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Enigmatica configs
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@ -8,7 +8,7 @@
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#How many ticks must pass until a block's active state is synced with the client, if it has been rapidly changing.
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blockDeactivationDelay = 60
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#Any mod ids added to this list will not be able to have any of their blocks, picked up by the cardboard box. For example: ["mekanism"]
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cardboardModBlacklist = []
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cardboardModBlacklist = ["refinedstorage", "tetra", "storagedrawers"]
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#Allow right clicking on Cables/Pipes/Tubes with alloys to upgrade the tier.
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transmitterAlloyUpgrade = true
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#Base factor for working out machine performance with upgrades - UpgradeModifier * (UpgradesInstalled/UpgradesPossible).
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superheatingHeatTransfer = 1.6E7
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#Displayed temperature unit in Mekanism GUIs.
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#Allowed Values: K, C, R, F, STP
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temperatureUnit = "K"
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temperatureUnit = "C"
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#Peak processing rate for the Solar Neutron Activator. Note: It can go higher than this value in some extreme environments.
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maxSolarNeutronActivatorRate = 64
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#Generation Settings for copper ore.
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[world_generation.copper]
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#Determines if copper ore should be added to world generation.
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shouldGenerate = true
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shouldGenerate = false
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#Chance that copper generates in a chunk.
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#Range: 1 ~ 128
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perChunk = 16
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#Generation Settings for tin ore.
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[world_generation.tin]
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#Determines if tin ore should be added to world generation.
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shouldGenerate = true
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shouldGenerate = false
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#Chance that tin generates in a chunk.
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#Range: 1 ~ 128
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perChunk = 14
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#Generation Settings for osmium ore.
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[world_generation.osmium]
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#Determines if osmium ore should be added to world generation.
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shouldGenerate = true
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shouldGenerate = false
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#Chance that osmium generates in a chunk.
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#Range: 1 ~ 128
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perChunk = 12
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#Generation Settings for uranium ore.
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[world_generation.uranium]
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#Determines if uranium ore should be added to world generation.
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shouldGenerate = true
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shouldGenerate = false
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#Chance that uranium generates in a chunk.
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#Range: 1 ~ 128
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perChunk = 8
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#Generation Settings for fluorite ore.
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[world_generation.fluorite]
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#Determines if fluorite ore should be added to world generation.
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shouldGenerate = true
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shouldGenerate = false
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#Chance that fluorite generates in a chunk.
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#Range: 1 ~ 128
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perChunk = 6
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@ -100,7 +100,7 @@
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#Generation Settings for lead ore.
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[world_generation.lead]
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#Determines if lead ore should be added to world generation.
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shouldGenerate = true
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shouldGenerate = false
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#Chance that lead generates in a chunk.
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#Range: 1 ~ 128
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perChunk = 8
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@ -118,7 +118,7 @@
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#Generation Settings for salt.
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[world_generation.salt]
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#Determines if salt should be added to world generation.
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shouldGenerate = true
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shouldGenerate = false
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#Chance that salt generates in a chunk.
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#Range: 1 ~ 128
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perChunk = 2
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