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https://git.fellies.tech/minecraft/fellies.git
synced 2021-02-13 10:18:48 +00:00
Fix configs and kubejs
This commit is contained in:
@ -3,7 +3,7 @@
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[server]
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#The number of hours the player will be offline before deactivating (default 2 days)
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#Range: 1 ~ 8760
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hoursBeforeDeactivation = 48
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hoursBeforeDeactivation = 24
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#Disables Chunk loading, use if there is a crash happening in a chunk loaded area
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emergencymode = false
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#Width/length of chunks to be loaded, it is recommend this is an odd number (max 25)
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@ -27,10 +27,10 @@
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InWorldFluix = true
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InWorldSingularity = true
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InWorldPurification = true
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EnableFacadeCrafting = true
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EnableFacadeCrafting = false
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[features.World]
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CertusQuartzWorldGen = true
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CertusQuartzWorldGen = false
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VillagerTrading = true
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SpawnPressesInMeteorites = true
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MeteoriteWorldGen = true
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@ -53,7 +53,7 @@
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#Set this to true to let this feature generate in any world. (Does NOT work for structures!)
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everyWorld = false
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#Set this to false to disable this worldgen feature.
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enabled = true
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enabled = false
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[worldgen.desert_shrine]
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#Sets the categories to generate this feature in. Available categories: none,taiga,extreme_hills,jungle,mesa,plains,savanna,icy,the_end,beach,forest,ocean,desert,river,swamp,mushroom,nether
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@ -101,5 +101,5 @@
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#Set this to true to let this feature generate in any world. (Does NOT work for structures!)
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everyWorld = false
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#Set this to false to disable this worldgen feature.
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enabled = true
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enabled = false
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@ -211,7 +211,7 @@
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gen_block_packed_ice = true
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#
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#Generate Broken Stone
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gen_block_brokenstone = true
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gen_block_brokenstone = false
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#
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#Generate Sediment Stone
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gen_block_sedimentstone = true
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@ -18,7 +18,7 @@ backup_timer = 120
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#1 - Best speed
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#9 - Smallest file size
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#Range: 0 ~ 9
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compression_level = 3
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compression_level = 5
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#Absolute path to backups folder.
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folder = ""
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#Prints (current size | total size) when backup is done.
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@ -132,7 +132,7 @@
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#2 = buttons for external sorting only
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#3 = all buttons enabled (default)
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#Range: 0 ~ 3
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enableButtons = 0
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enableButtons = 3
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#Enable auto-refill
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autoRefill = true
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#0 = disable sorting
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@ -1,4 +1,4 @@
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#The range of how many blocks out to build the platform
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#Range: 1 ~ 10
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platformRange = 3
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platformRange = 5
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@ -7,7 +7,7 @@
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#
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#Set to true to make the quark big worldgen features such as stone clusters or underground biomes generate as spheres rather than unique shapes. It's faster, but won't look as cool
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"Use Fast Worldgen" = false
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"Enable 'q' Button" = true
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"Enable 'q' Button" = false
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#
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#A list of screens that don't play well with quark's buttons. Use "Print Screen Classnames" to find the names of any others you'd want to add.
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"Ignored Screens" = ["blusunrize.immersiveengineering.client.gui.CraftingTableScreen", "com.tfar.craftingstation.client.CraftingStationScreen", "com.refinedmods.refinedstorage.screen.grid.GridScreen", "appeng.client.gui.implementations.CraftingTermScreen", "appeng.client.gui.implementations.PatternTermScreen", "com.blakebr0.extendedcrafting.client.screen.EliteTableScreen", "com.blakebr0.extendedcrafting.client.screen.EliteAutoTableScreen", "com.blakebr0.extendedcrafting.client.screen.UltimateTableScreen", "com.blakebr0.extendedcrafting.client.screen.UltimateAutoTableScreen", "me.desht.modularrouters.client.gui.filter.GuiFilterScreen", "com.resourcefulbees.resourcefulbees.client.gui.screen.CentrifugeScreen", "com.resourcefulbees.resourcefulbees.client.gui.screen.MechanicalCentrifugeScreen", "com.resourcefulbees.resourcefulbees.client.gui.screen.CentrifugeMultiblockScreen"]
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@ -20,7 +20,7 @@
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"Enable Network Profiling" = false
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#
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#Quark replaces the Piston logic to allow for its piston features to work. If you're having troubles, try turning this off.
