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mirror of https://git.fellies.tech/minecraft/fellies.git synced 2021-02-13 10:18:48 +00:00

Fix configs and kubejs

This commit is contained in:
2021-01-29 20:05:32 +01:00
parent 98e6743204
commit 65de71227e
48 changed files with 2241 additions and 46 deletions

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@ -3,7 +3,7 @@
[server]
#The number of hours the player will be offline before deactivating (default 2 days)
#Range: 1 ~ 8760
hoursBeforeDeactivation = 48
hoursBeforeDeactivation = 24
#Disables Chunk loading, use if there is a crash happening in a chunk loaded area
emergencymode = false
#Width/length of chunks to be loaded, it is recommend this is an odd number (max 25)

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@ -27,10 +27,10 @@
InWorldFluix = true
InWorldSingularity = true
InWorldPurification = true
EnableFacadeCrafting = true
EnableFacadeCrafting = false
[features.World]
CertusQuartzWorldGen = true
CertusQuartzWorldGen = false
VillagerTrading = true
SpawnPressesInMeteorites = true
MeteoriteWorldGen = true

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@ -53,7 +53,7 @@
#Set this to true to let this feature generate in any world. (Does NOT work for structures!)
everyWorld = false
#Set this to false to disable this worldgen feature.
enabled = true
enabled = false
[worldgen.desert_shrine]
#Sets the categories to generate this feature in. Available categories: none,taiga,extreme_hills,jungle,mesa,plains,savanna,icy,the_end,beach,forest,ocean,desert,river,swamp,mushroom,nether
@ -101,5 +101,5 @@
#Set this to true to let this feature generate in any world. (Does NOT work for structures!)
everyWorld = false
#Set this to false to disable this worldgen feature.
enabled = true
enabled = false

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@ -211,7 +211,7 @@
gen_block_packed_ice = true
#
#Generate Broken Stone
gen_block_brokenstone = true
gen_block_brokenstone = false
#
#Generate Sediment Stone
gen_block_sedimentstone = true

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@ -18,7 +18,7 @@ backup_timer = 120
#1 - Best speed
#9 - Smallest file size
#Range: 0 ~ 9
compression_level = 3
compression_level = 5
#Absolute path to backups folder.
folder = ""
#Prints (current size | total size) when backup is done.

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@ -132,7 +132,7 @@
#2 = buttons for external sorting only
#3 = all buttons enabled (default)
#Range: 0 ~ 3
enableButtons = 0
enableButtons = 3
#Enable auto-refill
autoRefill = true
#0 = disable sorting

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@ -1,4 +1,4 @@
#The range of how many blocks out to build the platform
#Range: 1 ~ 10
platformRange = 3
platformRange = 5

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@ -7,7 +7,7 @@
#
#Set to true to make the quark big worldgen features such as stone clusters or underground biomes generate as spheres rather than unique shapes. It's faster, but won't look as cool
"Use Fast Worldgen" = false
"Enable 'q' Button" = true
"Enable 'q' Button" = false
#
#A list of screens that don't play well with quark's buttons. Use "Print Screen Classnames" to find the names of any others you'd want to add.
"Ignored Screens" = ["blusunrize.immersiveengineering.client.gui.CraftingTableScreen", "com.tfar.craftingstation.client.CraftingStationScreen", "com.refinedmods.refinedstorage.screen.grid.GridScreen", "appeng.client.gui.implementations.CraftingTermScreen", "appeng.client.gui.implementations.PatternTermScreen", "com.blakebr0.extendedcrafting.client.screen.EliteTableScreen", "com.blakebr0.extendedcrafting.client.screen.EliteAutoTableScreen", "com.blakebr0.extendedcrafting.client.screen.UltimateTableScreen", "com.blakebr0.extendedcrafting.client.screen.UltimateAutoTableScreen", "me.desht.modularrouters.client.gui.filter.GuiFilterScreen", "com.resourcefulbees.resourcefulbees.client.gui.screen.CentrifugeScreen", "com.resourcefulbees.resourcefulbees.client.gui.screen.MechanicalCentrifugeScreen", "com.resourcefulbees.resourcefulbees.client.gui.screen.CentrifugeMultiblockScreen"]
@ -20,7 +20,7 @@
"Enable Network Profiling" = false
#
#Quark replaces the Piston logic to allow for its piston features to work. If you're having troubles, try turning this off.
"Use Piston Logic Replacement" = true
"Use Piston Logic Replacement" = false
#
#Set to true if you need to find the class name for a screen that's causing problems
"Print Screen Classnames" = false
@ -530,7 +530,7 @@
"New Stone Types" = true
"Lush Underground Biome" = true
"Big Dungeon" = true
Speleothems = true
Speleothems = false
"Elder Prismarine Underground Biome" = true
"Blossom Trees" = true
"Sandstone Underground Biome" = true
@ -540,19 +540,19 @@
"Slime Underground Biome" = true
"Fairy Rings" = true
"Chorus Vegetation" = true
Crevices = true
Crevices = false
"Nether Obsidian Spikes" = true
"Mega Caves" = true
"Realistic World Gen" = true
"Realistic World Gen" = false
Biotite = true
"Big Stone Clusters" = true
"Big Stone Clusters" = false
"Brimstone Underground Biome" = true
"Cave Crystal Underground Biome" = true
"Spiral Spires" = true
"Overgrown Underground Biome" = true
"Cave Roots" = true
"Spider Nest Underground Biome" = true
"Monster Box" = true
"Monster Box" = false
[world.monster_box]
#

