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https://git.fellies.tech/minecraft/fellies.git
synced 2021-02-13 10:18:48 +00:00
Fix configs and kubejs
This commit is contained in:
parent
98e6743204
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65de71227e
@ -3,7 +3,7 @@
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[server]
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#The number of hours the player will be offline before deactivating (default 2 days)
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#Range: 1 ~ 8760
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hoursBeforeDeactivation = 48
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hoursBeforeDeactivation = 24
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#Disables Chunk loading, use if there is a crash happening in a chunk loaded area
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emergencymode = false
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#Width/length of chunks to be loaded, it is recommend this is an odd number (max 25)
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@ -27,10 +27,10 @@
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InWorldFluix = true
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InWorldSingularity = true
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InWorldPurification = true
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EnableFacadeCrafting = true
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EnableFacadeCrafting = false
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[features.World]
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CertusQuartzWorldGen = true
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CertusQuartzWorldGen = false
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VillagerTrading = true
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SpawnPressesInMeteorites = true
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MeteoriteWorldGen = true
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@ -53,7 +53,7 @@
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#Set this to true to let this feature generate in any world. (Does NOT work for structures!)
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everyWorld = false
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#Set this to false to disable this worldgen feature.
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enabled = true
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enabled = false
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[worldgen.desert_shrine]
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#Sets the categories to generate this feature in. Available categories: none,taiga,extreme_hills,jungle,mesa,plains,savanna,icy,the_end,beach,forest,ocean,desert,river,swamp,mushroom,nether
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@ -101,5 +101,5 @@
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#Set this to true to let this feature generate in any world. (Does NOT work for structures!)
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everyWorld = false
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#Set this to false to disable this worldgen feature.
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enabled = true
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enabled = false
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@ -211,7 +211,7 @@
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gen_block_packed_ice = true
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#
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#Generate Broken Stone
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gen_block_brokenstone = true
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gen_block_brokenstone = false
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#
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#Generate Sediment Stone
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gen_block_sedimentstone = true
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@ -18,7 +18,7 @@ backup_timer = 120
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#1 - Best speed
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#9 - Smallest file size
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#Range: 0 ~ 9
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compression_level = 3
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compression_level = 5
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#Absolute path to backups folder.
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folder = ""
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#Prints (current size | total size) when backup is done.
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@ -132,7 +132,7 @@
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#2 = buttons for external sorting only
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#3 = all buttons enabled (default)
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#Range: 0 ~ 3
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enableButtons = 0
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enableButtons = 3
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#Enable auto-refill
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autoRefill = true
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#0 = disable sorting
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@ -1,4 +1,4 @@
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#The range of how many blocks out to build the platform
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#Range: 1 ~ 10
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platformRange = 3
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platformRange = 5
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@ -7,7 +7,7 @@
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#
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#Set to true to make the quark big worldgen features such as stone clusters or underground biomes generate as spheres rather than unique shapes. It's faster, but won't look as cool
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"Use Fast Worldgen" = false
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"Enable 'q' Button" = true
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"Enable 'q' Button" = false
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#
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#A list of screens that don't play well with quark's buttons. Use "Print Screen Classnames" to find the names of any others you'd want to add.
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"Ignored Screens" = ["blusunrize.immersiveengineering.client.gui.CraftingTableScreen", "com.tfar.craftingstation.client.CraftingStationScreen", "com.refinedmods.refinedstorage.screen.grid.GridScreen", "appeng.client.gui.implementations.CraftingTermScreen", "appeng.client.gui.implementations.PatternTermScreen", "com.blakebr0.extendedcrafting.client.screen.EliteTableScreen", "com.blakebr0.extendedcrafting.client.screen.EliteAutoTableScreen", "com.blakebr0.extendedcrafting.client.screen.UltimateTableScreen", "com.blakebr0.extendedcrafting.client.screen.UltimateAutoTableScreen", "me.desht.modularrouters.client.gui.filter.GuiFilterScreen", "com.resourcefulbees.resourcefulbees.client.gui.screen.CentrifugeScreen", "com.resourcefulbees.resourcefulbees.client.gui.screen.MechanicalCentrifugeScreen", "com.resourcefulbees.resourcefulbees.client.gui.screen.CentrifugeMultiblockScreen"]
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@ -20,7 +20,7 @@
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"Enable Network Profiling" = false
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#
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#Quark replaces the Piston logic to allow for its piston features to work. If you're having troubles, try turning this off.
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"Use Piston Logic Replacement" = true
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"Use Piston Logic Replacement" = false
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#
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#Set to true if you need to find the class name for a screen that's causing problems
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"Print Screen Classnames" = false
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@ -530,7 +530,7 @@
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"New Stone Types" = true
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"Lush Underground Biome" = true
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"Big Dungeon" = true
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Speleothems = true
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Speleothems = false
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"Elder Prismarine Underground Biome" = true
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"Blossom Trees" = true
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"Sandstone Underground Biome" = true
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@ -540,19 +540,19 @@
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"Slime Underground Biome" = true
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"Fairy Rings" = true
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"Chorus Vegetation" = true
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Crevices = true
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Crevices = false
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"Nether Obsidian Spikes" = true
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"Mega Caves" = true
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"Realistic World Gen" = true
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"Realistic World Gen" = false
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Biotite = true
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"Big Stone Clusters" = true
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"Big Stone Clusters" = false
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"Brimstone Underground Biome" = true
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"Cave Crystal Underground Biome" = true
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"Spiral Spires" = true
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"Overgrown Underground Biome" = true
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"Cave Roots" = true
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"Spider Nest Underground Biome" = true
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"Monster Box" = true
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"Monster Box" = false
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[world.monster_box]
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#
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@ -1,13 +1,13 @@
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#Write the recipe packet to a file. Useful for debugging.
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dumpPacket = false
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dumpPacket = true
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#Write statistics of the recipe packet size to the log
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logPacketStats = true
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#Controls different levels of debug output that can be useful for debugging issues
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#Range: 0 ~ 2
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debugLogLevel = 0
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debugLogLevel = 2
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#Set to true to serialize and deserialize the recipe packet even in singleplayer.
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#This is useless for anything but debugging issues
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runSerializerInSingleplayer = false
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runSerializerInSingleplayer = true
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#Prefix recipes by their length in the packet. This allows early detection of broken serializers
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writeRecipeLength = false
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@ -7,7 +7,7 @@
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#Whether the Grid should prevent sorting while the shift key is held down
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preventSortingWhileShiftIsDown = true
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#Whether the Grid should remember the search query when closing and re-opening the Grid
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rememberSearchQuery = false
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rememberSearchQuery = true
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#The maximum amount of rows that the Grid can show when stretched
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#Range: > 3
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maxRowsStretch = 2147483647
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@ -2,7 +2,7 @@
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[General]
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#List of rules in format "domain:item1, domain:item2, n".
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#Causes a compacting drawer convert n of item1 into 1 of item2.
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compactingRules = ["minecraft:clay, minecraft:clay_ball, 4"]
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compactingRules = []
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enableUI = true
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debugTrace = false
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enableItemConversion = true
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@ -17,10 +17,10 @@
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enableSidedOutput = true
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[StorageUpgrades]
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level2Mult = 4
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#Storage upgrades multiply storage capacity by the given amount.
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#When multiple storage upgrades are used together, their multipliers are added before being applied.
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level1Mult = 2
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level2Mult = 4
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level3Mult = 8
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level5Mult = 32
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level4Mult = 16
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@ -72,7 +72,7 @@
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#These options define restrictions when managing waystones.
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[server.restrictions]
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#If enabled, only the owner of a waystone (the one who placed it) can rename it.
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restrictRenameToOwner = false
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restrictRenameToOwner = true
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#If enabled, only creative players can place, edit or break waystones. This does NOT disable the crafting recipe.
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restrictToCreative = false
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#If enabled, waystones generated in worldgen are unbreakable.