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"Use Piston Logic Replacement" = true
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"Use Piston Logic Replacement" = false
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#
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#Set to true if you need to find the class name for a screen that's causing problems
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"Print Screen Classnames" = false
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@ -530,7 +530,7 @@
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"New Stone Types" = true
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"Lush Underground Biome" = true
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"Big Dungeon" = true
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Speleothems = true
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Speleothems = false
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"Elder Prismarine Underground Biome" = true
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"Blossom Trees" = true
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"Sandstone Underground Biome" = true
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@ -540,19 +540,19 @@
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"Slime Underground Biome" = true
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"Fairy Rings" = true
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"Chorus Vegetation" = true
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Crevices = true
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Crevices = false
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"Nether Obsidian Spikes" = true
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"Mega Caves" = true
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"Realistic World Gen" = true
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"Realistic World Gen" = false
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Biotite = true
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"Big Stone Clusters" = true
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"Big Stone Clusters" = false
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"Brimstone Underground Biome" = true
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"Cave Crystal Underground Biome" = true
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"Spiral Spires" = true
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"Overgrown Underground Biome" = true
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"Cave Roots" = true
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"Spider Nest Underground Biome" = true
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"Monster Box" = true
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"Monster Box" = false
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[world.monster_box]
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#
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@ -1,13 +1,13 @@
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#Write the recipe packet to a file. Useful for debugging.
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dumpPacket = false
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dumpPacket = true
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#Write statistics of the recipe packet size to the log
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logPacketStats = true
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#Controls different levels of debug output that can be useful for debugging issues
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#Range: 0 ~ 2
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debugLogLevel = 0
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debugLogLevel = 2
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#Set to true to serialize and deserialize the recipe packet even in singleplayer.
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#This is useless for anything but debugging issues
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runSerializerInSingleplayer = false
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runSerializerInSingleplayer = true
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#Prefix recipes by their length in the packet. This allows early detection of broken serializers
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writeRecipeLength = false
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@ -7,7 +7,7 @@
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#Whether the Grid should prevent sorting while the shift key is held down
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preventSortingWhileShiftIsDown = true
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#Whether the Grid should remember the search query when closing and re-opening the Grid
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rememberSearchQuery = false
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rememberSearchQuery = true
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#The maximum amount of rows that the Grid can show when stretched
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#Range: > 3
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maxRowsStretch = 2147483647
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@ -2,7 +2,7 @@
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[General]
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#List of rules in format "domain:item1, domain:item2, n".
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#Causes a compacting drawer convert n of item1 into 1 of item2.
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compactingRules = ["minecraft:clay, minecraft:clay_ball, 4"]
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compactingRules = []
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enableUI = true
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debugTrace = false
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enableItemConversion = true
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@ -17,10 +17,10 @@
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enableSidedOutput = true
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[StorageUpgrades]
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level2Mult = 4
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#Storage upgrades multiply storage capacity by the given amount.
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#When multiple storage upgrades are used together, their multipliers are added before being applied.
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level1Mult = 2
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level2Mult = 4
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level3Mult = 8
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level5Mult = 32
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level4Mult = 16
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@ -72,7 +72,7 @@
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#These options define restrictions when managing waystones.
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[server.restrictions]
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#If enabled, only the owner of a waystone (the one who placed it) can rename it.
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restrictRenameToOwner = false
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restrictRenameToOwner = true
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#If enabled, only creative players can place, edit or break waystones. This does NOT disable the crafting recipe.
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restrictToCreative = false
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#If enabled, waystones generated in worldgen are unbreakable.
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48
config/worldstripper-common.toml
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48
config/worldstripper-common.toml
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@ -0,0 +1,48 @@
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#World Stripper Config File
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[WorldStripper]
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#Stripper Settings
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[WorldStripper.Stripping]
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#Amount of blocks to strip in on the x-axis
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#Range: 0 ~ 320
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blocks_to_strip_x = 48
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#Amount of blocks to strip in on the z-axis
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#Range: 0 ~ 320
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blocks_to_strip_z = 48
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#Toggles realtime world stripping / dressing
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live_stripping = true
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#Should bedrock be removed?
