128 lines
5.9 KiB
TOML
128 lines
5.9 KiB
TOML
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#Mekanism Additions Common Config. This config is not sync'd between server and client.
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[additions-common]
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#Config options regarding spawning of entities.
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[additions-common.spawning]
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#Config options regarding baby endermen.
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[additions-common.spawning.baby-endermen]
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#The list of biome ids that baby endermen will not spawn in even if the normal mob variant can spawn.
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biomeBlackList = []
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#The multiplier for max spawn cost of baby endermen spawns, compared to the adult mob.
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#Range: 0.0 ~ 100.0
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maxSpawnCostPercentage = 1.0
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#The list of structure ids that baby endermen will not spawn in even if the normal mob variant can spawn.
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structureBlackList = []
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#The multiplier for maximum group size of baby endermen spawns, compared to the adult mob.
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#Range: 0.0 ~ 100.0
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maxSizePercentage = 0.5
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#The multiplier for spawn cost per entity of baby endermen spawns, compared to the adult mob.
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#Range: 0.0 ~ 100.0
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spawnCostPerEntityPercentage = 1.0
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#The multiplier for minimum group size of baby endermen spawns, compared to the adult mob.
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#Range: 0.0 ~ 100.0
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minSizePercentage = 0.5
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#The multiplier for weight of baby endermen spawns, compared to the adult mob.
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#Range: 0.0 ~ 100.0
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weightPercentage = 0.5
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#Enable the spawning of baby endermen. Think baby zombies.
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shouldSpawn = true
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#Config options regarding baby creepers.
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[additions-common.spawning.baby-creepers]
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#The list of biome ids that baby creepers will not spawn in even if the normal mob variant can spawn.
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biomeBlackList = []
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#The multiplier for max spawn cost of baby creepers spawns, compared to the adult mob.
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#Range: 0.0 ~ 100.0
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maxSpawnCostPercentage = 1.0
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#The list of structure ids that baby creepers will not spawn in even if the normal mob variant can spawn.
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structureBlackList = []
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#The multiplier for maximum group size of baby creepers spawns, compared to the adult mob.
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#Range: 0.0 ~ 100.0
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maxSizePercentage = 0.5
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#The multiplier for spawn cost per entity of baby creepers spawns, compared to the adult mob.
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#Range: 0.0 ~ 100.0
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spawnCostPerEntityPercentage = 1.0
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#The multiplier for minimum group size of baby creepers spawns, compared to the adult mob.
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#Range: 0.0 ~ 100.0
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minSizePercentage = 0.5
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#The multiplier for weight of baby creepers spawns, compared to the adult mob.
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#Range: 0.0 ~ 100.0
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weightPercentage = 0.5
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#Enable the spawning of baby creepers. Think baby zombies.
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shouldSpawn = true
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#Config options regarding baby wither skeletons.
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[additions-common.spawning.baby-wither-skeletons]
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#The list of biome ids that baby wither skeletons will not spawn in even if the normal mob variant can spawn.
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biomeBlackList = []
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#The multiplier for max spawn cost of baby wither skeletons spawns, compared to the adult mob.
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#Range: 0.0 ~ 100.0
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maxSpawnCostPercentage = 1.0
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#The list of structure ids that baby wither skeletons will not spawn in even if the normal mob variant can spawn.
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structureBlackList = []
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#The multiplier for maximum group size of baby wither skeletons spawns, compared to the adult mob.
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#Range: 0.0 ~ 100.0
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maxSizePercentage = 0.5
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#The multiplier for spawn cost per entity of baby wither skeletons spawns, compared to the adult mob.
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#Range: 0.0 ~ 100.0
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spawnCostPerEntityPercentage = 1.0
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#The multiplier for minimum group size of baby wither skeletons spawns, compared to the adult mob.
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#Range: 0.0 ~ 100.0
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minSizePercentage = 0.5
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#The multiplier for weight of baby wither skeletons spawns, compared to the adult mob.
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#Range: 0.0 ~ 100.0
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weightPercentage = 0.5
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#Enable the spawning of baby wither skeletons. Think baby zombies.
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shouldSpawn = true
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#Config options regarding baby skeletons.
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[additions-common.spawning.baby-skeletons]
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#The list of biome ids that baby skeletons will not spawn in even if the normal mob variant can spawn.
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biomeBlackList = []
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#The multiplier for max spawn cost of baby skeletons spawns, compared to the adult mob.
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#Range: 0.0 ~ 100.0
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maxSpawnCostPercentage = 1.0
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#The list of structure ids that baby skeletons will not spawn in even if the normal mob variant can spawn.
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structureBlackList = []
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#The multiplier for maximum group size of baby skeletons spawns, compared to the adult mob.
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#Range: 0.0 ~ 100.0
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maxSizePercentage = 0.5
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#The multiplier for spawn cost per entity of baby skeletons spawns, compared to the adult mob.
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#Range: 0.0 ~ 100.0
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spawnCostPerEntityPercentage = 1.0
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#The multiplier for minimum group size of baby skeletons spawns, compared to the adult mob.
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#Range: 0.0 ~ 100.0
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minSizePercentage = 0.5
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#The multiplier for weight of baby skeletons spawns, compared to the adult mob.
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#Range: 0.0 ~ 100.0
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weightPercentage = 0.5
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#Enable the spawning of baby skeletons. Think baby zombies.
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shouldSpawn = true
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#Config options regarding baby strays.
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[additions-common.spawning.baby-strays]
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#The list of biome ids that baby strays will not spawn in even if the normal mob variant can spawn.
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biomeBlackList = []
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#The multiplier for max spawn cost of baby strays spawns, compared to the adult mob.
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#Range: 0.0 ~ 100.0
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maxSpawnCostPercentage = 1.0
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#The list of structure ids that baby strays will not spawn in even if the normal mob variant can spawn.
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structureBlackList = []
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#The multiplier for maximum group size of baby strays spawns, compared to the adult mob.
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#Range: 0.0 ~ 100.0
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maxSizePercentage = 0.5
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#The multiplier for spawn cost per entity of baby strays spawns, compared to the adult mob.
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#Range: 0.0 ~ 100.0
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spawnCostPerEntityPercentage = 1.0
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#The multiplier for minimum group size of baby strays spawns, compared to the adult mob.
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#Range: 0.0 ~ 100.0
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minSizePercentage = 0.5
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#The multiplier for weight of baby strays spawns, compared to the adult mob.
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#Range: 0.0 ~ 100.0
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weightPercentage = 0.5
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#Enable the spawning of baby strays. Think baby zombies.
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shouldSpawn = true
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