512
|
||||
separation = 4
|
||||
|
||||
[worldgen.marble]
|
||||
#Set this to false to disable this worldgen feature.
|
||||
enabled = false
|
||||
#Set this to true to let this feature generate in any biome.
|
||||
everyBiome = true
|
||||
#Set this to true to let this feature generate in any world. (Does NOT work for structures!)
|
||||
everyWorld = true
|
||||
#Sets the categories to generate this feature in. Available categories: none,taiga,extreme_hills,jungle,mesa,plains,savanna,icy,the_end,beach,forest,ocean,desert,river,swamp,mushroom,nether
|
||||
biomeCategoryNames = []
|
||||
#Sets the worlds to generate this feature in. (Does NOT work for structures!)
|
||||
worldNames = []
|
||||
|
||||
[worldgen.aquamarine]
|
||||
#Set this to false to disable this worldgen feature.
|
||||
enabled = true
|
||||
#Set this to true to let this feature generate in any biome.
|
||||
everyBiome = true
|
||||
#Set this to true to let this feature generate in any world. (Does NOT work for structures!)
|
||||
everyWorld = false
|
||||
#Sets the categories to generate this feature in. Available categories: none,taiga,extreme_hills,jungle,mesa,plains,savanna,icy,the_end,beach,forest,ocean,desert,river,swamp,mushroom,nether
|
||||
biomeCategoryNames = []
|
||||
#Sets the worlds to generate this feature in. (Does NOT work for structures!)
|
||||
worldNames = ["overworld"]
|
||||
|
||||
[worldgen.desert_shrine]
|
||||
#Set this to false to disable this worldgen feature.
|
||||
enabled = true
|
||||
#Set this to true to let this feature generate in any biome.
|
||||
everyBiome = false
|
||||
#Set this to true to let this feature generate in any world. (Does NOT work for structures!)
|
||||
everyWorld = false
|
||||
#Sets the categories to generate this feature in. Available categories: none,taiga,extreme_hills,jungle,mesa,plains,savanna,icy,the_end,beach,forest,ocean,desert,river,swamp,mushroom,nether
|
||||
biomeCategoryNames = ["mesa", "desert", "savanna"]
|
||||
#Sets the worlds to generate this feature in. (Does NOT work for structures!)
|
||||
worldNames = ["overworld"]
|
||||
#Defines the structure spacing for worldgen
|
||||
#Range: 1 ~ 512
|
||||
spacing = 18
|
||||
#Defines the structure separation for worldgen
|
||||
#Range: 1 ~ 512
|
||||
separation = 4
|
||||
|
||||
[worldgen.small_shrine]
|
||||
#Set this to false to disable this worldgen feature.
|
||||
enabled = true
|
||||
#Set this to true to let this feature generate in any biome.
|
||||
everyBiome = false
|
||||
#Set this to true to let this feature generate in any world. (Does NOT work for structures!)
|
||||
everyWorld = false
|
||||
#Sets the categories to generate this feature in. Available categories: none,taiga,extreme_hills,jungle,mesa,plains,savanna,icy,the_end,beach,forest,ocean,desert,river,swamp,mushroom,nether
|
||||
biomeCategoryNames = ["forest", "plains"]
|
||||
#Sets the worlds to generate this feature in. (Does NOT work for structures!)
|
||||
|
@ -90,16 +12,94 @@
|
|||
#Defines the structure separation for worldgen
|
||||
#Range: 1 ~ 512
|
||||
separation = 4
|
||||
|
||||
[worldgen.rock_crystal]
|
||||
#Set this to true to let this feature generate in any biome.
|
||||
everyBiome = false
|
||||
#Set this to true to let this feature generate in any world. (Does NOT work for structures!)
|
||||
everyWorld = false
|
||||
#Set this to false to disable this worldgen feature.
|
||||
enabled = true
|
||||
|
||||
[worldgen.glow_flower]
|
||||
#Sets the categories to generate this feature in. Available categories: none,taiga,extreme_hills,jungle,mesa,plains,savanna,icy,the_end,beach,forest,ocean,desert,river,swamp,mushroom,nether
|
||||
biomeCategoryNames = ["icy", "extreme_hills"]
|
||||
#Sets the worlds to generate this feature in. (Does NOT work for structures!)
|
||||
worldNames = ["overworld"]
|
||||
#Set this to true to let this feature generate in any biome.
|
||||
everyBiome = false
|
||||
#Set this to true to let this feature generate in any world. (Does NOT work for structures!)
|
||||
everyWorld = false
|
||||
#Set this to false to disable this worldgen feature.
|
||||
enabled = true
|
||||
|
||||
[worldgen.marble]
|
||||
#Sets the categories to generate this feature in. Available categories: none,taiga,extreme_hills,jungle,mesa,plains,savanna,icy,the_end,beach,forest,ocean,desert,river,swamp,mushroom,nether
|
||||
biomeCategoryNames = []
|
||||
#Sets the worlds to generate this feature in. (Does NOT work for structures!)
|
||||
worldNames = []
|
||||
#Set this to true to let this feature generate in any biome.
|
||||
everyBiome = true
|
||||
#Set this to true to let this feature generate in any world. (Does NOT work for structures!)
|
||||
everyWorld = false
|
||||
everyWorld = true
|
||||
#Set this to false to disable this worldgen feature.
|
||||
enabled = false
|
||||
|
||||
[worldgen.aquamarine]
|
||||
#Sets the categories to generate this feature in. Available categories: none,taiga,extreme_hills,jungle,mesa,plains,savanna,icy,the_end,beach,forest,ocean,desert,river,swamp,mushroom,nether
|
||||
biomeCategoryNames = []
|
||||
#Sets the worlds to generate this feature in. (Does NOT work for structures!)
|
||||
worldNames = ["overworld"]
|
||||
#Set this to true to let this feature generate in any biome.
|
||||
everyBiome = true
|
||||
#Set this to true to let this feature generate in any world. (Does NOT work for structures!)
|
||||
everyWorld = false
|
||||
#Set this to false to disable this worldgen feature.
|
||||
enabled = true
|
||||
|
||||
[worldgen.desert_shrine]
|
||||
#Sets the categories to generate this feature in. Available categories: none,taiga,extreme_hills,jungle,mesa,plains,savanna,icy,the_end,beach,forest,ocean,desert,river,swamp,mushroom,nether
|
||||
biomeCategoryNames = ["mesa", "desert", "savanna"]
|
||||
#Sets the worlds to generate this feature in. (Does NOT work for structures!)
|
||||
worldNames = ["overworld"]
|
||||
#Defines the structure spacing for worldgen
|
||||
#Range: 1 ~ 512
|
||||
spacing = 18
|
||||
#Defines the structure separation for worldgen
|
||||
#Range: 1 ~ 512
|
||||
separation = 4
|
||||
#Set this to true to let this feature generate in any biome.
|
||||
everyBiome = false
|
||||
#Set this to true to let this feature generate in any world. (Does NOT work for structures!)
|
||||
everyWorld = false
|
||||
#Set this to false to disable this worldgen feature.
|
||||
enabled = true
|
||||
|
||||
[worldgen.ancient_shrine]
|
||||
#Sets the categories to generate this feature in. Available categories: none,taiga,extreme_hills,jungle,mesa,plains,savanna,icy,the_end,beach,forest,ocean,desert,river,swamp,mushroom,nether
|
||||
biomeCategoryNames = ["icy", "extreme_hills"]
|
||||
#Sets the worlds to generate this feature in. (Does NOT work for structures!)
|
||||
worldNames = ["overworld"]
|
||||
#Defines the structure spacing for worldgen
|
||||
#Range: 1 ~ 512
|
||||
spacing = 18
|
||||
#Defines the structure separation for worldgen
|
||||
#Range: 1 ~ 512
|
||||
separation = 4
|
||||
#Set this to true to let this feature generate in any biome.
|
||||
everyBiome = false
|
||||
#Set this to true to let this feature generate in any world. (Does NOT work for structures!)
|
||||
everyWorld = false
|
||||
#Set this to false to disable this worldgen feature.
|
||||
enabled = true
|
||||
|
||||
[worldgen.rock_crystal]
|
||||
#Sets the categories to generate this feature in. Available categories: none,taiga,extreme_hills,jungle,mesa,plains,savanna,icy,the_end,beach,forest,ocean,desert,river,swamp,mushroom,nether
|
||||
biomeCategoryNames = []
|
||||
#Sets the worlds to generate this feature in. (Does NOT work for structures!)
|
||||
worldNames = ["overworld"]
|
||||
#Set this to true to let this feature generate in any biome.
|
||||
everyBiome = true
|
||||
#Set this to true to let this feature generate in any world. (Does NOT work for structures!)
|
||||
everyWorld = false
|
||||
#Set this to false to disable this worldgen feature.
|
||||
enabled = true
|
||||
|
||||
|
|
|
@ -346,4 +346,4 @@
|
|||
"weight": 3
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
|
||||
#Client-related options.
|
||||
[gui]
|
||||
#Select the Biomes O' Plenty world type by default.
|
||||
use_world_type = false
|
||||
|
|
@ -1,20 +1,20 @@
|
|||
|
||||
#World generation related options.
|
||||
[overworld]
|
||||
#The size of generated biomes.
|
||||
#Allowed Values: TINY, SMALL, MEDIUM, LARGE, HUGE
|
||||
biome_size = "MEDIUM"
|
||||
#The size of generated rivers.
|
||||
#Allowed Values: TINY, SMALL, MEDIUM, LARGE, HUGE
|
||||
river_size = "MEDIUM"
|
||||
#Type of temperature zones to use during biome placement.
|
||||
#Allowed Values: LATITUDE, SMALL_ZONES, MEDIUM_ZONES, LARGE_ZONES, RANDOM
|
||||
temperature_variation_scheme = "MEDIUM_ZONES"
|
||||
#Type of rainfall zones to use during biome placement.
|
||||
#Allowed Values: SMALL_ZONES, MEDIUM_ZONES, LARGE_ZONES, RANDOM
|
||||
rainfall_variation_scheme = "MEDIUM_ZONES"
|
||||
#Enhance vanilla biomes by adding additional decoration.
|
||||
enhance_vanilla_biomes = true
|
||||
#The size of generated biomes.
|
||||
#Allowed Values: TINY, SMALL, MEDIUM, LARGE, HUGE
|
||||
biome_size = "MEDIUM"
|
||||
#Type of temperature zones to use during biome placement.
|
||||
#Allowed Values: LATITUDE, SMALL_ZONES, MEDIUM_ZONES, LARGE_ZONES, RANDOM
|
||||
temperature_variation_scheme = "MEDIUM_ZONES"
|
||||
#Enable nether generation from Biomes O' Plenty.
|
||||
use_bop_nether = false
|
||||
#The size of generated rivers.
|
||||
#Allowed Values: TINY, SMALL, MEDIUM, LARGE, HUGE
|
||||
river_size = "MEDIUM"
|
||||
|
||||
|
|
|
@ -0,0 +1,166 @@
|
|||
|
||||
[worldgen]
|
||||
|
||||
#
|
||||
#Modify Create's impact on your terrain
|
||||
[worldgen.v1]
|
||||
#
|
||||
#Prevents all worldgen added by Create from taking effect
|
||||
disableWorldGen = false
|
||||
#
|
||||
#Forward caught TileEntityExceptions to the log at debug level.
|
||||
logTeErrors = false
|
||||
|
||||
[worldgen.v1.copper_ore]
|
||||
#
|
||||
#Range: > 0
|
||||
minHeight = 40
|
||||
#
|
||||
#Range: > 0
|
||||
clusterCount = 2
|
||||
#
|
||||
#Range: > 0
|
||||
maxHeight = 86
|
||||
#
|
||||
#Whether to spawn this in your World
|
||||
enable = false
|
||||
#
|
||||
#Range: > 0
|
||||
clusterSize = 18
|
||||
|
||||
[worldgen.v1.weathered_limestone]
|
||||
#
|
||||
#Range: > 0
|
||||
minHeight = 10
|
||||
#
|
||||
#Range: 0.0 ~ 1.0
|
||||
clusterChance = 0.03125
|
||||
#
|
||||
#Range: > 0
|
||||
maxHeight = 30
|
||||
#
|
||||
#Whether to spawn this in your World
|
||||
enable = false
|
||||
#
|
||||
#Range: > 0
|
||||
clusterSize = 128
|
||||
|
||||
[worldgen.v1.zinc_ore]
|
||||
#
|
||||
#Range: > 0
|
||||
minHeight = 15
|
||||
#
|
||||
#Range: > 0
|
||||
clusterCount = 4
|
||||
#
|
||||
#Range: > 0
|
||||
maxHeight = 70
|
||||
#
|
||||
#Whether to spawn this in your World
|
||||
enable = false
|
||||
#
|
||||
#Range: > 0
|
||||
clusterSize = 14
|
||||
|
||||
[worldgen.v1.zinc_ore_desert]
|
||||
#
|
||||
#Range: > 0
|
||||
minHeight = 10
|
||||
#
|
||||
#Range: > 0
|
||||
clusterCount = 5
|
||||
#
|
||||
#Range: > 0
|
||||
maxHeight = 85
|
||||
#
|
||||
#Whether to spawn this in your World
|
||||
enable = false
|
||||
#
|
||||
#Range: > 0
|
||||
clusterSize = 17
|
||||
|
||||
[worldgen.v1.limestone]
|
||||
#
|
||||
#Range: > 0
|
||||
minHeight = 30
|
||||
#
|
||||
#Range: 0.0 ~ 1.0
|
||||
clusterChance = 0.03125
|
||||
#
|
||||
#Range: > 0
|
||||
maxHeight = 70
|
||||
#
|
||||
#Whether to spawn this in your World
|
||||
enable = false
|
||||
#
|
||||
#Range: > 0
|
||||
clusterSize = 128
|
||||
|
||||
[worldgen.v1.dolomite]
|
||||
#
|
||||
#Range: > 0
|
||||
minHeight = 20
|
||||
#
|
||||
#Range: 0.0 ~ 1.0
|
||||
clusterChance = 0.015625
|
||||
#
|
||||
#Range: > 0
|
||||
maxHeight = 70
|
||||
#
|
||||
#Whether to spawn this in your World
|
||||
enable = false
|
||||
#
|
||||
#Range: > 0
|
||||
clusterSize = 128
|
||||
|
||||
[worldgen.v1.copper_ore_ocean]
|
||||
#
|
||||
#Range: > 0
|
||||
minHeight = 20
|
||||
#
|
||||
#Range: > 0
|
||||
clusterCount = 4
|
||||
#
|
||||
#Range: > 0
|
||||
maxHeight = 55
|
||||
#
|
||||
#Whether to spawn this in your World
|
||||
enable = false
|
||||
#
|
||||
#Range: > 0
|
||||
clusterSize = 15
|
||||
|
||||
[worldgen.v1.gabbro]
|
||||
#
|
||||
#Range: > 0
|
||||
minHeight = 20
|
||||
#
|
||||
#Range: 0.0 ~ 1.0
|
||||
clusterChance = 0.015625
|
||||
#
|
||||
#Range: > 0
|
||||
maxHeight = 70
|
||||
#
|
||||
#Whether to spawn this in your World
|
||||
enable = false
|
||||
#
|
||||
#Range: > 0
|
||||
clusterSize = 128
|
||||
|
||||
[worldgen.v1.scoria]
|
||||
#
|
||||
#Range: > 0
|
||||
minHeight = 0
|
||||
#
|
||||
#Range: 0.0 ~ 1.0
|
||||
clusterChance = 0.03125
|
||||
#
|
||||
#Range: > 0
|
||||
maxHeight = 10
|
||||
#
|
||||
#Whether to spawn this in your World
|
||||
enable = false
|
||||
#
|
||||
#Range: > 0
|
||||
clusterSize = 128
|
||||
|
|
@ -0,0 +1,23 @@
|
|||
|
||||
[core]
|
||||
|
||||
[core.general]
|
||||
#If an anonymous mod startup analytics request may be sent to our analytics service.
|
||||
analytics = false
|
||||
#The anonymous id used by the analytics service.
|
||||
anonymousAnalyticsID = "1b7d6886-6bfe-4667-a69f-24c154ef8c14"
|
||||
#Set 'true' to enable development debug mode. This will result in a lower performance!
|
||||
debug = false
|
||||
#If the version checker should be enabled.
|
||||
versionChecker = false
|
||||
#If the recipe loader should crash when finding invalid recipes.
|
||||
crashOnInvalidRecipe = false
|
||||
#If mod compatibility loader should crash hard if errors occur in that process.
|
||||
crashOnModCompatCrash = false
|
||||
|
||||
[general]
|
||||
|
||||
[general.general]
|
||||
#If a button should be added to the main menu to open a dev world (shift-click creates a new world).
|
||||
devWorldButton = false
|
||||
|
|
@ -1,10 +1,18 @@
|
|||
#A list of preferred Mod IDs that results of IE processes should stem from, aka which mod you want the copper to come from.
|
||||
#This affects the ores dug by the excavator, as well as those crushing recipes that don't have associated IE items. This list is in oreder of priority.
|
||||
preferredOres = ["emendatusenigmatica", "minecraft", "immersiveengineering", "thermal", "create", "mekanism", "kubejs", "appliedenergistics2", "pneumaticcraft", "industrialforegoing", "quark"]
|
||||
#IMPORTANT NOTICE:
|
||||
#THIS IS ONLY THE COMMON CONFIG. It does not contain all the values adjustable for IE.
|
||||
#All modifiers for machines, all ore gen, the retrogen features and most other adjustable values have been moved to immersiveengineering-server.toml.
|
||||
#That file is PER WORLD, meaning you have to go into 'saves/<world name>/serverconfig' to adjust it. Those changes will then only apply for THAT WORLD.
|
||||
#You can then take that config file and put it in the 'defaultconfigs' folder to make it apply automatically to all NEW worlds you generate FROM THERE ON.
|
||||
#This may appear confusing to many of you, but it is a new sensible way to handle configuration, because the server configuration is synced when playing multiplayer.
|
||||
importantInfo = true
|
||||
|
||||
#A list of all mods that IE has integrated compatability for
|
||||
#Setting any of these to false disables the respective compat
|
||||
[compat]
|
||||
crafttweaker = true
|
||||
computercraft = true
|
||||
|
||||
[debug]
|
||||
|
@ -12,8 +20,8 @@ preferredOres = ["emendatusenigmatica", "minecraft", "immersiveengineering", "th
|
|||
enableDebug = false
|
||||
|
||||
[debug.wires]
|
||||
#Enable detailed logging for the wire network. This can be useful for developers to track down issues related to wires.
|
||||
enableWireLogger = false
|
||||
#Run sanity checks on the wire network after every interaction. This will cause a decent amount of lag and a lot of log spam if the wire network isn't fully intact. Only enable when asked to by an IE developer.
|
||||
validateNets = false
|
||||
#Enable detailed logging for the wire network. This can be useful for developers to track down issues related to wires.
