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Add BiomesOPlenty v1.15.2-10.0.0.0.345. Default config generated

This commit is contained in:
Citali 2020-04-18 16:57:37 +02:00
parent 09501a4203
commit 525d552f90
Signed by: Citali
GPG Key ID: CD1CD4279A473F9C
6 changed files with 314 additions and 8 deletions

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{
"standard_weights": {
"biomesoplenty:alps": {
"weight": 5
},
"biomesoplenty:ashen_inferno": {
"weight": 5
},
"biomesoplenty:bayou": {
"weight": 7
},
"biomesoplenty:bog": {
"weight": 3
},
"biomesoplenty:boreal_forest": {
"weight": 7
},
"biomesoplenty:brushland": {
"weight": 5
},
"biomesoplenty:chaparral": {
"weight": 5
},
"biomesoplenty:cherry_blossom_grove": {
"weight": 1
},
"biomesoplenty:cold_desert": {
"weight": 7
},
"biomesoplenty:coniferous_forest": {
"weight": 10
},
"biomesoplenty:dead_forest": {
"weight": 2
},
"biomesoplenty:floodplain": {
"weight": 5
},
"biomesoplenty:fungal_jungle": {
"weight": 1
},
"biomesoplenty:ghost_forest": {
"weight": 2
},
"biomesoplenty:grassland": {
"weight": 5
},
"biomesoplenty:grove": {
"weight": 7
},
"biomesoplenty:highland": {
"weight": 3
},
"biomesoplenty:lavender_field": {
"weight": 5
},
"biomesoplenty:lush_grassland": {
"weight": 7
},
"biomesoplenty:lush_swamp": {
"weight": 3
},
"biomesoplenty:mangrove": {
"weight": 10
},
"biomesoplenty:maple_woods": {
"weight": 3
},
"biomesoplenty:marsh": {
"weight": 5
},
"biomesoplenty:meadow": {
"weight": 7
},
"biomesoplenty:mire": {
"weight": 3
},
"biomesoplenty:mystic_grove": {
"weight": 1
},
"biomesoplenty:ominous_woods": {
"weight": 1
},
"biomesoplenty:outback": {
"weight": 7
},
"biomesoplenty:overgrown_cliffs": {
"weight": 3
},
"biomesoplenty:poppy_field": {
"weight": 2
},
"biomesoplenty:prairie": {
"weight": 10
},
"biomesoplenty:rainforest": {
"weight": 1
},
"biomesoplenty:redwood_forest": {
"weight": 3
},
"biomesoplenty:scrubland": {
"weight": 7
},
"biomesoplenty:seasonal_forest": {
"weight": 5
},
"biomesoplenty:shield": {
"weight": 5
},
"biomesoplenty:shrubland": {
"weight": 5
},
"biomesoplenty:silkglade": {
"weight": 1
},
"biomesoplenty:snowy_coniferous_forest": {
"weight": 5
},
"biomesoplenty:snowy_forest": {
"weight": 3
},
"biomesoplenty:steppe": {
"weight": 3
},
"biomesoplenty:temperate_rainforest": {
"weight": 3
},
"biomesoplenty:tropical_rainforest": {
"weight": 10
},
"biomesoplenty:tundra": {
"weight": 7
},
"biomesoplenty:undergarden": {
"weight": 7
},
"biomesoplenty:visceral_heap": {
"weight": 7
},
"biomesoplenty:wasteland": {
"weight": 10
},
"biomesoplenty:wetland": {
"weight": 7
},
"biomesoplenty:woodland": {
"weight": 3
}
},
"technical_biome_toggles": {
"biomesoplenty:alps_foothills": {
"enabled": true
},
"biomesoplenty:gravel_beach": {
"enabled": true
},
"biomesoplenty:orchard": {
"enabled": true
},
"biomesoplenty:origin_beach": {
"enabled": true
},
"biomesoplenty:redwood_forest_edge": {
"enabled": true
},
"biomesoplenty:volcano_edge": {
"enabled": true
},
"biomesoplenty:white_beach": {
"enabled": true
}
},
"sub_biome_weights": {
"biomesoplenty:fir_clearing": {
"weight": 100,
"rarity": 0.38
},
"biomesoplenty:flower_meadow": {
"weight": 100,
"rarity": 0.5
},
"biomesoplenty:highland_moor": {
"weight": 100,
"rarity": 0.75
},
"biomesoplenty:oasis": {
"weight": 100,
"rarity": 0.1
},
"biomesoplenty:pasture": {
"weight": 100,
"rarity": 1.0
},
"biomesoplenty:pumpkin_patch": {
"weight": 100,
"rarity": 0.45
},
"biomesoplenty:snowy_fir_clearing": {
"weight": 100,
"rarity": 0.5
},
"biomesoplenty:temperate_rainforest_hills": {
"weight": 100,
"rarity": 0.8
},
"biomesoplenty:xeric_shrubland": {
"weight": 100,
"rarity": 1.0
}
},
"island_biome_toggles": {
"biomesoplenty:origin_hills": {
"enabled": true
},
"biomesoplenty:rainbow_valley": {
"enabled": true
},
"biomesoplenty:tropics": {
"enabled": true
},
"biomesoplenty:volcano": {
"enabled": true
}
},
"vanilla_biome_weights": {
"minecraft:badlands_plateau": {
"weight": 10
},
"minecraft:birch_forest": {
"weight": 7
},
"minecraft:dark_forest": {
"weight": 5
},
"minecraft:desert": {
"weight": 15
},
"minecraft:forest": {
"weight": 10
},
"minecraft:giant_tree_taiga": {
"weight": 5
},
"minecraft:jungle": {
"weight": 15
},
"minecraft:mountains": {
"weight": 7
},
"minecraft:nether": {
"weight": 10
},
"minecraft:plains": {
"weight": 10
},
"minecraft:savanna": {
"weight": 10
},
"minecraft:snowy_taiga": {
"weight": 10
},
"minecraft:snowy_tundra": {
"weight": 10
},
"minecraft:swamp": {
"weight": 7
},
"minecraft:taiga": {
"weight": 10
},
"minecraft:wooded_badlands_plateau": {
"weight": 3
}
}
}