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48
config/worldstripper-common.toml
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48
config/worldstripper-common.toml
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@ -0,0 +1,48 @@
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#World Stripper Config File
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[WorldStripper]
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#Stripper Settings
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[WorldStripper.Stripping]
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#Amount of blocks to strip in on the x-axis
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#Range: 0 ~ 320
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blocks_to_strip_x = 48
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#Amount of blocks to strip in on the z-axis
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#Range: 0 ~ 320
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blocks_to_strip_z = 48
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#Toggles realtime world stripping / dressing
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live_stripping = true
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#Should bedrock be removed?
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strip_bedrock = false
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#Replaces every block touched by the stripper with this block
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replacement_block = "minecraft:air"
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#Stripper Profile Settings
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[WorldStripper.Profiles]
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#Selected profile
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#Allowed Values: PROFILE_1, PROFILE_2, PROFILE_3, PROFILE_4, PROFILE_5
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profile = "PROFILE_1"
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#Profile 1 - A list of blocks to strip away from the world
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profile_1 = ["minecraft:dirt", "minecraft:coarse_dirt", "minecraft:grass", "minecraft:grass_path", "minecraft:tall_grass", "minecraft:grass_block", "minecraft:stone", "minecraft:diorite", "minecraft:granite", "minecraft:andesite", "minecraft:gravel", "minecraft:sand", "minecraft:sandstone", "minecraft:stone", "minecraft:oak_log", "minecraft:dark_oak_log", "minecraft:spruce_log", "minecraft:birch_log", "minecraft:jungle_log", "minecraft:acacia_log", "minecraft:oak_leaves", "minecraft:dark_oak_leaves", "minecraft:spruce_leaves", "minecraft:birch_leaves", "minecraft:jungle_leaves", "minecraft:acacia_leaves", "minecraft:water", "minecraft:flowing_water", "minecraft:lava", "minecraft:flowing_lava", "minecraft:netherrack", "minecraft:end_stone", "minecraft:podzol", "minecraft:bamboo", "minecraft:seagrass", "minecraft:tall_seagrass", "create:gabbro", "create:natural_scoria", "create:limestone", "quark:slate", "quark:marble", "quark:jasper", "extcaves:oldstone", "extcaves:dirtstone", "extcaves:sedimentstone", "extcaves:brokenstone", "extcaves:lavastone"]
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#Profile 2 - A list of blocks to strip away from the world
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profile_2 = ["minecraft:dirt", "minecraft:grass", "minecraft:grass_path", "minecraft:tall_grass", "minecraft:grass_block", "minecraft:stone", "minecraft:diorite", "minecraft:granite", "minecraft:andesite", "minecraft:gravel", "minecraft:sand", "minecraft:sandstone", "minecraft:oak_log", "minecraft:dark_oak_log", "minecraft:spruce_log", "minecraft:birch_log", "minecraft:jungle_log", "minecraft:acacia_log", "minecraft:oak_leaves", "minecraft:dark_oak_leaves", "minecraft:spruce_leaves", "minecraft:birch_leaves", "minecraft:jungle_leaves", "minecraft:acacia_leaves", "minecraft:water", "minecraft:flowing_water", "minecraft:lava", "minecraft:flowing_lava", "minecraft:netherrack", "minecraft:end_stone", "minecraft:podzol", "minecraft:bamboo", "minecraft:seagrass", "minecraft:tall_seagrass"]
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#Profile 3 - A list of blocks to strip away from the world
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profile_3 = ["minecraft:dirt", "minecraft:grass", "minecraft:grass_path", "minecraft:tall_grass", "minecraft:grass_block", "minecraft:stone", "minecraft:diorite", "minecraft:granite", "minecraft:andesite", "minecraft:gravel", "minecraft:sand", "minecraft:sandstone", "minecraft:oak_log", "minecraft:dark_oak_log", "minecraft:spruce_log", "minecraft:birch_log", "minecraft:jungle_log", "minecraft:acacia_log", "minecraft:oak_leaves", "minecraft:dark_oak_leaves", "minecraft:spruce_leaves", "minecraft:birch_leaves", "minecraft:jungle_leaves", "minecraft:acacia_leaves", "minecraft:water", "minecraft:flowing_water", "minecraft:lava", "minecraft:flowing_lava", "minecraft:netherrack", "minecraft:end_stone", "minecraft:podzol", "minecraft:bamboo", "minecraft:seagrass", "minecraft:tall_seagrass"]
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#Profile 4 - A list of blocks to strip away from the world
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profile_4 = ["minecraft:dirt", "minecraft:grass", "minecraft:grass_path", "minecraft:tall_grass", "minecraft:grass_block", "minecraft:stone", "minecraft:diorite", "minecraft:granite", "minecraft:andesite", "minecraft:gravel", "minecraft:sand", "minecraft:sandstone", "minecraft:oak_log", "minecraft:dark_oak_log", "minecraft:spruce_log", "minecraft:birch_log", "minecraft:jungle_log", "minecraft:acacia_log", "minecraft:oak_leaves", "minecraft:dark_oak_leaves", "minecraft:spruce_leaves", "minecraft:birch_leaves", "minecraft:jungle_leaves", "minecraft:acacia_leaves", "minecraft:water", "minecraft:flowing_water", "minecraft:lava", "minecraft:flowing_lava", "minecraft:netherrack", "minecraft:end_stone", "minecraft:podzol", "minecraft:bamboo", "minecraft:seagrass", "minecraft:tall_seagrass"]
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#Profile 5 - A list of blocks to strip away from the world
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profile_5 = ["minecraft:dirt", "minecraft:grass", "minecraft:grass_path", "minecraft:tall_grass", "minecraft:grass_block", "minecraft:stone", "minecraft:diorite", "minecraft:granite", "minecraft:andesite", "minecraft:gravel", "minecraft:sand", "minecraft:sandstone", "minecraft:oak_log", "minecraft:dark_oak_log", "minecraft:spruce_log", "minecraft:birch_log", "minecraft:jungle_log", "minecraft:acacia_log", "minecraft:oak_leaves", "minecraft:dark_oak_leaves", "minecraft:spruce_leaves", "minecraft:birch_leaves", "minecraft:jungle_leaves", "minecraft:acacia_leaves", "minecraft:water", "minecraft:flowing_water", "minecraft:lava", "minecraft:flowing_lava", "minecraft:netherrack", "minecraft:end_stone", "minecraft:podzol", "minecraft:bamboo", "minecraft:seagrass", "minecraft:tall_seagrass"]
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#Block Update Settings
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[WorldStripper.BlockUpdate]
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#Calls neighborChanged on surrounding blocks (with isMoving as false)
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notify_neighbors = false
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#Calls for block update
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block_update = true
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#Stops the blocks from being marked for a render update
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no_render = false
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#Makes the block be re-rendered immediately, on the main thread
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render_main_thread = false
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#Causes neighbor updates to be sent to ALL surrounding blocks
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update_neighbors = true
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@ -132,7 +132,7 @@
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#2 = buttons for external sorting only
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#3 = all buttons enabled (default)
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#Range: 0 ~ 3
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enableButtons = 0
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enableButtons = 3
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#Enable auto-refill
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autoRefill = true
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#0 = disable sorting
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12
config[common]/WeirdingGadget.toml
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12
config[common]/WeirdingGadget.toml
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@ -0,0 +1,12 @@
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#Server configuration settings
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[server]
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#The number of hours the player will be offline before deactivating (default 2 days)
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#Range: 1 ~ 8760
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hoursBeforeDeactivation = 24
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#Disables Chunk loading, use if there is a crash happening in a chunk loaded area
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emergencymode = false
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#Width/length of chunks to be loaded, it is recommend this is an odd number (max 25)
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#Range: 1 ~ 25
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chunkLoaderWidth = 3
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139
config[common]/appliedenergistics2-common.toml
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139
config[common]/appliedenergistics2-common.toml
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#Warning: Disabling a feature may disable other features depending on it.