|
||||
enableWireLogger = false
|
||||
|
||||
|
|
|
@ -0,0 +1,55 @@
|
|||
|
||||
[advanced]
|
||||
#How items should be handed to you
|
||||
#Allowed Values: INVENTORY, MOUSE_PICKUP
|
||||
GiveMode = "INVENTORY"
|
||||
#Debug mode enabled
|
||||
DebugMode = false
|
||||
#Display search bar in the center
|
||||
CenterSearch = false
|
||||
#Max. recipe gui height
|
||||
#Range: > 175
|
||||
RecipeGuiHeight = 350
|
||||
#Set low-memory mode (makes search very slow, but uses less RAM)
|
||||
LowMemorySlowSearchEnabled = false
|
||||
#Max number of columns shown
|
||||
#Range: 4 ~ 100
|
||||
MaxColumns = 100
|
||||
|
||||
[colors]
|
||||
#Color values to search for
|
||||
SearchColors = ["White:EEEEEE", "LightBlue:7492cc", "Cyan:00EEEE", "Blue:2222dd", "LapisBlue:25418b", "Teal:008080", "Yellow:cacb58", "GoldenYellow:EED700", "Orange:d97634", "Pink:D1899D", "HotPink:FC0FC0", "Magenta:b24bbb", "Purple:813eb9", "JadedPurple:43324f", "EvilPurple:2e1649", "Lavender:B57EDC", "Indigo:480082", "Sand:dbd3a0", "Tan:bb9b63", "LightBrown:A0522D", "Brown:634b33", "DarkBrown:3a2d13", "LimeGreen:43b239", "SlimeGreen:83cb73", "Green:008000", "DarkGreen:224d22", "GrassGreen:548049", "Red:963430", "BrickRed:b0604b", "NetherBrick:2a1516", "Redstone:ce3e36", "Black:181515", "CharcoalGray:464646", "IronGray:646464", "Gray:808080", "Silver:C0C0C0"]
|
||||
|
||||
[sorting]
|
||||
#Sorting order for the ingredient list. Valid stages: [MOD_NAME, INGREDIENT_TYPE, ALPHABETICAL, CREATIVE_MENU]
|
||||
IngredientSortStages = ["MOD_NAME", "INGREDIENT_TYPE", "CREATIVE_MENU"]
|
||||
|
||||
[search]
|
||||
#Search mode for Mod Names (prefix: @)
|
||||
#Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED
|
||||
ModNameSearchMode = "REQUIRE_PREFIX"
|
||||
#Search mode for Tag Names (prefix: $)
|
||||
#Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED
|
||||
TagSearchMode = "REQUIRE_PREFIX"
|
||||
#Search mode for Creative Tab Names (prefix: %)
|
||||
#Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED
|
||||
CreativeTabSearchMode = "DISABLED"
|
||||
#Search mode for Colors (prefix: ^)
|
||||
#Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED
|
||||
ColorSearchMode = "DISABLED"
|
||||
#Search mode for resources IDs (prefix: &)
|
||||
#Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED
|
||||
ResourceIdSearchMode = "DISABLED"
|
||||
#Search mode for Tooltips (prefix: #)
|
||||
#Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED
|
||||
TooltipSearchMode = "ENABLED"
|
||||
#Search advanced tooltips (visible with F3+H)
|
||||
SearchAdvancedTooltips = false
|
||||
|
||||
[modname]
|
||||
#Formatting for mod name tooltip
|
||||
#Use these formatting keys:
|
||||
#black, dark_blue, dark_green, dark_aqua, dark_red, dark_purple, gold, gray, dark_gray, blue, green, aqua, red, light_purple, yellow, white
|
||||
#obfuscated, bold, strikethrough, underline, italic
|
||||
ModNameFormat = "blue italic"
|
||||
|
|
@ -11,15 +11,15 @@ blackList = []
|
|||
nonRandom = ["losttrinkets:rock_candy", "losttrinkets:tha_cloud", "losttrinkets:turtle_shell", "losttrinkets:blaze_heart", "losttrinkets:tha_bat", "losttrinkets:tea_leaf", "losttrinkets:octopick", "losttrinkets:magical_herbs", "losttrinkets:magical_feathers", "losttrinkets:mad_aura"]
|
||||
|
||||
[Trinket_Slots]
|
||||
#Amount of Xp levels added to the next unlocking cost.
|
||||
#Range: 0 ~ 20
|
||||
slotUpFactor = 5
|
||||
#Numbers of trinket slots the player will start with (Only effect newer players!!).
|
||||
#Range: 0 ~ 40
|
||||
startSlots = 1
|
||||
#Levels of xp needed to unlock a trinket slot.
|
||||
#Range: 0 ~ 1000
|
||||
slotCost = 20
|
||||
#Amount of Xp levels added to the next unlocking cost.
|
||||
#Range: 0 ~ 20
|
||||
slotUpFactor = 5
|
||||
|
||||
[Killing_Unlocks]
|
||||
#Set to false to disable unlocking trinkets from killing non-Boss entities.
|
||||
|
@ -43,23 +43,23 @@ nonRandom = ["losttrinkets:rock_candy", "losttrinkets:tha_cloud", "losttrinkets:
|
|||
farming = 140
|
||||
|
||||
[Ores_Mining_Unlocks]
|
||||
#Set to false to disable unlocking trinkets from mining ores.
|
||||
oresMiningUnlockEnabled = true
|
||||
#Rarity of unlocking a trinket from mining ores. (Greater number = more rare)
|
||||
#Range: 2 ~ 100000
|
||||
oresMining = 100
|
||||
#Set to false to disable unlocking trinkets from mining ores.
|
||||
oresMiningUnlockEnabled = true
|
||||
|
||||
[Trading_Unlocks]
|
||||
#Set to false to disable unlocking trinkets from trading.
|
||||
tradingUnlockEnabled = true
|
||||
#Rarity of unlocking a trinket from trading. (Greater number = more rare)
|
||||
#Range: 2 ~ 100000
|
||||
trading = 30
|
||||
#Set to false to disable unlocking trinkets from trading.
|
||||
tradingUnlockEnabled = true
|
||||
|
||||
[Wood_Cutting_Unlocks]
|
||||
#Set to false to disable unlocking trinkets from cutting trees.
|
||||
woodCuttingUnlockEnabled = true
|
||||
#Rarity of unlocking a trinket from cutting trees. (Greater number = more rare)
|
||||
#Range: 2 ~ 100000
|
||||
woodCutting = 170
|
||||
#Set to false to disable unlocking trinkets from cutting trees.
|
||||
woodCuttingUnlockEnabled = true
|
||||
|
||||
|
|
|
@ -0,0 +1,70 @@
|
|||
|
||||
#MobGriefing settings
|
||||
[mobGriefing]
|
||||
#blaze mobGriefing
|
||||
#Allowed Values: DEFAULT, TRUE, FALSE
|
||||
blaze = "DEFAULT"
|
||||
#cow mobGriefing
|
||||
#Allowed Values: DEFAULT, TRUE, FALSE
|
||||
cow = "DEFAULT"
|
||||
#creeper mobGriefing
|
||||
#Allowed Values: DEFAULT, TRUE, FALSE
|
||||
creeper = "FALSE"
|
||||
#ender_dragon mobGriefing
|
||||
#Allowed Values: DEFAULT, TRUE, FALSE
|
||||
ender_dragon = "DEFAULT"
|
||||
#enderman mobGriefing
|
||||
#Allowed Values: DEFAULT, TRUE, FALSE
|
||||
enderman = "FALSE"
|
||||
#evoker mobGriefing
|
||||
#Allowed Values: DEFAULT, TRUE, FALSE
|
||||
evoker = "DEFAULT"
|
||||
#fox mobGriefing
|
||||
#Allowed Values: DEFAULT, TRUE, FALSE
|
||||
fox = "DEFAULT"
|
||||
#ghast mobGriefing
|
||||
#Allowed Values: DEFAULT, TRUE, FALSE
|
||||
ghast = "DEFAULT"
|
||||
#horse mobGriefing
|
||||
#Allowed Values: DEFAULT, TRUE, FALSE
|
||||
horse = "DEFAULT"
|
||||
#husk mobGriefing
|
||||
#Allowed Values: DEFAULT, TRUE, FALSE
|
||||
husk = "DEFAULT"
|
||||
#pig mobGriefing
|
||||
#Allowed Values: DEFAULT, TRUE, FALSE
|
||||
pig = "DEFAULT"
|
||||
#piglin mobGriefing
|
||||
#Allowed Values: DEFAULT, TRUE, FALSE
|
||||
piglin = "DEFAULT"
|
||||
#piglin_brute mobGriefing
|
||||
#Allowed Values: DEFAULT, TRUE, FALSE
|
||||
piglin_brute = "DEFAULT"
|
||||
#ravager mobGriefing
|
||||
#Allowed Values: DEFAULT, TRUE, FALSE
|
||||
ravager = "DEFAULT"
|
||||
#rabbit mobGriefing
|
||||
#Allowed Values: DEFAULT, TRUE, FALSE
|
||||
rabbit = "DEFAULT"
|
||||
#sheep mobGriefing
|
||||
#Allowed Values: DEFAULT, TRUE, FALSE
|
||||
sheep = "DEFAULT"
|
||||
#silverfish mobGriefing
|
||||
#Allowed Values: DEFAULT, TRUE, FALSE
|
||||
silverfish = "DEFAULT"
|
||||
#snow_golem mobGriefing
|
||||
#Allowed Values: DEFAULT, TRUE, FALSE
|
||||
snow_golem = "DEFAULT"
|
||||
#strider mobGriefing
|
||||
#Allowed Values: DEFAULT, TRUE, FALSE
|
||||
strider = "DEFAULT"
|
||||
#villager mobGriefing
|
||||
#Allowed Values: DEFAULT, TRUE, FALSE
|
||||
villager = "DEFAULT"
|
||||
#wither mobGriefing
|
||||
#Allowed Values: DEFAULT, TRUE, FALSE
|
||||
wither = "DEFAULT"
|
||||
#zombie mobGriefing
|
||||
#Allowed Values: DEFAULT, TRUE, FALSE
|
||||
zombie = "DEFAULT"
|
||||
|
|
@ -2,65 +2,65 @@
|
|||
[general]
|
||||
#Additional conversion recipes for the Botanist's Pickaxe right click function. Each entry needs to be formatted as modid:input_block[prop1=value1,...]->modid:output_block[prop1=value1,...] where block state properties are optional
|
||||
additionalBotanistPickaxeConversions = []
|
||||
#Additional dimensions that map to Aura types that should be present in them. This is useful if you have a modpack with custom dimensions that should have Aura act similarly to an existing dimension in them. Each entry needs to be formatted as dimension_name->aura_type, where aura_type can be any of naturesaura:overworld, naturesaura:nether and naturesaura:end.
|
||||
auraTypeOverrides = []
|
||||
#Additional blocks that are recognized as generatable ores for the passive ore generation effect. Each entry needs to be formatted as tag_name->oreWeight->dimension where a higher weight makes the ore more likely to spawn with 5000 being the weight of coal, the default ore with the highest weight, and dimension being any of overworld and nether
|
||||
additionalOres = ["forge:ores/nether/gold->1000->nether", "forge:ores/netherite_scrap->1->nether", "forge:ores/bitumen->1000->overworld", "forge:ores/fluorite->50->overworld", "forge:ores/potassium_nitrate->500->overworld", "forge:ores/mana->500->overworld"]
|
||||
#Blocks that are exempt from being recognized as generatable ores for the passive ore generation effect. Each entry needs to be formatted as modid:block[prop1=value1,...] where block state properties are optional
|
||||
oreExceptions = ["thermal:ruby_ore", "thermal:sapphire_ore", "mekanism:copper_ore", "mekanism:tin_ore", "mekanism:lead_ore", "mekanism:osmium_ore", "mekanism:uranium_ore", "mekanism:fluorite_ore", "immersiveengineering:ore_silver", "immersiveengineering:ore_copper", "immersiveengineering:ore_aluminum", "immersiveengineering:ore_nickel", "immersiveengineering:ore_uranium", "immersiveengineering:ore_lead"]
|
||||
#Additional projectile types that are allowed to be consumed by the projectile generator. Each entry needs to be formatted as entity_registry_name->aura_amount
|
||||
additionalProjectiles = []
|
||||
#The amount of blocks that can be between two Aura Field Creators for them to be connectable and work together
|
||||
fieldCreatorRange = 24
|
||||
#The Aura to RF ratio used by the RF converter, read as aura*ratio = rf
|
||||
auraToRFRatio = 0.05
|
||||
#Blocks that are exempt from being recognized as generatable ores for the passive ore generation effect. Each entry needs to be formatted as modid:block[prop1=value1,...] where block state properties are optional
|
||||
oreExceptions = ["create:copper_ore", "create:zinc_ore", "immersiveengineering:ore_aluminum", "immersiveengineering:ore_copper", "immersiveengineering:ore_lead", "immersiveengineering:ore_nickel", "immersiveengineering:ore_silver", "immersiveengineering:ore_uranium", "mekanism:copper_ore", "mekanism:fluorite_ore", "mekanism:lead_ore", "mekanism:osmium_ore", "mekanism:tin_ore", "mekanism:uranium_ore", "thermal:apatite_ore", "thermal:copper_ore", "thermal:nickel_ore", "thermal:lead_ore", "thermal:ruby_ore", "thermal:sapphire_ore", "thermal:silver_ore", "thermal:sulfur_ore", "thermal:tin_ore"]
|
||||
#Additional blocks that are recognized as generatable ores for the passive ore generation effect. Each entry needs to be formatted as tag_name->oreWeight->dimension where a higher weight makes the ore more likely to spawn with 5000 being the weight of coal, the default ore with the highest weight, and dimension being any of overworld and nether
|
||||
additionalOres = ["forge:ores/nether/gold->1000->nether", "forge:ores/netherite_scrap->1->nether", "forge:ores/bitumen->1000->overworld", "forge:ores/fluorite->50->overworld", "forge:ores/potassium_nitrate->500->overworld", "forge:ores/mana->500->overworld", "forge:ores/sulfur->300->overworld"]
|
||||
#Additional dimensions that map to Aura types that should be present in them. This is useful if you have a modpack with custom dimensions that should have Aura act similarly to an existing dimension in them. Each entry needs to be formatted as dimension_name->aura_type, where aura_type can be any of naturesaura:overworld, naturesaura:nether and naturesaura:end.
|
||||
auraTypeOverrides = []
|
||||
#The amount of blocks that can be between two Aura Field Creators for them to be connectable and work together
|
||||
fieldCreatorRange = 24
|
||||
|
||||
[features]
|
||||
#If the RF converter block should be enabled
|
||||
rfConverter = true
|
||||
#If the chunk loader block should be enabled
|
||||
chunkLoader = true
|
||||
#If the Aura Imbalance effect of grass and trees dying in the area if the Aura levels are too low should occur
|
||||
grassDieEffect = true
|
||||
#If the Aura Imbalance effect of nether blocks degrading in the area if the Aura levels are too low should occur
|
||||
netherDecayEffect = true
|
||||
#If the Aura Imbalance effect of plant growth being boosted if the Aura levels are high enough should occur
|
||||
plantBoostEffect = true
|
||||
#If the Aura Imbalance effect of aura containers in players' inventories being filled if the Aura levels are high enough should occur
|
||||
cacheRechargeEffect = true
|
||||
#If the Aura Imbalance effect of explosions happening randomly if Aura levels are too low should occur
|
||||
explosionEffect = true
|
||||
#If the Aura Imbalance effect of breathlessness if Aura levels are too low should occur
|
||||
breathlessEffect = true
|
||||
#If the Aura Imbalance effect of passive mobs being angered if Aura levels are too low should occur
|
||||
angerEffect = true
|
||||
#If the Aura Imbalance effect of farm animals being affected in positive ways if Aura levels are too high should occur
|
||||
animalEffect = true
|
||||
#If the Aura Imbalance effect of ores spawning in the area if Aura levels are too high should occur
|
||||
oreEffect = true
|
||||
#If Aura Blooms and Aura Cacti should generate in the world
|
||||
auraBlooms = true
|
||||
#If the chunk loader block should be enabled
|
||||
chunkLoader = true
|
||||
#If the Aura Imbalance effect of grass growing on netherrack if the Aura levels are high enough should occur
|
||||
netherGrassEffect = true
|
||||
#If the Aura Imbalance effect of explosions happening randomly if Aura levels are too low should occur
|
||||
explosionEffect = true
|
||||
#If the Aura Imbalance effect of nether blocks degrading in the area if the Aura levels are too low should occur
|
||||
netherDecayEffect = true
|
||||
#If Aura Blooms and Aura Cacti should generate in the world
|
||||
auraBlooms = true
|
||||
#If the Aura Imbalance effect of grass and trees dying in the area if the Aura levels are too low should occur
|
||||
grassDieEffect = true
|
||||
#If the Aura Imbalance effect of aura containers in players' inventories being filled if the Aura levels are high enough should occur
|
||||
cacheRechargeEffect = true
|
||||
#If the RF converter block should be enabled
|
||||
rfConverter = true
|
||||
#If the Aura Imbalance effect of farm animals being affected in positive ways if Aura levels are too high should occur
|
||||
animalEffect = true
|
||||
#If the Aura Imbalance effect of breathlessness if Aura levels are too low should occur
|
||||
breathlessEffect = true
|
||||
#If the Aura Imbalance effect of plant growth being boosted if the Aura levels are high enough should occur
|
||||
plantBoostEffect = true
|
||||
#If the Aura Imbalance effect of passive mobs being angered if Aura levels are too low should occur
|
||||
angerEffect = true
|
||||
|
||||
[client]
|
||||
#The percentage of particles that should be displayed, where 1 is 100% and 0 is 0%
|
||||
#Range: 0.0 ~ 1.0
|
||||
particleAmount = 1.0
|
||||
#If particle spawning should respect the particle setting in Minecraft's video settings screen
|
||||
respectVanillaParticleSettings = false
|
||||
#The percentage of particles that should spawn when there is an excess amount of Aura in the environment, where 1 is 100% and 0 is 0%
|
||||
excessParticleAmount = 1.0
|
||||
#If, when the F3 debug menu is open and the player is in creative mode, every Aura spot should be highlighted in the world for debug purposes
|
||||
debugWorld = false
|
||||
#The location of the aura bar, where 0 is top left, 1 is top right, 2 is bottom left and 3 is bottom right
|
||||
#Range: 0 ~ 3
|
||||
auraBarLocation = 0
|
||||
#The location of the aura cache bar, where 0 is to the left of the hotbar and 1 is to the right of the hotbar
|
||||
#Range: 0 ~ 1
|
||||
cacheBarLocation = 0
|
||||
#If debug information about Aura around the player should be displayed in the F3 debug menu if the player is in creative mode
|
||||
debugText = true
|
||||
#If, when the F3 debug menu is open and the player is in creative mode, every Aura spot should be highlighted in the world for debug purposes
|
||||
debugWorld = false
|
||||
#The percentage of particles that should be displayed, where 1 is 100% and 0 is 0%
|
||||
#Range: 0.0 ~ 1.0
|
||||
particleAmount = 1.0
|
||||
#The percentage of particles that should spawn when there is an excess amount of Aura in the environment, where 1 is 100% and 0 is 0%
|
||||
excessParticleAmount = 1.0
|
||||
#If certain equippable items, like the Environmental Eye, should be rendered on the player
|
||||
renderItemsOnPlayer = true
|
||||
#If particle spawning should respect the particle setting in Minecraft's video settings screen
|
||||
respectVanillaParticleSettings = false
|
||||
#If debug information about Aura around the player should be displayed in the F3 debug menu if the player is in creative mode
|
||||
debugText = true
|
||||
|
||||
|
|
|
@ -0,0 +1,305 @@
|
|||
|
||||
[General]
|
||||
#Drones render their held item (the item in slot 0 of their inventory) ? Note: this is in common config since if enabled, server needs to sync the item data to the client.
|
||||
drones_render_held_item = true
|
||||
#Enable Drone Suffocation Damage
|
||||
enable_drone_suffocation = true
|
||||
#Show particle trail indicating the currently-debugged drone's planned path
|
||||
drone_debugger_path_particles = true
|
||||
#Maximum number of blocks in the area defined in an Area Programming Puzzle Piece
|
||||
#Range: > 1
|
||||
max_programming_area = 250000
|
||||
#Are drones allowed to import Experience Orbs and convert them to Memory Essence fluid?
|
||||
drones_can_import_xp_orbs = true
|
||||
#When an Oil Lake would be generated at the surface (see 'oil_generation_chance'), percentage chance that this will actually generate a lake. Set to 0 for no surface oil lakes, and fewer lakes overall. Higher values don't guarantee surface oil lakes, but make them more likely, as well as making oil lakes more likely overall. It is recommended to adjust this value in conjunction with 'oil_generation_chance'.
|
||||
#Range: 0 ~ 100
|
||||
surface_oil_generation_chance = 25
|
||||
#Oil worldgen blacklist: add biome IDs to this list if you don't want oil worldgen to happen there. This works in conjunction with 'oil_world_gen_category_blacklist' - if a biome matches either, then no oil lakes will generate there.
|
||||
oil_world_gen_blacklist = ["minecraft:soul_sand_valley", "minecraft:crimson_forest", "minecraft:warped_forest", "minecraft:nether_wastes", "minecraft:the_void", "minecraft:the_end", "minecraft:small_end_islands", "minecraft:end_midlands", "minecraft:end_highlands", "minecraft:end_barrens"]
|
||||
#Chance per chunk as a percentage to generate an Oil Lake. Set to 0 for no oil lakes. See also 'surface_oil_generation_chance'.