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@ -1,13 +1,13 @@
#Write the recipe packet to a file. Useful for debugging.
dumpPacket = false
dumpPacket = true
#Write statistics of the recipe packet size to the log
logPacketStats = true
#Controls different levels of debug output that can be useful for debugging issues
#Range: 0 ~ 2
debugLogLevel = 0
debugLogLevel = 2
#Set to true to serialize and deserialize the recipe packet even in singleplayer.
#This is useless for anything but debugging issues
runSerializerInSingleplayer = false
runSerializerInSingleplayer = true
#Prefix recipes by their length in the packet. This allows early detection of broken serializers
writeRecipeLength = false

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@ -7,7 +7,7 @@
#Whether the Grid should prevent sorting while the shift key is held down
preventSortingWhileShiftIsDown = true
#Whether the Grid should remember the search query when closing and re-opening the Grid
rememberSearchQuery = false
rememberSearchQuery = true
#The maximum amount of rows that the Grid can show when stretched
#Range: > 3
maxRowsStretch = 2147483647

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@ -2,7 +2,7 @@
[General]
#List of rules in format "domain:item1, domain:item2, n".
#Causes a compacting drawer convert n of item1 into 1 of item2.
compactingRules = ["minecraft:clay, minecraft:clay_ball, 4"]
compactingRules = []
enableUI = true
debugTrace = false
enableItemConversion = true
@ -17,10 +17,10 @@
enableSidedOutput = true
[StorageUpgrades]
level2Mult = 4
#Storage upgrades multiply storage capacity by the given amount.
#When multiple storage upgrades are used together, their multipliers are added before being applied.
level1Mult = 2
level2Mult = 4
level3Mult = 8
level5Mult = 32
level4Mult = 16

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@ -72,7 +72,7 @@
#These options define restrictions when managing waystones.
[server.restrictions]
#If enabled, only the owner of a waystone (the one who placed it) can rename it.
restrictRenameToOwner = false
restrictRenameToOwner = true
#If enabled, only creative players can place, edit or break waystones. This does NOT disable the crafting recipe.
restrictToCreative = false
#If enabled, waystones generated in worldgen are unbreakable.