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[features]
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[features.Facades]
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#Unsupported: Allows whitelisting TileEntity as facades. Could work, have render issues, or corrupt your world. USE AT YOUR OWN RISK.
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TileEntityFacades = false
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[features.Rendering]
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AlphaPass = true
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[features.Misc]
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CraftingLog = false
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IntegrationLogging = false
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DebugLogging = false
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PacketLogging = false
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UnsupportedDeveloperTools = false
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UpdateLogging = false
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WebsiteRecipes = false
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LogSecurityAudits = false
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[features.Commands]
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ChunkLoggerTrace = false
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[features.Crafting]
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EnableDisassemblyCrafting = true
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InWorldFluix = true
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InWorldSingularity = true
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InWorldPurification = true
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EnableFacadeCrafting = false
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[features.World]
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CertusQuartzWorldGen = false
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VillagerTrading = true
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SpawnPressesInMeteorites = true
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MeteoriteWorldGen = true
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[general]
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#Will auto-remove items that crash when being loaded from storage. This will destroy those items instead of crashing the game!
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removeCrashingItemsOnLoad = false
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[automation]
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#TODO
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formationPlaneEntityLimit = 128
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[craftingCPU]
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craftingCalculationTimePerTick = 5
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[spatialio]
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#BE CAREFUL, CAN CORRUPT YOUR WORLD! Will use #spatial/whitelist as whitelist.
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spatialBlockTags = false
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spatialPowerExponent = 1.35
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spatialPowerMultiplier = 1250.0
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[GrindStone]
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#Chance to actually get an output with stacksize > 1.
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#Range: 0.0 ~ 100.0
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oreDoublePercentage = 90.0
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[battery]
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entropyManipulator = 200000
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chargedStaff = 8000
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wirelessTerminal = 1600000
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portableCell = 20000
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colorApplicator = 20000
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matterCannon = 200000
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[worldGen]
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quartzOresClusterAmount = 20
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meteoriteBiomeBlacklist = []
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quartzOresPerCluster = 4
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quartzOresBiomeBlacklist = []
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#Range: 0.0 ~ 1.0
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spawnChargedChance = 0.08
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[wireless]
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wirelessTerminalDrainMultiplier = 1.0
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wirelessBoosterExp = 1.5
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wirelessCostMultiplier = 1.0
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wirelessHighWirelessCount = 64.0
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wirelessBaseRange = 16.0
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wirelessBaseCost = 8.0
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wirelessBoosterRangeMultiplier = 1.0
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[PowerRatios]
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IC2 = 2.0
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ForgeEnergy = 0.5
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#Range: 0.01 ~ 1.7976931348623157E308
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UsageMultiplier = 1.0
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[Condenser]
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Singularity = 256000
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MatterBalls = 256
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# Min / Max Tickrates for dynamic ticking, most of these components also use sleeping, to prevent constant ticking, adjust with care, non standard rates are not supported or tested.
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[tickRates]
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ChargerMax = 120
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IOPortMax = 5
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METunnelMin = 5
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StorageBusMax = 60
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FluidStorageBusMax = 60
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LightTunnelMax = 60
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FluidExportBusMax = 60
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ItemTunnelMin = 5
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FluidImportBusMax = 40
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FluidStorageBusMin = 5
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IOPortMin = 1
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InterfaceMax = 120
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OpenComputersTunnelMax = 5
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StorageBusMin = 5
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InscriberMin = 1
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ImportBusMax = 40
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FluidImportBusMin = 5
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VibrationChamberMax = 40
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ImportBusMin = 5
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||||
InterfaceMin = 5
|
||||
OpenComputersTunnelMin = 1
|
||||
AnnihilationPlaneMin = 2
|
||||
ExportBusMin = 5
|
||||
PressureTunnelMax = 120
|
||||
ChargerMin = 10
|
||||
METunnelMax = 20
|
||||
AnnihilationPlaneMax = 120
|
||||
InscriberMax = 1
|
||||
ItemTunnelMax = 60
|
||||
LightTunnelMin = 5
|
||||
ExportBusMax = 60
|
||||
PressureTunnelMin = 1
|
||||
FluidExportBusMin = 5
|
||||
VibrationChamberMin = 10
|
||||
|
||||
#Settings for in-world purification of crystals.
|
||||
[inWorldPurification]
|
||||
#A fluid tag that identifies fluids that improve crystal purification speed. Does not affect purification with water/lava.
|
||||
improvedFluidTag = ""
|
||||
#The speed multiplier to use when the crystals are submerged in the improved fluid.