|
||||
#Range: 0 ~ 100
|
||||
oil_generation_chance = 15
|
||||
#Blacklisted entity ID's, which the Vacuum Trap will not try to absorb. Note that players, tamed entities, boss entities, and PneumaticCraft drones may never be absorbed, regardless of config settings.
|
||||
vacuum_trap_blacklist = []
|
||||
#Fluids at least as hot as this temperature (Kelvin) will be auto-registered as Liquid Compressor fuels, the quality being dependent on fluid temperature.
|
||||
#Range: > 0
|
||||
min_fluid_fuel_temperature = 373
|
||||
#Enable mod dungeon loot generation
|
||||
enable_dungeon_loot = true
|
||||
#Efficiency of fuel buckets as furnace fuel (default 0.05 means 1 bucket of LPG smelts 450 items in a vanilla furnace)
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
fuel_bucket_efficiency = 0.05
|
||||
#Oil worldgen blacklist by biome category: add biome categories to this list if you don't want oil worldgen to happen there. Accepted categories are: beach, desert, extreme_hills, forest, icy, jungle, mesa, mushroom, nether, none, ocean, plains, river, savanna, swamp, taiga, the_end. This works in conjunction with 'oil_world_gen_blacklist' - if a biome matches either, then no oil lakes will generate there.
|
||||
oil_world_gen_category_blacklist = ["none"]
|
||||
#Should dyes be used up when coloring things (Drones, Logistics Modules, Redstone Modules)?
|
||||
use_up_dyes_when_coloring = false
|
||||
|
||||
["Machine Properties"]
|
||||
#Aerial Interface backwards compat: allow pre-0.8.0 behaviour of getting player's armor inventory from top face, even with Dispenser Upgrade installed
|
||||
aerial_interface_armor_compat = true
|
||||
#Speed multiplier per speed upgrade: speed mult = speedUpgradeSpeedMultiplier ^ num_of_speed_upgrades
|
||||
#Range: 1.0 ~ 2.0
|
||||
speed_upgrade_speed_multiplier = 1.5
|
||||
#The amount of air produced by using 100 MJ (Minecraft Joules) in the flux compressor
|
||||
#Range: > 0
|
||||
kinetic_compressor_efficiency = 40
|
||||
#The amount of MJ (Minecraft Joules) produced by using 100mL of air in the Pneumatic Dynamo
|
||||
#Range: > 0
|
||||
pneumatic_engine_efficiency = 40
|
||||
#Can the Liquid Hopper absorb/dispense fluids into the world with a Dispenser Upgrade?
|
||||
liquid_hopper_dispenser = true
|
||||
#Can the Omnidirectional Hopper dispense items into the world with a Dispenser Upgrade?
|
||||
omni_hopper_dispenser = true
|
||||
#Fuel usage / heat gen multiplier per speed upgrade: usage mult = speedUpgradeUsageMultiplier ^ num_of_speed_upgrades
|
||||
#Range: 1.0 ~ 2.0
|
||||
speed_upgrade_usage_multiplier = 1.649999976158142
|
||||
#Base chance (1/x) per tick of a lightning strike on/around the Electrostatic Generator
|
||||
#Range: > 0
|
||||
electrostatic_lightning_chance = 100000
|
||||
#The ratio of liquid plastic to solid plastic sheets in the Plastic Mixer, in mB per sheet. If set to 0, no default liquid->solid plastic recipe will be added (but CraftTweaker or API can be used to add recipes)
|
||||
#Range: > 0
|
||||
plastic_mixer_plastic_ratio = 1000
|
||||
#The max height of an elevator per stacked Elevator Base block.
|
||||
#Range: 1 ~ 256
|
||||
elevator_base_blocks_per_base = 6
|
||||
#The amount of air produced by using 100 FE (Forge Energy) in the flux compressor
|
||||
#Range: > 0
|
||||
flux_compressor_efficiency = 40
|
||||
#Can the Kerosene Lamp burn any kind of fuel? If false, only Kerosene can be burnt
|
||||
kerosene_lamp_can_use_any_fuel = true
|
||||
#Kerosene Lamp fuel efficiency: higher values mean fuel will last longer in the lamp
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
kerosene_lamp_fuel_efficiency = 1.0
|
||||
#Changing this value will alter the pressurized air production of the Electric Compressor. The input, EU, will stay the same
|
||||
#Range: > 0
|
||||
electric_compressor_efficiency = 40
|
||||
#The amount of FE (Forge Energy) produced by using 100mL of air in the Pneumatic Dynamo
|
||||
#Range: > 0
|
||||
pneumatic_dynamo_efficiency = 40
|
||||
#Changing this value will alter the pressurized air usage of the Pneumatic Generator. The output, EU, will stay the same.
|
||||
#Range: > 0
|
||||
pneumatic_generator_efficiency = 40
|
||||
#Chance per tick of Crop Supports causing a growth tick. The default, 0.002, is roughly 2.5 times faster than the vanilla growth rate
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
crop_sticks_growth_boost_chance = 0.002
|
||||
#Changing this value will alter the hydraulic bar production of the Pneumatic Pump. The input, air, will stay the same
|
||||
#Range: > 0
|
||||
pneumatic_pump_efficiency = 40
|
||||
|
||||
["Pneumatic Armor"]
|
||||
#Air usage for armor repair, in mL per Item Life Upgrade per point of damage repaired
|
||||
#Range: > 0
|
||||
repair_air_usage = 100
|
||||
#Jetboots air usage in mL/tick (per Jet Boots Upgrade)
|
||||
#Range: > 0
|
||||
jet_boots_air_usage = 12
|
||||
#Flippers Upgrade speed boost when floating in water
|
||||
#Range: 0.0 ~ 1.0
|
||||
flippers_speed_boost_floating = 0.045
|
||||
#Base Pneumatic Armor startup time in ticks (before Speed Upgrades)
|
||||
#Range: > 20
|
||||
armor_startup_time = 200
|
||||
#Air usage for Magnet Upgrade, in mL per item or XP orb attracted
|
||||
#Range: > 0
|
||||
magnet_air_usage = 20
|
||||
#Air used per point of 'player air' restored by the Scuba Upgrade
|
||||
#Range: > 1
|
||||
scuba_multiplier = 8
|
||||
#Flippers Upgrade speed boost when in water and feet on ground
|
||||
#Range: 0.0 ~ 1.0
|
||||
flippers_speed_boost_ground = 0.03
|
||||
|
||||
[Advanced]
|
||||
#Precision to which pressurizable item air levels are synced to client. Default of 10 is precise enough to show pressure to 1 decimal place, which is what is display in client tooltips & pneumatic armor HUD. Lower values will sync less precisely, reducing server->client network traffic. Values higher than 10 are not recommended (will cause extra network traffic for no benefit).
|
||||
#Range: 1 ~ 100
|
||||
pressurizable_sync_precision = 10
|
||||
#When set to true, the Kerosene Lamp's fake air blocks won't be registered and therefore removed from the world. Useful if this causes trouble (it shouldn't though)
|
||||
disable_kerosene_lamp_fake_air_block = false
|
||||
#When set to true, Drones will not execute any program. This is useful to set to true when due to a bug Drones are lagging your server or crashing it. Please report the bug if you encounter it.
|
||||
stop_drone_ai = false
|
||||
#Don't remove a water source block when picking up (drones, liquid hoppers, gas lift) if it has at least two water source neighbours. This can reduce lag due to frequent block updates, and can also potentially make water import much faster. Set this to false if you want no-infinite-water rules in a world, or want to limit the speed of water importing to vanilla block update rates.
|
||||
dont_update_infinite_water_sources = true
|
||||
#How far will a drone go to find a Charging Station when it's low on air? Note: drones will teleport, possibly across the world to someone else's base, if this range is very large.
|
||||
#Range: > 16
|
||||
max_drone_charging_station_search_range = 80
|
||||
#The minimum interval in ticks between which fluid tank contents should be synced to clients. Smaller values mean smoother visual tank updates, but more of a performance cost in terms of network syncing. Note that fluid tank sync packets are also only sent when a fluid tank changes by more than 1% of its capacity, or 1000mB, whichever is smaller.
|
||||
#Range: 1 ~ 100
|
||||
fluid_tank_update_rate = 10
|
||||
|
||||
["Micromissile Properties"]
|
||||
#Base explosion damage (modified by missile setup)
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
base_explosion_damage = 1.0
|
||||
#Do micromissile explosions cause terrain damage?
|
||||
damage_terrain = false
|
||||
#Cooldown for missile firing in ticks
|
||||
#Range: > 0
|
||||
launch_cooldown = 15
|
||||
#Base missile lifetime in ticks (modified by missile setup)
|
||||
#Range: > 0
|
||||
lifetime = 300
|
||||
#Number of micromissiles per pod
|
||||
#Range: > 0
|
||||
missile_pod_size = 100
|
||||
|
||||
["Minigun Properties"]
|
||||
#Weighted Ammo cartridge size
|
||||
#Range: 1 ~ 30000
|
||||
weighted_ammo_cartridge_size = 250
|
||||
#Armor Piercing Ammo cartridge size
|
||||
#Range: 1 ~ 30000
|
||||
armor_piercing_ammo_cartridge_size = 250
|
||||
#Explosive Ammo cartridge size
|
||||
#Range: 1 ~ 30000
|
||||
explosive_ammo_cartridge_size = 125
|
||||
#Minigun Explosive Ammo explosion power (ref: 2 = creeper, 4 = TNT
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
explosive_ammo_explosion_power = 1.5
|
||||
#Weighted Ammo damage multiplier (relative to standard ammo)
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
weighted_ammo_damage_multiplier = 2.5
|
||||
#Weighted Ammo air usage multiplier (relative to standard ammo)
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
weighted_ammo_air_usage_multiplier = 8.0
|
||||
#Damage done to entities within the fake 'ice' blocks cause by freezing ammo
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
freezing_ammo_fake_ice_damage = 1.0
|
||||
#Show particles when a block is hit by minigun fire? Looks good, but consumes some network bandwidth.
|
||||
block_hit_particles = true
|
||||
#Base bullet damage of the Sentry Gun, Handheld Minigun, and Drone Minigun, before ammo bonuses are considered
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
base_damage = 4.0
|
||||
#Freezing Ammo cartridge size
|
||||
#Range: > 0
|
||||
freezing_ammo_cartridge_size = 500
|
||||
#Base range of Minigun, before Range Upgrades are considered
|
||||
#Range: 5 ~ 100
|
||||
base_range = 50
|
||||
#Incendiary ammo fire duration on target entities (seconds)
|
||||
#Range: > 0
|
||||
incendiary_ammo_fire_duration = 8
|
||||
#Incendiary ammo base percentage chance to ignite entities
|
||||
#Range: 1 ~ 100
|
||||
incendiary_ammo_entity_ignite_chance = 100
|
||||
#Incendiary ammo base percentage chance to ignite blocks
|
||||
#Range: 1 ~ 100
|
||||
incendiary_ammo_block_ignite_chance = 20
|
||||
#Armor Piercing Ammo percentage chance to ignore target's armor
|
||||
#Range: 1 ~ 100
|
||||
ap_ammo_ignore_armor_chance = 100
|
||||
#Incendiary Ammo cartridge size
|
||||
#Range: 1 ~ 30000
|
||||
incendiary_ammo_cartridge_size = 500
|
||||
#Percentage chance per shot of potion-tipped ammo proc'ing the potion effect, before Dispenser Upgrades are considered
|
||||
#Range: 1 ~ 100
|
||||
potion_proc_chance = 7
|
||||
#Does Minigun Explosive Ammo damage terrain?
|
||||
explosive_ammo_terrain_damage = false
|
||||
#Standard Ammo cartridge size
|
||||
#Range: 1 ~ 30000
|
||||
standard_ammo_cartridge_size = 1000
|
||||
#Armor Piercing Ammo damage multiplier (relative to standard ammo)
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
ap_ammo_damage_multiplier = 1.25
|
||||
#Weighted Ammo range multiplier (relative to standard ammo)
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
weighted_ammo_range_multiplier = 0.2
|
||||
#Freezing Ammo base percentage chance to form ice or snow on blocks which have been hit
|
||||
#Range: 0 ~ 100
|
||||
freezing_ammo_block_ice_chance = 10
|
||||
#Minigun Explosive Ammo damage multiplier (relative to standard ammo)
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
explosive_ammo_damage_multiplier = 0.2
|
||||
#Freezing Ammo base percentage chance to form ice on entities which have been hit
|
||||
#Range: 0 ~ 100
|
||||
freezing_ammo_entity_ice_chance = 20
|
||||
#Explosive Ammo base percentage chance to cause an explosion
|
||||
#Range: > 0
|
||||
explosive_ammo_explosion_chance = 50
|
||||
|
||||
[Integration]
|
||||
#Immersive Engineering: External Heater RF/t. Set to 0 to disable External Heater integration entirely.
|
||||
#Range: > 0
|
||||
ie_external_heater_r_fper_tick = 100
|
||||
#Immersive Engineering: External Heater heat/RF. The amount of PneumaticCraft heat added by 1 RF.
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
ie_external_heater_heat_per_rf = 0.01
|
||||
#Mekanism thermal resistance multiplier. Larger values mean slower heat transfer between Mekanism and PneumaticCraft blocks.
|
||||
#Range: 1.0 ~ 1.7976931348623157E308
|
||||
mek_thermal_resistance_factor = 5.0
|
||||
#Mekanism <-> PneumaticCraft heat conversion efficiency. Set to 0 to disable Mekanism heat integration entirely. Note that Mekanism and PNC use a similar heat system, but scale things quite differently (Mekanism heaters produces a LOT of heat by PneumaticCraft standards), so conversion efficiency tuning is important for inter-mod balance.
|
||||
#Range: 0.0 ~ 2.0
|
||||
mek_thermal_conversion_efficiency = 0.01
|
||||
|
||||
[Recipes]
|
||||
#Enable/disable explosion crafting (iron->compressed iron). If you disable this, you'll need another way to get compressed iron initially.
|
||||
explosion_crafting = true
|
||||
#Enable crafting diamonds from coal blocks in the pressure chamber
|
||||
coal_to_diamonds = true
|
||||
|
||||
[Amadron]
|
||||
#Time in ticks between each periodic offer reshuffle (24000 ticks = one Minecraft day)
|
||||
#Range: > 1000
|
||||
reshuffleInterval = 24000
|
||||
#Max number of custom trades a player may add
|
||||
#Range: > 0
|
||||
max_trades_per_player = 50
|
||||
#Broadcast a notification when player adds a custom trade
|
||||
notify_of_trade_addition = true
|
||||
#Broadcast a notification when player removes a custom trade
|
||||
notify_of_trade_removal = true
|
||||
#Broadcast a notification when a custom Amadron trade is made
|
||||
notify_of_deal_made = true
|
||||
#Number of villager offers randomly selected for the 'live' offer list. Note: this a maximum, and the actual number chosen each time may be less.
|
||||
#Range: > 0
|
||||
numVillagerOffers = 20
|
||||
#Number of periodic offers randomly selected for the 'live' offer list. Note: this a maximum, and the actual number chosen each time may be less.
|
||||
#Range: > 0
|
||||
numPeriodicOffers = 10
|
||||
|
||||
[Heat]
|
||||
#Default thermal resistance for fluid blocks
|
||||
#Range: 4.9E-324 ~ 1.7976931348623157E308
|
||||
fluidThermalResistance = 100.0
|
||||
#Default thermal resistance for solid blocks
|
||||
#Range: 4.9E-324 ~ 1.7976931348623157E308
|
||||
blockThermalResistance = 500.0
|
||||
#Ambient temperature increase by altitude, in degrees per block below 48 (or 75% of sea level). Note that temperature decrease per block above 64 is handled by vanilla.
|
||||
#Range: 0.0 ~ 10.0
|
||||
ambientTemperatureHeightModifier = 0.1
|
||||
#Thermal resistance of air; controls how fast blocks lose heat to air when exposed
|
||||
#Range: 1.0 ~ 1.7976931348623157E308
|
||||
airThermalResistance = 100.0
|
||||
#Ambient temperature modifier by biome (default 25 gives the Nether a heat boost of 30C)
|
||||
#Range: 0.0 ~ 1000.0
|
||||
ambientTemperatureBiomeModifier = 25.0
|
||||
#Default heat capacity for fluid blocks
|
||||
#Range: > 0
|
||||
defaultFluidHeatCapacity = 10000
|
||||
|
||||
[Logistics]
|
||||
#Minimum pressure for a Logistics Module to function
|
||||
#Range: 0.0 ~ 20.0
|
||||
min_pressure = 3.0
|
||||
#Logistics Module air usage per mB of fluid per block distance
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
fluid_transport_cost = 0.02
|
||||
#Logistics Module air usage per item per block distance
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
item_transport_cost = 1.0
|
||||
|
||||
[Jackhammer]
|
||||
#Base Jackhammer air usage per block broken (speed upgrades increase this)
|
||||
#Range: > 0
|
||||
base_air_usage = 50
|
||||
#Max veinmining range (distance from mined block) for Vein Miner Plus mode
|
||||
#Range: 1 ~ 32
|
||||
max_vein_miner_range = 10
|
||||
|
||||
[Villagers]
|
||||
#Add a village house for the Pressure Mechanic? Note: setting this to false won't affect any already-generated houses, only disable new generation.
|
||||
addMechanicHouse = true
|
||||
#Which trades should the Pressure Mechanic offer? ALL will offer all trades. PCB_BLUEPRINT will offer *only* the PCB Blueprint, an item required for normal progression through the mod. NONE will offer nothing (but the PCB Blueprint is also available via Amadron by default). Note that changing this won't affect any already-spawned Pressure Mechanics.
|
||||
#Allowed Values: NONE, PCB_BLUEPRINT, ALL
|
||||
mechanicTrades = "ALL"
|
||||
|
|
@ -11,36 +11,36 @@ lens_of_ender = true
|
|||
["World Gen"]
|
||||
#Enable/Disable ore generation. [default:true]
|
||||
oreGen = false
|
||||
#Poor Uraninite Ore generation chance
|
||||
#Range: 1 ~ 64
|
||||
poorUraniniteGenChance = 1
|
||||
#Uraninite Ore generation chance
|
||||
#Range: 1 ~ 64
|
||||
uraniniteGenChance = 1
|
||||
#Dense Uraninite Ore generation chance
|
||||
#Range: 1 ~ 64
|
||||
denseUraniniteGenChance = 1
|
||||
#Dry Ice Ore generation chance
|
||||
#Range: 1 ~ 64
|
||||
dryIceGenChance = 1
|
||||
#Poor Uraninite Ore generation chance
|
||||
#Range: 1 ~ 64
|
||||
poorUraniniteGenChance = 1
|
||||
#Dense Uraninite Ore generation chance
|
||||
#Range: 1 ~ 64
|
||||
denseUraniniteGenChance = 1
|
||||
#Uraninite Ore generation chance
|
||||
#Range: 1 ~ 64
|
||||
uraniniteGenChance = 1
|
||||
|
||||
[Materials]
|
||||
#
|
||||
#List of heat source blocks used under Thermo Generator.
|
||||
#Block registry name = heat, eg: ["minecraft:lava=1000", "minecraft:magma_block=800"]
|
||||
#Min = 1, max = 900000000
|
||||
heatSources = ["minecraft:lava=1000", "minecraft:magma_block=1200", "minecraft:fire_coral=1800", "powah:nitro_crystal_block=8000", "powah:blazing_crystal_block=2800", "quark:brimstone=1200"]
|
||||
#Enable this to allow other mods to add their heat source blocks. [default:true]
|
||||
heatBlocksAPI = true
|
||||
#
|
||||
#List of coolant fluids used in the Reactor and the Thermo Generator.
|
||||
#Fluid registry name = cooling per mb, eg: ["minecraft:water=1", "examplemod:fluid=-1"]
|
||||
#Less number more cold, min = -100, max = 1
|
||||
coolantFluids = ["minecraft:water=1"]
|
||||
#Enable this to allow other mods to add their coolant fluids. [default:true]
|
||||
coolantFluidsAPI = true
|
||||
#
|
||||
#List of heat source blocks used under Thermo Generator.
