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Create default configs

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2021-01-17 13:40:59 +01:00
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commit e46afc208b
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# Configure biome weights by entering their id and an integer value for their weight (default weight is 10)
# This config will override the weights configured or provided by other mods for TerraForged worlds only.
"terraforged:example_biome" = 10

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# The version of this config. Do not edit (it'll wipe your settings!)
version = "0.4"
# Set the preset to use when creating a new world
default_preset = "default"
# Set whether tooltips should be displayed by default in the config gui.
tooltips = true
# Set whether coordinates should be displayed by default in the config gui.
coords = false
# The number of milliseconds a single feature/structure can generate for before a warning
# is printed to the logs. This may help track down mods that are causing world-gen to run slow.
# Set to -1 to disable.
feature_warn_time = 100
# The number of milliseconds after which the server will be considered 'deadlocked' (when it
# gets stuck trying to generate a feature/structure). This is usually caused by third-party mods.
# Set to -1 to disable deadlock detection & reporting (the game may freeze indefinitely without it).
chunkgen_timeout = 60000

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# The version of this config. Do not edit (it'll wipe your settings!)
version = "0.2"
# Controls the total number of threads that will be used to generate heightmap tiles.
# Allowing the generator to use more threads can help speed up generation but increases overall
# load on your CPU which may adversely affect performance in other areas of the game engine.
thread_count = 8
# Controls the size of heightmap tiles.
# Smaller tiles are faster to generate but less memory efficient.
tile_size = 3
# Batching breaks heightmap tiles up into smaller pieces that can be generated concurrently.
# This can help improve generation speed by utilizing more threads.
# It is more effective when a higher thread count (+6) is available.
batching = true
# Controls the number of pieces a heightmap tile is divided up into.
# Higher batch counts may be able to utilize more of the available threads, improving performance.
batch_count = 6