|
||||
#Range: 1.0 ~ 10.0
|
||||
improvedFluidMultiplier = 2.0
|
||||
|
@ -53,7 +53,7 @@
|
||||
#Set this to true to let this feature generate in any world. (Does NOT work for structures!)
|
||||
everyWorld = false
|
||||
#Set this to false to disable this worldgen feature.
|
||||
enabled = true
|
||||
enabled = false
|
||||
|
||||
[worldgen.desert_shrine]
|
||||
#Sets the categories to generate this feature in. Available categories: none,taiga,extreme_hills,jungle,mesa,plains,savanna,icy,the_end,beach,forest,ocean,desert,river,swamp,mushroom,nether
|
||||
@ -101,5 +101,5 @@
|
||||
#Set this to true to let this feature generate in any world. (Does NOT work for structures!)
|
||||
everyWorld = false
|
||||
#Set this to false to disable this worldgen feature.
|
||||
enabled = true
|
||||
enabled = false
|
||||
|
||||
|
1354
config[common]/emendatusenigmatica-common.toml
Normal file
1354
config[common]/emendatusenigmatica-common.toml
Normal file
File diff suppressed because it is too large
Load Diff
271
config[common]/extcaves_config.toml
Normal file
271
config[common]/extcaves_config.toml
Normal file
@ -0,0 +1,271 @@
|
||||
|
||||
[Patches_Sizes]
|
||||
#
|
||||
#Dirt Stone Patches Size (default=60)
|
||||
#Range: 1 ~ 100
|
||||
patch_size_dirtstone = 60
|
||||
#
|
||||
#Lavastone Patches Size (default=40)
|
||||
#Range: 1 ~ 100
|
||||
patch_size_lavastone = 40
|
||||
#
|
||||
#Dirt Patches Size (default=40)
|
||||
#Range: 1 ~ 100
|
||||
patch_size_dirt = 40
|
||||
#
|
||||
#Broken Stone Patches Size (default=24)
|
||||
#Range: 1 ~ 100
|
||||
patch_size_brokenstone = 24
|
||||
#
|
||||
#Sediment Stone Patches Size (default=40)
|
||||
#Range: 1 ~ 100
|
||||
patch_size_sedimentstone = 40
|
||||
#
|
||||
#Marlstone Patches Size (default=40)
|
||||
#Range: 1 ~ 100
|
||||
patch_size_marlstone = 60
|
||||
#
|
||||
#Old Stone Patches Size (default=40)
|
||||
#Range: 1 ~ 100
|
||||
patch_size_oldstone = 40
|
||||
#
|
||||
#Packed Ice Patches Size (default=60)
|
||||
#Range: 1 ~ 100
|
||||
patch_size_packed_ice = 60
|
||||
|
||||
[Spawn_Rates]
|
||||
|
||||
[Spawn_Rates.Blocks]
|
||||
#
|
||||
#Packed Ice Spawn Rate (default=5)
|
||||
#Range: 1 ~ 50
|
||||
spawnrate_block_packed_ice = 5
|
||||
#
|
||||
#Lavastone Spawn Rate (default=10)
|
||||
#Range: 1 ~ 50
|
||||
spawnrate_block_lavastone = 8
|
||||
#
|
||||
#Old Stone Spawn Rate (default=10)
|
||||
#Range: 1 ~ 50
|
||||
spawnrate_block_oldstone = 10
|
||||
#
|
||||
#Broken Stone Spawn Rate (default=12)
|
||||
#Range: 1 ~ 50
|
||||
spawnrate_block_brokenstone = 12
|
||||
#
|
||||
#Dirt Stone Spawn Rate (default=5)
|
||||
#Range: 1 ~ 50
|
||||
spawnrate_block_dirtstone = 5
|
||||
#
|
||||
#Marlstone Spawn Rate (default=5)
|
||||
#Range: 1 ~ 50
|
||||
spawnrate_block_marlstone = 5
|
||||
#
|
||||
#Sediment Stone Spawn Rate (default=10)
|
||||
#Range: 1 ~ 50
|
||||
spawnrate_block_sedimentstone = 8
|
||||
#
|
||||
#Dirt Spawn Rate (default=5)
|
||||
#Range: 1 ~ 50
|
||||
spawnrate_block_dirt = 5
|
||||
|
||||
[Spawn_Rates.Vines]
|
||||
#
|
||||
#Cave Vine Spawn Rate (default=10)
|
||||
#Range: 1 ~ 50
|
||||
spawnrate_cave_vine = 10
|
||||
|
||||
[Spawn_Rates.Mushrooms]
|
||||
#
|
||||
#Lumishroom Spawn Rate (default=10)
|
||||
#Range: 1 ~ 50
|
||||
spawnrate_mushroom_lumishroom = 10
|
||||
#
|
||||
#Goldishroom Spawn Rate (default=10)
|
||||
#Range: 1 ~ 50
|
||||
spawnrate_mushroom_goldishroom = 10
|
||||
#
|
||||
#Shinyshroom Spawn Rate (default=10)
|
||||
#Range: 1 ~ 50
|
||||
spawnrate_mushroom_shinyshroom = 10
|
||||
#
|
||||
#Fluoshroom Spawn Rate (default=10)
|
||||
#Range: 1 ~ 50
|
||||
spawnrate_mushroom_fluoshroom = 10
|
||||
#
|
||||
#Sweetshroom Spawn Rate (default=10)
|
||||
#Range: 1 ~ 50
|
||||
spawnrate_mushroom_sweetshroom = 10
|
||||
#
|
||||
#Rockshroom Spawn Rate (default=10)
|
||||
#Range: 1 ~ 50
|
||||
spawnrate_mushroom_rockshroom = 10
|
||||
|
||||
[Spawn_Rates.Mosses]
|
||||
#
|
||||
#Fire Moss Spawn Rate (default=10)
|
||||
#Range: 1 ~ 50
|
||||
spawnrate_moss_fire = 10
|
||||
#
|
||||
#Hanging Roots Spawn Rate (default=10)
|
||||
#Range: 1 ~ 50
|
||||
spawnrate_moss_hanging_roots = 10
|
||||
#
|
||||
#Frozen Moss Spawn Rate (default=10)
|
||||
#Range: 1 ~ 50
|
||||
spawnrate_moss_frozen = 10
|
||||
#
|
||||
#Dry Moss Spawn Rate (default=10)
|
||||
#Range: 1 ~ 50
|
||||
spawnrate_moss_dry = 10
|
||||
#
|
||||
#Humid Moss Spawn Rate (default=10)
|
||||
#Range: 1 ~ 50
|
||||
spawnrate_moss_humid = 10
|
||||
|
||||
[Spawn_Rates.Rocks]
|
||||
#
|
||||
#Rock Piles Spawn Rate (default=10)
|
||||
#Range: 1 ~ 50
|
||||
spawnrate_rock_rockpiles = 10
|
||||
#
|
||||
#Stalagmite Spawn Rate (default=10)
|
||||
#Range: 1 ~ 50
|
||||
spawnrate_rock_stalagmites = 10
|
||||
#
|
||||
#Pebble Spawn Rate (default=10)
|
||||
#Range: 1 ~ 50
|
||||
spawnrate_rock_pebbles = 10
|
||||
#
|
||||
#Flint Spawn Rate (default=10)
|
||||
#Range: 1 ~ 50
|
||||
spawnrate_rock_flints = 10
|
||||
#
|
||||
#Stalactite Spawn Rate (default=10)
|
||||
#Range: 1 ~ 50
|
||||
spawnrate_rock_stalactites = 10
|
||||
|
||||
[Spawn_Rates.Structures]
|
||||
#
|
||||
#Spruce Cabins Spawn Rate (default=7)
|
||||
#Range: 1 ~ 10
|
||||
spawnrate_structure_cabins_spruce = 7
|
||||
#
|
||||
#Ice Dungeons Spawn Rate (default=5)
|
||||
#Range: 1 ~ 10
|
||||
spawnrate_structure_dungeons_ice = 5
|
||||
#
|
||||
#Cobblestone Dungeons Spawn Rate (default=5)
|
||||
#Range: 1 ~ 10
|
||||
spawnrate_structure_dungeons_cobblestone = 5
|
||||
#
|
||||
#Lavastone Dungeons Spawn Rate (default=5)
|
||||
#Range: 1 ~ 10
|
||||
spawnrate_structure_dungeons_lavastone = 5
|
||||
#
|
||||
#Oak Cabins Spawn Rate (default=7)
|
||||
#Range: 1 ~ 10
|
||||
spawnrate_structure_cabins_oak = 7
|
||||
#
|
||||
#Tall Cobblestone Dungeons Spawn Rate (default=5)
|
||||
#Range: 1 ~ 10
|
||||
spawnrate_structure_dungeons_tall_cobblestone = 5
|
||||
#
|
||||
#Bricks Cabins Spawn Rate (default=7)
|
||||
#Range: 1 ~ 10
|
||||
spawnrate_structure_cabins_bricks = 7
|
||||
#
|
||||
#Jungle Cabins Spawn Rate (default=7)
|
||||
#Range: 1 ~ 10
|
||||
spawnrate_structure_cabins_jungle = 7
|
||||
#
|
||||
#Tall Lavastone Dungeons Spawn Rate (default=5)
|
||||
#Range: 1 ~ 10
|
||||
spawnrate_structure_dungeons_tall_lavastone = 5
|
||||
#
|
||||
#Acacia Cabins Spawn Rate (default=7)
|
||||
#Range: 1 ~ 10
|
||||
spawnrate_structure_cabins_acacia = 7
|
||||
#
|
||||
#Cobblestone Cabins Spawn Rate (default=7)
|
||||
#Range: 1 ~ 10
|
||||
spawnrate_structure_cabins_cobblestone = 7
|
||||
|
||||
[Spawn_Conditions]
|
||||
|
||||
[Spawn_Conditions.Blocks]
|
||||
#
|
||||
#Generate Dirt
|
||||
gen_block_dirt = true
|
||||
#
|
||||
#Generate Marlstone
|
||||
gen_block_marlstone = true
|
||||
#
|
||||
#Generate Lavastone
|
||||
gen_block_lavastone = true
|
||||
#
|
||||
#Generate Dirt Stone
|
||||
gen_block_dirtstone = true
|
||||
#
|
||||
#Generate Packed Ice
|
||||
gen_block_packed_ice = true
|
||||
#
|
||||
#Generate Broken Stone
|
||||
gen_block_brokenstone = false
|
||||
#
|
||||
#Generate Sediment Stone
|
||||
gen_block_sedimentstone = true
|
||||
#
|
||||
#Generate Old Stone
|
||||
gen_block_oldstone = true
|
||||
|
||||
[Spawn_Conditions.Vines]
|
||||
#
|
||||
#Generate Vines
|
||||
gen_vines = true
|
||||
|
||||
[Spawn_Conditions.Mushrooms]
|
||||
#
|
||||
#Generate Mushrooms
|
||||
gen_mushrooms = true
|
||||
|
||||
[Spawn_Conditions.Mosses]
|
||||
#
|
||||
#Generate Mosses
|
||||
gen_mosses = true
|
||||
|
||||
[Spawn_Conditions.Rocks]
|
||||
#
|
||||
#Generate Flints
|
||||
gen_rock_flints = true
|
||||
#
|
||||
#Generate Pebbles
|
||||
gen_rock_pebbles = true
|
||||
#
|
||||
#Generate Rock Piles
|
||||
gen_rock_rockpiles = true
|
||||
#
|
||||
#Generate Stalagmites
|
||||
gen_rock_stalagmites = true
|
||||
#
|
||||
#Generate Stalactites
|
||||
gen_rock_stalactites = true
|
||||
|
||||
[Spawn_Conditions.Structures]
|
||||
#
|
||||
#Generate Cabins
|
||||
gen_structure_cabins = true
|
||||
#
|
||||
#Generate Dungeons
|
||||
gen_structure_dungeons = true
|
||||
|
||||
[Items]
|
||||
#
|
||||
#Health amount given by the bandage (1 = half heart) (default=4)
|
||||
#Range: 1 ~ 40
|
||||
item_bandage_health = 4
|
||||
#
|
||||
#Healing items cooldown in seconds (default=5)
|
||||
#Range: 1 ~ 30
|
||||
item_medecine_cooldown = 5
|
||||
|
@ -18,7 +18,7 @@ backup_timer = 120
|
||||
#1 - Best speed
|
||||
#9 - Smallest file size
|
||||
#Range: 0 ~ 9
|
||||
compression_level = 3
|
||||
compression_level = 5
|
||||
#Absolute path to backups folder.