|
||||
#Block registry name = heat, eg: ["minecraft:lava=1000", "minecraft:magma_block=800"]
|
||||
#Min = 1, max = 900000000
|
||||
heatSources = ["minecraft:lava=1000", "minecraft:magma_block=1200", "minecraft:fire_coral=1800", "powah:nitro_crystal_block=8000", "powah:blazing_crystal_block=2800", "quark:brimstone=1200"]
|
||||
#Energy per solid fuel tick. [default: 30]
|
||||
#Eg: Coal has 1600 fuel tick, so will generate 48000 FE.
|
||||
#Range: 1 ~ 1000000
|
||||
solidFuelEnergyBase = 30
|
||||
#Enable this to allow other mods to add their coolant fluids. [default:true]
|
||||
coolantFluidsAPI = true
|
||||
#Enable this to allow other mods to add their heat source blocks. [default:true]
|
||||
heatBlocksAPI = true
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -1,54 +0,0 @@
|
|||
{
|
||||
"flower": "ALL",
|
||||
"maxTimeInHive": 3600,
|
||||
"sizeModifier": 1,
|
||||
"hasHoneycomb": true,
|
||||
"apiaryOutputAmounts": [3, 6, 1, 2],
|
||||
"baseLayerTexture": "ores/aluminum/aluminum_bee",
|
||||
"ColorData": {
|
||||
"honeycombColor": "#dce6f7",
|
||||
"isBeeColored": false,
|
||||
"isRainbowBee": false,
|
||||
"isGlowing": false,
|
||||
"isEnchanted": false,
|
||||
"modelType": "ORE"
|
||||
},
|
||||
"CombatData": {
|
||||
"isPassive": false,
|
||||
"removeStingerOnAttack": true,
|
||||
"inflictsPoison": true,
|
||||
"attackDamage": 1
|
||||
},
|
||||
"MutationData": {
|
||||
"hasMutation": true,
|
||||
"mutationInput": "tag:forge:stone",
|
||||
"mutationOutput": "emendatusenigmatica:aluminum_ore",
|
||||
"mutationType": "BLOCK_TO_BLOCK"
|
||||
},
|
||||
"CentrifugeData": {
|
||||
"hasCentrifugeOutput": true,
|
||||
"mainOutput": "emendatusenigmatica:aluminum_ingot",
|
||||
"mainOutputWeight": 0.1,
|
||||
"mainOutputCount": 2,
|
||||
"mainInputCount": 1
|
||||
},
|
||||
"SpawnData": {
|
||||
"canSpawnInWorld": true,
|
||||
"biomeWhitelist": "tag:OVERWORLD",
|
||||
"biomeBlacklist": "tag:OCEAN",
|
||||
"minGroupSize": 1,
|
||||
"maxGroupSize": 2,
|
||||
"spawnWeight": 2,
|
||||
"lightLevel": "DAY"
|
||||
},
|
||||
"BreedData": {
|
||||
"isBreedable": true,
|
||||
"feedItem": "tag:forge:storage_blocks/aluminum",
|
||||
"feedAmount": 4,
|
||||
"childGrowthDelay": -24000,
|
||||
"breedDelay": 6000
|
||||
},
|
||||
"TraitData": {
|
||||
"hasTraits": false
|
||||
}
|
||||
}
|
|
@ -1,54 +0,0 @@
|
|||
{
|
||||
"flower": "minecraft:nether_wart",
|
||||
"maxTimeInHive": 4800,
|
||||
"sizeModifier": 1.0,
|
||||
"traits": ["blaze", "nether"],
|
||||
"hasHoneycomb": true,
|
||||
"apiaryOutputAmounts": [3, 6, 1, 2],
|
||||
"baseLayerTexture": "other/blaze",
|
||||
"ColorData": {
|
||||
"honeycombColor": "#fff32d",
|
||||
"isBeeColored": false,
|
||||
"isRainbowBee": false,
|
||||
"isGlowing": false,
|
||||
"isEnchanted": false
|
||||
},
|
||||
"CombatData": {
|
||||
"isPassive": false,
|
||||
"removeStingerOnAttack": false,
|
||||
"inflictsPoison": true,
|
||||
"attackDamage": 2
|
||||
},
|
||||
"MutationData": {
|
||||
"hasMutation": true,
|
||||
"mutationInput": "entity:resourcefulbees:creeper_bee",
|
||||
"mutationOutput": "entity:resourcefulbees:ghast_bee",
|
||||
"mutationType": "ENTITY_TO_ENTITY"
|
||||
},
|
||||
"CentrifugeData": {
|
||||
"hasCentrifugeOutput": true,
|
||||
"mainOutput": "minecraft:blaze_rod",
|
||||
"mainOutputWeight": 0.05,
|
||||
"mainOutputCount": 2,
|
||||
"mainInputCount": 1
|
||||
},
|
||||
"SpawnData": {
|
||||
"canSpawnInWorld": true,
|
||||
"spawnWeight": 4,
|
||||
"biomeWhitelist": "tag:NETHER",
|
||||
"biomeBlacklist": "tag:OVERWORLD,END",
|
||||
"minGroupSize": 1,
|
||||
"maxGroupSize": 2,
|
||||
"lightLevel": "NIGHT"
|
||||
},
|
||||
"BreedData": {
|
||||
"isBreedable": true,
|
||||
"feedItem": "tag:forge:rods/blaze",
|
||||
"feedAmount": 16,
|
||||
"childGrowthDelay": -24000,
|
||||
"breedDelay": 6000
|
||||
},
|
||||
"TraitData": {
|
||||
"hasTraits": true
|
||||
}
|
||||
}
|
|
@ -1,52 +0,0 @@
|
|||
{
|
||||
"flower": "ALL",
|
||||
"maxTimeInHive": 3600,
|
||||
"sizeModifier": 0.75,
|
||||
"hasHoneycomb": true,
|
||||
"apiaryOutputAmounts": [3, 6, 1, 2],
|
||||
"baseLayerTexture": "metals/brass",
|
||||
"ColorData": {
|
||||
"honeycombColor": "#998d38",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
},
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||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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||||
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|
||||
}
|
||||
}
|
|
@ -1,52 +0,0 @@
|
|||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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||||
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||||
}
|
||||
}
|
|
@ -1,54 +0,0 @@
|
|||
{
|
||||
"flower": "ALL",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"lightLevel": "DAY"
|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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||||
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|
||||
}
|
||||
}
|
|
@ -1,54 +0,0 @@
|
|||
{
|
||||
"flower": "ALL",
|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
},
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||||
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||||
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||||
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||||
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|
||||
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|
||||
},
|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
},
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
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||||
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||||
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||||
}
|
||||
}
|
|
@ -1,52 +0,0 @@
|
|||
{
|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
}
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||||
}
|
|
@ -1,54 +0,0 @@
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|||
{
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
},
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||||
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||||
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||||
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||||
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||||
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||||
},
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||||
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}
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||||
}
|
|
@ -1,57 +0,0 @@
|
|||
{
|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
},
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||||
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||||
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||||
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||||
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||||
},
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
},
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
||||
},
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||||
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||||
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||||
}
|
||||
}
|
|
@ -1,57 +0,0 @@
|
|||
{
|
||||
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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||||
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|
||||
}
|
||||
}
|
|
@ -1,52 +0,0 @@
|
|||
{
|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
},
|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
},
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||||
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||||
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|
||||
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|
||||
"biomeBlacklist": "tag:OCEAN"
|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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||||
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|
||||
}
|
||||
}
|
|
@ -1,57 +0,0 @@
|
|||
{
|
||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
"ColorData": {
|
||||
"honeycombColor": "#18eb09",
|
||||
"isBeeColored": false,
|
||||
"isRainbowBee": false,
|
||||
"isGlowing": false,
|
||||
"isEnchanted": false,
|
||||
"modelType": "ORE"
|
||||
},
|
||||
"CombatData": {
|
||||
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|
||||
"removeStingerOnAttack": true,
|
||||
"inflictsPoison": true,
|
||||
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|
||||
},
|
||||
"MutationData": {
|
||||
"hasMutation": true,
|
||||
"mutationInput": "tag:forge:stone",
|
||||
"mutationOutput": "emendatusenigmatica:emerald_ore",
|
||||
"mutationType": "BLOCK_TO_BLOCK",
|
||||
"mutationCount": 1
|
||||
},
|
||||
"CentrifugeData": {
|
||||
"hasCentrifugeOutput": true,
|
||||
"mainOutput": "minecraft:emerald",
|
||||
"mainOutputWeight": 0.02,
|
||||
"mainOutputCount": 2,
|
||||
"mainInputCount": 1
|
||||
},
|
||||
"SpawnData": {
|
||||
"canSpawnInWorld": true,
|
||||
"biomeWhitelist": "tag:OVERWORLD",
|
||||
"biomeBlacklist": "tag:OCEAN",
|
||||
"minGroupSize": 0,
|
||||
"maxGroupSize": 1,
|
||||
"spawnWeight": 2,
|
||||
"lightLevel": "DAY"
|
||||
},
|
||||
"BreedData": {
|
||||
"isBreedable": true,
|
||||
"parent1": "redstone",
|
||||
"parent2": "iron",
|
||||
"feedItem": "tag:forge:storage_blocks/emerald",
|
||||
"feedAmount": 8,
|
||||
"childGrowthDelay": -24000,
|
||||
"breedDelay": 6000
|
||||
},
|
||||
"TraitData": {
|
||||
"hasTraits": false
|
||||
}
|
||||
}
|
|
@ -1,55 +0,0 @@
|
|||
{
|
||||
"flower": "minecraft:chorus_flower",
|
||||
"maxTimeInHive": 4800,
|
||||
"sizeModifier": 1,
|
||||
"hasHoneycomb": true,
|
||||
"apiaryOutputAmounts": [3, 6, 1, 2],
|
||||
"traits": ["ender"],
|
||||
"baseLayerTexture": "other/ender",
|
||||
"ColorData": {
|
||||
"honeycombColor": "#339786",
|
||||
"isBeeColored": false,
|
||||
"isRainbowBee": false,
|
||||
"isGlowing": false,
|
||||
"isEnchanted": false
|
||||
},
|
||||
"CombatData": {
|
||||
"isPassive": false,
|
||||
"removeStingerOnAttack": false,
|
||||
"inflictsPoison": true,
|
||||
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|
||||
},
|
||||
"MutationData": {
|
||||
"hasMutation": true,
|
||||
"mutationInput": "tag:forge:stone",
|
||||
"mutationOutput": "minecraft:end_stone",
|
||||
"mutationType": "BLOCK_TO_BLOCK"
|
||||
},
|
||||
"CentrifugeData": {
|
||||
"hasCentrifugeOutput": true,
|
||||
"mainOutput": "minecraft:ender_pearl",
|
||||
"mainOutputWeight": 0.2,
|
||||
"mainOutputCount": 2,
|
||||
"mainInputCount": 1,
|
||||
"bottleOutput": "minecraft:dragon_breath"
|
||||
},
|
||||
"SpawnData": {
|
||||
"canSpawnInWorld": true,
|
||||
"biomeWhitelist": "tag:END",
|
||||
"biomeBlacklist": "tag:OVERWORLD,NETHER",
|
||||
"lightLevel": "NIGHT",
|
||||
"minGroupSize": 0,
|
||||
"maxGroupSize": 1,
|
||||
"spawnWeight": 10
|
||||
},
|
||||
"BreedData": {
|
||||
"isBreedable": true,
|
||||
"feedItem": "tag:forge:gems/ender",
|
||||
"feedAmount": 4,
|
||||
"childGrowthDelay": -24000,
|
||||
"breedDelay": 6000
|
||||
},
|
||||
"TraitData": {
|
||||
"hasTraits": true
|
||||
}
|
||||
}
|
|
@ -1,52 +0,0 @@
|
|||
{
|
||||
"flower": "ALL",
|
||||
"maxTimeInHive": 3600,
|
||||
"sizeModifier": 0.75,
|
||||
"hasHoneycomb": true,
|
||||
"apiaryOutputAmounts": [3, 6, 1, 2],
|
||||
"baseLayerTexture": "metals/enderium",
|
||||
"ColorData": {
|
||||
"honeycombColor": "#0a4a4a",
|
||||
"isBeeColored": false,
|
||||
"isRainbowBee": false,
|
||||
"isGlowing": false,
|
||||
"isEnchanted": false
|
||||
},
|
||||
"CombatData": {
|
||||
"isPassive": false,
|
||||
"removeStingerOnAttack": true,
|
||||
"inflictsPoison": true,
|
||||
"attackDamage": 1
|
||||
},
|
||||
"MutationData": {
|
||||
"hasMutation": true,
|
||||
"mutationInput": "tag:forge:storage_blocks/netherite",
|
||||
"mutationOutput": "emendatusenigmatica:enderium_block",
|
||||
"mutationType": "BLOCK_TO_BLOCK",
|
||||
"mutationCount": 1
|
||||
},
|
||||
"CentrifugeData": {
|
||||
"hasCentrifugeOutput": true,
|
||||
"mainOutput": "emendatusenigmatica:enderium_ingot",
|
||||
"mainOutputWeight": 0.05,
|
||||
"mainOutputCount": 2,
|
||||
"mainInputCount": 1
|
||||
},
|
||||
"SpawnData": {
|
||||
"canSpawnInWorld": false,
|
||||
"biomeWhitelist": "tag:OVERWORLD",
|
||||
"biomeBlacklist": "tag:OCEAN"
|
||||
},
|
||||
"BreedData": {
|
||||
"isBreedable": true,
|
||||
"parent1": "lead",
|
||||
"parent2": "diamond",
|
||||
"feedItem": "tag:forge:storage_blocks/enderium",
|
||||
"feedAmount": 2,
|
||||
"childGrowthDelay": -24000,
|
||||
"breedDelay": 6000
|
||||
},
|
||||
"TraitData": {
|
||||
"hasTraits": false
|
||||
}
|
||||
}
|
|
@ -1,51 +0,0 @@
|
|||
{
|
||||
"flower": "minecraft:crimson_fungus",
|
||||
"maxTimeInHive": 4800,
|
||||
"sizeModifier": 2,
|
||||
"hasHoneycomb": true,
|
||||
"apiaryOutputAmounts": [3, 6, 1, 2],
|
||||
"traits": ["nether"],
|
||||
"baseLayerTexture": "other/ghast",
|
||||
"ColorData": {
|
||||
"honeycombColor": "#faebd7",
|
||||
"isBeeColored": false,
|
||||
"isRainbowBee": false,
|
||||
"isGlowing": false,
|
||||
"isEnchanted": false
|
||||
},
|
||||
"CombatData": {
|
||||
"isPassive": false,
|
||||
"removeStingerOnAttack": false,
|
||||
"inflictsPoison": true,
|
||||
"attackDamage": 3
|
||||
},
|
||||
"MutationData": {
|
||||
"hasMutation": true,
|
||||
"mutationInput": "tag:forge:netherrack",
|
||||
"mutationOutput": "minecraft:tnt",
|
||||
"mutationType": "BLOCK_TO_BLOCK"
|
||||
},
|
||||
"CentrifugeData": {
|
||||
"hasCentrifugeOutput": true,
|
||||
"mainOutput": "minecraft:ghast_tear",
|
||||
"mainOutputWeight": 0.15,
|
||||
"mainOutputCount": 2,
|
||||
"mainInputCount": 1
|
||||
},
|
||||
"SpawnData": {
|
||||
"canSpawnInWorld": false,
|
||||
"biomeWhitelist": "tag:NETHER",
|
||||
"biomeBlacklist": "tag:OVERWORLD,END",
|
||||
"lightLevel": "NIGHT"
|
||||
},
|
||||
"BreedData": {
|
||||
"isBreedable": true,
|
||||
"feedItem": "minecraft:ghast_tear",
|
||||
"feedAmount": 24,
|
||||
"childGrowthDelay": -24000,
|
||||
"breedDelay": 6000
|
||||
},
|
||||
"TraitData": {
|
||||
"hasTraits": true
|
||||
}
|
||||
}
|
|
@ -1,54 +0,0 @@
|
|||
{
|
||||
"flower": "ALL",
|
||||
"maxTimeInHive": 2400,
|
||||
"sizeModifier": 0.75,
|
||||
"traits": ["nether"],
|
||||
"hasHoneycomb": true,
|
||||
"apiaryOutputAmounts": [3, 6, 1, 2],
|
||||
"baseLayerTexture": "other/glowstone",
|
||||
"ColorData": {
|
||||
"honeycombColor": "#ffbc5e",
|
||||
"isBeeColored": false,
|
||||
"isRainbowBee": false,
|
||||
"isGlowing": false,
|
||||
"isEnchanted": false
|
||||
},
|
||||
"CombatData": {
|
||||
"isPassive": false,
|
||||
"removeStingerOnAttack": true,
|
||||
"inflictsPoison": true,
|
||||
"attackDamage": 1
|
||||
},
|
||||
"MutationData": {
|
||||
"hasMutation": true,
|
||||
"mutationInput": "tag:forge:netherrack",
|
||||
"mutationOutput": "minecraft:glowstone",
|
||||
"mutationType": "BLOCK_TO_BLOCK"
|
||||
},
|
||||
"CentrifugeData": {
|
||||
"hasCentrifugeOutput": true,
|
||||
"mainOutput": "minecraft:glowstone_dust",
|
||||
"mainOutputWeight": 0.3,
|
||||
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|
||||
"mainInputCount": 1
|
||||
},
|
||||
"SpawnData": {
|
||||
"canSpawnInWorld": true,
|
||||
"spawnWeight": 4,
|
||||
"biomeWhitelist": "tag:NETHER",
|
||||
"biomeBlacklist": "tag:OVERWORLD,END",
|
||||
"minGroupSize": 1,
|
||||
"maxGroupSize": 2,
|
||||
"lightLevel": "NIGHT"
|
||||
},
|
||||
"BreedData": {
|
||||
"isBreedable": true,
|
||||
"feedItem": "tag:forge:storage_blocks/glowstone",
|
||||
"feedAmount": 8,
|
||||
"childGrowthDelay": -24000,
|
||||
"breedDelay": 6000
|
||||
},
|
||||
"TraitData": {
|
||||
"hasTraits": true
|
||||
}
|
||||
}
|
|
@ -1,56 +0,0 @@
|
|||
{
|
||||
"flower": "ALL",
|
||||
"maxTimeInHive": 3600,
|
||||
"sizeModifier": 1,
|
||||
"hasHoneycomb": true,
|
||||
"apiaryOutputAmounts": [3, 6, 1, 2],
|
||||
"baseLayerTexture": "ores/gold/gold_bee",
|
||||
"ColorData": {
|
||||
"honeycombColor": "#ffdc00",
|
||||
"isBeeColored": false,
|
||||
"isRainbowBee": false,
|
||||
"isGlowing": false,
|
||||
"isEnchanted": false,
|
||||
"modelType": "ORE"
|
||||
},
|
||||
"CombatData": {
|
||||
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|
||||
"removeStingerOnAttack": true,
|
||||
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|
||||
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|
||||
},
|
||||
"MutationData": {
|
||||
"hasMutation": true,
|
||||
"mutationInput": "tag:forge:stone",
|
||||
"mutationOutput": "emendatusenigmatica:gold_ore",
|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
"mainOutput": "minecraft:gold_ingot",
|
||||
