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Add mininggadgets v1.3.5. Default config generated

This commit is contained in:
Citali 2020-04-18 17:08:33 +02:00
parent 09501a4203
commit 3577eff8db
Signed by: Citali
GPG Key ID: CD1CD4279A473F9C
4 changed files with 73 additions and 8 deletions

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#Client only settings, mostly things related to rendering
[client]
#Toggle off to make missing model text in the gui fit inside the slot.
zoomInMissingModelTextInGui = false
#Enable uploading cloud geometry to the GPU for faster rendering.
forgeCloudsEnabled = true
#Disable culling of hidden faces next to stairs and slabs. Causes extra rendering, but may fix some resource packs that exploit this vanilla mechanic.
disableStairSlabCulling = false
#Toggle off to make missing model text in the gui fit inside the slot.
zoomInMissingModelTextInGui = false
#Enable Forge to queue all chunk updates to the Chunk Update thread.
#May increase FPS significantly, but may also cause weird rendering lag.
#Not recommended for computers without a significant number of cores available.
alwaysSetupTerrainOffThread = false
#Enable the Forge block rendering pipeline - fixes the lighting of custom models.
forgeLightPipelineEnabled = true
#EXPERIMENTAL: Enable the Forge block rendering pipeline - fixes the lighting of custom models.
experimentalForgeLightPipelineEnabled = false
#When enabled, makes specific reload tasks such as language changing quicker to run.
selectiveResourceReloadEnabled = true
#Enable the Forge block rendering pipeline - fixes the lighting of custom models.
forgeLightPipelineEnabled = true
#When enabled, Forge will show any warnings that occurred during loading.
showLoadWarnings = true
#Enable uploading cloud geometry to the GPU for faster rendering.
forgeCloudsEnabled = true
#When enabled, makes specific reload tasks such as language changing quicker to run.
selectiveResourceReloadEnabled = true

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#Power settings
[power]
#Upgrade Cost Settings
[power.upgrades]
#Cost per block for Efficiency 5 upgrade
#Range: > 0
upgradeEfficiency5 = 50
#Cost per Light Block placed
#Range: > 0
upgradeLight = 100
#Cost per block for Silk Touch upgrade
#Range: > 0
upgradeSilkCost = 100
#Cost per block Frozen
#Range: > 0
upgradeFreeze = 100
#Cost per block for Fortune 3 upgrade
#Range: > 0
upgradeFortune3 = 100
#Cost per block for Fortune 1 upgrade
#Range: > 0
upgradeFortune1 = 30
#Cost per block for Fortune 2 upgrade
#Range: > 0
upgradeFortune2 = 60
#Capacity Boost from Battery 1 Upgrade
#Range: > 0
battery1 = 2000000
#Capacity Boost from Battery 2 Upgrade
#Range: > 0
battery2 = 5000000
#Capacity Boost from Battery 3 Upgrade
#Range: > 0
battery3 = 10000000
#Cost per block for Efficiency 1 upgrade
#Range: > 0
upgradeEfficiency1 = 10
#Cost per block for Efficiency 2 upgrade
#Range: > 0
upgradeEfficiency2 = 20
#Cost per block for Magnet upgrade
#Range: > 0
upgradeMagnet = 25
#Cost per block for Void Junk upgrade
#Range: > 0
upgradeVoid = 10
#Cost per block for Efficiency 3 upgrade
#Range: > 0
upgradeEfficiency3 = 30
#Cost per block for Efficiency 4 upgrade
#Range: > 0
upgradeEfficiency4 = 40
#Mining Gadget Settings
[power.mining_gadget]
#Base cost per block broken
#Range: > 0
baseCost = 200
#Maximum power for the Mining Gadget
#Range: > 0
maxPower = 1000000

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