|
||||
folder = ""
|
||||
#Prints (current size | total size) when backup is done.
|
||||
|
4
config[common]/javd-common.toml
Normal file
4
config[common]/javd-common.toml
Normal file
@ -0,0 +1,4 @@
|
||||
#The range of how many blocks out to build the platform
|
||||
#Range: 1 ~ 10
|
||||
platformRange = 5
|
||||
|
@ -7,7 +7,7 @@
|
||||
#
|
||||
#Set to true to make the quark big worldgen features such as stone clusters or underground biomes generate as spheres rather than unique shapes. It's faster, but won't look as cool
|
||||
"Use Fast Worldgen" = false
|
||||
"Enable 'q' Button" = true
|
||||
"Enable 'q' Button" = false
|
||||
#
|
||||
#A list of screens that don't play well with quark's buttons. Use "Print Screen Classnames" to find the names of any others you'd want to add.
|
||||
"Ignored Screens" = ["blusunrize.immersiveengineering.client.gui.CraftingTableScreen", "com.tfar.craftingstation.client.CraftingStationScreen", "com.refinedmods.refinedstorage.screen.grid.GridScreen", "appeng.client.gui.implementations.CraftingTermScreen", "appeng.client.gui.implementations.PatternTermScreen", "com.blakebr0.extendedcrafting.client.screen.EliteTableScreen", "com.blakebr0.extendedcrafting.client.screen.EliteAutoTableScreen", "com.blakebr0.extendedcrafting.client.screen.UltimateTableScreen", "com.blakebr0.extendedcrafting.client.screen.UltimateAutoTableScreen", "me.desht.modularrouters.client.gui.filter.GuiFilterScreen", "com.resourcefulbees.resourcefulbees.client.gui.screen.CentrifugeScreen", "com.resourcefulbees.resourcefulbees.client.gui.screen.MechanicalCentrifugeScreen", "com.resourcefulbees.resourcefulbees.client.gui.screen.CentrifugeMultiblockScreen"]
|
||||
@ -20,7 +20,7 @@
|
||||
"Enable Network Profiling" = false
|
||||
#
|
||||
#Quark replaces the Piston logic to allow for its piston features to work. If you're having troubles, try turning this off.
|
||||
"Use Piston Logic Replacement" = true
|
||||
"Use Piston Logic Replacement" = false
|
||||
#
|
||||
#Set to true if you need to find the class name for a screen that's causing problems
|
||||
"Print Screen Classnames" = false
|
||||
@ -149,9 +149,6 @@
|
||||
#Set to true to allow ropes to move Tile Entities even if Pistons Push TEs is disabled.
|
||||
#Note that ropes will still use the same blacklist.
|
||||
"Force Enable Move Tile Entities" = false
|
||||
#This also includes Red Sandstone Bricks and Soul Sandstone Bricks
|
||||
"Enable Sandstone Bricks" = true
|
||||
"Enable Blackstone Variant Bricks" = true
|
||||
|
||||
[building.more_stone_variants]
|
||||
"Enable Bricks" = true
|
||||
@ -533,7 +530,7 @@
|
||||
"New Stone Types" = true
|
||||
"Lush Underground Biome" = true
|
||||
"Big Dungeon" = true
|
||||
Speleothems = true
|
||||
Speleothems = false
|
||||
"Elder Prismarine Underground Biome" = true
|
||||
"Blossom Trees" = true
|
||||
"Sandstone Underground Biome" = true
|
||||
@ -543,19 +540,19 @@
|
||||
"Slime Underground Biome" = true
|
||||
"Fairy Rings" = true
|
||||
"Chorus Vegetation" = true
|
||||
Crevices = true
|
||||
Crevices = false
|
||||
"Nether Obsidian Spikes" = true
|
||||
"Mega Caves" = true
|
||||
"Realistic World Gen" = true
|
||||
"Realistic World Gen" = false
|
||||
Biotite = true
|
||||
"Big Stone Clusters" = true
|
||||
"Big Stone Clusters" = false
|
||||
"Brimstone Underground Biome" = true
|
||||
"Cave Crystal Underground Biome" = true
|
||||
"Spiral Spires" = true
|
||||
"Overgrown Underground Biome" = true
|
||||
"Cave Roots" = true
|
||||
"Spider Nest Underground Biome" = true
|
||||
"Monster Box" = true
|
||||
"Monster Box" = false
|
||||
|
||||
[world.monster_box]
|
||||
#
|
||||
|
19
config[common]/refinedstorage-client.toml
Normal file
19
config[common]/refinedstorage-client.toml
Normal file
@ -0,0 +1,19 @@
|
||||
|
||||
[grid]
|
||||
#Whether the Grid should use a large font for stack quantity display
|
||||
largeFont = false
|
||||
#Whether the Grid should display a detailed tooltip when hovering over an item or fluid
|
||||
detailedTooltip = true
|
||||
#Whether the Grid should prevent sorting while the shift key is held down
|
||||
preventSortingWhileShiftIsDown = true
|
||||
#Whether the Grid should remember the search query when closing and re-opening the Grid
|
||||
rememberSearchQuery = true
|
||||
#The maximum amount of rows that the Grid can show when stretched
|
||||
#Range: > 3
|
||||
maxRowsStretch = 2147483647
|
||||
|
||||
[crafterManager]
|
||||
#The maximum amount of rows that the Crafter Manager can show when stretched
|
||||
#Range: > 3
|
||||
maxRowsStretch = 2147483647
|
||||
|
30
config[common]/storagedrawers-common.toml
Normal file
30
config[common]/storagedrawers-common.toml
Normal file
@ -0,0 +1,30 @@
|
||||
|
||||
[General]
|
||||
#List of rules in format "domain:item1, domain:item2, n".
|
||||
#Causes a compacting drawer convert n of item1 into 1 of item2.
|
||||
compactingRules = []
|
||||
enableUI = true
|
||||
debugTrace = false
|
||||
enableItemConversion = true
|
||||
enableSidedInput = true
|
||||
#The number of item stacks held in a basic unit of storage.
|
||||
#1x1 drawers hold 8 units, 1x2 drawers hold 4 units, 2x2 drawers hold 2 units.
|
||||
#Half-depth drawers hold half those amounts.