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|
||||
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|
||||
"mainInputCount": 1
|
||||
},
|
||||
"SpawnData": {
|
||||
"canSpawnInWorld": true,
|
||||
"biomeWhitelist": "tag:OVERWORLD",
|
||||
"biomeBlacklist": "tag:OCEAN",
|
||||
"minGroupSize": 0,
|
||||
"maxGroupSize": 1,
|
||||
"spawnWeight": 2,
|
||||
"lightLevel": "DAY"
|
||||
},
|
||||
"BreedData": {
|
||||
"isBreedable": true,
|
||||
"parent1": "iron",
|
||||
"parent2": "copper",
|
||||
"feedItem": "tag:forge:storage_blocks/gold",
|
||||
"feedAmount": 8,
|
||||
"childGrowthDelay": -24000,
|
||||
"breedDelay": 6000
|
||||
},
|
||||
"TraitData": {
|
||||
"hasTraits": false
|
||||
}
|
||||
}
|
|
@ -1,54 +0,0 @@
|
|||
{
|
||||
"flower": "ALL",
|
||||
"maxTimeInHive": 2400,
|
||||
"sizeModifier": 0.75,
|
||||
"traits": ["can_swim"],
|
||||
"hasHoneycomb": true,
|
||||
"apiaryOutputAmounts": [3, 6, 1, 2],
|
||||
"baseLayerTexture": "other/gravel",
|
||||
"ColorData": {
|
||||
"honeycombColor": "#968e8e",
|
||||
"isBeeColored": false,
|
||||
"isRainbowBee": false,
|
||||
"isGlowing": false,
|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
"mutationInput": "tag:forge:stone",
|
||||
"mutationOutput": "minecraft:gravel",
|
||||
"mutationType": "BLOCK_TO_BLOCK"
|
||||
},
|
||||
"CentrifugeData": {
|
||||
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|
||||
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|
||||
"mainOutputWeight": 0.3,
|
||||
"mainOutputCount": 6,
|
||||
"mainInputCount": 1
|
||||
},
|
||||
"SpawnData": {
|
||||
"canSpawnInWorld": true,
|
||||
"spawnWeight": 4,
|
||||
"biomeWhitelist": "tag:BEACH,OCEAN,NETHER,OVERWORLD",
|
||||
"biomeBlacklist": "tag:END",
|
||||
"minGroupSize": 2,
|
||||
"maxGroupSize": 4,
|
||||
"lightLevel": "DAY"
|
||||
},
|
||||
"BreedData": {
|
||||
"isBreedable": true,
|
||||
"feedItem": "tag:forge:gravel",
|
||||
"feedAmount": 8,
|
||||
"childGrowthDelay": -24000,
|
||||
"breedDelay": 6000
|
||||
},
|
||||
"TraitData": {
|
||||
"hasTraits": true
|
||||
}
|
||||
}
|
|
@ -1,54 +0,0 @@
|
|||
{
|
||||
"flower": "ALL",
|
||||
"maxTimeInHive": 3600,
|
||||
"sizeModifier": 0.75,
|
||||
"hasHoneycomb": true,
|
||||
"apiaryOutputAmounts": [3, 6, 1, 2],
|
||||
"traits": ["can_swim"],
|
||||
"baseLayerTexture": "other/icy",
|
||||
"ColorData": {
|
||||
"honeycombColor": "#92b9fe",
|
||||
"isBeeColored": false,
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
"MutationData": {
|
||||
"hasMutation": true,
|
||||
"mutationInput": "minecraft:water",
|
||||
"mutationOutput": "minecraft:ice",
|
||||
"mutationType": "FLUID_TO_BLOCK",
|
||||
"mutationCount": 20
|
||||
},
|
||||
"CentrifugeData": {
|
||||
"hasCentrifugeOutput": true,
|
||||
"mainOutput": "minecraft:snowball",
|
||||
"mainOutputWeight": 0.5,
|
||||
"mainOutputCount": 8,
|
||||
"mainInputCount": 1
|
||||
},
|
||||
"SpawnData": {
|
||||
"canSpawnInWorld": true,
|
||||
"biomeWhitelist": "tag:COLD",
|
||||
"biomeBlacklist": "tag:HOT,NETHER,END",
|
||||
"minGroupSize": 2,
|
||||
"maxGroupSize": 4,
|
||||
"spawnWeight": 4
|
||||
},
|
||||
"BreedData": {
|
||||
"isBreedable": true,
|
||||
"feedItem": "minecraft:snow_block",
|
||||
"feedAmount": 2,
|
||||
"childGrowthDelay": -24000,
|
||||
"breedDelay": 6000
|
||||
},
|
||||
"TraitData": {
|
||||
"hasTraits": true
|
||||
}
|
||||
}
|
|
@ -1,52 +0,0 @@
|
|||
{
|
||||
"flower": "ALL",
|
||||
"maxTimeInHive": 3600,
|
||||
"sizeModifier": 0.75,
|
||||
"hasHoneycomb": true,
|
||||
"apiaryOutputAmounts": [3, 6, 1, 2],
|
||||
"baseLayerTexture": "metals/invar",
|
||||
"ColorData": {
|
||||
"honeycombColor": "#dfe5e2",
|
||||
"isBeeColored": false,
|
||||
"isRainbowBee": false,
|
||||
"isGlowing": false,
|
||||
"isEnchanted": false
|
||||
},
|
||||
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|
||||
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|
||||
"removeStingerOnAttack": true,
|
||||
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|
||||
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|
||||
},
|
||||
"MutationData": {
|
||||
"hasMutation": true,
|
||||
"mutationInput": "tag:forge:storage_blocks/iron",
|
||||
"mutationOutput": "emendatusenigmatica:invar_block",
|
||||
"mutationType": "BLOCK_TO_BLOCK",
|
||||
"mutationCount": 1
|
||||
},
|
||||
"CentrifugeData": {
|
||||
"hasCentrifugeOutput": true,
|
||||
"mainOutput": "emendatusenigmatica:invar_ingot",
|
||||
"mainOutputWeight": 0.2,
|
||||
"mainOutputCount": 2,
|
||||
"mainInputCount": 1
|
||||
},
|
||||
"SpawnData": {
|
||||
"canSpawnInWorld": false,
|
||||
"biomeWhitelist": "tag:OVERWORLD",
|
||||
"biomeBlacklist": "tag:OCEAN"
|
||||
},
|
||||
"BreedData": {
|
||||
"isBreedable": true,
|
||||
"parent1": "nickel",
|
||||
"parent2": "iron",
|
||||
"feedItem": "tag:forge:storage_blocks/invar",
|
||||
"feedAmount": 2,
|
||||
"childGrowthDelay": -24000,
|
||||
"breedDelay": 6000
|
||||
},
|
||||
"TraitData": {
|
||||
"hasTraits": false
|
||||
}
|
||||
}
|
|
@ -1,56 +0,0 @@
|
|||
{
|
||||
"flower": "ALL",
|
||||
"maxTimeInHive": 3600,
|
||||
"sizeModifier": 1,
|
||||
"hasHoneycomb": true,
|
||||
"apiaryOutputAmounts": [3, 6, 1, 2],
|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
"modelType": "ORE"
|
||||
},
|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
"mutationInput": "tag:forge:stone",
|
||||
"mutationOutput": "emendatusenigmatica:iron_ore",
|
||||
"mutationType": "BLOCK_TO_BLOCK"
|
||||
},
|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
"mainInputCount": 1
|
||||
},
|
||||
"SpawnData": {
|
||||
"canSpawnInWorld": true,
|
||||
"biomeWhitelist": "tag:OVERWORLD",
|
||||
"biomeBlacklist": "tag:OCEAN",
|
||||
"minGroupSize": 0,
|
||||
"maxGroupSize": 1,
|
||||
"spawnWeight": 2,
|
||||
"lightLevel": "DAY"
|
||||
},
|
||||
"BreedData": {
|
||||
"isBreedable": true,
|
||||
"parent1": "coal",
|
||||
"parent2": "aluminum",
|
||||
"feedItem": "tag:forge:storage_blocks/iron",
|
||||
"feedAmount": 8,
|
||||
"childGrowthDelay": -24000,
|
||||
"breedDelay": 6000
|
||||
},
|
||||
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|
||||
"hasTraits": false
|
||||
}
|
||||
}
|
|
@ -1,57 +0,0 @@
|
|||
{
|
||||
"flower": "ALL",
|
||||
"maxTimeInHive": 4800,
|
||||
"sizeModifier": 1,
|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
},
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||||
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||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
"biomeBlacklist": "tag:OCEAN",
|
||||
"minGroupSize": 0,
|
||||
"maxGroupSize": 1,
|
||||
"spawnWeight": 2,
|
||||
"lightLevel": "DAY"
|
||||
},
|
||||
"BreedData": {
|
||||
"isBreedable": true,
|
||||
"parent1": "silver",
|
||||
"parent2": "tin",
|
||||
"feedItem": "tag:forge:storage_blocks/lapis",
|
||||
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|
||||
"childGrowthDelay": -24000,
|
||||
"breedDelay": 6000
|
||||
},
|
||||
"TraitData": {
|
||||
"hasTraits": false
|
||||
}
|
||||
}
|
|
@ -1,54 +0,0 @@
|
|||
{
|
||||
"flower": "ALL",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
},
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||||
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||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
"spawnWeight": 2,
|
||||
"lightLevel": "DAY"
|
||||
},
|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
},
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||||
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||||
}
|
||||
}
|
|
@ -1,52 +0,0 @@
|
|||
{
|
||||
"flower": "ALL",
|
||||
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|
||||
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|
||||
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||||
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||||
"baseLayerTexture": "metals/lumium",
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||||
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||||
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||||
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||||
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||||
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||||
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||||
},
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||||
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||||
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||||
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||||
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||||
},
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||||
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||||
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||||
"mutationInput": "tag:forge:storage_blocks/gold",
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||||
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|
||||
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||||
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||||
},
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||||
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||||
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||||
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||||
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||||
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},
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||||
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||||
"biomeBlacklist": "tag:OCEAN"
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||||
},
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
},
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||||
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||||
}
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||||
}
|
|
@ -1,55 +0,0 @@
|
|||
{
|
||||
"flower": "minecraft:warped_fungus",
|
||||
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|
||||
"sizeModifier": 0.75,
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
},
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||||
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||||
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||||
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||||
},
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
},
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
},
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||||
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||||
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||||
}
|
||||
}
|
|
@ -1,55 +0,0 @@
|
|||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"traits": ["nether", "wither"],
|
||||
"baseLayerTexture": "ores/netherite/netherite_bee",
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||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
},
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||||
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||||
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||||
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|
||||
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|
||||
},
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
},
|
||||
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||||
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||||
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|
||||
"biomeBlacklist": "tag:OVERWORLD,END",
|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
"parent1": "wither",
|
||||
"parent2": "diamond",
|
||||
"feedItem": "tag:forge:ingots/netherite",
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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||||
"hasTraits": true
|
||||
}
|
||||
}
|
|
@ -1,54 +0,0 @@
|
|||
{
|
||||
"flower": "ALL",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
"biomeBlacklist": "tag:OCEAN",
|
||||
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|
||||
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|
||||
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|
||||
"lightLevel": "DAY"
|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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||||
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|
||||
}
|
||||
}
|
|
@ -1,55 +0,0 @@
|
|||
{
|
||||
"flower": "minecraft:wither_rose",
|
||||
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|
||||
"sizeModifier": 1,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
},
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
"SpawnData": {
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||||
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|
||||
"biomeWhitelist": "tag:NETHER,OVERWORLD,END",
|
||||
"minGroupSize": 1,
|
||||
"maxGroupSize": 2,
|
||||
"spawnWeight": 8
|
||||
},
|
||||
"BreedData": {
|
||||
"isBreedable": true,
|
||||
"parent1": "water",
|
||||
"parent2": "blaze",
|
||||
"feedItem": "tag:forge:obsidian",
|
||||
"feedAmount": 8,
|
||||
"childGrowthDelay": -24000,
|
||||
"breedDelay": 6000
|
||||
},
|
||||
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|
||||
"hasTraits": true
|
||||
}
|
||||
}
|
|
@ -1,54 +0,0 @@
|
|||
{
|
||||
"flower": "ALL",
|
||||
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|
||||
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|
||||
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|
||||
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||||
"baseLayerTexture": "ores/osmium/osmium_bee",
|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
},
|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"mutationType": "BLOCK_TO_BLOCK"
|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
"biomeWhitelist": "tag:OVERWORLD",
|
||||
"biomeBlacklist": "tag:OCEAN",
|
||||
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|
||||
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|
||||
"spawnWeight": 2,
|
||||
"lightLevel": "DAY"
|
||||
},
|
||||
"BreedData": {
|
||||
"isBreedable": true,
|
||||
"feedItem": "tag:forge:storage_blocks/osmium",
|
||||
"feedAmount": 4,
|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
"hasTraits": false
|
||||
}
|
||||
}
|
|
@ -1,55 +0,0 @@
|
|||
{
|
||||
"flower": "tag:forge:mushrooms",
|
||||
"maxTimeInHive": 4800,
|
||||
"sizeModifier": 1,
|
||||
"hasHoneycomb": true,
|
||||
"apiaryOutputAmounts": [3, 6, 1, 2],
|
||||
"traits": ["nether", "pigman"],
|
||||
"baseLayerTexture": "pigman/pigman_bee",
|
||||
"ColorData": {
|
||||
"honeycombColor": "#885956",
|
||||
"isBeeColored": false,
|
||||
"isRainbowBee": false,
|
||||
"isGlowing": false,
|
||||
"isEnchanted": false
|
||||
},
|
||||
"CombatData": {
|
||||
"isPassive": false,
|
||||
"removeStingerOnAttack": false,
|
||||
"inflictsPoison": true,
|
||||
"attackDamage": 2
|
||||
},
|
||||
"MutationData": {
|
||||
"hasMutation": true,
|
||||
"mutationInput": "tag:forge:blackstone",
|
||||
"mutationOutput": "minecraft:gilded_blackstone",
|
||||
"mutationType": "BLOCK_TO_BLOCK",
|
||||
"mutationCount": 2
|
||||
},
|
||||
"CentrifugeData": {
|
||||
"hasCentrifugeOutput": true,
|
||||
"mainOutput": "minecraft:gold_nugget",
|
||||
"mainOutputWeight": 0.2,
|
||||
"mainOutputCount": 6,
|
||||
"mainInputCount": 1
|
||||
},
|
||||
"SpawnData": {
|
||||
"canSpawnInWorld": false,
|
||||
"biomeWhitelist": "tag:NETHER",
|
||||
"biomeBlacklist": "tag:OVERWORLD,END",
|
||||
"lightLevel": "NIGHT",
|
||||
"spawnWeight": 16
|
||||
},
|
||||
"BreedData": {
|
||||
"isBreedable": true,
|
||||
"parent1": "zombie",
|
||||
"parent2": "gold",
|
||||
"feedItem": "tag:forge:storage_blocks/gold",
|
||||
"feedAmount": 2,
|
||||
"childGrowthDelay": -24000,
|
||||
"breedDelay": 6000
|
||||
},
|
||||
"TraitData": {
|
||||
"hasTraits": true
|
||||
}
|
||||
}
|
|
@ -1,52 +0,0 @@
|
|||
{
|
||||
"flower": "ALL",
|
||||
"maxTimeInHive": 2400,
|
||||
"sizeModifier": 0.5,
|
||||
"hasHoneycomb": true,
|
||||
"apiaryOutputAmounts": [3, 6, 1, 2],
|
||||
"ColorData": {
|
||||
"honeycombColor": "#ffffff",
|
||||
"isBeeColored": false,
|
||||
"isRainbowBee": true,
|
||||
"isGlowing": true,
|
||||
"isEnchanted": false
|
||||
},
|
||||
"CombatData": {
|
||||
"isPassive": false,
|
||||
"removeStingerOnAttack": true,
|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
"hasMutation": false
|
||||
},
|
||||
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|
||||
"hasCentrifugeOutput": true,
|
||||
"mainOutput": "minecraft:red_dye",
|
||||
"secondaryOutput": "minecraft:green_dye",
|
||||
"bottleOutput": "resourcefulbees:rainbow_honey_bottle",
|
||||
"bottleOutputWeight": 0.3,
|
||||
"mainOutputWeight": 0.3,
|
||||
"secondaryOutputWeight": 0.3,
|
||||
"mainInputCount": 1,
|
||||
"mainOutputCount": 3
|
||||
},
|
||||
"SpawnData": {
|
||||
