2021-01-28 20:21:47 +00:00
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#Set to false to disable the default way of unlocking trinkets.
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unlockEnabled = true
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#Cooldown (ticks) between unlocks
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#Range: 0 ~ 1728000
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unlockCooldown = 2400
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#List of banned trinkets eg: ["losttrinkets:piggy", "losttrinkets:magical_feathers"]
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#The trinkets listed in here will also be removed from players that already unlocked them.
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blackList = []
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#List of trinkets that can't be unlocked randomly eg: ["losttrinkets:piggy", "losttrinkets:magical_feathers"]
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#The trinkets listed in here will not be removed from players that already unlocked them.
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2021-01-28 20:26:46 +00:00
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nonRandom = ["losttrinkets:rock_candy", "losttrinkets:tha_cloud", "losttrinkets:turtle_shell", "losttrinkets:blaze_heart", "losttrinkets:tha_bat", "losttrinkets:tea_leaf", "losttrinkets:octopick", "losttrinkets:magical_herbs", "losttrinkets:magical_feathers", "losttrinkets:mad_aura"]
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2021-01-28 20:21:47 +00:00
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[Trinket_Slots]
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#Amount of Xp levels added to the next unlocking cost.
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#Range: 0 ~ 20
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2021-01-28 20:26:46 +00:00
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slotUpFactor = 5
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2021-02-06 11:14:20 +00:00
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#Maximum number of trinket slots the player can have (does not remove unlocked slots)
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#Range: 1 ~ 40
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maxSlots = 40
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2021-01-28 20:21:47 +00:00
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#Numbers of trinket slots the player will start with (Only effect newer players!!).
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#Range: 0 ~ 40
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startSlots = 1
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#Levels of xp needed to unlock a trinket slot.
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#Range: 0 ~ 1000
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2021-01-28 20:26:46 +00:00
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slotCost = 20
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2021-01-28 20:21:47 +00:00
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[Killing_Unlocks]
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#Set to false to disable unlocking trinkets from killing non-Boss entities.
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killingUnlockEnabled = true
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#Rarity of unlocking a trinket from killing non-Boss entities. (Greater number = more rare)
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#Range: 2 ~ 100000
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killing = 120
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[Bosses_Killing_Unlocks]
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#Set to false to disable unlocking trinkets from killing Bosses.
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bossKillingUnlockEnabled = true
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#Rarity of unlocking a trinket from killing Bosses. (Greater number = more rare)
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#Range: 2 ~ 100000
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bossKilling = 10
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[Farming_Unlocks]
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#Set to false to disable unlocking trinkets from farming.
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farmingUnlockEnabled = true
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#Rarity of unlocking a trinket from farming. (Greater number = more rare)
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#Range: 2 ~ 100000
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farming = 140
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[Ores_Mining_Unlocks]
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#Rarity of unlocking a trinket from mining ores. (Greater number = more rare)
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#Range: 2 ~ 100000
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oresMining = 100
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#Set to false to disable unlocking trinkets from mining ores.
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oresMiningUnlockEnabled = true
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[Trading_Unlocks]
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#Rarity of unlocking a trinket from trading. (Greater number = more rare)
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#Range: 2 ~ 100000
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trading = 30
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#Set to false to disable unlocking trinkets from trading.
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tradingUnlockEnabled = true
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[Wood_Cutting_Unlocks]
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#Rarity of unlocking a trinket from cutting trees. (Greater number = more rare)
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#Range: 2 ~ 100000
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woodCutting = 170
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#Set to false to disable unlocking trinkets from cutting trees.
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woodCuttingUnlockEnabled = true
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