|
||||
baseStackStorage = 4
|
||||
enableExtraCompactingRules = true
|
||||
#Range: 1 ~ 50
|
||||
controllerRange = 12
|
||||
enableSidedOutput = true
|
||||
|
||||
[StorageUpgrades]
|
||||
#Storage upgrades multiply storage capacity by the given amount.
|
||||
#When multiple storage upgrades are used together, their multipliers are added before being applied.
|
||||
level1Mult = 2
|
||||
level2Mult = 4
|
||||
level3Mult = 8
|
||||
level5Mult = 32
|
||||
level4Mult = 16
|
||||
|
||||
[Integration]
|
||||
wailaStackRemainder = true
|
||||
|
80
config[common]/waystones-server.toml
Normal file
80
config[common]/waystones-server.toml
Normal file
@ -0,0 +1,80 @@
|
||||
|
||||
#These options will be synced to joining clients.
|
||||
[server]
|
||||
|
||||
#Note: Base XP cost is based on the distance travelled.
|
||||
[server.baseXpCost]
|
||||
#The amount of blocks per xp level requirement. If set to 500, the base xp cost for travelling 1000 blocks will be 2 levels.
|
||||
#Range: > 1
|
||||
blocksPerXPLevel = 1000
|
||||
#The minimum base xp cost
|
||||
#Range: 0.0 ~ Infinity
|
||||
minimumXpCost = 0.0
|
||||
#The maximum base xp cost (may be exceeded by multipliers defined below), set to 0 to disable all XP costs
|
||||
#Range: 0.0 ~ Infinity
|
||||
maximumXpCost = 0.0
|
||||
|
||||
#These options apply to teleporting from one waystone to another by right-clicking it.
|
||||
[server.waystoneToWaystone]
|
||||
#The multiplier applied to the base xp cost when teleporting from one waystone to another.
|
||||
#Range: 0.0 ~ Infinity
|
||||
waystoneXpCostMultiplier = 1.0
|
||||
|
||||
#These options apply to the optional Waystones button displayed in the inventory.
|
||||
[server.inventoryButton]
|
||||
#Set to 'NONE' for no inventory button. Set to 'NEAREST' for an inventory button that teleports to the nearest waystone. Set to 'ANY' for an inventory button that opens the waystone selection menu. Set to a waystone name for an inventory button that teleports to a specifically named waystone.
|
||||
inventoryButton = "NONE"
|
||||
#The multiplier applied to the base xp cost when teleporting via the inventory button.
|
||||
#Range: 0.0 ~ Infinity
|
||||
inventoryButtonXpCostMultiplier = 0.0
|
||||
#The cooldown between usages of the inventory button in seconds.
|
||||
#Range: > 0
|
||||
inventoryButtonCooldown = 300
|
||||
|
||||
#These options apply to the global waystones.
|
||||
[server.globalWaystones]
|
||||
#The multiplier applied to the base xp cost when teleporting to a global waystone through any method.
|
||||
#Range: 0.0 ~ Infinity
|
||||
globalWaystonesXpCostMultiplier = 1.0
|
||||
#The multiplier applied to the cooldown when teleporting to a global waystone via inventory button or warp stone.
|
||||
#Range: 0.0 ~ Infinity
|
||||
globalWaystoneCooldownMultiplier = 1.0
|
||||
#Set to false to allow non-creative players to make waystones globally activated for all players.
|
||||
globalWaystoneRequiresCreative = true
|
||||
|
||||
#These options apply to teleporting using the Warp Stone item.
|
||||
[server.warpStone]
|
||||
#The multiplier applied to the base xp cost when teleporting using a Warp Stone item (not the Waystone block, John)
|
||||
#Range: 0.0 ~ Infinity
|
||||
warpStoneXpCostMultiplier = 0.0
|
||||
#The cooldown between usages of the warp stone in seconds. This is bound to the player, not the item, so multiple warp stones share the same cooldown.
|
||||
#Range: > 0
|
||||
warpStoneCooldown = 300
|
||||
#The time in ticks that it takes to use a warp stone. This is the charge-up time when holding right-click.
|
||||
#Range: > 1
|
||||
warpStoneUseTime = 32
|
||||
|
||||
#These options apply to teleporting using the scroll items.
|
||||
[server.scrolls]
|
||||
#The time in ticks it takes to use a scroll. This is the charge-up time when holding right-click.
|
||||
#Range: > 1
|
||||
scrollUseTime = 32
|
||||
|
||||
#These options apply to teleporting between dimensions.
|
||||
[server.dimensionalWarp]
|
||||
#Set to 'ALLOW' to allow dimensional warp in general. Set to 'GLOBAL_ONLY' to restrict dimensional warp to global waystones. Set to 'DENY' to disallow all dimensional warps.
|
||||
#Allowed Values: ALLOW, GLOBAL_ONLY, DENY
|
||||
dimensionalWarp = "ALLOW"
|
||||
#The base xp level cost when travelling between dimensions. Ignores block distance.
|
||||
#Range: > 0
|
||||
dimensionalWarpXpCost = 3
|
||||
|
||||
#These options define restrictions when managing waystones.
|
||||
[server.restrictions]
|
||||
#If enabled, only the owner of a waystone (the one who placed it) can rename it.
|
||||
restrictRenameToOwner = true
|
||||
#If enabled, only creative players can place, edit or break waystones. This does NOT disable the crafting recipe.
|
||||
restrictToCreative = false
|
||||
#If enabled, waystones generated in worldgen are unbreakable.
|
||||
generatedWaystonesUnbreakable = false
|
||||
|
@ -350,7 +350,7 @@
|
||||
[ores.copper]
|
||||
#The maximum size of a vein. Set to 0 to disable generation
|
||||
#Range: > 0
|
||||
vein_size = 8
|
||||
vein_size = 0
|
||||
#The minimum Y coordinate this ore can spawn at
|
||||
#Range: > -2147483648
|
||||
min_y = 40
|
||||
@ -367,7 +367,7 @@
|
||||
[ores.bauxite]
|
||||
#The maximum size of a vein. Set to 0 to disable generation
|
||||
#Range: > 0
|
||||
vein_size = 4
|
||||
vein_size = 0
|
||||
#The minimum Y coordinate this ore can spawn at
|
||||
#Range: > -2147483648
|
||||
min_y = 40
|
||||
@ -384,7 +384,7 @@
|
||||
[ores.lead]
|
||||
#The maximum size of a vein. Set to 0 to disable generation
|
||||
#Range: > 0
|
||||
vein_size = 6
|
||||
vein_size = 0
|
||||
#The minimum Y coordinate this ore can spawn at
|
||||
#Range: > -2147483648
|
||||
min_y = 8
|
||||
@ -401,7 +401,7 @@
|
||||
[ores.silver]
|
||||
#The maximum size of a vein. Set to 0 to disable generation
|
||||
#Range: > 0
|
||||
vein_size = 8
|
||||
vein_size = 0
|
||||
#The minimum Y coordinate this ore can spawn at
|
||||
#Range: > -2147483648
|
||||
min_y = 8
|
||||
@ -418,7 +418,7 @@
|
||||
[ores.nickel]
|
||||
#The maximum size of a vein. Set to 0 to disable generation
|
||||
#Range: > 0
|
||||
vein_size = 6
|
||||