"canSpawnInWorld": true,
|
||||
"biomeWhitelist": "tag:OVERWORLD",
|
||||
"biomeBlacklist": "tag:OCEAN",
|
||||
"minGroupSize": 2,
|
||||
"maxGroupSize": 3,
|
||||
"spawnWeight": 8
|
||||
},
|
||||
"BreedData": {
|
||||
"isBreedable": true,
|
||||
"feedItem": "tag:minecraft:flowers",
|
||||
"feedAmount": 1,
|
||||
"childGrowthDelay": -24000,
|
||||
"breedDelay": 6000
|
||||
},
|
||||
"TraitData": {
|
||||
"hasTraits": false
|
||||
}
|
||||
}
|
|
@ -1,57 +0,0 @@
|
|||
{
|
||||
"flower": "ALL",
|
||||
"maxTimeInHive": 4800,
|
||||
"sizeModifier": 1,
|
||||
"hasHoneycomb": true,
|
||||
"apiaryOutputAmounts": [3, 6, 1, 2],
|
||||
"baseLayerTexture": "ores/redstone/redstone_bee",
|
||||
"ColorData": {
|
||||
"honeycombColor": "#aa0f01",
|
||||
"isBeeColored": false,
|
||||
"isRainbowBee": false,
|
||||
"isGlowing": false,
|
||||
"isEnchanted": false,
|
||||
"modelType": "ORE"
|
||||
},
|
||||
"CombatData": {
|
||||
"isPassive": false,
|
||||
"removeStingerOnAttack": true,
|
||||
"inflictsPoison": true,
|
||||
"attackDamage": 1
|
||||
},
|
||||
"MutationData": {
|
||||
"hasMutation": true,
|
||||
"mutationInput": "tag:forge:stone",
|
||||
"mutationOutput": "emendatusenigmatica:redstone_ore",
|
||||
"mutationType": "BLOCK_TO_BLOCK",
|
||||
"mutationCount": 1
|
||||
},
|
||||
"CentrifugeData": {
|
||||
"hasCentrifugeOutput": true,
|
||||
"mainOutput": "minecraft:redstone",
|
||||
"mainOutputWeight": 0.3,
|
||||
"mainOutputCount": 6,
|
||||
"mainInputCount": 1
|
||||
},
|
||||
"SpawnData": {
|
||||
"canSpawnInWorld": true,
|
||||
"biomeWhitelist": "tag:OVERWORLD",
|
||||
"biomeBlacklist": "tag:OCEAN",
|
||||
"minGroupSize": 0,
|
||||
"maxGroupSize": 1,
|
||||
"spawnWeight": 2,
|
||||
"lightLevel": "DAY"
|
||||
},
|
||||
"BreedData": {
|
||||
"isBreedable": true,
|
||||
"parent1": "lead",
|
||||
"parent2": "copper",
|
||||
"feedItem": "tag:forge:storage_blocks/redstone",
|
||||
"feedAmount": 8,
|
||||
"childGrowthDelay": -24000,
|
||||
"breedDelay": 6000
|
||||
},
|
||||
"TraitData": {
|
||||
"hasTraits": false
|
||||
}
|
||||
}
|
|
@ -1,54 +0,0 @@
|
|||
{
|
||||
"flower": "ALL",
|
||||
"maxTimeInHive": 2400,
|
||||
"sizeModifier": 0.75,
|
||||
"traits": ["can_swim"],
|
||||
"hasHoneycomb": true,
|
||||
"apiaryOutputAmounts": [3, 6, 1, 2],
|
||||
"baseLayerTexture": "other/sand",
|
||||
"ColorData": {
|
||||
"honeycombColor": "#e7e4bb",
|
||||
"isBeeColored": false,
|
||||
"isRainbowBee": false,
|
||||
"isGlowing": false,
|
||||
"isEnchanted": false
|
||||
},
|
||||
"CombatData": {
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||||
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|
||||
"removeStingerOnAttack": true,
|
||||
"inflictsPoison": true,
|
||||
"attackDamage": 1
|
||||
},
|
||||
"MutationData": {
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||||
"hasMutation": true,
|
||||
"mutationInput": "minecraft:gravel",
|
||||
"mutationOutput": "minecraft:sand",
|
||||
"mutationType": "BLOCK_TO_BLOCK"
|
||||
},
|
||||
"CentrifugeData": {
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||||
"hasCentrifugeOutput": true,
|
||||
"mainOutput": "minecraft:sand",
|
||||
"mainOutputWeight": 0.3,
|
||||
"mainOutputCount": 6,
|
||||
"mainInputCount": 1
|
||||
},
|
||||
"SpawnData": {
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||||
"canSpawnInWorld": true,
|
||||
"spawnWeight": 4,
|
||||
"biomeWhitelist": "tag:BEACH,OCEAN",
|
||||
"biomeBlacklist": "tag:NETHER,END",
|
||||
"minGroupSize": 2,
|
||||
"maxGroupSize": 4,
|
||||
"lightLevel": "DAY"
|
||||
},
|
||||
"BreedData": {
|
||||
"isBreedable": true,
|
||||
"feedItem": "tag:minecraft:sand",
|
||||
"feedAmount": 8,
|
||||
"childGrowthDelay": -24000,
|
||||
"breedDelay": 6000
|
||||
},
|
||||
"TraitData": {
|
||||
"hasTraits": true
|
||||
}
|
||||
}
|
|
@ -1,52 +0,0 @@
|
|||
{
|
||||
"flower": "ALL",
|
||||
"maxTimeInHive": 3600,
|
||||
"sizeModifier": 0.75,
|
||||
"hasHoneycomb": true,
|
||||
"apiaryOutputAmounts": [3, 6, 1, 2],
|
||||
"baseLayerTexture": "metals/signalum",
|
||||
"ColorData": {
|
||||
"honeycombColor": "#fd641a",
|
||||
"isBeeColored": false,
|
||||
"isRainbowBee": false,
|
||||
"isGlowing": false,
|
||||
"isEnchanted": false
|
||||
},
|
||||
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||||
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|
||||
"removeStingerOnAttack": true,
|
||||
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|
||||
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|
||||
},
|
||||
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||||
"hasMutation": true,
|
||||
"mutationInput": "tag:forge:storage_blocks/diamond",
|
||||
"mutationOutput": "emendatusenigmatica:signalum_block",
|
||||
"mutationType": "BLOCK_TO_BLOCK",
|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
},
|
||||
"SpawnData": {
|
||||
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|
||||
"biomeWhitelist": "tag:OVERWORLD",
|
||||
"biomeBlacklist": "tag:OCEAN"
|
||||
},
|
||||
"BreedData": {
|
||||
"isBreedable": true,
|
||||
"parent1": "copper",
|
||||
"parent2": "silver",
|
||||
"feedItem": "tag:forge:storage_blocks/signalum",
|
||||
"feedAmount": 2,
|
||||
"childGrowthDelay": -24000,
|
||||
"breedDelay": 6000
|
||||
},
|
||||
"TraitData": {
|
||||
"hasTraits": false
|
||||
}
|
||||
}
|
|
@ -1,54 +0,0 @@
|
|||
{
|
||||
"flower": "ALL",
|
||||
"maxTimeInHive": 3600,
|
||||
"sizeModifier": 1,
|
||||
"hasHoneycomb": true,
|
||||
"apiaryOutputAmounts": [3, 6, 1, 2],
|
||||
"baseLayerTexture": "ores/silver/silver_bee",
|
||||
"ColorData": {
|
||||
"honeycombColor": "#c5d1fe",
|
||||
"isBeeColored": false,
|
||||
"isRainbowBee": false,
|
||||
"isGlowing": false,
|
||||
"isEnchanted": false,
|
||||
"modelType": "ORE"
|
||||
},
|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
"mutationInput": "tag:forge:stone",
|
||||
"mutationOutput": "emendatusenigmatica:silver_ore",
|
||||
"mutationType": "BLOCK_TO_BLOCK"
|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
"SpawnData": {
|
||||
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|
||||
"biomeWhitelist": "tag:OVERWORLD",
|
||||
"biomeBlacklist": "tag:OCEAN",
|
||||
"minGroupSize": 1,
|
||||
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|
||||
"spawnWeight": 2,
|
||||
"lightLevel": "DAY"
|
||||
},
|
||||
"BreedData": {
|
||||
"isBreedable": true,
|
||||
"feedItem": "tag:forge:storage_blocks/silver",
|
||||
"feedAmount": 4,
|
||||
"childGrowthDelay": -24000,
|
||||
"breedDelay": 6000
|
||||
},
|
||||
"TraitData": {
|
||||
"hasTraits": false
|
||||
}
|
||||
}
|
|
@ -1,54 +0,0 @@
|
|||
{
|
||||
"flower": "ALL",
|
||||
"maxTimeInHive": 4800,
|
||||
"sizeModifier": 1,
|
||||
"hasHoneycomb": true,
|
||||
"apiaryOutputAmounts": [3, 6, 1, 2],
|
||||
"baseLayerTexture": "skeleton/skeleton_bee",
|
||||
"ColorData": {
|
||||
"honeycombColor": "#f6f2e6",
|
||||
"isBeeColored": false,
|
||||
"isRainbowBee": false,
|
||||
"isGlowing": false,
|
||||
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|
||||
},
|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
"mutationInput": "tag:forge:stone",
|
||||
"mutationOutput": "minecraft:bone_block",
|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
"biomeWhitelist": "tag:OVERWORLD,NETHER",
|
||||
"biomeBlacklist": "tag:END",
|
||||
"lightLevel": "NIGHT",
|
||||
"minGroupSize": 2,
|
||||
"maxGroupSize": 3,
|
||||
"spawnWeight": 14
|
||||
},
|
||||
"BreedData": {
|
||||
"isBreedable": true,
|
||||
"feedItem": "tag:forge:bone_block",
|
||||
"feedAmount": 2,
|
||||
"childGrowthDelay": -24000,
|
||||
"breedDelay": 6000
|
||||
},
|
||||
"TraitData": {
|
||||
"hasTraits": false
|
||||
}
|
||||
}
|
|
@ -1,56 +0,0 @@
|
|||
{
|
||||
"flower": "ALL",
|
||||
"maxTimeInHive": 4800,
|
||||
"sizeModifier": 1,
|
||||
"hasHoneycomb": true,
|
||||
"apiaryOutputAmounts": [3, 6, 1, 2],
|
||||
"traits": ["slimy"],
|
||||
"baseLayerTexture": "slime/slime_bee",
|
||||
"ColorData": {
|
||||
"honeycombColor": "#73c262",
|
||||
"isBeeColored": false,
|
||||
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|
||||
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|
||||
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|
||||
"modelType": "GELATINOUS"
|
||||
},
|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
"mutationInput": "minecraft:honey_block",
|
||||
"mutationOutput": "minecraft:slime_block",
|
||||
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|
||||
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|
||||
},
|
||||
"CentrifugeData": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
"biomeWhitelist": "tag:OVERWORLD",
|
||||
"biomeBlacklist": "tag:NETHER,END",
|
||||
"lightLevel": "NIGHT",
|
||||
"spawnWeight": 12
|
||||
},
|
||||
"BreedData": {
|
||||
"isBreedable": true,
|
||||
"parent1": "zombie",
|
||||
"parent2": "clay",
|
||||
"feedItem": "tag:forge:slime_block",
|
||||
"feedAmount": 2,
|
||||
"childGrowthDelay": -24000,
|
||||
"breedDelay": 6000
|
||||
},
|
||||
"TraitData": {
|
||||
"hasTraits": true
|
||||
}
|
||||
}
|
|
@ -1,52 +0,0 @@
|
|||
{
|
||||
"flower": "ALL",
|
||||
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|
||||
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|
||||
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|
||||
"apiaryOutputAmounts": [3, 6, 1, 2],
|
||||
"baseLayerTexture": "metals/steel",
|
||||
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|
||||
"honeycombColor": "#858585",
|
||||
"isBeeColored": false,
|
||||
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||||
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||||
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||||
},
|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
},
|
||||
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||||
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|
||||
"mutationInput": "tag:forge:storage_blocks/diamond",
|
||||
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|
||||
"mutationType": "BLOCK_TO_BLOCK",
|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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||||
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|
||||
"biomeWhitelist": "tag:OVERWORLD",
|
||||
"biomeBlacklist": "tag:OCEAN"
|
||||
},
|
||||
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|
||||
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|
||||
"parent1": "coal",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"breedDelay": 6000
|
||||
},
|
||||
"TraitData": {
|
||||
"hasTraits": false
|
||||
}
|
||||
}
|
|
@ -1,54 +0,0 @@
|
|||
{
|
||||
"flower": "ALL",
|
||||
"maxTimeInHive": 3600,
|
||||
"sizeModifier": 1,
|
||||
"hasHoneycomb": true,
|
||||
"apiaryOutputAmounts": [3, 6, 1, 2],
|
||||
"baseLayerTexture": "ores/tin/tin_bee",
|
||||
"ColorData": {
|
||||
"honeycombColor": "#7d81a4",
|
||||
"isBeeColored": false,
|
||||
"isRainbowBee": false,
|
||||
"isGlowing": false,
|
||||
"isEnchanted": false,
|
||||
"modelType": "ORE"
|
||||
},
|
||||
"CombatData": {
|
||||
"isPassive": false,
|
||||
"removeStingerOnAttack": true,
|
||||
"inflictsPoison": true,
|
||||
"attackDamage": 1
|
||||
},
|
||||
"MutationData": {
|
||||
"hasMutation": true,
|
||||
"mutationInput": "tag:forge:stone",
|
||||
"mutationOutput": "emendatusenigmatica:tin_ore",
|
||||
"mutationType": "BLOCK_TO_BLOCK"
|
||||
},
|
||||
"CentrifugeData": {
|
||||
"hasCentrifugeOutput": true,
|
||||
"mainOutput": "emendatusenigmatica:tin_ingot",
|
||||
"mainOutputWeight": 0.1,
|
||||
"mainOutputCount": 2,
|
||||
"mainInputCount": 1
|
||||
},
|
||||
"SpawnData": {
|
||||
"canSpawnInWorld": true,
|
||||
"biomeWhitelist": "tag:OVERWORLD",
|
||||
"biomeBlacklist": "tag:OCEAN",
|
||||
"minGroupSize": 1,
|
||||
"maxGroupSize": 2,
|
||||
"spawnWeight": 2,
|
||||
"lightLevel": "DAY"
|
||||
},
|
||||
"BreedData": {
|
||||
"isBreedable": true,
|
||||
"feedItem": "tag:forge:storage_blocks/tin",
|
||||
"feedAmount": 4,
|
||||
"childGrowthDelay": -24000,
|
||||
"breedDelay": 6000
|
||||
},
|
||||
"TraitData": {
|
||||
"hasTraits": false
|
||||
}
|
||||
}
|
|
@ -1,54 +0,0 @@
|
|||
{
|
||||
"flower": "ALL",
|
||||
"maxTimeInHive": 3600,
|
||||
"sizeModifier": 1,
|
||||
"hasHoneycomb": true,
|
||||
"apiaryOutputAmounts": [3, 6, 1, 2],
|
||||
"baseLayerTexture": "ores/uranium/uranium_bee",
|
||||
"ColorData": {
|
||||
"honeycombColor": "#333c2f",
|
||||
"isBeeColored": false,
|
||||
"isRainbowBee": false,
|
||||
"isGlowing": false,
|
||||
"isEnchanted": false,
|
||||
"modelType": "ORE"
|
||||
},
|
||||
"CombatData": {
|
||||
"isPassive": false,
|
||||
"removeStingerOnAttack": true,
|
||||
"inflictsPoison": true,
|
||||
"attackDamage": 1
|
||||
},
|
||||
"MutationData": {
|
||||
"hasMutation": true,
|
||||
"mutationInput": "tag:forge:stone",
|
||||
"mutationOutput": "emendatusenigmatica:uranium_ore",
|
||||
"mutationType": "BLOCK_TO_BLOCK"
|
||||
},
|
||||
"CentrifugeData": {
|
||||
"hasCentrifugeOutput": true,
|
||||
"mainOutput": "emendatusenigmatica:uranium_ingot",
|
||||
"mainOutputWeight": 0.1,
|
||||
"mainOutputCount": 2,
|
||||
"mainInputCount": 1
|
||||
},
|
||||
"SpawnData": {
|
||||
"canSpawnInWorld": true,
|
||||
"biomeWhitelist": "tag:OVERWORLD",
|
||||
"biomeBlacklist": "tag:OCEAN",
|
||||
"minGroupSize": 1,
|
||||
"maxGroupSize": 2,
|
||||
"spawnWeight": 2,
|
||||
"lightLevel": "DAY"
|
||||
},
|
||||
"BreedData": {
|
||||
"isBreedable": true,
|
||||
"feedItem": "tag:forge:storage_blocks/uranium",
|
||||
"feedAmount": 4,
|
||||
"childGrowthDelay": -24000,
|
||||
"breedDelay": 6000
|
||||
},
|
||||
"TraitData": {
|
||||
"hasTraits": false
|
||||
}
|
||||
}
|
|
@ -1,56 +0,0 @@
|
|||
{
|
||||
"flower": "ALL",
|
||||
"maxTimeInHive": 4800,
|
||||
"sizeModifier": 0.75,
|
||||
"hasHoneycomb": true,
|
||||
"apiaryOutputAmounts": [3, 6, 1, 2],
|
||||
"traits": ["can_swim"],
|
||||
"baseLayerTexture": "other/water",
|
||||
"ColorData": {
|
||||
"honeycombColor": "#5979ef",
|
||||
"isBeeColored": false,
|
||||
"isRainbowBee": false,
|
||||
"isGlowing": false,
|
||||
"isEnchanted": false
|
||||
},
|
||||
"CombatData": {
|
||||
"isPassive": false,
|
||||
"removeStingerOnAttack": true,
|
||||
"inflictsPoison": true,
|
||||
"attackDamage": 1
|
||||
},
|
||||
"MutationData": {
|
||||
"hasMutation": true,
|
||||
"mutationInput": "minecraft:lava",
|
||||
"mutationOutput": "minecraft:obsidian",
|
||||
"mutationType": "FLUID_TO_BLOCK",
|
||||
"mutationCount": 20
|
||||
},
|
||||
"CentrifugeData": {
|
||||
"hasCentrifugeOutput": true,
|
||||
"mainOutput": "minecraft:kelp",
|
||||
"secondaryOutput": "minecraft:seagrass",
|
||||
"bottleOutput": "minecraft:sea_pickle",
|
||||
"mainOutputWeight": 0.5,
|
||||
"mainOutputCount": 16,
|
||||
"mainInputCount": 1
|
||||
},
|
||||
"SpawnData": {
|
||||
"canSpawnInWorld": true,
|
||||
"biomeWhitelist": "tag:OCEAN,BEACH",
|
||||
"biomeBlacklist": "tag:NETHER,END",
|
||||
"minGroupSize": 4,
|
||||
"maxGroupSize": 6,
|
||||
"spawnWeight": 6
|
||||
},
|
||||
"BreedData": {
|
||||
"isBreedable": true,
|
||||
"feedItem": "minecraft:seagrass",
|
||||
"feedAmount": 16,
|
||||
"childGrowthDelay": -24000,
|
||||
"breedDelay": 6000
|
||||
},
|
||||
"TraitData": {
|
||||
"hasTraits": true
|
||||
}
|
||||
}
|
|
@ -1,55 +0,0 @@
|
|||
{
|
||||
"flower": "minecraft:wither_rose",
|
||||
"maxTimeInHive": 4800,
|
||||
"sizeModifier": 1.5,
|
||||
"hasHoneycomb": true,
|
||||
"apiaryOutputAmounts": [3, 6, 1, 2],
|
||||
"traits": ["nether", "wither"],
|
||||
"baseLayerTexture": "wither/wither_bee",
|
||||
"ColorData": {
|
||||
"honeycombColor": "#444444",
|
||||
"isBeeColored": false,
|
||||
"isRainbowBee": false,
|
||||
"isGlowing": false,
|
||||
"isEnchanted": false
|
||||
},
|
||||
"CombatData": {
|
||||
"isPassive": false,
|
||||
"removeStingerOnAttack": false,
|
||||
"inflictsPoison": true,
|
||||
"attackDamage": 3
|
||||
},
|
||||
"MutationData": {
|
||||
"hasMutation": true,
|
||||
"mutationInput": "minecraft:water",
|
||||
"mutationOutput": "minecraft:lava",
|
||||
"mutationType": "FLUID_TO_FLUID",
|
||||
"mutationCount": 1
|
||||
},
|
||||
"CentrifugeData": {
|
||||
"hasCentrifugeOutput": true,
|
||||
"mainOutput": "wstweaks:fragment",
|
||||
"mainOutputWeight": 0.05,
|
||||
"mainOutputCount": 3,
|
||||
"mainInputCount": 1
|
||||
},
|
||||
"SpawnData": {
|
||||
"canSpawnInWorld": false,
|
||||
"biomeWhitelist": "tag:OVERWORLD",
|
||||
"biomeBlacklist": "tag:NETHER,END",
|
||||
"lightLevel": "NIGHT",
|
||||
"spawnWeight": 12
|
||||
},
|
||||
"BreedData": {
|
||||
"isBreedable": true,
|
||||
"parent1": "diamond",
|
||||
"parent2": "obsidian",
|
||||
"feedItem": "minecraft:nether_star",
|
||||
"feedAmount": 1,
|
||||
"childGrowthDelay": -24000,
|
||||
