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@ -4,7 +4,7 @@
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"weight": 5
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},
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"biomesoplenty:bayou": {
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"weight": 7
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"weight": 10
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},
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"biomesoplenty:cherry_blossom_grove": {
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"weight": 1
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@ -16,19 +16,19 @@
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"weight": 5
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},
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"biomesoplenty:dead_forest": {
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"weight": 2
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"weight": 1
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},
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"biomesoplenty:dryland": {
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"weight": 1
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"weight": 3
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},
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"biomesoplenty:fungal_jungle": {
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"weight": 1
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},
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"biomesoplenty:grove": {
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"weight": 7
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"weight": 10
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},
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"biomesoplenty:highland": {
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"weight": 3
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"weight": 5
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},
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"biomesoplenty:jade_cliffs": {
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"weight": 1
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@ -49,7 +49,7 @@
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"weight": 1
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},
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"biomesoplenty:prairie": {
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"weight": 10
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"weight": 7
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},
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"biomesoplenty:rainforest": {
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"weight": 7
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@ -2,5 +2,5 @@
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#Client-related options.
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[gui]
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#Select the Biomes O' Plenty world type by default.
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use_world_type = false
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use_world_type = true
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@ -13,7 +13,7 @@
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#Allowed Values: LATITUDE, SMALL_ZONES, MEDIUM_ZONES, LARGE_ZONES, RANDOM
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temperature_variation_scheme = "MEDIUM_ZONES"
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#Enable nether generation from Biomes O' Plenty.
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use_bop_nether = false
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use_bop_nether = true
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#The size of generated rivers.
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#Allowed Values: TINY, SMALL, MEDIUM, LARGE, HUGE
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river_size = "MEDIUM"
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