vein_size = 0
|
||||
#The minimum Y coordinate this ore can spawn at
|
||||
#Range: > -2147483648
|
||||
min_y = 8
|
||||
@ -435,7 +435,7 @@
|
||||
[ores.uranium]
|
||||
#The maximum size of a vein. Set to 0 to disable generation
|
||||
#Range: > 0
|
||||
vein_size = 4
|
||||
vein_size = 0
|
||||
#The minimum Y coordinate this ore can spawn at
|
||||
#Range: > -2147483648
|
||||
min_y = 8
|
||||
|
64
defaultconfigs/rftoolsbase-server.toml
Normal file
64
defaultconfigs/rftoolsbase-server.toml
Normal file
@ -0,0 +1,64 @@
|
||||
|
||||
#Settings for the infusing system
|
||||
[infuser]
|
||||
#Maximum amount of dimensional shards before a machine is fully infused
|
||||
#Range: > 1
|
||||
maxInfuse = 256
|
||||
#Amount of RF used per tick while infusing
|
||||
#Range: > 0
|
||||
usePerTick = 600
|
||||
#Maximum RF storage that the infuser can hold
|
||||
#Range: > 0
|
||||
infuserMaxRF = 60000
|
||||
#RF per tick that the infuser can receive
|
||||
#Range: > 0
|
||||
infuserRFPerTick = 600
|
||||
|
||||
#Dimensional shard ore generation
|
||||
[worldgen]
|
||||
|
||||
#Overworld
|
||||
[worldgen.overworld]
|
||||
#Number of times to try generate the ore (set to 0 to disable)
|
||||
#Range: 0 ~ 256
|
||||
oreChances = 0
|
||||
#Max size of veins
|
||||
#Range: 1 ~ 256
|
||||
oreVeinsize = 5
|
||||
#Min height
|
||||
#Range: 0 ~ 256
|
||||
oreMin = 2
|
||||
#Max height
|
||||
#Range: 0 ~ 256
|
||||
oreMax = 40
|
||||
|
||||
#Overworld
|
||||
[worldgen.nether]
|
||||
#Number of times to try generate the ore (set to 0 to disable)
|
||||
#Range: 0 ~ 256
|
||||
oreChances = 0
|
||||
#Max size of veins
|
||||
#Range: 1 ~ 256
|
||||
oreVeinsize = 8
|
||||
#Min height
|
||||
#Range: 0 ~ 256
|
||||
oreMin = 2
|
||||
#Max height
|
||||
#Range: 0 ~ 256
|
||||
oreMax = 40
|
||||
|
||||
#End
|
||||
[worldgen.end]
|
||||
#Number of times to try generate the ore (set to 0 to disable)
|
||||
#Range: 0 ~ 256
|
||||
oreChances = 0
|
||||
#Max size of veins
|
||||
#Range: 1 ~ 256
|
||||
oreVeinsize = 10
|
||||
#Min height
|
||||
#Range: 0 ~ 256
|
||||
oreMin = 2
|
||||
#Max height
|
||||
#Range: 0 ~ 256
|
||||
oreMax = 80
|
||||
|
51
defaultconfigs/thermal-server.toml
Normal file
51
defaultconfigs/thermal-server.toml
Normal file
@ -0,0 +1,51 @@
|
||||
|
||||
["Global Options"]
|
||||
#If TRUE, most Thermal Blocks will retain Energy when dropped. This setting does not control ALL blocks.
|
||||
"Blocks Retain Energy" = true
|
||||
#If TRUE, most Thermal Blocks will retain Inventory Contents when dropped. This setting does not control ALL blocks.
|
||||
"Blocks Retain Inventory" = false
|
||||
#If TRUE, most Thermal Blocks will retain Tank Contents when dropped. This setting does not control ALL blocks.
|
||||
"Blocks Retain Tank Contents" = false
|
||||
#If TRUE, Thermal Blocks will retain Augments when dropped.
|
||||
"Blocks Retain Augments" = true
|
||||
#If TRUE, Thermal Blocks will retain Redstone Control configuration when dropped.
|
||||
"Blocks Retain Redstone Control" = true
|
||||
#If TRUE, Thermal Blocks will retain Side configuration when dropped.
|
||||
"Blocks Retain Side Configuration" = true
|
||||
#If TRUE, Thermal Blocks will retain Transfer Control configuration when dropped.
|
||||
"Blocks Retain Transfer Control" = true
|
||||
|
||||
[Features]
|
||||
#If TRUE, various 'Vanilla+' Blocks and Recipes are enabled.
|
||||
"Vanilla+" = true
|
||||
#If TRUE, Rockwool Blocks and Recipes are enabled.
|
||||
Rockwool = true
|
||||
#If TRUE, the Basalz Mob is enabled.
|
||||
Basalz = true
|
||||
#If TRUE, the Blitz Mob is enabled.
|
||||
Blitz = true
|
||||
#If TRUE, the Blizz Mob is enabled.
|
||||
Blizz = true
|
||||
|
||||
["World Generation"]
|
||||
#Set to FALSE to prevent 'Thermal Series' Apatite from generating.
|
||||
Apatite = false
|
||||
#Set to FALSE to prevent 'Thermal Series' Cinnabar from generating.
|
||||
Cinnabar = false
|
||||
#Set to FALSE to prevent 'Thermal Series' Niter from generating.
|
||||
Niter = false
|
||||
#Set to FALSE to prevent 'Thermal Series' Sulfur from generating.
|
||||
Sulfur = false
|
||||
#Set to FALSE to prevent 'Thermal Series' Copper from generating.
|
||||
Copper = false
|
||||
#Set to FALSE to prevent 'Thermal Series' Tin from generating.
|
||||
Tin = false
|
||||
#Set to FALSE to prevent 'Thermal Series' Lead from generating.
|
||||
Lead = false
|
||||
#Set to FALSE to prevent 'Thermal Series' Silver from generating.
|
||||
Silver = false
|
||||
#Set to FALSE to prevent 'Thermal Series' Nickel from generating.
|
||||
Nickel = false
|
||||
#Set to FALSE to prevent 'Thermal Series' Oil Sands from generating.
|
||||
Oil = true
|
||||
|
@ -21,7 +21,7 @@
|
||||
[worldgen.overworld]
|
||||
#Number of times to try generate the ore (set to 0 to disable)
|
||||
#Range: 0 ~ 256
|
||||
oreChances = 2
|
||||
oreChances = 0
|
||||
#Max size of veins
|
||||
#Range: 1 ~ 256
|
||||
oreVeinsize = 5
|
||||
@ -36,7 +36,7 @@
|
||||
[worldgen.nether]
|
||||
#Number of times to try generate the ore (set to 0 to disable)
|
||||
#Range: 0 ~ 256
|
||||
oreChances = 8
|
||||
oreChances = 0
|
||||
#Max size of veins
|
||||
#Range: 1 ~ 256
|
||||
oreVeinsize = 8
|
||||
@ -51,7 +51,7 @@
|
||||
[worldgen.end]
|
||||
#Number of times to try generate the ore (set to 0 to disable)
|
||||
#Range: 0 ~ 256
|
||||
oreChances = 8
|
||||
oreChances = 0
|
||||
#Max size of veins
|
||||
#Range: 1 ~ 256
|
||||
oreVeinsize = 10
|
||||
|
0
kubejs/server_scripts/constants.js
Normal file
0
kubejs/server_scripts/constants.js
Normal file
0
kubejs/server_scripts/functions.js
Normal file
0
kubejs/server_scripts/functions.js
Normal file
6
kubejs/server_scripts/player/first_start.js
Normal file
6
kubejs/server_scripts/player/first_start.js
Normal file
@ -0,0 +1,6 @@
|
||||
events.listen('player.logged_in', (event) => {
|
||||
if (!event.hasGameStage('starting_items')) {
|
||||
event.player.give(item.of('ftbquests:book'));
|
||||
event.addGameStage('starting_items');
|
||||
}
|
||||
});
|
11
kubejs/server_scripts/recipes/remove.js
Normal file
11
kubejs/server_scripts/recipes/remove.js
Normal file
@ -0,0 +1,11 @@
|
||||
events.listen('recipes', (event) => {