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#Client-related options.
[gui]
#Select the Biomes O' Plenty world type by default.
use_world_type = true

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#World generation related options.
[overworld]
#The size of generated biomes.
#Allowed Values: TINY, SMALL, MEDIUM, LARGE, HUGE
biome_size = "MEDIUM"
#The size of generated rivers.
#Allowed Values: TINY, SMALL, MEDIUM, LARGE, HUGE
river_size = "MEDIUM"
#Type of temperature zones to use during biome placement.
#Allowed Values: LATITUDE, SMALL_ZONES, MEDIUM_ZONES, LARGE_ZONES, RANDOM
temperature_variation_scheme = "MEDIUM_ZONES"
#Type of rainfall zones to use during biome placement.
#Allowed Values: SMALL_ZONES, MEDIUM_ZONES, LARGE_ZONES, RANDOM
rainfall_variation_scheme = "MEDIUM_ZONES"
#Enhance vanilla biomes by adding additional decoration.
enhance_vanilla_biomes = true

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#Server-related options. Please ignore this file if you are not running a server.
[biomes]
#Use the Biomes O' Plenty world type on a dedicated server.
use_world_type = true

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#Client only settings, mostly things related to rendering
[client]
#Toggle off to make missing model text in the gui fit inside the slot.
zoomInMissingModelTextInGui = false
#Enable uploading cloud geometry to the GPU for faster rendering.
forgeCloudsEnabled = true
#Disable culling of hidden faces next to stairs and slabs. Causes extra rendering, but may fix some resource packs that exploit this vanilla mechanic.
disableStairSlabCulling = false
#Toggle off to make missing model text in the gui fit inside the slot.
zoomInMissingModelTextInGui = false
#Enable Forge to queue all chunk updates to the Chunk Update thread.
#May increase FPS significantly, but may also cause weird rendering lag.
#Not recommended for computers without a significant number of cores available.
alwaysSetupTerrainOffThread = false
#Enable the Forge block rendering pipeline - fixes the lighting of custom models.
forgeLightPipelineEnabled = true
#EXPERIMENTAL: Enable the Forge block rendering pipeline - fixes the lighting of custom models.
experimentalForgeLightPipelineEnabled = false
#When enabled, makes specific reload tasks such as language changing quicker to run.
selectiveResourceReloadEnabled = true
#Enable the Forge block rendering pipeline - fixes the lighting of custom models.
forgeLightPipelineEnabled = true
#When enabled, Forge will show any warnings that occurred during loading.
showLoadWarnings = true
#Enable uploading cloud geometry to the GPU for faster rendering.
forgeCloudsEnabled = true
#When enabled, makes specific reload tasks such as language changing quicker to run.
selectiveResourceReloadEnabled = true

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