72 lines
3.0 KiB
TOML
72 lines
3.0 KiB
TOML
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#Mekanism Generators Config. This config is synced between server and client.
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[generators]
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#Peak output for the Advanced Solar Generator. Note: It can go higher than this value in some extreme environments.
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advancedSolarGeneration = "300"
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#Affects the Injection Rate, Max Temp, and Ignition Temp.
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energyPerFusionFuel = "10000000"
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#Amount of energy in Joules the Bio Generator produces per tick.
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bioGeneration = "350"
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#Peak output for the Solar Generator. Note: It can go higher than this value in some extreme environments.
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solarGeneration = "50"
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#Wind Generator Settings
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[generators.wind_generator]
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#Minimum base generation value of the Wind Generator.
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windGenerationMin = "60"
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#The list of dimension ids that the Wind Generator will not generate power in.
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windGenerationDimBlacklist = []
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#The maximum Y value that affects the Wind Generators Power generation.
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windGenerationMaxY = 255
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#Maximum base generation value of the Wind Generator.
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windGenerationMax = "480"
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#The minimum Y value that affects the Wind Generators Power generation.
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windGenerationMinY = 24
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#Turbine Settings
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[generators.turbine]
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#The number of blades on each turbine coil per blade applied.
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turbineBladesPerCoil = 4
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#The rate at which steam is vented into the turbine.
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turbineVentGasFlow = 32000.0
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#The rate at which steam is dispersed into the turbine.
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turbineDisperserGasFlow = 1280.0
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#The rate at which steam is condensed in the turbine.
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condenserRate = 64000
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#Heat Generator Settings
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[generators.heat_generator]
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#Add this amount of Joules to the energy produced by a heat generator if it is in an 'ultrawarm' dimension, in vanilla this is just the Nether.
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heatGenerationNether = "100"
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#Multiplier of effectiveness of Lava in the Heat Generator.
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heatGenerationLava = "30"
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#Amount of energy in Joules the Heat Generator produces per tick. (heatGenerationLava * heatGenerationLava) + heatGenerationNether
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heatGeneration = "200"
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#Fission Reactor Settings
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[generators.fission_reactor]
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#The heat capacity added to a Fission Reactor by a single casing block. Increase to require more energy to raise the reactor temperature.
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casingHeatCapacity = 1000.0
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#The chance of a meltdown occurring once damage passes 100%. Will linearly scale as damage continues increasing.
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#Range: 0.0 ~ 1.0
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meltdownChance = 0.001
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#Whether catastrophic meltdowns can occur from Fission Reactors.
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meltdownsEnabled = true
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#How much radioactivity of fuel/waste contents are multiplied during a meltdown.
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meltdownRadiationMultiplier = 50.0
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#The average surface area of a Fission Reactor's fuel assemblies to reach 100% boil efficiency. Higher values make it harder to cool the reactor.
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#Range: 1.0 ~ 1.7976931348623157E308
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surfaceAreaTarget = 4.0
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#Amount of energy created (in heat) from each whole mB of fission fuel.
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energyPerFissionFuel = "1000000"
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#Hohlraum Settings
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[generators.hohlraum]
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#Amount of DT-Fuel Hohlraum can accept per tick.
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#Range: 1 ~ 9223372036854775807
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fillRate = 1
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#Hohlraum capacity in mB.
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#Range: 1 ~ 9223372036854775807
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maxGas = 10
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