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@ -0,0 +1,48 @@
#World Stripper Config File
[WorldStripper]
#Stripper Settings
[WorldStripper.Stripping]
#Amount of blocks to strip in on the x-axis
#Range: 0 ~ 320
blocks_to_strip_x = 48
#Amount of blocks to strip in on the z-axis
#Range: 0 ~ 320
blocks_to_strip_z = 48
#Toggles realtime world stripping / dressing
live_stripping = true
#Should bedrock be removed?
strip_bedrock = false
#Replaces every block touched by the stripper with this block
replacement_block = "minecraft:air"
#Stripper Profile Settings
[WorldStripper.Profiles]
#Selected profile
#Allowed Values: PROFILE_1, PROFILE_2, PROFILE_3, PROFILE_4, PROFILE_5
profile = "PROFILE_1"
#Profile 1 - A list of blocks to strip away from the world
profile_1 = ["minecraft:dirt", "minecraft:coarse_dirt", "minecraft:grass", "minecraft:grass_path", "minecraft:tall_grass", "minecraft:grass_block", "minecraft:stone", "minecraft:diorite", "minecraft:granite", "minecraft:andesite", "minecraft:gravel", "minecraft:sand", "minecraft:sandstone", "minecraft:stone", "minecraft:oak_log", "minecraft:dark_oak_log", "minecraft:spruce_log", "minecraft:birch_log", "minecraft:jungle_log", "minecraft:acacia_log", "minecraft:oak_leaves", "minecraft:dark_oak_leaves", "minecraft:spruce_leaves", "minecraft:birch_leaves", "minecraft:jungle_leaves", "minecraft:acacia_leaves", "minecraft:water", "minecraft:flowing_water", "minecraft:lava", "minecraft:flowing_lava", "minecraft:netherrack", "minecraft:end_stone", "minecraft:podzol", "minecraft:bamboo", "minecraft:seagrass", "minecraft:tall_seagrass", "create:gabbro", "create:natural_scoria", "create:limestone", "quark:slate", "quark:marble", "quark:jasper", "extcaves:oldstone", "extcaves:dirtstone", "extcaves:sedimentstone", "extcaves:brokenstone", "extcaves:lavastone"]
#Profile 2 - A list of blocks to strip away from the world
profile_2 = ["minecraft:dirt", "minecraft:grass", "minecraft:grass_path", "minecraft:tall_grass", "minecraft:grass_block", "minecraft:stone", "minecraft:diorite", "minecraft:granite", "minecraft:andesite", "minecraft:gravel", "minecraft:sand", "minecraft:sandstone", "minecraft:oak_log", "minecraft:dark_oak_log", "minecraft:spruce_log", "minecraft:birch_log", "minecraft:jungle_log", "minecraft:acacia_log", "minecraft:oak_leaves", "minecraft:dark_oak_leaves", "minecraft:spruce_leaves", "minecraft:birch_leaves", "minecraft:jungle_leaves", "minecraft:acacia_leaves", "minecraft:water", "minecraft:flowing_water", "minecraft:lava", "minecraft:flowing_lava", "minecraft:netherrack", "minecraft:end_stone", "minecraft:podzol", "minecraft:bamboo", "minecraft:seagrass", "minecraft:tall_seagrass"]
#Profile 3 - A list of blocks to strip away from the world
profile_3 = ["minecraft:dirt", "minecraft:grass", "minecraft:grass_path", "minecraft:tall_grass", "minecraft:grass_block", "minecraft:stone", "minecraft:diorite", "minecraft:granite", "minecraft:andesite", "minecraft:gravel", "minecraft:sand", "minecraft:sandstone", "minecraft:oak_log", "minecraft:dark_oak_log", "minecraft:spruce_log", "minecraft:birch_log", "minecraft:jungle_log", "minecraft:acacia_log", "minecraft:oak_leaves", "minecraft:dark_oak_leaves", "minecraft:spruce_leaves", "minecraft:birch_leaves", "minecraft:jungle_leaves", "minecraft:acacia_leaves", "minecraft:water", "minecraft:flowing_water", "minecraft:lava", "minecraft:flowing_lava", "minecraft:netherrack", "minecraft:end_stone", "minecraft:podzol", "minecraft:bamboo", "minecraft:seagrass", "minecraft:tall_seagrass"]
#Profile 4 - A list of blocks to strip away from the world
profile_4 = ["minecraft:dirt", "minecraft:grass", "minecraft:grass_path", "minecraft:tall_grass", "minecraft:grass_block", "minecraft:stone", "minecraft:diorite", "minecraft:granite", "minecraft:andesite", "minecraft:gravel", "minecraft:sand", "minecraft:sandstone", "minecraft:oak_log", "minecraft:dark_oak_log", "minecraft:spruce_log", "minecraft:birch_log", "minecraft:jungle_log", "minecraft:acacia_log", "minecraft:oak_leaves", "minecraft:dark_oak_leaves", "minecraft:spruce_leaves", "minecraft:birch_leaves", "minecraft:jungle_leaves", "minecraft:acacia_leaves", "minecraft:water", "minecraft:flowing_water", "minecraft:lava", "minecraft:flowing_lava", "minecraft:netherrack", "minecraft:end_stone", "minecraft:podzol", "minecraft:bamboo", "minecraft:seagrass", "minecraft:tall_seagrass"]
#Profile 5 - A list of blocks to strip away from the world
profile_5 = ["minecraft:dirt", "minecraft:grass", "minecraft:grass_path", "minecraft:tall_grass", "minecraft:grass_block", "minecraft:stone", "minecraft:diorite", "minecraft:granite", "minecraft:andesite", "minecraft:gravel", "minecraft:sand", "minecraft:sandstone", "minecraft:oak_log", "minecraft:dark_oak_log", "minecraft:spruce_log", "minecraft:birch_log", "minecraft:jungle_log", "minecraft:acacia_log", "minecraft:oak_leaves", "minecraft:dark_oak_leaves", "minecraft:spruce_leaves", "minecraft:birch_leaves", "minecraft:jungle_leaves", "minecraft:acacia_leaves", "minecraft:water", "minecraft:flowing_water", "minecraft:lava", "minecraft:flowing_lava", "minecraft:netherrack", "minecraft:end_stone", "minecraft:podzol", "minecraft:bamboo", "minecraft:seagrass", "minecraft:tall_seagrass"]
#Block Update Settings
[WorldStripper.BlockUpdate]
#Calls neighborChanged on surrounding blocks (with isMoving as false)
notify_neighbors = false
#Calls for block update
block_update = true
#Stops the blocks from being marked for a render update
no_render = false
#Makes the block be re-rendered immediately, on the main thread
render_main_thread = false
#Causes neighbor updates to be sent to ALL surrounding blocks
update_neighbors = true