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Change default configs
This commit is contained in:
12
config/WeirdingGadget.toml
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12
config/WeirdingGadget.toml
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#Server configuration settings
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[server]
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#The number of hours the player will be offline before deactivating (default 2 days)
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#Range: 1 ~ 8760
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hoursBeforeDeactivation = 48
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#Disables Chunk loading, use if there is a crash happening in a chunk loaded area
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emergencymode = false
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#Width/length of chunks to be loaded, it is recommend this is an odd number (max 25)
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#Range: 1 ~ 25
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chunkLoaderWidth = 3
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12
config/WeirdingGadgetLimits.toml
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12
config/WeirdingGadgetLimits.toml
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#Limits for chunk loading
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[chunkLoadingLimits]
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#The number of tickets a player can be assigned instead of a mod. This is shared across all mods.
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#Range: > 0
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maximumPlayerTickets = 500
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#Range: 0 ~ 225
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maximumChunksPerTicket = 25
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#Maximum ticket count for the mod. Zero disables chunkloading capabilities.
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#Range: > 0
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maximumModTickets = 200
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@ -2,7 +2,7 @@
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general {
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# If the deadly module is loaded. [default: true]
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B:"Enable Deadly Module"=true
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B:"Enable Deadly Module"=false
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# If the enchantment module is enabled. [default: true]
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B:"Enable Enchantment Module"=true
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@ -2,5 +2,5 @@
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#Client-related options.
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[gui]
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#Select the Biomes O' Plenty world type by default.
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use_world_type = true
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use_world_type = false
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@ -154,6 +154,9 @@
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#Power per use disenchanter
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#Range: 0 ~ 64000
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disenchanter = 1500
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#Power per tick while in use
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#Range: 0 ~ 64000
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breaker = 0
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#Power per repair anvil
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#Range: 0 ~ 64000
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anvil = 250
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@ -184,12 +187,15 @@
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#Power per use forester
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#Range: 0 ~ 64000
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forester = 50
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#Power per tick beacon
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#Power per tick while in use
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#Range: 0 ~ 64000
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beacon = 10
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#Power per use crafter
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#Range: 0 ~ 64000
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crafter = 500
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#Power per tick while in use
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#Range: 0 ~ 64000
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placer = 0
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#Power per use user
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#Range: 0 ~ 64000
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user = 50
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@ -13,6 +13,8 @@
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#Chance of generating in an allowed chunk
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#Range: 0.0 ~ 1.0
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probability = 0.75
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#What dimensions should this structure be placed in. Type "all" to allow all dimensions
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valid_dimensions = "minecraft:overworld"
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[leviathan]
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#Spacing between structures
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@ -28,6 +30,8 @@
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#Chance of generating in an allowed chunk
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#Range: 0.0 ~ 1.0
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probability = 1.0
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#What dimensions should this structure be placed in. Type "all" to allow all dimensions
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valid_dimensions = "minecraft:overworld"
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[snowy_temple]
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#Spacing between structures
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@ -43,6 +47,8 @@
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#Chance of generating in an allowed chunk
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#Range: 0.0 ~ 1.0
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probability = 1.0
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#What dimensions should this structure be placed in. Type "all" to allow all dimensions
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valid_dimensions = "minecraft:overworld"
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[bigger_dungeon]
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#Spacing between structures
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@ -58,6 +64,8 @@
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#Chance of generating in an allowed chunk
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#Range: 0.0 ~ 1.0
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probability = 0.4
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#What dimensions should this structure be placed in. Type "all" to allow all dimensions
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valid_dimensions = "minecraft:overworld"
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[end_ruins]
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#Spacing between structures
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@ -73,6 +81,8 @@
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#Chance of generating in an allowed chunk
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#Range: 0.0 ~ 1.0
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probability = 0.8
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#What dimensions should this structure be placed in. Type "all" to allow all dimensions
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valid_dimensions = "minecraft:the_end"
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[warped_garden]
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#Spacing between structures
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@ -85,6 +95,8 @@
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is_whitelist = true
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#A biome filter to determine where the structure should generate. Works with the biome dictionary (#overworld) and "not" statements (!plains). These can be combined (!#nether). Operates in the order presented. So "#forest, !flower_forest" will add all forests and then remove the flower forest.
