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mirror of https://git.fellies.tech/minecraft/fellies.git synced 2021-02-13 10:18:48 +00:00

Update performant to v1.15.2-2.10m

This commit is contained in:
2020-05-09 11:34:10 +02:00
parent 328ba2a4f2
commit 59bb982792
4 changed files with 14 additions and 1 deletions

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@@ -1,4 +1,4 @@
#Sat May 09 11:28:56 CEST 2020
#Sat May 09 11:33:04 CEST 2020
scrollStep1=19.0
scrollDuration1=600
easingMethod1=LINEAR

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@@ -12,6 +12,15 @@
#Requires TELoadBalancing = true. Enables dealing with lag caused by tile entities during chunk unload. default = false
TEUnloadLag = false
["Event load balancing settings"]
#Mean tick time at which event load balancing takes effect, 1000 / mean tick time = TPS. default: 45
#Range: 1 ~ 200
meanTickEvent = 40
#Enables debug log output for lagging event subscribers, default = false
eventDebugOutput = false
#Enables event load balancing, this is mostly stuff which is happening outside entityAI/Tileentities, if the game is lagging. default: true
eventLoadBalancing = true
["Entity settings"]
#Fix updateleashState lag from llamas, default = true
fixLeash = true
@@ -21,6 +30,8 @@
noLagItemPickup = true
#Use faster Item entities, default = true
fastItems = true
#Enable fast inventory advancement triggers, default = true
fastInventoryAdvancement = true
#Enable fast pathfinding, default = true
fastPathFinding = true
@@ -55,4 +66,6 @@
["Other settings"]
#Enable fast spawn radius check, default = true
fastSpawnRadius = true
#Enable fast chunk block ticks, default = true
fastChunkBlocks = true

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