|
||||
// Additional Lights
|
||||
event.remove({output: 'additional_lights:fire_for_standing_torch_s'});
|
||||
event.remove({output: 'additional_lights:fire_for_standing_torch_l'});
|
||||
event.remove({output: 'additional_lights:fire_for_fire_pit_s'});
|
||||
event.remove({output: 'additional_lights:fire_for_fire_pit_l'});
|
||||
event.remove({output: 'additional_lights:soul_fire_for_standing_torch_s'});
|
||||
event.remove({output: 'additional_lights:soul_fire_for_standing_torch_l'});
|
||||
event.remove({output: 'additional_lights:soul_fire_for_fire_pit_s'});
|
||||
event.remove({output: 'additional_lights:soul_fire_for_fire_pit_l'});
|
||||
});
|
0
kubejs/server_scripts/recipes/replace_output.js
Normal file
0
kubejs/server_scripts/recipes/replace_output.js
Normal file
11
kubejs/server_scripts/recipes/shapeless.js
Normal file
11
kubejs/server_scripts/recipes/shapeless.js
Normal file
@ -0,0 +1,11 @@
|
||||
events.listen('recipes', (event) => {
|
||||
// Additional Lights
|
||||
event.shapeless('additional_lights:fire_for_standing_torch_s', ['#fellies:minicoal']);
|
||||
event.shapeless('additional_lights:fire_for_standing_torch_l', ['#fellies:minicoal', '#fellies:minicoal']);
|
||||
event.shapeless('additional_lights:fire_for_fire_pit_s', ['#fellies:minicoal', '#fellies:minicoal','#fellies:minicoal']);
|
||||
event.shapeless('additional_lights:fire_for_fire_pit_l', ['#fellies:minicoal', '#fellies:minicoal','#fellies:minicoal','#fellies:minicoal']);
|
||||
event.shapeless('additional_lights:soul_fire_for_standing_torch_s', ['#fellies:minicoal', '#forge:soul_sand']);
|
||||
event.shapeless('additional_lights:soul_fire_for_standing_torch_l', ['#fellies:minicoal', '#fellies:minicoal', '#forge:soul_sand']);
|
||||
event.shapeless('additional_lights:soul_fire_for_fire_pit_s', ['#fellies:minicoal', '#fellies:minicoal','#fellies:minicoal', '#forge:soul_sand']);
|
||||
event.shapeless('additional_lights:soul_fire_for_fire_pit_l', ['#fellies:minicoal', '#fellies:minicoal','#fellies:minicoal','#fellies:minicoal', '#forge:soul_sand']);
|
||||
});
|
4
kubejs/server_scripts/tags/fellies.js
Normal file
4
kubejs/server_scripts/tags/fellies.js
Normal file
@ -0,0 +1,4 @@
|
||||
events.listen('item.tags', function (event) {
|
||||
event.add('fellies:minicoal', 'minicoal2:minicoal')
|
||||
event.add('fellies:minicoal', 'minicoal2:minicharcoal')
|
||||
});
|
0
kubejs/server_scripts/unification/additions.js
Normal file
0
kubejs/server_scripts/unification/additions.js
Normal file
88
kubejs/startup_scripts/worldgen/add.js
Normal file
88
kubejs/startup_scripts/worldgen/add.js
Normal file
@ -0,0 +1,88 @@
|
||||
events.listen('worldgen.add', (event) => {
|
||||
var data = {
|
||||
stones: [
|
||||
{
|
||||
block: 'create:natural_scoria',
|
||||
clusterMinSize: 128,
|
||||
clusterMaxSize: 128,
|
||||
minHeight: 0,
|
||||
maxHeight: 8,
|
||||
clusterCount: 1
|
||||
},
|
||||
{
|
||||
block: 'quark:jasper',
|
||||
clusterMinSize: 128,
|
||||
clusterMaxSize: 128,
|
||||
|
||||
minHeight: 8,
|
||||
maxHeight: 16,
|
||||
clusterCount: 1
|
||||
},
|
||||
{
|
||||
block: 'create:gabbro',
|
||||
clusterMinSize: 128,
|
||||
clusterMaxSize: 128,
|
||||
minHeight: 16,
|
||||
maxHeight: 24,
|
||||
clusterCount: 1
|
||||
},
|
||||
{
|
||||
block: 'quark:slate',
|
||||
clusterMinSize: 128,
|
||||
clusterMaxSize: 128,
|
||||
minHeight: 24,
|
||||
maxHeight: 32,
|
||||
clusterCount: 1
|
||||
},
|
||||
{
|
||||
block: 'quark:marble',
|
||||
clusterMinSize: 128,
|
||||
clusterMaxSize: 128,
|
||||
minHeight: 32,
|
||||
maxHeight: 40,
|
||||
clusterCount: 1
|
||||
},
|
||||
{
|
||||
block: 'minecraft:andesite',
|
||||
clusterMinSize: 128,
|
||||
clusterMaxSize: 128,
|
||||
minHeight: 40,
|
||||
maxHeight: 48,
|
||||
clusterCount: 1
|
||||
},
|
||||
{
|
||||
block: 'create:limestone',
|
||||
clusterMinSize: 128,
|
||||
clusterMaxSize: 128,
|
||||
minHeight: 48,
|
||||
maxHeight: 56,
|
||||
clusterCount: 1
|
||||
},
|
||||
{
|
||||
block: 'create:weather_limestone',
|
||||
clusterMinSize: 128,
|
||||
clusterMaxSize: 128,
|
||||
minHeight: 56,
|
||||
maxHeight: 64,
|
||||
clusterCount: 1
|
||||
}
|
||||
]
|
||||
};
|
||||
let i = 1;
|
||||
data.stones.forEach((stone) => {
|
||||
let minHeight = i * 8 - 4;
|
||||
let maxHeight = i * 8 + 4;
|
||||
event.addOre((ore) => {
|
||||
ore.block = stone.block;
|
||||
ore.clusterMinSize = stone.clusterMinSize;
|
||||
ore.clusterMaxSize = stone.clusterMaxSize;
|
||||
ore.minHeight = minHeight;
|
||||
ore.maxHeight = maxHeight;
|
||||
ore.clusterCount = stone.clusterCount;
|
||||
|
||||
// WorldgenLayer is specified to ensure Emendatus Enigmatica can spawn ores in the stones we generate
|
||||
ore.worldgenLayer = 'local_modifications';
|
||||
});
|
||||
i++;
|
||||
});
|
||||
});
|
5
kubejs/startup_scripts/worldgen/remove.js
Normal file
5
kubejs/startup_scripts/worldgen/remove.js
Normal file
@ -0,0 +1,5 @@
|
||||
events.listen('worldgen.remove', (event) => {
|
||||
event.removeOres((ores) => {
|
||||
ores.blocks = ['minecraft:granite', 'minecraft:diorite', 'minecraft:andesite', 'minecraft:dirt'];
|
||||
});
|
||||
});
|
@ -39,6 +39,7 @@ function compareIndices(a, b, tag) {
|
||||
console.error('[' + a + ', ' + b + '] were both unaccounted for in mod unification' + (tag ? ' for ' + tag : '!'));
|
||||
return 0;
|
||||
}
|
||||
|
||||
function wrapArray(array) {
|
||||
return utils.listOf(array).toArray();
|
||||
}
|
||||
|
BIN
mods/GameStages-1.16.5-6.0.1.jar
Normal file
BIN
mods/GameStages-1.16.5-6.0.1.jar
Normal file
Binary file not shown.
BIN
mods/World Stripper-1.16.4-2.0.1.jar
Normal file
BIN
mods/World Stripper-1.16.4-2.0.1.jar
Normal file
Binary file not shown.
BIN
mods[common]/GameStages-1.16.5-6.0.1.jar
Normal file
BIN
mods[common]/GameStages-1.16.5-6.0.1.jar
Normal file
Binary file not shown.
BIN
mods[common]/ftb-quests-1604.1.1.21.jar
Normal file
BIN
mods[common]/ftb-quests-1604.1.1.21.jar
Normal file
Binary file not shown.
BIN
mods[common]/item-filters-1605.2.3.27-forge.jar
Normal file
BIN
mods[common]/item-filters-1605.2.3.27-forge.jar
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Loading…
Reference in New Issue
Block a user