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strip_bedrock = false
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#Replaces every block touched by the stripper with this block
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replacement_block = "minecraft:air"
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#Stripper Profile Settings
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[WorldStripper.Profiles]
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#Selected profile
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#Allowed Values: PROFILE_1, PROFILE_2, PROFILE_3, PROFILE_4, PROFILE_5
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profile = "PROFILE_1"
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#Profile 1 - A list of blocks to strip away from the world
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profile_1 = ["minecraft:dirt", "minecraft:coarse_dirt", "minecraft:grass", "minecraft:grass_path", "minecraft:tall_grass", "minecraft:grass_block", "minecraft:stone", "minecraft:diorite", "minecraft:granite", "minecraft:andesite", "minecraft:gravel", "minecraft:sand", "minecraft:sandstone", "minecraft:stone", "minecraft:oak_log", "minecraft:dark_oak_log", "minecraft:spruce_log", "minecraft:birch_log", "minecraft:jungle_log", "minecraft:acacia_log", "minecraft:oak_leaves", "minecraft:dark_oak_leaves", "minecraft:spruce_leaves", "minecraft:birch_leaves", "minecraft:jungle_leaves", "minecraft:acacia_leaves", "minecraft:water", "minecraft:flowing_water", "minecraft:lava", "minecraft:flowing_lava", "minecraft:netherrack", "minecraft:end_stone", "minecraft:podzol", "minecraft:bamboo", "minecraft:seagrass", "minecraft:tall_seagrass", "create:gabbro", "create:natural_scoria", "create:limestone", "quark:slate", "quark:marble", "quark:jasper", "extcaves:oldstone", "extcaves:dirtstone", "extcaves:sedimentstone", "extcaves:brokenstone", "extcaves:lavastone"]
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#Profile 2 - A list of blocks to strip away from the world
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profile_2 = ["minecraft:dirt", "minecraft:grass", "minecraft:grass_path", "minecraft:tall_grass", "minecraft:grass_block", "minecraft:stone", "minecraft:diorite", "minecraft:granite", "minecraft:andesite", "minecraft:gravel", "minecraft:sand", "minecraft:sandstone", "minecraft:oak_log", "minecraft:dark_oak_log", "minecraft:spruce_log", "minecraft:birch_log", "minecraft:jungle_log", "minecraft:acacia_log", "minecraft:oak_leaves", "minecraft:dark_oak_leaves", "minecraft:spruce_leaves", "minecraft:birch_leaves", "minecraft:jungle_leaves", "minecraft:acacia_leaves", "minecraft:water", "minecraft:flowing_water", "minecraft:lava", "minecraft:flowing_lava", "minecraft:netherrack", "minecraft:end_stone", "minecraft:podzol", "minecraft:bamboo", "minecraft:seagrass", "minecraft:tall_seagrass"]
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#Profile 3 - A list of blocks to strip away from the world
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profile_3 = ["minecraft:dirt", "minecraft:grass", "minecraft:grass_path", "minecraft:tall_grass", "minecraft:grass_block", "minecraft:stone", "minecraft:diorite", "minecraft:granite", "minecraft:andesite", "minecraft:gravel", "minecraft:sand", "minecraft:sandstone", "minecraft:oak_log", "minecraft:dark_oak_log", "minecraft:spruce_log", "minecraft:birch_log", "minecraft:jungle_log", "minecraft:acacia_log", "minecraft:oak_leaves", "minecraft:dark_oak_leaves", "minecraft:spruce_leaves", "minecraft:birch_leaves", "minecraft:jungle_leaves", "minecraft:acacia_leaves", "minecraft:water", "minecraft:flowing_water", "minecraft:lava", "minecraft:flowing_lava", "minecraft:netherrack", "minecraft:end_stone", "minecraft:podzol", "minecraft:bamboo", "minecraft:seagrass", "minecraft:tall_seagrass"]
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#Profile 4 - A list of blocks to strip away from the world
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profile_4 = ["minecraft:dirt", "minecraft:grass", "minecraft:grass_path", "minecraft:tall_grass", "minecraft:grass_block", "minecraft:stone", "minecraft:diorite", "minecraft:granite", "minecraft:andesite", "minecraft:gravel", "minecraft:sand", "minecraft:sandstone", "minecraft:oak_log", "minecraft:dark_oak_log", "minecraft:spruce_log", "minecraft:birch_log", "minecraft:jungle_log", "minecraft:acacia_log", "minecraft:oak_leaves", "minecraft:dark_oak_leaves", "minecraft:spruce_leaves", "minecraft:birch_leaves", "minecraft:jungle_leaves", "minecraft:acacia_leaves", "minecraft:water", "minecraft:flowing_water", "minecraft:lava", "minecraft:flowing_lava", "minecraft:netherrack", "minecraft:end_stone", "minecraft:podzol", "minecraft:bamboo", "minecraft:seagrass", "minecraft:tall_seagrass"]
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#Profile 5 - A list of blocks to strip away from the world
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profile_5 = ["minecraft:dirt", "minecraft:grass", "minecraft:grass_path", "minecraft:tall_grass", "minecraft:grass_block", "minecraft:stone", "minecraft:diorite", "minecraft:granite", "minecraft:andesite", "minecraft:gravel", "minecraft:sand", "minecraft:sandstone", "minecraft:oak_log", "minecraft:dark_oak_log", "minecraft:spruce_log", "minecraft:birch_log", "minecraft:jungle_log", "minecraft:acacia_log", "minecraft:oak_leaves", "minecraft:dark_oak_leaves", "minecraft:spruce_leaves", "minecraft:birch_leaves", "minecraft:jungle_leaves", "minecraft:acacia_leaves", "minecraft:water", "minecraft:flowing_water", "minecraft:lava", "minecraft:flowing_lava", "minecraft:netherrack", "minecraft:end_stone", "minecraft:podzol", "minecraft:bamboo", "minecraft:seagrass", "minecraft:tall_seagrass"]
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#Block Update Settings
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[WorldStripper.BlockUpdate]
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#Calls neighborChanged on surrounding blocks (with isMoving as false)
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notify_neighbors = false
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#Calls for block update
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block_update = true
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#Stops the blocks from being marked for a render update
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no_render = false
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#Makes the block be re-rendered immediately, on the main thread
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render_main_thread = false
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#Causes neighbor updates to be sent to ALL surrounding blocks
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update_neighbors = true
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