"breedDelay": 6000
|
||||
},
|
||||
"TraitData": {
|
||||
"hasTraits": true
|
||||
}
|
||||
}
|
|
@ -1,54 +0,0 @@
|
|||
{
|
||||
"flower": "ALL",
|
||||
"maxTimeInHive": 3600,
|
||||
"sizeModifier": 1,
|
||||
"hasHoneycomb": true,
|
||||
"apiaryOutputAmounts": [3, 6, 1, 2],
|
||||
"baseLayerTexture": "ores/zinc/zinc_bee",
|
||||
"ColorData": {
|
||||
"honeycombColor": "#818653",
|
||||
"isBeeColored": false,
|
||||
"isRainbowBee": false,
|
||||
"isGlowing": false,
|
||||
"isEnchanted": false,
|
||||
"modelType": "ORE"
|
||||
},
|
||||
"CombatData": {
|
||||
"isPassive": false,
|
||||
"removeStingerOnAttack": true,
|
||||
"inflictsPoison": true,
|
||||
"attackDamage": 1
|
||||
},
|
||||
"MutationData": {
|
||||
"hasMutation": true,
|
||||
"mutationInput": "tag:forge:stone",
|
||||
"mutationOutput": "emendatusenigmatica:zinc_ore",
|
||||
"mutationType": "BLOCK_TO_BLOCK"
|
||||
},
|
||||
"CentrifugeData": {
|
||||
"hasCentrifugeOutput": true,
|
||||
"mainOutput": "emendatusenigmatica:zinc_ingot",
|
||||
"mainOutputWeight": 0.1,
|
||||
"mainOutputCount": 2,
|
||||
"mainInputCount": 1
|
||||
},
|
||||
"SpawnData": {
|
||||
"canSpawnInWorld": true,
|
||||
"biomeWhitelist": "tag:OVERWORLD",
|
||||
"biomeBlacklist": "tag:OCEAN",
|
||||
"minGroupSize": 1,
|
||||
"maxGroupSize": 2,
|
||||
"spawnWeight": 2,
|
||||
"lightLevel": "DAY"
|
||||
},
|
||||
"BreedData": {
|
||||
"isBreedable": true,
|
||||
"feedItem": "tag:forge:storage_blocks/zinc",
|
||||
"feedAmount": 4,
|
||||
"childGrowthDelay": -24000,
|
||||
"breedDelay": 6000
|
||||
},
|
||||
"TraitData": {
|
||||
"hasTraits": false
|
||||
}
|
||||
}
|
|
@ -1,55 +0,0 @@
|
|||
{
|
||||
"flower": "ALL",
|
||||
"maxTimeInHive": 4800,
|
||||
"sizeModifier": 1,
|
||||
"hasHoneycomb": true,
|
||||
"apiaryOutputAmounts": [3, 6, 1, 2],
|
||||
"traits": ["zombie"],
|
||||
"baseLayerTexture": "zombie/zombie_bee",
|
||||
"ColorData": {
|
||||
"honeycombColor": "#2f4e32",
|
||||
"isBeeColored": false,
|
||||
"isRainbowBee": false,
|
||||
"isGlowing": false,
|
||||
"isEnchanted": false
|
||||
},
|
||||
"CombatData": {
|
||||
"isPassive": false,
|
||||
"removeStingerOnAttack": false,
|
||||
"inflictsPoison": true,
|
||||
"attackDamage": 2
|
||||
},
|
||||
"MutationData": {
|
||||
"hasMutation": true,
|
||||
"mutationInput": "minecraft:stone",
|
||||
"mutationOutput": "minecraft:cobblestone",
|
||||
"mutationType": "BLOCK_TO_BLOCK",
|
||||
"mutationCount": 1
|
||||
},
|
||||
"CentrifugeData": {
|
||||
"hasCentrifugeOutput": true,
|
||||
"mainOutput": "minecraft:rotten_flesh",
|
||||
"mainOutputWeight": 0.5,
|
||||
"mainOutputCount": 9,
|
||||
"mainInputCount": 1
|
||||
},
|
||||
"SpawnData": {
|
||||
"canSpawnInWorld": true,
|
||||
"biomeWhitelist": "tag:OVERWORLD",
|
||||
"biomeBlacklist": "tag:NETHER,END",
|
||||
"lightLevel": "NIGHT",
|
||||
"spawnWeight": 6,
|
||||
"minGroupSize": 4,
|
||||
"maxGroupSize": 6
|
||||
},
|
||||
"BreedData": {
|
||||
"isBreedable": true,
|
||||
"feedItem": "minecraft:rotten_flesh",
|
||||
"feedAmount": 4,
|
||||
"childGrowthDelay": -24000,
|
||||
"breedDelay": 6000
|
||||
},
|
||||
"TraitData": {
|
||||
"hasTraits": true
|
||||
}
|
||||
}
|
|
@ -1,8 +0,0 @@
|
|||
{
|
||||
"biomes": [
|
||||
"minecraft:mushroom_field_shore",
|
||||
"minecraft:beach",
|
||||
"minecraft:stone_shore",
|
||||
"minecraft:snowy_beach"
|
||||
]
|
||||
}
|
|
@ -1,22 +0,0 @@
|
|||
{
|
||||
"biomes": [
|
||||
"minecraft:taiga",
|
||||
"minecraft:the_end",
|
||||
"minecraft:frozen_ocean",
|
||||
"minecraft:frozen_river",
|
||||
"minecraft:snowy_tundra",
|
||||
"minecraft:snowy_mountains",
|
||||
"minecraft:taiga_hills",
|
||||
"minecraft:snowy_beach",
|
||||
"minecraft:snowy_taiga",
|
||||
"minecraft:snowy_taiga_hills",
|
||||
"minecraft:giant_tree_taiga",
|
||||
"minecraft:giant_tree_taiga_hills",
|
||||
"minecraft:cold_ocean",
|
||||
"minecraft:deep_cold_ocean",
|
||||
"minecraft:deep_frozen_ocean",
|
||||
"minecraft:taiga_mountains",
|
||||
"minecraft:ice_spikes",
|
||||
"minecraft:snowy_taiga_mountains"
|
||||
]
|
||||
}
|
|
@ -1,12 +0,0 @@
|
|||
{
|
||||
"biomes": [
|
||||
"minecraft:taiga",
|
||||
"minecraft:taiga_hills",
|
||||
"minecraft:snowy_taiga",
|
||||
"minecraft:snowy_taiga_hills",
|
||||
"minecraft:giant_tree_taiga",
|
||||
"minecraft:giant_tree_taiga_hills",
|
||||
"minecraft:taiga_mountains",
|
||||
"minecraft:snowy_taiga_mountains"
|
||||
]
|
||||
}
|
|
@ -1,13 +0,0 @@
|
|||
{
|
||||
"biomes": [
|
||||
"minecraft:jungle",
|
||||
"minecraft:jungle_hills",
|
||||
"minecraft:dark_forest",
|
||||
"minecraft:modified_jungle",
|
||||
"minecraft:tall_birch_forest",
|
||||
"minecraft:tall_birch_hills",
|
||||
"minecraft:dark_forest_hills",
|
||||
"minecraft:giant_spruce_taiga",
|
||||
"minecraft:giant_spruce_taiga_hills"
|
||||
]
|
||||
}
|
|
@ -1,17 +0,0 @@
|
|||
{
|
||||
"biomes": [
|
||||
"minecraft:desert",
|
||||
"minecraft:nether_wastes",
|
||||
"minecraft:the_end",
|
||||
"minecraft:desert_hills",
|
||||
"minecraft:badlands",
|
||||
"minecraft:wooded_badlands_plateau",
|
||||
"minecraft:badlands_plateau",
|
||||
"minecraft:desert_lakes",
|
||||
"minecraft:shattered_savanna",
|
||||
"minecraft:shattered_savanna_plateau",
|
||||
"minecraft:eroded_badlands",
|
||||
"minecraft:modified_wooded_badlands_plateau",
|
||||
"minecraft:modified_badlands_plateau"
|
||||
]
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
{
|
||||
"biomes": [
|
||||
"minecraft:the_end",
|
||||
"minecraft:small_end_islands",
|
||||
"minecraft:end_midlands",
|
||||
"minecraft:end_highlands",
|
||||
"minecraft:end_barrens"
|
||||
]
|
||||
}
|
|
@ -1,27 +0,0 @@
|
|||
{
|
||||
"biomes": [
|
||||
"minecraft:forest",
|
||||
"minecraft:taiga",
|
||||
"minecraft:wooded_hills",
|
||||
"minecraft:taiga_hills",
|
||||
"minecraft:jungle_edge",
|
||||
"minecraft:birch_forest",
|
||||
"minecraft:birch_forest_hills",
|
||||
"minecraft:dark_forest",
|
||||
"minecraft:snowy_taiga",
|
||||
"minecraft:snowy_taiga_hills",
|
||||
"minecraft:giant_tree_taiga",
|
||||
"minecraft:giant_tree_taiga_hills",
|
||||
"minecraft:wooded_mountains",
|
||||
"minecraft:flower_forest",
|
||||
"minecraft:taiga_mountains",
|
||||
"minecraft:tall_birch_forest",
|
||||
"minecraft:tall_birch_hills",
|
||||
"minecraft:dark_forest_hills",
|
||||
"minecraft:giant_spruce_taiga",
|
||||
"minecraft:giant_spruce_taiga_hills",
|
||||
"minecraft:snowy_taiga_mountains",
|
||||
"minecraft:crimson_forest",
|
||||
"minecraft:warped_forest"
|
||||
]
|
||||
}
|
|
@ -1,22 +0,0 @@
|
|||
{
|
||||
"biomes": [
|
||||
"minecraft:mountains",
|
||||
"minecraft:desert_hills",
|
||||
"minecraft:wooded_hills",
|
||||
"minecraft:taiga_hills",
|
||||
"minecraft:jungle_hills",
|
||||
"minecraft:birch_forest_hills",
|
||||
"minecraft:snowy_taiga_hills",
|
||||
"minecraft:giant_tree_taiga_hills",
|
||||
"minecraft:flower_forest",
|
||||
"minecraft:swamp_hills",
|
||||
"minecraft:ice_spikes",
|
||||
"minecraft:modified_jungle_edge",
|
||||
"minecraft:tall_birch_forest",
|
||||
"minecraft:tall_birch_hills",
|
||||
"minecraft:dark_forest_hills",
|
||||
"minecraft:giant_spruce_taiga_hills",
|
||||
"minecraft:shattered_savanna_plateau",
|
||||
"minecraft:modified_wooded_badlands_plateau"
|
||||
]
|
||||
}
|
|
@ -1,22 +0,0 @@
|
|||
{
|
||||
"biomes": [
|
||||
"minecraft:desert",
|
||||
"minecraft:nether_wastes",
|
||||
"minecraft:desert_hills",
|
||||
"minecraft:jungle",
|
||||
"minecraft:jungle_hills",
|
||||
"minecraft:jungle_edge",
|
||||
"minecraft:savanna",
|
||||
"minecraft:savanna_plateau",
|
||||
"minecraft:warm_ocean",
|
||||
"minecraft:deep_warm_ocean",
|
||||
"minecraft:desert_lakes",
|
||||
"minecraft:modified_jungle",
|
||||
"minecraft:modified_jungle_edge",
|
||||
"minecraft:shattered_savanna",
|
||||
"minecraft:shattered_savanna_plateau",
|
||||
"minecraft:eroded_badlands",
|
||||
"minecraft:modified_wooded_badlands_plateau",
|
||||
"minecraft:modified_badlands_plateau"
|
||||
]
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
{
|
||||
"biomes": [
|
||||
"minecraft:jungle",
|
||||
"minecraft:jungle_hills",
|
||||
"minecraft:jungle_edge",
|
||||
"minecraft:modified_jungle",
|
||||
"minecraft:modified_jungle_edge"
|
||||
]
|
||||
}
|
|
@ -1,7 +0,0 @@
|
|||
{
|
||||
"biomes": [
|
||||
"minecraft:badlands",
|
||||
"minecraft:wooded_badlands_plateau",
|
||||
"minecraft:badlands_plateau"
|
||||
]
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
{
|
||||
"biomes": [
|
||||
"minecraft:modified_jungle",
|
||||
"minecraft:modified_jungle_edge",
|
||||
"minecraft:modified_wooded_badlands_plateau",
|
||||
"minecraft:modified_badlands_plateau",
|
||||
"minecraft:modified_gravelly_mountains"
|
||||
]
|
||||
}
|
|
@ -1,17 +0,0 @@
|
|||
{
|
||||
"biomes": [
|
||||
"minecraft:mountains",
|
||||
"minecraft:mountain_edge",
|
||||
"minecraft:snowy_mountains",
|
||||
"minecraft:wooded_mountains",
|
||||
"minecraft:gravelly_mountains",
|
||||
"minecraft:taiga_mountains",
|
||||
"minecraft:snowy_taiga_mountains",
|
||||
"minecraft:modified_jungle",
|
||||
"minecraft:tall_birch_hills",
|
||||
"minecraft:dark_forest_hills",
|
||||
"minecraft:shattered_savanna",
|
||||
"minecraft:eroded_badlands",
|
||||
"minecraft:modified_badlands_plateau"
|
||||
]
|
||||
}
|
|
@ -1,3 +0,0 @@
|
|||
{
|
||||
"biomes": ["minecraft:mushroom_fields", "minecraft:mushroom_field_shore"]
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
{
|
||||
"biomes": [
|
||||
"minecraft:nether_wastes",
|
||||
"minecraft:soul_sand_valley",
|
||||
"minecraft:crimson_forest",
|
||||
"minecraft:warped_forest",
|
||||
"minecraft:basalt_deltas"
|
||||
]
|
||||
}
|
|
@ -1,14 +0,0 @@
|
|||
{
|
||||
"biomes": [
|
||||
"minecraft:ocean",
|
||||
"minecraft:frozen_ocean",
|
||||
"minecraft:deep_ocean",
|
||||
"minecraft:cold_ocean",
|
||||
"minecraft:deep_cold_ocean",
|
||||
"minecraft:deep_frozen_ocean",
|
||||
"minecraft:warm_ocean",
|
||||
"minecraft:deep_warm_ocean",
|
||||
"minecraft:lukewarm_ocean",
|
||||
"minecraft:deep_lukewarm_ocean"
|
||||
]
|
||||
}
|
|
@ -1,72 +0,0 @@
|
|||
{
|
||||
"biomes": [
|
||||
"minecraft:ocean",
|
||||
"minecraft:plains",
|
||||
"minecraft:desert",
|
||||
"minecraft:mountains",
|
||||
"minecraft:forest",
|
||||
"minecraft:taiga",
|
||||
"minecraft:swamp",
|
||||
"minecraft:river",
|
||||
"minecraft:frozen_ocean",
|
||||
"minecraft:frozen_river",
|
||||
"minecraft:snowy_tundra",
|
||||
"minecraft:snowy_mountains",
|
||||
"minecraft:mushroom_fields",
|
||||
"minecraft:mushroom_field_shore",
|
||||
"minecraft:beach",
|
||||
"minecraft:desert_hills",
|
||||
"minecraft:wooded_hills",
|
||||
"minecraft:taiga_hills",
|
||||
"minecraft:mountain_edge",
|
||||
"minecraft:jungle",
|
||||
"minecraft:jungle_hills",
|
||||
"minecraft:jungle_edge",
|
||||
"minecraft:deep_ocean",
|
||||
"minecraft:stone_shore",
|
||||
"minecraft:snowy_beach",
|
||||
"minecraft:birch_forest",
|
||||
"minecraft:birch_forest_hills",
|
||||
"minecraft:dark_forest",
|
||||
"minecraft:snowy_taiga",
|
||||
"minecraft:snowy_taiga_hills",
|
||||
"minecraft:giant_tree_taiga",
|
||||
"minecraft:giant_tree_taiga_hills",
|
||||
"minecraft:wooded_mountains",
|
||||
"minecraft:savanna",
|
||||
"minecraft:savanna_plateau",
|
||||
"minecraft:badlands",
|
||||
"minecraft:wooded_badlands_plateau",
|
||||
"minecraft:badlands_plateau",
|
||||
"minecraft:warm_ocean",
|
||||
"minecraft:lukewarm_ocean",
|
||||
"minecraft:cold_ocean",
|
||||
"minecraft:deep_warm_ocean",
|
||||
"minecraft:deep_lukewarm_ocean",
|
||||
"minecraft:deep_cold_ocean",
|
||||
"minecraft:deep_frozen_ocean",
|
||||
"minecraft:sunflower_plains",
|
||||
"minecraft:desert_lakes",
|
||||
"minecraft:gravelly_mountains",
|
||||
"minecraft:flower_forest",
|
||||
"minecraft:taiga_mountains",
|
||||
"minecraft:swamp_hills",
|
||||
"minecraft:ice_spikes",
|
||||
"minecraft:modified_jungle",
|
||||
"minecraft:modified_jungle_edge",
|
||||
"minecraft:tall_birch_forest",
|
||||
"minecraft:tall_birch_hills",
|
||||
"minecraft:dark_forest_hills",
|
||||
"minecraft:snowy_taiga_mountains",
|
||||
"minecraft:giant_spruce_taiga",
|
||||
"minecraft:giant_spruce_taiga_hills",
|
||||
"minecraft:modified_gravelly_mountains",
|
||||
"minecraft:shattered_savanna",
|
||||
"minecraft:shattered_savanna_plateau",
|
||||
"minecraft:eroded_badlands",
|
||||
"minecraft:modified_wooded_badlands_plateau",
|
||||
"minecraft:modified_badlands_plateau",
|
||||
"minecraft:bamboo_jungle",
|
||||
"minecraft:bamboo_jungle_hills"
|
||||
]
|
||||
}
|
|
@ -1,8 +0,0 @@
|
|||
{
|
||||
"biomes": [
|
||||
"minecraft:plains",
|
||||
"minecraft:savanna",
|
||||
"minecraft:savanna_plateau",
|
||||
"minecraft:sunflower_plains"
|
||||
]
|
||||
}
|
|
@ -1,10 +0,0 @@
|
|||
{
|
||||
"biomes": [
|
||||
"minecraft:savanna_plateau",
|
||||
"minecraft:wooded_badlands_plateau",
|
||||
"minecraft:badlands_plateau",
|
||||
"minecraft:shattered_savanna_plateau",
|
||||
"minecraft:modified_wooded_badlands_plateau",
|
||||
"minecraft:modified_badlands_plateau"
|
||||
]
|
||||
}
|
|
@ -1,29 +0,0 @@
|
|||
{
|
||||
"biomes": [
|
||||
"minecraft:mushroom_fields",
|
||||
"minecraft:mushroom_field_shore",
|
||||
"minecraft:jungle_edge",
|
||||
"minecraft:savanna_plateau",
|
||||
"minecraft:sunflower_plains",
|
||||
"minecraft:desert_lakes",
|
||||
"minecraft:gravelly_mountains",
|
||||
"minecraft:flower_forest",
|
||||
"minecraft:taiga_mountains",
|
||||
"minecraft:swamp_hills",
|
||||
"minecraft:ice_spikes",
|
||||
"minecraft:modified_jungle",
|
||||
"minecraft:modified_jungle_edge",
|
||||
"minecraft:tall_birch_forest",
|
||||
"minecraft:tall_birch_hills",
|
||||
"minecraft:dark_forest_hills",
|
||||
"minecraft:snowy_taiga_mountains",
|
||||
"minecraft:giant_spruce_taiga",
|
||||
"minecraft:giant_spruce_taiga_hills",
|
||||
"minecraft:modified_gravelly_mountains",
|
||||
"minecraft:shattered_savanna",
|
||||
"minecraft:shattered_savanna_plateau",
|
||||
"minecraft:eroded_badlands",
|
||||
"minecraft:modified_wooded_badlands_plateau",
|
||||
"minecraft:modified_badlands_plateau"
|
||||
]
|
||||
}
|
|
@ -1,3 +0,0 @@
|
|||
{
|
||||
"biomes": ["minecraft:river", "minecraft:frozen_river"]
|
||||
}
|
|
@ -1,10 +0,0 @@
|
|||
{
|
||||
"biomes": [
|
||||
"minecraft:desert",
|
||||
"minecraft:desert_hills",
|
||||
"minecraft:badlands",
|
||||
"minecraft:wooded_badlands_plateau",
|
||||
"minecraft:badlands_plateau",
|
||||
"minecraft:desert_lakes"
|
||||
]
|
||||
}
|
|
@ -1,8 +0,0 @@
|
|||
{
|
||||
"biomes": [
|
||||
"minecraft:savanna",
|
||||
"minecraft:savanna_plateau",
|
||||
"minecraft:shattered_savanna",
|
||||
"minecraft:shattered_savanna_plateau"
|
||||
]
|
||||
}
|
|
@ -1,12 +0,0 @@
|
|||
{
|
||||
"biomes": [
|
||||
"minecraft:frozen_ocean",
|
||||
"minecraft:frozen_river",
|
||||
"minecraft:snowy_tundra",
|
||||
"minecraft:snowy_mountains",
|
||||
"minecraft:snowy_taiga",
|
||||
"minecraft:snowy_taiga_hills",
|
||||
"minecraft:ice_spikes",
|
||||
"minecraft:snowy_taiga_mountains"
|
||||
]
|
||||
}
|
|
@ -1,16 +0,0 @@
|
|||
{
|
||||
"biomes": [
|
||||
"minecraft:wooded_mountains",
|
||||
"minecraft:savanna",
|
||||
"minecraft:savanna_plateau",
|
||||
"minecraft:wooded_badlands_plateau",
|
||||
"minecraft:gravelly_mountains",
|
||||
"minecraft:modified_jungle_edge",
|
||||
"minecraft:modified_gravelly_mountains",
|
||||
"minecraft:shattered_savanna",
|
||||
"minecraft:shattered_savanna_plateau",
|
||||
"minecraft:eroded_badlands",
|
||||
"minecraft:modified_wooded_badlands_plateau",
|
||||
"minecraft:modified_badlands_plateau"
|
||||
]
|
||||
}
|
|
@ -1,3 +0,0 @@
|
|||
{
|
||||
"biomes": ["minecraft:dark_forest", "minecraft:dark_forest_hills"]
|
||||
}
|
|
@ -1,3 +0,0 @@
|
|||
{
|
||||
"biomes": ["minecraft:swamp", "minecraft:swamp_hills"]
|
||||
}
|
|
@ -1,3 +0,0 @@
|
|||
{
|
||||
"biomes": ["minecraft:the_void"]
|
||||
}
|
|
@ -1,3 +0,0 @@
|
|||
{
|
||||
"biomes": ["minecraft:snowy_tundra"]
|
||||
}
|
|
@ -1,15 +0,0 @@
|
|||
{
|
||||
"biomes": [
|
||||
"minecraft:river",
|
||||
"minecraft:frozen_river",
|
||||
"minecraft:ocean",
|
||||
"minecraft:frozen_ocean",
|
||||
"minecraft:cold_ocean",
|
||||
"minecraft:deep_cold_ocean",
|
||||
"minecraft:deep_frozen_ocean",
|
||||
"minecraft:warm_ocean",
|
||||
"minecraft:deep_warm_ocean",
|
||||
"minecraft:lukewarm_ocean",
|
||||
"minecraft:deep_lukewarm_ocean"
|
||||
]
|
||||
}
|
|
@ -1,10 +0,0 @@
|
|||
{
|
||||
"biomes": [
|
||||
"minecraft:swamp",
|
||||
"minecraft:jungle",
|
||||
"minecraft:jungle_hills",
|
||||
"minecraft:jungle_edge",
|
||||
"minecraft:swamp_hills",
|
||||
"minecraft:modified_jungle"
|
||||
]
|
||||
}
|
|
@ -1,213 +0,0 @@
|
|||
|
||||
["Bee Options"]
|
||||
#
|
||||
#Should bees die from stinging?
|
||||
#Note: Bees will continue to attack until they are no longer angry!