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biomes = "#structure_gel:ocean, !#structure_gel:frozen"
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#What dimensions should this structure be placed in. Type "all" to allow all dimensions
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valid_dimensions = "minecraft:overworld"
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[soul_prison]
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#Spacing between structures
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@ -97,4 +109,6 @@
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is_whitelist = true
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#A biome filter to determine where the structure should generate. Works with the biome dictionary (#overworld) and "not" statements (!plains). These can be combined (!#nether). Operates in the order presented. So "#forest, !flower_forest" will add all forests and then remove the flower forest.
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biomes = "minecraft:soul_sand_valley"
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#What dimensions should this structure be placed in. Type "all" to allow all dimensions
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valid_dimensions = "minecraft:the_nether"
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9
config/jamd-common.toml
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9
config/jamd-common.toml
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#Stop mods from adding custom flowers
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flowers = true
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#Stop mods from adding surface structures
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surface_structures = true
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#Stop mods from adding entities
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entities = true
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#Stop mods from adding lakes
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lakes = true
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@ -12,7 +12,6 @@ Biomes O' Plenty
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Blood Magic
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BotanyPots
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Building Gadgets
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CC: Tweaked
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Charging Gadgets
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CoFH Core
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Compact Crafting
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@ -103,12 +102,10 @@ Snad
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Sophisticated Backpacks
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Spice of Life: Carrot Edition
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Storage Drawers
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Storage for ComputerCraft
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Structure Gel API
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Structurize
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Tetra
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The One Probe
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The Undergarden
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Thermal Series
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Titanium
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Torchmaster
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@ -117,3 +114,4 @@ ValkyrieLib
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Waystones
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Wither Skeleton Tweaks
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XNet
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The Weirding Gadget
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@ -193,3 +193,5 @@ resourcefulbees:centrifuge
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resourcefulbees:fluid_to_block_mutation
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resourcefulbees:fluid_to_fluid_mutation
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resourcefulbees:hive
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enchdesc:compatible_items
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industrialforegoing:stonework
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@ -1,8 +1,14 @@
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#Set to false to disable the default way of unlocking trinkets.
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unlockEnabled = true
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#List of trinkets blocked from being unlocked, eg: ["losttrinkets:piggy", "losttrinkets:magical_feathers"]
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#List of banned trinkets eg: ["losttrinkets:piggy", "losttrinkets:magical_feathers"]
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#The trinkets listed in here will also be removed from players that already unlocked them.
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blackList = []
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#Cooldown (ticks) between unlocks
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#Range: 0 ~ 1728000
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unlockCooldown = 2400
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#List of trinkets that can't be unlocked randomly eg: ["losttrinkets:piggy", "losttrinkets:magical_feathers"]
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#The trinkets listed in here will not be removed from players that already unlocked them.
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nonRandom = []
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[Trinket_Slots]
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#Amount of Xp levels added to the next unlocking cost.
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@ -16,3 +16,8 @@
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#Range: 0 ~ 2
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hudMode = 0
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#Mana and Artifice // Performance Settings
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[ma_performance]
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#Enable fancy magelights (disable this if you're getting FPS issues)
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ma_fancy_magelights = true
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@ -15,6 +15,8 @@
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[ma_general_options]
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#Rituals of Aurora and Eventide by default will change time gradually for a prettier effect. However this isn't without its performance impacts, and this can be toggled off by setting this to false, making the transition instant like the /time set commands. [true / false]
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gradualTimeChange = true
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#A comma separated list of entity IDs that the warding candle should ignore, regardless of detection (use this if it's stopping you from something you think it shouldn't; this isn't to expand what it will block)
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wardingCandleBlacklist = ""
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#Mana and Artifice // Villager Modification
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[ma_villager_modification]
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File diff suppressed because it is too large
Load Diff
@ -13,3 +13,7 @@
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#When true, removes the size limit from the fill and clone commands.
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exceed_fill_clone_limit = true
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[warnings]
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#Hides the chat message warning you if a world you are on has a mod that disables the DataFixerUpper.
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silence_fake_data_fixer_warning = false
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14
config/toolstats-client.toml
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14
config/toolstats-client.toml
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#General settings for the mod.
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[general]
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#Should enchantability be shown?
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show-enchantability = true
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#Should harvest level be shown?
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show-harvest-level = true
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#Should mining efficiency be shown?
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show-efficiency = true
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#Should repair cost be shown in the anvil GUI?
