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Reset to defaults
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@ -8,18 +8,18 @@ unlockCooldown = 2400
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blackList = []
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#List of trinkets that can't be unlocked randomly eg: ["losttrinkets:piggy", "losttrinkets:magical_feathers"]
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#The trinkets listed in here will not be removed from players that already unlocked them.
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nonRandom = ["losttrinkets:rock_candy", "losttrinkets:tha_cloud", "losttrinkets:turtle_shell", "losttrinkets:blaze_heart", "losttrinkets:tha_bat", "losttrinkets:tea_leaf", "losttrinkets:octopick", "losttrinkets:magical_herbs", "losttrinkets:magical_feathers", "losttrinkets:mad_aura"]
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nonRandom = []
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[Trinket_Slots]
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#Amount of Xp levels added to the next unlocking cost.
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#Range: 0 ~ 20
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slotUpFactor = 5
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slotUpFactor = 3
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#Numbers of trinket slots the player will start with (Only effect newer players!!).
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#Range: 0 ~ 40
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startSlots = 1
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#Levels of xp needed to unlock a trinket slot.
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#Range: 0 ~ 1000
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slotCost = 20
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slotCost = 15
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[Killing_Unlocks]
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#Set to false to disable unlocking trinkets from killing non-Boss entities.
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