|
||||
beeDiesFromSting = true
|
||||
#
|
||||
#Should bees die when their Y-level is below 0?
|
||||
#Note: If false, bees will get stuck just below y-0 and not move. **May not be useful with new AI**
|
||||
beeDiesInVoid = true
|
||||
#
|
||||
#This value scales the child size for all Resource Bees.
|
||||
#Range: 1.0 ~ 2.0
|
||||
global_child_size_modifier = 1.0
|
||||
#
|
||||
#This value scales the bee size for all Resource Bees.
|
||||
#Note: Setting the value in bee JSON overrides this value.
|
||||
#Range: 0.5 ~ 2.0
|
||||
global_bee_size_modifier = 1.0
|
||||
#
|
||||
#Should bees inflict poison damage?
|
||||
#Note: Poison is only inflicted if a bee has not been given a trait with a special damage output.
|
||||
#Set to false if you want to configure bees individually.
|
||||
beesInflictPoison = true
|
||||
|
||||
["Apiary Options"]
|
||||
#
|
||||
#Maximum number of UNIQUE bees allowed in the Apiary.
|
||||
#Range: 1 ~ 16
|
||||
apiaryMaxBees = 9
|
||||
#
|
||||
#Tier 3 Apiary Output
|
||||
#Allowed Values: COMB, BLOCK
|
||||
tierThreeApiaryOutput = "BLOCK"
|
||||
#
|
||||
#Tier 4 Apiary Output Quantity
|
||||
#Range: > 1
|
||||
tierFourApiaryQuantity = 2
|
||||
#
|
||||
#Tier 2 Apiary Output
|
||||
#Allowed Values: COMB, BLOCK
|
||||
tierTwoApiaryOutput = "COMB"
|
||||
#
|
||||
#Tier 2 Apiary Output Quantity
|
||||
#Range: > 1
|
||||
tierTwoApiaryQuantity = 6
|
||||
#
|
||||
#Tier 3 Apiary Output Quantity
|
||||
#Range: > 1
|
||||
tierThreeApiaryQuantity = 1
|
||||
#
|
||||
#Tier 1 Apiary Output Quantity
|
||||
#Range: > 1
|
||||
tierOneApiaryQuantity = 3
|
||||
#
|
||||
#Tier 4 Apiary Output
|
||||
#Allowed Values: COMB, BLOCK
|
||||
tierFourApiaryOutput = "BLOCK"
|
||||
#
|
||||
#Maximum breed time before upgrades are applied.
|
||||
#Range: 1200 ~ 4800
|
||||
apiaryMaxBreedTime = 3200
|
||||
#
|
||||
#Tier 1 Apiary Output
|
||||
#Allowed Values: COMB, BLOCK
|
||||
tierOneApiaryOutput = "COMB"
|
||||
|
||||
["Honey Options"]
|
||||
#
|
||||
#Should honey block recipies be generated? [true/false]
|
||||
honeyBlockRecipies = true
|
||||
#
|
||||
#Set to false if you don't want the custom honey blocks to be generated [true/false]
|
||||
generateHoneyBlocks = true
|
||||
#
|
||||
#Set to false if you don't want the custom honey fluids to be generated [true/false]
|
||||
generateHoneyFluids = true
|
||||
|
||||
["Centrifuge Options"]
|
||||
#
|
||||
#Amount of hunger the player uses per click on mechanical centrifuge.
|
||||
#Range: 0.0 ~ 1.0
|
||||
mechanicalCentrifugePlayerExhaustion = 0.1
|
||||
#
|
||||
#Global recipe time for generated centrifuge recipes
|
||||
#This does not affect recipes that are not auto generated by us.
|
||||
#Time is in ticks.
|
||||
#Range: 100 ~ 2400
|
||||
globalCentrifugeRecipeTime = 200
|
||||
#
|
||||
#Tick reduction applied to centrifuge recipes
|
||||
#This does not affect recipes that are not auto generated by us.
|
||||
#NOTE: Lowest recipe time allowed is 5 ticks regardless of values provided.
|
||||
#Range: 10 ~ 1200
|
||||
multiblockRecipeTimeReduction = 150
|
||||
#
|
||||
#Centrifuge Max energy storage.
|
||||
#The Centrifuge Multiblocks max energy storage is 5x this amount
|
||||
#Range: 1000 ~ 1000000
|
||||
maxCentrifugeRf = 10000
|
||||
#
|
||||
# Makes it so multiblock centrifuge can only do multiblock recipes. [true/false]
|
||||
multiblockRecipesOnly = false
|
||||
#
|
||||
#RF/t consumed by the centrifuge when processing recipes. Mutliblock Centrifuge cuts this value in half.
|
||||
#Range: 2 ~ 1000
|
||||
centrifugeRfPerTick = 2
|
||||
|
||||
["Beehive Options"]
|
||||
#
|
||||
#Base honeycomb harvest amount
|
||||
#(THIS * TIER_MODIFIER = MAX_COMBS) for a range of 5 -> 64
|
||||
#Range: 5 ~ 16
|
||||
hiveMaxCombs = 5
|
||||
#
|
||||
#Set to false if you want the player to only be able to get honeycombs from the beehive using the scraper [true/false]
|
||||
allowShears = true
|
||||
#
|
||||
#Maximum number of bees in the base tier hive.
|
||||
#(THIS * TIER_MODIFIER = MAX_BEES) for a range of 4 -> 16
|
||||
#Range: 1 ~ 4
|
||||
hiveMaxBees = 4
|
||||
|
||||
["General Options"]
|
||||
#
|
||||
#Sets the max durability for the smoker
|
||||
#Range: 100 ~ 5000
|
||||
smokerDurability = 1000
|
||||
#
|
||||
#Set this to false when you want to overwrite the default provided Biome Dictionary files. [true/false]
|
||||
#This should be run at least once for initial generation.
|
||||
generateBiomeDictionaries = false
|
||||
#
|
||||
#Set this to false when you want to use our custom Biome Dictionary system. [true/false]
|
||||
#At a later time we will look into either combining with the Forge system or making the Forge system data pack capable.
|
||||
useForgeBiomeDictionaries = true
|
||||
#
|
||||
#Set to true if you want easter egg bees to generate (WIP) [true/false]
|
||||
#The only easter egg bee currently available is the Oreo bee
|
||||
enableEasterEggBees = true
|
||||
#
|
||||
#Set this to false when you want to overwrite the default bee files. [true/false]
|
||||
#This should be run at least once for initial generation.
|
||||
generateDefaults = false
|
||||
|
||||
["Honey Generator Options"]
|
||||
#
|
||||
#Amount of honey consumed in mb/t.
|
||||
#Range: 1 ~ 50
|
||||
honeyDrainAmount = 5
|
||||
#
|
||||
#Amount of energy transferred out of the generator in rf/t.
|
||||
#Range: 50 ~ 500
|
||||
energyTransferAmount = 100
|
||||
#
|
||||
#Maximum internal honey capacity.
|
||||
#Range: 1000 ~ 100000
|
||||
maxTankCapacity = 10000
|
||||
#
|
||||
#Amount of rf/t generated.
|
||||
#Range: 0 ~ 500
|
||||
energyFillAmount = 125
|
||||
#
|
||||
#Amount of honey generated in mb/t. 1 bottle = 250mb honey
|
||||
#Range: 1 ~ 50
|
||||
honeyFillAmount = 10
|
||||
#
|
||||
#Maximum internal energy buffer.
|
||||
#Range: 10000 ~ 1000000
|
||||
maxEnergyCapacity = 100000
|
||||
|
||||
["Spawning Options"]
|
||||
#
|
||||
#Chance for nest to spawn when generating chunks in nether category biomes. [1/x]
|
||||
#A higher value means the nest is less likely to spawn.
|
||||
#Range: 4 ~ 100
|
||||
nether_nest_generation_chance = 8
|
||||
#The value added to weight for bees in a flower forests
|
||||
#Range: 0 ~ 9
|
||||
beesMoreCommonInFlowerForests = 4
|
||||
#
|
||||
#Chance for nest to spawn when generating chunks in overworld category biomes. [1/x]
|
||||
#A higher value means the nest is less likely to spawn.
|
||||
#Range: 4 ~ 100
|
||||
overworld_nest_generation_chance = 64
|
||||
#
|
||||
#Chance for nest to spawn when generating chunks in end category biomes. [1/x]
|
||||
#A higher value means the nest is less likely to spawn.
|
||||
#Range: 4 ~ 100
|
||||
end_nest_generation_chance = 32
|
||||
#
|
||||
#Should bee nests generate in world?
|
||||
#Note: They will only generate in biomes where bees can spawn
|
||||
generateBeeNests = true
|
||||
|
||||
["Recipe Options"]
|
||||
#
|
||||
#Set to false if you don't want the honeycomb block recipes to be auto generated [true/false]
|
||||
honeycombBlockRecipes = true
|
||||
#
|
||||
#Set to false if you don't want the centrifuge recipes to be auto generated [true/false]
|
||||
centrifugeRecipes = true
|
||||
|
||||
["Honeycomb Options"]
|
||||
#
|
||||
#The amount of hunger restored when eating a honeycomb.
|
||||
#Range: 0 ~ 8
|
||||
honeycombHunger = 1
|
||||
#
|
||||
#The amount of saturation restored when eating a honeycomb.
|
||||
#Range: 0.0 ~ 8.0
|
||||
honeycombSaturation = 0.6
|
||||
|
|
@ -1,136 +0,0 @@
|
|||
{
|
||||
"block.resourcefulbees.blaze_honeycomb_block": "Blaze Honeycomb Block",
|
||||
"item.resourcefulbees.blaze_honeycomb": "Blaze Honeycomb",
|
||||
"item.resourcefulbees.blaze_bee_spawn_egg": "Blaze Bee Spawn Egg",
|
||||
"entity.resourcefulbees.blaze_bee": "Blaze Bee",
|
||||
|
||||
"block.resourcefulbees.clay_honeycomb_block": "Clay Honeycomb Block",
|
||||
"item.resourcefulbees.clay_honeycomb": "Clay Honeycomb",
|
||||
"item.resourcefulbees.clay_bee_spawn_egg": "Clay Bee Spawn Egg",
|
||||
"entity.resourcefulbees.clay_bee": "Clay Bee",
|
||||
|
||||
"block.resourcefulbees.ghast_honeycomb_block": "Ghast Honeycomb Block",
|
||||
"item.resourcefulbees.ghast_honeycomb": "Ghast Honeycomb",
|
||||
"item.resourcefulbees.ghast_bee_spawn_egg": "Ghast Bee Spawn Egg",
|
||||
"entity.resourcefulbees.ghast_bee": "Ghast Bee",
|
||||
|
||||
"block.resourcefulbees.glowstone_honeycomb_block": "Glowstone Honeycomb Block",
|
||||
"item.resourcefulbees.glowstone_honeycomb": "Glowstone Honeycomb",
|
||||
"item.resourcefulbees.glowstone_bee_spawn_egg": "Glowstone Bee Spawn Egg",
|
||||
"entity.resourcefulbees.glowstone_bee": "Glowstone Bee",
|
||||
|
||||
"block.resourcefulbees.gravel_honeycomb_block": "Gravel Honeycomb Block",
|
||||
"item.resourcefulbees.gravel_honeycomb": "Gravel Honeycomb",
|
||||
"item.resourcefulbees.gravel_bee_spawn_egg": "Gravel Bee Spawn Egg",
|
||||
"entity.resourcefulbees.gravel_bee": "Gravel Bee",
|
||||
|
||||
"block.resourcefulbees.obsidian_honeycomb_block": "Obsidian Honeycomb Block",
|
||||
"item.resourcefulbees.obsidian_honeycomb": "Obsidian Honeycomb",
|
||||
"item.resourcefulbees.obsidian_bee_spawn_egg": "Obsidian Bee Spawn Egg",
|
||||
"entity.resourcefulbees.obsidian_bee": "Obsidian Bee",
|
||||
|
||||
"block.resourcefulbees.sand_honeycomb_block": "Sand Honeycomb Block",
|
||||
"item.resourcefulbees.sand_honeycomb": "Sand Honeycomb",
|
||||
"item.resourcefulbees.sand_bee_spawn_egg": "Sand Bee Spawn Egg",
|
||||
"entity.resourcefulbees.sand_bee": "Sand Bee",
|
||||
|
||||
"block.resourcefulbees.slimy_honeycomb_block": "Slimy Honeycomb Block",
|
||||
"item.resourcefulbees.slimy_honeycomb": "Slimy Honeycomb",
|
||||
"item.resourcefulbees.slimy_bee_spawn_egg": "Slimy Bee Spawn Egg",
|
||||
"entity.resourcefulbees.slimy_bee": "Slimy Bee",
|
||||
|
||||
"block.resourcefulbees.water_honeycomb_block": "Water Honeycomb Block",
|
||||
"item.resourcefulbees.water_honeycomb": "Water Honeycomb",
|
||||
"item.resourcefulbees.water_bee_spawn_egg": "Water Bee Spawn Egg",
|
||||
"entity.resourcefulbees.water_bee": "Water Bee",
|
||||
|
||||
"block.resourcefulbees.copper_honeycomb_block": "Copper Honeycomb Block",
|
||||
"item.resourcefulbees.copper_honeycomb": "Copper Honeycomb",
|
||||
"item.resourcefulbees.copper_bee_spawn_egg": "Copper Bee Spawn Egg",
|
||||
"entity.resourcefulbees.copper_bee": "Copper Bee",
|
||||
|
||||
"block.resourcefulbees.aluminum_honeycomb_block": "Aluminum Honeycomb Block",
|
||||
"item.resourcefulbees.aluminum_honeycomb": "Aluminum Honeycomb",
|
||||
"item.resourcefulbees.aluminum_bee_spawn_egg": "Aluminum Bee Spawn Egg",
|
||||
"entity.resourcefulbees.aluminum_bee": "Aluminum Bee",
|
||||
|
||||
"block.resourcefulbees.silver_honeycomb_block": "Silver Honeycomb Block",
|
||||
"item.resourcefulbees.silver_honeycomb": "Silver Honeycomb",
|
||||
"item.resourcefulbees.silver_bee_spawn_egg": "Silver Bee Spawn Egg",
|
||||
"entity.resourcefulbees.silver_bee": "Silver Bee",
|
||||
|
||||
"block.resourcefulbees.lead_honeycomb_block": "Lead Honeycomb Block",
|
||||
"item.resourcefulbees.lead_honeycomb": "Lead Honeycomb",
|
||||
"item.resourcefulbees.lead_bee_spawn_egg": "Lead Bee Spawn Egg",
|
||||
"entity.resourcefulbees.lead_bee": "Lead Bee",
|
||||
|
||||
"block.resourcefulbees.nickel_honeycomb_block": "Nickel Honeycomb Block",
|
||||
"item.resourcefulbees.nickel_honeycomb": "Nickel Honeycomb",
|
||||
"item.resourcefulbees.nickel_bee_spawn_egg": "Nickel Bee Spawn Egg",
|
||||
"entity.resourcefulbees.nickel_bee": "Nickel Bee",
|
||||
|
||||
"block.resourcefulbees.uranium_honeycomb_block": "Uranium Honeycomb Block",
|
||||
"item.resourcefulbees.uranium_honeycomb": "Uranium Honeycomb",
|
||||
"item.resourcefulbees.uranium_bee_spawn_egg": "Uranium Bee Spawn Egg",
|
||||
"entity.resourcefulbees.uranium_bee": "Uranium Bee",
|
||||
|
||||
"block.resourcefulbees.tin_honeycomb_block": "Tin Honeycomb Block",
|
||||
"item.resourcefulbees.tin_honeycomb": "Tin Honeycomb",
|
||||
"item.resourcefulbees.tin_bee_spawn_egg": "Tin Bee Spawn Egg",
|
||||
"entity.resourcefulbees.tin_bee": "Tin Bee",
|
||||
|
||||
"block.resourcefulbees.osmium_honeycomb_block": "Osmium Honeycomb Block",
|
||||
"item.resourcefulbees.osmium_honeycomb": "Osmium Honeycomb",
|
||||
"item.resourcefulbees.osmium_bee_spawn_egg": "Osmium Bee Spawn Egg",
|
||||
"entity.resourcefulbees.osmium_bee": "Osmium Bee",
|
||||
|
||||
"block.resourcefulbees.zinc_honeycomb_block": "Zinc Honeycomb Block",
|
||||
"item.resourcefulbees.zinc_honeycomb": "Zinc Honeycomb",
|
||||
"item.resourcefulbees.zinc_bee_spawn_egg": "Zinc Bee Spawn Egg",
|
||||
"entity.resourcefulbees.zinc_bee": "Zinc Bee",
|
||||
|
||||
"block.resourcefulbees.bronze_honeycomb_block": "Bronze Honeycomb Block",
|
||||
"item.resourcefulbees.bronze_honeycomb": "Bronze Honeycomb",
|
||||
"item.resourcefulbees.bronze_bee_spawn_egg": "Bronze Bee Spawn Egg",
|
||||
"entity.resourcefulbees.bronze_bee": "Bronze Bee",
|
||||
|
||||
"block.resourcefulbees.brass_honeycomb_block": "Brass Honeycomb Block",
|
||||
"item.resourcefulbees.brass_honeycomb": "Brass Honeycomb",
|
||||
"item.resourcefulbees.brass_bee_spawn_egg": "Brass Bee Spawn Egg",
|
||||
"entity.resourcefulbees.brass_bee": "Brass Bee",
|
||||
|
||||
"block.resourcefulbees.electrum_honeycomb_block": "Electrum Honeycomb Block",
|
||||
"item.resourcefulbees.electrum_honeycomb": "Electrum Honeycomb",
|
||||
"item.resourcefulbees.electrum_bee_spawn_egg": "Electrum Bee Spawn Egg",
|
||||
"entity.resourcefulbees.electrum_bee": "Electrum Bee",
|
||||
|
||||
"block.resourcefulbees.constantan_honeycomb_block": "Constantan Honeycomb Block",
|
||||
"item.resourcefulbees.constantan_honeycomb": "Constantan Honeycomb",
|
||||
"item.resourcefulbees.constantan_bee_spawn_egg": "Constantan Bee Spawn Egg",
|
||||
"entity.resourcefulbees.constantan_bee": "Constantan Bee",
|
||||
|
||||
"block.resourcefulbees.steel_honeycomb_block": "Steel Honeycomb Block",
|
||||
"item.resourcefulbees.steel_honeycomb": "Steel Honeycomb",
|
||||
"item.resourcefulbees.steel_bee_spawn_egg": "Steel Bee Spawn Egg",
|
||||
"entity.resourcefulbees.steel_bee": "Steel Bee",
|
||||
|
||||
"block.resourcefulbees.invar_honeycomb_block": "Invar Honeycomb Block",
|
||||
"item.resourcefulbees.invar_honeycomb": "Invar Honeycomb",
|
||||
"item.resourcefulbees.invar_bee_spawn_egg": "Invar Bee Spawn Egg",
|
||||
"entity.resourcefulbees.invar_bee": "Invar Bee",
|
||||
|
||||
"block.resourcefulbees.lumium_honeycomb_block": "Lumium Honeycomb Block",
|
||||
"item.resourcefulbees.lumium_honeycomb": "Lumium Honeycomb",
|
||||
"item.resourcefulbees.lumium_bee_spawn_egg": "Lumium Bee Spawn Egg",
|
||||
"entity.resourcefulbees.lumium_bee": "Lumium Bee",
|
||||
|
||||
"block.resourcefulbees.signalum_honeycomb_block": "Signalum Honeycomb Block",
|
||||
"item.resourcefulbees.signalum_honeycomb": "Signalum Honeycomb",
|
||||
"item.resourcefulbees.signalum_bee_spawn_egg": "Signalum Bee Spawn Egg",
|
||||
"entity.resourcefulbees.signalum_bee": "Signalum Bee",
|
||||
|
||||
"block.resourcefulbees.enderium_honeycomb_block": "Enderium Honeycomb Block",
|
||||
"item.resourcefulbees.enderium_honeycomb": "Enderium Honeycomb",
|
||||
"item.resourcefulbees.enderium_bee_spawn_egg": "Enderium Bee Spawn Egg",
|
||||
"entity.resourcefulbees.enderium_bee": "Enderium Bee"
|
||||
}
|
Binary file not shown.
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Reference in New Issue