mirror of
https://git.fellies.tech/minecraft/fellies.git
synced 2021-02-13 10:18:48 +00:00
83 lines
2.5 KiB
TOML
83 lines
2.5 KiB
TOML
|
|
#Game settings
|
|
[settings]
|
|
#Farmer's Delight adds crates (3x3) for vanilla crops, similar to Quark and Thermal Cultivation. Should they be craftable?
|
|
enableVanillaCropCrates = true
|
|
#Should Novice and Apprentice Farmers buy this mod's crops? (May reduce chances of other trades appearing)
|
|
farmersBuyFDCrops = true
|
|
|
|
#Vanilla item overrides
|
|
[overrides]
|
|
#Should Rabbit Stew grant users the jumping prowess of a rabbit when eaten?
|
|
rabbitStewJumpBoost = true
|
|
#Should most vanilla tools register a dispenser behavior when facing a Cutting Board?
|
|
dispenserUsesToolsOnCuttingBoard = true
|
|
#Should items inside the tag 'farmersdelight:comfort_foods' grant 5 minutes of Comfort when eaten? (defaults to vanilla SoupItems)
|
|
comfortFoodTagEffect = true
|
|
|
|
#World generation
|
|
[world]
|
|
#Generate crop items on Village houses (all biomes)
|
|
cropsOnVillageHouseLoot = true
|
|
#Generate crop items on a Shipwreck's supply chests
|
|
cropsOnShipwreckSupplyLoot = true
|
|
#Generate Compost Heaps across all village biomes
|
|
genVillageCompostHeaps = true
|
|
|
|
#Sea Beet generation
|
|
[world.wild_beetroots]
|
|
#Chance of generating clusters. Smaller value = more frequent.
|
|
#Range: > 0
|
|
chance = 10
|
|
#Generate sea beets on beaches
|
|
genWildBeetroots = true
|
|
|
|
#Tomato Vines generation
|
|
[world.wild_tomatoes]
|
|
#Chance of generating clusters. Smaller value = more frequent.
|
|
#Range: > 0
|
|
chance = 8
|
|
#Generate tomato vines on arid biomes (temperature 1.0 or higher)
|
|
genWildTomatoes = true
|
|
|
|
#Wild Cabbage generation
|
|
[world.wild_cabbages]
|
|
#Chance of generating clusters. Smaller value = more frequent.
|
|
#Range: > 0
|
|
chance = 10
|
|
#Generate wild cabbages on beaches
|
|
genWildCabbages = true
|
|
|
|
#Wild Onion generation
|
|
[world.wild_onions]
|
|
#Generate wild onions on temperate biomes (temperature between 0.4 and 0.9)
|
|
genWildOnions = true
|
|
#Chance of generating clusters. Smaller value = more frequent.
|
|
#Range: > 0
|
|
chance = 8
|
|
|
|
#Wild Potato generation
|
|
[world.wild_potatoes]
|
|
#Chance of generating clusters. Smaller value = more frequent.
|
|
#Range: > 0
|
|
chance = 8
|
|
#Generate wild potatoes on cold biomes (temperature between 0.0 and 0.3)
|
|
genWildPotatoes = true
|
|
|
|
#Wild Carrot generation
|
|
[world.wild_carrots]
|
|
#Chance of generating clusters. Smaller value = more frequent.
|
|
#Range: > 0
|
|
chance = 8
|
|
#Generate wild carrots on temperate biomes (temperature between 0.4 and 0.9)
|
|
genWildCarrots = true
|
|
|
|
#Wild Rice generation
|
|
[world.wild_rice]
|
|
#Chance of generating clusters. Smaller value = more frequent.
|
|
#Range: > 0
|
|
chance = 10
|
|
#Generate wild rice on swamps and jungles
|
|
genWildRice = true
|
|
|