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show-repair-cost = true
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#Should the durability be shown on the tool?
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show-durability = true
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7
config/toughnessbar-client.toml
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7
config/toughnessbar-client.toml
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[general]
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#Toughness Bar Icon Colors
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"color values" = ["#FFFFFF", "#FF5500", "#FFC747", "#27FFE3", "#00FF00", "#7F00FF"]
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#Show empty armor toughness icons?
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"Show empty icons" = false
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31
config/usefulrailroads-common.toml
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31
config/usefulrailroads-common.toml
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#Rail Settings
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[rail]
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#High Speed Rail Settings
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[rail.highspeedrail]
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#Maximum Speed for High Speed Rail (default: 5.0 blocks/tick)
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#Range: 0.0 ~ 10.0
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highSpeedRailMaxSpeed = 5.0
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#Acceleration for High Speed Rail if Occupied (default: 4.0 blocks/tick^2)
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#Range: 0.0 ~ 10.0
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highSpeedRailAccelOccupied = 4.0
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#Acceleration for High Speed Rail if Unoccupied (default: 2.0 blocks/tick^2)
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#Range: 0.0 ~ 10.0
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highSpeedRailAccelUnoccupied = 2.0
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#Speed Clamp Rail Settings
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[rail.speedclamprail]
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#Speed for Speed Clamp Rail (default: 0.25 blocks/tick)
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#Range: 0.0 ~ 10.0
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speedClampRailSpeed = 0.25
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#Teleport Rail Settings
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[rail.teleportrail]
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#Cost divided by natural log of this value. Lower values increase the cost
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#Range: 2 ~ 100
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teleportRailLogDivisionCost = 5
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#Extra cost per dimension teleport
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#Range: 0 ~ 1000000
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teleportRailDimensionCost = 100
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6
config/uteamcore-client.toml
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6
config/uteamcore-client.toml
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#Client configuration settings
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[client]
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#If you have discord installed it will show your some details about your game as rich presence
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discordRichPresence = true
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48
config/worldstripper-common.toml
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48
config/worldstripper-common.toml
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#World Stripper Config File
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[WorldStripper]
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#Stripper Settings
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[WorldStripper.Stripping]
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#Amount of blocks to strip in on the x-axis
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#Range: 0 ~ 320
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blocks_to_strip_x = 48
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#Amount of blocks to strip in on the z-axis
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#Range: 0 ~ 320
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blocks_to_strip_z = 48
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#Toggles realtime world stripping / dressing
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live_stripping = true
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#Should bedrock be removed?
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strip_bedrock = false
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#Replaces every block touched by the stripper with this block
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replacement_block = "minecraft:air"
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#Stripper Profile Settings
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[WorldStripper.Profiles]
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#Selected profile
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#Allowed Values: PROFILE_1, PROFILE_2, PROFILE_3, PROFILE_4, PROFILE_5
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profile = "PROFILE_1"
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#Profile 1 - A list of blocks to strip away from the world
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profile_1 = ["minecraft:dirt", "minecraft:grass", "minecraft:grass_path", "minecraft:tall_grass", "minecraft:grass_block", "minecraft:stone", "minecraft:diorite", "minecraft:granite", "minecraft:andesite", "minecraft:gravel", "minecraft:sand", "minecraft:sandstone", "minecraft:oak_log", "minecraft:dark_oak_log", "minecraft:spruce_log", "minecraft:birch_log", "minecraft:jungle_log", "minecraft:acacia_log", "minecraft:oak_leaves", "minecraft:dark_oak_leaves", "minecraft:spruce_leaves", "minecraft:birch_leaves", "minecraft:jungle_leaves", "minecraft:acacia_leaves", "minecraft:water", "minecraft:flowing_water", "minecraft:lava", "minecraft:flowing_lava", "minecraft:netherrack", "minecraft:end_stone", "minecraft:podzol", "minecraft:bamboo", "minecraft:seagrass", "minecraft:tall_seagrass"]
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#Profile 2 - A list of blocks to strip away from the world
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profile_2 = ["minecraft:dirt", "minecraft:grass", "minecraft:grass_path", "minecraft:tall_grass", "minecraft:grass_block", "minecraft:stone", "minecraft:diorite", "minecraft:granite", "minecraft:andesite", "minecraft:gravel", "minecraft:sand", "minecraft:sandstone", "minecraft:oak_log", "minecraft:dark_oak_log", "minecraft:spruce_log", "minecraft:birch_log", "minecraft:jungle_log", "minecraft:acacia_log", "minecraft:oak_leaves", "minecraft:dark_oak_leaves", "minecraft:spruce_leaves", "minecraft:birch_leaves", "minecraft:jungle_leaves", "minecraft:acacia_leaves", "minecraft:water", "minecraft:flowing_water", "minecraft:lava", "minecraft:flowing_lava", "minecraft:netherrack", "minecraft:end_stone", "minecraft:podzol", "minecraft:bamboo", "minecraft:seagrass", "minecraft:tall_seagrass"]
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#Profile 3 - A list of blocks to strip away from the world
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profile_3 = ["minecraft:dirt", "minecraft:grass", "minecraft:grass_path", "minecraft:tall_grass", "minecraft:grass_block", "minecraft:stone", "minecraft:diorite", "minecraft:granite", "minecraft:andesite", "minecraft:gravel", "minecraft:sand", "minecraft:sandstone", "minecraft:oak_log", "minecraft:dark_oak_log", "minecraft:spruce_log", "minecraft:birch_log", "minecraft:jungle_log", "minecraft:acacia_log", "minecraft:oak_leaves", "minecraft:dark_oak_leaves", "minecraft:spruce_leaves", "minecraft:birch_leaves", "minecraft:jungle_leaves", "minecraft:acacia_leaves", "minecraft:water", "minecraft:flowing_water", "minecraft:lava", "minecraft:flowing_lava", "minecraft:netherrack", "minecraft:end_stone", "minecraft:podzol", "minecraft:bamboo", "minecraft:seagrass", "minecraft:tall_seagrass"]
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#Profile 4 - A list of blocks to strip away from the world
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profile_4 = ["minecraft:dirt", "minecraft:grass", "minecraft:grass_path", "minecraft:tall_grass", "minecraft:grass_block", "minecraft:stone", "minecraft:diorite", "minecraft:granite", "minecraft:andesite", "minecraft:gravel", "minecraft:sand", "minecraft:sandstone", "minecraft:oak_log", "minecraft:dark_oak_log", "minecraft:spruce_log", "minecraft:birch_log", "minecraft:jungle_log", "minecraft:acacia_log", "minecraft:oak_leaves", "minecraft:dark_oak_leaves", "minecraft:spruce_leaves", "minecraft:birch_leaves", "minecraft:jungle_leaves", "minecraft:acacia_leaves", "minecraft:water", "minecraft:flowing_water", "minecraft:lava", "minecraft:flowing_lava", "minecraft:netherrack", "minecraft:end_stone", "minecraft:podzol", "minecraft:bamboo", "minecraft:seagrass", "minecraft:tall_seagrass"]
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#Profile 5 - A list of blocks to strip away from the world
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profile_5 = ["minecraft:dirt", "minecraft:grass", "minecraft:grass_path", "minecraft:tall_grass", "minecraft:grass_block", "minecraft:stone", "minecraft:diorite", "minecraft:granite", "minecraft:andesite", "minecraft:gravel", "minecraft:sand", "minecraft:sandstone", "minecraft:oak_log", "minecraft:dark_oak_log", "minecraft:spruce_log", "minecraft:birch_log", "minecraft:jungle_log", "minecraft:acacia_log", "minecraft:oak_leaves", "minecraft:dark_oak_leaves", "minecraft:spruce_leaves", "minecraft:birch_leaves", "minecraft:jungle_leaves", "minecraft:acacia_leaves", "minecraft:water", "minecraft:flowing_water", "minecraft:lava", "minecraft:flowing_lava", "minecraft:netherrack", "minecraft:end_stone", "minecraft:podzol", "minecraft:bamboo", "minecraft:seagrass", "minecraft:tall_seagrass"]
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#Block Update Settings
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[WorldStripper.BlockUpdate]
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#Calls neighborChanged on surrounding blocks (with isMoving as false)
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notify_neighbors = false
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#Calls for block update
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block_update = true
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#Stops the blocks from being marked for a render update
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no_render = false
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#Makes the block be re-rendered immediately, on the main thread
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render_main_thread = false
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#Causes neighbor updates to be sent to ALL surrounding blocks
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update_neighbors = true
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